Suggestions/16th-Dec-2006
Closed Suggestions
- These suggestions are now closed. No more voting or editing is to be done to them.
- Suggestions with a rational Vote tally of 2/3 Keeps over total of Keeps, Kills, and Spams will be moved to the Peer Reviewed Suggestions page by a moderator, unless the original author has re-suggested the Suggestion.
- Suggestions under the 2/3 proportion but with more or equal Keeps to Kills ration will be moved to the Undecided Suggestions page.
- All other Suggestions will be moved to either the Peer Rejected Suggestions page or the Humorous Suggestions page.
- Some suggestions may not be moved in a timely manner; moving Suggestions to Peer Reviewed Suggestions page will take higest priority.
- Again, DO NOT EDIT THIS PAGE IN ANY WAY, SHAPE, OR FORM. It will be used as a historical record and will eventually be locked.
Holy Water
Timestamp: | Reaper with no name TJ! 04:28, 16 December 2006 (UTC) |
Type: | New Item |
Scope: | Survivors, churches, and cathedrals |
Description: | Simply put, let's add a new item to the game: holy water. It can be found in churches and cathedrals at the same rate as crucifixes in churches. It can be used on other players as an attack. It has 100% accuracy but does no damage. Players "hit" by this attack recieve the message "<insert attacker here> poured holy water all over you". Other players in the area would recieve a similiar message informing them of the event. One can also pour the holy water on themselves by clicking on it in their inventory. This will give other players the message that you poured the holy water on yourself.
This item is purely for flavor purposes. It doesn't actually do anything but adds that little bit of roleplay to the game. And it sure has a lot more flavor potential than those wirecutters (which currently have no purpose whatsoever except flavor). Besides, you can end up with situations like this: NewPKer said "I am ready to join the Church of Death. I vow to put an end to the lives of all who do not devote themselves to the church." OldPKer said "With this final cleansing, you will forever be a part of the Church of Death." OldPKer poured holy water all over NewPKer. OldPKer said "Now awaken, and begin your new life as a servant of the Church!" |
Keep Votes
For Votes here
- Author Vote - If wirecutters and crucifixes that don't even do anything can be considered "flavorful", then how can something like this not be? --Reaper with no name TJ! 04:28, 16 December 2006 (UTC)
- Keep - This would make better flavor than wirecutters and probably crucifixes to. we might want to put in stuff from other religions thought... and they need "unholy water" for pker and zeds. --AlexanderRM 11:34 AM, 16 December 2006, EST
- Keep - This item just sounds fun. So what if it's only good for flavor, not context? Maybe, instead of increasing useless item find, the crucifix find rate could be halved, and the missing half would go to Holy Water. Oh, and I hope I've signed this properly now.--I am 23:54, 17 December 2006 (UTC)
Kill Votes
- Pours holy water on this suggestion, and it burns!!!! Yup. Unholy spawn. Just as I suspected. --_Vic D'Amato__Dead vs Blue_ 04:45, 16 December 2006 (UTC)
- I'd rather the Communist manifesto. Found at 5% rate in libraries, never finishes, assured 1 XP every use, 10% for 2 xp. ;) -Certified=Insane☭ 04:53, 16 December 2006 (UTC)
- Kill - Why? --Wikidead 07:36, 16 December 2006 (UTC)
- Kill - I cast the out! -- boxy T L PA DA 09:45, 16 December 2006 (UTC)
- Kill - Usually video games don't have completely useless stuff with which you can interact. Having crucifixes confuses new players enough. Adding this would make it worse. On the upside, it would create a mechanic for the eventual introduction of things like paintball, cream pies and kick me signs.--Nosimplehiway 13:23, 16 December 2006 (UTC)
- Kill- Well, frankly, the purposes of holy water can be put along the lines of the crucifix. It's really a waste of AP that won't be appreciated. Axe27 10:08,16 December 2006 (PST)
- Kill - Interesting, yet I think it would be better if using on humans resulted in gaining health, but using it on zombies would damage their health. --Zombie slay3r 21:19, 16 December 2006 (UTC)
- Kill - Enough useless item as it is! If something is going to be added, give it a use or an existing item a use... --Ducis DuxSlothTalk 00:56, 17 December 2006 (UTC)
Spam/Dupe Votes
- El stupido - get rid of this… spam. We do not need another useless item, let alone more religious paraphernalia. –Xoid M•T•FU! 04:48, 16 December 2006 (UTC)
- ROFLWOFLZ - Suggestions like these put the roffle in my waffles.--J Muller 05:28, 16 December 2006 (UTC)
- Ramen - The Jee-man disaproves this.--Thari TжFedCom is BFI! 07:57, 16 December 2006 (UTC)
- Spam - As Xoid.--Mr yawn 08:23, 16 December 2006 (UTC)
- Spam - Damn, can't think of anything funny to say........................--The General T Sys U! P! F! 09:07, 16 December 2006 (UTC)
- Pickle Water --Funt Solo 10:16, 16 December 2006 (UTC)
- Christianity is not the only religion in the world. --Joe O'Wood TALKCONTRIBSUD 15:27, 16 December 2006 (UTC)
- I see the light! - IT BURNS! --GhostStalker 02:00, 17 December 2006 (UTC)
- Spam Come on, what were you thinking? Can't this be accomplished via the speech box (we really need emotes...)?--Pesatyel 03:59, 17 December 2006 (UTC)
- Spam - I'd make that joke about holy water and acid, but I forgot how it went. - CthulhuFhtagn 10:25, 17 December 2006 (UTC)
Last Logged In Time
Removed as a Dupe with 5 Dupe, 6 Kill and 8 Keep votes. --Funt Solo 11:00, 29 December 2006 (UTC)
animal characters V.2
Spamminated into oblivion. Some people just don't get it........................--The General T Sys U! P! F! 19:22, 16 December 2006 (UTC)
- [7 Spam, 1 Dupe, 1 Kill --Funt Solo 20:53, 16 December 2006 (UTC)]
Help New Players
Author removed due to failure to realize zerging issues. -Mark 22:12, 16 December 2006 (UTC)
Battlefield Medicine
Timestamp: | MrAushvitz 18:30, 16 December 2006 (UTC) |
Type: | New Millitary Skill |
Scope: | A way to grant XP for using 1st aid on survivors! |
Description: | Not a crucial idea, but could be very handy.
Battlefield Medicine Appears on millitary skills tree as a seperate skill, adds no benefits to your zombie character. As an additional prerequisite your character must have at least 1 science skill to purchase this skill. You benefit from using FAKs on other survivors "in the field". You gain 1 or 2 additional XP for healing survivors in various non-powered, non-resource buildings and outdoors locations.
This allows players to create those "get out there and save people" kind of medical characters, who make house calls. When used in tandem with free running this could make your character a very effective means of gaining XP as well as curing zombie infection wherever possible, especially on newbies in underused safehouses! It also makes First Aid and Surgery useful as a synergy bonus with this skill... but as a millitary skill it's not cheap for science characters. But the millitary Medic character may certainly find this one handy, as well as civilians (ex. firemen.) |
Keep Votes
- Author Keep - It's pretty simple, it works better if you have first aid and surgery but still handy until then. MrAushvitz 18:30, 16 December 2006 (UTC)
- keep - Yes ---Poopman9 19:53, 16 December 2006 (UTC)
- Keep -Eh, why not? --Reaper with no name TJ! 20:56, 16 December 2006 (UTC)
Kill Votes
Rrrrr... kill voters.. rrrr...
- Kill - Eh, I don't like it. First off, most of the people who would be getting this skill won't need XP. Second, 6 XP for healing 5 HP? That's just odd. Who would get this? Not me. --Joe O'Wood TALKCONTRIBSUD 18:48, 16 December 2006 (UTC)
- Kill XP is worthless after a point. There's not a lot of sense in spending xp to get more xp. --Jon Pyre 19:13, 16 December 2006 (UTC)
- Kill - As Funt Solo, Joe O' Wood, and John Pyre. Simplify it, change the name, put it under First Aid, and make it feel a little less wierd. --Wikidead 21:18, 16 December 2006 (UTC)
- Kill - This skill isn't useful enough to get before you've maxed out your other skills, and at that point XP doesn't matter anymore.--J Muller 02:11, 17 December 2006 (UTC)
Spam/Dupe Votes
- Spam - Just pointlessly over-complicating the healing system for no apparent reason. --Funt Solo 20:28, 16 December 2006 (UTC)
- Spam - As Funt.--Mr yawn 20:56, 16 December 2006 (UTC)
- Spam -- As above. -- Whitehouse 21:05, 16 December 2006 (UTC)
- Spam - As above and above --MarieThe Grove 21:56, 16 December 2006 (UTC)
- Spam - Yeah, totally not needed--Ducis DuxSlothTalk 00:59, 17 December 2006 (UTC)
- Spam - Too complicated.--Pesatyel 04:03, 17 December 2006 (UTC)
- Spam - Why yes just this day I was thinking I didn't have enough means to farm XP. Skills should have a reason besides blatant XP gain.--Burgan 04:51, 17 December 2006 (UTC)
Other religions
Timestamp: | Cheeseman W!ASBTalk 23:15, 16 December 2006 (UTC) |
Type: | Flavour Change |
Scope: | Everyone |
Description: | Christianity is not the only religion in the world. There is Islam, Buddhism, Sikhism, Hinduism and Judaism as well as countless other smaller religions and cults. I propose that some of the streets in game are changed to Mosques, Temples and Synagogues. Also, religious items for that religion could be found at these places.
All the items that can be worn appear in your profile. Eg. Player is wearing kufi/kippah etc. This would add a bit more diversity to Malton and would allow people to RP a completely new set of characters. I've put a lot of thought into this and used the main Wikipedia to get some of my information for the religious symbols. |
Keep Votes
For Votes here
- Author vote - Nuff said. -- Cheeseman W!ASBTalk 23:15, 16 December 2006 (UTC)
- Author Keep - Death to the infidel's zombies.. praise Allah. MrAushvitz 23:27, 16 December 2006 (UTC)
- Reluctant Keep - I am a Christian, and must respect other religions, even if they are crap for brains... P.S. What happened to my "show maximum health" suggestion i put here about an hour ago???!! --Poopman9 04:38, 17 December 2006 (UTC)
- Keep - I think it's a good idea. I live an a modern, Western city, and we have a Jewish synagogue, a muslim Mosque, and a Buddhist temple in addition to a diversity of churches. This isn't about political correctness, but about adding more flavor. Minor religions, being minor, and, by definition have few if any holy places in real life, wouldn;t get buildings because the odds they'd choose to build in Malton are slim (although a few minor religions could gain buildings if and when Kevan feels like it). The headgear is a bit extraneous...I'd like if it were there, but if there's no time/server space it's not really worth it. Also, wine features as heavily in Judiasm as it does in Christianity, so it should also be findable in synagogues (Judiasm is a minor religion, so there shoudln't be too many of those either). This suggestion gives palyers a lot of fun opportunities to have things like crusades, holy wars, and Jewish zombies. P.S. I hope this is properly signed now. --I am 22:33, 17 December 2006 (UTC)
- mod I only want churches, cathedrals, and synagogues. Asheets 17:11, 29 December 2006 (UTC)
Kill Votes
- Kill - I like the general idea (for flavor) but don't like the notion of streets turning into buildings. How about just changing some of the CHURCHES into other religious buildings? If you did that, I'd vote keep, just so I could have my zombie gesture in the direction of Mecca 5 times a day. I also think it would be pointless to have the hats modify your profile; wearing a flak jacket and toting a generator and 10 shotguns currently has no effect on your appearance! --Swiers 23:56, 16 December 2006 (UTC)
- Kill - Yay, even more useless items! I agree that having a bit more religious diversity in Malton would have lent some nice flavor in the beginning, unfortunately Kevan didn't do it. Converting empty streets to barricadable buildings now would be unfair to zombie players. (Do I get extra points for giving an actual reason for shooting this down besides "I have issues with religion"? Sometimes those of us who are moderates on the issue of religion feel sooo trapped between immature Secularists who are absolutely sure they are right and simply can't stomach religion, and immature Religionists who are absolutely sure they are right and simply can't stomach the idea of secularism. Different crusade. Same zeal. Both tiresome.)--Nosimplehiway 00:02, 17 December 2006 (UTC)
- Kill - Really, we don't want stupid political correctness in Malton now, do we? Besides Malton is a western nation, and western nations are predominantly Christian anyway! So it makes sense to have dozens of churches. Besides, amny other religions call their holy place of worship a 'church' as well! Mormons, Scientologists, Satanists, etc.--Ducis DuxSlothTalk 01:03, 17 December 2006 (UTC)
- Kill - The main problem with this suggestion is that it adds a whole bunch of useless items to the game. If you feel Urban Dead is not respecting your religious establishment, then why not suggest we rename all churches? Change "[St. Whatever] Church" to "[St. Whatever] House (of worship). Then rename "Crucifix" as "Holy Object". By the way, a note to Dux Ducis: Moronism, Scientology, Satanism are all variants of the same religion; Malton is not a Western nation, it is a Western city (sorry, I have some sort of obsessive compulsive, fact-fascist disorder). --Wikidead 01:36, 17 December 2006 (UTC)
- Kill- AAAHHHHH! Too many new items! It would be better if some of the existing churches were made into different places of worship instead of streets as well. The crucifix-like items are okay, though. Even though I vote kill, I like the basis of the idea. --Zombie slay3r 01:54, 17 December 2006 (UTC)
- I have no problem with changing the names of some of the churches to mosque or synagogue or whatever. But the items gotta go.--Pesatyel 04:06, 17 December 2006 (UTC)
- Kill - Personally, I'd rather keep the game simple like this. If not, at least turn some existing churches into whatever else. And only one item per religion. --Burgan 04:53, 17 December 2006 (UTC)
- Kill - Many cities have churches, but temples for other religions are more scarce. Let's just keep it simple as it is. Besides, we don't need more useless items. I also don't believe in putting Koran verses in the game if we can't have Bible verses. Besides, if we're going to add other religions, we might as well have Scientology and different denominations of Christianity, as well. There's no room in the game for every single religion, and the game never even mentions Christianity. So leave it as it is. If Kevan were trying to make an evangelism statement with this game, there would be far more Christianity than there is.Waluigi Freak 99 18:59, 17 December 2006 (UTC)
- Kill Just turn ten or so churches in the city to non-denominational "temples". That can stand in for whatever religion anyone wants. Just have books and FAKS found in them. --Jon Pyre 19:29, 17 December 2006 (UTC)
- Kill - Chrisitianity may not be the only religion in the world, but it is the most popular western religion. And there are many cities in the world that don't have a single mosque, synagogue, temple, or church. It's fairly safe to assume that Christianity dominates religion in Malton (I mean, how many cities do you know of with THAT many churches?). However, my real problem with this is that it turns streets into buildings, which would expand the free-running network and increase survivor strength considerably. --Reaper with no name TJ! 03:33, 18 December 2006 (UTC)
Spam/Dupe Votes
- WTFCENTAURS? - When did religion become an issue? --_Vic D'Amato__Dead vs Blue_ 23:18, 16 December 2006 (UTC)
- Spam - Oh, fuck off. Just pretend that a church is any religion you want it to be. Which is the case, actually, if you look in your dictionary. Fucking political correctness getting in the way of life. I'd rather all churches in the game were replaced with bowling alleys and the cathedrals turned into giant hats. How about a church to the god I worship, then? I mean, if we're talking fair play here - I also demand a church representing Mookie Moon Unit, the god I've just invented and decided to worship. --Funt Solo 23:42, 16 December 2006 (UTC)
- Spam - Unnecessary. Just stick it in your profile and roleplay. Also, Torah=Wine now? And wasn't there a completely different suggestion here this morning?--J Muller 23:43, 16 December 2006 (UTC)
- Religion is the opium of the people. And drugs are bad! Therefore, let's raze all the churches, replace them with "burnt building", and we fix Malton's drug problem. -Certified=Insane☭ 23:58, 16 December 2006 (UTC)
- Change the FAK in the mosque to a shotgun. -Mark 01:54, 17 December 2006 (UTC)
- Spam - next thing you know the Jews will be attacking the Muslims, the Christians burning crosses on the Synagogue lawns, the Muslims attacking everyone else, and the Buddists will be, well... Self Immolation ring a bell? Good way to ruin the peacefulness of Malton ;) -- boxy T L PA DA 02:14, 17 December 2006 (UTC)
- Spam - Useless. --Deras 02:19, 17 December 2006 (UTC)
- Spam - Flavour is generally good, but this is ridiculous. This game isn't about fucking religion (which is probably why kevan didn't have more then one religion in the game) is about damn zombies. Leave real life things out of this.--Mr yawn 08:07, 17 December 2006 (UTC)
- Spam - No. Pollux 19:53, 17 December 2006 (UTC)