Eastonwood: Difference between revisions
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====December 16<sup>th</sup>==== | ====December 16<sup>th</sup>==== | ||
External Military: "... leaving Eastonwood, counted maybe seventy outside ... they're just wandering around ... no lights on down there ... it's a wasteland down there ... the Stonnard Building is in bad shape ..." --[[User:Zeug|Zeug]] 02:51, 16 December 2008 (UTC) | External Military: "... leaving Eastonwood, counted maybe seventy outside ... they're just wandering around ... no lights on down there ... it's a wasteland down there ... the Stonnard Building is in bad shape ..." --[[User:Zeug|Zeug]] 02:51, 16 December 2008 (UTC) | ||
:Those should be logged at [[Talk:EMRP:_Eastonwood]]. --[[User:Sigma 7|Sigma 7]] 06:41, 16 December 2008 (UTC) | |||
====December 14<sup>th</sup>==== | ====December 14<sup>th</sup>==== |
Revision as of 06:41, 16 December 2008
Suburb of Eastonwood | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Known groups in this suburb:
Key buildings in Eastonwood:
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Suburb Number: 24 |
Eastonwood (also known as !zanbah) is a suburb of Malton, located in the north of the city. It is one of the suburbs with a traditionally high and active zombie population. Also, the suburb of Eastonwood, along with Molebank, is the only suburb that has six NecroTechs within it.
Resource Buildings
Fire Stations
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Hospitals
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NecroTech Facilities
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Police Departments |
Malls
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Bulletin Boards
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Revive Points |
Eastonwood Overview
Eastonwood has been a highly contested suburb since the beginning of the outbreak. It was the traditional home of the Warseers order and in its day many of the most prominent buildings served them as headquarters with the Oakes Arms being the most recent one before the order eventually scattered in mid 2007. It also has been a popular hideout for the neo-luddite movement of the Degenerates who supposedly migrated into the underground of Maltons sewers never to be heard from again. In January 2006 the DEM groups MFD and MPD moved into the suburb and instated several officials with the task to maintain order and secure the area against zombie attacks their HQ was Timewell Drive Police Department. Gangsta Business, the local organized crime has re-emerged half a year after the outbreaks to fight a fierce gang war against the Warseers which apparently broke out because of a significant contradictoriness of their territorial claims, both groups have since disappeared. Eastonwood houses the extraordinary amount of six of the NecroTech laboratories and has had seen many revivification specialists, corporate and freelance, such as "the Sewer Rat Healers", the ICH Team, the PMS Clan, TechCom as well as the NNRC and nearly all of DEM suborganizations. Eastonwood also is well known as the original hunting ground (and birthplace?) of the most dreaded serial killer William Lucas, better known as Pathetic Bill. Since February ’06 the Eastonwood Ferals besieged safe locations on a daily basis and in due time have come to claim Eastonwood as their own. They made Pooll Crescent Police Department the heart of their Zombiefied Republic of !zanbah and have now since mid 2006 reigned the suburb as the domminant force. From 2008 the complete control of EF forces was uncontested. DEM forces, aided by nearby situated groups, still attempted to establish at least temporary safe houses but the EF dominance of their homeland prevailed despite all odds. Eastonwood was a dangerous place for survivors due to high zombie activity and organization among the undead. However, in September of 2008 the Eastonwood Ferals disbanded and left the suburb, once again releasing it to all.
Recent News
Please: recent news at the top (signed & NPOV). Old news can be archived.
December 2008
December 16th
External Military: "... leaving Eastonwood, counted maybe seventy outside ... they're just wandering around ... no lights on down there ... it's a wasteland down there ... the Stonnard Building is in bad shape ..." --Zeug 02:51, 16 December 2008 (UTC)
- Those should be logged at Talk:EMRP:_Eastonwood. --Sigma 7 06:41, 16 December 2008 (UTC)
December 14th
External Military: "... Eastonwood is still active, about eighty on the streets ... they're just wandering around ... no lights on down there ... it's a wasteland down there ... the Nettleton Building is out of action ..." --Zeug 04:14, 14 December 2008 (UTC)
December 07th
Harold building (NT) up and running again, out of zombie hands, reviving is very consistent, and the central part of the suburb at least is under fairly undisputed human control. Zombie groups do remain, but are sparse, and many consist of Infected Survivors looking for a revive --sinigang93 20:48, 07 December 2008 sinigang93
November
November 29th
Still very low levels of zombies, almost all ressource buildings are up and in order, recomending changing it to yellow--Robert de Bruce 22:55, 29 November 2008 (UTC)Robert de Bruce
November 24th
Low levels of zombies in the area, 2 of four hospitals rpaired and EHB, 3 of six NT repaired, becoming more and more safe for survivors. --Robert de Bruce 19:45, 24 November 2008 (UTC)Rober de Bruce
October 2008
October 12th
At least 36 zombies on the streets. Breakdown of the Tactical Resource Points:
- 6 NecroTechs: 5 ruined, 1 not (but no 'cades).
- 1 Police dept & 1 auto repair: ruined.
- 4 hospitals: 3 ruined, 1 without power.
- 3 factories: 1 ruined, 2 without power.
Additionally, much of the west of the suburb is ruined. Fits the description of Dangerous, verging on Very Dangerous. --Funt Solo QT 20:08, 12 October 2008 (BST)
October 9th
The Ridleybank Resistance Front have arrived and have set about destroying all the local resources in tribute to their lost allies the Eastonwood Ferals. --Papa Moloch 17:01, 9 October 2008 (BST)
October 2nd
External Military Report on 25.96 MHz: "... Eastonwood is still active, thirty or so on the streets ... mostly just small groups ... a lot of buildings with lights on ... only a few buildings damaged ... lights are on in the Nettleton Building ..." --xoxo 03:07, 2 October 2008 (BST)
September 2008
September 25th
Another 2 Cool news update: A scout of around half the suburb yielded only one ruined building and a plethora of EHB buildings with varying numbers of occupants. Several TRPs were also powered showing that survivors are indeed largely in control of Ew. Dropping Danger to Moderate.--xoxo 04:52, 25 September 2008 (BST)
- bows down head in sadness* The man 15:43, 25 September 2008 (BST)
September 18th
After far more than 2 Years the Eastonwood Ferals decided to disband and to leave the suburb. And as the EF as last active group of the Zombiefied Republic of !zanbah the remaining citizens of the ZRO decided to disband as well. We belive that they and the EF have accomplished all things that can be accomplished in the game of UD. The majority of the EF zombies have visited all suburbs of the city, assisted at least in one successful siege on every Mall there is and accompanied many funny and rewarding events. Of course EF kept tight control the suburb of Eastonwood and made it unsurvivable for all Harmanz for nearly 2 Years against enemys like the Warseers, the Eastonwood Confederation, The Abandoned and all Branches of the DEM just to name a few. --Experiment211 19:09, 21 September 2008 (BST)
September 17th
Having now investigated a larger sample of the non-resource buildings in the suburb, it's clear that many of them contain 1-2 zombies, which, added to the numbers in my last report, would give a working estimate near or over 60, so I'm changing the danger level back to Very Dangerous. (I guess I just had to see it for myself.) --Funt Solo QT 16:41, 17 September 2008 (BST)
September 15th
Nearly all the Tactical Resource Points (bar a single hospital, without power) are ruined, and held by small groups of 3-6 zombies each. This includes 6 NecroTech buildings, 2 hospitals, 2 Police Departments and 3 factories. The hospital in the far south of the suburb was not checked. Counting all of those zombies (inside and outside) came to a total of 42. Even assuming a few zombies hiding out in non-TRPs (although a sample check came back empty), this fits the definition of a Ghost Town ("...2/3rds of the suburb's buildings either Empty of Survivors or Ransacked/Ruined AND having no zombie mobs of over 10 and no total zombies over 60"), and so I'm changing the danger level. --Funt Solo QT 18:58, 15 September 2008 (BST)
- Additionally, a large portion of the suburb has been covered by a recent SimSniff, which shows fairly low zombie numbers. --WanYao 19:36, 15 September 2008 (BST)
September 13th
Another 2 Cool news update: As usual the EF have a stranglehold over the suburb making any sort of small scale survivor operation somewhat impractical. Despite this Eastonwood is attractive for survivors looking for high ap repairs, with a plethora of over 100ap repairs achievable in the suburb.--xoxo 03:12, 13 September 2008 (BST)
External Military report (25.96 MHz): "... can see twenty or so on the streets of Eastonwood ... all stragglers, no groups ... no lights on down there ... it's a wasteland down there ... the Tryme Building is in bad shape ..." (6 hours and 15 minutes ago) --WanYao 22:38, 13 September 2008 (BST)
September 5th
External Military: "... can see thirty or so on the streets of Eastonwood ... all stragglers, no groups ... no lights on down there ... it's a wasteland down there ... the Tryme Building is in bad shape ..." igotgun 16:01, 5 September 2008 (BST)
Eastonwood Tourist's Guide
Want to know what to do in Eastonwood? Visit the Tourist's Guide for information on things like sights, accommodations, public services and more.
Suburb Map
Barricade plan
Moved to Eastonwood Barricade Plan.
Advertisements
Throughout the suburb several spray-paints and signposts indicate activities sponsored by the resident groups.
ZRO! wants you! The Zombiefied Republic of !zanbah proudly invites you, comrade, to join their ever growing ranks and become a citizen of a better, and deader, society. Join the fight for freedom against the breaherist oppression. Be a hero, be Barhah.
Enlist in the fight for freedom now, at every location held by the Eastonwood Ferals
History
First Unrest | October 12. ’05 Compared to prior, smaller hordes with the attacks of the Church of the Resurrection in the area, at this time held by the Warseers Order and the "Peoples Liberation Front of Eastonwood" (which vanished soon afterwards), for the first time a large horde raids Eastonwood with their numbers ranging from 50- 60. Several buildings fell to their aggression but remaining zombies were soon driven out of the suburb as the hordes main host moved on. |
a period of peace | After the October-Attacks, Eastonwood entered a period of enhanced human activity. NT’s set up their equipment near the old laboratories and the emergency management gathered their remaining strength as well as deployed new forces.
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the RRF excursion | With the Gingerbread Men incident in early January the mightiest of Maltons zombie hordes the RRF lashed out from their motherland in the middle of the city and their aggression manifested in the destruction of all surrounding locations. Parts of the great horde spend more than a week in Eastonwood causing great destruction. Most of the resident survivors sought shelter in the human stronghold Caiger Mall till the storm was over. |
the second period of peace | In early February, with the All authorities as well as the Warseers spending their efforts in rebuilding the suburb the neo-luddite movement the Degenerates appear, destroying generators and barricades within the area. Resident survivors begin to hunt them down. |
the arrival of the EF | In mid February the EF a fraction of the great zombie Mall Tour '06 fail in crossing the suburb to participate in the great siege of the original tour and become a resident horde instead, drawing their ranks from the dwindling feral populace of Eastonwoods undead. |
a shadow emerging | The serial Killer Pathetic Bill arrives at some point in this second period of peace, starting to murder randomly without prejudice. The early efforts to end his spree however seemingly poised him to specifically hit organized survivor groups such as DEM and Warseers affiliates. |
Gangsta Business | On Valentines Day, the Gangsta Business reacted to hostilities from the Warseers by murdering six of their members. The incident is widely known to be the starting point of the ongoing gang war between both groups. |
the days of the dead | In April the increased power of the EF combined with the movement of great hordes, such as the Shining Ones moving out of Dunell Hills plunged the suburb into destruction yet again. But the excessive movement of the more and more mobile zombie hosts as well as the ferociousness of the EF prevent survivors from repeating their success in rebuilding the areas infrastructure and survivors remain weakened. |
the competition | April 26. The Godfather of Eastonwood staged a contest between the Gangsta Business Clan and Pathetic Bill which of the two would kill more of the Warseers. On this day, PB proved to be the better by killing 13 Warseers while GB only managed to kill 7 This was a dark day in Warseers history; 20 fell in 23 hours. This competition seems to mark the zenith of the Gangsta Business-Warseers gang war and GB claimed that due to a growing discontent with Warseers methods of ruling in Eastonwood as warlords backed by the authorities, who needed any help they could, resistance against them organized. Warseers reacted by requesting assistance from surrounding paramilitary groupings, i.e. The Shuttlebank Militia, and others, like The Malton Zookeepers, as well as mobilizing several auxiliary groups such as the "three Stooges" NT's, or the "Sewer Rat Healers" and "Salvar Chemdogs", to aid their cause. |
new players in Eastonwood | In May it becomes apparent that compared to the former loosely organized survivors of Eastonwood, those seeking shelter in this troubled region needed to be an organized hardcore of groups and regardless of survivor numbers dwindling the number of organized groups increased.
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new fire | In June the hostilities between Warseers and Gangsta Business that has cooled down over the month, broke out anew as GB thugs destroyed the WS controlled Oakes Arms and killed several guests of a WS ceremony. |
the tempest | Mid July Eastonwood Ferals aided by the Big Bash and a horde of raiders that was bound to Caiger accomplished for the time being a total destruction of Eastonwood which can not be compared with any grade of prior destruction. The resident survivor groups operating largely from exile and prepare to stage a take back and those who have been left behind hide within the few un-breached locations in groups of one to three. |
intermission, new hostilities | Mid august 2 members of the order of WarSeers killed two of the The Malton Red Berzerk Militia Brigade ranks, supposedly because of their treaty with Gangsta Business, which is still at war with the order. As a result 4 WarSeers were killed and one injured by the MRBMB in the following day after an ultimatum announced by the MRBMB had expired. The incident nearly spiralled in yet another fierce gang war, but was eventually resolved via diplomatic talks between officials of both groups as well as the influence of DEM mediators from the "'Wood Crew". MRBMB does however reserve their right to punish those responsible for the initial attacks and it is possible that some of the Warseer victims who where shot in revenge harbour the same desire for their attackers. |
the great alliance | In the times that followed the Sun Organization and the "‘Wood Crew" allied in the Eastonwood Confederation to deal with the ever strengthening power of the EF. Soon the other factions of Eastonwood joined into a giant alliance thus battling against the zombie controlled areas. Major schisms in the Warseers doctrine lead to the separation of two ways, the Retro- and the Neo-Warseers and while the latter made peace with all their former human enemies in favour of the confederate efforts the former still hold tight to their territorial ways and feuds. In the two month that follows neither group could advance positions even though both EC, in the form of DHPD and CMS allies, and EF, in form of combat groups from the RRF brought in fresh troops. |
the fall of Caiger | In late October however with the rise of Shacknews and the northbound Big Bash a steady stream of Zombies heading for Darvall Heights upsets the delicate balance between the enemies of Eastonwood. With more and more feral activity the EF could afford to send troops on expeditions preparing the grounds for invasion. During the war efforts of the EF in the latest siege of Caiger, brave EC operatives can heavily barricade much of Eastonwood. Sadly the fixation of their fellow survivors on Caiger Mall and the Blackmore Building costs them dearly, as there aren’t enough forces prepared to actually secure what they gained. With the fall of Caiger on November the 10th and the backflow of zombies as well as the return of the EF main host most of what they achieved got washed away, up to the extend that the EF declares victory in their first war against the EC. However Neo-Warseers "freedomfighters" continue to strike back as hard as they can but, since Caiger’s fall, up till now unsupported by the other allied forces. |
Undead Dominion | Ever since the utter destruction of Caiger the dominance of EF forces over the suburb has gradually increased. Over the course of the following year no great alliances tried to establish themselves in the 'wood and survivor activity eventually faded. With the disbanding of some of the resident groups and the disappearance of others like the Warseers into inactivity remaining groups had to draw consequences and thus in early 2008 even the last resident survivor-group had to take down their names from the suburb page, acknowledging the dominance of the EF over their chosen home. Apart from minor interventions the suburb has fallen into Decay with very little and usually either good prepared or tragically unsuccessful transit happening on the free running routes. The time of complete zombie control has reached in these dangerous times a new height of desolation and despair for the weary traveller. |