Suburb: Difference between revisions

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===Reports===
===Reports===


'''[[Hollomstown]]''' Plenty of zeds to go around from just a short scout, I wont bother with anything intensive since I already noticed many of the building in more then poor shape and at least 50 scattered zombies present, although the biggest mobs I've seen were of 10. --[User:D4rkH4wk|D4rkH4wk]] 00:09 3 December 2010 (GMT+2)
'''[[Hollomstown]]''' Plenty of zeds to go around from just a short scout, I wont bother with anything intensive since I already noticed many of the building in more then poor shape and at least 50 scattered zombies present, although the biggest mobs I've seen were of 10. --[[User:D4rkH4wk|D4rkH4wk]] 00:09 3 December 2010 (GMT+2)


'''[[Stanbury Village]]''' only one group of zombies of at least 10, all other zombie groups are small and low Lv, most resource buildings are ruined but reclaimable, recomend change to moderately dangerous.... --[[User:Toshiro Aki|Toshiro Aki]] 22:48, 4 November 2010 (UTC)
'''[[Stanbury Village]]''' only one group of zombies of at least 10, all other zombie groups are small and low Lv, most resource buildings are ruined but reclaimable, recomend change to moderately dangerous.... --[[User:Toshiro Aki|Toshiro Aki]] 22:48, 4 November 2010 (UTC)

Revision as of 22:10, 2 December 2010

A Suburb is a named 10 block by 10 block subsection in the city of Malton. There are 100 suburbs in Malton, arranged in a 10 by 10 grid.

In the game, the suburb you are in is given at the top of the 3x3 map showing your immediate environment. There is no special procedure for moving from one suburb to another - simply keep walking and you will find yourself in a new suburb. If your map has fewer than nine squares, you are at one of the boundaries of Malton itself, not simply the boundary of a suburb.

Danger Map of Malton Suburbs

Dakerstown Jensentown Quarlesbank West Boundwood East Boundwood Lamport Hills Chancelwood Earletown Rhodenbank Dulston
Roywood Judgewood Gatcombeton Shuttlebank Yagoton Millen Hills Raines Hills Pashenton Rolt Heights Pescodside
Peddlesden Village Chudleyton Darvall Heights Eastonwood Brooke Hills Shearbank Huntley Heights Santlerville Gibsonton Dunningwood
Dunell Hills West Becktown East
Becktown
Richmond Hills Ketchelbank Roachtown Randallbank Heytown Spracklingbank Paynterton
Owsleybank Molebank Lukinswood Havercroft Barrville Ridleybank Pimbank Peppardville Pitneybank Starlingtown
Grigg Heights Reganbank Lerwill Heights Shore Hills Galbraith Hills Stanbury Village Roftwood Edgecombe Pegton Dentonside
Crooketon Mornington North Blythville Brooksville Mockridge Heights Shackleville Tollyton Crowbank Vinetown Houldenbank
Nixbank Wykewood South Blythville Greentown Tapton Kempsterbank Wray Heights Gulsonside Osmondville Penny Heights
Foulkes Village Ruddlebank Lockettside Dartside Kinch Heights West Grayside East Grayside Scarletwood Pennville Fryerbank
New Arkham Old Arkham Spicer Hills Williamsville Buttonville Wyke Hills Hollomstown Danversbank Whittenside Miltown
Suburb Danger Level Colors
 
Safe

Structurally intact and inhabited by survivors, with numerous lit buildings, and few to no zombies.

 
Moderately Dangerous

Active zombies and break-ins, but no major hordes.

 
Intact

Structurally intact with few zombies, but a very low survivor population and few to no lit buildings.

 
Dangerous

Zombies inside many resource buildings and/or significant hostile mobs.

 
A Ghost Town

Mostly or entirely ruined, and devoid of significant survivor or zombie populations.

 
Very Dangerous

Most buildings wide open or zombie-infested and/or massive hostile zombie mobs.


Suburbs listed in boldface contain notable locations, groups, or events.
Factors beyond the scope of this map may affect the situation on the ground.

A history of the danger map system and an archive of danger map screenshots can be found on the Suburb/History page.


Suburb Danger Report

Rules

  • All reports must be signed.
  • Most recent reports go on the top.
  • Entries older than three weeks must be removed.
  • One report per suburb (remove any older report).

Reports

Hollomstown Plenty of zeds to go around from just a short scout, I wont bother with anything intensive since I already noticed many of the building in more then poor shape and at least 50 scattered zombies present, although the biggest mobs I've seen were of 10. --D4rkH4wk 00:09 3 December 2010 (GMT+2)

Stanbury Village only one group of zombies of at least 10, all other zombie groups are small and low Lv, most resource buildings are ruined but reclaimable, recomend change to moderately dangerous.... --Toshiro Aki 22:48, 4 November 2010 (UTC)

Kinch Heights most resource buildings ruined and a lot of zombies wandering about. Suggest change to moderately dangerous --Louis Vernon 11:23, 26 November 2010 (UTC)

Suburbs of Note

Houses the southern half and gatehouse of Fort Perryn, the site of a constant struggle for pride and authority. The Feral Undead's base of operations is here.
Home of the Ridleybank Resistance Front and suburbs of their claimed territory.
Home to Whetcombe Park, site of the Strike. Former home of the now-defunct Pwotters zombie horde.
Home to Caiger Mall, site of four of the largest sieges in UD history. The Malton Iditarod started and finished here.
Home to the Yagoton Revivification Clinic, one of the largest revivification points in Malton. The Valentine's Day Massacre took place in Southern Yagoton.
Home to the Eastonwood Ferals and birthplace of the notorious PKer Pathetic Bill.
Former home of the PA Rebel Alliance, based out of Giddings Mall. In 2005, they were responsible for The Many's greatest defeat. Won against The Shining Ones in a 2006 siege as well. Also home to the Creedy Defense Force as well as the PKer group Creedy Guerilla Raiders.
Suburb once occupied by a group called DARIS, who made it a policy to eliminate all non-DARIS members within the suburb. It was eventually forced out by a variety of factors, including downright apathy and a possible zerging attack.

Use the discussion page to vote on new historically noteworthy suburbs.

More Maps

Shown in the section above is one of several useful maps of Malton. This section gives links to others; each has a different focus in the information it shows, several extend the above map to include other information. See also: Maps

Suburb Dangermap History

Historical views of the Danger Map shown above.

External Military Report Map

Combines the Danger Map with summaries of External Military radio reports from 25.96Mhz.

Scenteral Intelligence Map

Uses Scent Death images to graphically show the concentrations of zombies and dead bodies across the city.

Mall Status Map

Gives a graphical layout showing the status of malls across the city.

NecroTech Status Map

Combines with the Danger Map to create a map showing the status of NecroTech Buildings across the city.

Strategic Buildings Status Map

Gives a graphical layout showing status Forts, Malls & NecroTech buildings, all in one map.

Mobile Phone Mast (Building) Status Map

Combines with the Danger Map to create a map showing the status of Mobile Phone Mast Buildings across the city.

Mobile Phone Mast (Network Coverage) Map

Shows the operational status of Mobile Phone Masts across the city.

Omnimap

A hybrid map combining data from the Danger Map, the Scenteral Intelligence Map and the Mall Status Map.

Printable Map of Malton

A Map of all Malton's buildings designed to be printer friendly.

Game Information
GameplayCharacter ClassesSkillsItemsLocations
SuburbsRevive PointMobile Phone MastRadio Frequencies
Building TypesFrequently Asked QuestionsKnown Bugs