Suburb

From The Urban Dead Wiki
Revision as of 17:28, 4 January 2009 by Kittithaj (talk | contribs) (→‎Reports: Lamport Hills is Moderate.)
Jump to navigationJump to search

A Suburb is a named 10 block by 10 block subsection in the city of Malton. There are 100 suburbs in Malton, arranged in a 10 by 10 grid.

In the game, the suburb you are in is given at the top of the 3x3 map showing your immediate environment. There is no special procedure for moving from one suburb to another - simply keep walking and you will find yourself in a new suburb. If your map has fewer than nine squares, you are at one of the boundaries of Malton itself, not simply the boundary of a suburb.

Danger Map of Malton Suburbs

Dakerstown Jensentown Quarlesbank West Boundwood East Boundwood Lamport Hills Chancelwood Earletown Rhodenbank Dulston
Roywood Judgewood Gatcombeton Shuttlebank Yagoton Millen Hills Raines Hills Pashenton Rolt Heights Pescodside
Peddlesden Village Chudleyton Darvall Heights Eastonwood Brooke Hills Shearbank Huntley Heights Santlerville Gibsonton Dunningwood
Dunell Hills West Becktown East
Becktown
Richmond Hills Ketchelbank Roachtown Randallbank Heytown Spracklingbank Paynterton
Owsleybank Molebank Lukinswood Havercroft Barrville Ridleybank Pimbank Peppardville Pitneybank Starlingtown
Grigg Heights Reganbank Lerwill Heights Shore Hills Galbraith Hills Stanbury Village Roftwood Edgecombe Pegton Dentonside
Crooketon Mornington North Blythville Brooksville Mockridge Heights Shackleville Tollyton Crowbank Vinetown Houldenbank
Nixbank Wykewood South Blythville Greentown Tapton Kempsterbank Wray Heights Gulsonside Osmondville Penny Heights
Foulkes Village Ruddlebank Lockettside Dartside Kinch Heights West Grayside East Grayside Scarletwood Pennville Fryerbank
New Arkham Old Arkham Spicer Hills Williamsville Buttonville Wyke Hills Hollomstown Danversbank Whittenside Miltown
Suburb Danger Level Colors
 
Safe

Structurally intact and inhabited by survivors, with numerous lit buildings, and few to no zombies.

 
Moderately Dangerous

Active zombies and break-ins, but no major hordes.

 
Intact

Structurally intact with few zombies, but a very low survivor population and few to no lit buildings.

 
Dangerous

Zombies inside many resource buildings and/or significant hostile mobs.

 
A Ghost Town

Mostly or entirely ruined, and devoid of significant survivor or zombie populations.

 
Very Dangerous

Most buildings wide open or zombie-infested and/or massive hostile zombie mobs.


Suburbs listed in boldface contain notable locations, groups, or events.
Factors beyond the scope of this map may affect the situation on the ground.

A history of the danger map system and an archive of danger map screenshots can be found on the Suburb/History page.

More Maps

Shown in the section above is one of several useful maps of Malton. This section gives links to others; each has a different focus in the information it shows, although several are based off the map below and / or add information to it.

Historical views of the Danger Map shown above.
Combines the Danger Map with summaries of External Military radio reports from 25.96Mhz.
Uses Scent Death images to graphically show the concentrations of zombies and dead bodies across the city.
Gives a graphical layout showing status of malls across the city.
Combines with the Danger Map to create a map showing the status of NecroTech Buildings across the city.
Combines with the Danger Map to create a map showing the status of Mobile Phone Mast Buildings across the city.
Shows the operational status of Mobile Phone Masts across the city.
A hybrid map combining data from the Danger Map, the Scenteral Intelligence Map and the Mall Status Map.

Suburb Danger Report

Rules

  • All reports must be signed.
  • Most recent reports go on the top.
  • Entries older than a month must be removed.
  • One report per suburb.

Reports

25.96 MHz: "... about forty in Lamport Hills ... mostly just stragglers, no organised groups ... a lot of buildings with lights on ... serious collateral damage ... some survivor activity in the Lambley Building ..."

It sounds like at least moderate danger to me. Will throughly check the suburb soon. Lambley NT is certainly up at the moment. -- Kittithaj 17:28, 4 January 2009 (UTC)
All five NecroTech buildings, all four police stations, and the suburb's only hospital are operational. There are still daily break-ins here and there, but no zombie group bigger than five. It's safe. -- Kittithaj 16:20, 3 January 2009 (UTC)
Is in disgustingly good shape. Apart from the 30-odd zombies besieging the Dury Building, there's barely a zombie to be seen, and nary a ruin. While the cat's away, the mice will play… ᚱᛁᚹᛖᚾ 04:07, 3 January 2009 (UTC)
Almost all of the resources buildings are ruined or under zombie control. Updating status to Dangerous. --General Shrooms 08:45, 30 December 2008 (UTC)
All NecroTech buildings are up. Highest amount of zombies outside a single tactical resource point is 7, at The Carlyle Building. Updating status to moderate. --SomethingIsHappening 07:17, 25 December 2008 (UTC)
The horde has been driven out of the core of this suburb. The Hebditch Building and neighboaring Julie General Hospital have been reclaimed. Rebuilding of nearest unimportant buildings is carried out as of writing of this post. If zombies don't have some suprise up of whatever is left of their sleeves - surviors held the ground. --Peterus 09:00, 22 December 2008 (UTC)
Combined efforts by the Dulston Alliance, Burchell Arms Regulars, and numerous local survivors have reclaimed nearly every building in the suburb. Zombie prescence in the suburb, while higher than average, is limited to small clusters of less than ten zombies. Two tactical resource points, the Whitlock and Beale Necrotech facilities, remain in undead hands at the time of this report. With the mall up, revive queues emptying quickly, and beer once again flowing freely in the suburb... the status can safely be downgraded to dangerous. -- Ottari DA PDA NW Read the Dispatch! 00:02, 17 December 2008 (UTC)
Thanks to the efforts of new life cultist group Hard Knock Life, plus local DEM and assorted local survivors the suburb has had nearly every building repaired and barricaded.
Updating status to moderate. --Speels 04:23, 15 December 2008 (UTC)
25.96 MHz: "... can see about forty on the streets of Vinetown ... a horde of a couple of dozen outside Mitchem Mall ... lights are on across the suburb ... infrastructure looks intact ... Mitchem Mall has power ..." (2 days ago)
Plus revive lines are all empty and survivor numbers are high. Its safe. --RosslessnessWant a Location Image? 11:22, 13 December 2008 (UTC)
Latest Scentral Intelligence report shows no or very few zombies in the area. --Sigma 7 00:55, 12 December 2008 (UTC)
Most of the buildings are ruined and have been for a very long time judging by the 40AP + repair costs , I haven't seen many large groups of zeds floating around, just scattered buggers sitting in buildings preventing a quick rebuild or hanging around outside doors. Some survivors have taken refuge in odd ruined buildings and seem to be doing little to remedy the local situation. Bonner - Speak!. 19:16, 8 December 2008 (UTC)
Dont be fooled by what you see at street level, you will see 20 zombies here and there preparing to attack an hospital and so, but if you try and go inside buildings, you will notice most entry points have just been overcaded, numerous buildings are inaccessible including for people with free running because they have been ruined from inside, other buildings wide open and lots of dead bodies everywhere. pkers sightings and organized zombies groups hiding in pinatas... this area isnt safe especialy for low level survivors that won't find easily any place to shelter. --UDMaltonAlert 18:38, 7 December 2008 (UTC)
There are some ruined buildings around the very edge of the burb that are about 19-20ap a repair, but overall, the burb is in good shape. --Fiffy 15:34, 7 December 2008 (UTC)
Only TRP ruined is a factory, revive lines are short, Malls back up. Few zeds on the street. Moderate! --RosslessnessWant a Location Image? 19:33, 1 December 2008 (UTC)

Suburbs of Note

Houses the southern half and gatehouse of Fort Perryn, the site of a constant struggle for pride and authority. The Feral Undead's base of operations is here.
Home of the Ridleybank Resistance Front and suburbs of their claimed territory.
Home to Caiger Mall, site of four of the largest sieges in UD history. The Malton Iditarod started and finished here.
Home to the Yagoton Revivification Clinic, one of the largest revivification points in Malton. The Valentine's Day Massacre took place in Southern Yagoton.
Home to the Eastonwood Ferals and birthplace of the notorious PKer Pathetic Bill, the suburb is since March 06 a very dangerous place for survivors.
Home to the survivor group the PA Rebel Alliance, based out of Giddings Mall. In mid-September 2005, the PA Rebel Alliance is said to be responsible for the zombie group The Many's greatest defeat. Also failed to lose against The Shining Ones in a seige in May-June 2006. Also home to the Creedy Defense Force.
Suburb once occupied by a group called DARIS, who made it a policy to eliminate all non-DARIS members within the suburb. It was eventually forced out by a variety of factors, including downright apathy and a possible zerging attack.
Home to Whetcombe Park, site of the Strike. Home of the Pwotters zombie horde.

Use the discussion page to vote on new historically noteworthy suburbs.



Game Information
GameplayCharacter ClassesSkillsItemsLocations
SuburbsRevive PointMobile Phone MastRadio Frequencies
Building TypesFrequently Asked QuestionsKnown Bugs