Dakerstown: Difference between revisions

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==[[Image:AquaNews.jpg|left|22px]] Recent News==
==[[Image:AquaNews.jpg|left|22px]] Recent News==
{{BurbNewsIntro}}
{{BurbNewsIntro}}
===July===
====July 27<sup>th</sup>====
Most of Dakers is back on it's feet. A bit of overcading maybe but otherwise everything is okay :)


===June===
===June===

Revision as of 09:30, 27 July 2011

Suburb of Dakerstown
Border Border Border
Border Dakerstown Jensentown
Border Roywood Judgewood
Update Dakerstown's Danger Level
View Danger Center

Dakerstown's location in Malton

Resource buildings in Dakerstown

Latest EMR:
z: 0~i: ***
p: BApr 28

Update EMR

Phone Mast: (4,5)

The Buttle Building

Maltel-active-small.jpg

Update Mast

Known groups in this suburb:
— Survivor Groups —
  • Only scattered survivors...
— Zombie Groups —
  • Only feral zombies...
— Hostile Groups —
  • Only freelance killers...

Key buildings in Dakerstown:

Malls:
NecroTech Buildings: 1

(7,8)

Police Departments: 4
Hospitals: 2
Fire Stations: 2
Bulletin Boards: 1
Others:
Suburb Number: 1

Dakerstown, AKA "Suburb One," is a suburb of Malton, located at the northwest corner of the city.

Dakerstown was the site of some of the first zombie-human interaction, as both zombies and humans initially gravitated towards the corners of the city. Some of this action (on the part of the zombies) was coordinated via the mailing list, and was thus an early example of metagaming.

Dakerstown is also notable as it was the last suburb to discover the location of its mobile phone mast and was the first to be given the classification of Ghost Town.

Dakerstown is a suburb that has seen a lot of action. It has a long history of conflict between the Imperial War Machine and communist groups. It is currently a battleground between the Urban Guerillas, FUACK, and their allies on the side of communism and other leftist ideologies, Extinction on the zombie side, and the IWM for fascism, with significant numbers of unaligned players.

Resource Buildings

NecroTech Facilities

The Pask Building (7,8)

Hospitals

St. Ansgar's Hospital (6,1)

St. Bartholomew's Hospital (3,5)

Police Departments

Palprey Road Police Department (1,0)

Stobbart Walk Police Department (0,9)

Swearse Lane Police Department (2,6)

Wale Walk Police Department (0,5)

Factories

A factory (3,6)

Auto Repair Shops

Cuthbert Auto Repair (9,1)

Freeth Auto Repair (1,9)

Jeffries Auto Repair (1,8)

Sinkins Auto Repair (0,2)

Malls

  • None

Bulletin Boards

Revive Points

Building Status Key

Safe Rebuilding Under Attack Under Siege

Ruined In Zombie Hands Pinata Unknown

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Dakerstown Information Resources

AquaInfo.jpg

The Dakerstown Building Information Center contains status reports and updates on key buildings in the suburb.

View zombie activity and locations in Dakerstown from External Military Reports, Scentoral scan data charts and NecroWatch.

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Fun things to do!

  • Join the revolution - Notable as being the reddest suburb in Malton, with a long tradition of socialism, anarchism and anti-fascism, the Dakerstown Republic is an excellent place for anyone in the mood for a workers' revolution.
  • Read a book - With the above average five libraries, Dakerstown is no doubt a good place catch up on some much delayed reading. Education is always nice. A bit of Marx and Engels, perhaps?
  • Improve your Marksmanship - Dakerstown has four police stations, and plenty of targets just waiting to be filled with hot lead. So what are you waiting for? Pick up a gun and start shooting!
  • Visit the end - Come see Bird Boulevard, the end - or beginning, depending on who you ask - of Malton. As the most northern-western corner of Suburb One, this street has the coordinates [00,00].

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Revive Points

FUACK has designated a junkyard (6,7) (1 NW of the Pask NT Building) as an indoor revive point. The adjacent Leeworthy Park (6,8) is also used as an RP, particularly in the event that the junkyard (6,7) is barricaded.

The Urban Knight's also use a junkyard (6,7) (1 NW of the Pask NT Building) as an indoor revive point. They will tear down barricades if it is barricaded up.

AquaNews.jpg
Recent News

Please: recent news at the top (signed & NPOV). Old news can be archived.


July

July 27th

Most of Dakers is back on it's feet. A bit of overcading maybe but otherwise everything is okay :)

June

June 22th

Dakerstown went down the drain again, for the living at least. All of the south ruined, the north most likely as well. Very many zombies, very few survivors. Smyg 21:49, 22 June 2011 (BST)

June 16th

The suburb is rebuilding. Much fewer zombies, mainly in the south. North entirely reclaimed. Smyg 18:07, 16 June 2011 (BST)

May

May 15th

ZALPsmall.png SCENT SCAN

Harman Conservationists reported in from 5,5. The scentoral evidence revealed few zombies within olfactory range of the location. The largest zombie groups are 2S1E of the scanning site in a designated revive point.
For more information, please see The full migratory map
Field agent:--Albert Schwan Albert Schwan  21:29, 15 May 2011 (BST)



March

March 29th

There's been a sudden and coordinated surge in zombie attacks. Survivor defenses have crumpled in a matter of hours. Zombies have broken into and occupied multiple buildings simultaneously. Only the northeast of the suburb remains intact, and it won't last long. Human inhabitants' chances of making it through this are slim. --Jenkem 21:46, 29 March 2011 (BST)

March 27th

Most of the suburb is safe, with some exceptions. North-east having some minor breakins every now and then, nothing serious. The vicinity of the Pask Building is under attack by ferals, with the NT itself under zombie control. South-west would have been perfectly safe, with all resource buildings barricaded and fueled, if not for several Neo-Nazi zergs attacking the Swearse Lane Police Department. Smyg 17:16, 27 March 2011 (BST)

March 16th

There has been an uptick in zombie activity in western and southern Dakerstown. Resource buildings are experiencing occasional break-ins, and St. Bartholomew's Hospital is ruined. Northern and northeastern Dakerstown remain safe for human habitation. Watch out for overbarricading in the safe areas. --Jenkem 05:34, 17 March 2011 (UTC)

March 6th

The north and north-west now confirmed as safe. Mobile phone mast now powered, and pretty much the entire south-western corner is as well. The Swearse Lane Police Department fell for a brief and unguarded moment, but was quickly retaken. Unsure about the Pask Building, but the rest of the suburb is definitely safe, with only a few ferals here and there. Smyg 12:55, 6 March 2011 (UTC)

March 4th

Since March 1st, I've scouted most of the suburb. Only the north-western corner remains to be checked. The centre and south-western quarter is entirely intact, held by a small but growing survivor population, with most of the buildings having gennies installed and fueled. No barricade levels observed below VHB. The suburb's only revive point is empty. The only case of zombie activity I have observed is in and around the Pask Building, where both sides are continuously losing control.

Suburb status has been updated from the old very dangerous to safe. Smyg 19:42, 4 March 2011 (UTC)


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Barricade Plan

See Dakerstown Barricade Plan for more information on the plan, including emergency policies.

00 01 02 03 04 05 06 07 08 09
00 Bird Boulevard
Palprey Road Police Department
St. Danilo's Church
a cemetery
a carpark
Hewett Library
Geldart Square
Hardwick Row Railway Station
the Bullimore Arms
Bourdillon Library
00
01 the Norgan Building
Patridge Grove
Club Ogburn
Gatley Drive
Seamour Crescent
Merivale Crescent
St. Ansgar's Hospital
a warehouse
a warehouse
Cuthbert Auto Repair
01
02 Sinkins Auto Repair
Scorse Plaza
Voules Walk
Pavey Place School
Cranton Library
Glastonbury Alley
Ditcher Lane
Heward Towers
Bedford Street
the Boucher Arms
02
03 the Emberson Building
the Dibbin Building
wasteland
Dovey Boulevard Fire Station
a warehouse
Owens Walk
Tomkins Bank
McDougall Cinema
the Yelling Building
the Hodgkins Arms
03
04 Club Magee
Wilmott Row
Turpin Crescent
the Tobit Arms
the Doyne Hotel
a junkyard
Bissley Bank
Turnock Place
Hopes Library
Alderson Street
04
05 Wale Walk Police Department
Buckinham Lane
a warehouse
St Bartholomew's Hospital
the Buttle Building
MPM
Montacute Place
the Oakes Museum
Andow Square
wasteland
Imber Road Railway Station
05
06 a warehouse
the Gristwood Hotel
Swearse Lane Police Department
a factory
Owsley Alley
Petvin Place
a warehouse
a carpark
Woolsett Avenue
Rodges Grove
06
07 Hogue Street
a junkyard
Lomas Boulevard Fire Station
Woodborne Crescent
wasteland
Tossell Walk
a junkyard
Tolly Library
Ledger Avenue
the Blackman Building
07
08 St Matthias's Church
Jeffries Auto Repair
Britton Park
wasteland
the Beal Building
the Chitty Hotel
Leeworthy Park
RP
the Pask Building
Calderwood Plaza
Meleady Plaza
08
09 Stobbart Walk Police Department
Freeth Auto Repair
the Crespin Building
Tyack Row
Chadwick Towers
Atkinson Square
Hazeldine Square
the Troakes Monument
Snook Alley Railway Station
Whitesides Row
09
00 01 02 03 04 05 06 07 08 09


LEGEND
Extremely Heavily Barricaded Very Strongly Barricaded No Barricades
Auto Repair Shops Hospitals Other (non-TRP)
Factories and
Power Stations
NecroTech Buildings Unbarricadable
Forts and Malls Police Departments
MPM: Mobile Phone Masts RP: Revive Points

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Suburb Map

The Malton Suburb of Dakerstown
NW N NE
W
Bird Boulevard Palprey Road Police Department St. Danilo's Church a cemetery a carpark Hewett Library Geldart Square Hardwick Row Railway Station the Bullimore Arms Bourdillon Library
the Norgan Building Patridge Grove Club Ogburn Gatley Drive Seamour Crescent Merivale Crescent St. Ansgar's Hospital a warehouse a warehouse Cuthbert Auto Repair
Sinkins Auto Repair Scorse Plaza Voules Walk Pavey Place School Cranton Library Glastonbury Alley Ditcher Lane Heward Towers Bedford Street the Boucher Arms
the Emberson Building the Dibbin Building wasteland Dovey Boulevard Fire Station a warehouse Owens Walk Tomkins Bank McDougall Cinema the Yelling Building the Hodgkins Arms
Club Magee Wilmott Row Turpin Crescent the Tobit Arms the Doyne Hotel a junkyard Bissley Bank Turnock Place Hopes Library Alderson Street
Wale Walk Police Department Buckinham Lane a warehouse St. Bartholomew's Hospital the Buttle Building Montacute Place the Oakes Museum Andow Square wasteland Imber Road Railway Station
a warehouse the Gristwood Hotel Swearse Lane Police Department a factory Owsley Alley Petvin Place a warehouse a carpark Woolsett Avenue Rodges Grove
Hogue Street a junkyard Lomas Boulevard Fire Station Woodborne Crescent wasteland Tossell Walk a junkyard
RP
Tolly Library Ledger Avenue the Blackman Building
St. Matthias's Church Jeffries Auto Repair Britton Park wasteland the Beal Building the Chitty Hotel Leeworthy Park the Pask Building Calderwood Plaza Meleady Plaza
Stobbart Walk Police Department Freeth Auto Repair the Crespin Building Tyack Row Chadwick Towers Atkinson Square Hazeldine Square the Troakes Monument Snook Alley Railway Station Whitesides Row
E
SW S SE