Edmund General United: Difference between revisions
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*'''We are seeking new Interns and other professionals to join us - please fill out an [[Edu_intern|application]]''' | *'''We are seeking new Interns and other professionals to join us - please fill out an [[Edu_intern|application]]''' | ||
Our Notice Board is temporarily out of order. Please place any revive requests, FAKs needs and employment inquiries on our discussion page for the interim. Thanks, --[[User:Sasha belle|Sasha belle]] 21:34, 2 May 2011 (BST) | |||
===Known History=== | ===Known History=== |
Revision as of 20:34, 2 May 2011
Welcome to Edmund General Hospitalof North West Grigg Heights Currently seeking musical acts and bands for the first annual Edmund General Hospital Benefit Concert Revival and Revue. The stage is set for the best of Malton to come and jam with the blues greats of Grigg Heights to help the infected and wounded in the war against the zombie horde. Dance with us at the Wakeford! Dates to be announced but coming soon! Want to join us on stage? get in touch! --Elingold 10:03, 16 October 2010 (BST)
This is not the end. Several years ago, the zombies entered our city. They came not as friends and equals, though we would gladly have welcomed them as such (had they not been so ugly), but as thieves and conquerors. They saw a city at peace and mistook the strength of our convictions for frailty of arms, the wisdom of compromise for the timidity of cowards. They attacked without provocation or mercy, slaying many of our citizens, terrorizing entire suburbs, and sacrificing hundreds of beings to appease their bloodlust. They believed we would be easily defeated, because they believed we would yield without a fight. They were wrong. We have fought at Grigg Heights, Starlingtown, Ruddlebank, EdgeCombe, and Molebank – we have fought them every leg of the way from the outer edges into the core of the city. We have lost untold numbers of loved ones, every one of us knows someone among them, and now we are battling in the heart of Edmund General United itself. We are still fighting. Soon, the enemy will be in our faces, in our homes, already they are roaming the dark underlayers of our city. To those able to evacuate and to those trapped behind, I say the same thing I would tell my friends – were I able to reach them behind enemy lines: Keep fighting. This is not the end. Numerous times already, EGU-led forces have decimated zombie hordes, and we enter each battle with better tactics. We have prevailed against ruthless enemies before. This is a war we know how to win. Keep fighting until you can fight no longer, then exhaust the enemy chasing you, and turn and fight some more. Keep fighting. I promise you, we will prevail. Long live Edmund General United!!! - shadowofhope --Elingold 02:21, 30 March 2010 (BST)
Forum & Recruitment--> Notice Board
Our Notice Board is temporarily out of order. Please place any revive requests, FAKs needs and employment inquiries on our discussion page for the interim. Thanks, --Sasha belle 21:34, 2 May 2011 (BST) Known HistoryEdmund General Hospital was left abandoned by other survivors for reasons unknown, with only a DEM resource message left on the wall. Some young survivors took up residence, rebuilt the emergency room and restored power to the facility (a quite charming building made of brick in the Edwardian style so famous in Grigg Heights). Surprisingly, many of the plants in the front garden were still viable, and with some hard work Edmund General was again open to help those in need within the stricken city of Malton. Things were going great. With the stalwart support of the Haddock Road Police Department Edmund General was healing many people, mentoring the newly risen to fight zombies, and training many young physicians in acute trauma care with the limited resources available. Then .. it all ended. The LUE and Extinction completely removed all life from the North West of Malton. We fought and fought but could not win and all shambled away, walking dead seeking life again in suburbs where the folk still had breath. Scattered throughout the city we did our best to aid survivors to recover territory. With valiant efforts of the The Grove, Malton Rangers, and many, many others the North West was opened up again to breathers and once again Edmund General in Grigg Heights was opened up for business.
EDMUND GENERAL UNITED!This phrase was spray painted on the wall during the original siege, when all seemed lost. It remains today as a reminder of those dark days. May they never come again. But if they do, know we are ready and willing to fight for our fine hospital and for Malton. But come they did... For a period Edmund General enjoyed a brief renaissance of calm where many young medics and doctors honed their skills. The entrance and lobby festooned with paintings and sculpture rescued from local museums brightened the mood, and patients garnered prompt medical services without complaint. With the zombies seemingly pillaging elsewhere, North West Grigg Heights was safe. Until .. Until one fateful day. It was like any other day, as regular as a day could get in a zombie-infested city. Doctors and medics welcomed new patients into the hospital, giving them medical care and free lollipops. Patients left healed and refreshed, ready to start their adventures again. Then, that all changed. It started when the phones went silent. The constant beeping of cell phones suddenly ceased to be. Most assumed the generator powering the mast had simply run out, and some left the safety of the hospital to refuel it. Then communications with the Merson Buidling was lost. The survivors who went to refuel the generator returned, faces pale, baring only one word: "Zombies". Reinforcement of the Edmund Building began. Windows were boarded shut, doors barricaded, and trenchcoats dumped outside. Every preparation possible was made to defend the building in case of attack, but many still hoped that the horde would be satisfied with the destruction of the Merson Building. It was all in vain. The zombie hordes shambled north, leaving behind a trail of rubble and fresh corpses. They threw themselves upon the barricades of the Hospital, tearing them apart. The brave defenders repaired the damage done until they were too tired to stand. Then the barricades fell, and the zombies poured into the sacred halls of Edmund General Hospital. A few survivors escaped across the rooftops of the building into safety, vowing to return one day. Some perished, bodies ripped apart by zombie hands and teeth. The Diaspora had begun. Zombies come, Zombies go... ...and that appeared to be just what had happened. Days later, scouting runs into the area showed few remaining zeds. The staff assumed they'd simply moved on, in search of fresh meat. The suburb was devastated, no doubt, but absent of any large hordes. Edmund was cleared, 'caded and powered in short order. Several new members joined the staff in quick succession. Overtures were made to groups in the area, such as Techcom and the INO. But our old friends the Lebende Tote were also aware of our return, and had plans of their own. For several days Edmund staff went about the business of re-equipping themselves, and even began to rebuild the surrounding area. One or two zeds tearing at the barricades like metronomes seemed a minor nuisance. Edmund's standing policy of maintaining low barricades began to work against them, however, as zeds began calling out to their nearby brothers, increasing their numbers. Staff and allies were throwing anything and everything into the barricades in a desperate attempt to keep the growing mob of slobbering undead at bay. Yet as fast as they built them, the zeds tore them down. Ultimately, nearly everyone inside the building was killed. A few survived, vowing to "get the hell out of here!", but most fell under the stinking claws of the stinking zombies. Fast forward...
...to the present: EDU is (*Doc Smithsfieldsoner would like to assure both Staff and Patients of Edmund General Hospital that he has never, ever, supped on rat droppings, or indeed any droppings, unless you count that one time in college, but then who hasn't done something a little crazy in college, right? (to be continued .. feel free to contribute! -- many of you were there! -e) Mobile Clinical ServicesEdmund General is dedicated to providing healing services to all within the area and will respond to combat areas with Mobile Clinical Services as we are able to do so.Current Assignment: Renovation, First through Third Floors Let us know where you are. We can't promise we'll help, but we'll pray for you. Those of us who pray, at any rate, which honestly isn't many of us. We're mainly an agnostic bunch, with the odd Atheist or Mormon here and there. Still, every little bit helps, right? Check the Forum for details. Staff RosterActive Members:
Inactive Members:
Surgical Tips and Recommended InventoryWe here at Edmund recognize that extraordinary times call for extraordinary measures. With that in mind, here are a few helpful tips we've gathered to make your stay here (whether as Patient or Staff) as comfortable as possible:
While FAKs are obviously any physician's number one priority, they aren't the only tool in the arsenal. It's recommended that each member carry a mobile phone and a DNA Extractor. Communication is essential. The Ashwin Building (3, 56) houses the phone mast in Grigg Heights. If you're passing by it, or through, take note of its status. While not our highest priority, it's nevertheless important to maintain power and EHB++ barricades at that location. The DNA Extractor has proven its worth in the field, even for those uninterested in a career with NecroTech. It will give you the option to be selective in your targeting, observing which zeds are more powerful, and hence more dangerous. Why waste ammo and AP taking out that Level 3 zed wandering the streets when there's a Level 38 knocking at the door of the hospital? Very important: Do Not Combat Revive, Ever! Revivification needles aren't weapons, don't use them as such. Save those needles for your comrades who may fall in battle, and will actually want to be revived. You may log in to a breached Edmund, with no weapons or FAKs, and the temptation to use that needle to drop a zed might be great, but resist! He will only stand right back up and wreak havoc, perhaps worse than before since now he'll have access to buildings via Free Running. Instead, use your AP to maintain the barricades, and once they're at VSB++ spend a few searching for FAKs. Don't use all your AP doing it, though. It's better to do nothing, but have the ability to react, than it is to be caught sleeping due to lack of AP. Check in often, instead, because you can be sure that's what the zeds will be doing. Does this make you a Meatshield? Possibly. Is it geared toward the survival of Edmund General and the Doc's who'll be working hard to heal and revive? Definitely. What goes along with this, obviously, is the idea that the nearest NT Buildings are of greatest priority. Without ready access to needles, these policies are much less effective. For more on this subject, including alternatives, see Dam Tactics, River Tactics, Distributed Defense, and Anti siege strategy. In The LobbyItems of interest overheard in the lobby
TestimonialsHere at Edmund we take pride in our work, be it a simple physical exam or a grueling 14-hour surgical odyssey into the innards of some poor, zombah-chewed soul. Please take the time to read some of these testimonials from a few of our patients, and feel free to add your own! --Doc Smithsfieldsoner
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