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'''Malton''' (known in [[zamgrh]] as '''Marzan''') is one of three cities available in [[Urban Dead]]; the others being [[Monroeville]] and [[Borehamwood]]. The Malton map, like the Monroeville and Borehamwood maps and the game itself, was created by [http://www.kevan.org Kevan Davis]. As the first available map, it was introduced on July 3, 2005 when the game was released. Malton is the only city in which revivification has been possible and which has never seen suspended registration of new characters. Although Monroeville and Borehamwood are still active maps, the number of active players they contain has dwindled to such a degree, that those maps are considered to have been temporary. Thus, Malton has been the only "permanent" map available in Urban Dead. | |||
Creating and logging in with Malton characters is done from the [http://urbandead.com Urban Dead main page]. A player may choose to create either a [[zombie]] or [[survivor]] character, but any new character name must be unique. Names from Monroeville and Borehamwood cannot be reused in Malton (and, conversely, Malton names could not be used in Monroeville and Borehamwood.) All three cities share the same user database and, for the most part, game mechanics. Differences in game-play are based on available equipment and building types (notably the lack of [[NecroTech Building|NecroTech buildings]] and [[NecroTech Revivification Syringe|syringes]] in Monroeville and Borehamwood has made zombification permanent in those two cities.) | |||
==Distinct Features of Malton== | |||
*The maps of Monroeville and Borehamwood were created using many of the same [[building]] types previously available in Malton. When the Monroeville map was released on February 25, 2008, it consisted of several [[Monroeville/Location Types Unique to Monroeville|new building types]]. Similarly, when Borehamwood was introduced on October 28, 2008, it featured more [[Borehamwood/Location Types Unique to Borehamwood|new building types]]. However several building types and complexes were not seen in either Monroeville or Borehamwood, and remain unique to Malton. These include: NecroTech Buildings, [[Forts]], [[Power Station]]s, [[Stadium]]s, [[Cathedral]]s, and the [[City Zoo]]. | |||
*The presence of [[NecroTech]] is unique to Malton. This means that Malton is the only city available that contains NecroTech syringes and [[DNA Extractor]]s. Consequently, it is the only city available in which revivification of zombies is possible. Malton is also unique in that it is the only permanent city. New character registration has never been suspended throughout its history. | |||
*[[Newspapers]] are available in all three cities, but each city has a unique set of news stories. The news stories found in Malton's newspapers are compiled [[News Stories|here]]. | |||
==Navigation== | |||
*The Malton map is divided into 100 [[suburb]]s arranged in a 10 by 10 grid. Each suburb consists of 100 [[block]]s similarly arranged in a 10 by 10 grid, meaning there are a total of 10,000 blocks in the city of Malton. 4,286 of these are [[empty blocks]], meaning they contain no [[building]]s. Players can be either inside or outside the remaining 5,714 blocks containing buildings. This gives a total of 15,714 places a player can be in the city of Malton. | |||
*The following map displays the location of all 100 of Malton's suburbs, and is color coded to reflect an approximation of zombie presence in each suburb. | |||
<br> | |||
<center>{{DangerMap}}</center> | |||
==History== | |||
===[[Pre-Outbreak History of Malton]]=== | |||
Since Urban Dead's introduction in 2005, many have speculated as to the backstory of Malton. Its unofficial fan-made history is compiled in the page linked above. | |||
===Game History=== | |||
Unlike the Pre-Outbreak history of Malton, the account of events that occurred in-game after July 3, 2005 are well verified and largely undisputed. [[Survivor-Zombie Imbalance]] tracks most major game changes, numbers shifts, and events. | |||
[[Category:Cities]] | |||
[[Category:Malton| ]] | |||
[[Category:Glossary]] | |||
Revision as of 09:00, 30 January 2011
Malton | |||||
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Coat of Arms | ||||
Motto: Quaeris et nihil reperis | |||||
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Introduced: | July 3, 2005 | ||||
Government Type: | Anarchy | ||||
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Population:
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Malton (known in zamgrh as Marzan) is one of three cities available in Urban Dead; the others being Monroeville and Borehamwood. The Malton map, like the Monroeville and Borehamwood maps and the game itself, was created by Kevan Davis. As the first available map, it was introduced on July 3, 2005 when the game was released. Malton is the only city in which revivification has been possible and which has never seen suspended registration of new characters. Although Monroeville and Borehamwood are still active maps, the number of active players they contain has dwindled to such a degree, that those maps are considered to have been temporary. Thus, Malton has been the only "permanent" map available in Urban Dead.
Creating and logging in with Malton characters is done from the Urban Dead main page. A player may choose to create either a zombie or survivor character, but any new character name must be unique. Names from Monroeville and Borehamwood cannot be reused in Malton (and, conversely, Malton names could not be used in Monroeville and Borehamwood.) All three cities share the same user database and, for the most part, game mechanics. Differences in game-play are based on available equipment and building types (notably the lack of NecroTech buildings and syringes in Monroeville and Borehamwood has made zombification permanent in those two cities.)
Distinct Features of Malton
- The maps of Monroeville and Borehamwood were created using many of the same building types previously available in Malton. When the Monroeville map was released on February 25, 2008, it consisted of several new building types. Similarly, when Borehamwood was introduced on October 28, 2008, it featured more new building types. However several building types and complexes were not seen in either Monroeville or Borehamwood, and remain unique to Malton. These include: NecroTech Buildings, Forts, Power Stations, Stadiums, Cathedrals, and the City Zoo.
- The presence of NecroTech is unique to Malton. This means that Malton is the only city available that contains NecroTech syringes and DNA Extractors. Consequently, it is the only city available in which revivification of zombies is possible. Malton is also unique in that it is the only permanent city. New character registration has never been suspended throughout its history.
- Newspapers are available in all three cities, but each city has a unique set of news stories. The news stories found in Malton's newspapers are compiled here.
- The Malton map is divided into 100 suburbs arranged in a 10 by 10 grid. Each suburb consists of 100 blocks similarly arranged in a 10 by 10 grid, meaning there are a total of 10,000 blocks in the city of Malton. 4,286 of these are empty blocks, meaning they contain no buildings. Players can be either inside or outside the remaining 5,714 blocks containing buildings. This gives a total of 15,714 places a player can be in the city of Malton.
- The following map displays the location of all 100 of Malton's suburbs, and is color coded to reflect an approximation of zombie presence in each suburb.
History
Pre-Outbreak History of Malton
Since Urban Dead's introduction in 2005, many have speculated as to the backstory of Malton. Its unofficial fan-made history is compiled in the page linked above.
Game History
Unlike the Pre-Outbreak history of Malton, the account of events that occurred in-game after July 3, 2005 are well verified and largely undisputed. Survivor-Zombie Imbalance tracks most major game changes, numbers shifts, and events.