User talk:Funt Solo: Difference between revisions
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::::Yes, yes I saw ... '':P'' If you're not already, you should get in on the SimSniff thing. It's one of the best intel tools ever made, but atm we have like 3-5 people tops who update it. Every person who can add a few sniffs even semi-regularly helps immensely. Talk to sweirs about getting an "account", or figure out how to do the anon thing (I dunno, cuz I don't need it). It'd be very cool to get more ppl updating it. Cheers! --[[User:WanYao|WanYao]] 20:13, 15 September 2008 (BST) | ::::Yes, yes I saw ... '':P'' If you're not already, you should get in on the SimSniff thing. It's one of the best intel tools ever made, but atm we have like 3-5 people tops who update it. Every person who can add a few sniffs even semi-regularly helps immensely. Talk to sweirs about getting an "account", or figure out how to do the anon thing (I dunno, cuz I don't need it). It'd be very cool to get more ppl updating it. Cheers! --[[User:WanYao|WanYao]] 20:13, 15 September 2008 (BST) | ||
:::::The 20 quoted based on EM or SIM only includes zombies on the streets. Based on my recent experience in Ew most zombies sleep in buildings to avoid having ruins repaired. While in Eastonwood i entered around 10 different buildings and not a single one had no zombies, most had 3-4 suggesting that there is around 60 or more zombies in the suburb.--{{User:J3D/ciggy}} 05:12, 17 September 2008 (BST) | :::::The 20 quoted based on EM or SIM only includes zombies on the streets. Based on my recent experience in Ew most zombies sleep in buildings to avoid having ruins repaired. While in Eastonwood i entered around 10 different buildings and not a single one had no zombies, most had 3-4 suggesting that there is around 60 or more zombies in the suburb.--{{User:J3D/ciggy}} 05:12, 17 September 2008 (BST) | ||
::::::Agreed, and done. --<span style="font-size:90%">[[User:Funt Solo|Funt Solo]]</span> <sup style="font-size:70%">[[Mod_Conspiracy|QT]]</sup> [[Image:Scotland flag.JPG|18px]] 16:51, 17 September 2008 (BST) | |||
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Revision as of 15:51, 17 September 2008
Instructotron
Add new posts at the bottom, using the same level of header everyone else has.
Disclaimer
This page will be mercilessly edited, because I'm no good at being noble, but it doesn't take much to see that the problems of us little wikians don't amount to a hill of beans in this crazy world. Someday you'll understand that. Here's looking at you kid.
Archives
Mod Conspiracy
Mod Conspiracy
Hah, nice article, I had a good laugh. It's good to see someone still has a sense of humour while all of this drama's going on. Well done. - Jedaz [03:01, 18 January 2008 (BST)]
- Grim makes all the best stories. I even skipped a couple in December because I didn't want it to turn into the Grim Show - but I guess I can only work with what I'm given. My next article should be on witch-finding - I could interview Nali, who seems to be our latest witch-that-needs-burning. I suppose I could interview you as well, as a former-witch. Weren't you? Memory failing... --Funt Solo QT 09:00, 18 January 2008 (UTC)
- Heh, well Grim is the most controversial sysop these days. Yeah, I was a former witch, I try to keep it on the low down these days. I don't know how interesting an interview type of article would be though. However I'm sure you could come up with something. - Jedaz [03:24, 21 January 2008 (BST)]
- I dont object to the page, but id like you to keep in mind thats its supposed to be humourous. The most recent one had a tone not unlike that of a rant. Besides, everyone knows i have a better helmet than that. --The Grimch U! E! WAT! 03:27, 21 January 2008 (UTC)
Summons
It would appear that someone dropped a line about a conspiracy between the sysops. Update time? --Akule School's in session. 18:50, 3 March 2008 (UTC)
I am amused... by this... "conspiracy." -- AHLGTG THE END IS NIGH! 18:52, 3 March 2008 (UTC)
- Me too. When do I get to join the "conspiracy"? :( I haven't got my key to the secret Sysop room yet. -- Cheese 19:34, 3 March 2008 (UTC)
- I'm pretty sure that a couple of guys dressed in black suits turn up at your front door with a saftey-deposit key, leading to a set of instructions whereby you place a specific wanted ad in a paper on a given day and are sent your key. they probably haven't found your house yet.--SeventythreeTalk 21:05, 3 March 2008 (UTC)
- Anyone can (obviously) feel free to add their own reportage to that page. It's starting to look far too much like The Grim Show, anyway - and now he's semi-retired. I'm not inspired by anything these days - and I was far too close to the last thing I thought was even vaguely worthy. Who is this DCC punk? Doesn't he realise that his news of a conspiracy is olde news? When I wert lad, we had proper conspiracies: none of this "they're trying to ban me for abusing a fellow wikizen" nonsense. We had good old fashioned purges and secret cabals. Come to think of it, Gnome is being kind of, quiet...is he the new power behind the throne? --Funt Solo QT 21:33, 3 March 2008 (UTC)
- Gnome was always the power behind the throne........--SeventythreeTalk 21:38, 3 March 2008 (UTC)
Miscellaneous
LSD in the water
So it's possible that there never were any zombies?--Labine50 MH|ME|P 22:36, 10 December 2006 (UTC)
Thanks to you!
A FREE COOKIE | |
Axe Hack has given Funt Solo a cookie for giving me 2 ideas to add into my Help Book suggestion |
Man, you are being rude
Even if I was stupid (and I am not no matter what you may think) it would still be very impolite to say the things you said. You act like you own the Wiki. And I am glad you don't - no matter how much you do for it. This is sad. --JohnRubin 20:27, 30 January 2007 (UTC)
An implimented suggestion
Hi, I was looking through the PR archives, and found this suggestion that has been implemented... Sorry I'm too lazy to move it myself, but I figure you know where and how it should be moved, it'd take me ages to work out the system for just this one... g'arn, be a pal -- boxy T L ZS Nuts2U DA 04:39, 2 February 2007 (UTC)
- Cut and paste the suggestion from it's current location to the Implemented Suggestions page (new at the bottom).
- Cut the entry on the Peer Reviewed page general listings.
- Create a new entry at the bottom of the Peer Reviewed page Implemented Suggestions listing. (This involves the date implemented, if known, the date the suggestion was first posted, and the author of the suggestion, if known.)
- --Funt Solo 07:28, 2 February 2007 (UTC)
- Did it today - I went on an edit mission. --Funt Solo 10:49, 3 February 2007 (UTC)
A FREE COOKIE | |
Boxy has given Funt a cookie for being an absolute suggestion archiving wizard! |
RE:Your Q on talk:suggestions
Thanks Funt! I would give you a cookie, but this rat ate them all.
Here, have a rat! | |
Axe Hack has given Funt Solo a rat for answering my question on that suggestion backlot thingy. |
Will the rat do? --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 13:31, 26 March 2007 (BST)
Suggestions
Eh, I see you've basicaly retired from cycling the suggestions system. 3 to 4 months of doing it, quite a good job. I'm starting to think that we need a template to say that such and such has worked on the suggestions system. =P I've got one question though, do you know what Zaruthustra's 2nd law is? - JedazΣT MC ΞD GIS S! 12:45, 23 April 2007 (GMT)
- Not the first clue. Religion isn't my thing, unless it's worship of pizza. But a template would be nice. --Funt Solo 14:01, 23 April 2007 (BST)
- lol, well it's not actualy from a religion, but another wiki user, although I'll forgive you for not knowing him because of how new you were to the wiki at the time he idled out. But the law states "Somebody will always vote keep given enough time" [1]. Just a useless bit of information that I thought I'ld share. Anyway once I make that template I'll let you know about it so you can show it proudly =P - JedazΣT MC ΞD GIS S! 13:12, 23 April 2007 (GMT)
Suggestions Worker | |
This user sorted through peoples bile to find the gems. |
Can I refer you to this: http://wiki.urbandead.com/index.php/Talk:News#Just_noticed_this and this: http://wiki.urbandead.com/index.php/PR_Class_Change:_Survivor_%26_Zombie#Starting_Equipment. Looks Like parts of our suggestion got through. -- Andrew McM W! 23:28, 24 April 2007 (BST)
Hi, it's the following four suggestions that have been implemented there:
- Doctor change
- Binoculars for New Scouts
- Fire Fighters Start With Radio
- Consumer Class Starts With Random Weapon
Congrats to all involved. --Funt Solo 08:59, 25 April 2007 (BST)
Awfully
Quiet.. are you still around or taking a wiki-holiday? --Ducis DuxSlothTalk 01:50, 24 June 2007 (BST)
- Wiki-holiday. --Funt Solo 20:20, 24 June 2007 (BST)
Dude, I hope you come back soon. Soooo many newbies on the wiki. Not that there is anything wrong with that. --Ducis DuxSlothTalk 04:23, 3 July 2007 (BST)
Awfully good to see you're still about The preceding signed comment was added by boxy (talk • contribs) at 10:28 8 August 2007 (BST)
- Just popped in to have a look around the old place. :) --Funt Solo 10:34, 8 August 2007 (BST)
Nice to see you again. Are you back? Or just popped in to have a look? -- John RubinT! ZG 21:59, 13 October 2007 (BST)
Back with a vengance, I see? --SeventythreeTalk 23:21, 14 October 2007 (BST)
- waves --Funt Solo 23:25, 14 October 2007 (BST)
You so smart ^^
U can haz zambahbargar! | |
WOOT has given Funt Solo a zomburger for being so smart |
Couldn't find a cookie, so take this... --/~WOOT~\ 22:57, 2 December 2007 (UTC)
Building Pics.
Like the new building pics. My favourites the duke of albany.--RosslessnessWant a Location Image? 19:56, 13 February 2008 (UTC)
- Is that the pub? --Funt Solo QT 19:57, 13 February 2008 (UTC)
- Yep. Its the location for shaun of the dead.--RosslessnessWant a Location Image? 20:21, 13 February 2008 (UTC)
- Yeah, the pics are great.... Plus, it saves me some bother when I get round to creating the individual pages for em.--SeventythreeTalk 20:23, 13 February 2008 (UTC)
- Yep. Its the location for shaun of the dead.--RosslessnessWant a Location Image? 20:21, 13 February 2008 (UTC)
we <3 bollocks !
Ahahaaaa!! That's what I used to think, too. I couldn't figure out for the life of me what it meant, it looks like... well... bollocks. I think someone had to tell me. At least I'm not the only one.... --WanYao 21:39, 14 April 2008 (BST)
Precinct 13?
I was reading through your suggs (some of which are very cool and found this reference to precinct 13, what is it and why is it in gatcombeton? Thanks.--xoxo 10:24, 4 May 2008 (BST)
- Gatcombeton is the 13th suburb (reading ttb-ltr), and the Lamport Walk PD is an island, surrounded by car parks and streets. This is reminiscent of the set up for the movie Assault on Precinct 13. That's all. --Funt Solo QT 12:28, 4 May 2008 (BST)
Encumbrance Calculator?
The page seems not to be working...any ideas when it will be back up or where I can access it from a different site? --BrainsTasty 06:30, 10 June 2008 (BST)
- I'll have it back up on a new addy - I had to move all my 'net gear recently. Watch this space. --Funt Solo QT 08:38, 10 June 2008 (BST)
- Ding! UD enc calc
Oh hi.
Hello, Since all of the subterranean suggestions I've found a bit dated.. I've been combining and updating the following,
The Underworld (For the most part, this one)
With or without the Padlocks, and No seeing the location above you, as is Subway Tunnels.
Perhaps instead of messing with search rates of the above world, Some unlocked underground locations might have them?
Just a thought
I just found this.
However, with the advent of darkness, and all the rejected Night vision things, plus the existing mechanics, There's more to be done.
■■ 18:50, 22 August 2008 (BST)
- Hi. The subway tunnels one isn't mine. Aye, I wrote the Underworld an absolute age ago - when I first found the suggestions system, so it's dated, right enough. Uhm ... I'm busy with other things, so I don't mind at all if you use that stuff as inspiration for your own suggestions, if that's what you were trying to say. (As this is a wiki, it seems somewhat redundant to copy the entire text of any suggestion to your sub-pages, when you could instead just link to the relevant pages.) --Funt Solo QT 21:24, 22 August 2008 (BST)
Striking Votes
Do you seriously want to rehash this drama? --Karekmaps?! 00:11, 26 August 2008 (BST)
- Feel free to reinstate the stricken vote, if you feel strongly about it. I will not contest any such edit. I was following the guidelines given on the page which (as you're aware, I'm sure) say "Votes must be numbered, justified, signed, and timestamped [and those] that do not conform ... may be struck by any user." No drama required. Good night and good luck. --Funt Solo QT 05:59, 26 August 2008 (BST)
Why did he delete my post? He's no mod!
On September 14th, User:The_Hierophant deleted my post because he felt it was a biased POV. When making the post I was trying to express what my character had witnessed and what is factually accurate. Please investigate this. I have placed a very boring and plain comment on the wiki, something non-POV and bland. If this is really the flavour that is preferred on the wiki, I will understand, but just deleting my comments smacks of vandalism. Thank you for your time. Sir Fred of Etruria 05:57, 15 September 2008 (BST)
- Hi. I suggest if you have issue with his edit that you discuss it with him. If the result of any such discussion is not to your liking, then there is always the option of seeking Arbitration. I don't care enough about the matter to spend any more time considering it. --Funt Solo QT 06:03, 15 September 2008 (BST)
- Oh my! The reason I mentioned this to you, is the person who had my post deleted has informed me that he considers my characters KOS in-game. I had not anticipated that he would also be stalking me on the wiki. - Sir Fred of Etruria 14:43, 15 September 2008 (BST)
- Oh fuck you, Fred, you obnoxious little fucking martyr. You want a reason why the entry was deleted? One word: 'Our'. You used it three times in the entry: 'There are still some undead in the region, but there numbers are not strong enough to ruin our homes, our supermercado, or our necrotech'. That makes it POV. And why did I take an interest in it? Well, in a shocking turn of events it's got nothing to do with you. Roftwood and Hildebrand Mall's danger level are two of the relatively few pages that I have on my Watch list and in this instance I noticed something amiss. As to your character (note the lack of an 'S' there) being KOS (he's not, by the way, as there is no GC KOS list, but let's pretend that he is, just for old time's sake), that has nothing to do with it and you know it, you sad little bitch. He's KOS because he's an ex-member of a death cult: It comes with the territory. --Papa Moloch 22:37, 15 September 2008 (BST)
- Oh my! The reason I mentioned this to you, is the person who had my post deleted has informed me that he considers my characters KOS in-game. I had not anticipated that he would also be stalking me on the wiki. - Sir Fred of Etruria 14:43, 15 September 2008 (BST)
- ETA: How the fuck did I miss the fact that I can actually quote something from his entry here on this page? Sir Fred of Etruria: 'When making the post I was trying to express what my character had witnessed'. POV. End. --Papa Moloch 23:09, 15 September 2008 (BST)
Eastonwood danger level
before we get into an edit war... i'd just like to ask: have you scouted Easton' at all? because we've been through this so many times before, where someone says based on an ExMil report, "Oh Easton's a Ghost Town"... Then someone (sometimes me) takes an actual look inside the buildings... And, no, it ain't no Ghost Town. Consistently. That's why I reverted it back to V/Danger, because there was only an ExMil to make it G/Town in the first place. That's all, cheers. --WanYao 16:37, 15 September 2008 (BST)
- Hi Wan - thanks for coming to discuss this - and no, I don't want to enter an edit war. Clearly, if you have better (i.e. more accurate) information than me, then I will bow to it. To be clear, are you saying that the buildings are occupied by more zombies than can be seen on the streets, and that the total number of zombies is greater than 60? If that is the case, and you have recently scouted, I'd ask that you post a report on that suburb page, so that it remains clear to anyone else why the danger level is Very D, and not Ghost T. Cheers! --Funt Solo QT 16:41, 15 September 2008 (BST)
- I don't have that information, I haven't been there in ages. But my point is, no one has, apparently. Other than EF. (I may go there soon, though...) Therefore, it makes sense not to change the danger level to Ghost Town, but to leave it as it was, until we know either way. This is based on the history of danger level reports in Eastonwood, where the Ghost Town edits have ALWAYS been disproven. Always... exactly because there were bazillions of zombies inside. However, with only 20 zombies reported, perhaps it's up to the EF or someone else to prove otherwise; if it was reporting say 40 zombies, I'd say, "No chance, leave it V/D"... But it says only 20, soooo... maybe... --WanYao 19:00, 15 September 2008 (BST)
- I just investigated with a character - see 'burb report page. I've changed it to Ghost Town, given the evidence. And the danger report specs say that 60 is the upper limit for a Ghost-T, not 20, or 40, or whatever. --Funt Solo QT 19:02, 15 September 2008 (BST)
- Yes, yes I saw ... :P If you're not already, you should get in on the SimSniff thing. It's one of the best intel tools ever made, but atm we have like 3-5 people tops who update it. Every person who can add a few sniffs even semi-regularly helps immensely. Talk to sweirs about getting an "account", or figure out how to do the anon thing (I dunno, cuz I don't need it). It'd be very cool to get more ppl updating it. Cheers! --WanYao 20:13, 15 September 2008 (BST)
- The 20 quoted based on EM or SIM only includes zombies on the streets. Based on my recent experience in Ew most zombies sleep in buildings to avoid having ruins repaired. While in Eastonwood i entered around 10 different buildings and not a single one had no zombies, most had 3-4 suggesting that there is around 60 or more zombies in the suburb.--xoxo 05:12, 17 September 2008 (BST)
- Yes, yes I saw ... :P If you're not already, you should get in on the SimSniff thing. It's one of the best intel tools ever made, but atm we have like 3-5 people tops who update it. Every person who can add a few sniffs even semi-regularly helps immensely. Talk to sweirs about getting an "account", or figure out how to do the anon thing (I dunno, cuz I don't need it). It'd be very cool to get more ppl updating it. Cheers! --WanYao 20:13, 15 September 2008 (BST)
- I just investigated with a character - see 'burb report page. I've changed it to Ghost Town, given the evidence. And the danger report specs say that 60 is the upper limit for a Ghost-T, not 20, or 40, or whatever. --Funt Solo QT 19:02, 15 September 2008 (BST)
- I don't have that information, I haven't been there in ages. But my point is, no one has, apparently. Other than EF. (I may go there soon, though...) Therefore, it makes sense not to change the danger level to Ghost Town, but to leave it as it was, until we know either way. This is based on the history of danger level reports in Eastonwood, where the Ghost Town edits have ALWAYS been disproven. Always... exactly because there were bazillions of zombies inside. However, with only 20 zombies reported, perhaps it's up to the EF or someone else to prove otherwise; if it was reporting say 40 zombies, I'd say, "No chance, leave it V/D"... But it says only 20, soooo... maybe... --WanYao 19:00, 15 September 2008 (BST)