Judgewood/News Archive

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All news older than one month should be moved from the Judgewood page to here.

2008

July

July 30th

External Military: "... leaving Judgewood, counted thirty or so outside ... they're just wandering around ... can't see any signs of life ... the whole suburb's wrecked ... the Peet Building is out of action ..." Laitaine 03:01, 31 July 2008 (BST)

July 20th

Ludlow NT has fallen. Perceval remains dark and ruined. It seems the Extinction Squad has passed but the damage has been done. Between Ludlow and Perceval NT the groups of undead were small, but the work of the undead has left much repair to be done the streets of Judgewood. RockDeath 07:05PM, 20 July 2008 (EST)

July 14th

Ludlow NT is under sustained attack by an Extinction Squad as the recently arrived DEM force adjusts to life, and un-life, in Judgewood. Barricades are holding around the town centre although Perceval NT and Brentnall PD along with the town's hospitals remain ruined. --Zeug 05:01, 14 July 2008 (BST)

July 13th

External Military: "... can see about sixty on the streets of Judgewood ... mostly just stragglers, no organized groups ... the Ludlow Building is the only building with any lights on ... most of the buildings are ruined ... the Perceval Building is out of action ..." Laitaine 06:05, 13 July 2008 (BST)

July 9th

Disaster engulfed The Grove earlier today as an Extinction Squad broke through the barricades of the Tea Fort and slaughtered the 11 survivors sheltering inside the compound. It would seem that little remains of the Judgewood Coalition defence forces as all the town's NT's are ruined with the last remaining barricades around Edmund Hospital being torn apart as we speak. --Zeug 07:29, 9 July 2008 (BST)

June

June 24th

Removing the Partington Monument and Bargery Square as revive points for organization - the two cemeteries remain Judgewood's revive points under Sacred Ground. As always, use the request tool for priority revives. --Idril 18:10, 24 June 2008 (BST)

June 21st

Judgewood remains largely destroyed like its neighbours, caught between Extinction to its west and north and ferals filtering up from the recent LUE sack of Caiger Mall, wandering zombies regularly shamble through the town's quiet ruins in search of food. A DEM Squad has recently moved into town however and is currently attempting to renovate a few ruins around the Ludlow and Perceval NT's while attending to the ever patient queues of strangely friendly zombies shambling around the town's various cemetaries and monuments.--Zeug 05:27, 21 June 2008 (BST)

June 9th

Peet and Ludlow buildings have been over run by Zombies from LUE. Zombie groups are still small but there are no resource buildings in survivor control. Phillis Vanderbilt 02:43, 9 June 2008 (EST)

June 3rd

As the External Military reported below, there is little zombie activity in Judgewood. No open buildings, not a single Feeding Groan -- nothing but barricades and the occasional headshot are to be found by a visiting bahbah zombie. However, the barricades seem poorly maintained, except in a few key buildings, pointing to a small and/or poorly coordinated food supply... erm... survivor presence behind Judgewood's walls and windows. --WanYao 00:15, 4 June 2008 (BST)

June 1st

External Military report: "... leaving Judgewood, counted thirty or so outside ... they're just wandering around ... several buildings with power ... some minor structural damage ... the Peet Building has power ... the Perceval Building is out of action ..." --WanYao 02:33, 3 June 2008 (BST)

May

May 9th

The east side of the suburb is looking very good, but the west side needs a lot of work. Not very many zombies and most buildings on the far west border have one low level placeholder zombie inside. Those waiting for revives should submit a revive request using the DEM Revive Request Tool to avoid being confused with these placeholders. --FrozenFlame 21:35, 9 May 2008 (BST)

May 7th

Most buildings still have a placeholder zombie indoors for holding ruins with small groups attacking resource buildings. Survivor population is still low but rising. Revive queues are very short with moderately fast revive time. Zombies wishing to return to the living are urged to submit a revive request using the DEM Revive Request Tool. --FrozenFlame 16:20, 7 May 2008 (BST)

April

April 14th

Two Extinction Squads converged on a DEM revive team near the town's Cemetery RP today attracting a crowd of ferals to the incessant groaning and resulting in some rather unsavoury tearing of limbs and rending of flesh with several fresh brains being consumed. Undead residents patiently waiting for revives are advised to hold on as DEM apologizes for the temporary service disruption and has assured us that revives will resume asap.--Zeug 08:52, 14 April 2008 (BST)

April 5th

Extinction Squads have been active in Judgewood for so long only the hardiest most tenacious members of The Grove can remember the glory days of the Tea Fort and the camaraderie of what was once a bustling survivor stronghold. Those memories are now mere nostalgia as this town is a cornerstone of the Extinction Zone and will likely remain so for a good while yet. All survivors planning on a sight seeing tour of this dead zone should be well provisioned and prepared for a sudden violent death. Basic accommodation is readily available however in one of the many backpacker ruins and the undead entertainment district around Perceval NT offers many delightful distractions for the adventurous tourist. Bookings at very reasonable rates are available via the Extinction Tourist Bureau, all enquiries welcome. --Zeug 04:06, 5 April 2008 (BST)

April 4th

External Military: "... reporting from Judgewood, I've got over a hundred active ... a few big groups, but they're spread out ... no lights on down there ... the whole suburb's wrecked ... the Perceval Building is down ..."--Scott Timewell 23:21, 4 April 2008 (BST)

April 2nd

Operation Keep it Quiet! continues. Percevel NT is in ruins with 18 bodies piled outside, the Brentnall Grove PD is under attack by 26 zombies, and other large hordes are in the area and moving on or attacking any key resource buildings. This suburb will be once more ruined very quickly. --Wke235 01:59, 3 April 2008 (BST)

Non-news discussion moved to Talk:Judgewood

March

Mar 30

The Dead, somewhat busy with other things, were recently annoyed by some survivor announcing through a bullhorn that they have taken Judgewood. Following instinct and a desire for quiet, they have turned back towards the annoying sounds in Judgewood and are moving back in large numbers again. It is expected the noisy survivors will be once more as quiet as the dead in short order. (Oh, and thanks for yelling our your presence!). --Wke235 17:18, 30 March 2008 (BST)

Mar 29

Joint DEM forces retook the suburb. The sound of hammers and swearing can be heard throughout the area as crowds of survivors work tirelessly at rebuilding their homes... --MaxFloyd 17:57, 29 March 2008 (UTC)

Mar 25

Within one day all resource buildings have been taken over, tons of zombies all over the place. The Dead are quite overwhelming.--Brainz 17:14, 25 March 2008 (UTC)

Mar 20

Over half the buildings in town are now barricaded. Both NT's are barricaded and repaired with Ludlow NT powered. So, suburb Status changed from Ghost Town to Dangerous level. --Wke235 11:38, 21 March 2008 (UTC)

Mar 18

Building on their initial success, the former celebrants have continued to repair and even barricade buildings. Two hospitals and at least 6 other buildings are now repaired and barricaded in Judgewood. Rumors exist that a brave group of survivors managed to retake the Selley NT in Northern Jensentown, and Judgewood survivors have been rushing there for syringes. This may be backed up by the smelly bodies piling up in a cemetary in Judgewood, apparently waiting some word to rise up and head to the hospitals for heals and cure infections. The die hard survivors appear to have a plan in the works, and it appears to be progressing quite well. --Wke235 03:41, 19 March 2008 (UTC)

Mar 17

A set of brains, having had a few too many to drink for St. Patty's Day, wandered about the NW area of Judgewood today. Staggering from building to building, they managed to repair several with only minor injuries (and no limbs lost). But in their inebriated state they failed to barricade most of the buildings. The did successfully barricade an abandoned and overturned 1992 Ford Escort, after painting it with the words "Grove HQ" on the doors. Having accomplished this unique feat they staggered off into the darkened streets singing badly and off key. --Wke235 04:29, 17 March 2008 (UTC)

Mar 16

I've toured the entire suburb. All buildings are in ruins and all junkyards are open, with one exception. That one building has only quite strong barricades and will not last long given the nearby Zeds. Even the former large number of zeds waiting for revives up near Perceval NT has dried up as they have wandered off (probably to Shearbank where all the action and active NT's are), tired of waiting. --Wke235 05:10, 16 March 2008 (UTC)

Extinction Squads have actively patrolled Judgewood for quite some time with regular search and destroy sweeps through the lonely and desolate streets of what was once a thriving Brain Haven for The Grove. Nonetheless there are several die hard Grove survivors living and fighting amongst the ruins for months on end. What might seem to be a ghost town is actually an active and slowly festering sore on the bleeding edge of the Extinction Zone.--Zeug 09:21, 16 March 2008 (UTC)

Mar 15

A very small but dedicated group of survivors have set up shop in Judgewood, and are slowly begining to rebuild the suburb from the ground up. It's not green yet, so I'm putting it to Ghost Town for now, until more people start coming into the suburb and start doing stuff.--Dedling 19:02, 15 March 2008 (UTC)

Mar 12

Suburb is a deserted wasteland. Buildings are all open and ruined. Very sparse (if any) stationary human population. Even the zombies have moved on. -- DeRathi

Mar 8

An another near empty area minus some loose zeds. —The preceding unsigned comment was added by Gabdewulf (talkcontribs) at an unknown time.

Febuary

Feb 23

All building's bar 2 still ruined, all NT's and hospitals still occupied by zombies, with no real take over attempt by survivors as of yet. Still a large number of zeds (+15) waiting for revives in one of the cemetaries- i suggest that they walk to another suburb! - a ruined and dead suburb --Irounds 02:08, 23 February 2008 (UTC)

Feb 13

All buildings but two in the far SE corner are in ruins now. All NT's and hospitals are occupied by zombies. There are several large groups of zombies about, the largest being the pile of dead or walking dead in one of the cemetaries (over 30 total) apparently waiting for revives that never come. --Wke235 03:25, 14 February 2008 (UTC)

Feb 2

There are more then 50 zombies in the area, and they seem to be highly organized, as they managed to get 8 Pinatas off last night, cutting off freerunning lanes and shutting down entire sections of the burb. The Perceval Building along with its beloved Brentnall Grove PD and many other key buildings are in ruins as Extinction stops by for a Pinata Party.--Brainz 15:15, 2 February 2008 (UTC)

January

Jan 12

Reports continue to be supplied by NecroWatch as scans from the Ludlow, Peet, and Perceval Buildings showed that there were an estimate 76 zombies within range. Locations of greatest zombie activity appeared to be the Perceval Building, with 12 zombies assaulting it, and the Billows Building, which had another 8 zombies at that location. Most of the other zombie activity appeared to be in adjacent suburbs.

Jan 8

NecroWatch reported scans from the suburb's NecroTech facilities today, although in scattered intervals. As such, only an estimate of current zombie numbers can be made at this time. An analysis of the scans indicate that there are 75+ zombies within scanning range of all three facilities. The highest concentrations though were the 8 zombies at Perceval Building, the 6 zombies at Brentnall Grove PD, and another 5 zombies at Maria General Hospital. Of the other zombies, most appeared to be alone or in pairs.

2007

December

Dec 29

In a scout of the entire suburb I saw about 40 standing zombies. Most buildings are open and ruined. The few barricaded structures are mainly on the east side, and many of these are very precariously barricaded, and none powered. Only one local NT building has been reclaimed by survivors, the Peet Buildling. Ghost Town is probably the most appropriate danger level for this burrough. (As usual, you can check Iwitness for evidence to support this report.) --WanYao 01:16, 29 December 2007 (UTC)

Dec 20

The Grove has been trying to take back their stronghold in Judgewood. This place definitely isn't a ghost town, there's a lot of zed to survivor contact here. At the moment, the PD and NT is down, but survivors have barricaded themselves elsewhere.

November

Nov 30

25.96 MHz: "... reporting from Judgewood, I've got a hundred or so active ... a few big groups, but they're spread out ... no lights on down there ... serious collateral damage ... the Perceval Building is down ..." --OutlawThunder 11:35, 30 November 2007 (UTC)

Danger level updated accordingly -- to Dangerous for now, pending further reports on general status of buildings, etc. --WanYao 19:35, 30 November 2007 (UTC)

Nov 29

Zombies have surrounded the Grove's headquarters at Brentall Grove Police Department, and are currently besieging the building. Frequent break-ins occur. Nearby, the Perceval NT Building has been ransacked and ruined, meaning that revives are going to be few and far away. There is little chance of this stronghold surviving beyond the week's end.

October

Oct 30

Survivors are needed to defend Higgin Square Fire Station. No use in trying to secure it again if no one is bothering to defend.. --Darth LumisT! A! E! FU! U 02:56, 31 October 2007 (UTC)

Oct 22

The battle between The Grove and Extinction continues as both groups attempt to become more organized. Main resource buildings are being sacked almost as quickly as they are set up by a group of zombies spawned from the Shadow. Judgewood lays in a fragile balance between brains and barhah. Xerxez

Oct 16

Things have changed a lot around here. There are active zombies around attacking resource buildings but the NT, phone mast, grove station and the nearby hos. are mostly safe, with break-ins. The cemetery next to the PD is always supplying revives to those who need them. Extinction is battling the grove in these resource buildings, and though there is constant battle, the survivors of judgewood have a large presence, and though lots of buildings are ruined or ransacked, the suburb is a place where you can find a safehouse in to spend the night. However, the suburb is still dangerous to lower level survivors, but also a good place for lower-level zombies to get a quick meal. Maybe 60/40 survivor zed control, but it is constantly changing. -Nibiletz

Oct 9

This suburb is very dangerous to the living, and has several large hordes banging at resource buildings. The Grove has been attempting to hold of the area, but Brentnill Grove PD has been sacked. As far as I know there are none to few powered buildings, and the status of other buildings are unknown. The perceval building NT is held for now, but the suburb's survivor levels are weak. I suggest a possible change to very dangerous. -Nibiletz 21:58, 9 October 2007 (BST)

September

Sept 13

Through the stubborn resistance of elements of "42," The Grove, and a number of brave freelancers, Judgewood remains afloat amidst a sea of gray. The outnumbered survivors maintain a sparse existence within the darkened buildings, but the fate of Judgewood hangs on a thread. Rib15 17:02, 13 September 2007 (BST)Rib15

Sept 10

The majority of buildings in Judgewood are ruined, including all three NTs. However, a sizable number of buildings, including most of the Police Departments and Hospitals, and numerous non-TRPs, have been barricaded and presumably utilised. No building in the 'burb was powered. Zombie presence, while not heavy, is not negligible. Excluding Mrh? cows (11 at Heme Plaze, the largest cue) well over 50 zombies were spotted. A few small groups (less than 10) were concentrated around some of the barricaded TRPs, but other than that there appeared to be little coordination: the undead seem to be mostly meandering mindless about familiar haunts from when they were breathing. In this reporter's humble opinion, Judgewood is a Dangerous suburb -- albeit tenuously, and increased activity by one side could quickly alter this assessment either way. --WanYao 03:16, 10 September 2007 (BST)

Sept 9

Its been 20 days since this suburb got any news, the surrounding suburbs are ghost towns, this is most likely one as well. The man 16:46, 9 September 2007 (BST)

danger level reverted, at least until the 23rd if no news comes in The man 17:01, 9 September 2007 (BST)

August

Aug 23

Percival NT and McCarthy Building cell mast are both salted and ruined. Surrounding buildings are in the same condition as well. Cemetary 16,11 has 25 zeds waiting for revival. Asheets 20:34, 23 August 2007 (BST)

Aug 14

Peet and Ludlow NTs now ruined with zombies inside. (Love the update!) --Not Invented Here 20:44,14 August 2007 (BST)

Aug 8

The destruction of Judgewood is near complete. Extinction troops have ransacked the town from the Tea Fort and Jensentown's Humphrey's hospital through to the Peet NT on the southern border. The Grove defense force has been subjugated and the remaining survivors have fled hopefully to restock and return at a later date although Extinction is now proclaiming this town an Extinction Zone. --Zeug 13:56, 8 August 2007 (BST)

Aug 3

Perceval NT has fallen yet again to a renewed Extinction attack. Fresh from their sacking of Calvert Mall in neighboring Quarlesbank, Extinction zombie numbers are again increasing along with the feral population. Brentnall PD is holding firm for the moment but the town's hospitals are under constant attack. --Zeug 20:05, 3 August 2007 (BST)

July

July 16

While all the survivors who attended Biertag across Malton this year have long since shaken off their hangovers, those that wished the day would never end, or those who missed it, can now relive the drunken glory by viewing the Biertag '07 historical event. So sit back, grab another beer, and have a laugh at the expense of very drunk people. The BAR insists!

July 8

The Grove's Biertag festival has been ruined by the Extinction horde in Judgewood. --Xerxez 13:02 8 July 2007 (BST)
Biertag.png.

July 7

Extinction zombies gather at St. Arnold's Church to welcome The Grove's Biertag .--Xerxez 17:34 7 July 2007 (BST)

July 2

The PD is now in possession of the zombies with one zombie inside. Other non-key buildings are still barricaded but most resource buildings have been taken out. The Grove are keeping revive queues moving and buildings barricaded, working with the MFD in the area. After initial thoughts of risks of zombie spies and barricades being destroyed from the inside The Grove have adopted an mobile HQ plan. All survivors are advised to do the same.

Survivors are reminded that Biertag is in 6 Days and that Extinction shouldn't be allowed to dampen the day. Bring on the beer!!! --MarieThe Grove on Tour 15:51, 2 July 2007 (BST)

July 1

Extinction attacks are still ongoing with much of Northern Judgewood from Humphrey's Hospital in Jensentown on the north border to St Wilfrid's Hospital in the Town Center being ravaged by coordinated zombie assaults. Perceval, Ludlow and Peet NT's are all reportedly ransacked and many non-combatant survivors have fled. Coalition counter attacks have been mounted against the occupation of Brentnall Grove PD with only limited success and heavy losses although the Coalition is currently managing to maintain a defensive presence in the war zone. Without reinforcements soon, however, grave fears are held for their safety and for the future of Judgewood. --Zeug 22:40, 1 July 2007 (BST)

June

June 29

The PD still stands and is barricaded but has zombies in and the Ludow building and St. Wilfrids Hospital are both barricaded. The Perceval building is ransacked and has zombie inhabitants as do most of its surrounding buildings. Most of the South side of Judgewood is still barricaded and the numbers in revive queues are starting to grow. (Numbers in the north cemetery now stand at 9)The Tea fort has now fallen. --MarieThe Grove on Tour 15:51, 29 June 2007 (BST)

June 28

A black cloud of Extinction now lingers over the suburbs of Roywood, Dakerstown, Jensentown and Judgewood. Xerxez

Judgewood is yet to fall with still f few strong safehouses ramaining, revive queues are working are relatively unclogged and many of the buildings are barricaded. The PD has alomst fallen, the NT buildings are ransacked but some of the hospitals have barricades. And good news for tea fans, the tea fort still stands! --MarieThe Grove on Tour 17:14, 28 June 2007 (BST)

St. Wilfrid's Hospital is currently ransacked and inhabitated by a couple zombies. I'm unsure if the humans here ran or were killed but anyone who can should head over and see what they can do. --EMAG TRESNI 02:22, 29 June 2007 (BST)

June 26

Extinction zombies have arrived in force in Judgewood with Brentnall PD currently under coordinated attack and Perceval NT ransacked. In just the last 3 weeks this organized mob of zombies has rampaged through Roywood and brought total destruction to Dakerstown, then moved quickly through sparsely populated Jensentown and has today crushed the 40+ defense force bunkered down in Brentnall Grove PD. What is so far known of the modus operandi of this highly organized variant of the Malton zombie virus would indicate that all citizens within one block of any resource building in the vicinity of either Perceval or Ludlow NT's are now in grave and imminent danger of being dragged from their shelter and eaten alive in the streets. There has as yet been no official statement from any Coalition spokesperson regarding the ongoing outrage and it is feared many leaders may have been lost at Brentnall. Nonetheless, disgruntled residents have already begun to ask the question: How has this disaster come to happen and why were there no preparations ... why weren't we warned? --Zeug 19:46, 26 June 2007 (BST)

Following this, many of the Judgewood residents maybe aware that The Grove are currently on their Tour of Malton but remaining members are still in the area. Thoughts have been going round about it but we guess you guys move too fast ;) There was a fair bit of talk in the PD about the upcoming horde mainly from people stating that they were zombie spies from Extinction who had been combat revived etc. People needing revives and/or shelter know where the revive points are and The Grove will be working closely with other people in the area to bring a swift recovery to the area. Any help would be appreciated. --MarieThe Grove on Tour 21:36, 26 June 2007 (BST)

June 5

Over the past week survivors have noticed an increasing number of radio advertisements promoting the festival of Biertag. It's believed that the Burchell Arms Regulars, who are apparently the main sponsors of the Malton holiday, are responsible. While the celebration is still more than a month away some beer enthusiasts are already planning to attend the festival which will be held at St. Arnold's Church in Rolt Heights on July 8th.

June 2

The Ludlow Building [17, 16] is still overrun by zeds. The Edmund General Hospital [17, 17] is still barricaded but it also has one zed who died from a infection. TheZebra 06:15, 3 June 2007 (BST)

May

May 27

This place is mostly safe so come on by... well if your living.--TheZebra 15:44, 27 May 2007 (PST)

May 13

A small group of zeds have succesfully broken into the Perceval Building, only one survivor casualty so far. --Moctezuma 13:44, 13 May 2007 (BST)

May 5

Most of the suburb is now barricaded, revive queues are low and survivor presence is on the up. Great job everyone :) The Grove are heading back out on tour so anyone interested in coming is welcome and may like to pop into the PD where some of us are hanging out or visit our forums --MarieThe Grove on Tour 22:12, 5 May 2007 (BST)

April

Apr 3

The Grove are back in town on a pause of their Tour to get revived, revive others and get the suburb back and barricaded- and to see the zombies close to a shotgun again- of course ;)--MarieThe Grove on Tour 15:50, 3 April 2007 (BST)

March

Mar 29

Ludlow NT is sacked. Queue of 16 zombies (myself included) lined up for revives at Herne Plaza. --Barbecue Barbecue 00:14, 29 March 2007 (BST)

Progress is very slow to repair the suburb and after the only main safehouse of The Grove and MFD in the area got raided by The Plague theres an overhaul of revives needed in the area and as Calvert Mall has fallen it could be ground to a halt for a while. Haven't seen Mossad in the area recently either and with no great numbers of survivors commited to the area and most of The Grove out On Tour the area has practically ground to a halt. --MarieThe Grove on Tour 17:19, 29 March 2007 (BST)

Mar 18

There's barricades everywhere, and there's a few zombies. But there's not one survivor. Something's gone wrong. Madman12 15:56, 18 March 2007 (CST)

we are here. try looking a bit harder next time--Sexualharrison MR ה TStarofdavid2.png Boobs.gif 05:28, 20 March 2007 (UTC)

February

Feb 23

Judgewood is almost completely deserted. No generators to be found, few zombies and even fewer survivors. It's like a ghost town out here... Slicer 19:09, 23 February 2007 (UTC)

January

Jan 20

The Ludow Building (NT) has been ransacked and a few of the surrounding buildings. Its thought to be the work of ferals. --MarieThe Grove on Tour 13:06, 20 January 2007 (UTC)

Jan 15

The Grove and co. have now left Judgewood to embark on their new tour of Malton. Any straglers or people who want to join now can find us in Gatcombeton or see our forums. At the time of leaving Judgewood was peacful, nice short revive queues and general relaxing settings. --MarieThe Grove on Tour 15:59, 15 January 2007 (UTC)

Jan 6

The zombie threat is minimal at the moment, revive points are running fine and queues are short, most buildings are well barricaded and the suburb is generally safe. --MarieThe Grove 11:59, 6 January 2007 (UTC)

2006

December

Dec 16

Though most of the zombies have left there are still groups of around 5 hanging outside a few buildings- namely the resource buildings. Now however there is a new problem of overbarricading. Nearly all of the buildings in the north of the suburb are barricaded to EHB so its recommended survivors save at least 10AP to insure they find an entry point in time. --MarieThe Grove 15:21, 16 December 2006 (UTC)

Dec 12

Most of the zombies have left the suburb and coordinated efforts to re-take the suburb from the DEM and local survivors and groups the NW part is ocmpletely barricaded as are other parts of the suburb. The PD has been secured and thanks to the efforts of survivors revive queues are becoming more effective. This suburb is definately on route to becoming a safe suburb once again. --MarieThe Grove 15:51, 12 December 2006 (UTC)

Dec 1

Abandoned from the recent zombie spillage from Caiger Judgewood is empty. There are no known survivors hiding out and revive queues are stretched. Almost every building is open and ransacked but most of these don't still have zombies in. The Grove are staying around to help clear up the suburb but you should take note this isn't a safe place at the moment. --MarieThe Grove 15:54, 1 December 2006 (UTC)

November

Nov 22

The Police Department fell last night and revive queues have dramatically increased. People seeking revives are advised that they should visit Here and request a revive there. However there are plenty of EHB barricaded buildings still remaining in Judgewood. There is at least one NT building still running and it is unknown of the status of the hospitals. But it should be known that this is no longer a safe place to stay for lower levels without free running. Survivors interested in rebuilding Judgewood could visit the above link to help co-ordinate efforts. It is still unknown who organised the zombie horde in Judgewood though it is suspected that its the zombies fresh from their win at Caiger Mall. --MarieThe Grove 16:09, 22 November 2006 (UTC)

Nov 20

The revive point 1NE of Brentnall Grove Police Department has about 25 zombies waiting in it. Other revive points are thought to be more reliable, (Bargery Square.) Barricades are holding around most of the suburb though there are a few ransacked buildings around. The PD is still fine as are the hospitals. the NT 1NW of the PD is fine but St. Ludows could be unreliable but barricaded. Peets is barricaded too. Severe cases of cheaters over barricading have occurred, mainly at the PD but entry points can be found in empty open buildings. Currently the buildings south of the bank are open as is the first junkyard from the PD and Cridge Alley Station, but the suburb is a long way from falling. The numbers of zombies around the suburb maybe as high as 50 but it can't be confirmed at this time. --MarieThe Grove 16:03, 20 November 2006 (UTC)

Both the PD and the NT in the NE corner have fallen and have about 15 zombies in each (and ransacked). The revive point is reduce to minimal efficiency, at best. -Certified=InsaneQuébécois 01:54, 23 November 2006 (UTC)

Nov 19

Things looks very grim for Judgewood right now. A vast portion of the zombies at Caiger seemed to have moved northwards, and the VS-barricaded ressource buildings just can't take the stress. Revive points are starting to be flooded. Seems like the zombies are about ready to take over. -Certified=InsaneQuébécois 01:22, 20 November 2006 (UTC)

Nov 4

Judgewood is covered with zeds. so far i have seen about 35 and i only walked like 4 blocks into the suburb. Someone needs to change the color of the suburb before it confuses people into thinkin its safe. I'll keep up my efforts in cleaning up and reviving zeds, goodluck evryone. --QuagmisterQuag's Army 10:40, 04 November 2006 (BST)

October

Oct 26

Several buildings have been ransacked in the suburb, but only a few with zombies in. St. Marias Hospital has been attacked with 10+ zombies inside. The PD has been overbarricaded again and currently the nearest entry point is St. Ives Museum. Revive queues are still running smoothly though. --MarieThe Grove 17:26, 26 October 2006 (BST)

Oct 22

There seems to be an increase in the number of zombies in the area, nothing too serious but break-ins are slightly more frequent at certain resource buildings namely Brentnall Grove Police Department. More xp to go around, but watch out incase one of them wakes up. --MarieThe Grove 09:52, 22 October 2006 (BST)

Oct 13

A Barricade plan has been suggested for the suburb. See it at Judgewood Barricade Plan and leave any comments there. Format provided courtsey of DEM, edited by The Grove.

The Grove's Tour of Malton
On the 15th of January The Grove is starting their upcoming tour of Malton and they want as much of Judgewood to come along too!! Finding Judgewood slightly dull recently? Well come with The Grove and have a great laugh. Interested? Sign up at Judgewoods forums here to get access or our talk page Here for a ticket ;)

September

Sept 12

Please let lenny the mook that I do appreciate him both wasting syringes on me AND putting me of a do-not-revive list. You'd think that a name like permazombie would be something of a clue. However, I regret to inform him that I won't be leaving Judgewood anytime soon. I actually like being called a blight. Thanks! Ghr... permazombie

Caution - Judgewood looks like a likley target for a zombie attack,watch out Note this is not offical but a rumour but it looks like a good thing to take advice from- keep vigilant and prepared.

Sept 11

NecroNet scans show around 10-15 zombies within Judgewood. No zombies waiting at revive queuies. There is thinking of starting a project to help lower leveled survivors level up. Watch around to see how it goes. --MarieThe Grove 16:13, 11 September 2006 (BST)

Sept 8

Peace has definatly returned to Judgewood but there are enough zombies to gain experience but still live without major threat. More survivors are returning to Judgewood keeping numbers up. Revive queues are short and even the local PD isn't broken into as much as it used to be. --MarieThe Grove 15:51, 8 September 2006 (BST)

Sept 1

There are hardly any zombies in Judgewood and the ones that are waiting at established revive points. Barricade levels are maintained throughout the suburb with breakins very rare. The Feral Undead have left along with the feral zombies that arrived with them. Judgewood is safe once again! --Marie 10:13, 1 September 2006 (BST)

July

July 25

The suburb is currently under attack but the danger level is not at the point where you should "Abandon hope, ye who enter here." and it is irresponsible to put it as such. The MFD as well as other local survivor groups have not given up on the suburb yet and while many buildings have been breached, they are later rebarricaded and repopulated, which contrasts the above statement. Life is harder in Judgewood of late, as is the case in most suburbs recently, and yet we still go on.

Suburb is completely infested. Abandon hope, ye who enter here.

July 16

The entire suburb is under attack by Feral Undead.

June

June 19

Dr. Mullins, leader of General Hospital, has moved into the suburb and is in the process of gathering FAKs and setting up a field hospital for anyone in need of healing and/or infections.

June 4

Some buildings are barricaded at EH for protection from zombies but most resource buildings are kept at VS + 2 as well as other chosen entry points. The Malton Fire Department in the area are also helping to maintain barricade levels around Judgewood.

June 1

EVERY building has been overbarricaded, sorry but theres no hope here any more.

May

May 6

A Pker group called Z-Team have attacked all groups in the area and are pretending to be members of said groups. Survivors are fighting back as best they can.

April

Apr 25

Judgewood maybe safe but break ins to buildings are rare and frequent break ins at Brentall Grove Police dept. so be sure you are indoors and barricade it to strongly barricaded or a wandering zombie may kill you if you sleep outside or if he breaks in your building. -stephen92

Apr 22

Area around Police station has been reletivly calm. A few Zed break ins here and there, even in the station. Most of the area to my knowledge is secure, hopefully more of the MPD will come to my backup after this report, nothing further to report. ~officer BlahlBinoa MPD

Apr 10

Judgewood seems quiet now. Very little zombie presence at all. A few short revive queues, but that's about it. Many buildings are overbarricaded, however, and I suspect that the Southern half of the suburb bordering Chudleyton may have higher Zed levels from Caiger fallout. -Colonel Taylor

February

Feb 18

Judgewood has very few zombies. ATF no longer seems to function, and a new group called Shadowslasher Incorporated has been seen.

January

Jan 3

the suburb has eased into a state of stable conflict. Zombies continue to walk the streets but with a marginally less effect than before. Ludlow and Edmund General continue to experience attacks, but with less frequency. No one knows what the ATF is planning.

2005

December

Dec 14

The ATF is claimed to have returned to Judgewood. At least one area affected by recent zombie incursions is the vicinity of the Ludlow Building and Edmund General Hospital, in southeast Judgewood.

November

Nov 20

Various survivors have put down the ATF threat and patrol the streets of Judgewood vigilantly.

October

Oct 30

The suburb was completely overrun by zombies. The ATF has claimed responsibility for the influx of undead.