Suggestion:20080814 Give Ruin Age in ExMilReps: Difference between revisions

From The Urban Dead Wiki
Jump to navigationJump to search
Line 61: Line 61:
#'''Keep''' - Believable.--[[User:Kolechovski|Kolechovski]] 19:10, 20 August 2008 (BST)
#'''Keep''' - Believable.--[[User:Kolechovski|Kolechovski]] 19:10, 20 August 2008 (BST)
#'''Keep''' -I like it--{{:User:Airborne88/sig}} 19:39, 20 August 2008 (BST)
#'''Keep''' -I like it--{{:User:Airborne88/sig}} 19:39, 20 August 2008 (BST)
'''Kill Votes'''
'''Kill Votes'''
::{{s|'''Kill''' - This is a fine suggestion and all. But to me this seems to encourage metagaming and would give survivors too much information about any given building in a suburb. The current level is just fine.}} <small>Unsigned vote struck. --[[User:Midianian|Midianian]]<small><sup>&#124;[[User talk:Midianian|T]]&#124;[[Talk:Suggestions|T:S]]&#124;[[:Category:Recently Closed Suggestions|C:RCS]]&#124;</sup></small> 16:08, 14 August 2008 (BST)</small>
::{{s|'''Kill''' - This is a fine suggestion and all. But to me this seems to encourage metagaming and would give survivors too much information about any given building in a suburb. The current level is just fine.}} <small>Unsigned vote struck. --[[User:Midianian|Midianian]]<small><sup>&#124;[[User talk:Midianian|T]]&#124;[[Talk:Suggestions|T:S]]&#124;[[:Category:Recently Closed Suggestions|C:RCS]]&#124;</sup></small> 16:08, 14 August 2008 (BST)</small>
 
#'''Kill''' - While this information may be interesting the first time you hear it, it would end up that in most suburbs it will always be the same building that is ruined the longest (probably a dark one) and in long held zombie territory the description wont even change. It'll mostly just be uninformative spam. Perhaps if it gave a random building that was representative of the average state of ruination instead? <small>-- [[User:Boxy|<span style="color: Red">boxy</span>]] <sup>[[User talk:Boxy|<span style="color: Red">talk</span>]] • [[UDWiki:Image Categorisation|i]]</sup> 12:01 21 August 2008 (BST)</small>


'''Spam/Dupe Votes'''
'''Spam/Dupe Votes'''

Revision as of 11:01, 21 August 2008


Suggestion Navigation
Suggestion Portal
Current SuggestionsSuggestions up for VotingClothes Suggestions
Cycling SuggestionsPeer ReviewedUndecidedPeer RejectedHumorous
Suggestion AdviceTopics to Avoid and WhyHelp, Developing and Editing


20080814 Give Ruin Age in ExMilReps

SIM Core Map.png Swiers 05:54, 14 August 2008 (BST)

Suggestion type
improvement

Suggestion scope
External Military Reports

Suggestion description
Pretty much what the name says. The AGE of a ruin is now an important game factor, and can be determined from outside the building. In some cases, it would be VERY obvious from the air, as it is mentioned in the description that the ceiling is falling in!

Basically, the EMR's would have a section added that would mention the name of the building (in the reported suburb) that has been ruined the longest, and how long (in the same descriptive terms as the external description uses) the building had been ruined.
This would ONLY apply if that building has been ruined long enough for the damage to be seen from the air, such as buildings where the interior description says the roof is open and weeds are growing inside.

Voting Section

Voting Rules
Votes must be numbered, justified, signed, and timestamped.
# justification ~~~~

Votes that do not conform to the above may be struck by any user.

The only valid votes are Keep, Kill, Spam or Dupe. If you wish to abstain from voting, do not vote.


Keep Votes

  1. Keep - I was thinking the same thing myself... However, I'd just like to see a general description of some sort, which would act as an approximation of the ruin level -- not having the specific AP cost reported. --WanYao 06:09, 14 August 2008 (BST)
    in response to swiers below... i would actually like to see smaller "incriments" displayed... not just > or < than 50. i'd have to look at the almanac to see the different levels that are in game... but something following them a little more closely... for example, at least <25, 25-50, 50-75, etc.... about that level of differentiation. --WanYao 08:02, 14 August 2008 (BST)
  2. Keep - But only if there are no numbers involved. Just semi-cryptic visual descriptions based on the decay flavor.--Karekmaps?! 06:09, 14 August 2008 (BST)
    To both voters above- yes, that is the intent. It seem current external ruin descriptions fall in 3 categories; 'some time', 'several weeks', and 'months'. I think those (or phrases with similar meanings) would work well. SIM Core Map.png Swiers 07:36, 14 August 2008 (BST)
  3. Keep - Took me a second to remember what ExMilReps are, by the way. --Aeon17x 06:19, 14 August 2008 (BST)
  4. Keep - Yeah, I had the same issue, might want to change the title when this passes. Yet another great idea from Swiers! Techercizer (Food) (TSoE) 06:33, 14 August 2008 (BST)
  5. Keep - I like this a lot. Good flavor and logical, so a keep vote it is. --ZiPbeep boopMH+LUE 07:03, 14 August 2008 (BST)
  6. Keep - Generic Keep Reason #1 --Blake Firedancer T E RNL? P.I.S.I.T. 07:10, 14 August 2008 (BST)
  7. Keep – Flavoursome. ᚱᛁᚹᛖᚾ 07:17, 14 August 2008 (BST)
  8. Keep - Love it. DANCEDANCEREVOLUTION (TALK | CONTRIBS) 07:23, 14 August 2008 (BST)
  9. Author's vote. Note that, according to Eastonwood_Ferals/Almanac the first major signs of roof damage appear at 50+ days; by the suggestion text that would be the minimum ruin age for this to have effect. Seems a decent cut off point. SIM Core Map.png Swiers 07:54, 14 August 2008 (BST)
  10. Keep - 50 sounds good. Also do we know if roof cavings have any effect on dark buildings? It's a tad stupid if they don't....--xoxo 08:30, 14 August 2008 (BST)
    I'm pretty sure the building condtions are purely descriptive and have no game mechanics effect on whether a building is dark or not, etc. Heck, yu can't hear feeding groans in a junkyard either, so go figure... SIM Core Map.png Swiers 08:35, 14 August 2008 (BST)
    Yeah doubt kev thought that far ahead, just annoys that weeds can be growing prolifically and you can't see how many dead bodies are on the ground :/ --xoxo 09:15, 14 August 2008 (BST)
  11. Keep - Awesome idea.--Nallan (Talk) 09:12, 14 August 2008 (BST)
  12. Keep - Sounds nice. --Midianian|T|T:S|C:RCS| 09:53, 14 August 2008 (BST)
  13. Keep . Yep. --RosslessnessWant a Location Image? 10:02, 14 August 2008 (BST)
  14. Keep - Good job! This is a solid suggestion. --Vandurn 14:32, 14 August 2008 (BST)
  15. Keep - I don't mind. ~AriedartinTalkA KS J abt all 15:45, 14 August 2008 (BST)
  16. Keep - Good work, yet again. -- JaredTalk W! P! 18:02, 14 August 2008 (BST)
  17. Keep - I don't really care either way, but as above.  Billy Club Thorton  T!  RR  19:12, 14 August 2008 (BST)
  18. Keep - Sounds solid --Diablor 19:42, 14 August 2008 (BST)
  19. Keep - Me gusto. You seem to have thought it through, and it would be both flavorful and useful. --William Told 20:57, 14 August 2008 (BST)
  20. Keep - As above. --Bob Fortune RR 22:28, 14 August 2008 (BST)
  21. Keep - Works for me.--Jamie Cantwel3 TalkAll glory to the Hypnotoad! 23:49, 14 August 2008 (BST)
  22. Keep - as those above. --Funt Solo QT Scotland flag.JPG 18:12, 15 August 2008 (BST)
  23. Keep Handy Info to have broadcast over the air.--Swizzler 18:13, 15 August 2008 (BST)
  24. Keep Great flavor --Lt.G Deathnut | TheStayPuftMan 18:22, 15 August 2008 (BST)
  25. Keep Good information, I agree with all those above. --Karec 20:14, 15 August 2008 (BST)
  26. Above. --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 15:07, 16 August 2008 (BST)
  27. Keep Logical and doesn't affect gameplay too much Linkthewindow 05:44, 17 August 2008 (BST)
  28. Keep--Secruss|Yak|Brahnz!|CGR|PKA|800px-Flag of the United States.svg.png|EMLN|Templates|RRF|RFTM|Crap|WHOZ|Evil3.gif|MU|GN|C2008|Chippy.gif|21:18, 17 August 2008 (BST)
  29. Keep - Yes. --Private Mark 07:44, 18 August 2008 (BST)
  30. Keep I see nothing wrong with it, and would it only be weeds? Why not have a tree grow into a ruined building and make it impossible to repair unless destroyed by a fire axe? --Riukken 12:45, 18 August 2008 (EST)
  31. Keep Oh yea son. 02:25, 19 August 2008 (BST)
  32. Keep - Believable.--Kolechovski 19:10, 20 August 2008 (BST)
  33. Keep -I like it--Airborne88Zzz1.JPGT|Z.Quiz|PSS 19:39, 20 August 2008 (BST)

Kill Votes

Kill - This is a fine suggestion and all. But to me this seems to encourage metagaming and would give survivors too much information about any given building in a suburb. The current level is just fine. Unsigned vote struck. --Midianian|T|T:S|C:RCS| 16:08, 14 August 2008 (BST)
  1. Kill - While this information may be interesting the first time you hear it, it would end up that in most suburbs it will always be the same building that is ruined the longest (probably a dark one) and in long held zombie territory the description wont even change. It'll mostly just be uninformative spam. Perhaps if it gave a random building that was representative of the average state of ruination instead? -- boxy talki 12:01 21 August 2008 (BST)

Spam/Dupe Votes




Voting Rules
Current Suggestions

Advice to Suggesters

  1. Adding options to your suggestion is not good practice. Others will not vote on the options, only the main body; please don't ask them to do so.
  2. Once you have posted your suggestion, it is considered complete. Altering the suggestion mechanics after voting has begun nullifies existing votes, and is considered an abuse of the suggestions system. Doing so will result in your suggestion being removed from the voting system to removed suggestions, where you can work out the details and resubmit later if you desire. It is preferred that you remove your own suggestion and resubmit a new version with changes, if changes are needed.
  3. "Notes" added for clarification purposes, and correcting spelling/typos are permitted. When considering adding a clarification note, it is often better for all parties involved, for the author to remove the suggestion and resubmit it with the clarification included for the voters who have already placed their votes.

Advice to Voters

  1. You are voting on Suggestions, not Users. The text of your vote should not personally attack or denigrate the user who has submitted it... no matter how ridiculous the idea. Flaming and/or Trolling will not be tolerated.
  2. Before voting please read the Suggestions Dos and Do Nots and Frequently Suggested Ideas Page to read about concepts that have been generally considered unworkable in the past. You do not need to follow the guidelines on these pages but they are worth consideration before casting a vote.
  3. One vote per user. No exceptions. You cannot use multiple wiki accounts to vote on a suggestion.
  4. To Vote, use the [edit] button at the top of the voting section, then enter your vote in the the proper format to the end of the relevant section (keep/kill/spam).
  5. It is strongly recommended that voters (especially in the kill/spam sections) justify their vote to help others understand the reason they disagree. Feedback helps new suggesters get a feel for what the community does and does not want included in Urban Dead, and a deeper understanding of the balance needed for a workable suggestion.
  6. Votes must include a signature in order to be considered valid votes. To sign a vote, use --~~~~. Please remember to sign your votes! Unsigned votes will be deleted after 30 minutes or when found.
  7. Each Suggestion will be open to voting for two (2) weeks, measured from the suggestion's Timestamp, unless it is a Dupe or Spam. If, at the end of that time, there are two thirds (2/3) more Keep votes than Kill votes, the Suggestion will be moved to the Peer Reviewed Suggestions page. Otherwise, the Suggestion will be moved to the Peer Rejected Suggestions page.
Rules for Discussions

Votes are NOT the place to discuss Suggestions. This page and archived suggestion pages only to be used for the Suggesting and subsequent Voting of these suggestions. If you wish to discuss the suggestion or vote here, please use this page's Talk page (Suggestion talk:20080814 Give Ruin Age in ExMilReps). Suggestions do not have to be submitted in order to discuss them. Developing Suggestions can be used to workshop possible suggestions before they are submitted.

Valid Votes
  • Keep, for Suggestions that you believe have merit.
  • Kill, for Suggestions that you believe do not have merit. If you need to discuss a rule fix, use the discussion page.
  • Spam, for the most ridiculous suggestions.
Suggestions can be removed with Spam votes as described on the cycling suggestions page. If the criterion described there are not fulfilled, the suggestion must remain for the whole two weeks.
Spam votes are not a "strong kill", they are simply here to prevent the utterly ridiculous from clogging up the system. If you do not like the idea, and it's not some crazy uber power or something else ridiculous, VOTE KILL, NOT SPAM. Spam votes will be counted as Kill when votes are tallied.
  • Dupe, for Suggestions that are exact or very close duplicates of previous suggestions. For a Dupe vote to be valid, a link must be provided to the original suggestion.
Dupe votes can be used to remove suggestions as described on the cycling suggestions page. Dupe votes will not be counted when votes are tallied.
  • Humourous, for suggestions that are obviously intended to be satirical, or of comedic value only.}}
Suggestions can be removed with Humourous votes as described on the cycling suggestions page. If the criterion described there are not fulfilled, the suggestion must remain for the whole two weeks.
Invalid Votes
  • Server Load and Programming Complexity are NOT very good Kill reasons. You are voting on the merit of the suggestion and whether or not you think it belongs in the game. Server load/complexity issues are up to Kevan to decide.
  • X should be implemented first is not a valid reason for a vote. You are voting on the merit of THIS suggestion, not how it compares to others.
  • Votes that do not have reasoning behind them are invalid. You MUST justify your vote.
Comments
  • Re may be used to comment on a vote. Only the original author and the person being REd can comment. Comments are restricted to a single comment per vote, and it is expected that Re comments be as short as possible. Reing every kill vote is considered abuse of the Re comment. A Re does not count as a vote, and any subsequent discussion not part of the Re comment should be held on the discussion page if there is any extended commenting.
  • Note is used by System Operators to invalidate trolling-based votes. Only Sysops may remove troll-based votes and they do so with a strikeout <s></s> in order to preserve the trolling removal for posterity. The voter may contest the strikeout with the Sysop that struck their vote out on the discussion page. Only a System Operator may remove a strikeout.
All Caps

Try to avoid YELLING, writing in bold, or using italics, except when emphasizing a point which has escaped other voters.

VOTING EXAMPLES

Keep Votes

  1. Keep - I am the author and I am allowed to vote once on my own suggestions. --MrSuggester 05:01, 11 Nov 2005 (GMT)
  2. Keep - Best. Suggestion. Evar. --Bob_Zombie 04:01, 11 Nov 2005 (GMT)
  3. Keep - Good sugestion. no signature --FakeSuggester 07:39, 15 Nov 2005 (GMT)

Kill Votes

  1. Kill - This is a terrible idea, but you can totally fix it up. --NegativeGal 06:01, 12 Nov 2005 (GMT)
    • Re - Please be more specific about how to fix it on the discussion page. --MrSuggester 14:01, 12 Nov 2005 (GMT)
      • Re - Sure, I have detailed my proposed fixes here. --NegativeGal 23:38, 12 Nov 2005 (GMT)
  2. Kill - You will eat my poopie and love it! --PooEater 11:12, 13 Nov 2005 (GMT)
    • Note - Inane vote removed. Defend in discussion. --DaModerator 11:13, 13 Nov 2005 (GMT)

Spam/Dupe Votes

  1. Spam - Kung Fu CB Mama on Wheels is an inappropriate Survivor Class. --NoFunAtAll 09:01, 12 Nov 2005 (GMT)
  2. Dupe - Duplicate Suggestion --AnotherSuggester 05:01, 14 Nov 2005 (GMT)