Dulston: Difference between revisions
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===December 2008=== | ===December 2008=== | ||
====December 6<sup>th</sup>==== | ====December 6<sup>th</sup>==== | ||
The Dulston Alliance is still working hard to take back the NE. There is a small light of hope on the horizon. Survivors wanted. | The [[Dulston Alliance]] is still working hard to take back the NE. There is a small light of hope on the horizon. Survivors wanted. --[[User:Officer Murphy|Officer Murphy]] 02:47, 6 December 2008 (UTC) | ||
--[[User:Officer Murphy|Officer Murphy]] 02:47, 6 December 2008 (UTC) | |||
====December 4<sup>th</sup>==== | ====December 4<sup>th</sup>==== | ||
25.96 MHz: "... over a hundred in Dulston ... mostly just small groups ... can't see any signs of life ... it's a wasteland down there ... Treweeke Mall is down ..." | 25.96 MHz: "... over a hundred in Dulston ... mostly just small groups ... can't see any signs of life ... it's a wasteland down there ... Treweeke Mall is down ..." | ||
:I'd like to help. Unfortunately, I'm retreating very, very far away from Dulston. -- [[User:Kittithaj|Kittithaj]] 14:45, 5 December 2008 (UTC) | :I'd like to help. Unfortunately, I'm retreating very, very far away from Dulston. --[[User:Kittithaj|Kittithaj]] 14:45, 5 December 2008 (UTC) | ||
====December 3<sup>rd</sup>==== | ====December 3<sup>rd</sup>==== | ||
Well. We aren't all dead. Just almost. A little help would be lovely up here though. | Well. We aren't all dead. Just almost. A little help would be lovely up here though. --[[User:Officer Murphy|Officer Murphy]] 01:17, 3 December 2008 (UTC) | ||
--[[User:Officer Murphy|Officer Murphy]] 01:17, 3 December 2008 (UTC) | |||
====December 2<sup> | ====December 2<sup>nd</sup>==== | ||
No.. They're dead... all dead. | No.. They're dead... all dead. All buildings ruined, most survivors no longer survivors. --[[User:Stevejobsfan|Stevejobsfan]] 12:02, 2 December 2008 (UTC) | ||
<br><br> | <br><br> | ||
Revision as of 13:55, 10 December 2008
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Known groups in this suburb:
Key buildings in Dulston:
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Suburb Number: 10 |
Dulston is a suburb of Malton, located in the northeast corner of the city.
Before the outbreak, Dulston was a relatively peaceful suburb with a booming textile industry and several NecroTech buildings where new employees were trained. The suburb's main attraction happened to be Treweeke Mall, which frequently lured shoppers from the surrounding suburbs. During the outbreak, Dulston was deserted and most of its inhabitants were to be evacuated by a military convoy. However, military sources outside of Malton report that the convoy never arrived. It was assumed to be lost, with the evacuees joining the ravenous undead or scattered throughout the city.
Dulston possesses a high concentration of resource buildings, including four NecroTech facilities, three hospitals and five police departments. This has contributed to its lasting strategic importance. Other locations of interest include St. Barbara's Church (98,2), Troubridge Cinema (99,0), the Pepperell Museum (91,4), Parrott Towers (94,4), and the ghost-haunted Caffin Library (95,9).
For a more survivor oriented news source, check out the Dulston Dispatch.
Dulston - More than just a tourist location!
Though once home to the venerable, but now disbanded Drunken Dead, since the outbreak Dulston has typically been one of Malton's safest and most consistently zombie-free suburbs. For this reason, its typically quiet suburban streets have attracted the attention of two Mall Tours (Mall Tour '06/'07), both incarnations of the Big Bash (Big Bash and The Second Big Bash) as well as invasion by the RRF. Dulston has also been a favourite target of death cultists and serial killers -- in particular the notorious DORIS, who refer to the suburb as New Baghdad. In response to these threats, several local groups banded together to form the Dulston Alliance, a highly proactive coalition who have promised to defend Dulston to the last man, and whose sphere of influence has come to include the entire NE corner.
Interestingly, the suburb is usually safer away from the NE border rather than near it, as a large block of empty streets runs up the centre, effectively dividing the west half (where can be found Treweeke Mall, the Whitlock Building, and the Bridgman Building) from the east (which features two of Dulston's three hospitals, the Trood and Beale NT buildings, and the suburb's only cemetery). Due to this distinctive topography, and seeing as the majority of survivors tend to congregate in and around Treweeke Mall in the southwest, responses times to zombie activity in the NE corner can be delayed.
In August and September 2008, large numbers of zombies -- led by Hel's Daughters and Infected Swarm, but also including non-Dulstonian hordes like Sanitarium, as well as countless ferals and pker groups Legends of Darkness and the Browncoats -- converged on many of the surburb's most notable attractions in an effort to permenantly remove the Northeast corner's perennial "harman blight". To date, after countless struggles fought bitterly on both sides, the zombie's efforts at creating a new homeland seem to be have been effective. Survivor efforts to remove the zombie menace permanently have to date been unsuccessful.
Resource Buildings
Fire Stations
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Hospitals
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NecroTech Facilities
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Police Departments
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Malls |
Bulletin Boards
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Revive Points
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Revive Points
Revive points have been set up at Duport Avenue (92,4), and Hamerton Road (98,1). Hamerton Road fluctuates as a revive point, due to zombies with Brain Rot taking over now and then plus the sporatic operational status of the Beale Building and the Trood Building. As such, Duport Avenue remains the most reliable place to be revived. Also undead survivors seeking revival should be aware that some survivors groups have taken it upon themselves to reduce the number of standing zombies at any given revive spot whenever there are 15 or more. This has become common practice in light of past sneak attacks orchestrated by zombie groups who choose to hide in plain sight at these locations pretending to seek revival while in actuality they are gathering their forces for assaults on survivor strongholds within Dulston.
It should also be mentioned that, while not a sanctioned revive point for Dulston's larger groups, the cemetery (99,2) located just south of the Trood Building is considered by some survivors to be a revive point due to the Sacred Ground Policy. Of course due to the jaded history of cemeteries within Malton, and the violent nature of the northeast corner of Dulston, getting a revive at the cemetery requires both good timing and a little luck.
Mobile Phone Mast
Dulston's Phone Mast is situated at Parrott Towers (94,4). The group FOXHOUND has claimed responsibility for the mast's daily maintenance and defense. The Electric Light Torchestra has also included the building in both routes covered by their enlightenment-tours
Recent News
Please: recent news at the top (signed & NPOV). Old news can be archived.
December 2008
December 6th
The Dulston Alliance is still working hard to take back the NE. There is a small light of hope on the horizon. Survivors wanted. --Officer Murphy 02:47, 6 December 2008 (UTC)
December 4th
25.96 MHz: "... over a hundred in Dulston ... mostly just small groups ... can't see any signs of life ... it's a wasteland down there ... Treweeke Mall is down ..."
- I'd like to help. Unfortunately, I'm retreating very, very far away from Dulston. --Kittithaj 14:45, 5 December 2008 (UTC)
December 3rd
Well. We aren't all dead. Just almost. A little help would be lovely up here though. --Officer Murphy 01:17, 3 December 2008 (UTC)
December 2nd
No.. They're dead... all dead. All buildings ruined, most survivors no longer survivors. --Stevejobsfan 12:02, 2 December 2008 (UTC)
Things to do while in Dulston
- Shop 'Til You Drop! - Looking for that special something that might help keep you alive? Then why not drop by Treweeke Mall; where prices are so low we're practically giving everything away! So shop around or just hang out for a few days. Is there a limit to how long you can roam our halls and shops? Nope. Stay around long enough and become official "mall rats"! We really couldn't care less. Or more! But be sure to always remember, whatever you need you'll be sure to find it here, at the mall.
- Stay Current With Current Events! - Visit the Naisbitt Building, official printing house of the Dulston Dispatch, Dulston's first and only newspaper! Inside you'll find amazing things such as, but not limited to: Stacks upon stacks of blank paper, drums full of ink, and an industrial size printing machine! Great fun for most of the family. Issues are printed out weekly and sell at the reasonable price of free!
- A Funny/Religious/Cult Experience! - Pilgrimage to Troubridge Cinema in order to gain wisdom from the Night of the Living Dead (now playing) and then travel to St. Barbara's Church to seek enlightenment from the Survivor Saints. Recently refurbished by DvB and Ragnarok members, with the addition of RvB movies. Have some oreos and imitation 7-UP!
- Games, Alcohol, & Good Times! - Survivors are invited by the survivor group, Dead vs Blue, to stop by Downe Towers so they can join in on some Halo/Halo 2/Halo 3, drink some beers, and debate about which pistol you prefer to use against the proverbial "Flood" (i.e. zombies).
- Learn How to Drive! - Forgot how to drive? Think driving would be an amazing way for getting around zombie-infested Malton? Course you do! So come on down to Crazy Ed's Driving School and learn how to drive... possibly.
- NOT Haunted, So Read a Book! - Come visit the very cheerful Caffin Library and be sure to stay the night. Rumors of survivors being found horribly mutilated are exaggerated, because seriously, what kind of survivor doesn't get horribly mutilated at least once while in Malton? You'll be fine. Relax.
- Enjoy Grea- err, "Edible" Food! - McZeds' Dulston branch is located at the old Nott Auto Repair building, which is conveniently found at [98,3].
- Eat the Homeless! - Dulston is famous Malton-wide for its street people! Whether they sleep outside by choice or by circumstance, there are almost always a few (dozen!) hobos squatting on Dulston's sidewalks, silently beseeching passersby for a spare heal or two. Sure, they're a bit smelly... but a brain's a brain... gnam gnam...
Barricade Policy
The D.D.D.S originally compiled the Dulston Optimal Defense Diagram back in 2005. This diagram is designed to serve as a specific barricade layout for the entire suburb during regular day-to-day operations. Of course in times of siege or intense suburb-wide zombie attacks, survivors are advised to retreat to Treweeke Mall and follow the Dulston Alliance Emergency Plan.
Suburb Map