Suggestion:20071223 Zombie Deformities

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Zombie Deformities

-- boxy talki 02:42 23 December 2007 (BST)

Suggestion type
Flavour

Suggestion scope
Zombies

Suggestion description
This is a suggestion to add a little flavour, and interest to playing a zombie character long term. Basically, any character that is a dead body or a zombie has a number of drop down menus on their profile setting page (exactly like the clothing ones for survivors). With them the zombie can choose from a number of preset disfigurements (dislocated arm dangling uselessly, dragging a broken leg, weeping sores, half his/her face is torn away, etc.).

The longer you play, the more choices and combinations you get. It is calculated on the number of deaths (already counted by the game) that you have received.

  • You start off with 3 basic choices in one drop down menu,
  • after 10 deaths you receive another 3 choices,
  • after 25 deaths you get another 3 choices and another menu (this means you can display two disfigurements),
  • after 50 deaths you get another 3 choices,
  • after 75 deaths you get another 3 choices and another menu (this means you can display three disfigurements),
  • after 100 deaths you get another 3 choices,
  • after 150 deaths you get another 3 choices and another menu (this means you can display four disfigurements),
  • after 200 deaths you get another 3 choices,
  • after 300 deaths you get another 3 choices and another menu (this means you can display five disfigurements),
  • after 400 deaths you get another 3 choices,
  • after 500 deaths you get another 3 choices,
  • etc.

After 300 deaths, you don't get any more drop down menus, but you get a choice of 3 more disfigurements added to the menus you already have. The higher the number of deaths, the more gruesome, and therefore cool, the choices become.

This would be a purely flavour suggestion, none of the disfigurement would reduce gameplay hit rates or lurching gait. And it wouldn't be compulsory to choose the disfigurement, just like clothing, you can select to leave it blank.

To cater for zombies who would rather wear the clothing they had collected while alive, each drop down menu would have a list of the clothing items that the survivor died with, and one of them may be chosen instead of a disfigurement. Choosing a disfigurement instead of an item of clothing wouldn't cause the cloths to be dropped (as happens when survivors choose another item of clothing), so that the clothing would be displayed as normal when alive (just as it was before death).

Disfigurements would be displayed on the zombie's profile, but would not show up as a survivor when they are revived.

If this is ever implemented, we could have a section on the wiki dedicated to suggestions for new types of disfigurements (just like the clothing suggestions system) to be included by Kevan.

This suggestion was inspired by one made by Doggie on the suggestions talk page. It has been copied to this talk page.

Voting Section

Voting Rules
Votes must be numbered, justified, signed, and timestamped.
# justification ~~~~

Votes that do not conform to the above may be struck by any user.

The only valid votes are Keep, Kill, Spam or Dupe. If you wish to abstain from voting, do not vote.


Keep Votes

  1. Keep Good ol' Doggie. He can be a wikidiot sometimes, but he's a good friend and commander.  Nalikill  TALK  E!  W!  M!  USAI  02:46, 23 December 2007 (UTC)
  2. Keep - A deformed zombie is a happy zombie. --Uncle Bill 03:14, 23 December 2007 (UTC)
  3. Keep - Didn't I vote on this before? --  AHLGTG THE END IS NIGH! 03:27, 23 December 2007 (UTC)
  4. Keep - Woooo. --Heretic144 03:36, 23 December 2007 (UTC)
  5. Keep - Meh. That's quite a lot for something so minor though. ~AriedartinTalkA KS J abt all 06:02, 23 December 2007 (UTC)
  6. Keep - you are dead. you have a hocky stick stuck in your head. enough said.--'BPTmz 07:08, 23 December 2007 (UTC)
  7. Keep - I feel like I've been waiting forever to vote keep for this. Ever since I saw this on suggestion talk. --PdeqTalk* 07:52, 23 December 2007 (UTC)
  8. Keep - This should seamlessly combine horror and funny stuff at the same time, and gives zombies some flavour.--SeventythreeTalk 08:39, 23 December 2007 (UTC)
  9. Keep = Flava for zombarhs,--Rosslessness 09:05, 23 December 2007 (UTC)
  10. Keep - I like this better than Wounds. If it gets Duped, why not add a link from Wounds to this? --Funt Solo QT Scotland flag.JPG 10:17, 23 December 2007 (UTC)
  11. Keep - Unlike Wounds this is actually interesting, especially the achievement system part. This may be the only time I ever vote for anything that is a zombie answer to clothing, which they can't get.--Karekmaps?! 10:23, 23 December 2007 (UTC)
  12. keep - a good alternative to clothes --~~~~ [talk] 11:26, 23 December 2007 (UTC)
  13. Keep - I would enjoy having my zombie character appear mangled.--Srg Shawn 14:12, 23 December 2007 (UTC)
  14. Keep - pretty nice--CorndogheroT-S-Z 14:54, 23 December 2007 (UTC)
  15. Keep - As so many above me. Acoustic Pie 16:24, 23 December 2007 (UTC)
  16. Keep - yes --the wallaby 17:46, 23 December 2007 (UTC)
  17. Keep - Zombah Flavor!!!!! -- BoboTalkClown 18:03, 23 December 2007 (UTC)
  18. Keep - Because I don't want to vote kill.Studoku 18:12, 23 December 2007 (UTC)
  19. Keep - I like it. --Banana reads Scoundrell for all of Yesterday's News, Today! 18:39, 23 December 2007 (UTC)
  20. Keep- Cool. --Darth LumisT! A! E! SR 20:12, 23 December 2007 (UTC)
  21. Keep - I like, I like. --Bring The Pain!Anti Gorefest5Fight The Pain!TMW!B! 20:31, 23 December 2007 (UTC)
  22. Very strong keep- I like it, Zombies love broken parts--Worthog117 20:54, 23 December 2007 (UTC)
  23. Keep - Fun --Officer 123satsitx 02:43, 24 December 2007 (UTC)
  24. Keep - It makes being a Zombie a little more interesting, plus that would happen if you were repeatidly killed. --The Gecko PKer 16:50, 24 December 2007 (UTC)
  25. Keep - Sounds great for the game. --Downinflames 18:26, 24 December 2007 (UTC)
    Strong Keep/Change - Great, but would players should be allowed to have clothing-style options. IE, "Black Leather Jacket with Bite Marks", or "Organ spattered jeans" --Officer 123satsitx 02:13, 25 December 2007 (UTC) Double vote. --Ducis DuxSlothTalk 14:11, 2 January 2008 (UTC)
    Déjà vu I've seen this before, haven't I? And I voted Keep in this one, haven't I? Unsigned. --Midianian|T|T:S|C:RCS| 18:06, 26 December 2007 (UTC)
  26. Keep Though similar to the one mentioned below as a dupe I like this one better.--DonTickles 21:50, 26 December 2007 (UTC)
  27. Keep This is awesome. Seigi 14:10, 27 December 2007 (UTC)
  28. Non-Dupe/Keep - This is not a Dupe of Jon's suggestion, and I think is a better system than Jon's to begin with. Again, I rarely vote in favor of flavor, but I like this well thought out suggestion. --Ryiis 14:59, 27 December 2007 (UTC)
  29. Keep - -- dǝǝɥs ɯɐds: sʎɐʍ1ɐ! 22:25, 29 December 2007 (UTC)
  30. Super Heavy Keep - Very nice! --Hhal 02:23, 2 January 2008 (UTC)
  31. Keep - Even if it is a dupe --Ducis DuxSlothTalk 14:09, 2 January 2008 (UTC)
  32. Keep - If humans get clothes then it would be cool if zombies get deformities.--The General T Sys U! P! F! 21:29, 4 January 2008 (UTC)
  33. Keep - I like how the first person to call it a dupe then went on to describe exactly how it [i]wasn't[/i] a dupe: the disfigurements are obtained in different ways. Having to rely on being killed in a certain way is a lot less fun than simply being able to get them by being killed (which is gonna happen to zombies almost constantly anyway). --Reaper with no name TJ! 17:59, 7 January 2008 (UTC)
  34. Keep sounds good to me... - ~A`Blue`JellyTME*V*I*L*? 05:14, 8 January 2008 (UTC)
  35. Keep - I wonder if we'll see the equivilent of zombie trenchcoaters with this...I like it, yeah. --Vandurn 14:30, 8 January 2008 (UTC)
  36. Keep Great idea. A similar if less frequent list (because we have clothes) would be nice for survivor scarring, but either way i think both would need to be permenant rather than changable like clothing. One question though: What happens to all this disfiguration when revived? Bandages or something? Needs work but good idea. --McWaffle 18:46, 8 January 2008 (UTC)


Kill Votes

  1. weak kill - as per midianian --WanYao 23:01, 23 December 2007 (UTC)
  2. Kill - God, I can't imagine all the clutter O-O --/~WOOT~\ 21:24, 30 December 2007 (UTC)
    Re: It would simply replace the clothing section, that's already in place, when a player is zombified -- boxy talki 10:49 1 January 2008 (BST)
  3. Kill - Getting killed a lot shouldn't be rewarded as an "accomplishment". --Ms.Panes 10:14, 2 January 2008 (UTC)


Spam/Dupe Votes

  1. Dupe - Pretty similar to Jon's Wounds. I also like its method of aquiring the disfigurements better (which is practically the only difference). Instead of just random disfigurements from an arbitrary number of deaths, you get them from getting killed in different circumstances. --Midianian|T|T:S|C:RCS| 10:08, 23 December 2007 (UTC)
    This system means you have to earn your disfigurements through long term dedication to zombiehood. Leaving it up to how you get killed to determine what you can display means that you either never get all the options (I've never been killed with a flare gun, hockey stick, golf club, etc.) or you organise one of your friends (or zergs) to kill you in the way you need for particular disfigurements. This way is also very interactive, allowing zombies to vote for the flavour they want via the wiki. It encourages zombies to keep playing, and gives a small bit of added incentive to get up everyday from those headshots, knowing that you're a step closer to achieving a goal. Oh, and not all deformities need to be wounds caused by conflict. Some can be decay related -- boxy talki 12:58 23 December 2007 (BST)
    Getting killed: now that's an achievement that shows true dedication to zombiehood. Or not. I think the best solution would be a kind of combination of these two, but on it's own, I don't think yours is very good. --Midianian|T|T:S|C:RCS| 13:57, 23 December 2007 (UTC)
    Further discussion on the talk page. --Midianian|T|T:S|C:RCS| 23:16, 24 December 2007 (UTC)
  2. This is a dupe. Link given above. --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 14:44, 24 December 2007 (UTC)
  3. Dupe As above. Omega 19:33, 24 December 2007 (UTC)