Whittenside
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Known groups in this suburb:
Key buildings in Whittenside:
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Suburb Number: 99 |
Whittenside is a suburb on the south eastern edge of Malton and is a somewhat spartan neighbourhood. Even before the outbreak, life in Whittenside revolved around the Fort Perryn army base, where most of its residents dwelt. The suburb -- as well as its neighbour to the west, Danversbank -- thus lacks some of the amenities and consumer conveniences most Maltonians took for granted, such as a nearby mall, a variety of bars and clubs, museums, libraries, etc. Nor did it ever develop much in the way of local industry. This was never much of an issue for the soldiers who called Perryn their home.
Whittenside contains the southern portion of Fort Perryn and its Armoury as well as two Police Departments, two Fire stations, two Hospitals, and three Necrotech facilities.
Fort Perryn or Fort Feral?
The Struggle That Shapes the Suburb
Historic Fort Perryn forms the centerpiece of both Whittenside’s defensive strength and its strategic vulnerability. Its high walls and well-manned gatehouse keep out unwanted undead and its buildings provide most of the amenities needed to survive in an urban wasteland.
This building, erected in October of 1912 and named in honor of Brig. Gen. Perryn-Moore, is the major point of contention in the suburb. While survivors clamor to walk the battlements where giants have fought and died, Zombies have been no less draw to this prominent strategic spot. Over the years since its reactivation at the onset of the zombie outbreak, Fort Perryn has fallen to the zombie hoards time and again (usually at the hands of The Feral Undead).
Since the first successful conquest of Whittenside by the Feral Undead in May 2006, Fort Perryn's crumbling ruins have been the closest thing the FU have to an HQ. Since then, they have even gone so far as to rename it Fort Feral. Maintaining their hold on the fort serves not only to deny the fort's convenient resources and defenses to breathing visitors of the FU homeland, but to create a highly visible symbol of the FU's claim on the whole suburb of Whittensdie. Contesting this is the The Fort Perryn Defense Force, who also claim this building as their headquarters, and various other groups (including Fortress and Army Control Corps). While the actual battle for control is waged within the fort itself, the outcome determines the shape of the entire suburb. When the fort is under zombie control, the members of the Feral Undead who call Whittenside home are free to roam the streets bringing death and destruction to every door. While it is being held by survivors, the local zombies spend most of their time at the gatehouse allowing the rest of the suburb to rebuild.
While in Zombie hands, undead visitors may want to visit this prominent and history-laden structure to soak up some of the local flavor, and to do their bit to keep it in the ruined state it is.
Breathing visitors are welcome as well during these times, as long as they don't act rude by revivifying or attacking their undead hosts, or dumping their headshot corpses like trash and then pushing tables in front of the door to deny them access to their own homes. Breathing visitors also should do their best to entertain their undead hosts, whether as singers, as story-tellers or (preferably) as chew toys.
For survivors, Fort Perryn offers protection, ammunition, medical treatment and the occasional game of naked twister. Others come to rub elbows with some of the top brass from some of Malton’s largest survivor groups who may be regularly seen walking the battlements, holding back the hoards of zombies that can always be found stalking the ample streets of Whittenside picking off stranded survivors (street treats), or piled up outside the Gatehouse of Fort Perryn chewing on the doors. While zombies don't seem to be too welcome in the times when Fort Perryn is repaired and caded, PKers feel particularly at home in the bustling place the Fort turns into under human control.
Resource Buildings
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Whittenside Information Resources
The Whittenside Building Information Center contains status reports and updates on key buildings in the suburb.
View zombie activity and locations in Whittenside from External Military Reports and NecroWatch.
Recent News
Please: recent news at the top (signed & NPOV). Old news can be archived.
August
August 26th
Suburb showing some signs of life with a few repaired bldgs but most in ruins with high repair costs. The burb simply needs more ppl. Lacks population. Fort Perryn is currently in survivor hands thanks to the efforts of the Fortress and the FPDF but won't last. Too few ppl inside to defend it. --Brainmatr 00:33, 27 August 2010 (BST)Brainmatr
July
July 30th
Roughly 35 zombies in the suburb. Most buildings ruined though Colglough, Anne General, and Fort Perryn were recently repaired. Repair values on most buildings 20+AP
July 4th
Hurst, Colglough, Anne, Sherwel, Agapitus, were all taken. Most of the rest of the suburb is in ruins. All statuses have been updated on the Wiki. Scans will be posted soon.
-- Albert Schwan 00:49, 5 July 2010 (BST)
June
June 15th
25.96 MHz: "... Whittenside is still active, maybe seventy on the streets ... mostly just small groups ... a few buildings with lights on ... heavy structural damage ... Fort Perryn is out of action ..." --X664x 17:09, 15 June 2010 (BST)
June 6th
NecroWatch reported in from the Colglough Building today. A recent NecroNet scan had revealed that there were 51 zombies within scanning range of the facility. Of these numbers, 11 zombies were at Anne General Hospital, while 8 zombies were at the Fort Perryn Gatehouse, with 7 more zombies standing at the Woolley Grove revive point. The remaining detected zombies, which were in groups of 2 or alone, were scattered across the area. --Mobius
June 4th
NecroWatch reported in from the Hurst Building. A recent NecroNet scan had revealed that there were 42 zombies within scanning range of the facility. Of these numbers, 8 zombies were at the Colglough Building, 6 zombies are standing at both the Woolley Grove revive point and Stott Cinema, 4 zombies were at the Phelips Museum, while 3 zombies were at Agapitus General Hospital. The remaining detected zombies, which were grouped in 1's and 2's, were scattered throughout the area. --Mobius
Barricade Plan
For more information, see Whittenside Barricade Plan.
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