Dulston: Difference between revisions

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===May 2009===
===May 2009===


====May 15<sup>the</sup>====
====May 15<sup>th</sup>====
Dulston completely overrun. The only survivor resistance in the area seems to be in the Ablett Arms. Suggest fortifying the building before the infected realize it's still standing.
Dulston completely overrun. The only survivor resistance in the area seems to be in the Ablett Arms. Suggest fortifying the building before the infected realize it's still standing.
--[[User:Colton Lindsay|Colton Lindsay]] 03:40, 15 May 2009 (BST)
--[[User:Colton Lindsay|Colton Lindsay]] 03:40, 15 May 2009 (BST)

Revision as of 02:41, 15 May 2009

Suburb of Dulston
Border Border Border
Rhodenbank Dulston Border
Rolt Heights Pescodside Border
Update Dulston's Danger Level
View Danger Center

Dulston's location in Malton

Resource buildings in Dulston

Latest EMR:
z: 10-i: **-
p: BAug 10

Update EMR

Phone Mast: (94,4)

Parrott Towers

Maltel-nofuel-small.jpg

Update Mast

Known groups in this suburb:
— Survivor Groups —
  • Only scattered survivors...
— Zombie Groups —
— Hostile Groups —
  • Only freelance killers...
— Historic Groups —

Key buildings in Dulston:

Malls: Treweeke Mall
NecroTech Buildings: 4

(97,0) (91,2) (99,1) (92,5)

Police Departments: 5
Hospitals: 3
Fire Stations: 2
Bulletin Boards: 5
Others:
Suburb Number: 10

Dulston is a suburb of Malton, located in the northeast corner of the city.

Before the outbreak, Dulston was a relatively peaceful suburb with a booming textile industry and several NecroTech buildings where new employees were trained. The suburb's main attraction happened to be Treweeke Mall, which frequently lured shoppers from the surrounding suburbs. During the outbreak, Dulston was deserted and most of its inhabitants were to be evacuated by a military convoy. However, military sources outside of Malton report that the convoy never arrived. It was assumed to be lost, with the evacuees joining the ravenous undead or scattered throughout the city.

Dulston possesses a high concentration of resource buildings, including four NecroTech facilities, three hospitals and five police departments. This has contributed to its lasting strategic importance. Other locations of interest include St. Barbara's Church (98,2), Troubridge Cinema (99,0), the Pepperell Museum (91,4), Parrott Towers (94,4), and the ghost-haunted Caffin Library (95,9).

For a more survivor oriented news source, check out the Dulston Dispatch.

Dulston - More than just a tourist location!

Though once home to the venerable, but now disbanded Drunken Dead, since the outbreak Dulston has typically been one of Malton's safest and most consistently zombie-free suburbs. For this reason, its typically quiet suburban streets have attracted the attention of two Mall Tours (Mall Tour '06/'07), both incarnations of the Big Bash (Big Bash and The Second Big Bash) as well as invasion by the RRF. Dulston has also been a favourite target of death cultists and serial killers -- in particular the notorious DORIS, who refer to the suburb as New Baghdad. In response to these threats, several local groups banded together to form the Dulston Alliance, a highly proactive coalition who have promised to defend Dulston to the last man, and whose sphere of influence has come to include the entire NE corner.

Interestingly, the suburb is usually safer away from the NE border rather than near it, as a large block of empty streets runs up the centre, effectively dividing the west half (where can be found Treweeke Mall, the Whitlock Building, and the Bridgman Building) from the east (which features two of Dulston's three hospitals, the Trood and Beale NT buildings, and the suburb's only cemetery). Due to this distinctive topography, and seeing as the majority of survivors tend to congregate in and around Treweeke Mall in the southwest, responses times to zombie activity in the NE corner can be delayed.

In August and September 2008, large numbers of zombies converged on many of the surburb's most notable attractions, eating every living person they found and destroying every building in sight. Although survivors eventually managed to get the undead menace under some degree of control, since that time, Dultson has no longer been a guaranteed safe haven for survivors.

Resource Buildings

Fire Stations

Hospitals

NecroTech Facilities

Police Departments

Malls

Bulletin Boards

Revive Points


Check out the Dulston Building Information Center

Revive Points

Revive points have been set up at Duport Avenue (92,4), and Hamerton Road (98,1). Hamerton Road fluctuates as a revive point, due to zombies with Brain Rot taking over now and then plus the sporatic operational status of the Beale Building and the Trood Building. As such, Duport Avenue remains the most reliable place to be revived. Also undead survivors seeking revival should be aware that some survivors groups have taken it upon themselves to reduce the number of standing zombies at any given revive spot whenever there are 15 or more. This has become common practice in light of past sneak attacks orchestrated by zombie groups who choose to hide in plain sight at these locations pretending to seek revival while in actuality they are gathering their forces for assaults on survivor strongholds within Dulston.

It should also be mentioned that, while not a sanctioned revive point for Dulston's larger groups, the cemetery (99,2) located just south of the Trood Building is considered by some survivors to be a revive point due to the Sacred Ground Policy. Of course due to the jaded history of cemeteries within Malton, and the violent nature of the northeast corner of Dulston, getting a revive at the cemetery requires both good timing and a little luck.

Mobile Phone Mast

Dulston's Phone Mast is situated at Parrott Towers (94,4). The group FOXHOUND has claimed responsibility for the mast's daily maintenance and defense. The Electric Light Torchestra has also included the building in both routes covered by their enlightenment-tours In 1-5th April 2009 this tower was rebuilded and electrified by Freakazoit, USSR member to use that place as radio transmittions point. But in 5th April tower attracted over 100 zeds, all of them was standing inside until now.

Recent News

Please: recent news at the top (signed & NPOV). Old news can be archived.


May 2009

May 15th

Dulston completely overrun. The only survivor resistance in the area seems to be in the Ablett Arms. Suggest fortifying the building before the infected realize it's still standing. --Colton Lindsay 03:40, 15 May 2009 (BST)

May 14th

Who marked this 'burb as a ghost town? There's zombies on nearly every block; some inside, some outside. Hardly a ghost town. It's a survivor's death trap. Edited to reflect a very dangerous status. --Pyrranha 18:46, 14 May 2009 (BST)

May 9th

No light in whole Dulston, all buildings ruined. Blaise General Hospital ruined, 1 zed outside, 2 inside, Stembridge Crescent Fire Station — 1 zed inside. Troubridge Cinema, St Barbara's Church, the Trood Building — ruined, few zeds inside. Treweeke Mall — 6 zed inside, 3 outside and two survivors outside. the Masters Museum — 1 zed inside. Radio on 26.08 MHz and 26.36 MHz silent, except my radio transmittions from Santlerville --Freakazoit 21:17, 9 May 2009 (BST)

April 2009

April 30th

25.96 MHz: "... about eighty in Dulston ... mostly just small groups ... a few buildings with lights on ... it's a wasteland down there ... looks like Treweeke Mall has fallen ..." -- Kittithaj 15:29, 30 April 2009 (BST)

April 16th

Dulston is in utter ruins once again as the Dulston War rages on. upgrading to very dangerous.--Melancholy One 21:22, 16 April 2009 (BST)

For sure. I just ran an alt through town and saw 1 unopened building. 90+% ruins. -- Grogh 01:16, 17 April 2009 (BST)

April 13th

The Zombies have ruined pretty much all of the east side of dulston from st Anacletus over, Parrot towers of note has currently about 50 zombies inside. The Whitlock building still holds currently with amere 7 zombies at its doors however that is likely to change soon enough based on the shape of the rest of the suberb. HAPPY DYNGUS DAY TO ALL :D ? --Melancholy One 23:15, 13 April 2009 (BST)


April 8th

Zombies continue to harass the northeastern side of the suburb, breaking in to buildings daily and killing the humans therein. The rest of the suburb is pretty safe by comparison, however. --Pyrranha 16:34, 8 April 2009 (BST)

April 6th

Beale is down. Anne General Hospital is under attack by 12 zombies. It's under control, for now.--N00bert foxhound DA NW 20:41, 6 April 2009 (BST)

April 3rd

Spicer Row has a group of zombies inside. I closed the doors on the 5 standing outside.--JHORROR Black Delta Mockridge Heights 16:11, 2 April 2009 (BST)

UPDATE: Spicer row is now caded and free of zombies as is Beale N/T, other buildings including a factory, Anne General, Trood N/T, as well as the Trougebridge cinema are all repaired and caded at VSB or higher.--Melancholy One 21:21, 2 April 2009 (BST)
Firulais.jpg

The Beale Building has been taken back with the help of some suspicious looking characters -- boxy talkteh rulz 02:50 3 April 2009 (BST)

April 2nd

Northeastern Dulston is under siege. 11 zombies are outside Spicer Row PD knocking on the doors. Beale is ransacked with 4 zombies inside and Clewett Alley PD is also ransacked. --N00bert foxhound DA NW 05:38, 2 April 2009 (BST)

Update: NecroWatch reported in from the Trood Building. A recent scan had revealed that there were 35 zombies within scanning range of the facility. Of these numbers, 9 zombies were at both Clewett Alley PD and Spicer Row PD, 8 zombies were at the Trood facility itself, and 3 zombies were at the cemetery. The remaining zombies were each on their own and posed no serious threats to any other locations. --Mobius 13:43, 2 April 2009 (BST)

April 1st

Clewett Alley Police Department has 5 zombies outside, building is ruined, doors wide open. I did not have enough ap to get inside. --JHORROR Black Delta Mockridge Heights 05:47, 1 April 2009 (BST)




Things to do while in Dulston

  • Enjoy Some Comic Relief! - While you're in Dulston, try to treat yourself to a warm cup of n00dles. N00dles is the best Urban Dead webcomic around, and it is created and maintained by two FOXHOUND members, TheIronGoat, and Met Fan. It is a comic outlining the adventures of these two lads around Dulston, and Malton. It is fulled of humor, and it may even cure all major diseases. Don't quote us on that, though.
  • Shop 'Til You Drop! - Looking for that special something that might help keep you alive? Then why not drop by Treweeke Mall; where prices are so low we're practically giving everything away! So shop around or just hang out for a few days. Is there a limit to how long you can roam our halls and shops? Nope. Stay around long enough and become official "mall rats"! We really couldn't care less. Or more! But be sure to always remember, whatever you need you'll be sure to find it here, at the mall.
  • Stay Current With Current Events! - Visit the Naisbitt Building, official printing house of the Dulston Dispatch, Dulston's first and only newspaper! Inside you'll find amazing things such as, but not limited to: Stacks upon stacks of blank paper, drums full of ink, and an industrial size printing machine! Great fun for most of the family. Issues are printed out weekly and sell at the reasonable price of free!
  • A Funny/Religious/Cult Experience! - Pilgrimage to Troubridge Cinema in order to gain wisdom from the Night of the Living Dead (now playing) and then travel to St. Barbara's Church to seek enlightenment from the Survivor Saints.
  • Games, Alcohol, & Good Times! - Survivors are invited by the survivor group, Dead vs Blue, to stop by Downe Towers so they can join in on some Halo/Halo 2/Halo 3, drink some beers, and debate about which pistol you prefer to use against the proverbial "Flood" (i.e. zombies).
  • Learn How to Drive! - Forgot how to drive? Think driving would be an amazing way for getting around zombie-infested Malton? Course you do! So come on down to Crazy Ed's Driving School and learn how to drive... possibly.
  • NOT Haunted, So Read a Book! - Come visit the very cheerful Caffin Library and be sure to stay the night. Rumors of survivors being found horribly mutilated are exaggerated, because seriously, what kind of survivor doesn't get horribly mutilated at least once while in Malton? You'll be fine. Relax.
  • Enjoy Grea- err, "Edible" Food! - McZeds' Dulston branch is located at the old Nott Auto Repair building, which is conveniently found at [98,3].
  • Eat the Homeless! - Dulston is famous Malton-wide for its street people! Whether they sleep outside by choice or by circumstance, there are almost always a few (dozen!) hobos squatting on Dulston's sidewalks, silently beseeching passersby for a spare heal or two. Sure, they're a bit smelly... but a brain's a brain... gnam gnam...

Barricade Policy

The D.D.D.S originally compiled the Dulston Optimal Defense Diagram back in 2005. This diagram is designed to serve as a specific barricade layout for the entire suburb during regular day-to-day operations. Of course in times of siege or intense suburb-wide zombie attacks, survivors are advised to retreat to Treweeke Mall and follow the Dulston Alliance Emergency Plan.

Suburb Map

The Malton Suburb of Dulston
NW N NE
W
Club Mold wasteland a factory Oake Walk Police Dept the Naisbitt Building Clewett Alley Police Dept Spicer Row Police Dept the Beale Building Leeson Alley Troubridge Cinema
Howell Library Andow Towers Lovel Way the Perryn Building Cullen Way
Billb.gif
a warehouse Bellot Street Mogridge Drive Hamerton Road
RP
the Trood Building
Purt Avenue the Bridgman Building Muncey Street
Billb.gif
Beach Walk the Turvill Building Weston Crescent Fire Station Anne General Hospital the Much Arms St Barbara's Church a cemetery
RP
Townsend Bank Waddington Towers a warehouse St Anacletus's Hospital wasteland Downe Towers a carpark a factory Nott Auto Repair wasteland
wasteland the Pepperell Museum Duport Avenue
RP
Silley Plaza Parrott Towers the Speak Motel the Holdway Museum Midelton Crescent Police Dept Clerck Walk Byers Walk
Club Cocker Gibb Plaza Railway Station the Whitlock Building MacKlin Park the Gouger Arms Noblett Drive Woodborn Avenue wasteland Newnam Avenue
Billb.gif
wasteland
the Nurley Museum a factory Bruorton Drive Heddington Walk Railway Station Thornhill Alley Bullor Avenue Marsh Avenue Oatley Bank Rayfield Lane the Gatehouse Building
Fleming Library a carpark Treweeke Mall Treweeke Mall Thresh Row Spencer Row a carpark a junkyard Hinge Drive the Pilton Building
Club Dowell Ray Alley Treweeke Mall Treweeke Mall Pirrie Place Tovey Place
Billb.gif
the Slade Arms Hagger Way
Billb.gif
Blaise General Hospital McNally Park
Club Garrett Hoskyns Alley the Masters Museum Pegrum Place Police Dept Muirhead Avenue Railway Station Caffin Library the Dycer Hotel Maud Walk Roadnight Towers Stembridge Crescent Fire Station
E
SW S SE