Suggestion:20071203 Trophy Art

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20071203 Trophy Art

Jon Pyre 15:27, 3 December 2007 (UTC)

Suggestion type
Items

Suggestion scope
Museums, People Throwing In Game Events

Suggestion description
People sometimes throw contests in game but the prize is always just being able to state you won that contest in your profile. How about giving these events a helping hand? I suggest Kevan introduce trophies into the game. These would be one of a kind unique items found in museums less than .5% of the time, their name created randomly by slapping some adjectives on an object. For instance:

Sparkling Black Diamond

There could be a "Dull Red Diamond" or a "Sparkling Black Bowl" or a "Bright Black Diamond" but never again another "Sparkling Black Diamond." And with hundreds of object names, colors, and adjectives to draw on even similar objects would be rare and identical ones basically impossible.

These trophy art objects cannot be placed in buildings, but instead passed to other survivors (and zombies) like the Halloween Candy that was briefly introduced. Trophy art would have no encumbrance but you would only be able to hold three at a time. Other players would see what trophy art you have in your profile beneath the clothes you're wearing in a new "Holding:" section. This Holding section would only exist if you have trophy art and it would not show any of your normal items.

So let's say I want to throw an event called the Grand Mall Race. I announce that the winner of the Grand Mall Race will receive the fabulous Gold Checkerpattern Watch, that I spent some time trying to find in a museum. Then when the winner arrives I can actually hand them the prize, and they can display it in their profile for as long as they like.

Now yes, the 3 item limit does prevent people from collecting unlimited awards. But this is a good thing, it encourages people to give their award to the next winner. That Gold Checkpattern Watch could be passed on next year at the second Grand Mall Race. It encourages events that run at regular intervals into perpetuity. And if the last winner left the game without returning the prize, oh well, just announce that the prize is now some other object you found.

Uses of Trophy:

  • Contest Awards
  • Relay races
  • Roleplaying (take this snazzy emerald ring m'love!)
  • Group Dynamics (And I pass the Bejeweled Crown of leadership to you, my successor/Here is your pair of Plaid Slippers. Welcome new recruit to the Malton Slipper Society)
  • Just having cool unique stuff in your profile

And you'd be able to set your profile to not receive objects if you want to avoid the whole silly business.


Voting Section

Voting Rules
Votes must be numbered, justified, signed, and timestamped.
# justification ~~~~

Votes that do not conform to the above may be struck by any user.

The only valid votes are Keep, Kill, Spam or Dupe. If you wish to abstain from voting, do not vote.


Keep Votes

  1. Keep Yes. It is trading. People will be able to give their zergs Shiny Quartz Cufflinks and Zebra Patterned Hankercheifs. This will overpower cheaters in the looking stylish department. Oh the horror. --Jon Pyre 15:40, 3 December 2007 (UTC)
  2. Keep - Because flavor is good, and awards are good--CorndogheroT-S-Z 15:42, 3 December 2007 (UTC)
  3. Keep - great idea. Lots of possibilities to have fun with this. --Pavluk A! E! 15:46, 3 December 2007 (UTC)
  4. Kepp - Because I got bribed with lots of shiny gold things. --BlobdudeTalk TM MC 15:56, 3 December 2007 (UTC)
  5. Keep - Harmless fun. Can't say I'd realy get into it in a big way myself, but I'm not about to stop anyone else if they want to.--SeventythreeTalk 16:06, 3 December 2007 (UTC)
  6. Keep - Help! The flavor! It's overwheming!!! The suggestion!!! It's too resonable and orginal!!! Gahh!!!!!! UCFSD 16:25, 3 December 2007 (UTC)
  7. Slight Keep - Good idea, but why should anyone spend so much time finding a single award? And if it did get really popular, it would be another thing that everyone but noobs would have, which would kinda suck. Last, why should people get more encouragement to not kill zombies and instead pull bling out of malls and museums? But hey, the good stuff is there. --Officer 123satsitx 16:29, 3 December 2007 (UTC)
    • Re Well, you'd find it to have it. Then you can use it for any of the reasons above. My favorite use is actually group positions. Imagine finding a scepter and actually passing it from leader to leader. The way I see it this is a waste of time. But technically all of Urban Dead is a waste of time. Yes, this makes it a bit harder to "survive" and "not be eaten by zombies" but it makes the game more fun. And fun is more important than actually "winning" the game. --Jon Pyre 17:51, 3 December 2007 (UTC)
  8. Keep - I like the roleplaying potential this adds to the game. --Shazzelim 18:02, 3 December 2007 (UTC)
  9. Keep - OMG NO TRADING & FLAVOR IS SO POINTLESS Here's an idea. Let's get rid of the zombies VS. survivors aspect and just have buttons and coding!!! -- BoboTalkClown 21:23, 3 December 2007 (UTC)
  10. Keep - Because of the potential here. --Toejam 21:27, 3 December 2007 (UTC)
  11. Keep - for the lulz. Really, for the lulz... it would be really fun to receive one of these if i won something. --People's Commissar Hagnat [cloned] [mod] 22:37, 3 December 2007 (UTC)
  12. Keep - Harmless. --Banana reads Scoundrell for all of Yesterday's News, Today! 22:46, 3 December 2007 (UTC)
  13. Keepalishious This is an excellent idea. I usually don't vote, but i just must see this get implemented. I can't wait for me to walk around holding something like a "shiny object of shininess" :D--Erutan 22:58, 3 December 2007 (UTC)
  14. Keep - A beautiful waste of time, yet the objects should be realistic items, this is not Nexus Wars. No snazzy emerald ring m'love but maybe an ancient bottle of wine from the museum!? --the wallaby 23:31, 3 December 2007 (UTC)
  15. Keep - Getting meaningless awards is fun! --Bring The Pain!Anti Gorefest5Fight The Pain!TMW!B! 00:51, 4 December 2007 (UTC)
  16. Keep- Flavor awesomeness. --Darth LumisT! A! E! SR 01:19, 4 December 2007 (UTC)
  17. Weak keep - Meh. Running out of ideas? --  AHLGTG THE END IS NIGH! 01:52, 4 December 2007 (UTC)
  18. Keep - I have nothing against it, but I'd rather see other stuff introduced first. --Ducis DuxSlothTalk 08:05, 4 December 2007 (UTC)
    keep - If its entertaining and amuses people then why not. Pvt human - struck due to lack of a timestamp. --Funt Solo QT Scotland flag.JPG 17:34, 12 December 2007 (UTC)
  19. Keep Got any Black Diamonds? Go fish? @#$%!!! ~A`Blue`JellyTME*V*I*L*? 05:41, 6 December 2007 (UTC)
  20. Keep - Cool with me. --Howard Bentley 21:50, 6 December 2007 (UTC)
  21. Keep - I like trophies --Heretic144 05:11, 8 December 2007 (UTC)
  22. Keep I like it! --Happy doodle 12:16, 8 December 2007 (UTC)


Kill Votes

  1. kill/change make it a slightly useful item and make it only usable by someone who is given it rather than the finder. Possible items could be unique clothing such as medals but might include stuff like "ceremonial sword" (stats as an axe) or "pearl handled revolver" (as pistol) Hell i would love a "boxing trophy" that i could use instead of a baseball bat... the irony would be worth its inherent crapness as a weapon ;) --Honestmistake 16:58, 3 December 2007 (UTC)
    • Re If it were useful that would make it open to abuse by zergers. As is this is just a way to assist various fun events around malton. --Jon Pyre 20:23, 3 December 2007 (UTC)
  2. Kill - Whaaaaaaaaaat. --Druuuuu 21:59, 3 December 2007 (UTC)
  3. Kill - Out of genre. This is not pokémon, it's a zombie apocalypse. --Pgunn 23:21, 3 December 2007 (UTC)
  4. Kill - the source of awards is wrong. by the way i'm very tired of your suggestions, will you ever stop? --~~~~ [talk] 17:24, 4 December 2007 (UTC)


Spam/Dupe Votes

  1. a-HOO-ga! a-HOO-ga! Pickled onion flavour-crime detected! Abandon vessel...abandon vessel... - "you are attacked by a zombie, which is somehow balancing the golden butterdish of gladness, the silver whisk of galadriel and a grand sparkly diamond-encrusted chalice that it won in a zombie three-legged race." --Funt Solo QT Scotland flag.JPG 16:19, 3 December 2007 (UTC)
    • Re That kind of message with each attack would be very intrusive. But it is confined to just a line in the characters profile. And who is to say that a slain and risen looter wouldn't have a stolen watch or a piece of jewelry in their pocket? And while a zombie race is ridiculous and out of genre, I think it is also pretty awesome. Genre is good but there's still the fun factor to consider. It's why you could give candy to zombies on Halloween. --Jon Pyre 17:54, 3 December 2007 (UTC)
    • Re - Like I intimated in my vote, it's out of genre. Your pointless Re just emphasises that. --Funt Solo QT Scotland flag.JPG 19:01, 3 December 2007 (UTC)
  2. What you say? No trading and out of genre. Omega 16:32, 3 December 2007 (UTC)
  3. Spam - Can only make things crappier.--Karekmaps?! 16:33, 3 December 2007 (UTC)
  4. Out of genre. --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 19:47, 3 December 2007 (UTC)
  5. Spam- This is stupid, and way too much spam. -- BKM 19:50, 3 December 2007 (UTC)
    • Re There is actually 0 spam with this suggestion. You only see the items if you look at someone's profile (where they appear on a single line beneath their clothing) or if they are given to you. And if you select not to receive items then you won't have to worry about getting trophies and having to discard them. --Jon Pyre 20:22, 3 December 2007 (UTC)
  6. Spam - Out of genre. --Midianian|T|T:S|C:RCS| 19:55, 3 December 2007 (UTC)
    • Re I would counter that people collecting loot for themselves is more in genre than finding paintings and decorating buildings with them. --Jon Pyre 20:25, 3 December 2007 (UTC)
    • Re: I don't remember voting Keep on decorations either. --Midianian|T|T:S|C:RCS| 07:49, 4 December 2007 (UTC)
  7. Spam - I think that something like this would be pointless - it's just another time-sink. --Ryiis 20:37, 3 December 2007 (UTC)
    • Re If someone dies because they spent too much time focusing on material objects rather than safety that would nicely echo the theme of several zombie movies. --Jon Pyre 22:00, 3 December 2007 (UTC)
      • Re You may have to explain what your Re has to do with the price of tea in China... ---Ryiis 22:55, 3 December 2007 (UTC)
  8. Spam - Survivors are so bored they will soon die out of fucking around. -- John RubinT! ZG FER 21:46, 3 December 2007 (UTC)
  9. Pointless... - ... and a bit out of genre, who would lug around a "sparkling copper spatula won at the Malton Cooking Competition" in real life? I know I wouldn't... --/~WOOT~\ 02:40, 6 December 2007 (UTC)