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'''Mornington''' is a [[suburb]] of [[Malton]], located in the west of the city. Mornington is the only suburb entirely outside the range of [[NecroTech]]'s scanning range which means there are no records on the [[NecroNet]].
{{Suburb |  
{{Suburb |  


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suburb_groups =  
suburb_groups =  
{{Morningtongroups}}
{{Mornington Groups}}
|
|
Police = 2 |
Police = 2 |
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}}
}}


==Info==
'''Mornington''' is a [[suburb]] of [[Malton]], located in the west of the city. Mornington is the only suburb entirely outside the range of [[NecroTech]]'s scanning range, which means there are no records on the [[NecroNet]].
'''Mornington'''  
{{AltRadioFreq|suburb=Mornington|stationlist=<b>Freq: 26.04: South-West Malton</b><br>Freq: 27.99: [[Marven Mall]]}}
 
Bungalows and white picket fences characterise this suburb. Lawns are well-cared for and gardens are tended to at all times. One of your neighbors always seems to be throwing a barbecue... But this was before [[Malton Incident|the zombie attack]], after which Mornington was abandoned for a long time. After all, it is very difficult to protect ranch-style houses from attacks.  
One story houses and white picket fences litter this suburb. Lawns are well cared for and gardens are tended to at all times. One of your neighbors always seems to be throwing a barbecue. This was before the zombie attack, Mornington was abandoned for a long time. After all, it is very difficult to protect ranch-style houses from attacks.  


Since then, Mornington has become a home again. A handful of people have moved back in to take Mornington back from the undead. Whenever possible, we are slowly reinforcing the battered and ransacked homes. Filling the window & door openings with bricks & cinder blocks. With all entry points closed off, we are building skylights that open to satisfy the need for entry and sunlight. Removable ladders have been clipped to all the roofs to be used to enter and exit all the ranchers. Many also have attics with pull down ladders, so extra supplies and non-perishable foods are being stored in them in case the main floor becomes over run with dead heads...  
Since then, Mornington has become a home again. A handful of people have returned, to take Mornington back from [[zombie|the undead]]. Where possible, survivors are slowly reinforcing the battered and [[Zombie Skills/Ransack|ransack]]ed homes, filling the window and door openings with bricks and cinder blocks. With many entry points closed off, they are building skylights that open to satisfy the need for entry and sunlight. Removable ladders have been clipped to all the roofs to be used to enter and exit the ranches. Many also have attics with pull-down ladders, so extra supplies and non-perishable foods are being stored in them in case the main floor should become overrun with the dead.


We have also begun building cinder block walls 10-12 ft high around each residence. With so few people, this is a long and tedious process. It takes many months to do one home. We can only spare a couple of people to do this each day because the others must check the barricades of resource buildings and other safe houses. The ones who do work on the walls can only work a few hours each day. No matter how quiet they try to be, they still attract too many undead to continue working. We've never managed to work more than 3 hours at a time. Whether it's our smell or the noise, something draws them from all sides of the map. We always have to have several escape routes planned & someone on the roof as a look out.
Survivors have also begun building cinder block walls around each residence. With so few people, this is a long and tedious process. It takes many months to do one home. They can only spare a couple of people to do this each day because the others must check the barricades of resource buildings and other safehouses. The ones who do work on the walls can only work a few hours each day. No matter how quiet they try to be, they still attract too many undead to continue working. They've never managed to work more than three hours at a time. Whether it's our smell or the noise, something draws zombies from all sides of the map. Survivors usually have several escape routes planned and someone on the roof as a look-out.
 
Maybe once more people come to settle in Mornington, we will have more success in making it a comfortable place to live. Perhaps one day, the town will be filled with laughter and happiness, but for right now, everyday is a struggle, but at least we have a home and friends. It's far worse being alone in this mess, the moaning all night long is enough to make you lose your mind.


==Resource Buildings==
==Resource Buildings==
 
{{TRP List
{{trps|
FSs=
*[[Chidley Row Fire Station]] [16, 61]
|Hs=
*[[St Andrew's Hospital]] [10, 63]
*[[Sixtus General Hospital (Mornington)|Sixtus General Hospital]] [11, 63]
*[[St. Basil's Hospital]] [14, 64]
*[[St. Innocent's Hospital]] [12, 68]
|Malls=
*None
|NTs=
|NTs=
*None
*None
|Hospitals=
{{User:DangerReport/Sixtus General Hospital (Mornington)|template=TRP Status}}
{{User:DangerReport/St. Andrew's Hospital|template=TRP Status}}
{{User:DangerReport/St. Basil's Hospital|template=TRP Status}}
{{User:DangerReport/St. Innocent's Hospital|template=TRP Status}}
|PDs=
|PDs=
*[[Ashenden Way Police Dept]] [10, 62]
{{User:DangerReport/Ashenden Way Police Department|template=TRP Status}}
*[[Merewether Road Police Department]] [12, 69]
{{User:DangerReport/Merewether Road Police Department|template=TRP Status}}
|Factories=
{{User:DangerReport/Factory 17,60|template=TRP Status Factory}}
|ARSs=
{{User:DangerReport/Bulford Auto Repair|template=TRP Status}}
{{User:DangerReport/Hagger Auto Repair|template=TRP Status}}
{{User:DangerReport/Mainstone Auto Repair|template=TRP Status}}
{{User:DangerReport/Rodman Auto Repair|template=TRP Status}}
{{User:DangerReport/Sedgbeer Auto Repair|template=TRP Status}}
|Malls=
*None
|Boards=
*[[England Grove]] (16,60)
*[[Sheridan Street]] (11,62)
*[[Westcott Avenue]] (10,61)
|RPs=
|RPs=
*[[cemetery 17,67|cemetery]] at [17, 67]
*[[Cemetery 17,67|A cemetery]] (17,67)
*[[Sheridan Street]] at [11, 62]
*[[Sheridan Street]] (11,62)
:maintained by [[Those Dudes]]
|Boards=
*[[England Grove]] [16,60]
*[[Sheridan Street]] [11,62]
*[[Westcott Avenue]] [10,61]
}}
}}


==[[Image:AquaInfo.jpg|left|22px]]{{PAGENAME}} Information Resources==
==[[Image:AquaInfo.jpg|left|22px]]{{PAGENAME}} Information Resources==
[[Image:AquaInfo.jpg|left|75px]]The [[{{PAGENAME}} Building Information Center]] contains status reports and updates on key buildings in the suburb.
The [[Building Information Center/{{PAGENAME}}|{{PAGENAME}} Building Information Center]] contains status reports and updates on key buildings in the suburb.


View zombie activity and locations in {{PAGENAME}} from [[EMRP:_{{PAGENAME}}|External Military Reports]]. <!-- WATCH OUT: reference to left can't contain PAGENAME! -->
View zombie activity and locations in {{PAGENAME}} from [[EMRP:_{{PAGENAME}}|External Military Reports]] and [[Z.A.L.P./Scent Maps|Scentoral scan data charts]]. <!-- WATCH OUT: reference to left can't contain PAGENAME! -->


==[[Image:AquaNews.jpg|left|22px]]Recent News==
==[[Image:AquaNews.jpg|left|22px]]Recent News==
{{BurbNewsIntro}}
{{BurbNewsIntro}}


===September 2009===
NW area appears to host little to no zeds at this time. Unfortunately, there also appears to be little if any survivor activity either and most building statuses previously marked seem to still apply. --[[User:Tarrok|Tarrok]] ([[User talk:Tarrok|talk]]) 00:52, 20 November 2021 (UTC)
====September 23<sup>rd</sup>====
The eastern half of the suburb is seeing some increasing activity, with a half-dozen zeds outside of both [[Millington Towers]] and [[St. Basil's Hospital]]. Probably just shy of 20 in the eastern half of the suburb altogether. Expect numerous ruined buildings over the next few days without survivor intervention. --{{User:Maverick Farrant/sig}} 07:37, 22 September 2009 (BST)


====September 18<sup>th</sup>====
A small incursion of zeds has made its way into the NW portion, 3 buildings down so far, seems to be made up of members of The Dead--[[User:Dr Mycroft Chris|Dr Mycroft Chris]] ([[User talk:Dr Mycroft Chris|talk]]) 23:45, 29 April 2021 (UTC)
25.96 MHz: "... can see about forty on the streets of Mornington ... mostly just small groups ... a lot of buildings with lights on ... some minor structural damage ..." {{User:Dr Frank/Signature}} 15:23, 18 September 2009 (BST)


====September 15<sup>th</sup>====
==[[Image:AquaReviv.jpg|left|22px]]Revive Points==
25.96 MHz: "... can see thirty or so on the streets of Mornington ... mostly just small groups ... a lot of buildings with lights on ... some minor structural damage ..." --[[User:Rat of Steel|Rat of Steel]] 13:01, 15 September 2009 (BST)


====September 9<sup>th</sup>====
From the [[Sacred Ground Policy|Sacred Ground
25.96 MHz: "... can see maybe fifty on the streets of Mornington ... mostly just small groups ... a lot of buildings with lights on ... only a few buildings damaged ..." --[[User:Eve Amedeus|Eve Amedeus]] 22:51, 9 September 2009 (BST)
policy]], the single [[Cemetery_17,67|Cemetery]] (17,67) in Mornington as well as [[Sheridan Street]]
(11,62) are Revive Points.


Base on this report, and personal scouting reports over the past few days, I've downgraded the Suburb Danger Level from "Dangerous" to "Moderately Dangerous." Let's get it down to safe, people! --[[User:Thorgold|Thorgold]] 03:50, 10 September 2009 (BST)
You can view the historical template that was last updated in 2011 [[User:RevivePointUpdate/Mornington|here]].


==[[Image:AquaBarricade.jpg|left|22px]]Barricade Plan==
==[[Image:AquaBarricade.jpg|left|22px]]Barricade Plan==
 
For more information, see [[Mornington Barricade Plan]].
This is our Barricade plan - follow it! [[User:Pandoras emptiness|Pandoras emptiness]] 12:43, 30 March 2009 (BST)
 
{{Mornington Barricade Plan}}
{{Mornington Barricade Plan}}


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location5=[[Pain Way]]|location5_color=Street|
location5=[[Pain Way]]|location5_color=Street|
location6=[[Stokes Boulevard]]|location6_color=Street|
location6=[[Stokes Boulevard]]|location6_color=Street|
location7=[[England Grove]]|location7_color=Street|
location7=[[England Grove]]<br> [[Image:Billb.gif|20px]]|location7_color=Street|
location8=[[Factory 17,60|a factory]]|location8_color=Factory|
location8=[[Factory 17,60|a factory]]|location8_color=Factory|
location9=[[Junkyard 18,60|a junkyard]]|location9_color=Junkyard|
location9=[[Junkyard 18,60|a junkyard]]|location9_color=Junkyard|
location10=[[Spiers Boulevard]]|location10_color=Street|
location10=[[Spiers Boulevard]]|location10_color=Street|
location11=[[Westcott Avenue]]|location11_color=Street|
location11=[[Westcott Avenue]]<br> [[Image:Billb.gif|20px]]|location11_color=Street|
location12=[[Aylmer Row]]|location12_color=Street|
location12=[[Aylmer Row]]|location12_color=Street|
location13=[[Cooksley Bank]]|location13_color=Bank|
location13=[[Cooksley Bank]]|location13_color=Bank|
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location20=[[Leat Street]]|location20_color=Street|
location20=[[Leat Street]]|location20_color=Street|
location21=[[Ashenden Way Police Department]]|location21_color=Police Dept|
location21=[[Ashenden Way Police Department]]|location21_color=Police Dept|
location22=[[Sheridan Street]]<br>-RP-|location22_color=Street|
location22=[[Sheridan Street]]<br> [[Image:Billb.gif|20px]]<br><br>-RP-|location22_color=Street|
location23=[[the Plummer Arms]]|location23_color=Arms|
location23=[[the Plummer Arms]]|location23_color=Arms|
location24=[[Rourke Grove]]|location24_color=Street|
location24=[[Rourke Grove]]|location24_color=Street|
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location34=[[Junkyard 13,63|a junkyard]]|location34_color=Junkyard|
location34=[[Junkyard 13,63|a junkyard]]|location34_color=Junkyard|
location35=[[Hudleston Walk]]|location35_color=Street|
location35=[[Hudleston Walk]]|location35_color=Street|
location36=[[Millington Towers]]|location36_color=Tower|
location36=[[Millington Towers]]<br> MPM|location36_color=Tower|
location37=[[Feltham Place Railway Station]]|location37_color=Railway Station|
location37=[[Feltham Place Railway Station]]|location37_color=Railway Station|
location38=[[Luff Way School]]|location38_color=School|
location38=[[Luff Way School]]|location38_color=School|

Latest revision as of 07:12, 8 May 2024

Suburb of Mornington
Grigg Heights Reganbank Lerwill Heights
Crooketon Mornington North Blythville
Nixbank Wykewood South Blythville
Update Mornington's Danger Level
View Danger Center

Mornington's location in Malton

Resource buildings in Mornington

Latest EMR:
z: 0~i: ***
p: CJune 8

Update EMR

Phone Mast: (15,63)

Millington Towers

Maltel-active-small.jpg

Update Mast

Known groups in this suburb:
— Survivor Groups —
  • Only scattered survivors...
— Zombie Groups —
  • Only feral zombies...
— Hostile Groups —
  • Only freelance killers...

Key buildings in Mornington:

Malls: none
NecroTech Buildings: 0

No NT's

Police Departments: 2
Hospitals: 4
Fire Stations: 1
Bulletin Boards: unknown
Others: Schools 2, Churches 2, Auto Repair 5, Railway Stations 6
Suburb Number: 62

Mornington is a suburb of Malton, located in the west of the city. Mornington is the only suburb entirely outside the range of NecroTech's scanning range, which means there are no records on the NecroNet.

mast image Short-wave Radio Info
The Mornington suburb has the following active radio stations.

Freq: 26.04: South-West Malton
Freq: 27.99: Marven Mall

Bungalows and white picket fences characterise this suburb. Lawns are well-cared for and gardens are tended to at all times. One of your neighbors always seems to be throwing a barbecue... But this was before the zombie attack, after which Mornington was abandoned for a long time. After all, it is very difficult to protect ranch-style houses from attacks.

Since then, Mornington has become a home again. A handful of people have returned, to take Mornington back from the undead. Where possible, survivors are slowly reinforcing the battered and ransacked homes, filling the window and door openings with bricks and cinder blocks. With many entry points closed off, they are building skylights that open to satisfy the need for entry and sunlight. Removable ladders have been clipped to all the roofs to be used to enter and exit the ranches. Many also have attics with pull-down ladders, so extra supplies and non-perishable foods are being stored in them in case the main floor should become overrun with the dead.

Survivors have also begun building cinder block walls around each residence. With so few people, this is a long and tedious process. It takes many months to do one home. They can only spare a couple of people to do this each day because the others must check the barricades of resource buildings and other safehouses. The ones who do work on the walls can only work a few hours each day. No matter how quiet they try to be, they still attract too many undead to continue working. They've never managed to work more than three hours at a time. Whether it's our smell or the noise, something draws zombies from all sides of the map. Survivors usually have several escape routes planned and someone on the roof as a look-out.

Resource Buildings

NecroTech Facilities

  • None

Hospitals

Sixtus General Hospital (11,63)

St. Andrew's Hospital (10,63)

St. Basil's Hospital (14,64)

St. Innocent's Hospital (12,68)

Police Departments

Ashenden Way Police Department (10,62)

Merewether Road Police Department (12,69)

Factories

A factory (17,60)

Auto Repair Shops

Bulford Auto Repair (15,64)

Hagger Auto Repair (10,69) Mainstone Auto Repair (14,66)

Rodman Auto Repair (15,65)

Sedgbeer Auto Repair (13,68)

Malls

  • None

Bulletin Boards

Revive Points

Building Status Key

Safe Rebuilding Under Attack Under Siege

Ruined In Zombie Hands Pinata Unknown

AquaInfo.jpg
Mornington Information Resources

The Mornington Building Information Center contains status reports and updates on key buildings in the suburb.

View zombie activity and locations in Mornington from External Military Reports and Scentoral scan data charts.

AquaNews.jpg
Recent News

Please: recent news at the top (signed & NPOV). Old news can be archived.


NW area appears to host little to no zeds at this time. Unfortunately, there also appears to be little if any survivor activity either and most building statuses previously marked seem to still apply. --Tarrok (talk) 00:52, 20 November 2021 (UTC)

A small incursion of zeds has made its way into the NW portion, 3 buildings down so far, seems to be made up of members of The Dead--Dr Mycroft Chris (talk) 23:45, 29 April 2021 (UTC)

AquaReviv.jpg
Revive Points

From the Sacred Ground policy, the single Cemetery (17,67) in Mornington as well as Sheridan Street (11,62) are Revive Points.

You can view the historical template that was last updated in 2011 here.

AquaBarricade.jpg
Barricade Plan

For more information, see Mornington Barricade Plan.

10 11 12 13 14 15 16 17 18 19
60 a warehouse
Dye Boulevard Railway Station
the Davies Building
a carpark
Pain Way
Stokes Boulevard
England Grove
a factory
a junkyard
Spiers Boulevard
60
61 Westcott Avenue
Aylmer Row
Cooksley Bank
Coleridge Crescent Railway Station
wasteland
Grandier Place
Chidley Row Fire Station
the Woodyatt Museum
Howord Way
Leat Street
61
62 Ashenden Way Police Department
Sheridan Street
RP
the Plummer Arms
Rourke Grove
a carpark
Megamax Cinema
Maunder Walk
Craig Drive
Farrand Plaza
Philips Bank
62
63 St. Andrew's Hospital
Sixtus General Hospital
Linttell Plaza
a junkyard
Hudleston Walk
Millington Towers
MPM
Feltham Place Railway Station
Luff Way School
Toley Grove Railway Station
a warehouse
63
64 Classey Drive
Hope Crescent Railway Station
Hardstaff Way
Priscott Cinema
St. Basil's Hospital
Bulford Auto Repair
the Noakes Arms
the Curme Building
Pyle Crescent School
Graver Park
64
65 the Pullman Building
Pincher Library
a warehouse
a warehouse
a carpark
Rodman Auto Repair
Pring Bank
St. Tsarevna's Church
Gilpin Plaza
the Perratt Building
65
66 the Ripley Motel
the Question Building
Nancolas Park
a carpark
Mainstone Auto Repair
a carpark
St. Osyth's Church
a warehouse
Cupper Walk
Tanner Crescent
66
67 the Edgecombe Museum
Edson Alley
Bolson Park
Prangnell Plaza
Riches Boulevard
Lowther Square
Leay Bank
a cemetery
RP
Club Perrot
the Shepard Hotel
67
68 Sambone Park
wasteland
St. Innocent's Hospital
Sedgbeer Auto Repair
Bently Bank
wasteland
the Delamont Building
Jearum Road
the Catcott Building
Turland Bank
68
69 Hagger Auto Repair
Buck Road Railway Station
Merewether Road Police Department
Riglar Road
Glister Crescent
Becket Lane
wasteland
the Olding Museum
Maher Park
wasteland
69
10 11 12 13 14 15 16 17 18 19


LEGEND
Extremely Heavily Barricaded Very Strongly Barricaded No Barricades
Auto Repair Shops Hospitals Other (non-TRP)
Factories and
Power Stations
NecroTech Buildings Unbarricadable
Forts and Malls Police Departments
MPM: Mobile Phone Masts RP: Revive Points

AquaCompass.jpg
Suburb Map

The Malton Suburb of Mornington
NW N NE
W
a warehouse Dye Boulevard Railway Station the Davies Building a carpark Pain Way Stokes Boulevard England Grove
Billb.gif
a factory a junkyard Spiers Boulevard
Westcott Avenue
Billb.gif
Aylmer Row Cooksley Bank Coleridge Crescent Railway Station wasteland Grandier Place Chidley Row Fire Station the Woodyatt Museum Howord Way Leat Street
Ashenden Way Police Department Sheridan Street
Billb.gif

-RP-
the Plummer Arms Rourke Grove a carpark Megamax Cinema Maunder Walk Craig Drive Farrand Plaza Philips Bank
St. Andrew's Hospital Sixtus General Hospital Linttell Plaza a junkyard Hudleston Walk Millington Towers
MPM
Feltham Place Railway Station Luff Way School Toley Grove Railway Station a warehouse
Classey Drive Hope Crescent Railway Station Hardstaff Way Priscott Cinema St. Basil's Hospital Bulford Auto Repair the Noakes Arms the Curme Building Pyle Crescent School Graver Park
the Pullman Building Pincher Library a warehouse a warehouse a carpark Rodman Auto Repair Pring Bank St. Tsarevna's Church Gilpin Plaza the Perratt Building
the Ripley Motel the Question Building Nancolas Park a carpark Mainstone Auto Repair a carpark St. Osyth's Church a warehouse Cupper Walk Tanner Crescent
the Edgecombe Museum Edson Alley Bolson Park Prangnell Plaza Riches Boulevard Lowther Square Leay Bank a cemetery
-RP-
Club Perrot the Shepard Hotel
Sambone Park wasteland St. Innocent's Hospital Sedgbeer Auto Repair Bently Bank wasteland the Delamont Building Jearum Road the Catcott Building Turland Bank
Hagger Auto Repair Buck Road Railway Station Merewether Road Police Department Riglar Road Glister Crescent Becket Lane wasteland the Olding Museum Maher Park wasteland
E
SW S SE