User talk:Poodle of doom: Difference between revisions

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== Re: Allies ==
== Re: Allies ==
What an interesting situation! I am starting a group called The Revenants based on what has actually happened to the in game alt I am running. I am working out the ethos of the group and who should come visit but the group EVIL. I must say Mr "Doom", I am impressed with the site and although there may be some things that are not perfectly alighned, I do think there could be common ground between the groups. Groups may be overstating the case as The Revenants are currently a group of exactly 1. However, as I get this thing figured out I think that "bad guys as the good guys" will be fist in glove with what I am aiming for....Let me know what you think here, at The Revenants or Drop me an email if you like Belisarius17@hotmail.com.
Regards,--[[User:Belisarius17|Belisarius17]] 21:16, 29 September 2009 (BST)
PS- To the Malton Droogs-Clockwork Orange was Awesome!!!
I would very much like to have EVIL as allies. Sorry for the long reply, been busy IRL and the Coats have been through hell.  --[[User:Blanemcc|Blanemcc]] 23:27, 17 June 2009 (BST)
I would very much like to have EVIL as allies. Sorry for the long reply, been busy IRL and the Coats have been through hell.  --[[User:Blanemcc|Blanemcc]] 23:27, 17 June 2009 (BST)
:From which group do you hail? -[[User:Poodle of doom|Poodle of doom]] 00:53, 19 June 2009 (BST)
:From which group do you hail? -[[User:Poodle of doom|Poodle of doom]] 00:53, 19 June 2009 (BST)
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Cheers --[[User:Blanemcc|Blanemcc]] 21:25, 21 September 2009 (BST)
Cheers --[[User:Blanemcc|Blanemcc]] 21:25, 21 September 2009 (BST)
:Thanks Blane. Have you decided when you are going to come back to the game yet? -[[User:Poodle of doom|Poodle of doom]] 23:44, 29 September 2009 (BST)
:Thanks Blane. Have you decided when you are going to come back to the game yet? -[[User:Poodle of doom|Poodle of doom]] 23:44, 29 September 2009 (BST)
==Revenants==
What an interesting situation! I am starting a group called The Revenants based on what has actually happened to the in game alt I am running. I am working out the ethos of the group and who should come visit but the group EVIL. I must say Mr "Doom", I am impressed with the site and although there may be some things that are not perfectly alighned, I do think there could be common ground between the groups. Groups may be overstating the case as The Revenants are currently a group of exactly 1. However, as I get this thing figured out I think that "bad guys as the good guys" will be fist in glove with what I am aiming for....Let me know what you think here, at The Revenants or Drop me an email if you like Belisarius17@hotmail.com.
Regards,--[[User:Belisarius17|Belisarius17]] 21:16, 29 September 2009 (BST)
PS- To the Malton Droogs-Clockwork Orange was Awesome!!!

Revision as of 22:48, 29 September 2009

The Discussion Page!
You discuss things here.

End of Pking

How are things in Kempsterbank, Poodle of Doom? The Hellfighters migrated north to attack the zombie hordes. If you haven't noticed, the zombies have doubled in strength over these last couple weeks. In response, we have abandoned Pking and have focused on countering the advance of the zombies. We are now the Sons of Liberty. We now reside in Shackleville and were hoping that we could be allies. Let's work together in preventing the spread of the zombie scourge. --Gehennanow 23:31, 3 March 2007 (UTC)

Have you noticed that all the generators and radios in Kempsterbank are failing? It's due to a bunch of Gkers known as the Knights of the New Order. I know that you are upset with me and you have every right to be, but things have changed now. You told me once that it is better to make allies then make war. It is crucial for us both that the NT buildings in Kempsterbank remain fully functional. I apologize for causing trouble last year and even if you remain angry with me, I will still help out the best that I can. --Gehennanow 21:24, 5 April 2007 (BST)


Hey,... long time no see.... one of my other colleges said he talked to you. I'm very interested in letting you be in my neck of the woods until your on you heels again. (We're setting up a special ops team,... maybe they could take a run a building and secure it for you if needed?) On that note, the only request I make is to help support our gennies, and radios. Keep the radios to our frequency (27.55). And follow our cade plan, and revive point plan. So long as you do that,... you're welcome here with us. --Poodle of doom 00:02, 6 April 2007 (BST)

If you want a mentor as bad as me...

Feel free to ask me anything you want in my talk page, ANYTHING. I'll leave you some tips here: read them, especially the part about how to sign with a timestamp, and do it always. Anyways, let me tell you that I may not be the guy you'll want to befriend in order to be a popular guy on the community ^_^, as you can see here. --Matthew Fahrenheit YRCT+1 02:37, 9 January 2007 (UTC)

Thanks for welcoming me. I'm going to get into the newbie help program. Thanks a lot for everything. --Poodle of doom 02:45, 9 January 2007 (UTC)

Do not

Do this again, please. Old mod bids are archived, not deleted wholesale. –Xoid MTFU! 07:48, 9 January 2007 (UTC)


Group Stuff

Hmmm, those poor Hellfighter guys are straight up newbies. How about you let them run that NT place, since no one else in your suburb bothers to sleep there (though NT buildings should be protected, but I digress)? I bet those guys don't even have Construction, so they can't mess with 'cade plans anyway. Let them hold that building, learn how everything works, and maybe one day you'll have a lovely ally. Do it for the newbs, man.--Lachryma 01:25, 10 January 2007 (UTC)

No.... these guys just can't waltz in and demand that we bow to them. They work with us, and at the very least.... for us. And even at that, being noobs and all! How dare they tell us what we're going to be doing! You'd think it would be the other way around, with them being noobs and all!--Poodle of doom 01:59, 10 January 2007 (UTC)

I will admit that these fools claimed a building in the worst way possible. When my group started, we chose a random building as a HQ and didn't even bother to check if anyone else was using that. We got lucky, but at least these guys gave you the courtesy of letting you know they were moving in. Now, as for your claim that they work for you...are you saying that because you have a larger group? The PTT thought it was above PKing lists because of its size, but that pride just pissed people off. If you are throwing your group's weight around to bully smaller groups, that's fascism, which is bad for everybody's health. All they told you was that they'd be living in that building. They did it in a horrible, stupid, insulting way, but you don't slaughter people for that. You teach them that such behavior is not acceptable by ignoring their stupidity. Start killing them and they know they got a rise out of you, but ignore their little group and maybe they'll just wither away...But hey, it's your suburb, so deal with miscreants as you see fit. Don't forget the zombies though!--Lachryma 01:46, 10 January 2007 (UTC)

I think that you missed my point entirly. I didn't say they worked for us. I used a metaphore. My point was that they can't just stumble in and expect to call all the shots,... espcially being noobs. And by no means are we going to slaughter them. We don't pk! We won't attack anyone unprovoked! Even then, we require all our members provide a screen shot to prove what they have said about other people before we attack them. We only fight zeds. My overal point in all of this is that they can't tell us what to do, since we're the head honcho's around here. And they certainly can't be that forceful with us. They implyed they'd fight over it,... if thats the case... my group will defend itself. Nothing more.--Poodle of doom 01:59, 10 January 2007 (UTC)

Gotcha. Well, GC supports you guys %100, then.--Lachryma 02:13, 10 January 2007 (UTC)

I'm glad you understand then. Sorry I wasn't clear before. Who's the GC?--Poodle of doom 02:17, 10 January 2007 (UTC)

*drops head in despair* Ghetto Cow. You know, one of your esteemed allies? The one I'm cofounder of? Can't you keep track of your friends?! (I'm just joking. I'm sure you have other concerns).--Lachryma 02:30, 10 January 2007 (UTC)

You wouldn't know this, but in my defense, I figured it out after the fact. It's just everything happend so fast that my head spun, and I had gone to about 3 other pages before I figured it out.--Poodle of doom 02:35, 10 January 2007 (UTC)

I believe you, as I saw you putting stuff on various group talk pages...Yeah, I'm addicted to Recent Changes. That's pretty funny though.--Lachryma 02:39, 10 January 2007 (UTC)

Thanks for telling me though. Sorry I didn't figure it out sooner. --Poodle of doom 02:46, 10 January 2007 (UTC)

Dark Chuckle

Those newbs have struck again. Check this out. I wouldn't worry though. Zed groups have lots of targets, as there are many tempting safe suburbs in Malton, and I won't listen to some fool who posted on my group's talk page telling me where to go. And look how he tries to be anonymous, even though anyone can check the history. Durr.--Lachryma 22:58, 10 January 2007 (UTC)

PS: Oh, he's gone to the RRF for help! I'm sure that giant zombie horde will just come running to help some random guy! Maybe he'll even drag Shacknews out of retirement to come trash Kempsterbank!--Lachryma 23:12, 10 January 2007 (UTC)

Thanks for the update. I have let my group know. It's hilarious. Ever since I have said on the Knights Templar talk page that I would annihilate them, and me and my allies would make them permantly dead if they ever wanted to step up and go,... I haven't been able to locate any of them in Kempsterbank. Thats Funny,.... where'd they go? (Sense the sarcasm there?) Enjoy the laugh! --Poodle of doom 04:46, 11 January 2007 (UTC)

I convinced them to leave Kempersterbank and come to Caiger Mall. Now there's a few less newbs in your suburb...Hell, maybe I can whip them into shape one day! Or the zombies will...--Lachryma 05:00, 11 January 2007 (UTC)

And to believe what I just offered them on our talk page! Their going to be wondering whats up now! I was hoping to whoop them into shape! --Poodle of doom 05:29, 11 January 2007 (UTC)

Yeah, well, you were too late...or something. Who knows what goes through their minds? Well, I got some more meat shields...er, brave defenders of Caiger, and maybe one day they'll come back to Kempersterbank, ready to fight for you. Or they'll join my group ;)--Lachryma 05:33, 11 January 2007 (UTC)

Whatever the case may be,... I wish them the best of luck! --Poodle of doom 05:37, 11 January 2007 (UTC)

My bad

OK, you're right. I made a boo-boo, but I think others will too. Perhaps you should work on the wording to prevent 'stupid' votes from killing it in the future? The wording was unclear. Here is the suggestion:

Familiar Zeds vs. Non Familiar Zeds

Timestamp: Poodle of doom 05:14, 19 January 2007 (UTC)
Type: Improvement to game mechanics.
Scope: Everyone who ever wished to differentiate between a zed they don't know, and a zed who is their fallen commarade. See below for details.
Description: I think that it would be wonderous to be able to differentiate between a zed that you are familar with, and one you aren't familar with. As it stands right now, the game will say "You reconize [insert name here]". However, if you were going to attack some of the zeds in that spot, you have no clue who your shooting at. If there is a zed that you reconize, you have the option of targeting them directly. However, the oppistite is not true. This is what my suggestion pertains to. I believe that it would be helpful to be able to chose not to shoot a certain zed. Instead of firing randomly, and finding out later, you shot someone in your group, or your best bud, I think that a game improvement is needed here. One that allows you to differentiate between zeds, and be capable of targeting unfamilar zeds, rather then zeds at random.

Keep Votes
For Votes here
Kill Votes
Against Votes here
Spam/Dupe Votes
Spam/Dupe Votes here

Please reword it to where your intent is more clear. I had to IM a few other moderators to see what you meant here. I'm sorry.--Gage 03:26, 20 January 2007 (UTC)

I was going to re-write this suggestion, because I thought it may be a good idea, but it suddenly dawned on me why it would be unacceptable... it nerfs brainrot by allowing you to add any rotter to your contact list, and then missing by missing them, you can get to the rest of the pile underneath them -- boxy T L ZS Nuts2U DA 12:38, 7 February 2007 (UTC)
I think you noticed something I didn't. I think its still a good suggestion. Perhaps you and I could rewrite the suggestion togethor, so that it doesn't nerf the rot, but follows the inteneded purpose? --Poodle of doom 23:43, 20 February 2007 (UTC)

Use the template

I took your suggestion off the suggestions page because you didn't use the template. Here it is back for you. --Funt Solo Scotland flag.JPG 21:22, 9 April 2007 (BST)

IF YOU LOOK CLOSLY,.... I DID....!!!!! --Poodle of doom 21:39, 9 April 2007 (BST)
I'm sorry, but no you did not. Funt was referring to the instructions and template here. It is fixed, so don't worry about it. I hate to sound mean/condescending/like an ass, but please read the instructions next time. --ZombieSlay3rSig.pngT 21:51, 9 April 2007 (BST)
Look again... it's right.


Familiar Zeds vs. Non Familiar Zeds

Timestamp: --Poodle of doom 21:15, 9 April 2007 (BST) Type: Improvement to game mechanics.

Scope: Everyone who ever wished to differentiate between a zed they don't know, and a zed who is their fallen commarade. See below for details.

Description: I think that it would be wonderous to be able to differentiate between a zed that you are familar with, and one you aren't familar with. As it stands right now, the game will say "You reconize [insert name here]". However, if you were going to attack some of the zeds in that spot, you have no clue who your shooting at. If there is a zed that you reconize, you have the option of targeting them directly. However, the oppistite is not true. This is what my suggestion pertains to. I believe that it would be helpful to be able to chose not to shoot a certain zed. Instead of firing randomly, and finding out later, you shot someone in your group, or your best bud, I think that a game improvement is needed here. One that allows you to differentiate between zeds, and be capable of targeting unfamilar zeds, rather then zeds at random.

The mechanic I am addressing is that you can't choose not to attack a specific zombie when you attack a random zombie. For example, that when you attack a group of zombies, the specific zombies that you recognize should be excluded so that you don't accidentally hit a zombified teammate. It would be an "Unfamiliar Zombie" function. Example: "I have three known pker's in this stack of zombies, 7 people I do not know, four syringes, and want to actively avoid sticking the guys I do not want to revive."

Basically, this would allow you to target individuals specifically without having them in your contacts list. Make sense?

Keep Votes For Votes here

Kill Votes Against Votes here

Spam/Dupe Votes Spam/Dupe Votes here

RE: Templates

  • Step One- Make the template-
WHO logo.gif Lyk, template, lol.
  • Step Two- Create a page for it, using the "Template:" prefix.

Template:template name

  • Step Three- Post it onto the page you want it on.

{{template name}}

It's pretty simple, really.--Labine50 MH|ME|TNT'07 05:02, 10 April 2007 (BST)

Thank you. I've been trying so hard to get people to help me learn to make one. I appreciate the help. --Poodle of doom 05:07, 10 April 2007 (BST)

Any time.--Labine50 MH|ME|TNT'07 05:09, 10 April 2007 (BST)

Also, your "template" doesn't have to be named "Template:NameHere". As you may have noticed from updating the NT Status map, any old page can be used as a template. The map uses 100 pages called "User:NT Status/Suburb" as templates, for example. ANY page can be used as a template; by slapping the curly brackets around the page name, you insert everything that is on that page. The "Template:" namespace is just reserved for such use, and has the special feature that you can ignore the word "template" when making a call to it. --Seb_Wiers VeM 20:07, 6 May 2007 (BST)

Recruitment page

I regret to inform you that I had to cut your ad to 200 words as it was over 300 words. I also removed the group box as I do not allow them on the page, your ad is meant to lead to your groups page. Not act as it. Feel free to edit your ad as long as you keep it under 200 words. Feel free to ad an image as long as you do not use your groupbox. If you feel this is unjust then take it to the recruitment talk page and we can discuss. Whitehouse 15:39, 28 April 2007 (BST)

NT Mappers

MiniNT.gif NT Mappers
This user helps to maintain or update the NT Status Map.

Thanks! --Seb_Wiers VeM 20:03, 6 May 2007 (BST)


Great Job

The begginers guide looks great. A lot of info and very well organized. Im sure it will be usefull to anyone who reads it.

Templates

Well I've finally gotten around to sprucing up my wiki page, and I thought I'd drop you a template that you could use on your:

Templar01.jpg Knights Templar supporter
The Knights Templar, fighting zombies in nightshirts since 1119.

Feel free to edit the text or color if you want, 'cause I sure have! - JD 08:30, 14 May 2007 (BST) DDDD00

Suggestion Cycling

Anyone can cycle the antiquated suggestions, but cycling them w/ the old format takes a lot of time, so not very many people want to do it. I cycled a few days once, and then I quit because I ran out of patience. ;) --ZombieSlay3rSig.pngT 16:14, 4 June 2007 (BST)

Oh,.... I see,... Any one cued up to cycle the last little bit of it? --Poodle of doom 23:45, 4 June 2007 (BST)

Wierd

Your help page may actually come in handy. Lucky! --User:Axe27/Sig 04:18, 20 June 2007 (BST)

I assume by help page, you mean my Begginers guide? --Poodle of doom 04:32, 20 June 2007 (BST)

151st Brigade

The crisis of the zombie hordes destroying Surviving human efforts. It would be great if you joined our cause as allies and plot against these hordes and future events. Please message me back once you get this message.

B0ba Fett 17:25, 5 August 2007 (BST)

Actually,... I can no longer be of any service to you, as I have been displaced as leadership, and am currently no longer with this particular group. I am, however, establishing another group. Perhaps we could talk then. --Poodle of doom 19:54, 5 August 2007 (BST)
Alright, please message me when you do have a group. We will willingly help you out. B0ba Fett 21:12, 6 August 2007 (BST)

Hello from a current KT

Hi Poodle, I'm Roddy Winters. I am currently in the KT, which I understand you had much to do with in the early days. I'm trying to put together a history of KT, and I was wondering if you would be kind enough to share some info, stories, details etc? Please let me know. Thanks! Roddy Winters 02:13, 28 May 2009 (BST)

Hello from a retired KT

What's up Poodle? I'm glad to hear you are still at it. As for me, I'm pretty much retired from Malton. AbSent 13:52, 11 June 2009 (BST)

EVIL

Why are you adding unnecessary templates and categories onto a redirect page? DANCEDANCEREVOLUTION (TALK | CONTRIBS) 17:11, 14 June 2009 (BST)

Group advertisement..... -Poodle of doom 17:13, 14 June 2009 (BST)
That is a very poor type of group advertisement... If anyone saw your group through these means, it would be circumstantial and therefore lead to nothing... And the only people that would see it from the ensuing drama wouldn't be interested. I would suggest actually doing some awesome stuff, posting it on suburb news pages and then trying to impress people, rather than annoy them by adding your redirect to a couple of categories. If you're desperate you could rely on untrue propaganda, but this isn't the way to go about it. DANCEDANCEREVOLUTION (TALK | CONTRIBS) 17:20, 14 June 2009 (BST)
Ahhh, what do you know? -Poodle of doom 17:24, 14 June 2009 (BST)
Yeah, I could know nothing, but I'm still trying to just help out. DANCEDANCEREVOLUTION (TALK | CONTRIBS) 17:27, 14 June 2009 (BST)
One missed the sarcasm? -Poodle of doom 17:31, 14 June 2009 (BST)

Re: Allies

I would very much like to have EVIL as allies. Sorry for the long reply, been busy IRL and the Coats have been through hell. --Blanemcc 23:27, 17 June 2009 (BST)

From which group do you hail? -Poodle of doom 00:53, 19 June 2009 (BST)
Browncoats, dude ;) --Blanemcc 00:22, 20 June 2009 (BST)
We shall add you to our list of allies. Do you have any templates you use for your group? -Poodle of doom 01:46, 21 June 2009 (BST)
I'll make one someday :p For now, just add up our name somewhere and we'll do likewise. --Blanemcc 17:32, 22 June 2009 (BST)
We've already done that. Thank you for being allies. Please join us on our forums. -Poodle of doom 18:35, 23 June 2009 (BST)

Hi! Currently, I'm indeed interested in such an alliance! To be honest, I'm interested in everything that would make my newly founded group grow a bit ;) Being the only member and not knowing anyone becomes somewhat boring after a time^^ --TheMastermind 18:25, 10 August 2009 (BST)

And from which group do you hail good sir? -Poodle of doom 21:22, 10 August 2009 (BST)

Oh, sorry that I didn't mention it, but I thought you would remember because of your message on the group page... I was talking about The Malton Droogs --TheMastermind 23:07, 10 August 2009 (BST)

Actually, it is I who owe you an apology. As of late, I've done a lot of soliciting with a lot of groups. Say,... do you have an email account,... Perhaps we could speak in email,... I'd like to personally offer to let you join our forums, as your groups represenative. I would also like to speak to you about joining us on a few upcoming missions. Perhaps we could really set the ball rolling on this new alliance of ours. -Poodle of doom 23:19, 10 August 2009 (BST)

Re: Joining Evil

I'm in the process of starting my own group, The Acolytes of Satan. However; as soon as it's up, I'd like to add EVIL as an Ally. --Groundpounder 22:27, 25 June 2009 (BST)

We'll discuss it when we get there.... :) -Poodle of doom 16:50, 26 June 2009 (BST)

I do not want to join EVIL. I am Pro-Survivor and I have a join request that I sent to the AZS

Please sign all your posts!!!! -Poodle of doom 21:26, 26 June 2009 (BST)

REVOLUTION!!!!!!!!!!!!!!!

Revolution.jpg Anti-Bureaucracy
This user hates bureaucracy and encourages wiki-revolution!

DONT FORGET SUPPORT THE WIKIREVOLUTION!!!!!!! DOWN WITH THE CRATS!!!!!!!!!--Imthatguy 05:08, 4 July 2009 (BST)

Recruitment

You can right click on the images and view their properties to get their filesize. The skull is fine at 14K but those rose animations are 59K and 42K. You might want to replace the animations with still images. -- User:The Rooster RoosterDragon User talk:The Rooster 13:10, 4 July 2009 (BST)

Sounds great. Thank you. -Poodle of doom 23:01, 4 July 2009 (BST)

Martyr

It's very obvious that User:Martyr is an alt of Izumi, and will almost certainly be banned promptly. Please let new users sit a while before trying to recruit them, and check their contribs - unless you're a fan of recruiting permabanned serial vandals. :P --Bob Boberton TF / DW 01:53, 6 July 2009 (BST)

Not a fan of recruting people like him, but would rather have the advertisment there for all who show up when the Drama Llama comes.... -Poodle of doom 01:56, 6 July 2009 (BST)
Your ad is way too big to throw on someones page too. Make it smaller, ja?--Mr. Angel, Help needed? 01:57, 6 July 2009 (BST)
She's a "her," by the way. :P Also, what the heck do you mean, "rather have it around for everyone who shows up when the Drama Llama comes?" That doesn't make any sense. When that user's banned, their talk page is going to get wiped (heck SA wiped your ad off it already)... nobody's going to see it. You've already got one on the Recruitment page, and honestly the active recruiting of every newer user you see is getting kind of old. --Bob Boberton TF / DW 02:02, 6 July 2009 (BST)
I'll take the hint and stop then. For the sake of clarification though,... is it okay that I visit they're talk page, and ask if they're in a group, and invite them to join mine, instead of posting the advertisment?
Of course. It's just your ad was huge and obnoxious, if it was a small template, it'd have been pretty fine as long as you weren't spamming it on everyones page.--Mr. Angel, Help needed? 02:08, 6 July 2009 (BST)
Thanks. And yes, of course you can ask if they want to join a group - it's just that using that large obnoxious ad on talk pages of what could be total newbies might confuse and confound them - using something smaller or just basic text would be better. Hivemind of SA. --Bob Boberton TF / DW 02:10, 6 July 2009 (BST)
For the Swarm!--Mr. Angel, Help needed? 02:13, 6 July 2009 (BST)
If you look on Link's user page now regarding Martyr, you'll see what I mean about the Drama Llama... and would using the following template I've created for my group be acceptable as well?
EVIL.jpg EVIL IS GOOD
This user or group believes that the bad guys can sometimes be the good guys.

-Poodle of doom 02:48, 6 July 2009 (BST)

A lot more acceptable. Just don't go throwing it on peoples pages left and right ya' know? also, don't forget to sign. :P --Mr. Angel, Help needed? 02:36, 6 July 2009 (BST)
please excuse me but didnt i get in trouble for posting my template of other ppls accounts? --Imthatguy 02:39, 6 July 2009 (BST)
You apparently spammed it, which is why I'm warning this guy against it. Duh. :) --Mr. Angel, Help needed? 02:42, 6 July 2009 (BST)
:P DOWN WITH THE CRATS!!!!!!!!!, FIGHT THE POWER!!!!!!!, ece., ect. --Imthatguy 02:44, 6 July 2009 (BST)
What did I do that was so bad?--Mr. Angel, Help needed? 02:46, 6 July 2009 (BST)
Sorry for not signing my post earlier.... It's signed now.... So let me ask you this,.... Is this an official warning, or like the "I'm just letting you know..." Kind of warning? Oh,.... he's already spammed my groups page, and my talk page once with that "Fight The Power" Bull Shit, so shouldn't he get another warning for having just spammed my talk page with it again? -Poodle of doom 02:48, 6 July 2009 (BST)
this has just been a "Hey, letting you know now because I'm a nice guy that if you go and thorw this on a bunch of pages, someone will bring you up for vandalism" type warning, nothing official. As for Imthatguy, no, I wouldn't warn him for this becaus eit wasn't spamming, this time it was more of a joking poke at his earlier vandalism and me because I'm a 'crat.--Mr. Angel, Help needed? 02:50, 6 July 2009 (BST)
Nothin you did just some of 'em can be asses --Imthatguy 02:53, 6 July 2009 (BST)
Well Thank you for letting me know. I do greatly appreciate that. I will severly retard my advertisments. -Poodle of doom 03:03, 6 July 2009 (BST)

A/VB editing

Apparently you missed the giant "All non-admin members please keep your comments to the talk page for the remainder of this case. Thank you" at the bottom of the User:Martyr section. :P --Bob Boberton TF / DW 03:12, 6 July 2009 (BST)

Apparently I did. No need to be an asshole about it,.... I just came back to apologize to you for having posted it after it go removed. I just thought someone was screwing with my stuff. -Poodle of doom 03:13, 6 July 2009 (BST)
It was someone screwing with it - Cyberbob, and he's not mistake-friendly. He didn't really explain why he removed it ("u dumb?"), haha. --Bob Boberton TF / DW 03:15, 6 July 2009 (BST)
It's nice to have an explanation, so I won't make it again. Thanks for having cleared it up for me... :) -Poodle of doom 03:17, 6 July 2009 (BST)

Rat of Steel's "Inaccurate" edits

You do realize that RoS is only quoting the External Military, and that the numbers cited are zombies, right? :P --Bob Boberton TF / DW Littlemudkipsig.gif 22:33, 2 August 2009 (BST)

No I did not. Thanks for informing me. -Poodle of doom 22:36, 2 August 2009 (BST)

Comics

The The Urban Dead Wiki Comics Page has been kept, if you'd like to work on it. I've categorised as many comics as I could find, if you'd like to use any of them -- boxy talkteh rulz 03:09 4 August 2009 (BST)

Sounds great. I will get to work to see what I can't do with the page when I get some free time later on this week. Thanks for letting me know. -Poodle of doom 05:10, 4 August 2009 (BST)
Good luck Poodle. --ϑϑ 05:12, 4 August 2009 (BST)
Thanks. I have the feeling I am going to need it on this project! -Poodle of doom 05:16, 4 August 2009 (BST)

Evil League of Evil

For answers to your questions about the League, I refer you to Dr Horrible. If you've any remaining questions, please feel free to contact me again. His Imperial & Royal Highness, the Archduke d’Œuvre  04:39, 7 August 2009 (BST)

Jesus -_-

Does each suburb need a whole new page for you KOS list? --Haliman - Talk 03:55, 8 September 2009 (BST)

I know you say this with sincerity, and that it's irritating to see. But for what it's worth,.... I hope you'll laugh as hard as I am right now. But no,... really,.... no. The logic behind it though is that my group operates in multiple suburbs.

I could have 100 different post on our forums for it. And they'd all be unorganized peices of crap, that run on, and you'd never know really who was supposed to be where. However, doing it this way, you could update each suburb as things change,... At that, I'm the only administrator on my board. I'd have to edit every post out of those 100 to make them accurate. This way, each of my group members can participate. Hope you'll understand where I'm coming from. :) -Poodle of doom 04:01, 8 September 2009 (BST)

Would not one page with one hundred subheadings suffice? -- User:The Rooster RoosterDragon User talk:The Rooster 04:02, 8 September 2009 (BST)
Check A/MR. I replied there.--Haliman - Talk 04:03, 8 September 2009 (BST)
Rooster,... the problem in that lies in a warning I see everytime I edit a large page. That being said, I get the same general warning on my own talk page: "WARNING: This page is 33 kilobytes long; some browsers may have problems editing pages approaching or longer than 32kb. Please consider breaking the page into smaller sections." -Poodle of doom 04:10, 8 September 2009 (BST)
Do what everyone else does when they get that message... ignore it ;) -- boxy talkteh rulz 04:14 8 September 2009 (BST)
Just click the edit link that appears to the right of any heading. Then you need only edit a tiny bit. -- User:The Rooster RoosterDragon User talk:The Rooster 04:17, 8 September 2009 (BST)
Have you really thought this through? If you want to see if someone is on your KOS list, you'll have to check multiple pages, with no clue which suburb they were first reported in. Just put them all on the one page, in a wiki-sortable table, listing the suburb they were last seen in. That way you can sort it by name, and by suburb, with just the click of a button -- boxy talkteh rulz 04:13 8 September 2009 (BST)
I don't know how to create a table at all,..... and at that, would basically revert back to what I said above. It would be a huge page which some browsers have a problem with. At that,.... it would be like a crop shoot,.... you'd see names and groups all over, and have to sort everything out in your head. Here,... you just click a link, and you know who to watch out for in the suburb your in. -Poodle of doom 04:18, 8 September 2009 (BST)
Same with subheadings. Just click the link in the contents and bam, you're there. -- User:The Rooster RoosterDragon User talk:The Rooster 04:21, 8 September 2009 (BST)
I like the idea, and it's not that I'm dead set against it. What you need to understand here is that there is a warning:
"WARNING: This page is 33 kilobytes long; some browsers may have problems editing pages approaching or longer than 32kb. Please consider breaking the page into smaller sections."
This is exactly what I've done here. And each page has subsections on it that have that little "EDIT" button near them. The sections that exist aren't that hard to edit the way I have it set up now. Everything being on one page makes it hard to edit, i.e., searching the table of contents, editing, the fact that it's longer than 32kb, and your browser has to search the code, and read only the code to edit one section. My brower even has problems like that with larger pages,.... where it takes a long time to load individual sections on pages over something like 50kb, when I'm editing them. And mind you, the section I'm editing half the time isn't even a tenth of that size. That's why I did what I did. -Poodle of doom 04:29, 8 September 2009 (BST)
If you're having trouble with having it all on one page, you could always break the city into quadrents.--~ Red Hawk One Talk | space for lease 04:32, 8 September 2009 (BST)
What's the diffence between quadrants, to individual suburbs, rather than by suburbs the way I've done it? The only difference is that I have 25 surburbs in 4 different links. I have 4 more things I have to write up that way, in addition to the same 100 suburbs. The only thing different is you don't have 100 links. Big whoopy do. At that rooster, if I can click a link here and see who to watch out for in my suburb, and in your suggetion, all I do is click a link (in the table of contents), and I get to see who to watch out for in my suburb,.... what's the difference? -Poodle of doom 04:37, 8 September 2009 (BST)
The difference is you only have four pages to maintain instead of one-hundred. Since you didn't template your intro text, you would need to make 100 edits to fix the typos. Such as "will me listed" instead of "will be listed" and the six misspellings of "actively" per page. -- User:The Rooster RoosterDragon User talk:The Rooster 04:44, 8 September 2009 (BST)
I never knew you could template the text of a page... how do you do that? And at that,.... I'm still editing 100 surburbs worth of information, it's just that I have to go to four locations to do it now. Besides,.... this is just more searching for a little bit of information,.... I do not plan on changing anything. -Poodle of doom 04:49, 8 September 2009 (BST)
In the end it is your call, all we're saying is that 100 pages will be, in the long run, rather impracticle. Consolidating the information usually is much easier to maintain.
To template text, create a page called "Template:namehere", type whatever you want to have templated, and then put {{namehere}} on the page you want to have the templated-whatever on.--~ Red Hawk One Talk | space for lease 04:56, 8 September 2009 (BST)

Sweet deal!!! I never knew you could template text like that for a page. Let me ask you this,.... could I template the format I have for the page, but still have editable sections like what I have now? -Poodle of doom 04:59, 8 September 2009 (BST)

Yes, you can set variables. I can't remember how off the top of my head, but there should be instructions for that here.--~ Red Hawk One Talk | space for lease 05:05, 8 September 2009 (BST)
Sounds great. I'll see what I can't do to figure it out. Thanks!!! -Poodle of doom 03:40, 9 September 2009 (BST)

I have a question.

Excuse me for posting this and i'm sorry if this isn't where i should post it but i saw your guide for beginners and wondered if i could ask you something since you have a guide.You can ignore this if it shouldn't be here.Anyway,i started playing UD yesterday.About the question.Can you refresh to see if any recent action has been done or do you have to move or do something?Like right now i'm in a church in Galbraith Hills and there's this guy with me...i don't know if he's still here since he might of left because i haven't done anything waiting for my AP to recharge...i tried refreshing the page but it doesn't seem to work.George The Awesome 11:54, 14 September 2009 (BST) George The Awesome.

I don't mind you asking any questions at all. In fact,.... that's what I'm here for. To answer your quetion, you could refresh if you wanted to, but I wouldn't recommend it. Refreshing will often lead to you repeating the last action taken, and therefore, a waste in AP... which you happen to be waiting on to recharge. My recommendation is to simply do what I do,.... log out and immediatly right back in. This waste nothing more than a couple seconds of your time. All actions since your last move will be noted on your screen as usual. On a side note, you don't see people having moved as an action statement, upon logging in. And if you are asleep (out of AP),.... you won't see anything that happened to you since your last "log in" until you have at least one AP. Thanks for you question! -Poodle of doom 05:06, 16 September 2009 (BST)
Actually, a much easier method is to hit the "settings" or "buy skill" tab, then the "back to city" button on the bottom of the page. After that, you can refresh without risking AP (unless you perform another action).--~ Red Hawk One Talk | space for lease 05:16, 16 September 2009 (BST)
This is true as well. -Poodle of doom 05:20, 16 September 2009 (BST)
I hope you don't mind if I add my 2 cents here.I happened along and felt a need to contribute.Refreshing pages in UD is an important tactic to always get the latest update on what has happened. There is a handy dandy UD Greasemonkey script that creates a "refresh" button along side all the others. You click it, the page refreshes and there is no AP spendage. Alternately you can just click "Speak" and that will refresh the page as well without charging you an AP.Here is the link to the Refresh Button FireFox Script If you go to the main wiki page and search for external links, that page has a tonnage of super cool stuff to customize your FireFox browser for Urban Dead.--Pantomime 00:23, 17 September 2009 (BST)
At that, it's important to keep in mind that not all people have Fire Fox,... some of us actually still use Internet Explorer. :) -Poodle of doom 00:29, 17 September 2009 (BST)
*GASP!* You have no soul! :P --Pantomime 00:35, 17 September 2009 (BST)
*GASP!* NEITHER DO YOU! :p -Poodle of doom 00:47, 17 September 2009 (BST)

re:New template

Cheers --Blanemcc 21:25, 21 September 2009 (BST)

Thanks Blane. Have you decided when you are going to come back to the game yet? -Poodle of doom 23:44, 29 September 2009 (BST)

Revenants

What an interesting situation! I am starting a group called The Revenants based on what has actually happened to the in game alt I am running. I am working out the ethos of the group and who should come visit but the group EVIL. I must say Mr "Doom", I am impressed with the site and although there may be some things that are not perfectly alighned, I do think there could be common ground between the groups. Groups may be overstating the case as The Revenants are currently a group of exactly 1. However, as I get this thing figured out I think that "bad guys as the good guys" will be fist in glove with what I am aiming for....Let me know what you think here, at The Revenants or Drop me an email if you like Belisarius17@hotmail.com. Regards,--Belisarius17 21:16, 29 September 2009 (BST) PS- To the Malton Droogs-Clockwork Orange was Awesome!!!