Suggestion:20080409 Newspapers in Malton

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20080409 Newspapers in Malton

Jon Pyre 15:46, 9 April 2008 (BST)

Suggestion type
New mode of communication

Suggestion scope
Survivors

Suggestion description
This is a suggestion to allow a form of newspaper to exist in Malton. The idea is to convey a longer message than is capable by radio, allowing short articles, editorials, or opinion pieces.

Now that several years have passed and the populace is struggling to build a society some former reporters, or new advocates, have started using the derelict presses of the various newspapers that used to exist in Malton (The Malton Star, the Vinetown Voice, etc.)

A few generic buildings around Malton, perhaps one for every three suburbs, would become newspaper buildings. When unransacked, unruined, and powered the giant printing presses in these buildings could be used by players with a new civilian skill, Journalism.

To prevent spam, and make news as newsworthy as possible, newspapers would require cooperation to print a story. It would take five people to publish an article. In the building players would have a button labeled "Write Article (10 AP)" This would create a text box for you to type a fairly long article in (perhaps around as half long as this suggestion, or as long as technically feasible). Once the writer enters the text your name would appear in a drop-down menu in the building next to a button labeled "Assist (10AP)", to help run the machine. If the writer leaves the building they'd lose the article, but as long as they stay present their name is retained in the drop down menu. Your name in the menu would also list how many people have assisted your article like so: "WRITERNAME - 2 Editors". You can only assist a single story once. If the editor leaves it doesn't erase the story like it does if the writer leaves. Once it has 4 editors the writer's name is removed from the drop-down menu, and the writer and each editor present receives an item: "Stack of Newspapers (WRITERNAME)."

Clicking on a stack of newspapers distributes it at that location. For the next 48 hours whenever someone at the spot fails a search there is 50% chance of them finding a newspaper; "You spot a recently printed newspaper on the floor (Read)" Clicking on read would cost no AP (because then nobody would read these) and show them the story. At no point is an item added to your inventory. You just see a single sentence and choose whether to view the article or not. If you don't click read the newspaper is just lost when you do your next action. If there are multiple newspapers at one location they all equally share that 50% chance of being found on a failed search. 5 copies are made, but they are meant to be distributed in different locations. The odds don't stack if left in the same place.

This would allow players to leave longer messages at a location in game than is possible with any current mode of communication. Requiring that five players team up to produce a single person's article, and requiring each player have a skill and spend 10AP apiece, is a form of quality control. The result is that players would form newspaper groups. They'd agree on what to write, one person would type it up, and the others would help to get it out there.

Voting Section

Voting Rules
Votes must be numbered, justified, signed, and timestamped.
# justification ~~~~

Votes that do not conform to the above may be struck by any user.

The only valid votes are Keep, Kill, Spam or Dupe. If you wish to abstain from voting, do not vote.


Keep Votes

  1. Keep A spam free mode of allowing players to distribute newspapers in game. All anyone sees who doesn't want to read articles is "You spot a recently printed newspaper on the floor", rather than "You search and find nothing." Crappy articles are made less likely by requiring at least 5 players to team up for each story produced. --Jon Pyre 15:52, 9 April 2008 (BST)
  2. Keep It would be nice if you could see who had written it before you click read so it would be easier to avoid known spammers -Death7 18:04, 9 April 2008 (BST)
  3. keep - while I wouldn't use it, some would and I might sometime--CorndogheroT-S-Z 18:16, 9 April 2008 (BST)
  4. Keep/Change - I'm voting keep, but you really need to lower those AP requirements a bit, way too high. Also, I agree in part with Explodey and Jack13... But not enough reason for me to vote kill or spam (mainly because I suppose that there will be people who will create alts solely for the purpose of writing papers for the masses, and that seems sorta neat)--Tselita 18:43, 9 April 2008 (BST)
  5. Keep - I'm actually approving this from my newsroom. --Vandurn 19:35, 9 April 2008 (BST)
  6. Keep - A bit complicated, and I'm still confused: After a newspaper is printed and distributed, do we have the chance to find them in any building in that suburb? --Private Mark 23:19, 9 April 2008 (BST)
    • Re No, just the place where someone distributes them. The writer and editors could leave the message in five different places though since each gets a stack to distribute. --Jon Pyre 17:06, 10 April 2008 (BST)
  7. Fun! --Hhal 00:30, 10 April 2008 (BST)
  8. Keep - Looks good.... --FXI 01:18, 10 April 2008 (BST)
  9. Doc's Doorway - I want my own article. -doc crook 03:29, 10 April 2008 (BST)
  10. Keep - this is cute.--Jamie Cantwel3 07:24, 10 April 2008 (BST)
  11. Potential Keep Vote - But I reserve the right to change my mind. Uh, I've got a question (see discussion tab for this page), but it's probably going to be a keeper. --Uncle Bill 06:41, 11 April 2008 (BST)
  12. Keep -- UCFSD 13:06, 11 April 2008 (BST)
  13. Keep - Good work, Pyre! --Heretic144 21:20, 14 April 2008 (BST)
  14. Keep -Would help pass the time in a mall siege/standoff. --Crazyloop 20:38, 19 April 2008 (BST)
  15. Keep - Seems like some good reason to play suriviour. Meatshield 17:30, 21 April 2008 (BST)

Kill Votes

  1. Kill: Seems like an awful lot of AP useage for something almost completely pointless. (Charlie Jackpot 15:51, 9 April 2008 (BST))
    • Re It's not pointless. It allows players, or a group, to leave a lengthy message at a location. And while it costs each publisher 10AP it allows 5 different locations to be seeded with the paper for the next two days. If left in the right places it could reach a lot of people. Recruit for your group, advertise a tactical plan, or just write news stories so people can learn about what's going on. --Jon Pyre 15:54, 9 April 2008 (BST)
  2. Kill - I'm against actions that require ridiculously large amounts of AP. - W 16:19, 9 April 2008 (BST)
    ReTHEN YOU BETTER NEVER MANUFACTURE REVIVE SYRINGES, HUH BROTHER?--Zardoz 17:44, 9 April 2008 (BST) Non-author reply. --ZsL 17:57, 9 April 2008 (BST)
    • Re Spraying billboards also costs 10AP.--Jon Pyre 18:51, 9 April 2008 (BST)
      • And that is supposed to make me think this is ok? Nope, I don't like spraypainting billboards or manufacturing syringes either. - W 14:19, 10 April 2008 (BST)
  3. Survivors have enough forms of communication already. --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 20:17, 9 April 2008 (BST)
  4. Kill - Really overcomplicated... and nobody is going to use it. --  21:51, 9 April 2008 (BST)
  5. Kill - When I see things like this, it reinforces my belief that survivors are simply too strong, with not enough to worry about. - Grant (talk) 21:53, 9 April 2008 (BST)
  6. Kill - Way too complicated. If you want to get a message out to a lot of people, spend 50 of your own AP spamming the radio. --Jasonjason 22:38, 9 April 2008 (BST)
  7. Kill -as Jason said--Airborne88Zzz1.JPGT|Z.Quiz|PSS 22:41, 9 April 2008 (BST)
  8. Kill - Not a horrible suggestion, but as Jason.  Billy Club Thorton  T!  RR  23:22, 9 April 2008 (BST)
  9. Kill - Out of genre. --Pgunn 02:06, 10 April 2008 (BST)
  10. Just doesn't seem to fit. I mean, yeah, survivors have had 2 years to "adjust" to life in Malton, but it doesn't make a lot of sense. I could see distributing smaller leaflets maybe.--Pesatyel 03:13, 10 April 2008 (BST)
  11. Kill/Change - No provision for comics. --Riseabove 05:34, 10 April 2008 (BST)
  12. Kill - I like the idea of newspapers or something similar, but I would agree with others that this is too expensive and a bit overcomplicated. It's also a little strange that you can't pick up a newspaper you'd like to keep. --Toejam 14:38, 10 April 2008 (BST)
  13. Kill - Text that isn't persistent but also happens to be long-winded? They cancel each other out! --Slavoj 03:42, 14 April 2008 (BST)
  14. Kill - The only thing I see coming from this is spam for groups and further uselessness. Spray cans already do this. Rudiger Jones 11:18, 19 April 2008 (BST)
  15. Kill - the novelty would be fun for a bit, then it would just become a waste of AP only used by zerging a-holes.--xoxo 05:46, 21 April 2008 (BST)
  16. kill - i like this idea, yet i am still voting to kill, go figure --Scotw 23:59, 22 April 2008 (BST)

Spam/Dupe Votes

  1. Spam: Multi-step actions go against the guidelines. Actions that require co-operation between characters are similarly bad. It's just too complicated. On top of that it would still be used for spamming, though hardly anyone would read the papers anyway. I and (I believe) most players have our options set to automatically drop newspapers anyway. --Explodey 16:14, 9 April 2008 (BST)
    • Re These would be different than the newspaper item. In fact, they aren't even an item. The guidelines are just guidelines anyway written by wiki users, not an official code by Kevan. There are plenty of multistep actions in game anyway: find generator, find fuel, set generator, fuel generator, etc. --Jon Pyre 18:55, 9 April 2008 (BST)
  2. Spam - what's the world coming to? i just agreed with explodey! -- Jack S13 T! PC 17:07, 9 April 2008 (BST)
  3. Spam/Dupe - As Explodey and a very similar suggestion. Jack13, you posted at the same time as me! -- The Lethal Trio [Tlk|NTCS|RRF] U! E! 17:12, 9 April 2008 (BST)
    • re This is notably different than that suggestion in that the newspaper becomes an item you distribute, and in requiring multiple players to cooperate as a way of avoiding spam, as well as several other details. --Jon Pyre 18:58, 9 April 2008 (BST)
  4. Dupe - I know you suggested this before, come up with something new instead of regurgitating your old suggestions. There is no link because I don't feel like searching for it yet.--Karekmaps?! 02:00, 10 April 2008 (BST)
    • Re Revisions are not a dupe. Newspapers have been suggested by many people, including myself. I'm just trying to hit on something with more appeal to the players and Kevan. Since it isn't in the game yet obviously those aren't good enough. --Jon Pyre 17:05, 10 April 2008 (BST)
  5. Dupe - meh... --~~~~ [talk] 08:09, 10 April 2008 (BST)
  6. Spam - Not a dupe of my suggestion, but pretty obtuse and useless nonetheless. --Druuuuu OcTRR 06:27, 11 April 2008 (BST)
  7. spam - literally, that's all this will result in. --Funt Solo QT Scotland flag.JPG 15:03, 16 April 2008 (BST)