Suggestion:20090712 New Suicidal Side Effects: Difference between revisions
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#'''Author Keep''' - I am the author and I am entitled to one vote on my own suggestion. This is a great suggestion due to the fact that it won't break the game. [[User:Aka Paradox|Aka Paradox]] 05:58, 12 July 2009 (BST) | #'''Author Keep''' - I am the author and I am entitled to one vote on my own suggestion. This is a great suggestion due to the fact that it won't break the game. [[User:Aka Paradox|Aka Paradox]] 05:58, 12 July 2009 (BST) | ||
#'''Weak Keep''' Good, but the ammo part needs to go.--[[User:Truezombieboy|Truezombieboy]] 07:33, 12 July 2009 (BST) | #'''Weak Keep''' Good, but the ammo part needs to go.--[[User:Truezombieboy|Truezombieboy]] 07:33, 12 July 2009 (BST) | ||
#'''Weak Keep''' As previous [[User:Armpit Odor|Armpit Odor]]19:55, 19 July 2009 (BST) | |||
'''Kill Votes''' | '''Kill Votes''' | ||
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#'''Kill''' - Had me unbtil the ammo part. It's a wee bit silly.--{{User:Drawde/Sig}} 16:07, 12 July 2009 (BST) | #'''Kill''' - Had me unbtil the ammo part. It's a wee bit silly.--{{User:Drawde/Sig}} 16:07, 12 July 2009 (BST) | ||
#'''Kill''' - As Drawde. {{User:Linkthewindow/Sig}} 16:44, 12 July 2009 (BST) | #'''Kill''' - As Drawde. {{User:Linkthewindow/Sig}} 16:44, 12 July 2009 (BST) | ||
#'''Kill''' - You are hit in the head. It has exploded! You drop all your ammo! --{{User:Axe27/Sig}} 20:25, 13 July 2009 (BST) | |||
#'''Kill''' - Aside from the ammo drop, a sound idea. --{{User:Maverick Farrant/sig}} 09:35, 15 July 2009 (BST) | |||
#'''Kill''' - We don't need a legion of Parachuters suiciding in a building and taking it down from the inside. Plus Ammo dropping is a no no.--[[User:Adobewedge|Adobewedge]] 04:59, 16 July 2009 (BST) | |||
#'''Kill''' - I also claim the 'Multiply by a Billion' argument. I wouldn't like to see a massive zombie army appear right inside a building. --[[User:Ren Erthilo|Ren Erthilo]] 15:32, 16 July 2009 (BST) | |||
#'''Kill''' - Was going to suggest that you resubmit this without the ammo drop but then I saw people's concerns about parachuting. I agree. --[[User:Cyberbob240|Cyberbob]] 14:14, 19 July 2009 (BST) | |||
#'''Hell''' - No. --{{User:Haliman111/sig}} 20:10, 19 July 2009 (BST) | |||
#'''Kill''' - Dropping ammo is stupid and creates a whole load of problems.--{{User:The General/sig}} 11:49, 20 July 2009 (BST) | |||
'''Spam/Dupe Votes''' | '''Spam/Dupe Votes''' | ||
#'''Spam/Dupe''' - The dropped ammo part is zerg-tastic. The rest of it is totally unnecessary: just jump. I also consider a dupe, as per boxy's link --[[User:WanYao|WanYao]] 16:46, 12 July 2009 (BST) | #'''Spam/Dupe''' - The dropped ammo part is zerg-tastic. The rest of it is totally unnecessary: just jump. I also consider a dupe, as per boxy's link --[[User:WanYao|WanYao]] 16:46, 12 July 2009 (BST) | ||
#'''Spam''' - there is nothing to salvage in this suggestion. The ammo drop thing is plain stupid and opens the door for zerg trading (which is not a problem that exists, so no need to create it). The suicide by gunshot thing was suggested several times already IIRC, and it plainly make parachutting easier. Its rather easy to find a building to jump from, so nononono. --[[User:Hagnat|People's Commissar Hagnat]] <sup>[[User_talk:Hagnat|[talk]]] [[wcdz|[wcdz]]]</sup> 18:50, 12 July 2009 (BST) | |||
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Latest revision as of 14:36, 25 November 2012
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This suggestion has finished voting and has been moved to Peer Rejected. |
20090712 New Suicidal Side Effects
Aka Paradox 05:54, 12 July 2009 (BST)
Suggestion type
Game mechanics
Suggestion scope
To anyone who commits suicide
Suggestion description
I would like to implement two new game mechanics which would not considerably alter the game but would also not be so minuscule that its effect would not be needed. The first change which would be implemented is the ability for a human to commit suicide with a firearm. This would take only one AP, which is the same amount needed to jump off of a building, and will provide an easier means for those unhappy revivified zombies. The second change would be the result of the suicide which would be that all the ammo which the suicider had would be discarded on the ground. What would happen next is that the remaining survivors would be able to pick up the ammo from the ground. Now here are the rules: only ammo would be discarded and placed on the ground. Everything else the suicider would keep. The only problem which I could foresee is that some people with multiple accounts would trade ammo with each other but that is why I said only ammo for ammo can be easily found in any armory or police department.
Voting Section
Voting Rules |
Votes must be numbered, justified, signed, and timestamped.
Votes that do not conform to the above may be struck by any user. |
The only valid votes are Keep, Kill, Spam or Dupe. If you wish to abstain from voting, do not vote. |
Keep Votes
- Author Keep - I am the author and I am entitled to one vote on my own suggestion. This is a great suggestion due to the fact that it won't break the game. Aka Paradox 05:58, 12 July 2009 (BST)
- Weak Keep Good, but the ammo part needs to go.--Truezombieboy 07:33, 12 July 2009 (BST)
- Weak Keep As previous Armpit Odor19:55, 19 July 2009 (BST)
Kill Votes
- Kill You had my vote right up until the 'drops all their ammo' part. --Blake Firedancer T E RNL? P.I.S.I.T. 06:49, 12 July 2009 (BST)
- Kill - That ammo thing is stupid... Why would he drop ammo instead of the gun? -- Zekkuzu 03:02, 12 July 2009 (GMT -3)
- Kill - This could be used for trading. Try the suggestion with just the suicide part. --GANG Giles Sednik CAPD 07:41, 12 July 2009 (BST)
- Kill - dupish of this with the addition of the strange ammo drop. Please use Developing Suggestions -- boxy talk • teh rulz 07:58 12 July 2009 (BST)
- Change- remove losing all the ammo. No trading in UD. Nemesis645 09:19, 12 July 2009 (BST)
- Kill - Needs more work.--T | BALLS! | 09:38 12 July 2009 |
- Kill - The dropping ammo part is stupid. Makes parachuting much easier. --Anotherpongo 12:49, 12 July 2009 (BST)
- Kill - As pongo --Orange Talk 14:14, 12 July 2009 (BST)
- Kill - As above. --Bob Boberton TF / DW 16:05, 12 July 2009 (BST)
- Kill - Had me unbtil the ammo part. It's a wee bit silly.-- Adward 16:07, 12 July 2009 (BST)
- Kill - As Drawde. Linkthewindow Talk 16:44, 12 July 2009 (BST)
- Kill - You are hit in the head. It has exploded! You drop all your ammo! --User:Axe27/Sig 20:25, 13 July 2009 (BST)
- Kill - Aside from the ammo drop, a sound idea. --Maverick Talk - OBR 404 09:35, 15 July 2009 (BST)
- Kill - We don't need a legion of Parachuters suiciding in a building and taking it down from the inside. Plus Ammo dropping is a no no.--Adobewedge 04:59, 16 July 2009 (BST)
- Kill - I also claim the 'Multiply by a Billion' argument. I wouldn't like to see a massive zombie army appear right inside a building. --Ren Erthilo 15:32, 16 July 2009 (BST)
- Kill - Was going to suggest that you resubmit this without the ammo drop but then I saw people's concerns about parachuting. I agree. --Cyberbob 14:14, 19 July 2009 (BST)
- Hell - No. --Haliman - Talk 20:10, 19 July 2009 (BST)
- Kill - Dropping ammo is stupid and creates a whole load of problems.--The General T Sys U! P! F! 11:49, 20 July 2009 (BST)
Spam/Dupe Votes
- Spam/Dupe - The dropped ammo part is zerg-tastic. The rest of it is totally unnecessary: just jump. I also consider a dupe, as per boxy's link --WanYao 16:46, 12 July 2009 (BST)
- Spam - there is nothing to salvage in this suggestion. The ammo drop thing is plain stupid and opens the door for zerg trading (which is not a problem that exists, so no need to create it). The suicide by gunshot thing was suggested several times already IIRC, and it plainly make parachutting easier. Its rather easy to find a building to jump from, so nononono. --People's Commissar Hagnat [talk] [wcdz] 18:50, 12 July 2009 (BST)