Frequently Asked Questions: Difference between revisions

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{{sub|Tech}}
{{sub|Tech}}


== I can't play?==
*'''I can't play?'''
I tried to play urbandead. when i login it takes me to the main page and when i click an action it takes me back to the login page. Please help.
*'''How was I attacked for 72 damage?'''
:You most likely have your browser set to not accept cookies from urban dead or at all.  -- {{User:KF/PKsig}} 06:09, 30 July 2008 (BST)
*'''I was "teleported" - was I hacked?'''
 
*'''Syringes counts infinity against IP hits?'''
==Why is the game being slow?==
*'''Does Kevan ever post in the wiki/play the game?'''
It seems the game has become extremely slow to load again, recently. It's gotten to the point where I can visit several other websites every time I click on "attack". Anyone else experiencing this? --[[User:LouisB3|LouisB3]] 19:48, 4 Dec 2005 (GMT)
*'''Changing Real Name/Web Page in game profile?'''
 
*'''Reporting Inappropriate Links'''
* I have noticed the game is extremely slow in the evening for the past 2 days, but seems to pick up and be very fast after 09:00 GMT, of course I am usually too sleepy to play by then.  I have already donated, but if this is a bandwidth problem to needing $$ to be fixed, please let us know.--[[User:Atrayo|Atrayo]] 01:05, 5 Dec 2005 (GMT)
*'''Text set on Unicode when you want it on cyrillic'''
 
*'''Selling characters'''
::The game is slowest around exact 30 minute increments (X:00 and X:30) as these are the times when every single player in the game is given an AP. These 30 minute updates seem to start slightly before and end slightly after each 30 minute increment (about 2-3 minutes, before and after). If you avoid making actions during this 6ish minute period of time, you will avoid the worst of the slowdown. --[[User:Steakfish|Steakfish]] 07:23, 20 October 2007 (BST)
*'''IP Hit limit'''
 
*'''What do I do?, Game says I have hit my IP limit'''
:::The 30 minute mark is not true.  You are given a restored AP 30 minutes AFTER you spent your first.  So if you spent it at 7:15, it gets restored at 7:45, and so on along that line, until all 50 are back, so it is not those specific :00 and :30 moments that it happens.  However, the moments before and after server reset, especially before, often see massive, severe lag, as everybody tries to finish their stuff before the IP hits reset.--[[User:Kolechovski|Kolechovski]] 21:37, 28 August 2008 (BST)
*'''What time does the count reset?'''
 
*'''Banned for abuse'''
==How was I attacked for 72 damage?==
*'''Offensive usernames'''
I'm fairly sure that this isn't right. But I have been attacked for 72 Damage in total. As a zombie I was attacked by other zombies and lost hp, however I was not attacked by a survivor player. Any ideas on why this would happen? - [[User:Jedaz|Jedaz]] 03:18, 7 Dec 2005 (GMT)
*'''HELP!!!!'''
:Either you were healed between attacks, or you had 60 HP in the beginning, lost all but 3, and a [[flare gun]] hit you, then the survivor died (and showed up as "a zombie".) --[[User:LouisB3|LouisB3]] 03:29, 7 Dec 2005 (GMT)
::I can tell you for a fact that the most I was hurt by was 4HP each time. And I also checked if I was healed when it happened but that was not the case. - [[User:Jedaz|Jedaz]] 08:53, 11 Dec 2005 (GMT)
:::Bullets (if you wear a flak jacket) or zombie claws would inflict such damage. As Louis said, maybe someone healed you by, or maybe you have the Digestion skill? --[[User:ZheAldo|ZheAldo]] 05:09, 24 Dec 2005 (GMT)
::::During an extremely active combat, sequential processing can break down. As a result, sometimes two to four players are awarded the same kill. If this were implemented in the same way on the receiver's side, that victim would receive more than the minimum damage necessary to be killed. --[[User:Tycho44|Tycho44]] 16:28, 9 Feb 2006 (GMT)
:::::I have a better explanation and it comes from personal experience. If you're like me and sometimes get impatient waiting on the server, you just keep hitting the "Attack _____ with ______" button counting your AP. What can happen is you can kill someone and have several successful attacks after they have died. I know this has worked because I know how much XP you get from a successful kill starting from 50 HP with the Fire Axe and Ive sometimes gotten more PLUS the message was "You successfully hit the zombie for three damage (or whatever the hell it says exactly... I forget) even though on the screen they are listed as a dead body and there is no zombie on the block. Furthermore, my characters all are Zombie Hunters. If it was the last successful hit, it should say "Headshot" but it doesn't. Also, if someone is dead and their profile is in your contacts, you can attack their body too. This has worked for me on several computers. -- [[User:EBA|EBA]]
 
==I was "teleported" - was I hacked?==
so, when i logged out last time, i was inside the Oram Walk PD in the Gibsonton.
But when i logged back in at the same evening, i was lying outside the same PD where i was when i logged out(I was dead ofcourse!)
Beauty of this is that that box where everything that has happened to you since you logged out was totally empty...no one attacked at me according to that. so, has anyone ever encountered bugs like that? Or was it just hacking...
--[[User:Harbingerofdespair|Harbingerofdespair]] 20:55, 10 Jan 2006 (GMT)
 
:Sounds like a random bug, same thing happened to me once.  I was killed and my body got dumped outside.  I'm pretty sure it was legit since there was a pile of 20 other bodies outside with me.--[[User:Pulpanator|Pulpanator]] 07:59, 11 Jan 2006 (GMT)
 
actually,probably someone bumped your body out of the building when you logged out.Happens sometimes.
 
...someone threw me out i admit...but there were no reports on attacks, or about something else as i said...--[[User:Harbingerofdespair|Harbingerofdespair]] 14:15, 24 Jan 2006 (GMT)
 
Was there a lot of chat activity when you logged in?  Perhaps there is a limit to the number of event messages that are kept per character? [[User:BryceHarrington|BryceHarrington]] 21:26, 26 Jan 2006 (GMT)
 
Hi, I'd like to know if I was hacked too...
Yesterday I had taken refuge in a building and should've been safe. Today I logged on and I was outside the building with only 33AP. I hadn't played for a day and should've had at least 45AP.
It said that a zombie had attacked me until I died but gave no explanation for the lost AP or how I wound up outside the building. I accessed the same building with an alt character and noticed that the same survivors from yesterday were still in the building, untouched.
 
I think you got dumped outside and killed by someone inside the building.-HHlouis
Anyone know what's going on??
--[[User:Saffron|Saffron]] 06:05, 27 Jan 2006 (GMT)
 
:If you are lying dead outside of a building you used to be alive in, after "a zombie attacked you for X damage" messages, then you probably weren't teleported. Someone killed you, and then someone  (possibly a different person) dumped your body outside.
#For barricaded safehouses, a large zombie horde can break in several times during the night but only kill one survivor before the attack is repelled and the safehouse rebarricaded.
#If someone forgot to dump bodies, any dead body inside your building can stand up and ambush sleepers, killing one survivor before wandering off.
#A human PK'er can come through and kill you and wander off and get killed before you log in, thus yielding the message: "A zombie attacked you" instead of "gRiEfEr0605 attacked you".
#Any disgruntled revived zombie-wannabe can enter your safehouse as an infected human (perhaps with Free Running), then search themselves to death to turn into a zombie, then attack you as a zombie (before being repulsed or wandering off).
:Other scenarios are also possible. As far as lost AP goes, the usual reason that I've lost 10 AP is that I've clicked "Stand Up (costs 10AP)" while trying to figure out what's going on. --[[User:Tycho44|Tycho44]] 16:56, 9 Feb 2006 (GMT)
 
Okay, if I remember correctly, i think that the list which says that what happened since you last logged out was EMPTY(exept some flare messages)...And yeah, I think that message limit is 25...
--[[User:Harbingerofdespair|Harbingerofdespair]] 13:22, 12 Feb 2006 (GMT)
 
Perhaps the lost AP is a result of you having an alt close enough to check out that building.  Having alts close together can do weird stuff to your characters, as the game engine thinks you're zerging.--[[User:Guardian of Nekops|Guardian of Nekops]] 23:44, 14 March 2006 (GMT)
 
So here's one. Standing outside at the Feaver monument a zombie, not dead, I log in and I've moved several spaces away. My info also says I've died three times, and I only recall two of them. --[[User:TehFluffeh|TehFluffeh]] 01:05, 29 June 2006 (GMT)
 
==Syringes counts infinity against IP hits?==
I'm running 3 characters.  I've been carefully budgeting my IP hits, since I logged on too early with the first one and she had a few extra APs for the day she hadn't gotten yet.  I was well under 160 when my third (with 21 AP left) made a syringe.  I was told then I had hit the server too often.  How could I have gone from no warning at all to more than 10 with one click?  In fact, by my calculating I'd only hit the server 122 times.  And I don't believe this is the first time making a syringe counted as more than 20 IP hits.  So what gives?  Is this a bug?  How do we report it?
 
--[[User:nezumi|nezumi]] 16:34, 14 April 2006 (EST)
 
:Probably a bug, report it in the [[Bug reports]] section of the wiki.--[[User:The General|The General]] <sup>[[Project Welcome|W!]] [[Moderation|Mod]]</sup> 12:00, 17 April 2006 (BST)
 
:Could be a bug, or an earlier multi-click - playing around with the effects of this, and found it can kick in ten or more clicks later! --[[User:DeadMeatGF|DeadMeatGF]] 21:09, 17 April 2006 (BST)
 
This is not a bug. Syringes take 20 AP ''and'' 20 server hits to manufacture, to prevent people from having harvesting alternate accounts that just sit there and manufacture syringes all day. -[[User:Pinkgothic|pinkgothic]] 16:17, 14 July 2008 (BST)
 
==Does Kevan ever post in the wiki/play the game?==
 
A stupid question maybe, and this might not be the right place, but does anyone know?
:Kevan posts in certain parts of the wiki such as the [[bug reports]] section and his talk page. I imagine he plays the game but I can't be sure.--[[User:The General|The General]] <sup>[[Project Welcome|W!]] [[Moderation|Mod]]</sup> 12:03, 17 April 2006 (BST)
::Kevan does indeed have several known characters, and I know I have run across some of them in my travels. As to how active he is, that I can't answer. [[User:Nervie|Nervie]] 08:19, 19 April 2006 (BST)
:::Its a good assumption that he does (people tend to care/dedicate themselves more to things they personally enjoy). But a more justified assumption would be that regardles if he does or not, his 'character' information would be kept secret from the public for various reasons. --[[User:MorthBabid|MorthBabid]] 18:03, 20 October 2006 (BST)
 
Kevan plays the game and has a small host of test characters, as well as a couple of "real" ones. {{User:Xoid/sig}} 03:18, 21 October 2006 (BST)
 
I found these... http://www.urbandead.com/profile.cgi?id=11 & http://www.urbandead.com/profile.cgi?id=14 They might answer your question a little. [[User:Jason Clemons|Jason Clemons]] 04:37, 14 November 2007 (UTC)
 
Those 2 profiles are probably just people pretending to be him. I know a lot of people do that sort of thing anyway. I mean they could be genuine, but whats the chance of you running into '''2''' of his chars when there are thousands of people playing the game?
And another thing, ask yourself, would he actually tell people who his characters are? Does he want people following him around, pestering him about the next updates, etc? Not very likely, eh?
[[User:Jsrbrunty|Jsrbrunty]] 16:10  3 Jan 2008 (GMT)
:Those were gotten from Kevan himself, [[User_talk:Kevan/Archive#Annoying_Sigs|here]], I couldn't find anything for the other one.--<small>[[User:Karek|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 19:45, 3 January 2008 (UTC)
 
==Changing Real Name/Web Page in game profile?==
When you sign up, you are asked for a "real name" and "web page."  The official FAQ says you cannot change your password.  It appears you cannot change "real name" or "web page" either? (Cannot find a way and cannot find help.)  I would like to change my profile to update my web page to the wiki page. --[[User:SearchDerelict|SearchDerelict]] 22:30, 13 May 2006 (BST)
:Well... You cant. Put it in your description if you realy want them shown anywhere. --[[User:Grim s|Grim s]]-<sup>[[Moderation|Mod]]</sup> 07:36, 14 May 2006 (BST)
I don't like the fact that your real name is shown in-game as I thought it was just for password retrieval purposes... it should state this at the point of joining up or have some kind of hidden check box. I don't have a URL either but somehow it is linked to WIKI
--[[User:Jake T Weber|Jake T Weber]] 15:20, 7 August 2006 (BST)
You can change your information now due to the update.
 
==Reporting Inappropriate Links==
Is there any way to report an inapprorpiate link that has been spray painted onto a wall? Such as a link to a porn site.
P.S. I apologize if I mess this up, I'm new to Wiki editing. {{Unsigned|Radfae|}}
:Well, no. Except of course directly emailing Kevan, the creator of Urban Dead. Other, probably a lot slower way would be posting on his wiki talk page, [[User_talk:Kevan]]. But he's not exactly active in the wiki. But if you see links to some actually ''illegal'' content Kevan probably would like to hear about it and ban the offender.
:Oh and you forgot to sign your post. It's done by either clicking on one of the buttons at the top (second from right) or just writing <nowiki>--~~~~</nowiki> where you want your signature. You should always sign your posts on talk pages (although technically this is not a talk page in wiki sense, but, um, yeah.) --[[User:Brizth|Brizth]] <sup>[[Moderation|mod]] [[User_talk:Brizth|T]] [[Project Welcome|W!]]</sup> 22:50, 20 June 2006 (BST)
 
== Text set on Unicode when you want it on cyrillic ==
At the moment the only way i can fix this is by right clicking on the text and going to encoding. This does get annoying however because you have to do it again every time you perform an action. Does anyone know of a better way?
 
==Selling characters==
Are players allowed to sell their character(s) for real money on eBay?{{unsigned|Blurb|15:50, 15 July 2006 (BST)}}
:Something gives me the strong impression that Kevan's official answer would be "no". My own (not so) humble opinion: I do not think we need to take a step in the direction of other MMORPGs where all and sundry is up for sale. If someone is too lazy to spend their time working on a character, fuck 'em. They do it the hard way, or not at all. {{User:Xoid/sig}} 16:14, 15 July 2006 (BST)
 
==IP Hit limit==
Is Kevan still exempting people from the 160 IP hit limit for $5 donations?  If so, how long should it take for the limit to be removed?  --[[User:Kiltric|Kiltric]] 08:05, 18 July 2006 (BST)
:He is, give him a week to do it. Mine came through in a couple of days.--{{User:The General/sig}} 09:08, 18 July 2006 (BST)
::Thank you General.  --[[User:Kiltric|Kiltric]] 23:18, 18 July 2006 (BST)
:::No problem.--{{User:The General/sig}} 23:21, 18 July 2006 (BST)
 
 
Is anyone else on the UK ISP ntlworld now finding that they have hit the IP limit without doing anything?  Myself and a friend both have.  Anyone know what's changed, or how to fix? {{Unsigned|Tad Allagash|}}
:Probably an open proxy. Not much that can be done, I'm afraid. Worse still: if you actually work together, odds are you are being "caught" zerging. My advice? You can do two things:
:#Donate, and move far apart.
:#Get cable internet.
:{{User:Xoid/sig}} 20:18, 23 July 2006 (BST)
 
I've got NTL cable, logged on myself last night, created an account and I had hit my IP limit, I hadn't even moved or anything, whats happening there?!?!
--[[User:PorterPayne|PorterPayne]] 09:30, 25 July 2006 (BST)
:No idea. If you're smart, you'll find a proxy server and use it to play Urban Dead while you vehemently bitch to this about NTL (who are the only people who can really fix it). {{User:Xoid/sig}} 09:40, 25 July 2006 (BST)
::How do I find a proxy server?!?!?!?--[[User:PorterPayne|PorterPayne]] 16:52, 25 July 2006 (BST)
:::Were it not for the excessive ?s and !s, I might have helped you. {{User:Xoid/sig}} 19:08, 25 July 2006 (BST)
 
Yeah I'm on ntl and getting the same problem at the moment.  As soon as I log in I hit the limit.  I'm having to play at work at the moment :)  ntl uses transparent proxies so the only way of getting round it is to specify another proxy in the browser. --[[User:Bink|Bink]] 07:40, 27 July 2006 (BST)
 
How do you do that??  [[Spag89]]
 
Funny question.  If I have three characters that are exempt, and I start a fourth profile, then will any IP hits from the first three count towards the fourth?  --[[User:Kiltric|Kiltric]] 21:16, 29 August 2006 (BST)
:Nope. Trust me on that, I've used 50 AP on top of dropping multiple items, etc, with each character and I can still run two unpaid for ones. {{User:Xoid/sig}} 13:16, 1 September 2006 (BST)
::Awsome, thanks Xoid.  --[[User:Kiltric|Kiltric]] 02:00, 2 September 2006 (BST)
 
earlier it's said "get cable internet" . well i do and i'm still finding that i often will make just afew moves and get the "your ip has used all...." message. and it is curently 2am and it still hasn't reset. what can i do besides get a creditcard just to play this "free" game? yer pal....dj zomboy --[[User:DJZOMBOY|DJZOMBOY]] 09:49, 15 March 2007 (UTC)
 
:The [http://www.urbandead.com/faq.html#limit official FAQ page] says "Players of Urban Dead are limited to hitting the main game script 160 times per day". What could be happening is that you have the same IP address as another player, which would mean the game wouldn't realise that there's two of you, it would think there's only one, and so if the other player uses up the 160 hits, then there's none left for you. To get round this, you could try and change your IP address - you can see your current one at http://www.whatismyip.com . You can change your address using a [http://en.wikipedia.org/wiki/Proxy_server proxy] (you can find them with google). Alternatively, and this may or may not work, you could disconnect from the internet then reconnect, or try using a different browser. --[[User:Toejam|Toejam]] 22:13, 19 March 2007 (UTC)
 
== What do I do?, Game says I have hit my IP limit ==
What can I do a few days ago I hit my IP limit for the day, but now it won't reset to aloow me to play the game. Anyone else had that problem? How did you fix it? --[[User:kinesis916|kinesis916]] 16:54, 31 July 2006 (BST)
 
:Are you playing from a public place? Using Dialup? Home computer? --[[User:Technerd|Technerd]] <sup>[[Coalition for Fair Tactics|CFT]]</sup> 16:59, 31 July 2006 (BST)
 
I am playing on my home PC and no no-one else plays the game. --[[User:kinesis916|kinesis916]] 14:17, 1st August 2006 (BST)
:If you use a dial-up somone nearbyw might have had the same ip and used up the ip hits. I believe the ip hits refresh at Midnight GMT. --[[User:Technerd|Technerd]] <sup>[[Coalition for Fair Tactics|CFT]]</sup> 16:02, 1 August 2006 (BST)
 
:If you happen to be one of the people using something like AOL, then it's quite unfortunate -- AOL and some other ISPs re-use a ''very'' small range of IP addresses. This causes the game to think you're someone else, and can even trigger zerg flags if you happen to be near someone who is also with the same ISP. There is not much that can be done about that. See the topic above this one. {{User:Xoid/sig}} 16:39, 1 August 2006 (BST)
 
 
Is it possible to make 2 payments to have a ip restriction free acount b/c i got 2 prepaid cards that have $4 on both {{Unsigned|Spag89|}}
:You'll need to ask Kevan himself. Odds are the answer would be "no". Too much stuffing around IMO. {{User:Xoid/sig}} 16:05, 8 August 2006 (BST)
 
My IP limit does not reset over night what should i do??? {{Unsigned|Spag89}}
:Did you read ''any'' of what was already written here? {{Unsigned|Xoid}}
 
 
But I'm not using aol and i have high speed internet. {{Unsigned|Spag89}}
:I didn't say "if you have AOL, only AOL, and nothing but AOL", I said "AOL and ''some other ISPs''". The entirety of that comment applies — just because you have high speed internet does not ensure that you have a static IP address. Odds are you are with one of those ISPs that re-uses a small range of IP addresses. There is little to nothing that can be done beyond finding a proxy server and using it to play Urban Dead, switch ISPs and hope for the best, or complain to your ISP directly. {{User:Xoid/sig}} 16:21, 8 August 2006 (BST)
 
I, too, found that my IP hits were used up the first time I logged in. I'd appreciate an explanation of how to find proxy servers (note the absence of multiple question marks). {{Unsigned|Dr Bowman}}
:Google might help. Or maybe [http://dmoz.org/Computers/Internet/Proxying_and_Filtering/Hosted_Proxy_Services/Free/Proxy_Lists/ this] (Note: I haven't checked any of these, use at your own discretion)--{{User:Brizth/sig}} 23:31, 29 August 2006 (BST)
 
 
big question:i waited for 2-5months and the 160 limit hasnt been reseted.why???????????????? {{unsigned|q105090}}
:In the future please, for the love of god, ''read'' the FAQ. This has been asked a dozen times before and more and the answer remains the same: some ISPs reuse a limited number of IP addresses meaning that all your IP hits are used up by the time you come online. You could try changing ISPs to one that gives you a static address, but some say they do and then don't. The only surefire way around the IP restriction is donating. {{User:Xoid/sig}} 09:43, 14 October 2006 (BST)
 
::i didnt really get that.mind speaking in english?? {{unsigned|q105090}}
:::Donate. The easiest way to fix the problem is to pony up some cash. If you can't afford five bucks, then learn that ISP stands for  "Internet Service Provider" and start reading [http://en.wikipedia.org/wiki/IP_address this]. Then ask your ISP to give you a static address. (You will need to have a permanent connection &mdash; dialup doesn't count. Failing that learn how to use a proxy.
:::Too complicated? Take my advice, if you don't have the requisite neurons to use even semi-decent grammar, five bucks is easier. {{User:Xoid/sig}} 20:09, 16 October 2006 (BST)
 
 
dont have a credit card, mom will kill me if i ask for it!!!!!! what now?? {{unsigned|q105090}}
:Then you're out of luck. Either use a proxy or give up. There's not much more that can be done. {{User:Xoid/sig}} 16:49, 21 October 2006 (BST)
::would changing my cookies help?havent tried it yet.--[[User:Q105090|Q105090]] 03:10, 22 October 2006 (BST)
:::No, it wouldn't. IP hits aren't stored in cookies; they're logged on the server. {{User:Xoid/sig}} 07:59, 22 October 2006 (BST)
 
then how come it did work??--[[User:Q105090|Q105090]] 12:05, 28 October 2006 (BST)
 
==What time does the count reset?==
What time zone does the game run on? And does the "hit limit" reset right at midnight there or some other time? [[User:Tengwar|Tengwar]] 12:11, August 14 2006 <-- I think I did that right...
:Resets at 00:00 BST, IIRC. Could be wrong though. {{User:Xoid/sig}} 12:14, 1 September 2006 (BST)
::So that's 20:00 EST? BST is -1:00 GMT, right?--[[User:Blue Command Vic|Blue Command Vic]] 12:16, 1 September 2006 (BST)
:It's 19:00 EST, I think... 7 PM. --[[User:Forlorad|Forlorad]]
:19:00 EST to 20:00 EST seems right.
 
==Banned for abuse==
My friends got banned from the game for abuse, why is that?
 
Well, my friend Nastybiker and some of his friends got thrown out of the game for abuse, which really is a shame because they have been playing for more than a year now. To make a long story short, I guess I'll post the mail he sent me today.
 
----
Zeph...need your help.  Kevan's system has locked all of us out except for my wife (she is at the NT near the mall trying to get a revive).  Apparently, his system registered the boys and I as abusers.  We often play together, but it is no different than any organized group...I had just helped two of them get revives (they were bored being zeds after Xmas).
Perhaps an email simply saying that you know us from play...and that we did not abuse anything (for example) during the Xmas no-kill.
If not...I understand...but it would be nice to play again.  The boys were heading out on their own again anyway...they just wanted to visit the Egleton to show off their breathing skills and say Hi annd thank the guys for the nice Xmas visit.
Ah well...
Best to you my friend,
Nasty
----
 
I couldn't find any direct email to send this problem to, so I posted it here. Now, to explain the Xmas no-kill. We've been a few people sitting in the same house for a year now, a couple of the guys left to try being Zombies for a while, but during the 24th to 27th december, we had a spray on the wall saying this was a no-kill zone, so that our zombie friends could stay during the holidays. I dont know if that is the reason for abuse. -- [[User:Zephyer|Zephyer]] [[User:Zephyer|Zephyer]] 02:08, 20 January 2007 (UTC)
 
:If players from the same IP have been seen to be co-operating (reviving each other, or using the same safehouse, for example) that's against the rules. You say you've been in the same safehouse for year? Then the game has used up your chances and banned you for multi-abuse. Had you just bumped into each other a few times or sayed in the same region for a few days the system wouldn't have done anything, but after too much persistant interation you're gone. You broke the rules, and the game has punished you for it. --[[User:Preasure|Preasure]] 16:54, 22 January 2007 (UTC)
 
==Is there a bot that can shield you from harm?==
I spent 20+ AP and only dealt 3 damage to this mushroom guy(I have maxed out hand attacks) -[[User:Ottotorrens|Ottotorrens]] 14:27, 4 December 2007 (UTC)
:There's no bot that could do that in urban dead, it must just have been bad luck. Better luck next time! --[[User:Toejam|Toejam]] 15:48, 4 December 2007 (UTC)
::But this happens all the time (twice today) --[[User:Ottotorrens|Ottotorrens]] 14:42, 28 August 2008 (BST)
:::Bad luck.  There'll be times when you're not having a good week, and times when you are.  This time, Lady Luck isn't on your side. --{{User:Axe Hack/Sig}} 14:52, 28 August 2008 (BST)
 
==Offensive usernames==
Can I request a user to be deleted due to an offensive username?
 
I would like to see the following user deleted:
http://www.urbandead.com/profile.cgi?id=641207
How do I request this and to who and where? I would assume Urban Dead does not accept racial hate messages in any form.
--[[User:Twin paradox|Twin paradox]] 09:53, 29 January 2008 (UTC)
 
I'm going to assume from the lack of response to my question that no it is not possible to have a user deleted from Urban Dead due to an offensive username. I suppose just as bigots live in our society, bigots live in Malton but I'm hoping this is a very small proportion of people. It would be nice to think that this person is unbiggoted and just trying to be funny by making a bad joke. --[[User:Twin paradox|Twin paradox]] 11:16, 4 March 2008 (UTC)
:I believe [[User_talk:Kevan/Archive#Not_a_Bug|this]], from [[Kevan]], is the most that's ever been said on the topic, and it sounds like a big no. Although, there are apparently game countermeasures to deal with such things on at least some level.--<small>[[User:Karek|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 11:50, 4 March 2008 (UTC)
::That's a fair enough explaination. I came across some similar rubbish spray painted on the inside of one of Malton's buildings today. That's 2 1/2 months after I sighted that user with the offensive name so it good that this type of thing is uncommon. I removed the message by spray painting over it with a friendlier comment which, from the link above, is how these things are regulated in this game.--[[User:Twin paradox|Twin paradox]] 11:18, 14 April 2008 (BST)
 
== HELP!!!! ==
Okay, I have two profiles, in two different suburbs on different sides of the city.  However, everytime I go to me original profile, I try to move, then it switches to the other.  I tried changing the e-mail address on my second, and running out of AP, but it doesn't work.  What should I DO????--[[User:John Kingston]] 0:54, 9 May 2008 (BST)
:try clearing your cookies and using one with IE and one with firefox - if i problems with my contacts if i run all 3 characters on firefox sometimes. Oh and always log out, instead of just redirecting your browser. --{{User:J3D/ciggy}} 01:12, 10 May 2008 (BST)
::Personally, I would like to point out that clearing your cookies will remove all instant remembered passwords from your computer, and if you have any playlists on itunes, these will often ALL be deleted. [[User:Yonnua Koponen|Yonnua Koponen]] 21:48, 12 May 2008 (BST)
:::Your browser cookies shouldn't affect your itunes program.  And in firefox clearing your cookies will not clear your saved passwords. --[[User:Pdeq|<span style="color: green">Pdeq</span>]]<sup><span style="color: blue">[[User_talk:Pdeq|Talk]][[Signature Race|*]]</span></sup> 07:41, 13 May 2008 (BST)
::::Are you signing out of the first one before you play the other one? [[User:No-genius|No-genius]] 11:49, 13 May 2008 (BST)
:When you switch to another character, log out of the one you are on at the time. Your cookies are probably messed up. [[User:Ioncannon11|Ioncannon11]] 22:05, 21 May 2008 (BST)


=Map=
=Map=

Revision as of 23:09, 13 February 2009

Game Information
GameplayCharacter ClassesSkillsItemsLocations
SuburbsRevive PointMobile Phone MastRadio Frequencies
Building TypesFrequently Asked QuestionsKnown Bugs
Notice
The official Urban Dead FAQ covers a number of common issues - this page is for users to help one another with other, less frequently-asked questions about the game. For questions about the wiki, try Wiki Questions.

Please sign your edits on the wiki. You can do this either by typing ~~~~ (four tildes), or by pressing the Sign.png button in the editing toolbar. Signing your edits in the standard format makes it much easier to identify when and who has made changes, and creates less work for sysops and other wiki users.


UD Terms

Terminology

  • How the heck you rape some one on UD?
  • Harmans

Revivification

Revivification

  • Rot Revive in Ruined NTs?
  • How do Revivification Points work?

External Tools/Sites

External Tools

  • Firefox
  • Forums
  • How do you find a profile by username?
  • What are "Home Bases"?
  • Are the Firefox extensions broken?
  • Are there any dedicated roleplaying areas/forums?
  • How Do You Get a Screenshot?
  • Where did these graphics come from?

Game Mechanics

Mechanics

  • Damage to Barricade
  • Rhodenbank
  • External Military Reports
  • Is there a maximum inventory limit?
  • Someone healed me. How did they know I was hurt?
  • When does the 160-limit reset?
  • A Gritty Detail of the 5-day Idle Thing
  • What order are characters listed in, in a location?
  • Do search percentages vary between individual buildings?
  • How far away can flares be seen from?
  • How do Survivors have higher levels than Zombies?
  • Is Brain Rot reversible?
  • Why does it cost AP to stand when revived?
  • What do the name colors mean on the map?
  • Can I spend XP gained as a survivor when I'm a zombie?
  • Can I choose which zombie to attack/revive?
  • Do worn flak jackets show up in inventory?
  • ...And Again
  • Contact List Limit
  • Large Negative AP
  • Will Ankle Grab be of use to a survivor?
  • Maximum characters for speaking?
  • You can't attack yourself.
  • DNA extractors, Revive Syringes and Zombie stacks
  • Sharing Items
  • Infection Kill
  • Flak Jackets
  • ?rise
  • What are the ways to heal?
  • How do I edit my character's profile?
  • Official Stats
  • Infection question
  • I started with a book. Why?
  • Dropping items
  • Using feeding drag
  • Lv 41...
  • How can view another player's HP?
  • How do you see your own profile URL?
  • Adding Zombie profiles
  • Is a headbutt the same as a bite?
  • What skills are avialible when you're dead?
  • Question on radio messages
  • Question on strange Zombie Attack Message
  • Message log
  • Can an infection be cured while you're a zombie?
  • Bite not causing infection
  • I am running out of pistol bullets what do I do
  • The Stack
  • Reviving?
  • Groups?

Technical Problem

Tech

  • I can't play?
  • How was I attacked for 72 damage?
  • I was "teleported" - was I hacked?
  • Syringes counts infinity against IP hits?
  • Does Kevan ever post in the wiki/play the game?
  • Changing Real Name/Web Page in game profile?
  • Reporting Inappropriate Links
  • Text set on Unicode when you want it on cyrillic
  • Selling characters
  • IP Hit limit
  • What do I do?, Game says I have hit my IP limit
  • What time does the count reset?
  • Banned for abuse
  • Offensive usernames
  • HELP!!!!

Map

Map

Where are the armouries?

I've been told i can find guns 'n ammo at armouries but i cant find any armouries. Have they been deleted from the game? Please help!!

Armories are the central block of each of the two forts in the game, Fort Perryn and Fort Creedy, they're both located near the south east corner of Malton.--Karekmaps?! 20:19, 29 March 2008 (UTC)

Tactical Advice

Tactics

I've been killed, now what?

You can either play as a zombie or attempt to get brought back to life. See guides for zombie play for information on how to enjoy the afterlife after party. See Revivification Point to get brought back.

Revive point killers

What to Do About Players That Kill Zombies Who Want Revive

What should I do about evil humans that kill me when I'm waiting for a revive? I just got killed by Jordan Jacobs, despite the fact that my player profile cleary indicates that I should be revived, not killed. Mstcrow5429 04:28, 17 May 2006 (BST)

Write angry cease and desist letters threatening vague legal action. Or, just grin and bear it. In Mr. Jacobs' defense, you can't see a zombie's profile unless the zombie speaks or attacks you. Anyways, some people use revive points as a cheap XP farm. Thems the haps, paps. --Mookiemookie 14:40, 17 May 2006 (BST)
In short, this is an MMORPG, and with all MMOs come your PKers and XP farmers. Live with it. --Mewarmo990 05:40, 23 May 2006 (BST)
Well. To give that person the benefit of the doubt, he couldn't have seen your profile, unless you two happen to be contacts, or he DNA extracted you, managed to scare up your profile on Google, and then read it and realised you were an unwilling zombie. Of course, standing at a revive point SUGGESTS that you wish to be revived, but don't count on profile descriptions to do anything. --Kenny Matthews 05:27, 16 June 2006 (BST)
It's more than possible that the average trenchcoater passing through is not aware it was a revive point. Revive points get tagged over all the time. If said revive killer happened to headshot you while the revive point said "I scratch my balls." or similiar, and then someone came and replaced that with the correct tag… see where I'm going with this? –Xoid STFU! 05:35, 16 June 2006 (BST)
  • Xoid sums the situation up quite well. Keep in mind, many players might metagame but not via the offical Wiki. They may be organized to a degree but unaware. Or it could be that the number of 'patients' at a revive point begins to attract genuine horde behavior, and 'innocent' zombies are caught in the crossfire. As a general rule? The saftey level of the suburb for survivors and the smaller the cue at the revive point directly influences the speed and safety the revive point for the patient. --MorthBabid 18:10, 20 October 2006 (BST)

I guess you could grief them back, by making a human and barricading every building you see to impossible levels, so that all humans without Free-Running get trapped outside and eaten. That's apparently what's being done already, since there are entire neighborhoods without a single enterable building.

I have a question that borders on this topic. I was recently revived and holding up inside a building safe and sound when i logged off. but upon returning one of the living survivors in the building had up and killed everyone in the place. i know he was alive when he killed me becaus he used a shotgun to do it. was this a "legal" move on his part? (djzomboy )--DJZOMBOY 10:10, 15 March 2007 (UTC)

It is within the game rules to attack any player, whether they are alive, or undead. However killing survivor while alive is likely to get the player listed as a PKer, that Bounty Hunters target for execution -- boxy T L ZS Nuts2U DA 10:48, 15 March 2007 (UTC)
thanks boxy that eases my anger a little. but how do i go about reporting this guy so that when i catch up with him and blast him a new one i dont get pked? ()--DJZOMBOY 09:24, 16 March 2007 (UTC)
DJZOMBOY, your questions are answered in the article about PKing --ZaqWer 23:19, 17 March 2007 (UTC)
Something that I do if I'm really hurting for XP and have a full box of AP--I find a zombie that inquires, "Mrh?", then I say "I am going to kill you, then revive you. Say 'brnhr' if that's alright." They usually reply in the affirmative, at which point I kill them then revive them.

--Chris Retnam 19:29, 21 June 2007 (BST)

How do I get into a mall?

If you're starting out as a consumer, your main ability is that you can search malls. Until you've searched a few, you can't arm yourself up, and get the experience points needed to get skills like Free Running, and since you can't get into a Mall without Free Running... do you see where I'm going with this? What's the hapless new Consumer to do? --Detective Flash 11:54, 1 September 2006 (BST)

You don't. You go into a hospital, search for FAKs, punch someone and then heal them. Just like the scout, the consumer is nearly impossible to level up. –Xoid STFU! 12:13, 1 September 2006 (BST)
xoid, the scout has free runnning, so he is easier to level up, he just needs to get supplies. chaosvolt 12:26 sept 2007(central)
I'd suggest becoming a zombie, going to a low-key area, and getting a couple hundred XP as a Zed, then get a revive and buy a few skills to get yourself started. --Kiltric 02:07, 2 September 2006 (BST)

Get a knife. Go to work. -Apocalyptic Doom

I took a consumer, and it's not impossible to lvl up. Find a hospital, get a lot of First Aid Kit, and heal people. You can even heal zombies. After healing 20 times, you got Free Running. And by the time you will get some real experience about playing the game as human :) And because you started as consumer, people will respect your balls after ;) --GoLookAndKill 20:23, 20 August 2008 (BST)
It's not impossible. But you might as well start as a doctor so you have diagnosis or a fireman so you have more accurate and stronger attacks. It's not "impossible" but in terms of practicality there is no reason to start as anything other than doc, fireman or corpse. Also why are you saying this now? This convo's from 2 years ago :P --xoxo 00:56, 21 August 2008 (BST)

Cannibal Zombies

Hey, is it considered bad form to attack other zombies if you're also a zombie? I'm fairly sure human on human PKing is frowned upon, but I'm not sure about zombie PKing. —The preceding unsigned comment was added by Cookiemobsta (talkcontribs) at an unknown time.

Not really. Most zombies prefer getting ZKed to getting headshot, and practically everyone realises that it is the only viable way for younglings to level up. –Xoid STFU! 10:45, 6 September 2006 (BST)
i got stuck as a zombie and don't want to hunt humans(i wanna get revived), so i attack zeds instead. i bet zking a zombie who doesn't want to die is bad to him, but most humans i met didn't care. the zombies did, though. chaosvolt 12:22pm, 3 sept 2007(central)
It is a generally well received practice. I much rather give another zed some XP and stand up for 1 AP than to make a Zombie Hunter stronger and stand up for 6. --Trunksoul 20:53, 6 November 2007 (UTC)
Recently killed humans will often continue fighting as zeds, especially in situations where they're killed indoors and dumped with invading zombies. There's not much chance of getting revived if there's a siege going on. Tirdun 14:49, 10 March 2008 (UTC)

so humans killing humans is illegal? were do i go to rat on someone? and what are the punishments if any? (dj zomboy) --DJZOMBOY 09:47, 15 March 2007 (UTC)

DJZOMBOY same answer as above. Your questions are answered in the article on PKing. Also, please be careful with how you write your questions. You have created several formatting errors with your questions. Carefully follow what other people are doing and/or read Editing help. --ZaqWer 23:32, 17 March 2007 (UTC)
Well I wouldn't say that PKing is illegal but it isn't the smartest thing to do. See the deal is people who are survivors that kill other survivors are pinned by groups and experienced players as PKers and are usually killed on the spot by other humans. There names are also put in the PKer list on this wiki. On the other hand ZKing isn't treated with labels really its hard to track a ZKer becasue you don't know the players name only that they are a zombie. So PKers are hated by survivors and ZKers are to hard to track so it doesn't matter for them as much. mastergeneral21:02, 30 December 2008 (UTC)

How Do I create a group

I have looked around this site and have not been able find how to create my own group.

To create a group you need some members ;) To make the page on wiki though type the name of the group you want into the search bar at the side. Say you wanted your group to be called The Dragon Fighters you would type that into the search bar and at the top of that page it says: There is no page titled "The Dragon Fighters". You can create this page.. If you click the bit of that which is red the link takes you to a page entitled The Dragon Fighters and you can type what you want onto the page about your group to make the page.
To make the page appear in the groups page you need to put the categorys you want it to appear on in your page. The categorys are listed on the Groups page. For the category add [[Category:Human Group]] (replace Human Group with whatever category fits your group) and that will add it onto the group lists you want it to appear on. --MarieThe Grove 09:05, 24 December 2006 (UTC)

I Have created the group but I am having trouble uploading pictures. Any help would be appreciated.--WendyllHayes 17:54, 24 December 2006 (UTC) Z.I.T.A.N

To upload pictures click on Upload File from the toolbox links at the top of the page (below the navigation stuff) then upload the image there. Once on your group page click the image button on the editing toolbar and replace the [ [ Image:Example.jpg ] ] with the file name from the page where you uploaded the image. --MarieThe Grove 20:34, 24 December 2006 (UTC)

Survivors with Zombie skills

Is an abundance of zombie skills a bad thing for a survivor to have?

Recently, I was waiting for a revive and when I logged in, I saw that a survivor who was at the RP earlier (injecting zombies)had made a comment(spoken) referring to my profile. My zombie description read along the lines of "faint humanity visible in eyes...not built for the zombie life". The survivor extracted a DNA sample and then said something like "for someone not built for zombie life, you sure seem to be built for zombie life". He was referring to my character having 2 total survivor skills and 6 or so zombie skills. He had a good point in his observation, and displayed some good forethought for a survivor interested in human safety, although it was a misjudgement. The abundance of skills was due to me spending a lot of time wandering, waiting for a revive and the accumulating AP burning a hole in my virtual pocket. I was skipped for revifification. I'll get to the point; "if a character has noticeably more zombie skills than human skills, is this seen as a sign that the character wants to be a zombie, or plays mainly against the survivors?"--Tser 12:14, 22 February 2007 (UTC)

It can be seen that way. However the real 'flag' for a dedicated zombie player is Brain Rot.Unless you have that, I'd say the reviver was over reacting a bit. If some one is standing at a revive point I will revive them unless they have that skill or they are someone I know to be a pker. I'd do that even if they had no human skills at all. Sometimes people want to switch sides for awhile. Thats fine. Virtually everyone does it. The Mad Axeman 12:52, 22 February 2007 (UTC)
Someone PKed my level one Cop because my profile said "He has a look of death in his eyes." Go figure. --Ev933n / Talk PPGC 21:17, 25 February 2007 (UTC)
If one with much zombie skills wants a revive, then there's a larger possibility that he's a zombie spy or just wants to get some armor, skill to recognize NT buildings and +10 to HP. --Niilomaan GRR!M! 08:52, 27 February 2007 (UTC)
I won't revive someone with a more zombie skills than survivor unless they provide a very convincing sob story. I won't even fully heal up a survivor with many more zombie skills than survivor skills. If I'm feeling generous up to 25HP is okay, but I won't go more. With a six to two zombie:survivor skill ratio, you've demonstrated a pretty good commitment to zombie-dom. There are some survivor groups who won't deal with you if you have even one zombie skill. But, most people aren't so picky. So, you'll probably get by. --ZaqWer 01:36, 28 February 2007 (UTC)
That's just silly. While caution makes sense, of course, there are many, many reasons why a player who genuinely wants to be revived could have more zombie skills. For example, it's often very hard for a newbie to get a revive -- many people pass newblets up for higher level characters in revive queues. So the player says, "Screw it..." and eats some brains. I've done it... Then there are dual natures. And just people who want to change sides for a while. Not rezzing and not healing "SPAIZ!" is just trenchy, except in situations where you know there are actually "operatives", then it makes sense. However, since the prejudice is so common, it is a good idea to put something in your profile to make people more at ease rezzing you. But ... then again ... PKers and Death Cultist often put "sob stories" exactly for that reason... See... Being trenchy really doesn't pay off, just play and habe fun. --WanYao 00:33, 30 May 2008 (BST)

i have plenty of z skills, but this is mostly to boost my level. i am a level 14 zombie in fryerbank, and have absolutely no commitment to either side. i like surviving the most i guess, but zombies have life pretty easy with the whole 50% to attack with hands thing. if i weren't such a noob, i would heal or revive without descrimination, it's all xp to you, and it's all hp to him. —The preceding unsigned comment was added by Gass mask (talkcontribs) 01:59, 19 October 2007.

I have a PKer character who targets anyone at level 10 or higher but with zero zombie skills, in an attempt to balance this out. And the only skills I'm prejudiced against are Ransack and Knife Combat (but maybe that's just me.) And if you have a lot of zombie skills and are seeking a revive consider putting an explanation in your profile. That should improve your chances. --Explodey 00:07, 30 May 2008 (BST)

Is there a specific best class?

See above.

There's no definitive best class, but the easiest classes to start with are the ones with a ready-made XP source available: Cops, Privates, NecroTech Lab Assistants, Doctors and Firefighters. Of those five, Privates are arguably the best since their military character class allows them to buy gun skills cheaply, and so get faster XP gain. Alternatively, since you'll inevitably be a zombie for at least a while, you might want to get a head start on that path and go for the Corpse class. Ultimately it's a matter of opinion. --Toejam (revised 14:42, 30 April 2007 (BST))
Scouts are also good, as free running lets you bypass barricades, and most survivers over-barricade safehouses. however, the lack of starting weapons is problem.

(added 12:11, 3 september 2007 (central time)) -chaosvolt-

i started out as a firefighter and i bought the melle 15% skill and it worked for a bit but it doesnt show anymore why?-welcome2urmooseyfate-

This is you, right? Says you have the skills there. So what exactly do you mean by that it doesn't show any more? Is the problem elsewhere (such as attack percentage)? - User:Whitehouse 07:55, 20 July 2008 (BST)

no it was workin then i got on it and it didnt say fireaxe 40% blah blah blah it said fire axe 25% and now its working im realy confused

No idea why that would be. But if as you say it's working again then we should just hope it keeps working. If it does however revert to being lower than expected, try the bugs section. - User:Whitehouse 08:02, 22 July 2008 (BST)

After Level 41

Is there really any reason to keep playing after you have gained all of the skills (excluding Brain Rot, because that skill is horrible...)- Are there plans to create new skills, or add new variables to gameplay? If so, does anyone know how often such things are implemented? I really enjoy this game, but I cannot see myself just playing it just to play it. I play it now to achieve a goal, and I am fairly close to achieving that goal. But the 50 AP-a-day style really limits the ability to solely play for fun... I do not know if I worded that in a way that effectively explains the "way I feel" about it, but I am just wondering if I should be expecting the end of the game (for me) soon.--Sic Re Mortem 21:09, 9 November 2007 (UTC)

It's hard to tell if Kevan will implement any new skills but I can assure there will always be new updates (and not just flavour ones). We can never know for sure how long it will be between significant updates, sometimes months, other times only a week. In the meantime, you can always find new challenges. Try going solo in a very dangerous suburb or find a group to go with you. If you're a zombie, you can search for mega hordes like the Second Big Bash to roll with or you can even try out PKing.--  AHLGTG THE END IS NIGH! 21:18, 9 November 2007 (UTC)
Thanks for the quick response! As for the going solo thing: unfortunately, that is already what I do. I have never been able to work in a group. I find myself playing when no-one else in that suburb is, so I often do things on my own. Thank you very much for the help, though! --Sic Re Mortem 21:37, 9 November 2007 (UTC)

Suggestions

Suggestions

What will Kevan implement next?

Where the Heck is a list where Kevan lists the things that he is working on implementing to make the game work better? --Mattiator Mattiator 01:53, 5 Dec 2005 (GMT)

It doesn't exist (except in Kevan's head, presumably) - he's a pretty modest sort of guy. He doesn't post what features he's "working on", nor does he say updates are "just around the corner." He doesn't even make disappointing promises about improving server performance. In fact, he focuses almost entirely on making updates, instead of talking about them. It's a good policy. --LouisB3 02:21, 5 Dec 2005 (GMT)
However, you can head on over to the Suggestions pages to take a look at the user-submitted ideas that have been approved. There is a chance that some of these will be implemented in the future, when Kevan finally has time to get around to them. For example, I remember seeing the original suggestion for improving search odds in lighted buildings quite a few months ago. It was implemented a couple weeks ago. --Mewarmo990 05:31, 23 May 2006 (BST)

Multiple Floors

Will there be more that one level in some buildings ever in the game,l ike a police dept would have 2 or 3 and a tower would have like 10 or 20. And if they were put in would you be able to move freely through the stair well/elevator and the floor door be blocked off or would a floor being fully blocked of mean you cant move up to the next floor.

First of all: Sign. Your. Goddamn. Posts. (I'm beginning to see a need for a giant, blinking, multi-hued "Sign your posts" marquee at the top of *every* page where people are supposed to post.)
Second of all: Who. Knows. Kevan may decide to, Kevan may decide not to. Considering his seeming disinterest in the game, I don't think something as fundamentally 'different' as this would be implemented anytime soon. –Xoid STFU! 02:42, 18 July 2006 (BST)

Rifle?

Are there any plans to introduce additional guns to this game, like, say some sort of full auto rifle? Firearms selection seems kinda lacking...and IMO it's really illogical that the military would not have any rifles like, say, an M4 carbine.

Rifles are generally seen as out of genre - they are frequently suggested but nearly always shot down on the suggestions page. General consensus is that another firearm isn't needed. (also, sign your posts by adding '--~~~~') --Preasure 19:01, 20 April 2007 (BST)

grenades would be cool ;) -chaosvolt-

No they wouldn't. This is another frequently suggested idea that always gets shot down. --Explodey 23:58, 30 May 2008 (BST)
Guns would be REALLY imbalanced, the shotgun is balanced as it takes ages to find ammo and reaload. And the pistol is balanced as doesn't do as much damage as the shotgun. Militarry weapons would have large magazine sizes and pack a punch, so it would be unfair on zombies. --Angusburger 10:15, 21 November 2008 (UTC)

Hiyah. First time on this wiki. I actually have an idea similar to these ideas, but one that I find a little more believable: a bolt-action rifle!

Here's the basics: the rifle is meant to be a more accurate weapon than any other gun, with DPH (Damage Per Hit) of around 8- more than a pistol, but less than a shotgun. It accepts a 5-round magazine, and at its highest level of accuracy (which takes about 4 upgrades to get to, with the last one costing 125 experience points), it hits about 75-80% of the time. As you can see, it can be very powerful. However, the main problems with it are its difficulty to find both the weapon and ammunition (drop rates for both weaponry and ammo are even lower than that of the shotgun, and the highest find rate is actually within the forts, with the malls coming in second), as well as its weight: the weapon itself weighs 4% heavier than the shotgun, although the ammunition still weighs in at 2%, and you can only carry one rifle at a time (for obvious reasons). In addition, I was considering putting in a system where you would need to maintain the rifle over time, which means more AP spent looking for resources and actually cleaning the barrel and the action. I personally think that even in here, a bolt-action rifle (hopefully not too overpowered) would be able to fit into the game. --Jack Thorpe 9:11, 12 February 2009

I'd recommend taking that to Developing Suggestions rather than on here. Generally, ideas for new guns (specifically rifles) are rejected. --Johnny Bass 21:45, 13 February 2009 (UTC)

I wonder what Kevan will do for Halloween?

If Kevan is reading, please give us a hint what you'll do do the game this Halloween. Anyone else, say what you THINK he'll add to game to make the classic horror holiday fun for players. my guesses:

  • Nerf us poor humans
  • make humans and zed party together
  • do something lame like reuse the vampire/werewolf joke

So, what do think he throw at us?

Contact List

Is there any way I can find out who adds me to their contact list? —The preceding unsigned comment was added by John Kingston (talkcontribs) 02:26, 28 April 2008.

No. --PdeqTalk* 08:17, 28 April 2008 (BST)
...Unless kevan introduces an update for that, which he might. You should put it forward on the suggestions page. --Angusburger 20:53, 7 November 2008 (UTC)

Experience Points

XP

Do zombies gain XP from Infectious Bites?

Do zombies get XP for the damage caused by infectious bites? Kenny Eatabagadonuts

No. --dayfat 03:48, 17 Oct 2005 (BST)

Zombies get XP for the damage caused by the initial bite. They do not get XP for damage caused by the infection. Bentley Foss 08:37, 12 Feb 2006 (GMT)

but what if the infection kills you? Auronk

That has no effect on the XP a zombie gets. There are currently no situations in game in wich infection gives XP to the zombie.--  Vista  +1  14:53, 28 June 2007 (BST)

Shouldn't the zombie get some XP for killing someone or damaging someone with an infection? Say like 5 XP per kill due to infection? - User:MXC 17 Dec 2008

Too hard to track. If you kill them directly you get the xp, otherwise you don't.--xoxo 16:08, 17 December 2008 (UTC)

How do you get ranks?

How do you get ranks in UD? Is it by kills or some other system?

Whenever you purchase skills with your accumulated XP your character increases by one rank. -- FindBosco 16:10, 20 Nov 2005 (GMT)

In that case, you mean levels. I'm curious about the note on the sign-up screen about titles (this [name] may get a "Doctor" or "Sergeant" prefix later in game, depending on your class, so don't add one here) - has anyone received a title like "Doctor" or "Sergeant" from their accomplishments in-game? --LouisB3 16:33, 20 Nov 2005 (GMT)

Kevan probably had something in mind when he wrote it, but it has yet to be implemented. Anyway, with people having character names like bobo831, that wouldn't work. --ZheAldo 05:01, 24 Dec 2005 (GMT)
Is it the most active ones or the most recent ones to move into an area ?
Actually, I've seen many people with the prefix Pvt, but that's probably there because of the player.

Getting XP

How do you gain XP points or something that are required to gain skills?Eating live bodies,ext.? —The preceding unsigned comment was added by Tgump (talkcontribs) at an unknown time.

Have a look at Experience Points. It lists the different forms of collecting XP such as First aid and combact. :) --MarieThe Grove 17:52, 10 September 2006 (BST)

Alt Accounts

Alts

Are separate multiple characters penalised?

I have created multiple characters (3 in all) which all work separately and therefore, should not be penalised. However, I have named them "voota", "voota's pharmacist" and "voota's militia" and lately I have been getting terrible search percentages. Has my account been blacklisted for having (similar) multiple accounts even though they are not linked, or is it just a coincidence (,or just me being paranoid)? Any way of finding out? - Voota 15:08, 10 Jan 2006 (GMT)

If there's a penalisation, is it automatically lifted after sometime? If so, for how long? I've just started playing this game and I have two characters very closeby, although not cooperating, I've run them one after the other's AP has finished. I've noticed that hit percentage isn't what it used to be...--Wcervantes 22:35, 14 Jan 2006 (GMT)

It is commonly believed that if both characters attack the same target (who may have moved), hit percentage becomes 0%. This type of penalty disappears when attacking valid targets (i.e., not cooperating with your alt). As far as anyone knows, Kevan doesn't blacklist (egregious violators get banned instead). Some players and groups maintain blacklists, but they'll just yell at you or shoot you -- they can't affect your percentages. --Tycho44 18:26, 15 March 2006 (GMT)

I don't think Kevan is that sadistic. As I understand it accounts that are under suspicion of working together just disappear in the night, never to be seen again. I have never heard of search results getting nerfed. Some days are just bad, I spent 30 AP and found a newspaper once. --Zaruthustra 07:45, 15 Jan 2006 (GMT)

Yeah, I think I was just being paranoid. Thanks. --Voota 02:46, 16 Jan 2006 (GMT)

Well under the heading of zerging in the wiki it says that that a countermeasure of suspicious activity (e.g. characters from same IP in close proximity) is to have a negative effect on search percentages...so voota, that could be your problem Ozz 12:19, 15 Jan 2006 (GMT)

Maybe, but they are all around 3-4 suburbs apart so I shouldn't be penalised. I may have just had a bad day. Thanks for the help anyway. --Voota 02:46, 16 Jan 2006 (GMT)

I am aware that if the characters are within 5 blocks of each other, any actions cost them double the AP's - been moving my main to a reviv point, forgetting that my NecroTech alt was waiting a block or two away.--The Fifth Horseman 15:05, 16 Jan 2006 (GMT)

Let me guess. Your main doesn't have Lurching Gait. - CthulhuFhtagn 21:14, 31 Jan 2006 (GMT)
He didn't have it back then, but it's NOT about the 2 AP/block move cost as a zed. It's about being charged 20 AP (I had 11, stood up and ended with -9 AP) for standing up from a headshot he received along the way. Now, you know it's normally 10 AP... |

Also, when I was moving out my other alt - alive and breathing - from the proximity, his _every_ move cost him 2 AP instead of 1. | Try explaining that, genius.--The Fifth Horseman 15:36, 21 February 2006 (GMT)

That sounds like a glitch that cost you double points. Bitch when it happens on a 10-point action, but it really seems that was the problem. I've sometimes moved into a building with 1 AP left (as a survivor) only to find I've got -1 AP instead of 0 AP. --DeadMeatGF 15:07, 5 June 2006 (BST)
It is a glitch. I try to keep my four characters some distance from each other so they can work as independent, non-overlapping individuals; once, however, one of my roaming healers stumbled into the hospital in which another of my characters was staying. There was no AP penalty. --Forlorad

never dun this before but ive had enuf i cant create a second character it just sends me to my first one every time

You need to use the "Log out" button before making a new character, or clear your cookies. --Pooky Romero 18:55, 25 Jan 2006 (GMT)


Hmm. I believe what you're saying, Zarathustra, about them disappearing, might not be limited to "working together," for instance, I created a Necrotech character recently, and it vanished overnight. Its name wasn't similar to my other two (GWARRRRR and Monset) and they're all on opposite ends of the map. Maybe there's something about having no more than two or three characters at a time.

- It can't be the case that they deleted because you already have 2 chars. I routinely operate 2-5 characters and none have been deleted thus far. But they are all in separate suburbs and I access from 3 different computers in any given day. But it should not be because you already have 2 chars.

- Is there a way to have characters deleted? I have an old alt and my search percentages seem to be terrible (note: this alt is inactive). Is this just bad luck or is it effecting my searches? -- Norminator 2

Bad luck. Inactive characters do nothing. Also, the anti-zerging measures only kick in when the characters are in the same square. - CthulhuFhtagn 21:15, 31 Jan 2006 (GMT)
I have four characters all frequently in four consecutive blocks. They don't really work together in the sense that, although they are around each other, they don't heal each other or things like that. I just one day put them all in the same place. The ONLY penalty I've noticed is that if you attack the same player with more than one character your rate of success is dismal. It happens far too often to be coincidence. I haven't lost AP, my characters find items easily... maybe it's because they don't work together. -- EBA

- I have recently gotten into Urban Dead, and have been enjoying it fully. However, it was getting boring playing all by my lonesome so i managed to convince a few of my buddies to play with me. However, I created two of the accounts on the same PC. (Both my friends accounts were created on one PC). We also chose names that were similar, (EG. John Joe Jake [something like that]) and for the first week of their playing, I would check up on their accounts to make sure they wern't lying in the street or something. I did not do much on their accounts, just made sure they were okay. Anyway, my main concern is that if the three of us interact, (we chose classes that could help each other, 1 doctor 1 cop 1 fireman) will our percentages be lowered, or any other sort of penalty? If you know the answer, it would be much appreciated if you share. —The preceding unsigned comment was added by CptKeys (talkcontribs) 03:10, 1 May 2008.


A (Mostly) Definitive Answer

... to the "Multiple Characters" Question

I had two characters unintentionally work together once. They were in adjacent neighborhoods and the second ended up shooting at a zombie the first had shot but not killed. This character, with max firearm skills, missed 35 pistol shots in a row. Kevan wasn't kidding when he said that characters that work together will have their percentages changed. However, it seems that characters can be in the same neighborhood without ill effects. I would imagine it will likely look suspicious if one of your characters starts giving preferential heals/revives/etc. to one of your other characters, though.

There is no truth to the rumor that characters in close proximity are charged more AP for their actions. Also, characters can inhabit the same building and their search odds will not be modified-- assuming, of course, you don't interact with your other account.

As always, these are my personal experiences, and your mileage may vary depending upon changes made in any future patch. Bentley Foss 08:24, 12 Feb 2006 (GMT)


Hey i have one character and i just started playing with a friend who goes to a boarding school, and other people play the game at his school. The problem is that his whole school shares the same IP. I moved his character for him once, and now my character can almost never hit people when he attacks. I moved him one suburb away from my character and moved it to the suburb later that day. What could cause this? --Mrs Fitting 01:09, 24 February 2006 (GMT)

"What could cause this?" A run of bad luck. I've had characters at 50 AP fail to land an axe hit and I've missed 13 times in a row with a 65% pistol. It happens. My characters maintain at least a full suburb of distance between each other, so zerging is never an issue. It is believed that UD's zerg penalty is temporary and only applies to shared targets -- although getting your name posted on some group's zerg-list could last forever. Unfortunately Urban Dead isn't suitable for a massively shared IP address, so I'd recommend continuing to play from a different IP. Your friends from school could e-mail Kevan about their plight, but please avoid suggesting changes that permit a few 100+ character unrepentant cheaters to harm the gaming experience for everyone. --Tycho44 17:32, 25 February 2006 (GMT)

I don't get it. so if a friend of mine WAS playing UD from my computer, but he doesn't anymore,for a few weeks now and if we would meet, would the anti - cheating systems kick in? - Berserkas, a simple UD player. http://www.urbandead.com/profile.cgi?id=420604

From the FAQ - I attacked 50 times at 30%, and only hit seven times! Is this a bug?

Or you searched and found nothing, or weren't able to break down some barricades. It's either a run of bad luck, which can happen, or it's the game's anti-abuse countermeasures kicking in - if the system detects a number of characters apparently controlled by the same player and working together, it will adjust their dice rolls to stop them gaining an unfair advantage over other players. Dickus Maximus 16:19, 1 April 2006 (BST)

I have 4 characters and they are no where near each other, three of them are always inactive and have been cleared up by the server will my remaining active character be penalised in any way for this? Emoch Noh 2 11:19, 17 April 2006 (GMT)

I'm not aware of any penalty for reviving your own character-I did it way back before the mark 2 came out when you came back standing up and you'd be killed before getting to safety. I revived my own character then logged in as him and got to safety. (This was after a 2 month long revive wait so don't blame me) EMAG_TRESNI 18:32, 17 June 2006 (BST)

I'm playing two characters -- a survivor in NE corner, and a zombie in SW corner. I often play them consecutively, on the same computer. Both characters' hit percentages are consistently nowhere close to what they're supposed to be. (40% axe attack hits about 20% or less of time, for example.) Anyone else have similar experience? -Hyphenator, 24 June 2006

I've got a civilian on SW and a zombie on NE, and my hit rates are pretty low. My firefighter's Axe success % is NOT 4/10. My zombie spends more AP walking/missing than actually hitting fools... Hit % should be raised... RealRoux 11:18, 13 September 2006 (BST)

There is no penalty for just having multiple characters. I have 3 and play them all consecutively once or twice a day. It's generally good practice to keep them separated (by how much specifically, I don't know) just to avoid any confusion about your intent. All 3 of my characters have been having good or average luck as far as rolls. You may get a run of bad luck, but that's chance for ya. For things not involving luck (e.g. having one of your chars revive another) I can't see why that would affect anything; run in, revive, then separate.


I have 3 characters in the same clan. None of them ever work together, but are usually within 10 blocks of each other. They have never crossed paths, never inhabited the same square, and have never attacked the same enemy. Is there any chance that some may be deleted?Crazylilvietguy 00:43, 26 August 2006 (BST)

You are breaking the multiple characters rule. so yes there is a chance that some may be deleted. Although there is no direct contact you still receive benefits from having your character in the same place and clan. The enemy you kill with one character is less of a threat to one of your other characters. Your action help your clan, making them stronger giving them both an unfair edge over other non-cheating clans, and raises their ability to protect your characters in return. So while your are not directly working together, You're using go betweens And that too is just as unsporting and just as against the rules.--Vista 00:28, 14 September 2006 (BST)

-Okay here's one for you. I have two characters. They're never anywhere near each other *I don't think* and they never work together. One of them is dead. Has been for about a week. Because every time I go to get the dead one to stand up, it takes me to the other's page. I've logged out with the other one (having played it already to the point where it has no AP) and want to make the first one *the dead one* stand up so I can get him revivified. But I can't. Why is it doing that?? TigerEyes21 21:17, 31 October 2006 (CST)

Clear your cookies, clear your cache and try again. If it still doesn't work, report back. –Xoid MTFU! 11:09, 1 November 2006 (UTC)

-Now it makes me log in when I stand up. TigerEyes21 08:02, 1 November 2006 (CST)

Will I be penalized for repeatedly killing my zombie character with my survivor character to gain XP?

Yes you will, thats not allowed. Now i want to ask, I have multiple characters and want them removing, since i can't do that, if i place them both outside a building will they get deleted, or will all my characters be removed? Also I notice if you dont log in for five days, your character isnt marked in game as a player. But if i stand outside a building next to a character effected by that rule, will they both be removed or will it not matter? Thanks. --Reviverion 18:38, 24 December 2006 (UTC)

I have no clue on that, but the Anti-Abuse thing seems to work only if you're logged on on that same computer were it was 'flagged'. At my school, we have 1 IP address, and me and at least two others play this game there. Now, One of the people in my group has granted all of us (Note that his only alt is in the RRF) permission to attack him for XP as long as we don't kill him and we heal him. Now, Me and my friend sit next to each other in one class, and we've recently experienced unbelievably bad luck with the RNG when attacking, and searching from on the school's computers (Note we are in the same group, and we are attacking the before mentioned person... No zeds in Roftwood...). However, when I go home and spend the new AP I have at home, I hit the 65% and 40% I'm supposed to, and I find a FAK every other search. --Driaquer

This is (mostly) an observation. I recently started playing, while staying with family, 'cause my brother-in-law was telling me about the game. While I'm on my own comp, obviously, we're sharing the same IP. Well, I'd started a number of characters over the first few days, just testing the waters and such, and one of them was a doctor, located in a hospital with a running generator, close to one of the forts. It took 26 consecutive searches to find a single FAK, and in the process, I unearthed 7 newspapers. A couple of days later, I leaned that one of my brother-in-laws characters is, in fact, located in that region, so it leads me to believe that my search rate was being penalized due to proximity. In addition, as another character, in another part of Malton, was NOT having excessive difficulty searching for FAKs in a powered hospital, it leads me to speculate that any same-IP characters incurring a search rate penalty due to their proximity to each other does NOT impact any other characters under the same IP. --Morgan Blair 17:42, 13 August 2007 (BST)

Im just asking Kevin, can you please make it possible for people to delete thier characters.when i had just started the game i didnt know about multiple character rules and stuff so i made 3 characters. now i only want my main one cause my other ones are making me suck at fighting. please make it so i can delete players!—The preceding unsigned comment was added by Officer Lirette (talkcontribs) at an unknown time.

First off, the multiple characters thing only triggers if your characters are too close to one another, so move them away if that's the case, second, just stop playing them, in 1 week without being played they will magically idle out(no one will be able to interact with or see them), and, in 1 month, they'll be flagged as MIA so anyone with them in contacts will no that they are no longer active.--Karekmaps?! 23:43, 6 February 2008 (UTC)


For those of you who share the same IP, it may be a worthwhile investment to pay the 10 bucks for your chars ip to be oblivious of the IP hits. UD is a fun game and its free but 10 bucks isn't all that bad when you look at the fact that you'll never have to worry bout hitting your IP limit with the char and therefore let you and your friends play more. Don Al Capone 00:21, 27 December 2008 (UTC)

Character Deletion?

I had two characters working. The day after I started my second account, I tried to login in as him again and it logged me in as my primary character. They were almost on the opposite side of Malton and my alternate was an entirely different class. My password was the same. Could that have something to do with it even if both accounts worked fine for about a day and a half before the second one disappeared? --Walrus Greg 1:05, 27 march 2006 (GMT)

I found this, I think it's a minor glitch with cookies ...
The solution that worked for me was to log out, then log back in again. It has been my experience that closing the browser window is not as effective at clearing the cookies as using the logout feature.
--DeadMeatGF 13:47, 27 March 2006 (BST)
It's a login problem, not a character deletion problem, there's a really big section on it above here. Logging out and back in works, but another trick you can use if it's being stubborn is to manually delete the UD cookie inside your Temporary Internet Files folder. --Lord Kelvin 06:08, 28 March 2006 (BST)

I made a Character that I no longer play. I want to use his name but start a new character in a diffrent class. Is there a way I can Delete him and then use his name again? --BCadizzle 4:07, 10 November 2008 (EST)

Covered in the main FAQ. Short answer: no. -- To know the face of God is to know madness....Praise knowledge! Mischief! Mayhem! The Rogues Gallery!. <== DDR Approved Editor 21:12, 10 November 2008 (UTC)
There's no reason you should need to, just level the guy up and once you reach about level 10 class is irrelevant, roleplaying aside.--xoxo 00:37, 11 November 2008 (UTC)

Zerg flags

Can someone explain fully what a zerg flag is? How long do they stay? How do you know if you have one? Thank you. --Swmono talk - W! - P! - SGP 01:46, 6 July 2006 (BST)

From What I posted on Bulgakov's talk page:
What a 'zerg flag' is…

Mr. non-programmer, a flag is boolean variable that tells you whether something is true or not.

How one acquires one, how long it lasts, and how one gets rid of it…

A character's "zerg flag" is set to true when the server detects that the character is zerging.

How whatever "zerg profiling" might be in effect is actually acting to the detriment of zombie actions as opposed to survivor actions…

This flag is then read when performing calculations, like when hitting a barricade or firing a gun. A character with the "zerg flag" set to true recieves harsh penalties. Like a 0% chance to hit.

An answer to how long they stay? No one knows for sure. Perhaps it is until you stop zerging. –Xoid STFU! 15:01, 6 July 2006 (BST)
So they get a zero % chance of everything? Like searching, barricading, stuff like that too? --Swmono talk - W! - P! - SGP 14:54, 7 July 2006 (BST)
Exact penalties are impossible to quantify, and even if they were not, I still wouldn't reveal them — doing so enables intential zergers to skirt the zerging countermeasures. Essentially: if you are getting screwed by the RNG really badly… like 100 AP used on searching and you get nothing, then it's a fair bet that you've been flagged as zerging. In pretty much all similiar, but lesser cases, it's impossible to tell. –Xoid STFU! 17:12, 7 July 2006 (BST)
Thank you for answering my question! --Swmono talk - W! - P! - SGP 00:34, 12 July 2006 (BST)

Old accounts

I think I tried out the game a while ago, and didn't like it.

I can't remember the name, password or location of my old account. Could I be unknowingly penalised if I happen to land on the same square that I left my account on? --Anotherpongo 18:21, 30 March 2007 (BST)

after 5 days unused acounts drop from the game. They only reappear if you log in on that account. So you wouldn't get penalized as your old account has probably timed out and has been removed from the game. (I'm figuring you didn't forget your account name within 5 days :) Have fun retrying the game!--Vista 20:11, 30 March 2007 (BST)
I know, I just wasn't sure if inactive accounts counted. Thanks. --Anotherpongo 16:24, 31 March 2007 (BST)

Radio broadcasts with alts

Is it zerging to make radio broadcasts with an alt?

The alt is in a different suburb to my usual character. I've just used him to make a few mindless radio broadcasts, that are not specific to any group's tactics. Is that okay? --Anotherpongo 20:09, 19 June 2007 (BST)

Alts are perfectly okay as long as they aren't collaborating. Here's the official line: http://www.urbandead.com/faq.html#mult .--Toejam 21:02, 20 June 2007 (BST)

Zerging flag and similar names?

I'm currently engaged in a siege where at least one of the zombie players outside has resorted to making new accounts impersonating defenders of our building. For example, my ingame name is Commie Woman. There's a relatively new zed account that's been outside and in the vicinity named CommieWoman. They've done this for other defenders of the building as well. My question is, would this set off the zerging flag or is it something strictly related to your IP? It would really suck for it to be harder to barricade/attack/etc. because someone out there is impersonating us. My inclination is that it doesn't have any bearing on our successful barricade/hit percentages, but I just wanted to make sure. Thanks! --Commie Woman 04:32, 1 October 2007 (BST)

Only Kevan knows for sure what triggers the anti-zerg measures and he likes to keep it secret so that the measures are harder to work around. But there have been player groups in past where all the characters had almost identical names like the Pathetic Bills or SillyLillyPillys and they didn't seem to have any problems, so I doubt your impostor will set off any countermeasures. --Toejam 17:45, 1 October 2007 (BST)
As far as I know, Ye Olde Zerge Flages have nothing to with character names, but with IP addresses and such. If you are not zerging, or sharing IP addesses, you have nothing to worry about. --WanYao 09:24, 12 November 2007 (UTC)

Sharing accounts

i have 2 account in separate areas, my friends want to start playing Urban dead, could i give him one of those accounts or is that zerging? --RAUNEMASTERYX 21:42, 12 March 2008 (UTC)

Thats fine, hopefully your accounts don't have the same password though :P --xoxo 05:35, 17 March 2008 (UTC)

Is this Zerging - PLEASE HELP

Hi - I've been playing UD for several months now with my profile usually based in Willimasville. Now my younger brother has started playing and wants to join the group im in. We DONT use the same computer BUT we are in the same house on the same network. While the IPs on our computers are slightly different and vary will we still be flagged as Zerging (does it read the computers IP or the Modem that we go through - we use AOL)????. I hope you understand and please help - while I want to play with my brother I dont want to flagged as Zerging --Feon Kensai 20:52, 12 May 2008 (BST)

Assuming that your IP addresses are different, it shouldn't be flagged as zerging, but you might want to test it with him there. It doesn't sound like zerging to me, even if you help him find zombies to attack, its no more than what someone in your group might do for someone they don't even know. So, I think it should be fine. No-genius 11:47, 13 May 2008 (BST)
No, there are a ton of people who do this with their family. AOL does this whole switcharoo thing with your ip anyway, so it would be different in any case. Ioncannon11 22:03, 21 May 2008 (BST)
Not zerging. zerging is when one person uses several accounts together, a person can have several accounts, but Kevan says that accounts shouldn't be in the same block. If two different people work together at the same time, it's essentially being a a group. --Angusburger 20:52, 7 November 2008 (UTC)

Character interaction

I once was traveling on a new character. I realized I was passing by another character of mine and decided to say hello(I didnt even know what zerging was). I said hello and when I logged in the next day i got a message on the city page telling me "Alexander Merritt said Hello.". Strange thing was, I wasn't penalized in any way. Why would that be? —The preceding unsigned comment was added by Researcher15 (talkcontribs) at an unknown time.

The zerg system isn't perfect, not everything is penalised. Also, you might have been penalised through search rates and been unaware, it's almost impossible to definitively say.--xoxo 22:25, 17 November 2008 (UTC)

Skills

Skills

Will there be further Zombie Hunter skills?

This may be a bit of an ambiguous question, but are there any plans for further zombie hunter skills? It seems a bit of a shame that there's only one at the moment. -- Norminator 2

Only Kevan knows. --Zaruthustra 03:19, 8 Feb 2006 (GMT)
It is quite a powerful one, though ;) --DeadMeatGF 21:12, 17 April 2006 (BST)
You should check the Suggestions pages to see if there are any ideas for new skills. --Mewarmo990 05:28, 23 May 2006 (BST)

Class Only Skills

Will there be any class(eg scientist/millitary) only skills? -- Talos935

Only Kevan knows. --Zaruthustra 03:19, 8 Feb 2006 (GMT)
Doesn't really matter. Skills are cheaper depending on which class you pick anyway. Is that class specific enough? - Apocalyptic Doom

Zombie Skills

do some zombie skills work even when you are human? Jason Cane

Yes, a couple do - see Zombie Skills Usable by Survivors. --Toejam A Stats Graph 21:20, 6 September 2007 (BST)

Wiki

Wiki

how do you post pics on the wiki

i am a new user and i am trying to get my group pic on the web from paint or do i have to use a differant program I NEED HELP --Nuts monk 18:03, 19 April 2006 (BST)

It doesn't matter what program you use. After you've made the picture you then have to upload it to the wiki by clicking the upload file button (it's on the left hand side in below the search bar). You then have to put the code: File:insert name of image here.jpg. If you have any problems then feel free to come back here and ask for more help.--The General W! Mod 18:49, 19 April 2006 (BST)
Also, the help pages have something on this: Help:Images_and_other_Media --Brizth W!M 18:55, 19 April 2006 (BST)

THANK YOU GUYS i owe you --Nuts monk 17:56, 20 April 2006 (BST)

Historical Events

Is there a complete list of UrbanDead's historical events somewhere? Things like the Mall Tour '06, and the Strike, etc. I have searched but haven't found a comprehensive list. Darkxarth 00:27, 11 July 2006 (BST)

Nope. It has been mentioned in passing, it's also been thought upon heavily, but for a comprehensive listing we'd need people who have long since left the game to contribute, many of who will work vigorously to discredit each other and de-rail any accurate listing of events due to their inherit bias. –Xoid STFU! 00:50, 12 July 2006 (BST)
I could help with anything from the 31st July 2005.--The General T Sys U! P! F! 08:54, 12 July 2006 (BST)
Like I said… </yahoo serious> — Go nuts. Just be sure to put it on the current projects page and see if you can get some others to contribute. –Xoid STFU! 19:08, 12 July 2006 (BST)

Urban Dead News

Is there any place to discuss the news and game changes? Thanks. --Swmono talk - W! - P! - SGP 01:44, 23 July 2006 (BST)

Talk:News. –Xoid STFU! 03:20, 23 July 2006 (BST)
Thank you. --Swmono talk - W! - P! - SGP 11:11, 30 July 2006 (BST)

How Do You Use Pre-made Templates?

I've seen that alot of tmplates are frequently used. How do you use a template, such as the Sacred Ground template, on your user page? Do you have to construct the template from scratch? Humuhumuhumu...Ted 19:39, 21 October 2006 (BST)

nope, you use a template call, so {{SacredGroundPolicy}} gives you the SacredGroundPolicy on you page like {{WikiForum|user}} creates:
Forum.PNG Wiki Forum
This user posts on the wiki's forum. You should too!

.--The General T Sys U! P! F! 19:45, 21 October 2006 (BST)

Have a look through the Templates. Most of them have a copy and paste thing saying the wiki code for using the template. --MarieThe Grove 19:51, 21 October 2006 (BST)

Yeah, and for the ones that don't you just put {{}} around the name of the page.--The General T Sys U! P! F! 20:10, 21 October 2006 (BST)
Edited this comment to remove the automatic Category placement.--Vista +1 14:28, 27 May 2007 (BST)

Confirming a group

Created a group, got 10 members, now how to get it confirmed?

Ok, I'm in a group that has 10+ members however it is not confirmed. How do we go about becoming a confirmed goup?
Darkvengance 21:06, 29 December 2006 (UTC)

If your group is on the stats page then you can add the [[Category:Confirmed Groups]] to your group page. That will confirm you on the wiki.--Lachryma 21:12, 29 December 2006 (UTC)

But my group isn't on the stats page, that's what where we're wanting to get it. Darkvengance 21:14, 29 December 2006 (UTC)

Ah, got you. You need to have all of your members list your group (exactly as it's spelled on the wiki) on their profile, where it says 'Group Name'--Lachryma 21:17, 29 December 2006 (UTC)

Oh, ok thanks Darkvengance 21:25, 29 December 2006 (UTC)

How is the suburbs map updated?

Two questions in two days; I'm on a roll. I was surfing the wiki for a method by which to edit the map of Malton suburbs, but found none. Can this be done manually, or is the map automatically updated via data taken straight from the game? --Pyrranha 03:39, 11 April 2007 (BST)

Everything on the wiki is updated by players like you and I. You can edit the Suburb Map (or any other page here) just like you did to this page. But please know what you're doing before trying to take on community pages like the map, or you'll just make work for others to clean up, and possibly get yourself into trouble for vandalism -- boxy T L ZS Nuts2U DA 03:55, 11 April 2007 (BST)

How Do I Update the Dangermap?

How do I update the the danger colors on the dangermap of the Suburbs? Like change it from red to orange to yellow to green? --Secruss 19:06, 3 September 2007 (BST)

On the suburb's wiki page, there should be a big blue box on the right hand side, and at the bottom of it there'll be a link saying "Update Roywood's danger level" or something similar. Follow that link, then add {{MapSafe}} or {{MapModerate}} or whatever is appropriate according to this guide and save the page. That's the danger level updated, and it'll show up on the suburb page whenever that page gets edited. --Toejam A 20:06, 3 September 2007 (BST) NB Here's an alternative guide.

Offensive group name

Can I request a group to be deleted due to an offensive page and name?

I would like very much to see The Columbine Kids removed. How can I see to it that this will be removed? 'http://wiki.urbandead.com/index.php/Columbine_Kids' is very offensive, and I personally find it disgusting. Comrade 47 23:12, 1 February 2008 (UTC)

You can request a page be deleted at UDWiki:Administration/Deletions, although I see no criterion that would make it eligible for deletion. --PdeqTalk* 08:19, 2 February 2008 (UTC)
Double Jeopardy, mate. Out of interest, did you actually read any of the main page (beyond baulking at the title)? -- Crystal C-Kids
Maybe you guys can add that to your talk page or an NPOV section of the main page, for easy access and incase a request comes up in the future. Oh, and I don't believe we actually have a double jeopardy type rule here for deletions.--Karekmaps?! 22:52, 7 February 2008 (UTC)
Done, although it surprises me that you can repeatedly put a page up for deletion just because you don't like it. Surely once it's gone through the voting system that should be the end of it? -- Crystal C-Kids
I didn't read your page, as I'm not the one requesting it be deleted. Hopefully you meant to direct your question to Comradewhoever left the question (their signature seems to be missing) (sig fixed). I also do not see this "double jeopardy" criterion you are referring to. --PdeqTalk* 08:09, 8 February 2008 (UTC)
No, it was aimed at the guy requesting its deletion; i apologise for any confusion. And, since he's added his sig, i wish i hadn't bothered - he's a griefer and a complete waste of oxygen. I'm not even entirely sure he can read. Anyway, my apologies Pgeq. --Crystal C-Kids
Offensive page and name? Ever heard of SHOCK VALUE!? No to delete.--Forgotten86 06:02, 11 February 2008 (UTC)
Such voting would take place on UDWiki:Administration/Deletions if this is put up for deletion. This FAQ is simply for answering questions. --PdeqTalk* 05:21, 12 February 2008 (UTC)

Some questions

  • This is not a question regarding the game, but this wiki page - am I supposed to write new items at the top, or at the bottom? On some other wikis I have seen "add question" buttons - I would made one here if I knew how.. - take a look at this page for an example: http://en.wikipedia.org/wiki/Wikipedia:Reference_desk/Science
  • How can I know, if I will get hurt after using free running e.g. Im standing in an EHB building attacked by zombies and I need to run away. Sometimes when I do it "the way is blocked by a wall", my character falls of the roof and gets hurt for 5hp. Is there any way to know which way to go in order not to get hurt? (Im not talking about metagaming) or do I have to rely on luck?
  • Is there a way to go to a certain direction without free running into a building at that direction (1ap)? - what I want to do, is to simply move out of the building (leave it) and go in that direction the way I would do it without free running. This would cost me 1hp and would prevent from an injury. Do I need to leave the building and then just move in that direction - which costs 2ap?
  • How can I access the goth store at ackland mall? According to the article, http://wiki.urbandead.com/index.php/The_Goth_Store it is located in the SE corner. I stood there, with both shopping skills, and used the "search the goth store button". A communicate popped up telling me that I should just adjust my clothing options using the "setting button". Unfortunately when I tried to do it, there were no goth store clothing options to pick up from. I have allready asked this question at the Talk page - but noone has answered. Are the zombies interrupting the search? Do I need to repair the building - it is ruined now. Actually I was pretty close to reparing the building, but new zombies came in.. argh! : (
  • Does anyone know a group of real mercenaries? I mean mercenaries that would actually be interested in doing such missions as "regaining the artifact from ackland mall"? I have asked one group but they declined.
  • What are the active radio channels? Im kinda of an RPG/radio guy and Im have been carrying around 8 radios... -only the SPAM channel seems to be active. The mall info channel worked few times. As my character is operating mostly around Williamsville, I was trying to get some working Williamsville channels - but none worked.
  • What is the absolutely emptiest (and safest?) suburb?
  • Are there any other gems on this wiki as this userpage? http://wiki.urbandead.com/index.php/User:A_Helpful_Little_Gnome JUST WOW!
  • Can zombies see me inside of a building when the doors are open? Can they see me when the building is ruined/dark?

Ted Blackheart 01:33, 25 November 2008 (UTC)

woah. that's a lot of questions. Lemme try get them all. Most talk pages have items added on the bottom, on talk pages there's a little plus sign you can click to do that automatically. Some people will have different rules on their private talk pages. News posts on location pages are added on the top. If you try and free run into a dark grey (ruined) building you will fall and may injure yourself. If it's light grey or yellow (powered) you won't fall. To go in a direction outside you must either leave the building or "free run" into an empty lot which saves 1 ap and has no chance of injury. No idea about the goth clothing sorry, i don't really do the whole clothing thing. No idea about artefact regaining mercenaries. Check out Radio for Radio channels are stuff. A lot of them are inactive, it depends. Try asking people in your in game area or checking what most radios are tuned to. Suburbs vary, if they get too safe zombies generally romp them. ALiM is a wikigem. Zombies can see you if they are inside the building. If the doors are opened they can't see inside but they can simply walk in and see you, yes they can see in ruin and darkness, same as survivors. Any more questions you can contact me here.--xoxo 04:31, 25 November 2008 (UTC)

Technology

General

  • What server side programming language / database has been used by Kevan to create the game? --APebble 13:32, 8 January 2009 (UTC)