Whittenside: Difference between revisions
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'''Whittenside''' is a [[suburb]] on the south eastern edge of Malton and is a somewhat spartan neighbourhood. Even before the outbreak, life in Whittenside revolved around the [[Fort Perryn]] army base, where most of its residents dwelt. The suburb -- as well as its neighbour to the west, [[Danversbank]] -- thus lacks some of the amenities and consumer conveniences most Maltonians took for granted, such as a nearby mall, a variety of bars and clubs, museums, libraries, etc. Nor did it ever develop much in the way of local industry. This was never much of an issue for the soldiers who called Perryn their home. | '''Whittenside''' (sometimes called '''Whittensdie''' and known in [[zamgrh]] as '''Agganzaagh''') is a [[suburb]] on the south eastern edge of Malton and is a somewhat spartan neighbourhood. Even before [[Malton Incident|the outbreak]], life in Whittenside revolved around the [[Fort Perryn]] army base, where most of its residents dwelt. The suburb -- as well as its neighbour to the west, [[Danversbank]] -- thus lacks some of the amenities and consumer conveniences most Maltonians took for granted, such as a nearby mall, a variety of bars and clubs, museums, libraries, etc. Nor did it ever develop much in the way of local industry. This was never much of an issue for the soldiers who called Perryn their home. | ||
{{AltRadioFreq|suburb=Whittenside|stationlist=<b>Freq: 26.05: South-East Malton</b><br/>Freq: 25.98: [[Fort Perryn]] Radio<br/>}} | |||
Whittenside contains the southern portion of [[Fort Perryn]] and its Armoury as well as two [[Police Departments]], two [[Fire stations]], two [[Hospitals]], and three [[Necrotech]] facilities. | Whittenside contains the southern portion of [[Fort Perryn]] and its Armoury as well as two [[Police Departments]], two [[Fire stations]], two [[Hospitals]], and three [[Necrotech]] facilities. | ||
<br style='clear:left' /> | <br style='clear:left' /> | ||
==Resource Buildings== | ==Resource Buildings== | ||
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=={{PAGENAME}} Information Resources== | =={{PAGENAME}} Information Resources== | ||
[[Image:AquaInfo.jpg|left| | [[Image:AquaInfo.jpg|left|45px]]The [[Building Information Center/{{PAGENAME}}|{{PAGENAME}} Building Information Center]] contains status reports and updates on key buildings in the suburb. | ||
View zombie activity and locations in {{PAGENAME}} from [[EMRP:_{{PAGENAME}}|External Military Reports]] and [[NecroWatch/S_to_Z#Whittenside|NecroWatch]]. | View zombie activity and locations in {{PAGENAME}} from [[EMRP:_{{PAGENAME}}|External Military Reports]], [[Z.A.L.P./Scent Maps|Scentoral scan data charts]] and [[NecroWatch/S_to_Z#Whittenside|NecroWatch]]. | ||
==Recent News== | ==Recent News== | ||
{{BurbNewsIntro}} | {{BurbNewsIntro}} | ||
'''08th April 2020''' - Area seems quiet. Local medical staff have patrolled the area and have encountered a few ferals and a few NT staff on surveying missions. Buildings previously thought to have been ruined have been scouted and found to be rebuilt. - [[User:Mafiamanz|Mafiamanz]] ([[User talk:Mafiamanz|talk]]) 09:59, 8 April 2020 (UTC) | |||
==[[Fort Perryn|Fort Perryn or Fort Feral?]]== | |||
'''The Struggle That Shapes the Suburb''' | |||
== | [[Image:Struggle.png|250px]] | ||
- | Historic Fort Perryn forms the centerpiece of both Whittenside’s defensive strength and its strategic vulnerability. Its high walls and well-manned gatehouse keep out unwanted undead and its buildings provide most of the amenities needed to survive in an urban wasteland. | ||
This building, erected in October of 1912 and named in honor of Brig. Gen. Perryn-Moore, is the major point of contention in the suburb. While [[survivor]]s clamor to walk the battlements where giants have fought and died, [[zombie]]s have been no less drawn to this prominent strategic spot. Over the years since its reactivation at the onset of the zombie outbreak, Fort Perryn has fallen to the zombie hordes time and again (usually at the hands of the [[Feral Undead]]). | |||
Since the first successful conquest of Whittenside by the Feral Undead in May 2006, Fort Perryn's crumbling ruins have been ''the'' closest thing the FU have to an HQ. Since then, they have even gone so far as to rename it '''Fort Feral'''. Maintaining their hold on the fort serves not only to deny the fort's convenient resources and defenses to breathing visitors of the FU homeland, but to create a highly visible symbol of the FU's claim on the whole suburb of Whittensdie. Contesting this is the [[Cannonball Crew/Fort Perryn Defense Force|The Fort Perryn Defense Force]], who also claim this building as their headquarters, and various other groups (including [[The Fortress|Fortress]] and [[Army Control Corps]]). While the actual battle for control is waged within the fort itself, the outcome determines the shape of the entire suburb. When the fort is under zombie control, the members of the Feral Undead who call Whittenside home are free to roam the streets bringing death and destruction to every door. While it is being held by survivors, the local zombies spend most of their time at the gatehouse allowing the rest of the suburb to rebuild. | |||
While in zombie hands, undead visitors may want to visit this prominent and history-laden structure to soak up some of the local flavor, and to do their bit to keep it in the [[ruin]]ed state it is. | |||
Breathing visitors are welcome as well during these times, as long as they don't act rude by revivifying or attacking their undead hosts, or dumping their headshot corpses like trash and then pushing tables in front of the door to deny them access to their own homes. Breathing visitors also should do their best to entertain their undead hosts, whether as singers, as story-tellers or (preferably) as chew toys. | |||
For survivors, Fort Perryn offers protection, ammunition, medical treatment and the occasional game of naked twister. Others come to rub elbows with some of the top brass from some of Malton’s largest survivor groups who may be regularly seen walking the battlements, holding back the hordes of zombies that can always be found stalking the ample streets of Whittenside picking off stranded survivors (street treats), or piled up outside the Gatehouse of Fort Perryn chewing on the doors. While zombies don't seem to be too welcome in the times when Fort Perryn is repaired and [[Barricades|barricaded]], [[Player Killer|player killer]]s feel particularly at home in the bustling place the Fort turns into under human control. | |||
==Barricade Plan== | ==Barricade Plan== | ||
For more information, see [[Whittenside Barricade Plan]]. | For more information, see [[Whittenside Barricade Plan]]. | ||
{{Whittenside Barricade Plan}} | |||
{{Whittenside Barricade Plan | |||
==Suburb Map== | ==Suburb Map== | ||
Line 139: | Line 114: | ||
location4=[[Udy Boulevard]]|location4_color=Street| | location4=[[Udy Boulevard]]|location4_color=Street| | ||
location5=[[Fort Perryn|Fort Perryn Infirmary]]|location5_color=PerrynW| | location5=[[Fort Perryn|Fort Perryn Infirmary]]|location5_color=PerrynW| | ||
location6=[[Fort Perryn| | location6=[[Fort Perryn|Fort Perryn Armoury]]|location6_color=Armoury| | ||
location7=[[Fort Perryn|Fort Perryn storehouse]]|location7_color=PerrynE| | location7=[[Fort Perryn|Fort Perryn storehouse]]|location7_color=PerrynE| | ||
location8=[[Cemetery 87,90|a cemetery]]<BR> -RP-|location8_color=Cemetery| | location8=[[Cemetery 87,90|a cemetery]]<BR> -RP-|location8_color=Cemetery| | ||
Line 153: | Line 128: | ||
location18=[[wasteland 87,91|wasteland]]|location18_color=Wasteland| | location18=[[wasteland 87,91|wasteland]]|location18_color=Wasteland| | ||
location19=[[Potts Street]]|location19_color=Street| | location19=[[Potts Street]]|location19_color=Street| | ||
location20=[[Selley Plaza]]|location20_color=Street| | location20=[[Selley Plaza]]<br> [[Image:Billb.gif|20px]]|location20_color=Street| | ||
location21=[[Somerside Drive Police Department]]|location21_color=Police Dept| | location21=[[Somerside Drive Police Department]]|location21_color=Police Dept| | ||
location22=[[Pitt Way]]|location22_color=Street| | location22=[[Pitt Way]]|location22_color=Street| | ||
Line 168: | Line 143: | ||
location33=[[Warehouse 82,93|a warehouse]]|location33_color=Warehouse| | location33=[[Warehouse 82,93|a warehouse]]|location33_color=Warehouse| | ||
location34=[[Garton Place Railway Station]]|location34_color=Railway Station| | location34=[[Garton Place Railway Station]]|location34_color=Railway Station| | ||
location35=[[Collinns Road]]|location35_color=Street| | location35=[[Collinns Road (Whittenside)|Collinns Road]]|location35_color=Street| | ||
location36=[[Tikanoff Square Railway Station]]|location36_color=Railway Station| | location36=[[Tikanoff Square Railway Station]]|location36_color=Railway Station| | ||
location37=[[Banton Cinema]]|location37_color=Cinema| | location37=[[Banton Cinema]]|location37_color=Cinema| | ||
location38=[[Jepp Way]]|location38_color=Street| | location38=[[Jepp Way]]<br> [[Image:Billb.gif|20px]]|location38_color=Street| | ||
location39=[[Hellings Lane]]|location39_color=Street| | location39=[[Hellings Lane]]<br> [[Image:Billb.gif|20px]]|location39_color=Street| | ||
location40=[[Ackermen Way]]|location40_color=Street| | location40=[[Ackermen Way]]|location40_color=Street| | ||
location41=[[Kean Place]]|location41_color=Street| | location41=[[Kean Place]]|location41_color=Street| | ||
Line 178: | Line 153: | ||
location43=[[Factory 82,94|a factory]]|location43_color=Factory| | location43=[[Factory 82,94|a factory]]|location43_color=Factory| | ||
location44=[[the Beagly Hotel]]|location44_color=Hotel| | location44=[[the Beagly Hotel]]|location44_color=Hotel| | ||
location45=[[the Sherwel Building]]|location45_color=Building| | location45=[[the Sherwel Building]]<br> MPM|location45_color=Building| | ||
location46=[[Anne General Hospital (Whittenside)|Anne General Hospital]]|location46_color=Hospital| | location46=[[Anne General Hospital (Whittenside)|Anne General Hospital]]|location46_color=Hospital| | ||
location47=[[Woolley Grove]]<BR> -RP-|location47_color=Street| | location47=[[Woolley Grove]]<BR> -RP-|location47_color=Street| | ||
Line 222: | Line 197: | ||
location87=[[Forst Alley]]|location87_color=Street| | location87=[[Forst Alley]]|location87_color=Street| | ||
location88=[[Copping Drive]]|location88_color=Street| | location88=[[Copping Drive]]|location88_color=Street| | ||
location89=[[Skilton Crescent]]|location89_color=Street| | location89=[[Skilton Crescent]]<br> [[Image:Billb.gif|20px]]|location89_color=Street| | ||
location90=[[Club Adey]]|location90_color=Club| | location90=[[Club Adey]]|location90_color=Club| | ||
location91=[[Tims Grove]]|location91_color=Street| | location91=[[Tims Grove]]|location91_color=Street| |
Latest revision as of 09:59, 8 April 2020
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Known groups in this suburb:
Key buildings in Whittenside:
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Suburb Number: 99 |
Whittenside (sometimes called Whittensdie and known in zamgrh as Agganzaagh) is a suburb on the south eastern edge of Malton and is a somewhat spartan neighbourhood. Even before the outbreak, life in Whittenside revolved around the Fort Perryn army base, where most of its residents dwelt. The suburb -- as well as its neighbour to the west, Danversbank -- thus lacks some of the amenities and consumer conveniences most Maltonians took for granted, such as a nearby mall, a variety of bars and clubs, museums, libraries, etc. Nor did it ever develop much in the way of local industry. This was never much of an issue for the soldiers who called Perryn their home.
Short-wave Radio Info | |
The Whittenside suburb has the following active radio stations.
Freq: 26.05: South-East Malton |
Whittenside contains the southern portion of Fort Perryn and its Armoury as well as two Police Departments, two Fire stations, two Hospitals, and three Necrotech facilities.
Resource Buildings
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Whittenside Information Resources
The Whittenside Building Information Center contains status reports and updates on key buildings in the suburb.
View zombie activity and locations in Whittenside from External Military Reports, Scentoral scan data charts and NecroWatch.
Recent News
Please: recent news at the top (signed & NPOV). Old news can be archived.
08th April 2020 - Area seems quiet. Local medical staff have patrolled the area and have encountered a few ferals and a few NT staff on surveying missions. Buildings previously thought to have been ruined have been scouted and found to be rebuilt. - Mafiamanz (talk) 09:59, 8 April 2020 (UTC)
Fort Perryn or Fort Feral?
The Struggle That Shapes the Suburb
Historic Fort Perryn forms the centerpiece of both Whittenside’s defensive strength and its strategic vulnerability. Its high walls and well-manned gatehouse keep out unwanted undead and its buildings provide most of the amenities needed to survive in an urban wasteland.
This building, erected in October of 1912 and named in honor of Brig. Gen. Perryn-Moore, is the major point of contention in the suburb. While survivors clamor to walk the battlements where giants have fought and died, zombies have been no less drawn to this prominent strategic spot. Over the years since its reactivation at the onset of the zombie outbreak, Fort Perryn has fallen to the zombie hordes time and again (usually at the hands of the Feral Undead).
Since the first successful conquest of Whittenside by the Feral Undead in May 2006, Fort Perryn's crumbling ruins have been the closest thing the FU have to an HQ. Since then, they have even gone so far as to rename it Fort Feral. Maintaining their hold on the fort serves not only to deny the fort's convenient resources and defenses to breathing visitors of the FU homeland, but to create a highly visible symbol of the FU's claim on the whole suburb of Whittensdie. Contesting this is the The Fort Perryn Defense Force, who also claim this building as their headquarters, and various other groups (including Fortress and Army Control Corps). While the actual battle for control is waged within the fort itself, the outcome determines the shape of the entire suburb. When the fort is under zombie control, the members of the Feral Undead who call Whittenside home are free to roam the streets bringing death and destruction to every door. While it is being held by survivors, the local zombies spend most of their time at the gatehouse allowing the rest of the suburb to rebuild.
While in zombie hands, undead visitors may want to visit this prominent and history-laden structure to soak up some of the local flavor, and to do their bit to keep it in the ruined state it is.
Breathing visitors are welcome as well during these times, as long as they don't act rude by revivifying or attacking their undead hosts, or dumping their headshot corpses like trash and then pushing tables in front of the door to deny them access to their own homes. Breathing visitors also should do their best to entertain their undead hosts, whether as singers, as story-tellers or (preferably) as chew toys.
For survivors, Fort Perryn offers protection, ammunition, medical treatment and the occasional game of naked twister. Others come to rub elbows with some of the top brass from some of Malton’s largest survivor groups who may be regularly seen walking the battlements, holding back the hordes of zombies that can always be found stalking the ample streets of Whittenside picking off stranded survivors (street treats), or piled up outside the Gatehouse of Fort Perryn chewing on the doors. While zombies don't seem to be too welcome in the times when Fort Perryn is repaired and barricaded, player killers feel particularly at home in the bustling place the Fort turns into under human control.
Barricade Plan
For more information, see Whittenside Barricade Plan.
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