User talk:Kevan: Difference between revisions

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(I'm wishing for headshot....)
 
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If you'd like to respond to someone who's posted here, you should do so on their talk page.
If you'd like to respond to someone who's posted here, you should do so on their talk page.


If you're from the future, there are a [[User Talk:Kevan/Archive|couple]] of [[User Talk:Kevan/Archive2|archives]].
If you're from the future, [[User Talk:Kevan/Archive|there]] are [[User Talk:Kevan/Archive2|three]] archives [[User Talk:Kevan/Archive3|to read]].


If you'd like to speak to an operator, please hold.
If you'd like to speak to an operator, please hold.


== ENORMOUS BOT PROBLEM ==


== Broken Wiki page ==
Kevan, this wiki is literally being overrun with bots. It was a pain enough when there were about 10 a day, now there are sometimes 10+ an hour. There'd have to be something you can do about this? Please? {{User:DanceDanceRevolution/sig}} 00:05, 28 March 2012 (BST)
http://wiki.urbandead.com/index.php?title=5th_of_November%2F2008&diff=1271116&oldid=1270525


The page I want is the last edit that I made for if, and I have no idea what went wrong. Someone directed me here... --<font face="arial black"><span style="background-color:#000000; border: 1px solid red">[[User:Haliman111|<span style="color:White">/\'''Haliman'''/\</span>]]</span></font><sup> [[User_talk:Haliman111|T]] | [[Project Wiki Patrol|P!]] | [[Project Welcome|W!]] </sup> 00:44, 11 September 2008 (BST)
Kevan, I agree with DDR that something should be done to help minimize spambot edits. [http://www.mediawiki.org/wiki/Manual:Combating_spam Here] are some tips from MediaWiki on combating wiki spam. The [http://www.mediawiki.org/wiki/ConfirmEdit ConfirmEdit extention] we have installed on this wiki could be slightly reconfigured to prevent all non-autoconfirmed users (users with less than 25 edits or one week from user creation) from adding urls. Sysops can even create a whitelist of urls which would be allowed. Use of the expression [http://www.mediawiki.org/wiki/Manual:$wgSpamRegex $wgSpamRegex] would also dramatically help reduce spam. It's hard to make spam go away for good but with just a few adjustments to the existing wiki software, it can be greatly reduced. ~[[Image:Vsig.png|link=User:Vapor]] <sub>05:34, 28 March 2012 (UTC)</sub>


:Ban the ips guys. 300 bots checked, only 50 unique IPs with an average of three registrations per visit. About two thirds were already banned by other sysops. --<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev#Buildings_Update_Danger_Maps|maps 2.0?!]]</font></sup></small> 10:44, 28 March 2012 (BST)
::{{*}}cough*GeneralSpiderzedVapor*cough* --{{User:Axe Hack/Sig}} 13:58, 28 March 2012 (BST)
::Oh well if its ''only'' 50 unique IPs, it must not be a problem... Manually blocking spambot iPs is a band-aid fix at best; a knee-jerk process unofficially put in place in response to the fact that ''some'' of the current spambots are inexplicably reusing IP adresses rather than proxies. It will ultimately prove fruitless. On the other hand, the suggestions I've posted above have been researched and dicussed by members of this community, and they are suggested setting by MediaWiki devs. The discussion pages for the pages I've linked above are also chalk full of other great suggestions from wiki admins that are suffering the same problems as us. These spam blocking processes are well worth looking into and implementing. ~[[Image:Vsig.png|link=User:Vapor]] <sub>15:39, 28 March 2012 (UTC)</sub>
:::This is how spambots generally function actually. Botnets rarely have access to tor or other proxies and generally use userowned servers that are one use in part because it can actually check if it's already banned on an initial test account. We also actually have most of the tools you listed but it's generally irrelevant to botservs what the url is because if they're doing it for profit at this level they normally have enough domains that we couldn't really get an effective list together anyway without just up and up blocking ''ALL'' external URLs. The name of the game is backlinging but the bots don't normally check if they're actually getting the backlinks. If you want to effectively target these sites to stop them appearing you could always try reporting them to google but that won't make our spam load smaller. --<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev#Buildings_Update_Danger_Maps|maps 2.0?!]]</font></sup></small> 19:32, 28 March 2012 (BST)
::::Blocking all external urls is exactly one of the methods that has been suggested. But only for non-autoconfirmed users and only urls not whitelisted (all commonly used domains like urbandead.com would be allowed regardless of user status). Again, manually blocking spambot IPs isn't something we be should relying on. Not when so many other options are available. It really would just be a matter of adjusting two or three already present regular expressions. ~[[Image:Vsig.png|link=User:Vapor]] <sub>04:33, 29 March 2012 (UTC)</sub>
:::::My point was more that none of the solutions suggested actually fix the problem. They also generally don't need his involvement. Now adding a honeypot would be a solution that ''might'' help and would require action on Kevin's part, alternatively we could try and use the already existing whitelist and blacklist functions which were actually added back when 3pwv was an actual problem but, as I stated above, they wouldn't actually help overly much in this case beyond banning all nicks ending in numbers. Also, as a note, on your link what they actually suggest is a honeypot method in addition to the other methods as those are for ''additional'' security for unlisted or advanced bots. --<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev#Buildings_Update_Danger_Maps|maps 2.0?!]]</font></sup></small> 10:59, 29 March 2012 (BST)
::::::Also worth note: $wgSPAMRegex is nothing more than another whitelist for text. It's not actually any more useful without a generic bot template spamming you. In the end it all boils down to the most inclusive lists and tricking the bot on registration. --<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev#Buildings_Update_Danger_Maps|maps 2.0?!]]</font></sup></small> 11:08, 29 March 2012 (BST)
:::::::sigh...Karek, my suggestions above were the culmination of research, testing and discussion on other parts of the wiki. The community wants stricter spam blocking but its going to require a few minor changes on the server end. Let's just let the man look it over and decide without muddying the waters, please. ~[[Image:Vsig.png|link=User:Vapor]] <sub>15:21, 29 March 2012 (UTC)</sub>
::::::::Yes and my response is from ''years'' of this plus dealing with this problem on multiple other wiki's in Kevin's role. The point is to save him time, specifically, what he needs to do to have any real effect is an autoupdated list or honeypot like the lists from stopforumspam. Everything else won't actually do much anything and with the current bots most definitely will not have an effect. --<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev#Buildings_Update_Danger_Maps|maps 2.0?!]]</font></sup></small> 23:08, 29 March 2012 (BST)


==Iwitness typo==
I've added the autoupdated DNS blacklist, and am just putting a honeypot in place now. --[[User:Kevan|Kevan]] 17:21, 24 May 2012 (BST)
:Thanks, Kevan. It seems to be working....maybe a bit too well. I just tried creating a new account and I got a blocked by DNSBL message. Its the same IP I'm using to edit right now, too. ~[[Image:Vsig.png|link=User:Vapor]] <sub>01:09, 25 May 2012 (UTC)</sub>
::Odd, I thought it was using the same check for edits as for new accounts. Say if people think it should be switched off, or using different blacklists; it's currently just the Spamhaus and Tornevall DNS blacklists suggested by MediaWiki. --[[User:Kevan|Kevan]] 09:12, 25 May 2012 (BST)
:::Yes, it is kind of odd. For me, the culprit is Spamhaus. My IP is part of a range that is on their pbl dnsbl. Apparently its a policy for my ISP. I'll send you a private email with more info. ~[[Image:Vsig.png|link=User:Vapor]] <sub>15:30, 25 May 2012 (UTC)</sub>


Got really bored, and noticed there was a typo.
I've now switched to sbl.spamhaus.org, and have replaced the ReCAPTCHA with QuestyCaptcha. It'll only kick in on account creation, for now (so we may still see some spam from sleeper bots), but we'll see what hapens. If we want to ratchet up QuestyCaptcha to interrogate all edits that add links, let me know. --[[User:Kevan|Kevan]] 16:30, 25 May 2012 (BST)
:The new dnsbl does seem less restrictive. I was able to create an account, at least. Questy worked like it was supposed to. I like that it is based on game related things. In the time since it has changed, we haven't received any spam edits, where regularly we would have had more than a dozen. I'm feeling good that you've foiled a good lot of them and we'll be removed from whichever target lists we were on.  Cheers! ~[[Image:Vsig.png|link=User:Vapor]] <sub>00:37, 26 May 2012 (UTC)</sub>
:Hey Kevan, perhaps it is time to ratchet up QuestyCaptcha as you suggested above. Looks like the bots have found a way around it. I imagine the Captcha answers were leaked to spam forums. Not sure how else the bots are getting around it. If there is a way to prevent non-autoconfirmed users from adding external links (except those on a whitelist), it might help as well. We're not getting quite as many bot edits as we were before your last updates, but it's starting to get annoying again. ~[[Image:Vsig.png|link=User:Vapor]] <sub>20:24, 4 August 2012 (UTC)</sub>
::Before I say anything else, thank you sincerely for the previous measures you took, since I can't imagine how much worse it would be without them. But, of course, I'm not just here to say "thank you" (though I do really mean it; thanks again), since if you check the list of [http://wiki.urbandead.com/index.php?title=Special%3ALog&type=newusers&user=&page=&year=&month=-1 recently created accounts], at least at a glance it looks like around 90-95% of them are spam accounts, and in November alone we [http://wiki.urbandead.com/index.php?title=Special:BlockList&offset=20121201095038&limit=307&hidetempblocks=1&hideuserblocks=1 made over 300 IP blocks on spammers].
::If it's possible to ratchet up QuestyCaptcha to interrogate non-autoconfirmed users whenever they post a link, I suspect that would handle a lot of the actual spam that is still getting posted, though we'd be left with hundreds of sleeper accounts pouring in every month, which isn't exactly desirable either. Unfortunately, I don't have any great solutions at the moment. {{User:Aichon/Signature}} 16:34, 7 December 2012 (UTC)


"What does it mean if a record is PUBLIC or PRIVATE?
Following up on this, we've recently seen what appears to be a fresh start to the mass-spamming, and it's becoming a major problem again, with more bans happening in the last 10 days than in the last several years combined. As documented [[UDWiki:Administration/Speedy_Deletions#Return_of_the_Sons_of_Spam|here]] and [[UDWiki:Administration/Speedy_Deletions#Spam|here]], we're currently in the middle of an ongoing-at-this-moment spam campaign that's seen about 400 pages deleted and 300 blocks implemented in the last 7 hours alone. And this is a followup from a similar attack that happened a little over a week ago with about as many blocks. The IP addresses seem to be from all over the place, so IP blocks have been of limited use (though they have helped).


Public records are just that- anybody can (if they take the time to look) find them and look at the information they contain. Private records are hidden in directories whose contents are not open to the public view, and the random number string appended to the end of the file name makes it impossible for anybody to find them through luck or accident. "Private" records are in fact so hard to locate that if you don't record their location, '''you'll never them again'''. That's OK when you just want to share a quick secret with some friends in a private chat room or secure forum, though- just copy the link and paste it somewhere you and you friends can find it, but others will not see it!
Any chance you could take a look at the wiki's built-in countermeasures? I'm not sure what improvements make sense or are possible, but it looks as if it may be time for an upgrade. {{User:Aichon/Signature}} 22:14, 3 February 2016 (UTC)
User accounts do provide a way to retrieve all of the private records a user creates while logged into that account, so while still quite private, they are not going to vanish. User accounts also potentially allow for other levels of security; all of these are essentially private records that only certain people can see, or which do not display all of the details of the record in order to protect the privacy and safety of "innocent bystanders".
:This would be greatly appreciated Kevan. This issue is currently becoming more problematic than ever before as there are sometimes 10 a ''minute'' now, and though they have slowed down they are still appearing over the space of about 9+ hours straight. {{User:DanceDanceRevolution/a}} 23:02, 3 February 2016 (UTC)
::New Questy questions would probably be the simplest and most effective solution, though not permanent. Eventually those would be cracked and posted somewhere. The idea of required captcha on external links by non-aotoconfirmed users would prevent a lot of spam at least, though I don't know how possible it is. ~[[Image:Vsig.png|link=User:Vapor]] <sub>01:08, 4 February 2016, The year of our lord (UTC)</sub>
:::Not sure how helpful the external link prevention would be — a lot of the bots seem to be posting no links, just blocks of text clearly intended to boost Google ranking. Also IP range blocks have been minimally effective as the attacks are being run from IP addresses spread across the planet (possibly a botnet?) {{User:Bob Moncrief/Sig}} 03:37, 4 February 2016 (UTC)
:::Okay, I've just switched out the QuestyCaptcha questions for some new ones. Let me know if there are any particular countermeasures (or extra blacklists for $wgDnsBlacklistUrls) which you think would make a difference. --[[User:Kevan|Kevan]] ([[User talk:Kevan|talk]]) 20:04, 5 February 2016 (UTC)
::::Thanks, Kevan. These other guys have been staying on top of it. I'm sure they'll let you know if it doesn't improve. ~[[Image:Vsig.png|link=User:Vapor]] <sub>22:30, 5 February 2016, The year of our lord (UTC)</sub>


http://www.urbandead.info/iwitness/iwitness_FAQ.php#security
One thing we sys-ops could do in the meantime is to update [[MediaWiki:Titleblacklist]]. "Mcafee", "telephone", "office" and "antivirus" (and variations caught with regex) should already weed out a great number of current bot pages. [https://www.mediawiki.org/wiki/Extension:TitleBlacklist#Editing_the_blacklist Check the documentation for how to.] --'''<span style="font-family:monospace; background-color:#222222">[[User:Spiderzed|<span style="color:Lime"> Spiderzed</span>]][[User talk:Spiderzed|<span style="color:Lime">▋</span>]]</span>''' 18:30, 5 February 2016 (UTC)
:I think "phone" and "telephone" are probably bad words to blacklist, given that there is [[Malton Telephone|at least one active group]] with the word in its name, plus the in-game telephone system. {{User:Bob Moncrief/Sig}} 18:45, 5 February 2016 (UTC)
::I set it to autoconfirmed. Old users won't notice, and hampered users could always ask any autoconfirmed user to create the page. We could drop those two in a week to check if the bots are still around. --'''<span style="font-family:monospace; background-color:#222222">[[User:Spiderzed|<span style="color:Lime"> Spiderzed</span>]][[User talk:Spiderzed|<span style="color:Lime">▋</span>]]</span>''' 18:47, 5 February 2016 (UTC)


--<font face="arial black"><span style="background-color:#000000; border: 1px solid red">[[User:Haliman111|<span style="color:White">/\'''Haliman'''/\</span>]]</span> <sup>[[User_talk:Haliman111|<span style="color:Blue">T</span>]] | [[Project Wiki Patrol|P!]] | [[Project Welcome|W!]]</sup></font> 15:38, 1 September 2008 (BST)
Hi Kevan. Can you work your magic on the latest bot issue? It has been surging lately and is getting hard to keep up. The sysops also seem to have lost all IP check and blocking abilities. Thanks. --{{User:A Helpful Little Gnome/Sig}} 15:55, 3 September 2024 (UTC)
:Check your talk page, {{usr|Haliman111}}.  {{User:Swiers/Sig}} 01:36, 2 September 2008 (BST)
:Sorry to hear it, I've rotated a new set of captcha questions in. --[[User:Kevan|Kevan]] ([[User talk:Kevan|talk]]) 09:35, 6 September 2024 (UTC)


== Suicide Repair ==
== Archive ==
Most of the time it isn't easy to let a building reach the higher levels of decay and takes the effort of multiply zombie players. Lately as more buildings reach higher level of decay we see a raise in suicide repairs. Where survivors just spent all their AP and more to repair a long time ruined building and prepare to get eaten and revived. If suicide repairing was not what you where going for with the implemention of decay, please consider changes like:  
I archived your talk page, hope you don't mind but it was starting to get out of hand after almost 3 years. It was getting obnoxiously long, more importantly I was experiencing some noticeable strain on multiple PC's I used when loading this page. You can find the new archive [[User Talk:Kevan/Archive3|here.]] -- [[Image:Cat Pic.png|14px]] [[User:MisterGame|<span style= "color: maroon; background-color: white">'''Thadeous Oakley''']]</span> [[User_Talk:MisterGame|<span style= "color: black; background-color: white">'''''Talk''''']]</span>  14:31, 1 May 2012 (BST)
:Thanks. --[[User:Kevan|Kevan]] 09:31, 25 June 2012 (BST)


a)Make it impossible to spent more AP on repairing than are left to this character, and probably setting a cap at 45AP as a maximum for decay.  
== This is not, the greatest game in the world...==
Just wondered whether you used "You search and find nothing" as a tribute to the song of the same name in Beneath a Steel Sky? --[[User:Rosslessness|Ross]]<sup>[[User:Rosslessness/Battle of Tebbett|less]]</sup>[[User:Rosslessness|ness]]  21:53, 21 June 2012 (BST)
:Loved the game at the time, but no, just a coincidence. --[[User:Kevan|Kevan]] 09:31, 25 June 2012 (BST)
::Current available for free on GOG.com Yes. I'm no better than a spambot. --[[User:Rosslessness|Ross]]<sup>[[User:Rosslessness/Battle of Tebbett|less]]</sup>[[User:Rosslessness|ness]]  17:15, 25 June 2012 (BST)


or b)Repair only removes some part of the decay level and not all at once. Probably like tearing down barricades.
==Also==
--[[User:Experiment211|Experiment211]] 21:15, 13 July 2008 (BST)


== Database error on the wiki ==
{{Template:Borehamwood Population}}


I have been getting the following message after making edits:
Now it's dead, can we open up new character creation again?


<pre>
I'd love to do some three year old repairs. --[[User:Rosslessness|Ross]]<sup>[[User:Rosslessness/Battle of Tebbett|less]]</sup>[[User:Rosslessness|ness]]  15:55, 23 June 2012 (BST) {{like|3}}
A database query syntax error has occurred. This may indicate a bug in the software. The last attempted database query was:
:Afraid not - the contract with Channel Four specifically involved removing access to new characters once the promotion was over. Same deal for Monroeville. --[[User:Kevan|Kevan]] 09:31, 25 June 2012 (BST)
::Ooh, there's an interesting titbit. As you're so chatty, can I ask how many man hours went into setting up the new cities? --[[User:Rosslessness|Ross]]<sup>[[User:Rosslessness/Battle of Tebbett|less]]</sup>[[User:Rosslessness|ness]]  17:16, 25 June 2012 (BST)
:::Two or three days, including the research? I wasn't billing it per hour, so I don't really remember. --[[User:Kevan|Kevan]] 13:30, 29 June 2012 (BST)
::::Including the layout planning? How did that work? Its not all Randomly generated surely? (Last question I promise)--[[User:Rosslessness|Ross]]<sup>[[User:Rosslessness/Battle of Tebbett|less]]</sup>[[User:Rosslessness|ness]]  14:16, 29 June 2012 (BST)
:::::Partly. Apart from the unique locations and some manual tinkering, the maps were just drawn out as zoned areas, and the urban areas were generated randomly within the spaces assigned to them. --[[User:Kevan|Kevan]] 14:21, 29 June 2012 (BST)
:as you seem to have some time to answer stuff: are we likely to see any new cities or attempts to attract new players? --[[User:Honestmistake|Honestmistake]] 23:15, 30 June 2012 (BST)
::Dammit, you broke Kevan D: --[[User:RadicalWhig|RadicalWhig]] 09:35, 8 July 2012 (BST)


    (SQL query hidden)
== Hi Kevan ==


from within function "SearchMySQL4::update". MySQL returned error "1062: Duplicate entry '20534' for key 1 (localhost)".
Would it be possible to get a few wiki-things installed? Namely, [http://www.mediawiki.org/wiki/Extension:InputBox InputBox]. I don't have a clue how easy or difficult this would be. There was a [[UDWiki_talk:Administration#Mediawiki:Common.css_and_Mediawiki:Common.js|discussion on this]], and people also wanted collapsable tables; I'm not sure if they require installing anything. We gave things a try on our end but [[UDWiki_talk:Administration#The_Draft|couldn't get anything to work]]. Karek said something about jQuery. I have no idea what that means. Thanks. --{{User:A Helpful Little Gnome/Sig}} 02:49, 25 July 2012 (BST)
Retrieved from "http://wiki.urbandead.com/index.php/Category_talk:Historical_Groups"
:It means he'll have to do a version update to be able to implement that particular feature as it is in standard MediaWiki releases. InputBox shouldn't have this issue and looks to be designed with backwards compatibility in mind up until major version differences. --<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev#Buildings_Update_Danger_Maps|maps 2.0?!]]</font></sup></small> 06:03, 25 July 2012 (BST)
</pre>
Actually Kevan, on some Show Preview testing on Wikipedia, I couldn't get it to work the way I wanted to. I wanted to be able to enter text into the field, hit enter, and have it take me straight to that page, in the User namespace, with a particular user name, and as a subpage—say, to User:A Helpful Little Gnome/what I typed in. Doesn't seem to work like that. Oh well. Hope I didn't waste any of your time. Thanks. --{{User:A Helpful Little Gnome/Sig}} 01:12, 31 July 2012 (BST)


The edits seem to be working, however. This bug just took place twice on the Historical Groups Talk/Voting page. --[[User:WanYao|WanYao]] 11:13, 25 July 2008 (BST)
==Perhaps I'm overreacting...==
:I just got one on the same page. --{{User:A Helpful Little Gnome/Sig}} 15:51, 25 July 2008 (BST)
But a kiddie diddler has raised his wretched head.  Just pointing it out.  Perhaps you can track him and introduce him to authorities?  Don't know if you can track who puts up spraypaint messages, but it might be a good idea. http://duke.a-comics.ru/dude.php?id=252553&confirm=c60ee2087d901c434d49b6f122ceb63c
::Ditto. -- {{User:Iscariot/Signature}} 21:06, 25 July 2008 (BST)


Happened to me too today.--[[User:Gamestriker4|Gamestriker4]] 21:57, 25 July 2008 (BST)
Oh, and hi.  Nice to meet you. {{unsigned|Necrofeelinya|05:33, August 5, 2012}}


<pre>
== Zerging Countermeasures ==
Database error


A database query syntax error has occurred. This may indicate a bug in the software. The last attempted database query was:
Do please tell everyone once again just how effective they are. http://iamscott.net/1349708179916.html
(SQL query hidden)
--[[User:The Hierophant|Papa Moloch]] 16:24, 8 October 2012 (BST)
from within function "". MySQL returned error "1194: Table 'searchindex' is marked as crashed and should be repaired (localhost)".
:In other news, people tend to die when shot. More at 11. --[[User:RadicalWhig|RadicalWhig]] 20:13, 8 October 2012 (BST)
</pre>
Is also appearing  when searching brain rot in the Suggestions and Talk Suggestions namespaces.--<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 19:02, 26 July 2008 (BST)
:Erg. I've had some server trouble lately, I'll take a look at it. --[[User:Kevan|Kevan]] 12:21, 27 July 2008 (BST)
::Yesterday it was still doing this... It's rare as of late, it seems-- it was happening with almost every edit for a bit there -- but it *did* happen yesterday again.... --[[User:WanYao|WanYao]]
:::Just hit the same after searching for brain in images. --{{User:Rosslessness/Sig}} 15:21, 3 August 2008 (BST)


I've repaired the database, it should be okay now. Let me know if any error messages still creep through, though. --[[User:Kevan|Kevan]] 10:54, 4 August 2008 (BST)
== Halloween ==


==A Little Idea for Group Affiliations==
Thanks.x --[[User talk:Rosslessness|Ross Less Ness]] <sup>[http://www.youtube.com/watch?v=ERLLUoZn0mM Enter Stranger...]</sup>  01:15, 28 October 2012 (BST)
:Come to [http://hellrising.com Hell Rising] for fog... er, MIST... candy, and our yearly one-time-only weapon. :P &middot; [[User:Amazing|<span style="border-left: 1px solid #aaa; border-top: 1px solid #aaa; border-bottom: 1px solid #aaa; color: #aaa; text-decoration: none; background-color: #eee; padding: 2px 0 2px 2px;">Amazing</span>]][[User_talk:Amazing|<span style="border-right: 1px solid #888; border-top: 1px solid #888; border-bottom: 1px solid #888; color: #eee; text-decoration: none; background-color: #aaa; padding: 2px 2px 2px 0;">phobia</span>]] 03:17, 28 October 2012 (UTC)
:Or check out [http://scrollwars.com Scroll Wars] and kill our Halloween-Exclusive NPCs for Halloween item drops that change every year. :P :P &middot; [[User:Amazing|<span style="border-left: 1px solid #aaa; border-top: 1px solid #aaa; border-bottom: 1px solid #aaa; color: #aaa; text-decoration: none; background-color: #eee; padding: 2px 0 2px 2px;">Amazing</span>]][[User_talk:Amazing|<span style="border-right: 1px solid #888; border-top: 1px solid #888; border-bottom: 1px solid #888; color: #eee; text-decoration: none; background-color: #aaa; padding: 2px 2px 2px 0;">phobia</span>]] 03:18, 28 October 2012 (UTC)
:Forgive my ignorance, Ross, but just what are you thanking him for? --{{User:Klexur/Signature}} 03:25, 28 October 2012 (UTC)
::I think it's more a reminder to do something for Halloween... --{{User:Axe Hack/Sig}} 03:39, 28 October 2012 (UTC)
:::Or maybe Stale Candy and/or masks made a reappearance early? I haven't checked, so I couldn't say. {{User:Aichon/Signature}} 03:49, 28 October 2012 (UTC)
::::At least Hildebrand Mall has no stale candy currently, so I doubt that. --'''<span style="font-family:monospace; background-color:#222222">[[User:Spiderzed|<span style="color:Lime"> Spiderzed</span>]][[User talk:Spiderzed|<span style="color:Lime">â–ˆ </span>]]</span>''' 12:36, 28 October 2012 (UTC)
Err Kevan, it's October not November. http://www.urbandead.com/news.html [[User:Gordon|Gordon]] 14:43, 30 October 2012 (UTC)


I've had an idea and would like to submit it for your consideration. Would it be possible to add in the option of a URL link added to a player's group affiliation, a la the current system with the 'Real Name' links? This would be very useful for players looking to join a group and for groups looking to recruit players, especially zombie groups who lack the ability to spray-paint places without death-culting. Whilst the RN link is used by some, myself included, for recruitment, more likely than not the majority will simply not bother clicking it after the first few times they have done that on a profile have taken them to YouTube songs or Rick-rolls. A link under the group affiliation would draw more desirable attention.
==Halloween!==
 
There are two ways in which I could see this working: The first is to have the group affiliation act in the same way as the Real Life link, with the player choosing the URL; the second would be to have the GA act as the list of confirmed groups on the stats page does: An automatic link to the wiki page of said confirmed group. My personal belief is that the latter would be the superior option, so as to avoid abuse via unsavoury links which would undermine trust in the system (this is of course going under the assumption that you have a system which makes the links appear automatically on the stats page, rather than having to add them all in yourself of course).


Just my thought for the early morning.  
Thanks!x --[[User talk:Rosslessness|Ross Less Ness]] <sup>[http://www.youtube.com/watch?v=ERLLUoZn0mM Enter Stranger...]</sup>  14:50, 30 October 2012 (UTC)
:Seconded! --<span style="text-shadow:grey 0.15em 0.15em 0.1em">[[user:xensyria|xensyria]]</span><span style="text-shadow:grey 0.25em 0.25em 0.12em"><sup>[[User talk:xensyria|T]]</sup></span> 18:42, 30 October 2012 (UTC)
:Third -- [[User:Son of Sin|<span style="color:black; font-family:Chiller; font-size:medium">→'''Son of Sin'''←</span>]] 20:45, 30 October 2012 (UTC)
:Fourth-ed-ed! Really like the disguise feature. --[[User:Queen Mum|Queen Mum]] 01:06, 31 October 2012 (UTC)


Regards. --[[User:The Hierophant|Papa Moloch]] 04:37, 4 August 2008 (BST)
==Christmas!==
:Please make your suggestions here: [[:Category:Current Suggestions]]. Seriously Moloch, you have been around long enough to know how suggestions are handled. --[[User:Grim_s|The Grimch]] <sup>[[Project UnWelcome|U!]] [[Project Evil|E!]]</sup> 04:40, 4 August 2008 (BST)
Merry Christmas you old Devil! Hope the season's treating you well, and you completed your deck of games! --[[User talk:Rosslessness|Ross Less Ness]] <sup>[http://www.youtube.com/watch?v=ERLLUoZn0mM Enter Stranger...]</sup>  00:27, 23 December 2012 (UTC)
::FWIW, my personal version of 'ActOnProfile' already modifies the group name to be a link to the wiki page for that group.  Its pretty handy, even if just to find out the group has no page.  A fancier GM script could easily determine if the page actually exists, and not make it a link if it doesn't, which would be nice.  Server side code could likely do the same thing better. {{User:Swiers/Sig}} 05:02, 4 August 2008 (BST)


== Copyright question ==
==A winter wonderland==
Happy 2013 good sir. Hope the weather is treating you well and that the server isn't completely frozen over. For the first time in ages we've got a [[Suggestion:20130105 Increased Initial Repair Cost|peer reviewed suggestion]] that looks like it might actually work. After all it's only changing one number. What could possibly go wrong? --[[User:Rosslessness|<span style="color: MidnightBlue ">R</span><span style="color: Navy">o</span><span style="color: DarkBlue">s</span><span style="color: MediumBlue">s</span><span style="color: RoyalBlue"></span>]][[User_Talk:Rosslessness|<span style="color: RoyalBlue">l</span><span style="color: CornflowerBlue">e</span><span style="color: SkyBlue">s</span><span style="color: LightskyBlue">s</span>]][[User:Rosslessness/Safehouse_Hatred|<span style="color: LightBlue">n</span><span style="color: PowderBlue">e</span>]][[Monroeville Many|<span style="color: PaleTurquoise">s</span>]][[Location Page Building Toolkit|<span style="color: PaleTurquoise">s</span>]]  13:42, 20 January 2013 (UTC)


after playing Urban dead I had an idea making it into a warcraft 3 map and before I release 1: may I release a map made by maps and the same idea of urban dead and with its name/s 2: are there any requires you want? for example I could advertise for the site every 5 mins(I can have the map do that for me)I have all ready given credit to Urban dead and if you want I can give direct credit to you also<small>—The preceding {{wikipedia|Wikipedia:Sign_your_posts_on_talk_pages|unsigned}} comment was added by [[User:Undeadpope|Undeadpope]] ([[User talk:Undeadpope|talk]] [[Special:Contributions/Undeadpope|contribs]]) 23:42, 6 August 2008.</small>
==© Kevan Davis, 2005-2012==
:l2english.--{{User:J3D/ciggy}} 11:34, 7 August 2008 (BST)
Every year I remind you about this. You'll thank me in 2113. --[[User:Rosslessness|<span style="color: MidnightBlue ">R</span><span style="color: Navy">o</span><span style="color: DarkBlue">s</span><span style="color: MediumBlue">s</span><span style="color: RoyalBlue"></span>]][[User_Talk:Rosslessness|<span style="color: RoyalBlue">l</span><span style="color: CornflowerBlue">e</span><span style="color: SkyBlue">s</span><span style="color: LightskyBlue">s</span>]][[User:Rosslessness/Safehouse_Hatred|<span style="color: LightBlue">n</span><span style="color: PowderBlue">e</span>]][[Monroeville Many|<span style="color: PaleTurquoise">s</span>]][[Location Page Building Toolkit|<span style="color: PaleTurquoise">s</span>]] 19:09, 12 March 2013 (UTC)
:If it's clearly presented as an unofficial fan project, and isn't making any money, then I wouldn't have a problem with it. --[[User:Kevan|Kevan]] 11:51, 7 August 2008 (BST)


==IP hits and construction==


If I repair a badly damaged building (15ap etc.) Is that one IP hit or 15?  --{{User:Rosslessness/Sig}} 10:32, 9 August 2008 (BST)
==HI MR. DAVIS!!!!!!==
:It'd be one. it's a measure of how many times you refresh the map page not ap. The only exception (as far as i'm aware) is syringe manufacture which is 20.--{{User:J3D/ciggy}} 03:53, 10 August 2008 (BST)
::I thought i was getting more than my regular action. --{{User:Rosslessness/Sig}} 11:32, 10 August 2008 (BST)


==Monroeville and headshot==
Hello I have some questions to ask,


All the high level survivors I know (about 30) have been holding out for the return of perma-death headshot with the quarantine. I see the quarantine is back, but everything still says that headshot is not permanent. Is this the case? If you're not bringing it back then you might as well close down the server or at least tell us officially. Because as currently constituted only one side can win, and though we could probably prolong things indefinitely I fail to see the point.
1. Are you planning on making any game updates anytime soon?
--[[User:Babe's Ghost|Babe&#39;s Ghost]] 03:59, 17 August 2008 (BST)
:I couldn't agree more with this post. Staying alive as a member of an organized group in Monroeville is possible but it takes a large amount of coordination and effort. I fail to see the "game" part of current Monroeville on the survivor side, something permanent headshot would bring to the table. If balance is an issue, I'm sure the zombie side would love to have non-curable Infectious Bite. --[[User:Calem|Calem]] 10:09, 17 August 2008 (BST)
::The evidence of the most recent opening of Monroeville suggests that it takes about 6 weeks for the city to go from totally survivor-dominated to totally destroyed with the survivors on the run and hiding in the wreckage. Therefore, it seems to me that the most fun and interesting way to do it would be to run Monroeville in cycles.  Every five to six weeks or so switch the rules to give one side or the other the advantage.  So, having now had an extened Zombie Friendly period of time, you allow the Survivors to have their turn for a month and a half with closed borders and "permanent" (until the next cycle) headshot.  Then re-open it to new admissions with the usual "Zombies stand back up" rules for a month and a half, then close it again and so on and so forth.  That way, both sides always have something to look forward to and there's always something to plan for.  Frankly, this solution still favors the Zombies somewhat in that a dead Survivor still never gets a chance to come back to life, but its significantly more fair than the current situation where Survivors can never repair a building for more than a couple of days before getting buried under a tide of zombies.  While that may accurately reflect the desperate conditions of the later Dead movies and some of the supporting fiction, its not much fun to be a Survivor under these circumstances, and this is a game.  --[[User:jng2058|jng2058]] 12:54, 17 August 2008 (BST)
:::Agreed.  Right now Monroeville is only a game of attrition with an inevitable (tedious) end.  Maybe that's in keeping with Romero's cannon, but it puts survivors in an unwinnable position and leaves the zombies without enough challenge to stave off boredom.  If the game's going to be left open, then since zombies are in the advantage right now (by 4:1) why not restore headshot and see what happens? [[User:CoopVancer|CoopVancer]] 21:34, 17 August 2008 (BST)
:::: Actually Coop- if you think about it- zombie take over isn't necessary canon in the zombie/post-apoc genre nor Romero canon, but merely an outcome of the core theme. What destroys the humans isn't the zombies, which are fairly weak, but their failure to overcome their individual self interest and cooperate. Restoring headshot would work now consistent with the canon.  Headshot is something survivors learn with experience.  At present, most of the survivors, don't have the XP to have headshot. 
::::: So I guess this is down to a test of wills then? Of humanity? How long can humans survive before break down, succumb to anarchy, or make a mistake and get eaten? '''We will not.''' Survivors will not descend into madness. We will survive under these horrible conditions! '''We will be ever vigilant!''' ''(until an emergency comes up in real life, then we're pretty much zombie-food)'' [[User:Bystander|Bystander]] 22:30, 20 August 2008 (BST)
:::::: Bystander, I recommend the buddy system. Give someone in your group your PW so they can move you in an emergency.--[[User:Babe's Ghost|Babe&#39;s Ghost]] 00:01, 21 August 2008 (BST)
:Yes, your reading is correct that perma-headshot isn't returning.--[[User:Kevan|Kevan]] 16:59, 18 August 2008 (BST)


== Will there be any type of reward for x number of survivors remaining? ==
2. Are you making a new city


I'm just going to say the only reason to ask this is because what the point of trying to survive if the hoard of zombies will eventually take over all? All i want to know is there anything that actually would give hope to the survivors?
3. If so is it coming out to coincide with WWZ


:Yeah, it would be nice if the last 100 survivors were transported to Malton with text like "NAME survived the second Monroeville quarantine." or "NAME was one of the last 100 to die in Monroeville." on their profile page. --[[User:BetterLuck|BetterLuck]] 23:23, 18 August 2008 (BST)
4. Are you planning on advertising for Urban Dead to help combat the fewer numbers of players in Malton?


::I hope something happens that's good at least for survivors, now they outnumber us way too much now--[[User:Kazypoo1|Kazypoo1]] 15:44, 19 August 2008 (BST)
5. The copyright thing says 2005-2012 does that mean the copyright is now worthless ?


== Monroeville Characters ==
6. Those are the only questions that i will ask for now


I was just wondering if you had any plans for allowing players to have their Monroeville character's account moved to Malton. I just want to know because I happen to really like my MV character from an RP perspective and would like to play as him in a city that isn't completely ruined and dead... or at least use his name for a character in Malton.--[[User:William Told|William Told]] 03:08, 21 August 2008 (BST)
--[[User:Founder7|Founder7]] 21:38, 23 March 2013 (UTC)
:No - you can transfer donation flags, but not characters. If you want to roleplay the same character in Malton, just create a new account with a slightly different name. --[[User:Kevan|Kevan]] 09:33, 21 August 2008 (BST)
:1. LOL
How do you transfer donation flags from a Monroeville character to a Malton one? Thanks. --[[User:Alias81|Alias81]] 13:10, 1 September 2008 (BST)
:2. LOL
:Just go to your "settings" page and enter a name. I've now added this to the [http://urbandead.com/faq.html#monroedonate FAQ]. --[[User:Kevan|Kevan]] 15:09, 3 September 2008 (BST)
:3. LOL
:4. LOL
:5. LOL
:6. LOL?
:--{{User:AnimeSucks/Sig}} 02:54, 24 March 2013 (UTC)
:Oh dear... {{User:DanceDanceRevolution/a}} 22:29, 24 March 2013 (UTC)
:Just to offer a constructive response quickly since you're unlikely to get one from the other wiki folks, the previous cities that Kevan created were done for promotional reasons. He was being paid by the makers of ''[[wikipedia:Dead_Set_(TV_series)|Dead Set]]'' to make [[Borehamwood]] and was paid by the ''[[wikipedia:Diary of the Dead|Diary of the Dead]]'' folks to make [[Monroeville]]. So, unless the WWZ folks want to pay him as well, it's unlikely that he'll open up a new city for them. As for copyrights, even if the years aren't updated, they still remain effective for the entire life of the artist (Kevan, in this case) plus something like 75 years after his death, give or take a few, for most developed countries. As for the rest, I'm sure we'd all like to know that sort of stuff, but I wouldn't bet on an answer, nor is it really our business. {{User:Aichon/Signature}} 23:56, 24 March 2013 (UTC)


== Don't fucking jimmy me, jules. ==
== Griefing / zerg characters ==


# (diff) (hist) . . User:Vigeous/Group Pages‎; 18:25 . . (-2) . . Vigeous (Talk | contribs) (→Folie à Famille - )
There are several universal characters being used in order to grief. Please delete or ban these characters:
# (diff) (hist) . . Category talk:Historical Groups‎; 17:01 . . (+319) . . WanYao (Talk | contribs) (→Drunken Dead - )


I swear that 84 minutes almost pushed me over the brink...--{{User:J3D/ciggy}} 09:34, 21 August 2008 (BST)
- mypasswordispassword
:Yeah, it looks like the wiki backups are pushing the server over the brink as well, from sheer weight of data, to the point of actually overheating the machine. I'm going to have to do another archive-history purge, as it's been a long time since the last one. --[[User:Kevan|Kevan]] 10:24, 21 August 2008 (BST)
::NOOOOOO! Not the memories! Take anything but the memories! --{{User:J3D/ciggy}} 10:30, 21 August 2008 (BST)
:::What about all teh lulz?!?!?!?!? Jed! ACTIVATE LULZ PRESERVATION PROCEDURES. CODE RED!--{{User:Nallan/sig}} 10:44, 21 August 2008 (BST)
::::OMG DID YOU SAY <big><big><big><big><font color="red">CODE RED?!?!?!?!</font></big></big></big></big>--{{User:J3D/ciggy}} 10:47, 21 August 2008 (BST)
:::::Good man. You'll do me proud yet. btw Kevan we just bought UD shirts so hopefully that means you don't have to go ahead with this "purging" business...--{{User:Nallan/sig}} 10:48, 21 August 2008 (BST)
::::::Yeah i've thrown my best days into UD and my best money too. The least you could do is buy more server space so that a purge need never happen again. What if we need to check back over to see who made an edit? Or find long lost lulz? I mean [[2 Cool]] have a variety of quality projects using that space. [[ALiM]], [[ELiM]], [[Great Fire of 1912]], [[Sir Dick Longman]], [[Suburb Nicknames]], [[Colloquialisms]] and [[Malton Girl on Girl Parade]] all spring to mind. Of course there are many many more worthy pages created in the name of [[Kevanism|Kevan]], this is just a tasty sampling.--{{User:J3D/ciggy}} 10:53, 21 August 2008 (BST)
:::::::Stop blatantly spamming your endless vomit pile of useless wiki projects.--{{User:Sexylegsread/sig}} 11:02, 21 August 2008 (BST)
:::::::Quality projects using the ''page history'' space? If there's something good in there that's been deleted for wiki policy reasons, can't you host it somewhere else where people will actually find it? --[[User:Kevan|Kevan]] 11:07, 21 August 2008 (BST)
::::::::Well if there is that's what we'll do. By the way - whilst I'm here, can I get your thoughts on [[ALiM|this page]]. Totally just out of interest and not fishing for an endorsement to stick in the first sentence of the article... And did you purposely give some of the locations amusing names or was it all the result of some cosmic event?--{{User:Nallan/sig}} 11:22, 21 August 2008 (BST)
:::::::::Also thanks for the recognition that they are in fact quality. And yes page history contains lols and should be kept for this reason. For example [[User:J3D/lol@finis|this particular work]] would never have been possible if page histories weren't kept. [[Save Page Histories]], i think i smell a 2C wikiproject coming on...--{{User:J3D/ciggy}} 11:32, 21 August 2008 (BST)
::::::::::Ah that smell. I know her well.--{{User:Nallan/sig}} 11:33, 21 August 2008 (BST)


Just wondering if there's a time-frame for this, there's an administrative Archive of Two we need to finish up before it happens, shouldn't take more than a few hours each.--<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 16:59, 21 August 2008 (BST)
- mypasswordishowdy
:Turns out that it might just be the A/VB talk archives.--<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 17:03, 21 August 2008 (BST)
::What in the name of all things holy is an archive history purge? Do i need to be in the brace position? --{{User:Rosslessness/Sig}} 17:11, 21 August 2008 (BST)
:::Look at the contribs of an older member, like myself. Ive ben around and posting since october 2005. you will see pretty much nothingb that old. A history purge is just that, a deletion of all revisions older than a certain age from the database. Its one of the reasons we make archive pages. Histories can get seriously huge, especially on larger, more active pages. For examples of the biggest, try A/VB and Talk:Suggestions --[[User:Grim_s|The Grimch]] <sup>[[Project UnWelcome|U!]] [[Project Evil|E!]]</sup> 18:02, 21 August 2008 (BST)
::::Cheers Grimbo. --{{User:Rosslessness/Sig}} 18:06, 21 August 2008 (BST)
:::::Couldn't Kev just get rid of the bigs one then? Talk suggestions is a particularly useless page...--{{User:J3D/ciggy}} 07:08, 22 August 2008 (BST)
:It'll be some time during September, and it'll be clearing out to a specific date (probably everything over a year old). If you need me to hold off while some admin archives are made, let me know. --[[User:Kevan|Kevan]] 17:37, 27 August 2008 (BST)
::I believe we finally got them all done.--<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 01:17, 2 September 2008 (BST)
:::Thanks. --[[User:Kevan|Kevan]] 15:09, 3 September 2008 (BST)


# (diff) (hist) . . m Talk:Undeadites‎; 18:20 . . (-629) . . Creeping Crud (Talk | contribs)
- mypasswordispenis
# (diff) (hist) . . The Drifters‎; 17:02 . . (0) . . Robot clean (Talk | contribs)
Maybe we do need to lose some of our precious memories...--{{User:J3D/ciggy}} 09:48, 5 September 2008 (BST)


== Is barricading affected in dark buildings?  ==
- mypasswordisgay


Would you be able to resolve [http://wiki.urbandead.com/index.php/Talk:Dark#barricading_success_is_also_affected_by_dark this question], please? (i.e. is there an effect in dark buildings on barricading success?) --[[User:WanYao|WanYao]] 12:05, 27 August 2008 (BST)
- password
:As Midi said, you should try doing your own research on this inquiry first. It seems like you haven't even checked by yourself. --[[User:Aeon17x|Aeon17x]] 14:21, 27 August 2008 (BST)
::It's based on chance - sorta hard to get solid evidence when it could just be called "bad luck". Sometimes you have to go to the source to find out if you're just having a shitty day or if it's some game mechanic that's actually stopping you from hitting all those zeds at the local RP... I mean... er...--{{User:Nallan/sig}} 14:53, 27 August 2008 (BST)
:::Aeon, I ''did'' "check for myself"... As in. I've experienced it numerous times in-game... Then I went to Brainstock, asked around for a second opinion, and got one... But that wasn't good enough for you people... So I decided to ask Kevan, himself -- especially since Nallan kind of has a point, and since it's not easy to find the conditions to conduct the experiment... In any event, I managed to find a place to try it: I posted the results on the Darkness talk page. However, a quick word, yea or nay, from the designer really would be appreciated... Now... none of this "discussion" was necessary, not here, stop spamming this page, sheeesh. --[[User:WanYao|WanYao]] 23:14, 27 August 2008 (BST)
::::You typed more than the first three comments combined. And you complain about spamming? --[[User:Aeon17x|Aeon17x]] 01:31, 28 August 2008 (BST)
:Yes, there is an effect. --[[User:Kevan|Kevan]] 15:09, 3 September 2008 (BST)


== theres 98 survivors in monroeville what now? ==
- thepassislol


what is going to happen now? is there anything left for the survivors other than to just run or make a last stand? is there anything for staying alive till the end. --[[User:Kazypoo1|Kazypoo1]] 19:13, 27 August 2008 (BST)
There may be others with a similar bent. If anyone knows of them, feel free to add. In the meantime, please help to use up their AP in random directions. They're currently being used by some of the Raines Hills zergers like William Harrington and Doc Savage. Thanks! --[[User:Herr Gerdongerdorf|Herr Gerdongerdorf]] 01:17, 22 January 2014 (UTC)
:just chiming in to say Don't Ban mypasswordispassword. We all have good memories of that chap. And anyone who says they haven't is lying. Just like about the fappening. {{User:DanceDanceRevolution/a}} 06:20, 2 January 2015 (UTC)


Stay alive I guess. --[[User:Federationtrooper|Federationtrooper]] 22:49, 27 August 2008 (BST)
== Wiki Data Corruption ==
:umm the count jumped UP TO 100, what just happened? --[[User:Kazypoo1|Kazypoo1]] 03:50, 28 August 2008 (BST)
::And it's 101 now. --[[User:Aeon17x|Aeon17x]] 05:44, 28 August 2008 (BST)
:::Idled characters standing up, most likely. Hellooooo. --[[User:WanYao|WanYao]] 06:11, 28 August 2008 (BST)
::::Yes, idlers.  So, will all characters be deleted completely?  Should we make a last stand?  What will happen to the accounts?  Will there be permaneny links to the diaries, that can still be obtained after the accounts are deleted?  Knowing the basic plan will help us figure out what we should be doing.--[[User:Kolechovski|Kolechovski]] 20:37, 28 August 2008 (BST)
:::::If I recall correctly, at some point the game will be shut down. I mean ''shut down''. At which point Kevan has said that any donations on MV alts will be transferable to Malton. He has hinted that he might allow MV alts to be moved to Malton once it's shut right down -- although I haven't noticed anything like this in a while, maybe he's changed his mind? I dunno... My advice, personally is to wait and see... Possibly Kevan doesn't even know yet how he'll wrap it up. --[[User:WanYao|WanYao]] 22:44, 28 August 2008 (BST)
::::::I'm [http://wiki.urbandead.com/index.php/User_talk:Kevan#Monroeville_Characters pretty sure] that MV characters won't be transferable to Malton.--[[User:William Told|William Told]] 01:49, 31 August 2008 (BST)
:::::::Okay, but what will happen to the actual accounts though?  What would happen if I tried to login with it after the map ends?  Will the diary be preserved?--[[User:Kolechovski|Kolechovski]] 20:59, 2 September 2008 (BST)
:::::Aren't they (donation tags) already transferable? i'm pretty sure they should be. --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[LCD|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 21:02, 2 September 2008 (BST)


Donations are transferrable, and accounts aren't - it was always going to be one or the other, and donations seemed more appropriate. Profiles and diaries will be kept in perpetuity. And given how little difference there is between shutting the city down entirely and leaving it open for zombies to mill aimlessly around in, I might just leave it open. --[[User:Kevan|Kevan]] 15:09, 3 September 2008 (BST)
Hey Kevan, hope all is well. I was hoping you could take a look [[Help_talk:Wiki_Update#List_of_pages_needing_work|at this discussion]] and maybe shed some light on the situation. We think maybe some data became corrupt during a server host change. Looks pretty wide-spread. A [[UDWiki:Project Ragnarök‎|project page]] has been created to help organize efforts to manually fix the corrupted data, but we're hoping it may not be needed if you're able to do anything about it on your end. Cheers. ~[[Image:Vsig.png|link=User:Vapor]] <sub>14:14, 4 March 2014 (UTC)</sub>
:Fair enough? Any chance of us active zeds getting another tag in our profiles? Ive noticed those survivors still active have got one. --{{User:Rosslessness/Sig}} 18:49, 5 September 2008 (BST)
:What is the status on the rollback? Up to this point, all pages with new revisions past February 18 have been categorised into [[:Category:Hoddmimis Holt]] for easy export and import, and all new image files have been saved to be re-uploaded later. All you would need to do would be to put the wiki in read-only mode, export everything from [[:Category:Hoddmimis Holt]] and then to rollback. --'''<span style="font-family:monospace; background-color:#222222">[[User:Spiderzed|<span style="color:Lime"> Spiderzed</span>]][[User talk:Spiderzed|<span style="color:Lime">▋</span>]]</span>''' 16:15, 15 March 2014 (UTC)
::Should be going ahead soon. A copy of the current wiki will be kept around for public reference for a few weeks if anything else needs to be reuploaded or cleaned up manually. --[[User:Kevan|Kevan]] 22:24, 15 March 2014 (UTC)
:::One change I have noticed re-uploading files: Maximum file size has been changed to 100MB, and the non-image formats tar, pdf and zip are now legal. It used to be 2MB and image-files only. --'''<span style="font-family:monospace; background-color:#222222">[[User:Spiderzed|<span style="color:Lime"> Spiderzed</span>]][[User talk:Spiderzed|<span style="color:Lime">▋</span>]]</span>''' 12:33, 16 March 2014 (UTC)
::::Have dropped the unneccessary formats. The size limit had to be bumped to support the size of the import; it should be back down to 2MB in practice, I'm not sure where MediaWiki is getting 100MB from. --[[User:Kevan|Kevan]] 13:01, 16 March 2014 (UTC)
:::::Thanks for fixing the wiki, Kevan. Ironically, your talk page seems to be one of the only pages that still has data corruption issues. I'm guessing it was exported/imported with errors. ~[[Image:Vsig.png|link=User:Vapor]] <sub>15:13, 19 March 2014 (UTC)</sub>
::::::Yes, definitely thanks indeed! (and Simon too) --{{User:A Helpful Little Gnome/Sig}} 00:21, 20 March 2014 (UTC)


For what? --[[User:Deadblast|Deadblast]] 19:36, 5 September 2008 (BST)
== Hey Kevan ==
:It looks like this [[http://urbandead.com/profile.cgi?id=1147825]], one like ''blah was an active zombie one month into the 2nd quarantine. '' --{{User:Rosslessness/Sig}} 19:49, 5 September 2008 (BST)


Again, I ask, "For what?"  For staying active?  --[[User:Deadblast|Deadblast]] 23:35, 5 September 2008 (BST)
New-ish player here. Just joined the wiki, wanted to say hi and thank you. Fun game!
:Sorry. yep.--{{User:Rosslessness/Sig}} 21:29, 8 September 2008 (BST)
::You knew when you signed up that it was not going to be a permanent map. And you knew the basic rules of the game, as well. You ''knew''... Now, deal with it. --[[User:WanYao|WanYao]] 21:57, 8 September 2008 (BST)


== FAQs addition? ==
== Checkuser ==


I don't know why you haven't gotten around to it, but here you can even find a pretyped one to add.  It's a quick, simple addition...
Hey Kevan, we sys-ops have noticed that [[Special:CheckUser|CheckUser]] (the special page for checking and searching by IP) is gone, as is the previously existing [[Special:ListGroupRights|user group checkuser]]. That seriously cramps our style for effectively keeping spambots down and weeding out sockpuppets. Mind to take a look at it? --'''<span style="font-family:monospace; background-color:#222222">[[User:Spiderzed|<span style="color:Lime"> Spiderzed</span>]][[User talk:Spiderzed|<span style="color:Lime">▋</span>]]</span>''' 13:52, 22 December 2014 (UTC)
:Sorry about that, I didn't realise it was missing, and just assumed it was baked into MediaWiki these days. I've now installed it and it looks like it's picked up the previous checkuser group correctly. --[[User:Kevan|Kevan]] ([[User talk:Kevan|talk]]) 18:10, 23 December 2014 (UTC)
::I can confirm it's working. We appear to have lost our checkuser logs which previously stretched back for several years, but it's rare that we ever needed the logs from that far back, so I doubt it will impact us. {{User:Aichon/Signature}} 18:42, 23 December 2014 (UTC)
:::Thanks Kevan, have a merry Christmas!--[[User:Rosslessness|<span style="color: MidnightBlue ">R</span><span style="color: Navy">o</span><span style="color: DarkBlue">s</span><span style="color: MediumBlue">s</span><span style="color: RoyalBlue"></span>]][[User_Talk:Rosslessness|<span style="color: RoyalBlue">l</span><span style="color: CornflowerBlue">e</span><span style="color: SkyBlue">s</span><span style="color: LightskyBlue">s</span>]][[User:Rosslessness/Safehouse_Hatred|<span style="color: LightBlue">n</span><span style="color: PowderBlue">e</span>]][[Monroeville Many|<span style="color: PaleTurquoise">s</span>]][[Location Page Building Toolkit|<span style="color: PaleTurquoise">s</span>]]  21:16, 23 December 2014 (UTC)
::::Kudos for the quick help. Merry christmas! --'''<span style="font-family:monospace; background-color:#222222">[[User:Spiderzed|<span style="color:Lime"> Spiderzed</span>]][[User talk:Spiderzed|<span style="color:Lime">▋</span>]]</span>''' 01:43, 24 December 2014 (UTC)
::::I concur with these previous sentiments. Merry Christmas Kevan and thank you ever-so-much for keeping Urban Dead (and therefore my sanity) going. I'd be lost without Urban Dead. --{{User:TheBardofOld/Sig}} 02:05, 24 December 2014 (UTC)


http://wiki.urbandead.com/index.php/Talk:Suggestions#Add_encumbrance_section_to_the_FAQs
== Survey ==


Also, I'm not trying to bother you, but could you check the bugs page and try to deal with some of those issues? I noticed my moved-outside reports already in the known bugs section, and that sounds like a creepy one that's been happening to a number of people.  I also see a number of other bugs commonly happening, with no hint of what's going on.  Thanks.
Hey Kevan, how long will the survey be open? (I may need to dig a bit through old suggestions to find the best ones.) - (Also disappointed in there being no option for PKer as playing style for characters. I guess they would go into survivor, as they try to stay alive?) --'''<span style="font-family:monospace; background-color:#222222">[[User:Spiderzed|<span style="color:Lime"> Spiderzed</span>]][[User talk:Spiderzed|<span style="color:Lime">▋</span>]]</span>''' 19:46, 7 July 2015 (UTC)
--[[User:Kolechovski|Kolechovski]] 20:44, 28 August 2008 (BST)
:At least a week, will see whether it's still getting many replies at that point. --[[User:Kevan|Kevan]] ([[User talk:Kevan|talk]]) 11:32, 8 July 2015 (UTC)
:Once again...[[PR_UI:_Sub_Pages#Tips_about_encumbrance|dupe]]. --{{User:Axe Hack/Sig}} 19:28, 30 August 2008 (BST)
::That's why I wondered why he hasn't gottena round to it yet.  It's been around a while, and it seems pretty needed.--[[User:Kolechovski|Kolechovski]] 21:04, 2 September 2008 (BST)


== Enough is enough ==
== E-Mailing on the wiki ==


I know you don't want to deal with this kind of stuff... yeah yeah yeah... But please just ''look'' at [http://zombies.dementiastudios.org/boards/index.php?topic=12.180 this post]. Just quickly...
Hey Kevan, the e-mail services on this wiki don't seem to function anymore. A user recently experienced trouble with receiving mails to reset their wiki account. I have tested sending them and myself a mail through the E-Mail User feature, and it didn't result in a sent mail either. I suspect something has been broken on the technical side beyond the reach of us sys-ops. --'''<span style="font-family:monospace; background-color:#222222">[[User:Spiderzed|<span style="color:Lime"> Spiderzed</span>]][[User talk:Spiderzed|<span style="color:Lime">▋</span>]]</span>''' 19:23, 27 October 2015 (UTC)


Enough is enough, already. '''Please''' ban open proxies from accessing Urban Dead, because this is just too common -- and if anything is going to kill this game and the community it's zerging. There is a massive level of frustration over zerging, though honestly it's not brought up because people are fatalistic, figuring you're not going to do anything about it. But there are people willing and able to assist with the coding, with helping to set this up, you just need to say "Yes" to getting the ball rolling. Please consider it, consider ''something''... Because it's a serious problem ((that is, the use of proxies). And, unfortunately -- unless there is something huge we are all missing -- it's a problem that your abuse detection algorithms just can't deal with... --[[User:WanYao|WanYao]] 12:55, 31 August 2008 (BST)
==AP not regenerating in permadeath cities==
:Just to add... This guy in the post I linked to likely had his alts banned, and just kept making more and more to replace them... which, if true, shows that algorithm works against ''"normal" multi-abusers.'' But when you're dealing with proxies, you can completely circumvent those algorithms. And that's the problem... Active players usually encounter at least a couple ''obvious'' "zerg teams" every week... And a lot more less obvious but suspicious ones... It's very frustrating for those who try to play "by the book"... And while we generally just "shrug and bear it", still... I'm not going to bother you with this anymore now, but I really felt it was high time to bring this your attention, and to speak out for the many people who are so frustrated by the prevalence of zerging in Urban Dead. Thanks for your attention. --[[User:WanYao|WanYao]] 13:17, 31 August 2008 (BST)


I'm going to take the liberty of seconding the above on behalf of both the [[Ridleybank Resistance Front]] and [[Columbine Kids]], two fair-playing teams that I lead who encounter zerg teams weekly. Whether something comes of this or not, I just want to add our voices. --[[User:The Hierophant|Papa Moloch]] 18:38, 1 September 2008 (BST)
Hey Kevan I’ve recieved reports that characters hitting a certain negative ap level in permadeath cities are no longer regaining ap. I will email with specific numbers and profiles. --[[User:Rosslessness|<span style="color: MidnightBlue ">R</span><span style="color: Navy">o</span><span style="color: DarkBlue">s</span><span style="color: MediumBlue">s</span><span style="color: RoyalBlue"></span>]][[User_Talk:Rosslessness|<span style="color: RoyalBlue">l</span><span style="color: CornflowerBlue">e</span><span style="color: SkyBlue">s</span><span style="color: LightskyBlue">s</span>]][[User_Talk:Rosslessness/Quiz|<span style="color: LightBlue">n</span><span style="color: PowderBlue">e</span>]][[Monroeville Many|<span style="color: PaleTurquoise">s</span>]][[The Great Suburb Group Massacre|<span style="color: PaleTurquoise">s</span>]]<sup>[[Location Page Building Toolkit|<span style="color: DarkRed">Want a Location Image?]] </span> </sup>  19:51, 4 July 2018 (UTC)
:For hilarities sake, can you give me a ballpark of how negative AP you're getting? {{User:DanceDanceRevolution/a}} 23:19, 4 July 2018 (UTC)
::high enough to make it a death sentence if I share details here. --[[User:Rosslessness|<span style="color: MidnightBlue ">R</span><span style="color: Navy">o</span><span style="color: DarkBlue">s</span><span style="color: MediumBlue">s</span><span style="color: RoyalBlue"></span>]][[User_Talk:Rosslessness|<span style="color: RoyalBlue">l</span><span style="color: CornflowerBlue">e</span><span style="color: SkyBlue">s</span><span style="color: LightskyBlue">s</span>]][[User_Talk:Rosslessness/Quiz|<span style="color: LightBlue">n</span><span style="color: PowderBlue">e</span>]][[Monroeville Many|<span style="color: PaleTurquoise">s</span>]][[The Great Suburb Group Massacre|<span style="color: PaleTurquoise">s</span>]]<sup>[[Location Page Building Toolkit|<span style="color: DarkRed">Want a Location Image?]] </span> </sup>  23:38, 4 July 2018 (UTC)


Ha. The only topic on the page not address by Kev on Sept 3. Come on man an least a reply saying you cbf would be nice...--{{User:J3D/ciggy}} 05:03, 5 September 2008 (BST)
== Donate buttons defunct ==


:Sure, I'll take a look at any ideas or technologies people have got. I'm not aware of any silver bullets that don't also turn up false-positives for people on weird ISPs or who have a misleadingly-configured home network, but would be happy to be proven wrong. --[[User:Kevan|Kevan]] 11:29, 5 September 2008 (BST)
Hello Kevan, I wanted to inform you that the Paypal buttons on [https://urbandead.com/donate.html https://urbandead.com/donate.html] are defunct. --'''<span style="font-family:monospace; background-color:#222222">[[User:Spiderzed|<span style="color:Lime"> Spiderzed</span>]][[User talk:Spiderzed|<span style="color:Lime"></span>]]</span>''' 19:45, 10 April 2022 (UTC)
::Interesting Tangent: Speaking of silver bullets, i recently found out that all that stuff from days yonder referring to silver bullets and there use in banishing monsters is actually ambiguous as to if it's talking about actual silver, or mercury (which was known as quicksilver at the time). so yeah, you may in fact be unaware of any mercury bullets. Just keep that in mind when banishing foes.--{{User:J3D/ciggy}} 12:36, 5 September 2008 (BST)
 
There was a discussion on Beerhah.com about this... Where some people were attempting to seriously address the issue and then come to you with some solutions. Sadly, interest seemed to wane once Finis Valorum apparently left the game... However, I am going to copy what was probably the most relevant and hopefully most useful post in that discussion. As you'll see, the solution was not an algorithm and/or set of "suspicious" IPs, etc. -- which I gather was you were talking about above? Rather, the main idea it was using a list of known proxies and simply banning them. I actually think the wiki sysops have a pretty long list of banned proxies, for a start perhaps that could be used...
 
And, no  solution is going to perfect. There will ''always'' be holes, always ways around whatever measures you impliment. As the post I'll copy discusses. That, I think, is pretty well understood. However, the point is to make it as difficult as possible for people to cheat. Open proxies are just ''too easy'' to find and use... Now, I don't know if paying for a proxy list is going to be effective, or a waste of money, considering how much these things change, apparently -- that's something someone with the right knowledge would have to decide. Anyway, I'm place the text of the post on [[User talk:WanYao| my Talk page]] for you to look at. Thanks for your time. --[[User:WanYao|WanYao]] 13:21, 5 September 2008 (BST)
 
Sadly, we've got no follow up response yet... Kevan, are you listening? Just as another case in point, look at this... yeah I ''know'' what you say... But just look... I think you need to... I don't want to be a "bitch" about this... But I am really, really hoping we can find some way to address the zerging issue, and this requires a dialogue with you...
 
http://iwrecords.urbandead.info/09-12-08_2000hrs_PRIVATE/IN_7-1__644-f97-77b.html
http://iwrecords.urbandead.info/09-12-08_2000hrs_PRIVATE/IN_8-1__0c7-19c-2b9.html
 
LOLz at my insane typos notwithstanding (i meant "flayed alive") .... This is sadly typical... We see this stuff all the time: here, 4 alts, at least, 2 each in adjacent buildings, from someone with a whole slew of "mithra" alts, many more than these 4, many of them previously spotted together -- this guy is familiar to us... We've presented some ideas for dealing with zergs like this, there is a discussion on the [[AZM]] Talk page... Will you work on this? --[[User:WanYao|WanYao]] 21:08, 12 September 2008 (BST)
 
== Last Major Change to this page? ==
 
When was the last major change to this page made, the one where months pf posts were cleared off and the number of topics reset to 0 (I assume 0)?.  What about the Suggestions Development Page, where the Overflow section used to be?  I'm trying to find certain old stuff, and I need to know those important dates to do so...thanks.--[[User:Kolechovski|Kolechovski]] 21:07, 2 September 2008 (BST)
 
 
[[http://wiki.urbandead.com/index.php?title=User_talk:Kevan&diff=prev&oldid=1241305]]This? You can chust check yourself by looking in the history tab at the top of each page. --{{User:Rosslessness/Sig}} 21:27, 2 September 2008 (BST)
 
== Dear Kevan: ==
 
<span style="color: #800000; font-family: Times"><center>You may try to tear down our barricades, devour our friends and allies, destroy our home... But we ''will'' prevail. Your efforts will be met with the stalwart defense that Barrville has maintained for these three years, and with our community at our sides, you must eventually accept defeat. You will go down, Kevan... and we'll put you there. And we'll do it oldschool; With our fists, With our boots, with lead pipes...<BR>And yes, with Axes. We shall not be put down.<BR>'''We Are AXES HIGH'''
 
E Cinerebus, Gloriam --[[User:Hardcore Rockabilly|Hardcore Rockabilly]] 16:13, 5 September 2008 (BST)</center></span>
 
:'''''HAHAHAHAHAHAHA!!!!!!''''' [[User:The man|The man]] 20:31, 13 September 2008 (BST)
 
:Okay, I actually thought it was quite the honour to be eaten by Kevan... but none the less worthy of an overtly trenchy and overdramatic comment. - --[[User:Hardcore Rockabilly|Hardcore Rockabilly]] 20:46, 23 September 2008 (BST)
==Database errors==
We are getting some infrequent, but still painfully annoying database errors. Last night when i was trying to edit [[A/VD]] i couldnt because of them, and we lost two current revisions on a page [http://wiki.urbandead.com/index.php?title=User%3ASpacer_one%2FAthair_bas&diff=1270526&oldid=1270400 here] to them as well. Can you please take a look and find out whats going on? --[[User:Grim_s|The Grimch]] <sup>[[Project UnWelcome|U!]] [[Project Evil|E!]]</sup> 21:51, 10 September 2008 (BST)
:Noted. --[[User:Kevan|Kevan]] 10:43, 11 September 2008 (BST)
:It looks like we lost a handful of page revisions during the history purge; I'll look at restoring them this afternoon. --[[User:Kevan|Kevan]] 14:08, 11 September 2008 (BST)
::Okay, fixed, the handful of pages that were affected are stable now. --[[User:Kevan|Kevan]] 23:25, 11 September 2008 (BST)
 
==About the proxy issues...==
this site: http://www.gmodtop100.com/ had a similar iddue which involved everyone giving themselves votes using proxyies from proxy.org Recently the website restted all the lists and when I tried to give hits to my gmod clan, I discovered that by some sort of meckanism they had managed to block proxies from being able to vote. I know they hadn't simply banned them because even my top secret proxy was blocked and I had never used it to access the website before. Maybe if you could get in contact with this "Pulsar effect" guy we could finally end this. [[User:The man|The man]] 20:31, 13 September 2008 (BST)
:It's really not as simple as some people seem to think. Web-based CGI or PHP proxies, or even SOCKS/HTTP proxies, are merely the tip of the iceberg – anyone with any decent technical expertise or friends with same can bypass any proxy list you care to come up with. Sure, it might be helpful, but it won't be a silver bullet, as Kevan alluded to above. Either way, we'll need to continue with [[ZHU|community-based]] [[GTFO|solutions]], as well as any additional technological measures that may be implemented. And remember... {{cquote||It may well be doubted whether human ingenuity can construct an enigma... which human ingenuity may not, by proper application, resolve.''|Edgar Allen Poe}}{{User:Revenant/Sig}} 07:09, 15 September 2008 (BST)
::And...{{cquote||Some things are not problems to be solved, they are facts to be coped with.''|Anonymous}} --[[User:Tselita|Tselita]] 17:23, 20 September 2008 (BST)
 
==Future history wipes==
Would it be possible leave a few more months worth of page histories next time a wipe is done? It's making it very hard to evaluate and track deletion requests, vandal histories and the like when histories just weeks old are missing, making it especially difficult to determine who should have "ownership rights" of group pages. Loosing histories will always be a problem, but the problem can be lessened significantly if you could keep it to older edits <small>-- [[User:Boxy|<span style="color: Red">boxy</span>]] <sup>[[User talk:Boxy|<span style="color: Red">talk</span>]] • [[UDWiki:Image Categorisation|i]]</sup> 16:56 20 September 2008 (BST)</small>
:Or a portion of the oldest edits on a page(like the first 5 if possible).--<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 02:42, 22 September 2008 (BST)
::And maybe a backup for the suburb danger status, using that sql code i sent you last time... heh... too bad i only found out about this wipe weeks after it occured, or i would have asked you to make the backup before the wipe. Bugger. --[[User:Hagnat|People's Commissar Hagnat]] <sup>[[User talk:Hagnat|talk]]</sup> 03:14, 22 September 2008 (BST)
 
== I'm wishing for headshot.... ==
 
maybe for those left in monroeville should have something, like headshot, cause look at whats left... [[User:Kazypoo1|Kazypoo1]] 19:53, 4 October 2008 (BST)

Latest revision as of 09:35, 6 September 2024

If you want to report a bug, put it up on the Bug Reports page for review.

If you've got a question about the Wiki, use the Wiki Questions and another user will see it and answer it.

If you want to discuss game balance or the future of the game, try a discussion forum.

If you'd like to respond to someone who's posted here, you should do so on their talk page.

If you're from the future, there are three archives to read.

If you'd like to speak to an operator, please hold.

ENORMOUS BOT PROBLEM

Kevan, this wiki is literally being overrun with bots. It was a pain enough when there were about 10 a day, now there are sometimes 10+ an hour. There'd have to be something you can do about this? Please? DANCEDANCEREVOLUTION (TALK | CONTRIBS) 00:05, 28 March 2012 (BST)

Kevan, I agree with DDR that something should be done to help minimize spambot edits. Here are some tips from MediaWiki on combating wiki spam. The ConfirmEdit extention we have installed on this wiki could be slightly reconfigured to prevent all non-autoconfirmed users (users with less than 25 edits or one week from user creation) from adding urls. Sysops can even create a whitelist of urls which would be allowed. Use of the expression $wgSpamRegex would also dramatically help reduce spam. It's hard to make spam go away for good but with just a few adjustments to the existing wiki software, it can be greatly reduced. ~Vsig.png 05:34, 28 March 2012 (UTC)

Ban the ips guys. 300 bots checked, only 50 unique IPs with an average of three registrations per visit. About two thirds were already banned by other sysops. --Karekmaps 2.0?! 10:44, 28 March 2012 (BST)
*cough*GeneralSpiderzedVapor*cough* --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 13:58, 28 March 2012 (BST)
Oh well if its only 50 unique IPs, it must not be a problem... Manually blocking spambot iPs is a band-aid fix at best; a knee-jerk process unofficially put in place in response to the fact that some of the current spambots are inexplicably reusing IP adresses rather than proxies. It will ultimately prove fruitless. On the other hand, the suggestions I've posted above have been researched and dicussed by members of this community, and they are suggested setting by MediaWiki devs. The discussion pages for the pages I've linked above are also chalk full of other great suggestions from wiki admins that are suffering the same problems as us. These spam blocking processes are well worth looking into and implementing. ~Vsig.png 15:39, 28 March 2012 (UTC)
This is how spambots generally function actually. Botnets rarely have access to tor or other proxies and generally use userowned servers that are one use in part because it can actually check if it's already banned on an initial test account. We also actually have most of the tools you listed but it's generally irrelevant to botservs what the url is because if they're doing it for profit at this level they normally have enough domains that we couldn't really get an effective list together anyway without just up and up blocking ALL external URLs. The name of the game is backlinging but the bots don't normally check if they're actually getting the backlinks. If you want to effectively target these sites to stop them appearing you could always try reporting them to google but that won't make our spam load smaller. --Karekmaps 2.0?! 19:32, 28 March 2012 (BST)
Blocking all external urls is exactly one of the methods that has been suggested. But only for non-autoconfirmed users and only urls not whitelisted (all commonly used domains like urbandead.com would be allowed regardless of user status). Again, manually blocking spambot IPs isn't something we be should relying on. Not when so many other options are available. It really would just be a matter of adjusting two or three already present regular expressions. ~Vsig.png 04:33, 29 March 2012 (UTC)
My point was more that none of the solutions suggested actually fix the problem. They also generally don't need his involvement. Now adding a honeypot would be a solution that might help and would require action on Kevin's part, alternatively we could try and use the already existing whitelist and blacklist functions which were actually added back when 3pwv was an actual problem but, as I stated above, they wouldn't actually help overly much in this case beyond banning all nicks ending in numbers. Also, as a note, on your link what they actually suggest is a honeypot method in addition to the other methods as those are for additional security for unlisted or advanced bots. --Karekmaps 2.0?! 10:59, 29 March 2012 (BST)
Also worth note: $wgSPAMRegex is nothing more than another whitelist for text. It's not actually any more useful without a generic bot template spamming you. In the end it all boils down to the most inclusive lists and tricking the bot on registration. --Karekmaps 2.0?! 11:08, 29 March 2012 (BST)
sigh...Karek, my suggestions above were the culmination of research, testing and discussion on other parts of the wiki. The community wants stricter spam blocking but its going to require a few minor changes on the server end. Let's just let the man look it over and decide without muddying the waters, please. ~Vsig.png 15:21, 29 March 2012 (UTC)
Yes and my response is from years of this plus dealing with this problem on multiple other wiki's in Kevin's role. The point is to save him time, specifically, what he needs to do to have any real effect is an autoupdated list or honeypot like the lists from stopforumspam. Everything else won't actually do much anything and with the current bots most definitely will not have an effect. --Karekmaps 2.0?! 23:08, 29 March 2012 (BST)

I've added the autoupdated DNS blacklist, and am just putting a honeypot in place now. --Kevan 17:21, 24 May 2012 (BST)

Thanks, Kevan. It seems to be working....maybe a bit too well. I just tried creating a new account and I got a blocked by DNSBL message. Its the same IP I'm using to edit right now, too. ~Vsig.png 01:09, 25 May 2012 (UTC)
Odd, I thought it was using the same check for edits as for new accounts. Say if people think it should be switched off, or using different blacklists; it's currently just the Spamhaus and Tornevall DNS blacklists suggested by MediaWiki. --Kevan 09:12, 25 May 2012 (BST)
Yes, it is kind of odd. For me, the culprit is Spamhaus. My IP is part of a range that is on their pbl dnsbl. Apparently its a policy for my ISP. I'll send you a private email with more info. ~Vsig.png 15:30, 25 May 2012 (UTC)

I've now switched to sbl.spamhaus.org, and have replaced the ReCAPTCHA with QuestyCaptcha. It'll only kick in on account creation, for now (so we may still see some spam from sleeper bots), but we'll see what hapens. If we want to ratchet up QuestyCaptcha to interrogate all edits that add links, let me know. --Kevan 16:30, 25 May 2012 (BST)

The new dnsbl does seem less restrictive. I was able to create an account, at least. Questy worked like it was supposed to. I like that it is based on game related things. In the time since it has changed, we haven't received any spam edits, where regularly we would have had more than a dozen. I'm feeling good that you've foiled a good lot of them and we'll be removed from whichever target lists we were on. Cheers! ~Vsig.png 00:37, 26 May 2012 (UTC)
Hey Kevan, perhaps it is time to ratchet up QuestyCaptcha as you suggested above. Looks like the bots have found a way around it. I imagine the Captcha answers were leaked to spam forums. Not sure how else the bots are getting around it. If there is a way to prevent non-autoconfirmed users from adding external links (except those on a whitelist), it might help as well. We're not getting quite as many bot edits as we were before your last updates, but it's starting to get annoying again. ~Vsig.png 20:24, 4 August 2012 (UTC)
Before I say anything else, thank you sincerely for the previous measures you took, since I can't imagine how much worse it would be without them. But, of course, I'm not just here to say "thank you" (though I do really mean it; thanks again), since if you check the list of recently created accounts, at least at a glance it looks like around 90-95% of them are spam accounts, and in November alone we made over 300 IP blocks on spammers.
If it's possible to ratchet up QuestyCaptcha to interrogate non-autoconfirmed users whenever they post a link, I suspect that would handle a lot of the actual spam that is still getting posted, though we'd be left with hundreds of sleeper accounts pouring in every month, which isn't exactly desirable either. Unfortunately, I don't have any great solutions at the moment. Aichon 16:34, 7 December 2012 (UTC)

Following up on this, we've recently seen what appears to be a fresh start to the mass-spamming, and it's becoming a major problem again, with more bans happening in the last 10 days than in the last several years combined. As documented here and here, we're currently in the middle of an ongoing-at-this-moment spam campaign that's seen about 400 pages deleted and 300 blocks implemented in the last 7 hours alone. And this is a followup from a similar attack that happened a little over a week ago with about as many blocks. The IP addresses seem to be from all over the place, so IP blocks have been of limited use (though they have helped).

Any chance you could take a look at the wiki's built-in countermeasures? I'm not sure what improvements make sense or are possible, but it looks as if it may be time for an upgrade. Aichon 22:14, 3 February 2016 (UTC)

This would be greatly appreciated Kevan. This issue is currently becoming more problematic than ever before as there are sometimes 10 a minute now, and though they have slowed down they are still appearing over the space of about 9+ hours straight. A ZOMBIE ANT 23:02, 3 February 2016 (UTC)
New Questy questions would probably be the simplest and most effective solution, though not permanent. Eventually those would be cracked and posted somewhere. The idea of required captcha on external links by non-aotoconfirmed users would prevent a lot of spam at least, though I don't know how possible it is. ~Vsig.png 01:08, 4 February 2016, The year of our lord (UTC)
Not sure how helpful the external link prevention would be — a lot of the bots seem to be posting no links, just blocks of text clearly intended to boost Google ranking. Also IP range blocks have been minimally effective as the attacks are being run from IP addresses spread across the planet (possibly a botnet?) Bob Moncrief EBDW! 03:37, 4 February 2016 (UTC)
Okay, I've just switched out the QuestyCaptcha questions for some new ones. Let me know if there are any particular countermeasures (or extra blacklists for $wgDnsBlacklistUrls) which you think would make a difference. --Kevan (talk) 20:04, 5 February 2016 (UTC)
Thanks, Kevan. These other guys have been staying on top of it. I'm sure they'll let you know if it doesn't improve. ~Vsig.png 22:30, 5 February 2016, The year of our lord (UTC)

One thing we sys-ops could do in the meantime is to update MediaWiki:Titleblacklist. "Mcafee", "telephone", "office" and "antivirus" (and variations caught with regex) should already weed out a great number of current bot pages. Check the documentation for how to. -- Spiderzed 18:30, 5 February 2016 (UTC)

I think "phone" and "telephone" are probably bad words to blacklist, given that there is at least one active group with the word in its name, plus the in-game telephone system. Bob Moncrief EBDW! 18:45, 5 February 2016 (UTC)
I set it to autoconfirmed. Old users won't notice, and hampered users could always ask any autoconfirmed user to create the page. We could drop those two in a week to check if the bots are still around. -- Spiderzed 18:47, 5 February 2016 (UTC)

Hi Kevan. Can you work your magic on the latest bot issue? It has been surging lately and is getting hard to keep up. The sysops also seem to have lost all IP check and blocking abilities. Thanks. --  AHLGTG THE END IS NIGH! 15:55, 3 September 2024 (UTC)

Sorry to hear it, I've rotated a new set of captcha questions in. --Kevan (talk) 09:35, 6 September 2024 (UTC)

Archive

I archived your talk page, hope you don't mind but it was starting to get out of hand after almost 3 years. It was getting obnoxiously long, more importantly I was experiencing some noticeable strain on multiple PC's I used when loading this page. You can find the new archive here. -- Cat Pic.png Thadeous Oakley Talk 14:31, 1 May 2012 (BST)

Thanks. --Kevan 09:31, 25 June 2012 (BST)

This is not, the greatest game in the world...

Just wondered whether you used "You search and find nothing" as a tribute to the song of the same name in Beneath a Steel Sky? --Rosslessness 21:53, 21 June 2012 (BST)

Loved the game at the time, but no, just a coincidence. --Kevan 09:31, 25 June 2012 (BST)
Current available for free on GOG.com Yes. I'm no better than a spambot. --Rosslessness 17:15, 25 June 2012 (BST)

Also

Deadset.PNG Borehamwood

Population: 11058
Current Population
0 standing survivors
5 standing zombies


Now it's dead, can we open up new character creation again?

I'd love to do some three year old repairs. --Rosslessness 15:55, 23 June 2012 (BST) Like.png 3 people like this comment.

Afraid not - the contract with Channel Four specifically involved removing access to new characters once the promotion was over. Same deal for Monroeville. --Kevan 09:31, 25 June 2012 (BST)
Ooh, there's an interesting titbit. As you're so chatty, can I ask how many man hours went into setting up the new cities? --Rosslessness 17:16, 25 June 2012 (BST)
Two or three days, including the research? I wasn't billing it per hour, so I don't really remember. --Kevan 13:30, 29 June 2012 (BST)
Including the layout planning? How did that work? Its not all Randomly generated surely? (Last question I promise)--Rosslessness 14:16, 29 June 2012 (BST)
Partly. Apart from the unique locations and some manual tinkering, the maps were just drawn out as zoned areas, and the urban areas were generated randomly within the spaces assigned to them. --Kevan 14:21, 29 June 2012 (BST)
as you seem to have some time to answer stuff: are we likely to see any new cities or attempts to attract new players? --Honestmistake 23:15, 30 June 2012 (BST)
Dammit, you broke Kevan D: --RadicalWhig 09:35, 8 July 2012 (BST)

Hi Kevan

Would it be possible to get a few wiki-things installed? Namely, InputBox. I don't have a clue how easy or difficult this would be. There was a discussion on this, and people also wanted collapsable tables; I'm not sure if they require installing anything. We gave things a try on our end but couldn't get anything to work. Karek said something about jQuery. I have no idea what that means. Thanks. --  AHLGTG THE END IS NIGH! 02:49, 25 July 2012 (BST)

It means he'll have to do a version update to be able to implement that particular feature as it is in standard MediaWiki releases. InputBox shouldn't have this issue and looks to be designed with backwards compatibility in mind up until major version differences. --Karekmaps 2.0?! 06:03, 25 July 2012 (BST)

Actually Kevan, on some Show Preview testing on Wikipedia, I couldn't get it to work the way I wanted to. I wanted to be able to enter text into the field, hit enter, and have it take me straight to that page, in the User namespace, with a particular user name, and as a subpage—say, to User:A Helpful Little Gnome/what I typed in. Doesn't seem to work like that. Oh well. Hope I didn't waste any of your time. Thanks. --  AHLGTG THE END IS NIGH! 01:12, 31 July 2012 (BST)

Perhaps I'm overreacting...

But a kiddie diddler has raised his wretched head. Just pointing it out. Perhaps you can track him and introduce him to authorities? Don't know if you can track who puts up spraypaint messages, but it might be a good idea. http://duke.a-comics.ru/dude.php?id=252553&confirm=c60ee2087d901c434d49b6f122ceb63c

Oh, and hi. Nice to meet you. —The preceding unsigned comment was added by Necrofeelinya (talkcontribs) 05:33, August 5, 2012.

Zerging Countermeasures

Do please tell everyone once again just how effective they are. http://iamscott.net/1349708179916.html --Papa Moloch 16:24, 8 October 2012 (BST)

In other news, people tend to die when shot. More at 11. --RadicalWhig 20:13, 8 October 2012 (BST)

Halloween

Thanks.x --Ross Less Ness Enter Stranger... 01:15, 28 October 2012 (BST)

Come to Hell Rising for fog... er, MIST... candy, and our yearly one-time-only weapon. :P · Amazingphobia 03:17, 28 October 2012 (UTC)
Or check out Scroll Wars and kill our Halloween-Exclusive NPCs for Halloween item drops that change every year. :P :P · Amazingphobia 03:18, 28 October 2012 (UTC)
Forgive my ignorance, Ross, but just what are you thanking him for? --Klexur 03:25, 28 October 2012 (UTC)
I think it's more a reminder to do something for Halloween... --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 03:39, 28 October 2012 (UTC)
Or maybe Stale Candy and/or masks made a reappearance early? I haven't checked, so I couldn't say. Aichon 03:49, 28 October 2012 (UTC)
At least Hildebrand Mall has no stale candy currently, so I doubt that. -- Spiderzedâ–ˆ 12:36, 28 October 2012 (UTC)

Err Kevan, it's October not November. http://www.urbandead.com/news.html Gordon 14:43, 30 October 2012 (UTC)

Halloween!

Thanks!x --Ross Less Ness Enter Stranger... 14:50, 30 October 2012 (UTC)

Seconded! --xensyriaT 18:42, 30 October 2012 (UTC)
Third -- →Son of Sin← 20:45, 30 October 2012 (UTC)
Fourth-ed-ed! Really like the disguise feature. --Queen Mum 01:06, 31 October 2012 (UTC)

Christmas!

Merry Christmas you old Devil! Hope the season's treating you well, and you completed your deck of games! --Ross Less Ness Enter Stranger... 00:27, 23 December 2012 (UTC)

A winter wonderland

Happy 2013 good sir. Hope the weather is treating you well and that the server isn't completely frozen over. For the first time in ages we've got a peer reviewed suggestion that looks like it might actually work. After all it's only changing one number. What could possibly go wrong? --Rosslessness 13:42, 20 January 2013 (UTC)

© Kevan Davis, 2005-2012

Every year I remind you about this. You'll thank me in 2113. --Rosslessness 19:09, 12 March 2013 (UTC)


HI MR. DAVIS!!!!!!

Hello I have some questions to ask,

1. Are you planning on making any game updates anytime soon?

2. Are you making a new city

3. If so is it coming out to coincide with WWZ

4. Are you planning on advertising for Urban Dead to help combat the fewer numbers of players in Malton?

5. The copyright thing says 2005-2012 does that mean the copyright is now worthless ?

6. Those are the only questions that i will ask for now

--Founder7 21:38, 23 March 2013 (UTC)

1. LOL
2. LOL
3. LOL
4. LOL
5. LOL
6. LOL?
--THE Godfather of Яesensitized, Anime Sucks Yalk | W! U! WMM| CC CPFOAS DORISFlag.jpg LOE ZHU | Яezzens 02:54, 24 March 2013 (UTC)
Oh dear... A ZOMBIE ANT 22:29, 24 March 2013 (UTC)
Just to offer a constructive response quickly since you're unlikely to get one from the other wiki folks, the previous cities that Kevan created were done for promotional reasons. He was being paid by the makers of Dead Set to make Borehamwood and was paid by the Diary of the Dead folks to make Monroeville. So, unless the WWZ folks want to pay him as well, it's unlikely that he'll open up a new city for them. As for copyrights, even if the years aren't updated, they still remain effective for the entire life of the artist (Kevan, in this case) plus something like 75 years after his death, give or take a few, for most developed countries. As for the rest, I'm sure we'd all like to know that sort of stuff, but I wouldn't bet on an answer, nor is it really our business. Aichon 23:56, 24 March 2013 (UTC)

Griefing / zerg characters

There are several universal characters being used in order to grief. Please delete or ban these characters:

- mypasswordispassword

- mypasswordishowdy

- mypasswordispenis

- mypasswordisgay

- password

- thepassislol

There may be others with a similar bent. If anyone knows of them, feel free to add. In the meantime, please help to use up their AP in random directions. They're currently being used by some of the Raines Hills zergers like William Harrington and Doc Savage. Thanks! --Herr Gerdongerdorf 01:17, 22 January 2014 (UTC)

just chiming in to say Don't Ban mypasswordispassword. We all have good memories of that chap. And anyone who says they haven't is lying. Just like about the fappening. A ZOMBIE ANT 06:20, 2 January 2015 (UTC)

Wiki Data Corruption

Hey Kevan, hope all is well. I was hoping you could take a look at this discussion and maybe shed some light on the situation. We think maybe some data became corrupt during a server host change. Looks pretty wide-spread. A project page has been created to help organize efforts to manually fix the corrupted data, but we're hoping it may not be needed if you're able to do anything about it on your end. Cheers. ~Vsig.png 14:14, 4 March 2014 (UTC)

What is the status on the rollback? Up to this point, all pages with new revisions past February 18 have been categorised into Category:Hoddmimis Holt for easy export and import, and all new image files have been saved to be re-uploaded later. All you would need to do would be to put the wiki in read-only mode, export everything from Category:Hoddmimis Holt and then to rollback. -- Spiderzed 16:15, 15 March 2014 (UTC)
Should be going ahead soon. A copy of the current wiki will be kept around for public reference for a few weeks if anything else needs to be reuploaded or cleaned up manually. --Kevan 22:24, 15 March 2014 (UTC)
One change I have noticed re-uploading files: Maximum file size has been changed to 100MB, and the non-image formats tar, pdf and zip are now legal. It used to be 2MB and image-files only. -- Spiderzed 12:33, 16 March 2014 (UTC)
Have dropped the unneccessary formats. The size limit had to be bumped to support the size of the import; it should be back down to 2MB in practice, I'm not sure where MediaWiki is getting 100MB from. --Kevan 13:01, 16 March 2014 (UTC)
Thanks for fixing the wiki, Kevan. Ironically, your talk page seems to be one of the only pages that still has data corruption issues. I'm guessing it was exported/imported with errors. ~Vsig.png 15:13, 19 March 2014 (UTC)
Yes, definitely thanks indeed! (and Simon too) --  AHLGTG THE END IS NIGH! 00:21, 20 March 2014 (UTC)

Hey Kevan

New-ish player here. Just joined the wiki, wanted to say hi and thank you. Fun game!

Checkuser

Hey Kevan, we sys-ops have noticed that CheckUser (the special page for checking and searching by IP) is gone, as is the previously existing user group checkuser. That seriously cramps our style for effectively keeping spambots down and weeding out sockpuppets. Mind to take a look at it? -- Spiderzed 13:52, 22 December 2014 (UTC)

Sorry about that, I didn't realise it was missing, and just assumed it was baked into MediaWiki these days. I've now installed it and it looks like it's picked up the previous checkuser group correctly. --Kevan (talk) 18:10, 23 December 2014 (UTC)
I can confirm it's working. We appear to have lost our checkuser logs which previously stretched back for several years, but it's rare that we ever needed the logs from that far back, so I doubt it will impact us. Aichon 18:42, 23 December 2014 (UTC)
Thanks Kevan, have a merry Christmas!--Rosslessness 21:16, 23 December 2014 (UTC)
Kudos for the quick help. Merry christmas! -- Spiderzed 01:43, 24 December 2014 (UTC)
I concur with these previous sentiments. Merry Christmas Kevan and thank you ever-so-much for keeping Urban Dead (and therefore my sanity) going. I'd be lost without Urban Dead. -- TheBardofOld 02:05, 24 December 2014 (UTC)

Survey

Hey Kevan, how long will the survey be open? (I may need to dig a bit through old suggestions to find the best ones.) - (Also disappointed in there being no option for PKer as playing style for characters. I guess they would go into survivor, as they try to stay alive?) -- Spiderzed 19:46, 7 July 2015 (UTC)

At least a week, will see whether it's still getting many replies at that point. --Kevan (talk) 11:32, 8 July 2015 (UTC)

E-Mailing on the wiki

Hey Kevan, the e-mail services on this wiki don't seem to function anymore. A user recently experienced trouble with receiving mails to reset their wiki account. I have tested sending them and myself a mail through the E-Mail User feature, and it didn't result in a sent mail either. I suspect something has been broken on the technical side beyond the reach of us sys-ops. -- Spiderzed 19:23, 27 October 2015 (UTC)

AP not regenerating in permadeath cities

Hey Kevan I’ve recieved reports that characters hitting a certain negative ap level in permadeath cities are no longer regaining ap. I will email with specific numbers and profiles. --RosslessnessWant a Location Image? 19:51, 4 July 2018 (UTC)

For hilarities sake, can you give me a ballpark of how negative AP you're getting? A ZOMBIE ANT 23:19, 4 July 2018 (UTC)
high enough to make it a death sentence if I share details here. --RosslessnessWant a Location Image? 23:38, 4 July 2018 (UTC)

Hello Kevan, I wanted to inform you that the Paypal buttons on https://urbandead.com/donate.html are defunct. -- Spiderzed 19:45, 10 April 2022 (UTC)