Suggestion:20071128 Computer Operator
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20071128 Computer Operator
Heretic144 01:33, 28 November 2007 (UTC)
Suggestion type
New Scientist skill
Suggestion scope
Survivors
Suggestion description
With this skill, survivors in a powered generic building (ex: The Hawley Building, not The Hawley Arms or Hawley General Hospital)can access Necronet, with flavor text explaining that they have hacked into
the Necronet servor. The AP cost is the same as accessing Necronet in the normal fashion.
Basically, computer savvy survivors have begun utilizing pre-outbreak abandoned office computers to track Zombie movements.
Voting Section
Voting Rules |
Votes must be numbered, justified, signed, and timestamped.
Votes that do not conform to the above may be struck by any user. |
The only valid votes are Keep, Kill, Spam or Dupe. If you wish to abstain from voting, do not vote. |
Keep Votes
- Author Keep --Heretic144 01:34, 28 November 2007 (UTC)
- Keep/Change The negating dead zones argument against this suggestion has some merit. I'd just suggest it leaves any square not in a current NT's necronet zone black. I don't think this is overpowered. Who uses Necronet nowadays? Making it more accessible can't be that bad. 1AP and power in an otherwise useless building seems reasonable. I don't think a 25% success rate, needing to find a super awesome laptop, and a expensive AP cost makes any sense. --Jon Pyre 15:52, 28 November 2007 (UTC)
- Keep/Change - As Pyre. Also, Libraries have computers too. (Just sayin') UCFSD 16:59, 29 November 2007 (UTC)
Kill Votes
- Weak Kill I must go with kill on this one. Not all zombies are tagged, and, in fact, almost all of them aren't. About 89% that are are about to be revived, stopping the usage. Sorry...--KoronofHearts 01:04, 5 December 2007 (UTC)KoronofHearts
- Kill - Incomplete. Which would be the cost to hack into it ? A single AP to hack into the NT database system would be wrong. Make it have a percentage to successfully hack into it (say, 25%) and add another skill to improve such percentage (like Computer Hacking, +25% chance to hack into NT system). Also, computers would allow people to communicate with the outside world trough email, how would you prevent that ? --People's Commissar Hagnat [cloned] [mod] 01:47, 28 November 2007 (UTC)
- RE: There is no percentage involved. Once you buy the skill, you can access Necronet as if you were doing so from a NT, except for different flavor text. So AP is the same. The Email argument is a red herring. Why aren't you allowed to commit suicide with guns in UD? --Heretic144 01:54, 28 November 2007 (UTC)
- Kill- As above.. --Darth LumisT! A! E! SR 01:48, 28 November 2007 (UTC)
- Kill - Suggestion help is your friend, this needs to be completed--CorndogheroT-S-Z 01:57, 28 November 2007 (UTC)
- Kill - ^ -- dǝǝɥs oʇ ɯɐds: sʎɐʍ1ɐ! 01:59, 28 November 2007 (UTC)
- Kill - can't really see much use for this. --Pavluk A! E! 02:02, 28 November 2007 (UTC)
- Kill - doesn't that defeat the purpose of having Neurotech buildings?Anti gorefest5 TalkMEMSBS --anti gorefest5 02:04, 28 November 2007 (UTC)
- Kill - Cost should be higher in non-necrotech buildings, at the very least. --Pgunn 02:05, 28 November 2007 (UTC)
- Incomplete - I can't tell if this suggestion is PR worthy because I don't know enough about it.-- AHLGTG THE END IS NIGH! 02:24, 28 November 2007 (UTC)
- Kill/change all nessicary points have been made--Zach016 02:34, 28 November 2007 (UTC)
- Kill Everything has been said but I felt like posting anyway, it's fun. --BlobdudeTalk TM MC 02:49, 28 November 2007 (UTC)
- Almost a dupe. An older suggestion was for allowing access via school computers.--Pesatyel 02:58, 28 November 2007 (UTC)
- A concern - You didn't explain whether the NT scan would be centered on the generic building or the nearest NT building. There's a possible issue of this redefining NecroNet coverage (currently there are some blind spots, which is how it should be). --Uncle Bill 04:10, 28 November 2007 (UTC)
- Kill - Why the cockballs would there any Necronet connection outside an NT? --Druuuuu 04:51, 28 November 2007 (UTC)
- Incomplete - It's been explained you hacked into the server, but... incomplete. Other than the skill, what else do you need to access the NT? A laptop? What is the encumbrance value? Does there need to be wireless routers installed to allow NT access? Glenstone 07:44, 28 November 2007 (UTC)
- No - Computers feel out of place in a zombie apoc.--Cap'n Silly T/W/P/C 07:45, 28 November 2007 (UTC)
- Kill Er, yeah. Every building happens to have a still working PC after being ruined and repaired dozends of times, and each and every survivor magically learns hacking. I don't buy it. Besides, this is totally overpowered. CharonX 10:54, 28 November 2007 (UTC)
- Kill - Incomplete. --Ducis DuxSlothTalk 11:02, 28 November 2007 (UTC)
- Kill - I'm realy unhappy with necronet scans away from NT buildings. --SeventythreeTalk 13:22, 28 November 2007 (UTC)
- Kill - This suggestion needs some work done to it - incomplete --Ryiis 14:43, 28 November 2007 (UTC)
- Kill As above.Studoku 17:00, 28 November 2007 (UTC)
- Incomplete. --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 20:23, 28 November 2007 (UTC)
- Incomplete - Please take to Suggetions and finish it. --Private Mark 01:13, 29 November 2007 (UTC)
- Kill - Do you really think that you can allways hack into the system ? Maybe additional skill tree with 5%, 25%, 50% levels. Successful attempt should grant you some XP. Also - hacking (especially preparations before an attack) take much more time than logging in - so maybe 5AP. And it should give you scan from the closest NT building. Also when you break into the system once, you should be able to access it always (backdoors). But with all this changes it would be overcomplicated. --Viktor Suvorov 18:50, 29 November 2007 (UTC)
- KILL/Change - Perhaps if it accessed the NecroNet scan from the closest NecroTech if powered. That would perserve the blindspots in the NecroNet. Antitribu 04:26, 1 December 2007 (UTC)
- Kill - Incomplete -- ZEDU medic T MEMS 19:55, 1 December 2007 (UTC)
- Kill - As per Hagnat. --Karlsbad 20:18, 1 December 2007 (UTC)
- Kill - Overpowered. I don't think computers are on the repairers' 'Repair List'. Plus, NecroTech should be pretty aware of that many unauthorized accesses. Ariedartin Talk 14:07, 4 December 2007 (UTC)
- Kill - Flesh out your idea a bit more. --Ms.Panes 12:56, 7 December 2007 (UTC)
Spam/Dupe Votes
- Spam - everyone gets to be a hardcore haxxor after enough time spend in the city? ORLY? There would even be no access to the inner NT network from office buildings. --~~~~ [talk] 07:20, 28 November 2007 (UTC)
- Spam - 1 AP with no chance for failure and no dependence on the state of NTs is way too cheap. --Midianian|T|T:S|C:RCS| 08:38, 28 November 2007 (UTC)
- Spam - Bad. --The Hierophant 08:46, 28 November 2007 (UTC)
- Spam – Incomplete. ᚱᛁᚹᛖᚾᚨᚾᛏ 08:49, 28 November 2007 (UTC)
- Spam/Shit - this is so stupid, I can't understand why everyone's being so polite. NecroNet, at the moment, does not cover the entire city, meaning that there is tactical play to be had - zombie hordes can hide from the NecroNet scans in the blind-spots. Now you're saying, for approximately 100XP, everyone gets to see everywhere from anywhere? Jebus H Overpowered. Tell me, can I also get a gun that shoots a million homing bullets that shoot everyone in the city at once, and a magic FAK that heals the world? --Funt Solo QT 09:27, 28 November 2007 (UTC)
- Spam - As per Funt. NT has specialised equipment that regular computers do not possess. --WanYao 16:22, 28 November 2007 (UTC)
- Spam - Even Funt is being nice, everyone else is kissing ass. If Suggestions didn't already suck this idea would have made it so.--Karekmaps?! 03:28, 29 November 2007 (UTC)
- Bananular Phone Don't need quarters, don't need dimes, to call a friend of mine. Dont need computers or TV to have a real good time!--Wooty 05:17, 29 November 2007 (UTC)
- Canned meat - As funt, he so smart... --El Stalker 23:25, 2 December 2007 (UTC)