Dulston: Difference between revisions

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suburb_groups =
{{Dulstongroups}}
<br>
'''Historical Groups:'''
<small>
*[[Image:Death-Squad.gif|25px]] [[Dulston Defense Death Squad]]
</small>
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'''Dulston''' is a [[suburb]] of [[Malton]], located in the northeast corner of the city.  
'''Dulston''' is a [[suburb]] of [[Malton]], located in the northeast corner of the city.  
 
{{AltRadioFreq|suburb=Dulston|stationlist=<b>Freq: 26.02: North-East Malton</b><br>Freq: 26.59: [[Treweeke Mall]]<br>Freq: 27.92: [[Dulston Infection Treatment and Prevention Squad]] Radio<br>Freq: 29.00: [[Riversong]]}}
Before the outbreak, Dulston was a relatively peaceful suburb with a booming textile industry and several NecroTech buildings where new employees were trained. The suburb's main attraction happened to be [[Treweeke Mall]], which frequently lured shoppers from the surrounding suburbs. During the outbreak, Dulston was deserted and most of its inhabitants were to be evacuated by a military convoy. However, military sources outside of Malton report that the convoy never arrived. It was assumed to be lost, with the evacuees joining the ravenous undead or scattered throughout the city.
Before the outbreak, Dulston was a relatively peaceful suburb with a booming textile industry and several NecroTech buildings where new employees were trained. The suburb's main attraction happened to be [[Treweeke Mall]], which frequently lured shoppers from the surrounding suburbs. During the outbreak, Dulston was deserted and most of its inhabitants were to be evacuated by a military convoy. However, military sources outside of Malton report that the convoy never arrived. It was assumed to be lost, with the evacuees joining the ravenous undead or scattered throughout the city.


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''For a more survivor oriented news source, check out the [[Dulston Alliance/Newspaper|Dulston Dispatch]].''
''For a more survivor oriented news source, check out the [[Dulston Alliance/Newspaper|Dulston Dispatch]].''


==Dulston - ''More than just a tourist location!''==
==[[Image:AquaMonument.jpg|left|22px]]Dulston - ''More than just a tourist location!''==
Though once home to the venerable, but now disbanded zombie groups like the [[Drunken Dead]] and [[Angry Vaginas]], since the outbreak Dulston has typically been one of Malton's safest and most consistently zombie-free suburbs. For this reason, its typically quiet suburban streets have attracted the attention of two Mall Tours ([[Mall Tour '06]]/[[Mall Tour '07|'07]]), both incarnations of the Big Bash ([[The Big Bash|Big Bash]] and [[The Second Big Bash]]) as well as invasion by the [[RRF]].


Though once home to the venerable, but now disbanded [[Drunken Dead]], since the outbreak Dulston has typically been one of Malton's safest and most consistently zombie-free suburbs. For this reason, its typically quiet suburban streets have attracted the attention of two Mall Tours ([[Mall Tour '06]]/[[Mall Tour '07|'07]]), both incarnations of the Big Bash ([[The Big Bash|Big Bash]] and [[The Second Big Bash]]) as well as invasion by the [[RRF]]. Dulston has also been a favourite target of [[death cultists]] and [[PKer | serial killers]] -- in particular the notorious [[DORIS]], who refer to the suburb as [[New Baghdad]]. In response to these threats, several local groups banded together to form the [[Dulston Alliance]], a highly proactive coalition who have promised to defend Dulston to the last man, and whose sphere of influence has come to include the entire NE corner.  
Dulston has also been a favourite target of [[death cultists]] and [[PKer | serial killers]] -- in particular the notorious [[DORIS]], who referred to the suburb as [[New Baghdad]]. In response to these threats, back in 2006 several local survivor groups banded together to form the [[Dulston Alliance]], a highly proactive coalition who promised to defend Dulston to the last man, and whose sphere of influence once included the entire NE corner of Malton. As of February 2013, however, the once mighty Dulston Alliance has since faded into Malton's history books.


Interestingly, the suburb is usually safer away from the NE border rather than near it, as a large block of empty streets runs up the centre, effectively dividing the west half (where can be found [[Treweeke Mall]], [[the Whitlock Building]], and [[the Bridgman Building]]) from the east (which features two of Dulston's three hospitals, the [[The Trood Building | Trood ]] and [[The Beale Building | Beale]] NT buildings, and the suburb's only cemetery). Due to this distinctive topography, and seeing as the majority of survivors tend to congregate in and around Treweeke Mall in the southwest, responses times to zombie activity in the NE corner can be delayed.
Interestingly, the suburb is usually safer away from the NE border rather than near it, as a large block of empty streets runs up the centre, effectively dividing the west half (where can be found [[Treweeke Mall]], [[the Whitlock Building]], and [[the Bridgman Building]]) from the east (which features two of Dulston's three hospitals, the [[The Trood Building | Trood ]] and [[The Beale Building | Beale]] NT buildings, and the suburb's only cemetery). Due to this distinctive topography, and seeing as the majority of survivors tend to congregate in and around Treweeke Mall in the southwest, responses times to zombie activity in the NE corner can be delayed.


In August and September 2008, large numbers of zombies -- led by [[Hel's Daughters]] and [[Infected Swarm]], but also including non-Dulstonian hordes like [[Sanitarium]], as well as countless ferals and pker groups [[Legends of Darkness]] and the [[Browncoats]] -- converged on many of the surburb's most notable attractions in an effort to permenantly remove the Northeast corner's perennial "harman blight". To date, after countless struggles fought bitterly on both sides, the zombie's efforts at creating a new homeland seem to be have been effective. Survivor efforts to remove the zombie menace permanently have to date been unsuccessful.
From August to September 2008, large numbers of zombies converged on many of the suburb's most notable attractions, eating every living person they found and destroying every building in sight. Since that time, Dulston lost its aforementioned "golden age" status as a zombie-free, safe haven for survivors.


==Resource Buildings==
==Resource Buildings==
 
{{TRP List
{{trps|
FSs=
*[[Stembridge Crescent Fire Station]] (99,9)
*[[Weston Crescent Fire Station]] (95,2)
|NTs=
|NTs=
*[[The Beale Building]] (97,0)
{{User:DangerReport/The Beale Building|template=TRP Status}}
*[[The Trood Building]] (99,1)
{{User:DangerReport/The Bridgman Building|template=TRP Status}}
*[[The Bridgman Building]] (91,2)
{{User:DangerReport/The Trood Building|template=TRP Status}}
*[[The Whitlock Building]] (92,5)
{{User:DangerReport/The Whitlock Building|template=TRP Status}}
|Hs=
|Hospitals=
*[[Anne General Hospital (Dulston)|Anne General Hospital]] (96,2)
{{User:DangerReport/Anne General Hospital (Dulston)|template=TRP Status}}
*[[Blaise General Hospital]] (98,8)
{{User:DangerReport/Blaise General Hospital|template=TRP Status}}
*[[St. Anacletus's Hospital]] (93,3)
{{User:DangerReport/St. Anacletus's Hospital|template=TRP Status}}
|PDs=
|PDs=
*[[Clewett Alley Police Department|Clewett Alley PD]] (95,0)
{{User:DangerReport/Clewett Alley Police Department|template=TRP Status}}
*[[Midelton Crescent Police Department|Midelton Crescent PD]] (97,4)
{{User:DangerReport/Midelton Crescent Police Department|template=TRP Status}}
*[[Oake Walk Police Department|Oake Walk PD]] (93,0)
{{User:DangerReport/Oake Walk Police Department|template=TRP Status}}
*[[Pegrum Place Police Department|Pegrum Place PD]] (93,9)
{{User:DangerReport/Pegrum Place Police Department|template=TRP Status}}
*[[Spicer Row Police Department|Spicer Row PD]] (96,0)
{{User:DangerReport/Spicer Row Police Department|template=TRP Status}}
|Factories=
{{User:DangerReport/Factory 91,6|template=TRP Status Factory}}
{{User:DangerReport/Factory 92,0|template=TRP Status Factory}}
{{User:DangerReport/Factory 97,3|template=TRP Status Factory}}
|ARSs=
{{User:DangerReport/Nott Auto Repair|template=TRP Status}}
|Malls=
|Malls=
*[[Treweeke Mall]]
{{User:DangerReport/Treweeke Mall|template=TRP Status}}
|Boards=
*[[Cullen Way (Dulston)|Cullen Way]] (94,1)
*[[Hagger Way (Dulston)|Hagger Way]] (97,8)
*[[Muncey Street]] (92,2)
*[[Newnam Avenue]] (98,5)
*[[Tovey Place]] (95,8)
|RPs=
|RPs=
*[[Cemetery 99,2|a cemetery]] (99,2)
*[[Cemetery 99,2|A cemetery]] (99,2)
*[[Duport Avenue]] (92,4) - sponsored by [[Dulston_Infection_Treatment_and_Prevention_Squad|D.I.T.P.S]]
*[[Duport Avenue]] (92,4)
*[[Hamerton Road]] (98,1)
*[[Hamerton Road]] (98,1)
|Boards=
*[[McNally Park]] (99,8)
*[[Dulston Streets#Cullen Way|Cullen Way]] (94,1)
*[[Dulston Streets#Hagger Way|Hagger Way]] (97,8)
*[[Dulston Streets#Muncey Street|Muncey Street]] (92,2)
*[[Dulston Streets#Newnam Avenue|Newnam Avenue]] (98,5)
*[[Dulston Streets#Tovey Place|Tovey Place]] (95,8)
}}
}}


<br>
==[[Image:AquaInfo.jpg|left|22px]]{{PAGENAME}} Information Resources==
==Revive Points==
The [[Building Information Center/{{PAGENAME}}|{{PAGENAME}} Building Information Center]] contains status reports and updates on key buildings in the suburb.
Revive points have been set up at [[Dulston Streets#Duport Avenue|Duport Avenue]] (92,4), and [[Dulston Streets#Hamerton Road|Hamerton Road]] (98,1). Hamerton Road fluctuates as a revive point, due to zombies with Brain Rot taking over now and then plus the sporatic operational status of the [[The Beale Building|Beale Building]] and the [[The Trood Building|Trood Building]]. As such, Duport Avenue remains the most reliable place to be revived. Also undead survivors seeking revival should be aware that some survivors groups have taken it upon themselves to ''reduce'' the number of standing zombies at any given revive spot whenever there are 15 or more. This has become common practice in light of past sneak attacks orchestrated by zombie groups who choose to hide in plain sight at these locations pretending to seek revival while in actuality they are gathering their forces for assaults on survivor strongholds within Dulston.


It should also be mentioned that, while not a sanctioned revive point for Dulston's larger groups, [[Cemetery 99,2|the cemetery]] (99,2) located just south of the Trood Building is considered by some survivors to be a revive point due to the [[Sacred Ground Policy]]. Of course due to the jaded history of cemeteries within Malton, and the violent nature of the northeast corner of Dulston, getting a revive at the cemetery requires both good timing and a little luck.<br><br>
View zombie activity and locations in {{PAGENAME}} from [[EMRP:_{{PAGENAME}}|External Military Reports]] and [[NecroWatch/A_to_D#Dulston|NecroWatch]]. <!-- WATCH OUT: reference to left can't contain PAGENAME! -->


==Mobile Phone Mast==
==[[Image:AquaReviv.jpg|left|22px]]Revive Points==
Dulston's Phone Mast is situated at [[Parrott Towers]] (94,4). The group [[FOXHOUND]] has claimed responsibility for the mast's daily maintenance and defense. The [[The Electric Light Torchestra|Electric Light Torchestra]] has also included the building in both routes covered by their [[Light Map of Dulston|enlightenment-tours]]
Revive points have been set up at [[Duport Avenue]] (92,4), and [[Hamerton Road]] (98,1). Hamerton Road fluctuates as a revive point, due to zombies with Brain Rot taking over now and then plus the sporadic operational status of the [[The Beale Building|Beale Building]] and the [[The Trood Building|Trood Building]]. As such, Duport Avenue remains the most reliable place to be revived. Also undead survivors seeking revival should be aware that some survivors groups have taken it upon themselves to ''reduce'' the number of standing zombies at any given revive spot whenever there are 15 or more. Historically this had become common practice, due in part to several large hordes that hid at the revive points while gathering for assaults on key survivor strongholds. Very recently, a new revive point at [[McNally Park]] (99,8) has been opened by the [[Malton Carabinieri]], although it is currently understaffed until new personnel can be trained and acquire the requisite materials.


==Recent News==
It should also be mentioned that, while not a sanctioned revive point for Dulston's larger groups, [[Cemetery 99,2|the cemetery]] (99,2) located just south of the Trood Building is considered by some survivors to be a revive point due to the [[Sacred Ground Policy]]. Of course due to the jaded history of cemeteries within Malton, and the violent nature of the northeast corner of Dulston, getting a revive at the cemetery requires both good timing and a little luck.<br>
{{BurbNewsIntro}}


===November 2008===
==Mobile Phone Mast==
Dulston's Phone Mast is situated at [[Parrott Towers]] (94,4). [[Parrott Towers]], the suburb's phone mast building, is usually kept powered, fueled, and '''EHB'''.


====December 2 <sup>st</sup>====
The group [[FOXHOUND]] had claimed responsibility for the mast's daily maintenance and defense, but left it up to the citizens of Dulston when [[FOXHOUND]] relocated. The [[The Electric Light Torchestra|Electric Light Torchestra]] has also included the building in both routes covered by their [[Light Map of Dulston|enlightenment-tours]].
No.. They're dead... all dead. all buildings ruined, most survivors no longer survivors. --[[User:Stevejobsfan|Stevejobsfan]] 12:02, 2 December 2008 (UTC)
====November 21<sup>st</sup>====
25.96 MHz: "... over a hundred in Dulston ... mostly just small groups ... only one building with lights on ... it's a wasteland down there ... looks like Treweeke Mall has fallen ..." -- [[User:Kittithaj|Kittithaj]] 16:48, 20 November 2008 (UTC)


====November 16<sup>th</sup>====
==[[Image:AquaNews.jpg|left|22px]]Recent News==
Dulston is completely ruined except for the Trood Building which has 3 humans and 25 zombies inside. [[User:Iggles|Iggles]] 18:57, 16 November 2008 (UTC)
{{BurbNewsIntro}}
 
====November 13<sup>th</sup>====
Most all of Dulston has finally succumbed to the tug-of-war; the greater Mall complex along with the rest of the suburb's west has fallen into ruin. --[[User:Boris|Boris]] 03:47, 14 November 2008 (UTC)
 
====November 11<sup>th</sup>====
As survivors honour their dead on remembrance day, Whitlock NT is restored again in the viscious conflict. [[User:Yonnua Koponen|Yonnua Koponen]] 17:27, 11 November 2008 (UTC)
:St. Anacletus's Hospital was repaired and rebarricaded as well. Unfortunately, [[The Bridgman Building]] has fallen to the horde. -- [[User:Kittithaj|Kittithaj]] 19:01, 11 November 2008 (UTC)
::As has Beale NT.[[User:Iggles|Iggles]] 19:30, 11 November 2008 (UTC)


====November 10<sup>th</sup>====
==[[Image:AquaMMI.jpg|left|22px]]Things to do while in Dulston==
Treweeke, Whitlock and Pegrum all ruined.[[User:Iggles|Iggles]] 16:27, 10 November 2008 (UTC)
*'''Turn up the Radio!''' - 29.00 [[Riversong]], formerly one of Malton's most popular radio stations (before their studio on Woodborn Avenue burned down), is currently making a comeback, thanks to some of its former djs (or anyone with a transmitter). Although the station is primarily used to broadcast information to new players in the Dulston area, there are several radio shows broadcasted whenever someone with a transmitter gets bored!
:The zombies returned to Whitlock and took it down once again. The continual contest for this NT building resembles a deadly game of tug-of-war. [[St. Anacletus's Hospital]] was also breached by a group of ten zombies. -- [[User:Kittithaj|Kittithaj]] 17:25, 10 November 2008 (UTC)
::[[The Bridgman Building]] is infested with 10 zombies. 5 survivors are left, the building is without power, and the doors are wide open. Not sure how many are outside, but it will fall here soon. --{{User:Omega360/Sig}} 22:25, 10 November 2008 (UTC)


====November 9<sup>th</sup>====
*'''Enjoy Some Comic Relief!''' - While you're in Dulston, try to treat yourself to a warm cup of [[n00dles]]. N00dles is the best Urban Dead web comic around, and it is created and maintained by two [[FOXHOUND]] members, TheIronGoat, and Met Fan. It is a comic outlining the adventures of these two lads around Dulston, and Malton. It is filled with humor, and it may even cure all major diseases. Don't quote us on that, though.
Zombies that attacked and brought down [[the Whitlock Building]] diverted their attention to [[Pegrum Place Police Department]], an important survivor's base of operation adjacent to [[Treweeke Mall]]. As a result, the station was overran by the dead. This move however left Whitlock NT vulnerable to counter-strike. Thus survivors came in and reclaimed the it.  -- [[User:Kittithaj|Kittithaj]] 15:07, 9 November 2008 (UTC)
: There is an increasing number of [[Pinata]]s in the northern section of the suburb as well. Oddly, many were at VSB or less. Curious. --[[User:CMG|CMG]] 18:53, 9 November 2008 (UTC)
::Chances are the [[Pinata]]s are being made be zombie spies, death cultists, or PKers. Keep your guard up. -- [[User:XxFear ItselfxX]] 01:44, 10 November 2008 (UTC).
:::VSB pinata is not a problem. Survivors can still get into the building and repair it, even without Free Running skill. It can't be Free Run in while ruined, though. -- [[User:Kittithaj|Kittithaj]] 15:10, 10 November 2008 (UTC)


====November 8<sup>th</sup>====
*'''Shop 'Til You Drop!''' - Looking for that special something that might help keep you alive? Then why not drop by [[Treweeke Mall]]; where prices are so low we're practically giving everything away! So shop around or just hang out for a few days. Is there a limit to how long you can roam our halls and shops? Nope. Stay around long enough and become official "mall rats"! We really couldn't care less. Or more! However, be sure to always remember- whatever you need you'll be sure to find it here, at the mall.
[[The Whitlock Building]] and [[Heddington Walk Railway Station]] have fallen to the zombie horde. Those who can remember the last fall of Dulston will notice that the dead have change their tactics. Instead of attacking the often neglected Northeastern part of Dulston and continually work their way in, using their enormous reserves to hold ruined buildings, this time they decide to strike at the heart of Dulston itself, using only enough force to keep [[Treweeke Mall|the mall]] and surrounding buildings in their hands. -- [[User:Kittithaj|Kittithaj]] 15:08, 8 November 2008 (UTC)


====November 7<sup>th</sup>====
*'''Stay Current with Current Events!''' - Visit the [[The_Naisbitt_Building|Naisbitt Building]], official printing house of the [[Dulston Alliance/Newspaper|Dulston Dispatch]], Dulston's first and only newspaper! Inside you'll find amazing things such as, but not limited to: Stacks upon stacks of blank paper, drums full of ink, and an industrial size printing machine! Fun for the whole family! Issues are printed out weekly and sell at the reasonable price of <b>free</b>!
Somehow, someone managed to repair the SW part of [[Treweeke Mall]]. At the moment, it is not powered, and does not house any zeds at the moment. The rest of the mall contains around 40 zeds, most of which being Mrh? cows. Revive Points are becoming congested, with one RP with a queue line of around 20 zeds. --{{User:Omega360/Sig}} 12:49, 7 November 2008 (UTC)


====November 6<sup>th</sup>====
*'''A Funny/Religious/Cult Experience!''' - Pilgrimage to [[Troubridge Cinema]] in order to gain wisdom from the ''Night of the Living Dead'' (now playing) and then travel to [[St. Barbara's Church]] to seek enlightenment from the Survivor Saints. Also, somewhere here you can find [[pagans]], usually in Parrott Towers (If it safe) or somewhere else.
More zombies keep pouring into Treweeke Mall, the numbers is 20 in total. Both Southern corners of the mall are ruined, so the building can only be free-run in from the Northern side now. If there's no coordinated help coming in soon, the mall might fall by tomorrow. -- [[User:Kittithaj|Kittithaj]] 15:36, 6 November 2008 (UTC)
:As of this post, only the NW corner of [[Treweeke Mall]] is left. There is a total of 46 zombies outside and inside the Mall, and  there are still survivors in the NW part. It will be zed controlled in less than 12 hours. --{{User:Omega360/Sig}} 21:38, 6 November 2008 (UTC)
::Zombies managed to completely ruin the mall, their divided efforts brought success in overtaking the survivors. --[[User:Snoopiefx|Snoopiefx]] 21:01 (MTN) 6 November 2008 (UTC)
 
====November 5<sup>th</sup>====
There's a horde of at least 55 zombies at the SE corner of Treweeke Mall. Recommend this suberb be upgraded to ''Dangerous''. -- [[User:XxFear ItselfxX|XxFear ItselfxX]] 17:58, 5 November 2008
:The SE corner of [[Treweeke Mall]] has been ruined. 8 zeds still stand inside with 30 or so outside. --[[User:Snoopiefx|Snoopiefx]] 10:49 (MTN), 5 November 2008 (UTC)
 
====November 4<sup>th</sup>====
Zombies continue to siege [[Treweeke Mall]]. At the time of this report, there are about 40 of them gathering at the Southeast corner trying to smash their way in. A bigger trouble is looming ahead, since there are about 80 more bodies lying outside said corner waiting to rise up and join in the attack. -- [[User:Kittithaj|Kittithaj]] 14:23, 4 November 2008 (UTC)
:UPDATE:
:The Southeastern corner of [[Treweeke Mall]] continues to be the target for the undead horde. At the moment there are 17 inside the Southeastern corner, reinforcements are needed if we are to repel this threat. --[[User:Snoopiefx|Snoopiefx]] 21:11 (MTN), 4 November 2008 (UTC)
 
====November 3<sup>rd</sup>====
The undead mob successfully breached the Southeast corner of Treweeke Mall. About 10-15 zombies had poured in and killed all survivors in that corner before they ruined it. However, groups of veteran survivors struck back and manage to put down the number of the dead gradually. Now with only a few zombies left, the mall is expected to return to normal in less than 24 hours since the breach. -- [[User:Kittithaj|Kittithaj]] 15:56, 3 November 2008 (UTC)
:There are 25 zombies at the SE croner of Treweeke Mall, 1 in the NE, and 2 in the SW. All undead are outside. -- [[User:XxFear ItselfxX|XxFear ItselfxX]] 22:12, 3 November 2008
 
====November 2<sup>nd</sup>====
Suburb is looking a lot safer, but Treweeke Mall (in the south) is under attack, with 35 zombies outside. Breakdown of TRP's
 
*3 Hospitals - all barricaded and lit
*4 NecroTechs - 2 barricaded and lit, 1 barricaded, 1 breached ([[The Trood Building]])
*5 Police Departments - 4 barricaded, lit, 1 barricaded
*[[Nott Auto Repair]] - EHB, lit
*3 factories - 1 EHB, lit, 1 EHB, ruined. Forgot about one and missed it.
*[[Treweeke Mall]] - barricaded, unlit. 35 zombies outside
 
Scatterings of ferals out on the streets, and it is pretty safe, especially in the north of the suburb. However, the mall and the breached NT keeps things ''moderate''.
 
-[[User:Linkthewindow|<span style="color: DodgerBlue">Linkthewindow</span>]] <sup>[[User talk:Linkthewindow|<span style="color: DarkRed">Talk</span>]] </sup> 05:38, 2 November 2008 (UTC)
 
:2 very recent radio reports state:
:''"Attention Treweeke shoppers! 39 zeds outside SE corner!"''
:''"2 zeds in the SE corner of Treweeke"''
:Here we go again. *Sigh*--{{User:Omega360/Sig}} 01:13, 3 November 2008 (UTC)
<br><br>
 
==Things to do while in Dulston==
 
*'''Shop 'Til You Drop!''' - Looking for that special something that might help keep you alive? Then why not drop by [[Treweeke Mall]]; where prices are so low we're practically giving everything away! So shop around or just hang out for a few days. Is there a limit to how long you can roam our halls and shops? Nope. Stay around long enough and become official "mall rats"! We really couldn't care less. Or more! But be sure to always remember, whatever you need you'll be sure to find it here, at the mall.
 
*'''Stay Current With Current Events!''' - Visit the [[The_Naisbitt_Building|Naisbitt Building]], official printing house of the [[Dulston Alliance/Newspaper|Dulston Dispatch]], Dulston's first and only newspaper! Inside you'll find amazing things such as, but not limited to: Stacks upon stacks of blank paper, drums full of ink, and an industrial size printing machine! Great fun for most of the family. Issues are printed out weekly and sell at the reasonable price of <b>free</b>!
 
*'''A Funny/Religious/Cult Experience!''' - Pilgrimage to [[Troubridge Cinema]] in order to gain wisdom from the ''Night of the Living Dead'' (now playing) and then travel to [[St. Barbara's Church]] to seek enlightenment from the Survivor Saints. Recently refurbished by [[DvB]] and [[Ragnarok]] members, with the addition of RvB movies. Have some oreos and imitation 7-UP!


*'''Games, Alcohol, & Good Times!''' - Survivors are invited by the survivor group, [[Dead vs Blue]], to stop by [[Downe Towers]] so they can join in on some Halo/Halo 2/Halo 3, drink some beers, and debate about which pistol you prefer to use against the proverbial "Flood" (i.e. zombies).
*'''Games, Alcohol, & Good Times!''' - Survivors are invited by the survivor group, [[Dead vs Blue]], to stop by [[Downe Towers]] so they can join in on some Halo/Halo 2/Halo 3, drink some beers, and debate about which pistol you prefer to use against the proverbial "Flood" (i.e. zombies).


*'''Learn How to Drive!''' - Forgot how to drive? Think driving would be an amazing way for getting around zombie-infested Malton? Course you do! So come on down to [[The Turvill Building|Crazy Ed's Driving School]] and learn how to drive... ''possibly''.
*'''Learn How to Drive!''' - Forgot how to drive? Think driving would be an amazing way for getting around zombie-infested Malton? Course you do! So come on down to [[The Turvill Building|Crazy Ed's Driving School]] and learn how to drive... ''Possibly''.  


*'''NOT Haunted, So Read a Book!''' - Come visit the very cheerful [[Caffin Library]] and be sure to stay the night. Rumors of survivors being found horribly mutilated are exaggerated, because seriously, what kind of survivor doesn't get horribly mutilated at least once while in Malton? You'll be fine. Relax.
*'''NOT Haunted, So Read a Book!''' - Come visit the very cheerful [[Caffin Library]] and be sure to stay the night. Rumors of survivors being found horribly mutilated are exaggerated, because seriously, what kind of survivor doesn't get horribly mutilated at least once while in Malton? You'll be fine. Relax.


*'''Enjoy Grea- err, "Edible" Food!''' - [[McZeds]]' Dulston branch is located at the old [[Nott Auto Repair]] building, which is conveniently found at [98,3].
*'''Enjoy Grea- err, "Edible" Food!''' - [[McZeds]]' Dulston branch is located at the old [[Nott Auto Repair]] building, which is conveniently found at [98,3].
*'''Get STDs treated''' - When running the hospitals will take care of that STD that has been bothering you for all this time in no time. When Confidentiality is the utmost important Anne General Hospital is what you want.


*'''Eat the Homeless!''' - Dulston is famous Malton-wide for its street people! Whether they sleep outside by choice or by circumstance, there are almost always a few (dozen!) hobos squatting on Dulston's sidewalks, silently beseeching passersby for a spare heal or two. Sure, they're a bit smelly... but a brain's a brain... ''gnam gnam...''
*'''Eat the Homeless!''' - Dulston is famous Malton-wide for its street people! Whether they sleep outside by choice or by circumstance, there are almost always a few (dozen!) hobos squatting on Dulston's sidewalks, silently beseeching passersby for a spare heal or two. Sure, they're a bit smelly... but a brain's a brain... ''gnam gnam...''


==Barricade Policy==
*'''Neener, Neener, Neener!''' - Go laugh at either the [[PGG Restoration Program|PGG's]] or the [[NWO|NWO's]] face, we don't care which, just as long as you take a shotgun or zombie mouth to the face afterwards.
The [[D.D.D.S]] originally compiled the [[Dulston Optimal Defense Diagram]] back in 2005. This diagram is designed to serve as a specific barricade layout for the entire suburb during regular day-to-day operations. Of course in times of siege or intense suburb-wide zombie attacks, survivors are advised to retreat to [[Treweeke Mall]] and follow the [[Dulston Alliance/Operations#The_.22If_All_Hell_Breaks_Loose.21.22_Emergency_Plan|Dulston Alliance Emergency Plan]].
 
==[[Image:AquaBarricade.jpg|left|22px]]Barricade Policy==
For full details, see [[Dulston Barricade Plan]].
{{Dulston Barricade Plan|Large}}


==Suburb Map==
==[[Image:AquaCompass.jpg|left|22px]]Suburb Map==
{{EXP_Suburbblock|suburb=Dulston|
{{EXP_Suburbblock|suburb=Dulston|
NW_Suburb=NW|
NW_Suburb=NW|
Line 213: Line 150:
location7=[[Spicer Row Police Department|Spicer Row Police Dept]]|location7_color=Police Dept|
location7=[[Spicer Row Police Department|Spicer Row Police Dept]]|location7_color=Police Dept|
location8=[[the Beale Building]]|location8_color=NecroTech|
location8=[[the Beale Building]]|location8_color=NecroTech|
location9=[[Dulston Streets#Leeson Alley|Leeson Alley]]|location9_color=Street|
location9=[[Leeson Alley]]|location9_color=Street|
location10=[[Troubridge Cinema]]|location10_color=Cinema|
location10=[[Troubridge Cinema]]|location10_color=Cinema|
location11=[[Howell Library]]|location11_color=Library|
location11=[[Howell Library]]|location11_color=Library|
location12=[[Andow Towers]]|location12_color=Tower|
location12=[[Andow Towers]]|location12_color=Tower|
location13=[[Dulston Streets#Lovel Way|Lovel Way]]|location13_color=Street|
location13=[[Lovel Way]]|location13_color=Street|
location14=[[The Perryn Building (Dulston)|the Perryn Building]]|location14_color=Building|
location14=[[The Perryn Building (Dulston)|the Perryn Building]]|location14_color=Building|
location15=[[Dulston Streets#Cullen Way|Cullen Way]]<br>[[Image:Billb.gif|20px]]|location15_color=Street|
location15=[[Cullen Way]]<br>[[Image:Billb.gif|20px]]|location15_color=Street|
location16=[[Warehouse 95,1|a warehouse]]|location16_color=Warehouse|
location16=[[Warehouse 95,1|a warehouse]]|location16_color=Warehouse|
location17=[[Dulston Streets#Bellot Street|Bellot Street]]|location17_color=Street|
location17=[[Bellot Street]]|location17_color=Street|
location18=[[Dulston Streets#Mogridge Drive|Mogridge Drive]]|location18_color=Street|
location18=[[Mogridge Drive]]|location18_color=Street|
location19=[[Hamerton Road]]<br>RP|location19_color=Street|
location19=[[Hamerton Road]]<br>RP|location19_color=Street|
location20=[[the Trood Building]]|location20_color=NecroTech|
location20=[[the Trood Building]]|location20_color=NecroTech|
location21=[[Dulston Streets#Purt Avenue|Purt Avenue ]]|location21_color=Street|
location21=[[Purt Avenue ]]|location21_color=Street|
location22=[[the Bridgman Building]]|location22_color=NecroTech|
location22=[[the Bridgman Building]]|location22_color=NecroTech|
location23=[[Dulston Streets#Muncey Street|Muncey Street]]<br>[[Image:Billb.gif|20px]]|location23_color=Street|
location23=[[Muncey Street]]<br>[[Image:Billb.gif|20px]]|location23_color=Street|
location24=[[Dulston Streets#Beach Walk|Beach Walk]]|location24_color=Street|
location24=[[Beach Walk]]|location24_color=Street|
location25=[[the Turvill Building]]|location25_color=Building|
location25=[[the Turvill Building]]|location25_color=Building|
location26=[[Weston Crescent Fire Station]]|location26_color=Fire Station|
location26=[[Weston Crescent Fire Station]]|location26_color=Fire Station|
Line 248: Line 185:
location42=[[the Pepperell Museum]]|location42_color=Museum|
location42=[[the Pepperell Museum]]|location42_color=Museum|
location43=[[Duport Avenue|Duport Avenue]]<br>RP|location43_color=Street|
location43=[[Duport Avenue|Duport Avenue]]<br>RP|location43_color=Street|
location44=[[Dulston Streets#Silley Plaza|Silley Plaza]]|location44_color=Street|
location44=[[Silley Plaza]]|location44_color=Street|
location45=[[Parrott Towers]]|location45_color=Tower|
location45=[[Parrott Towers]]<br> MPM|location45_color=Tower|
location46=[[The Speak Motel (Dulston)|the Speak Motel]]|location46_color=Hotel|
location46=[[The Speak Motel (Dulston)|the Speak Motel]]|location46_color=Hotel|
location47=[[the Holdway Museum]]|location47_color=Museum|
location47=[[the Holdway Museum]]|location47_color=Museum|
location48=[[Midelton Crescent Police Department|Midelton Crescent Police Dept]]|location48_color=Police Dept|
location48=[[Midelton Crescent Police Department|Midelton Crescent Police Dept]]|location48_color=Police Dept|
location49=[[Dulston Streets#Clerck Walk|Clerck Walk]]|location49_color=Street|
location49=[[Clerck Walk]]|location49_color=Street|
location50=[[Dulston Streets#Byers Walk|Byers Walk]]|location50_color=Street|
location50=[[Byers Walk]]|location50_color=Street|
location51=[[Club Cocker]]|location51_color=Club|
location51=[[Club Cocker]]|location51_color=Club|
location52=[[Gibb Plaza Railway Station]]|location52_color=Railway Station|
location52=[[Gibb Plaza Railway Station]]|location52_color=Railway Station|
Line 260: Line 197:
location54=[[MacKlin Park]]|location54_color=Park|
location54=[[MacKlin Park]]|location54_color=Park|
location55=[[the Gouger Arms]]|location55_color=Arms|
location55=[[the Gouger Arms]]|location55_color=Arms|
location56=[[Dulston Streets#Noblett Drive|Noblett Drive]]|location56_color=Street|
location56=[[Noblett Drive]]|location56_color=Street|
location57=[[Dulston Streets#Woodborn Avenue|Woodborn Avenue]]|location57_color=Street|
location57=[[Woodborn Avenue]]|location57_color=Street|
location58=[[Wasteland 97,5|wasteland]]|location58_color=Wasteland|
location58=[[Wasteland 97,5|wasteland]]|location58_color=Wasteland|
location59=[[Dulston Streets#Newnam Avenue|Newnam Avenue]]<br>[[Image:Billb.gif|20px]]|location59_color=Street|
location59=[[Newnam Avenue]]<br>[[Image:Billb.gif|20px]]|location59_color=Street|
location60=[[Wasteland 99,5|wasteland]]|location60_color=Wasteland|
location60=[[Wasteland 99,5|wasteland]]|location60_color=Wasteland|
location61=[[the Nurley Museum]]|location61_color=Museum|
location61=[[the Nurley Museum]]|location61_color=Museum|
location62=[[Factory 91,6|a factory]]|location62_color=Factory|
location62=[[Factory 91,6|a factory]]|location62_color=Factory|
location63=[[Dulston Streets#Bruorton Drive|Bruorton Drive]]|location63_color=Street|
location63=[[Bruorton Drive]]|location63_color=Street|
location64=[[Heddington Walk Railway Station]]|location64_color=Railway Station|
location64=[[Heddington Walk Railway Station]]|location64_color=Railway Station|
location65=[[Dulston Streets#Thornhill Alley|Thornhill Alley]]|location65_color=Street|
location65=[[Thornhill Alley]]|location65_color=Street|
location66=[[Dulston Streets#Bullor Avenue|Bullor Avenue]]|location66_color=Street|
location66=[[Bullor Avenue]]|location66_color=Street|
location67=[[Dulston Streets#Marsh Avenue|Marsh Avenue]]|location67_color=Street|
location67=[[Marsh Avenue]]|location67_color=Street|
location68=[[Oatley Bank]]|location68_color=Bank|
location68=[[Oatley Bank]]|location68_color=Bank|
location69=[[Dulston Streets#Rayfield Lane|Rayfield Lane]]|location69_color=Street|
location69=[[Rayfield Lane]]|location69_color=Street|
location70=[[the Gatehouse Building]]|location70_color=Building|
location70=[[the Gatehouse Building]]|location70_color=Building|
location71=[[Fleming Library]]|location71_color=Library|
location71=[[Fleming Library]]|location71_color=Library|
Line 279: Line 216:
location73=[[Treweeke Mall]]|location73_color=Mall|
location73=[[Treweeke Mall]]|location73_color=Mall|
location74=[[Treweeke Mall]]|location74_color=Mall|
location74=[[Treweeke Mall]]|location74_color=Mall|
location75=[[Dulston Streets#Thresh Row|Thresh Row]]|location75_color=Street|
location75=[[Thresh Row]]|location75_color=Street|
location76=[[Dulston Streets#Spencer Row|Spencer Row]]|location76_color=Street|
location76=[[Spencer Row]]|location76_color=Street|
location77=[[Carpark 96,7|a carpark]]|location77_color=Carpark|
location77=[[Carpark 96,7|a carpark]]|location77_color=Carpark|
location78=[[Junkyard 97,7|a junkyard]]|location78_color=Junkyard|
location78=[[Junkyard 97,7|a junkyard]]|location78_color=Junkyard|
location79=[[Dulston Streets#Hinge Drive|Hinge Drive]]|location79_color=Street|
location79=[[Hinge Drive]]|location79_color=Street|
location80=[[the Pilton Building]]|location80_color=Building|
location80=[[the Pilton Building]]|location80_color=Building|
location81=[[Club Dowell]]|location81_color=Club|
location81=[[Club Dowell]]|location81_color=Club|
location82=[[Dulston Streets#Ray Alley|Ray Alley]]|location82_color=Street|
location82=[[Ray Alley]]|location82_color=Street|
location83=[[Treweeke Mall]]|location83_color=Mall|
location83=[[Treweeke Mall]]|location83_color=Mall|
location84=[[Treweeke Mall]]|location84_color=Mall|
location84=[[Treweeke Mall]]|location84_color=Mall|
location85=[[Dulston Streets#Pirrie Place|Pirrie Place]]|location85_color=Street|
location85=[[Pirrie Place]]|location85_color=Street|
location86=[[Dulston Streets#Tovey Place|Tovey Place]]<br>[[Image:Billb.gif|20px]]|location86_color=Street|
location86=[[Tovey Place]]<br>[[Image:Billb.gif|20px]]|location86_color=Street|
location87=[[the Slade Arms]]|location87_color=Arms|
location87=[[the Slade Arms]]|location87_color=Arms|
location88=[[Dulston Streets#Hagger Way|Hagger Way]]<br>[[Image:Billb.gif|20px]]|location88_color=Street|
location88=[[Hagger Way]]<br>[[Image:Billb.gif|20px]]|location88_color=Street|
location89=[[Blaise General Hospital]]|location89_color=Hospital|
location89=[[Blaise General Hospital]]|location89_color=Hospital|
location90=[[McNally Park]]|location90_color=Park|
location90=[[McNally Park]]|location90_color=Park|
location91=[[Club Garrett]]|location91_color=Club|
location91=[[Club Garrett]]|location91_color=Club|
location92=[[Dulston Streets#Hoskyns Alley|Hoskyns Alley]]|location92_color=Street|
location92=[[Hoskyns Alley]]|location92_color=Street|
location93=[[the Masters Museum]]|location93_color=Museum|
location93=[[the Masters Museum]]|location93_color=Museum|
location94=[[Pegrum Place Police Department|Pegrum Place Police Dept]]|location94_color=Police Dept|
location94=[[Pegrum Place Police Department|Pegrum Place Police Dept]]|location94_color=Police Dept|
Line 302: Line 239:
location96=[[Caffin Library]]|location96_color=Library|
location96=[[Caffin Library]]|location96_color=Library|
location97=[[the Dycer Hotel]]|location97_color=Hotel|
location97=[[the Dycer Hotel]]|location97_color=Hotel|
location98=[[Dulston Streets#Maud Walk|Maud Walk]]|location98_color=Street|
location98=[[Maud Walk]]|location98_color=Street|
location99=[[Roadnight Towers]]|location99_color=Tower|
location99=[[Roadnight Towers]]|location99_color=Tower|
location100=[[Stembridge Crescent Fire Station]]|location100_color=Fire Station}}
location100=[[Stembridge Crescent Fire Station]]|location100_color=Fire Station}}
<br />
<br />

Latest revision as of 22:18, 24 September 2017

Suburb of Dulston
Border Border Border
Rhodenbank Dulston Border
Rolt Heights Pescodside Border
Update Dulston's Danger Level
View Danger Center

Dulston's location in Malton

Resource buildings in Dulston

Latest EMR:
z: 10-i: **-
p: BAug 10

Update EMR

Phone Mast: (94,4)

Parrott Towers

Maltel-nofuel-small.jpg

Update Mast

Known groups in this suburb:
— Survivor Groups —
  • Only scattered survivors...
— Zombie Groups —
— Hostile Groups —
  • Only freelance killers...
— Historic Groups —

Key buildings in Dulston:

Malls: Treweeke Mall
NecroTech Buildings: 4

(97,0) (91,2) (99,1) (92,5)

Police Departments: 5
Hospitals: 3
Fire Stations: 2
Bulletin Boards: 5
Others:
Suburb Number: 10

Dulston is a suburb of Malton, located in the northeast corner of the city.

mast image Short-wave Radio Info
The Dulston suburb has the following active radio stations.

Freq: 26.02: North-East Malton
Freq: 26.59: Treweeke Mall
Freq: 27.92: Dulston Infection Treatment and Prevention Squad Radio
Freq: 29.00: Riversong

Before the outbreak, Dulston was a relatively peaceful suburb with a booming textile industry and several NecroTech buildings where new employees were trained. The suburb's main attraction happened to be Treweeke Mall, which frequently lured shoppers from the surrounding suburbs. During the outbreak, Dulston was deserted and most of its inhabitants were to be evacuated by a military convoy. However, military sources outside of Malton report that the convoy never arrived. It was assumed to be lost, with the evacuees joining the ravenous undead or scattered throughout the city.

Dulston possesses a high concentration of resource buildings, including four NecroTech facilities, three hospitals and five police departments. This has contributed to its lasting strategic importance. Other locations of interest include St. Barbara's Church (98,2), Troubridge Cinema (99,0), the Pepperell Museum (91,4), Parrott Towers (94,4), and the ghost-haunted Caffin Library (95,9).

For a more survivor oriented news source, check out the Dulston Dispatch.

AquaMonument.jpg
Dulston - More than just a tourist location!

Though once home to the venerable, but now disbanded zombie groups like the Drunken Dead and Angry Vaginas, since the outbreak Dulston has typically been one of Malton's safest and most consistently zombie-free suburbs. For this reason, its typically quiet suburban streets have attracted the attention of two Mall Tours (Mall Tour '06/'07), both incarnations of the Big Bash (Big Bash and The Second Big Bash) as well as invasion by the RRF.

Dulston has also been a favourite target of death cultists and serial killers -- in particular the notorious DORIS, who referred to the suburb as New Baghdad. In response to these threats, back in 2006 several local survivor groups banded together to form the Dulston Alliance, a highly proactive coalition who promised to defend Dulston to the last man, and whose sphere of influence once included the entire NE corner of Malton. As of February 2013, however, the once mighty Dulston Alliance has since faded into Malton's history books.

Interestingly, the suburb is usually safer away from the NE border rather than near it, as a large block of empty streets runs up the centre, effectively dividing the west half (where can be found Treweeke Mall, the Whitlock Building, and the Bridgman Building) from the east (which features two of Dulston's three hospitals, the Trood and Beale NT buildings, and the suburb's only cemetery). Due to this distinctive topography, and seeing as the majority of survivors tend to congregate in and around Treweeke Mall in the southwest, responses times to zombie activity in the NE corner can be delayed.

From August to September 2008, large numbers of zombies converged on many of the suburb's most notable attractions, eating every living person they found and destroying every building in sight. Since that time, Dulston lost its aforementioned "golden age" status as a zombie-free, safe haven for survivors.

Resource Buildings

NecroTech Facilities

The Beale Building (97,0)

The Bridgman Building (91,2)

The Trood Building (99,1)

The Whitlock Building (92,5)

Hospitals

Anne General Hospital (96,2)

Blaise General Hospital (98,8)

St. Anacletus's Hospital (93,3)

Police Departments

Clewett Alley Police Department (95,0)

Midelton Crescent Police Department (97,4)

Oake Walk Police Department (93,0)

Pegrum Place Police Department (93,9)

Spicer Row Police Department (96,0)

Factories

A factory (91,6)

A factory (92,0)

A factory (97,3)

Auto Repair Shops

Nott Auto Repair (98,3)

Malls

Treweeke Mall [92,7] - [93,8]

Bulletin Boards

Revive Points

Building Status Key

Safe Rebuilding Under Attack Under Siege

Ruined In Zombie Hands Pinata Unknown

AquaInfo.jpg
Dulston Information Resources

The Dulston Building Information Center contains status reports and updates on key buildings in the suburb.

View zombie activity and locations in Dulston from External Military Reports and NecroWatch.

AquaReviv.jpg
Revive Points

Revive points have been set up at Duport Avenue (92,4), and Hamerton Road (98,1). Hamerton Road fluctuates as a revive point, due to zombies with Brain Rot taking over now and then plus the sporadic operational status of the Beale Building and the Trood Building. As such, Duport Avenue remains the most reliable place to be revived. Also undead survivors seeking revival should be aware that some survivors groups have taken it upon themselves to reduce the number of standing zombies at any given revive spot whenever there are 15 or more. Historically this had become common practice, due in part to several large hordes that hid at the revive points while gathering for assaults on key survivor strongholds. Very recently, a new revive point at McNally Park (99,8) has been opened by the Malton Carabinieri, although it is currently understaffed until new personnel can be trained and acquire the requisite materials.

It should also be mentioned that, while not a sanctioned revive point for Dulston's larger groups, the cemetery (99,2) located just south of the Trood Building is considered by some survivors to be a revive point due to the Sacred Ground Policy. Of course due to the jaded history of cemeteries within Malton, and the violent nature of the northeast corner of Dulston, getting a revive at the cemetery requires both good timing and a little luck.

Mobile Phone Mast

Dulston's Phone Mast is situated at Parrott Towers (94,4). Parrott Towers, the suburb's phone mast building, is usually kept powered, fueled, and EHB.

The group FOXHOUND had claimed responsibility for the mast's daily maintenance and defense, but left it up to the citizens of Dulston when FOXHOUND relocated. The Electric Light Torchestra has also included the building in both routes covered by their enlightenment-tours.

AquaNews.jpg
Recent News

Please: recent news at the top (signed & NPOV). Old news can be archived.


AquaMMI.jpg
Things to do while in Dulston

  • Turn up the Radio! - 29.00 Riversong, formerly one of Malton's most popular radio stations (before their studio on Woodborn Avenue burned down), is currently making a comeback, thanks to some of its former djs (or anyone with a transmitter). Although the station is primarily used to broadcast information to new players in the Dulston area, there are several radio shows broadcasted whenever someone with a transmitter gets bored!
  • Enjoy Some Comic Relief! - While you're in Dulston, try to treat yourself to a warm cup of n00dles. N00dles is the best Urban Dead web comic around, and it is created and maintained by two FOXHOUND members, TheIronGoat, and Met Fan. It is a comic outlining the adventures of these two lads around Dulston, and Malton. It is filled with humor, and it may even cure all major diseases. Don't quote us on that, though.
  • Shop 'Til You Drop! - Looking for that special something that might help keep you alive? Then why not drop by Treweeke Mall; where prices are so low we're practically giving everything away! So shop around or just hang out for a few days. Is there a limit to how long you can roam our halls and shops? Nope. Stay around long enough and become official "mall rats"! We really couldn't care less. Or more! However, be sure to always remember- whatever you need you'll be sure to find it here, at the mall.
  • Stay Current with Current Events! - Visit the Naisbitt Building, official printing house of the Dulston Dispatch, Dulston's first and only newspaper! Inside you'll find amazing things such as, but not limited to: Stacks upon stacks of blank paper, drums full of ink, and an industrial size printing machine! Fun for the whole family! Issues are printed out weekly and sell at the reasonable price of free!
  • A Funny/Religious/Cult Experience! - Pilgrimage to Troubridge Cinema in order to gain wisdom from the Night of the Living Dead (now playing) and then travel to St. Barbara's Church to seek enlightenment from the Survivor Saints. Also, somewhere here you can find pagans, usually in Parrott Towers (If it safe) or somewhere else.
  • Games, Alcohol, & Good Times! - Survivors are invited by the survivor group, Dead vs Blue, to stop by Downe Towers so they can join in on some Halo/Halo 2/Halo 3, drink some beers, and debate about which pistol you prefer to use against the proverbial "Flood" (i.e. zombies).
  • Learn How to Drive! - Forgot how to drive? Think driving would be an amazing way for getting around zombie-infested Malton? Course you do! So come on down to Crazy Ed's Driving School and learn how to drive... Possibly.
  • NOT Haunted, So Read a Book! - Come visit the very cheerful Caffin Library and be sure to stay the night. Rumors of survivors being found horribly mutilated are exaggerated, because seriously, what kind of survivor doesn't get horribly mutilated at least once while in Malton? You'll be fine. Relax.
  • Enjoy Grea- err, "Edible" Food! - McZeds' Dulston branch is located at the old Nott Auto Repair building, which is conveniently found at [98,3].
  • Get STDs treated - When running the hospitals will take care of that STD that has been bothering you for all this time in no time. When Confidentiality is the utmost important Anne General Hospital is what you want.
  • Eat the Homeless! - Dulston is famous Malton-wide for its street people! Whether they sleep outside by choice or by circumstance, there are almost always a few (dozen!) hobos squatting on Dulston's sidewalks, silently beseeching passersby for a spare heal or two. Sure, they're a bit smelly... but a brain's a brain... gnam gnam...
  • Neener, Neener, Neener! - Go laugh at either the PGG's or the NWO's face, we don't care which, just as long as you take a shotgun or zombie mouth to the face afterwards.

AquaBarricade.jpg
Barricade Policy

For full details, see Dulston Barricade Plan.

90 91 92 93 94 95 96 97 98 99
00 Club Mold
wasteland
a factory
Oake Walk Police Department
the Naisbitt Building
Clewett Alley Police Department
Spicer Row Police Department
the Beale Building
Leeson Alley
Troubridge Cinema
00
01 Howell Library
Andow Towers
Lovel Way
the Perryn Building
Cullen Way
a warehouse
Bellot Street
Mogridge Drive
Hamerton Road
RP
the Trood Building
01
02 Purt Avenue
the Bridgman Building
Muncey Street
Beach Walk
the Turvill Building
Weston Crescent Fire Station
Anne General Hospital
the Much Arms
St. Barbara's Church
a cemetery
RP
02
03 Townsend Bank
Waddington Towers
a warehouse
St. Anacletus's Hospital
wasteland
Downe Towers
a carpark
a factory
Nott Auto Repair
wasteland
03
04 wasteland
the Pepperell Museum
Duport Avenue
RP
Silley Plaza
Parrott Towers
MPM
the Speak Motel
the Holdway Museum
Midelton Crescent Police Department
Clerck Walk
Byers Walk
04
05 Club Cocker
Gibb Plaza Railway Station
the Whitlock Building
MacKlin Park
the Gouger Arms
Noblett Drive
Woodborn Avenue
wasteland
Newnam Avenue
wasteland
05
06 the Nurley Museum
a factory
Bruorton Drive
Heddington Walk Railway Station
Thornhill Alley
Bullor Avenue
Marsh Avenue
Oatley Bank
Rayfield Lane
the Gatehouse Building
06
07 Fleming Library
a carpark
Treweeke Mall
Treweeke Mall
Thresh Row
Spencer Row
a carpark
a junkyard
Hinge Drive
the Pilton Building
07
08 Club Dowell
Ray Alley
Treweeke Mall
Treweeke Mall
Pirrie Place
Tovey Place
the Slade Arms
Hagger Way
Blaise General Hospital
McNally Park
08
09 Club Garrett
Hoskyns Alley
the Masters Museum
Pegrum Place Police Department
Muirhead Avenue Railway Station
Caffin Library
the Dycer Hotel
Maud Walk
Roadnight Towers
Stembridge Crescent Fire Station
09
90 91 92 93 94 95 96 97 98 99


LEGEND
Extremely Heavily Barricaded Very Strongly Barricaded No Barricades
Auto Repair Shops Hospitals Other (non-TRP)
Factories and
Power Stations
NecroTech Buildings Unbarricadable
Forts and Malls Police Departments
MPM: Mobile Phone Masts RP: Revive Points

AquaCompass.jpg
Suburb Map

The Malton Suburb of Dulston
NW N NE
W
Club Mold wasteland a factory Oake Walk Police Dept the Naisbitt Building Clewett Alley Police Dept Spicer Row Police Dept the Beale Building Leeson Alley Troubridge Cinema
Howell Library Andow Towers Lovel Way the Perryn Building Cullen Way
Billb.gif
a warehouse Bellot Street Mogridge Drive Hamerton Road
RP
the Trood Building
Purt Avenue the Bridgman Building Muncey Street
Billb.gif
Beach Walk the Turvill Building Weston Crescent Fire Station Anne General Hospital the Much Arms St Barbara's Church a cemetery
RP
Townsend Bank Waddington Towers a warehouse St Anacletus's Hospital wasteland Downe Towers a carpark a factory Nott Auto Repair wasteland
wasteland the Pepperell Museum Duport Avenue
RP
Silley Plaza Parrott Towers
MPM
the Speak Motel the Holdway Museum Midelton Crescent Police Dept Clerck Walk Byers Walk
Club Cocker Gibb Plaza Railway Station the Whitlock Building MacKlin Park the Gouger Arms Noblett Drive Woodborn Avenue wasteland Newnam Avenue
Billb.gif
wasteland
the Nurley Museum a factory Bruorton Drive Heddington Walk Railway Station Thornhill Alley Bullor Avenue Marsh Avenue Oatley Bank Rayfield Lane the Gatehouse Building
Fleming Library a carpark Treweeke Mall Treweeke Mall Thresh Row Spencer Row a carpark a junkyard Hinge Drive the Pilton Building
Club Dowell Ray Alley Treweeke Mall Treweeke Mall Pirrie Place Tovey Place
Billb.gif
the Slade Arms Hagger Way
Billb.gif
Blaise General Hospital McNally Park
Club Garrett Hoskyns Alley the Masters Museum Pegrum Place Police Dept Muirhead Avenue Railway Station Caffin Library the Dycer Hotel Maud Walk Roadnight Towers Stembridge Crescent Fire Station
E
SW S SE