East Boundwood/News Archive

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All news older than one month should be moved from the East Boundwood page to here.

2019

August

August 25th

After a sustained assault by the Ridleybank Resistance Front's Gore Corps, this once safe suburb has become a danger zone. All resources have been ruined and survivors have been scattered into the surrounding suburbs. Danger status downgraded. --LordMoloch (talk) 23:55, 25 August 2019 (UTC)

2014

August

August 22nd

25.96 MHz: "... streets are looking clear in East Boundwood ... lights are on across the suburb ... only a few buildings damaged ... lights are on in the Sheppard Building ..." -- Jen T | SFHNAS | PK 11:20, 22 August 2014 (UTC)

August 19th

25.96 MHz: "... streets are looking clear in East Boundwood ... a lot of buildings with lights on ... only a few buildings damaged ... some survivor activity in the Sheppard Building ..." -- Jen T | SFHNAS | PK 16:17, 20 August 2014 (UTC)

August 15th

25.96 MHz: "... looking quiet in East Boundwood ... a lot of buildings with lights on ... infrastructure looks intact ... Bale Mall is operational ..." -- Jen T | SFHNAS | PK 05:46, 15 August 2014 (UTC)

2013

October

23rd October

  • The Great Suburb Group Massacre 2013 is in full swing! If your group is listed in this suburb's infobox, you should have received a message detailing how to confirm your activity. Please see this page for more information.

2012

April

April 11th

25.96 MHz: "... crossing East Boundwood now, can see twenty or so down there ... they're just wandering around ... several buildings with power ... infrastructure looks intact ..." --Dark Fields 13:21, 11 April 2012 (BST)

March

March 17th

25.96 MHz: "... leaving East Boundwood, counted maybe a dozen outside ... mostly just small groups ... a lot of buildings with lights on ... infrastructure looks intact ... the Sheppard Building has lights on ..." --Clevin 05:39, 17 March 2012 (UTC)

March 13th

25.96 MHz: "... streets are looking clear in East Boundwood ... a lot of buildings with lights on ... can't see a single ruined building ... the Sheppard Building has lights on ..." --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 00:34, 14 March 2012 (UTC)

March 9th

25.96 MHz: "... looking quiet in East Boundwood ... a lot of buildings with lights on ... infrastructure looks intact ... Bale Mall is operational ..." --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 15:23, 9 March 2012 (UTC)

February

February 9thth

Sans a few over-caded buildings, this area is in tip-top shape. Bale Mall is up, all TRP's are up and most are powered. Revive queues are empty. ht1237 11:56, 9 February (EST)

2011

December

December 12th

25.96 MHz: "... looking quiet in East Boundwood ... a lot of lights on, looks the area's been reclaimed ... infrastructure looks intact ... power's back on at Bale Mall ..." Son of Sin 05:38, 12 December 2011 (UTC)

December 6th

25.96 MHz: "... looking quiet in East Boundwood ... a lot of buildings with lights on ... can't see a single ruined building ... power's back on at Bale Mall ..." Son of Sin 20:15, 6 December 2011 (UTC)

September

September 17th

agrees with Agent Blazkowicz...i see a few survivors outside, and fortunately only 2 zombies near the border...no buildings are ruined, most buildings have power TheSonOfSin 22:46, 17 September 2011 (BST)

August

August 17th

As a survivor service announcement, I would like to bring to attention the fact that this suburb is currently experiencing a rash of over-barricading at both well-known entry points as well as defacing of posted notices in resource buildings. Most entry points marked on the map and in the official barricade plan are no longer accessible, and numerous lower-level and veteran players have been found trapped outside. Although a certain group of individuals may believe cading every building to EHB will somehow make the suburb safe, I can assure you that this will not work either when there are hundreds of zeds about, or none at all. I have been doing my best to keep entry points open and begun active status reports, but I ask all survivors in East Boundwood to help make this a safe suburb by enforcing the barricade policies noted both here and ingame. Thank You. -- Agent Blazkowicz 16:24, 17 August 2011 (BST)

June

June 9

"... crossing East Boundwood now, can see maybe seventy down there ... mostly just small groups ... can't see any signs of life ... the whole suburb's wrecked ... Bale Mall is looking wrecked ..."

May

May 24th

"... crossing East Boundwood now, can see about eighty down there ... mostly just small groups ... can't see any signs of life ... the whole suburb's wrecked ... Bale Mall is looking wrecked ..." Sukyanti 23:46, 24 May 2011 (BST)

May 20th

Every time survivors try to restore a suburb up, The Dead come in and ruin everything. And this suburb is not an exception. The Sheppard Building, Alphege General, Anastasius General, and St. Jude's Hospital, and Cassell Auto Repair are among the ruined. -- Kittithaj 23:39, 20 May 2011 (BST)

Certainly has nothing to do with the fact that they know where to go from the danger level... No sir. Nothing.-- •Eagle of Fire• 
Member of The Abandoned
 •[Talk]• 
00:36, 21 May 2011 (BST)
The Wiki offers (mostly) neutral, correct, and up-to-date information anyone can use, including zombies unfortunately. -- Kittithaj 16:49, 21 May 2011 (BST)

May 17th

The suburb is reviving, slowly, with several resource centers including the nectrotech building restored. This rebuilding is pretty tentative at the moment, though, given that the rest of the city is zombie infested. —The preceding unsigned comment was added by Dupreem (talkcontribs) 3:53, 17 May 2011 (BST).

"... maybe fifty in East Boundwood ... mostly just stragglers, no organised groups ... a few buildings with lights on ... most of the buildings are ruined ..." Sukyanti 20:56, 17 May 2011 (BST)

May 15th

The suburb is almost entirely destroyed with numerous zombies (a couple groups of 10+) roaming near the Mall and the Mansion. The rest of the suburb appears more abandoned than anything else, though, with all of its buildings ruined for an extended period. Dupreem 17:41, 15 May 2011 (BST)

May 6th

"... crossing East Boundwood now, can see maybe seventy down there ... mostly just small groups ... can't see any signs of life ... the whole suburb's wrecked ..." Sukyanti 11:14, 6 May 2011 (BST)

April

April 25th

The entire suburb has been ripped to pieces. Every single building I spotted is ruined with no survivors alive. CCPD has been destroyed, and I counted 29 bodies inside. The mall is completely destroyed also. JNet454 22:37, 25 April 2011 (BST)

April 2nd

East Boundwood is not a good place to be for survivors without free running. There aren't that many zombies around, it's just that every single building is EHB. Zombie population is between 10-20, not counting those outside CCPD. Last time I counted there was a horde of 28 outside that place. JNet454 02:34, 2 April 2011 (BST)

January

January 24th

The Great Suburb Group Massacre has commenced. Check your group's talk page to confirm in which suburbs you are active.--~Vsig.png 05:48, 24 January 2011 (UTC)

January 22nd

A large group of zombies is currently making its way through the suburb (50-70 zombies altogether). Survivors made a stand in the center of the district but ultimately lost. Most of the buildings remain safe, but, not lit and not safe for long. —The preceding unsigned comment was added by Dupreem (talkcontribs) 16:53, 22 January 2011 (UTC).

2010

October

October 11th

25.96 MHz: "... crossing East Boundwood now, can see about forty down there ... mostly just small groups ... a lot of buildings with lights on ... some minor structural damage ... power's back on at Bale Mall ..." --Immortal 15:33, 11 October 2010 (BST)

September

September 22nd

25.96 MHz: "... crossing East Boundwood now, can see maybe seventy down there ... a horde of twenty or so outside Challenger Crescent Police Dept ... several buildings with power ... serious collateral damage ... Bale Mall has fallen ..." --Immortal 18:04, 22 September 2010 (BST)

September 17th

25.96 MHz: "... crossing East Boundwood now, can see about forty down there ... maybe a dozen outside St Matthew's Hospital ... a lot of buildings with lights on ... some minor structural damage ... Bale Mall is operational ..." --Immortal 18:52, 17 September 2010 (BST)

September 4th

25.96 MHz: "... leaving East Boundwood, counted maybe seventy outside ... a few big groups, but they're spread out ... several buildings with power ... most of the buildings are ruined ... some survivor activity in the Sheppard Building ..."

August

August 13th

25.96 MHz: "... crossing East Boundwood now, can see maybe a dozen down there ... they're just wandering around ... lights are on across the suburb ... infrastructure looks intact too ... Bale Mall has lights on ..." -- Kittithaj 07:54, 14 August 2010 (BST)

August 5th

25.96 MHz: "... streets are looking clear in East Boundwood ... lights are on across the suburb ... can't see a single ruined building either ... the Sheppard Building is operational ..."

It should be noted, however, that there are twenty zombies attacking the Southern half of Bale Mall in Yagoton. Other than that, the suburb, and the neighboring Yagoton, is safe. -- Kittithaj 14:00, 5 August 2010 (BST)

August 2nd

25.96 MHz: "... looking quiet in East Boundwood ... a lot of lights on, looks the area's been reclaimed ... infrastructure looks intact ... power's back on at Bale Mall ..."

A month after the MOB's invasion, the suburb is recovered and now back to Safe. -- Kittithaj 15:03, 3 August 2010 (BST)

July

July 5th

The Militant Order of Barhah has hit East Boundwood and are taking out resource and non-resource buildings all over the burb--DI Sweeny 18:02, 5 July 2010 (BST)

June

June 8th

NecroWatch issued a report from the Sheppard Building. A recent NecroNet scan had revealed that there were 27 zombies within scanning range of the facility. Of these numbers, there were 4 zombies in southwest corner of Southall Mansion and 8 zombies at Rolls Road Police Department over in Lamport Hills. The remaining detected zombies, which were grouped in 1's and 2's, posed no serious threat to any other specific locations. --Mobius

June 5th

25.96 MHz: "... looking quiet in East Boundwood ... a lot of lights on, looks the area's been reclaimed ... infrastructure looks intact too ... power's back on at Bale Mall ..." -- Kittithaj 19:59, 5 June 2010 (BST)

May

May 31st

NecroWatch issued a report from the Sheppard Building. A recent NecroNet scan had revealed that there were 28 zombies within scanning range of the facility. Of these numbers, the highest concentrations were in Lamport Hills where 10 zombies were at Rolls Road Police Department and 4 zombies were at St. Barnabas's Church. The remaining detected zombies, which were in groups of 3 or less, were scattered across the area and posed no serious threat to any specific locations. --Mobius

May 30th

25.96 MHz: "... crossing East Boundwood now, can see maybe a dozen down there ... they're just wandering around ... lights are on across the suburb ... only a few buildings damaged though ... Bale Mall has lights on ..." -- Kittithaj 00:02, 31 May 2010 (BST)

May 25th

25.96 MHz: "... crossing East Boundwood now, can see maybe a dozen down there ... they're just wandering around ... lights are on across the suburb ... some minor structural damage though ... Bale Mall has lights on ..." --Ryan Rocksmith 12:51, 25 May 2010 (BST)

April

April 26th

A small svavenging group set up shop in Mahoney Plaza Police Department and are looking for fuel and meddical supplies. --Wade yancey 02:14, 23 April 2010 (BST)

April 12th

NecroWatch reported in from the Sheppard Building today. A recent NecroNet scan had revealed that there were 17 zombies within scanning range of the facility. Of these numbers, the zombies all numbered in the 1's and 2's, and therefore posed no serious threat to any specific (intact) safehouses. --Mobius

April 11th

25.96 MHz: "... leaving East Boundwood, counted a couple of dozen outside ... they're just wandering around ... a lot of buildings with lights on ... some minor structural damage ... the Sheppard Building has lights on ..." -- Kittithaj 21:54, 11 April 2010 (BST)

April 5th

25.96 MHz: "... leaving East Boundwood, counted about forty outside ... mostly just small groups ... a lot of buildings with lights on ... serious collateral damage ... the Sheppard Building has lights on ..." --Ryan Rocksmith 20:41, 5 April 2010 (BST)

April 1st

25.96 MHz: "... crossing East Boundwood now, can see maybe fifty down there ... they're just wandering around ... a lot of buildings with lights on ... serious collateral damage ... Bale Mall has definitely fallen ..." --Ryan Rocksmith 14:45, 1 April 2010 (BST)

March

March 30th

25.96 MHz: "... crossing East Boundwood now, can see maybe fifty down there ... mostly just small groups ... a lot of buildings with lights on ... serious collateral damage ... Bale Mall has definitely fallen ..." --Ryan Rocksmith 14:52, 30 March 2010 (BST)

March 19th

Wiped out pretty much everything. Hardly any survivors, Police Departments are filled with hordes. Barricades are loose + non-existant for the most part. If possible, avoid coming. --Celstice 06:42, 19 March 2010 (UTC)

25.96 MHz: "... leaving East Boundwood, counted about forty outside ... mostly just small groups ... a lot of buildings with lights on ... serious collateral damage ... the Sheppard Building has lights on ... Bale Mall is in bad shape ..." --Ryan Rocksmith 11:53, 19 March 2010 (UTC)

February

February 20th

25.96 MHz: "... leaving East Boundwood, counted about forty outside ... mostly just small groups ... a lot of buildings with lights on ... some minor structural damage ... the Sheppard Building has lights on ... Bale Mall is in bad shape ..." -- Kittithaj 12:32, 20 February 2010 (UTC)

February 15th

Bale Mall has hordes of 10-15 zombies in every section. St. Matthew's Hospital has no power, but is currently in survivor hands. DrDoom 00:16, 15 February 2010 (UTC)

February 10th

Bale Mall is under attack; NW corner has fallen. Irondragon 12:27, 12 February 2010 (UTC)

February 9th

After weeks with no sightings, Aesthetic Judgment, Guardians of Saint Jude, Malton Fire Department, Malton Forensics Unit, and Malton Police Department have been removed from the suburb. Aichon 18:49, 9 February 2010 (UTC)

February 1st

Lots of lights, lots of cades – danger level lowered to orange. - DevOhm 11:10, 1 February 2010 (UTC)

January

January 20th

25.96 MHz: "... leaving East Boundwood, counted about sixty outside ... mostly just small groups ... a lot of buildings with lights on ... serious collateral damage ... the Sheppard Building has lights on ... Bale Mall is in bad shape ..." --Ryan Rocksmith 12:30, 20 January 2010 (UTC)

January 16th

External Military: "... crossing East Boundwood now, can see about forty down there ... mostly just small groups ... a lot of buildings with lights on ... serious collateral damage ... power's back on at Bale Mall ..." --Tybalt Peroni 17:02, 16 January 2010 (UTC)

January 8th

25.96 MHz: "... leaving East Boundwood, counted about sixty outside ... mostly just small groups ... no lights on down there ... most of the buildings are ruined ... the Sheppard Building is in bad shape ..." -- Kittithaj 12:41, 8 January 2010 (UTC)

2009

December

December 29th

External Military: "... leaving East Boundwood, counted around a hundred and fifty outside ... a horde of about forty outside Challenger Crescent Police Dept ... a few buildings with lights on ... most of the buildings are ruined ... the Sheppard Building is out of ..." Laitaine 15:51, 29 December 2009 (UTC)

Danger status upgraded to very dangerous due to External Military Report. -- Papa Jadkor (RRF) (MotA) (MT11) 18:37, 29 December 2009 (UTC)

December 22nd

St. Jude's Hospital is back in human hands... just. -- Heidegger 09:22, 22 December 2009 (GMT)

December 21st

The Sheppard Building and its surrounding area has fallen to the zombie horde. Statuses of other areas are unconfirmed, though. -- Kittithaj 17:26, 21 December 2009 (UTC)

St. Jude's Hospital has fallen to the zombie horde. Surrounding area under attack as well. -- Damian Whyte 15:04, 21 December 2009 (UTC)

December 10th

25.96 MHz: "... crossing East Boundwood now, can see thirty or so down there ... mostly just small groups ... lights are on across the suburb ... some minor structural damage though ... Bale Mall has lights on ..." --Ryan Rocksmith 17:00, 10 December 2009 (UTC)

November

November 24th

25.96 MHz: "... crossing East Boundwood now, can see twenty or so down there ... they're just wandering around ... lights are on across the suburb ... only a few buildings damaged though ... Bale Mall has lights on ..." --Ryan Rocksmith 14:44, 24 November 2009 (UTC)

November 18th

25.96 MHz: "... crossing East Boundwood now, can see maybe a dozen down there ... they're just wandering around ... a lot of buildings with lights on ... some minor structural damage ... power's back on at Bale Mall ..." --Ryan Rocksmith 00:44, 19 November 2009 (UTC) (broadcast November 18)

October

October 22nd

25.96 MHz: "... crossing East Boundwood now, can see about sixty down there ... a few big groups, but they're spread out ... a lot of buildings with lights on ... serious collateral damage ... Bale Mall is operational ..." --Ryan Rocksmith 02:09, 22 October 2009 (BST)

October 20th

The CCPD is back in business. After retaking the structure, its inhabitants have battled off a seige of zeds that numbered as high as 20. --Turing Police

October 18th

25.96 MHz: "... crossing East Boundwood now, can see maybe seventy down there ... a horde of twenty or so outside Challenger Crescent Police Dept ... a lot of buildings with lights on ... heavy structural damage ... Bale Mall is operational ... the Sheppard ..." --Ryan Rocksmith 18:03, 18 October 2009 (BST)

October 15th

25.96 MHz: "... crossing East Boundwood now, can see about sixty down there ... mostly just small groups ... several buildings with power ... most of the buildings are ruined ... power's back on at Bale Mall ..." --Ryan Rocksmith 12:40, 14 October 2009 (BST)

October 8th

East Boundwood is being overrun. The Challenger Crescent Police Department and adjoining St. Judes are now ruined with high zed counts in and around these areas. Survivors should strongly consider accessing revive services in adjoining suburbs, and amassing syringes and FAKs prior to returning. --Turing Police

The East Boundwood/News Archive Building Information Center shows several ruins at this time. --FLZombie 12:58, 9 October 2009 (BST)

October 3rd

NecroWatch has reported in from The Sheppard Building with a scan showing 24 zombies in the eastern portion of Bale Mall, 14 zombies at Adalbert General, and 3 each at a factory and The McLean Monument. The remainder were mostly in singles and some pairs scattered about the area. Total count: 54. --BLusk 03:30, 4 October 2009 (BST)

September

September 25th

25.96 MHz: "... leaving East Boundwood, counted twenty or so outside ... they're just wandering around ... a lot of lights on, looks the area's been reclaimed ... only a few buildings damaged though ... lights are on in the Sheppard Building ..." ~Dr Frank (t) (DF) [P] (Sb) 08:31, 25 September 2009 (BST)

September 15th

25.96 MHz: "... leaving East Boundwood, counted a couple of dozen outside ... they're just wandering around ... a lot of buildings with lights on ... some minor structural damage ... the Sheppard Building has lights on ..." --Rat of Steel 04:20, 15 September 2009 (BST)

August

August 20th

25.96 MHz: "... leaving East Boundwood, counted maybe a dozen outside ... mostly just small groups ... a lot of lights on, looks the area's been reclaimed ... only a few buildings damaged though ... lights are on in the Sheppard Building ..." --Eve Amedeus 06:49, 20 August 2009 (BST)

August 16th

25.96 MHz: "... crossing East Boundwood now, can see twenty or so down there ... mostly just small groups ... lights are on across the suburb ... some minor structural damage though ... Bale Mall has lights on ..." -- Kittithaj 06:03, 16 August 2009 (BST)

July

July 8th

25.96 MHz: "... crossing East Boundwood now, can see a couple of dozen down there ... mostly just small groups ... a lot of buildings with lights on ... some minor structural damage ... power's back on at Bale Mall ..." --Rat of Steel 20:04, 8 July 2009 (BST)

Based on recent External Military data, the danger level of East Boundwood has been downgraded from Dangerous to Moderately Dangerous. --Rat of Steel 20:04, 8 July 2009 (BST)

July 2nd

Bale Mall has fallen, and many TRP's are under attack. The RRF is one of the main protagonists. Suggested upgrade to Dangerous. --RahrahCome join the #party!21:35, 3 July 2009 (BST)

June

June 5th

External Military: "... crossing East Boundwood now, can see a couple of dozen down there ... mostly just small groups ... a lot of buildings with lights on ... some minor structural damage ... power's back on at Bale Mall ..." Laitaine 11:57, 5 June 2009 (BST)

May

May 30th

25.96 MHz: "... crossing East Boundwood now, can see twenty or so down there ... they're just wandering around ... lights are on across the suburb ... only a few buildings damaged ... Bale Mall has lights on ..." --Rat of Steel 15:26, 30 May 2009 (BST)

May 6th

25.96 MHz: "... leaving East Boundwood, counted about forty outside ... mostly just small groups ... a lot of buildings with lights on ... some minor structural damage ... the Sheppard Building has lights on ..." --Eve Amedeus 09:24, 6 May 2009 (BST)

April

April 6th

NecroWatch reported in from the Sheppard Building. A recent scan revealed that there were 47 zombies within scanning range of the facility. Of these numbers, 20 zombies were at a junkyard and 3 zombies were at a wasteland. Meanwhile, over in Lamport Hills, there were 4 zombies at Adalbert General Hospital and 3 zombies at Rolls Road PD. The remaining zombies, which numbered in the 1's and 2's, were scattered across the area. --Mobius

March

March 31st

25.96 MHz: "... crossing East Boundwood now, can see about eighty down there ... a few big groups, but they're spread out ... several buildings with power ... serious collateral damage ... Bale Mall is operational ... the Sheppard Building has definitely fallen ..." -- Kittithaj 18:04, 31 March 2009 (BST)

March 21st

Just passed through the area, the sacred ground cemetery at 43,6 has about 20 zombies there. I only have enough AP to revive one and still find a safe place to sleep.--OmarJXII 01:34, 23 March 2009 (UTC)

Update: NecroWatch reported in from the Sheppard Building. A recent scan revealed that there were 80 zombies within scanning range of the facility. Of these numbers, 9 zombies were at the Sheppard facility itself, 8 zombies were at a junkyard, while 4 zombies were at both the northwest corner of Southall Mansion and the Beckey Arms in Yagoton. Meanwhile over in Lamport Hills, there were 14 zombies at Rolls Road PD and 5 zombies at Martha General Hospital. The remaining detected zombies were 3 or fewer in number and scattered across the area. --Mobius

March 19th

NecroWatch reported in from the Sheppard Building. A recent scan revealed that there were 93 zombies within scanning range of the facility. Of these numbers, 12 zombies were at a junkyard, 5 zombies were at St. Matthew's Hospital, and 4 zombies standing at the Pegrum Monument. Meanwhile over in Lamport Hills, 19 zombies at Rolls Road PD, 4 zombies were at both Martha General Hospital and the Parsons Hotel. In Yagoton there were 8 zombies at Moorhouse Place PD, 6 zombies at the Beckey Arms, and 4 zombies at Dorrington Road Railway Station. The remaining detected zombies, which numbered 3 or fewer at any one location, were scattered haphazardly across the area. --Mobius

March 12th

NecroWatch reported in from the Sheppard Building. A recent scan revealed that there were 109 zombies within scanning range of the facility. Of these numbers, 28 zombies were at St. Matthew's Hospital, 13 zombies were at Sheppard facility itself, 9 zombies were at both a junkyard and St. Philip's Church, 5 zombies were at the Channing Building, and 4 zombies were at both Plummer Library and the northwest corner of Southall Mansion. While over in Lamport Hills there were 6 zombies standing at the the McLean Monument revive point. The remaining detected zombies were 3 or fewer in number and scattered across the area. --Mobius

March 8th

Bale Mall is overrun, I can see 30 zombies inside. --Simmitynl 13:52, 19 March 2009 (UTC)

March 6th

Both Carner Way Police Department and Mahoney Plaza Police Department are overrun, break in of 20 zombies, in need of support. Simmity 11:11, 6 march 2009 (GMT+1)

Update: NecroWatch reported in from the Sheppard Building. A recent scan had revealed that there were 22 zombies within scanning range of the facility. Of these numbers, 7 zombies were at the Sheppard facility itself and 3 zombies were at Adalbert General Hospital over in Lamport Hills. The remaining detected zombies numbered in the 1's and 2's and posed no serious threats to any other locations. --Mobius 20:30, 6 March 2009 (UTC)

March 4th

I'm dissolving Carner Way Police Department as a group. The building, however, is still here. -CaptainVideo 06:30, 4 March 2009 (UTC)

February

February 28th

Carner Way Police Department is still under heavy attack, 12 dead bodies outside now, there are only a few survivors left.

February 27th

After weeks with no sightings, the following groups have been removed from the suburb listing:

Please re-add them if they are still active. Linkthewindow  Talk  12:35, 27 February 2009 (UTC)

February 26th

Carner Way Police Department is under attack, 5 zombies outside. They are trying to kill all survivors inside for a week now. 7 Survivors are killed already. There still are about 15 survivors inside.

February 25th

NecroWatch reported in from the Sheppard Building today. A recent scan revealed that there were 5 zombies within scanning range of the facility. Of these numbers, 2 zombies were at the Sheppard facility, 2 more zombies were at Ireland Drive, and the last zombie was at Martha General Hospital over in Lamport Hills. There were no other detected zombies within range. --Mobius 13:53, 25 February 2009 (UTC)

February 17th

Scouted around and found that Ambrose Lane revival point isn't in operation. It's supposed to be in the junkyard 2E:1N (from ambrose lane). It's ruined though.

February 15th

NecroWatch reported in from the Sheppard Building today. A more recent scan revealed that there were 11 zombies within scanning range of the facility. Of these numbers, 3 zombies were standing at a nearby wasteland, while 2 zombies were at both the Sheppard facility and Silwood Row. The remaining zombies were by themselves and scattered throughout the area, proving to be no threat in and of themselves. --Mobius

February 13th

NecroWatch reported in from the Sheppard Building. A more recent scan revealed that there were 7 zombies within scanning range of the facility. Of these numbers, 5 zombies were at St. Barnabas's Church in Lamport Hills and 2 zombies were at a junkyard next door to the Sheppard facility. Other than these two small mobs there were no other zombies within range. --Mobius 23:18, 13 February 2009 (UTC)

February 11th

NecroWatch reported again from the Sheppard Building today. A new scan had revealed that there were now 6 zombies within scanning range of the facility. Of these numbers, 2 zombies were still at the Sheppard facility itself, while the rest were scattered across the area and posed no threat to any other locations. --Mobius 17:19, 11 February 2009 (UTC)

February 10th

NecroWatch reported in from the Sheppard Building today. A recent scan had revealed that there were 9 zombies within scanning range of the facility. Of these numbers, 2 zombies were at the Sheppard facility itself, 2 more zombies were next door at a junkyard, while another 2 zombies were at Montgomery Towers over in Lamport Hills. The remaining zombies were scattered across the area and posed no threat to any other locations. --Mobius 18:04, 10 February 2009 (UTC)

January

January 30th

Zed activity remains at a minimum. -CaptainVideo 06:05, 31 January 2009 (UTC)

January 26th

More bright news today: the CWPD proudly reports now hosting a tidy(ish) station, a working generator and a radio transmitter. Still no squad car. -CaptainVideo 02:36, 27 January 2009 (UTC)

January 6th

Bright news today: the Carner Way Police Department has resumed activities for the first time since the outbreak of the zombie plague. Captain Video, on sabbatical since before the outbreak, returned to find that everyone else was gone and somebody had eaten his jar of pickles in the fridge, and somebody else had eaten one of the lieutenants. The CWPD has a generator, with fuel, but no radio transmitter. Due to a current lack of manpower, ammunition and zombie fightning know-how, the department is at present confining its duties to issuing parking tickets all the abandoned cars, except the ones on fire. Details to follow. --CaptainVideo 07:05, 6 January 2009 (UTC)

2008

December

December 16th

According to a dispatch released on this date at the Sheppard Building, the structure is currently under reconstruction. Has not been updated since. -CaptainVideo 07:57, 6 January 2009 (UTC)

December 14th

External Military: "... leaving East Boundwood, counted about sixty outside ... mostly just small groups ... no lights on down there ... the whole suburb's wrecked ... the Sheppard Building is in bad shape ..." --Zeug 04:25, 14 December 2008 (UTC)

December 5th

Extinction has crossed over from West Boundwood, hitting Challenger PD and the hospitals on the way to sacking Sheppard NT in the town's SE corner. All prospective residents are advised that much of the town lies in ruins with a large feral zombie population roaming its streets. --Zeug 07:28, 5 December 2008 (UTC)

Update: The NE corner of Southhall mansion has fallen and there are gourps of 5-8 zombies at each block in a 3 block radius. They also dropped Martha General and Rolls PD to the NE. Survivors advised to keep the cades at EHB ~ Todreich

December 2nd

External Military: "... crossing East Boundwood now, can see a hundred or so down there ... mostly just small groups ... a few buildings with lights on ... heavy structural damage ... Bale Mall has definitely fallen ..." --Zeug 16:03, 2 December 2008 (UTC)

November

No report during this month. The suburb was considered Very Dangerous, with about a hundred zombies lurching around, destroying everything in their paths. Most of the buildings were destroyed by the attack. Perhaps survivors were too busy staying alive to report anything. Or there was no live survivor left in the suburb.

October

October 28th

Zack just took back Bale Mall. Overconfident survivors (and the odd infiltrator) have led to a horde of 60+ ripping through the Mall. Some people have fled to nearby buildings, no mention of retaking the mall yet. A good time to start 'cading and gathering supplies elsewhere. Informant 18:57, 28 October 2008 (UTC)

October 24th

Large amount of zombies in suburb, 30 or so alone are attacking NE Bale Mall, rest scattered across other key buildings. Survivors generally very well holed up, most buildings rebuild very quickly after being dropped. Mostly ferals, but it'll hit the fan if the Zeds start organising their attacks. Sleeping outside is a death sentence. Still very dangerous Informant 20:01, 24 October 2008 (BST)

October 4th

At least 42 zombies in the suburb, with 6 of those inside Bale Mall (north). Nearly all of the Tactical Resource Points are ruined, excepting a single PD (which is without power). Most of the remaining suburb is also in ruins. Very dangerous. --Funt Solo QT Scotland flag.JPG 17:30, 4 October 2008 (BST)

September

September 22nd

At least 58 zombies on the streets, mostly focused around the NecroTech (around 23 in that area) and scattered throughout the north. A breakdown of the Tactical Resource Points:

  • Northern half of Bale Mall: powered.
  • NecroTech: ruined.
  • factory: ruined.
  • 5 hospitals: 2 powered, 2 not, 1 ruined.
  • 2 auto repairs: powered.
  • 3 Police depts: 2 ruined, 1 powered.

Seems to be a dangerous suburb in some key areas. --Funt Solo QT Scotland flag.JPG 00:27, 23 September 2008 (BST)

August

August 30th

The revive point desperately needs NecroTech Lab Assistants with the Lab Experience skill. The Queue is overflowing in that whole area.

August 28th

The suburb is in dire straits, large numbers of zombies moving around, RP queue at 17, most resource buildings smashed open, upgraded to dangerous

August 20th

There are about 4 zed outside of the Cookseley Walk Fire Station. The Scarman Building has been smashed. --blackdiamond76 02:00, 21 August 2008 (BST)

August 16th

The Sheppard Building is holding strong against a small horde of zombies who attacked Southall Mansion late last Wednesday. Most of the Mansion is still in zombie claws, and the absence of the closest resource buildings means that the scientists and refugees in the Shappard Building may not last much longer. About 32 zombies are attacking, relief efforts, especially medical, would be appreciated. --Vandurn 13:25, 16 August 2008 (BST)

August 14th

After recent requests solicited no response, the following group links have been removed from the suburb.

If any of these groups are still active, please add them again. --Adavastor 22:20, 14 August 2008 (BST)

July

July 30th

The Sheppard Building NT has fallen with 11 zeds inside. Zombie presence generally increased. - Dimmswick 00:55, 31 July 2008 (BST)

July 19th

Few survivors holding out against small zombie hoards at the PDs to the North-West. Most buildings have lights on and few or none zombies near Bale Mall.

July 10th

External Military: "... crossing East Boundwood now, can see about forty down there ... mostly just small groups ... a lot of buildings with lights on ... serious collateral damage ... power's back on at Bale Mall ..." Laitaine 04:23, 10 July 2008 (BST)

It seems that there was a small anomaly in East Boundwood, causing other suburbs to grow and shrink.So I quickly fixed the problem. So no worries!--Zaphord 07:03, 12 July 2008 (BST)

July 8th

Most of East Boundwood seems to be under control, Crescent PD and surrounding hosiptals are running once again. --Meowmixxx 17:50, 8 July 2008 (BST)

The recent Extinction incursion into East Boundwood has apparently ended with the main horde returning to its north western hunting grounds. Residents are advised that while an unknown number of feral zombies along with perhaps an Extinction Squad still remain active in the area all those helping with the repairs should take the usual sanitary precautions and maintain their barricades at all times. --Zeug 18:13, 8 July 2008 (BST)

July 5th

External Military, 25.96 MHz: "... leaving East Boundwood, counted maybe seventy outside ... a horde of twenty or so outside Southall Mansion ... a lot of buildings with lights on ... heavy structural damage ... some survivor activity in the Sheppard Building ..."--Scott Timewell 01:31, 5 July 2008 (BST)

July 3rd

Reports of extensive ruination have been confirmed with the entirety of East Boundwood beyond Bale Mall and Sheppard NT on the town's far south and south east borders under Zombie occupation. --Zeug 11:04, 3 July 2008 (BST)

July 2nd

The Northwest part of East Boundwood was completely overrun by zombies and is now in complete ruins. Several casualties have been reported and confirmed after the time of the attacks. There were also broadcast reports saying that other parts of the town, including Bale Mall, suffered the same fate. --Raso 03:57, 2 July 2008 (BST)

Extinction forces have spread out into East Boundwood with some advance squads venturing as far as the Sheppard NT which was opened up earlier today with several defenders being dragged and eaten alive. The Penguin Mafia HQ was reportedly ruined and feathers are flying through the town centre.--Zeug 12:36, 2 July 2008 (BST)

June

June 30th

A number of zombies has been spotted in the northwest part of the town part. The group consists of about 10 (possibly more) zombies and looks well-organized. The amount of damage they've done so far is still unverified. --Raso 07:54, 30 June 2008 (BST)

June 27th

east Boundwood is a good place to be! Aside from the occasional player killing, the suburb is very safe with a population large enough to defend itself from the minor zombie presence. Of course, most of the population in centered around Bale Mall, with a much population around areas like Southhall Mansion and resource buildings, but things are good. --Vandurn 19:25, 27 June 2008 (BST)

May

May 25th

This is to inform East Boundwood of /zom/'s plans to return. The Junkyard is being reclaimed as part of /zom/'s territory again and needing no barricades as it will be an open RP/entry point/XP Orgy 2.0. Policeman Ghost

May 3rd

External Military: "... crossing East Boundwood now, can see maybe fifty down there ... mostly just small groups ... several buildings with power ... serious collateral damage ... power's back on at Bale Mall ... the Sheppard Building is looking wrecked ..." --LH779 15:45, 3 May 2008 (BST)

April

April 23rd

External Military Report, 25.96 MHz: "... crossing East Boundwood now, can see a hundred or so down there ... a few big groups, but they're spread out ... no lights on down there ... it's a wasteland down there ... Bale Mall has definitely fallen ..." --DaytonDead 04:44, 24 April 2008 (BST)

April 21st

Tragedy overtook the CCPD Family inside Challenger Crescent PD today as they succumbed to a sudden outbreak of the Extinction variant of the Malton Virus leaving them shambling around calling out Mrh? in the sick hope of a quick cure. Several virologists responding to the emergency were also unfortunately overcome and the contagion is quickly spreading to the surrounding blocks through the centre of town. Residents are advised not to approach any infected Zombies and to take all the usual precautionary hygeine measures as East Boundwood remains a very dangerous quarantine zone for the time being. --Zeug 18:48, 21 April 2008 (BST)

April 20th

The town center is looking friendly for survivors again with free run barricades going up around St Jude's Hospital and Challenger Crescent PD as far as the western border according to the advance scouts of an approaching Extinction Squad. Residents are advised to be on the lookout for the sudden and catastrophic removal of their brains from their skulls as this could seriously impede their town restoration efforts. --Zeug 07:12, 20 April 2008 (BST)

April 18th

Desolate. Every building down and no survivors seen. Few zombies around with some cannibalism reported. --Grab and Tear 19:36, 18 April 2008 (EST)

April 14th

A neighborhood dangerous even for zombies. The dead are starving and are feasting their own kind. --John Danesi 00:57, 14 April 2008 (UTC)

April 6th

Amidst the sea of devastation that is East Boundwood today a mad crew of daredevils has retaken Challenger Crescent Police Department in the town center. Residents seeking a barricaded sleep for the night are encouraged to make their way to one of the ruined safehouses and free run inside to help defend the town's last shining beacon of hope. --Zeug 10:49, 6 April 2008 (BST)

April 4th

The area is dead as far as the eye can see. A lot of the undead running around. Without serious help, this place will be dead for a long time just like Ridleybank. Suggestion: listen to the danger map. --Pistolieer 01:41, 5 April 2008 (BST)

April 1st

As dawn breaks Challenger Crescent Police Department in the town center is under heavy attack today while Bale Mall and Sheppard NT remain in ruins and occupied by the Undead. The East Boundwood Defence Committee has not as yet released a statement on the matter and without a unified defence force this fair town is likely to meet the grisly fate of its western and southern neighbours. Residents wishing to flee the growing carnage are advised that east Lamport Hills remains secure for the time being. --Zeug 14:34, 1 April 2008 (BST)

March

March 31st

Sheppard NT finally fell early this morning after a sustained 24 hour occupation by a combined horde led by Extinction and supported by elements of the Feral Undead, The Dead and numerous ferals. The fall of the town's only revive center along with the recent zombie incursions on the western border places East Boundwood in a precarious position. Residents are advised to either rally to the front lines or batten down their barricades and wait out the storm. --Zeug 07:22, 31 March 2008 (BST)

March 30th

A large group of zombies about 30 or more has been detected in this area, attacking what building we don't know yet due to not menny people serviveing the encounter, so stay tuned and be carefull.

A transmitter has been set up in Southworth Arms, but has no power. It's the same in Yagaton's Wilmington Towers.

March 27th

There has been a recent rash of graffiti slurring the name of some group called "zom". I'm not sure who these chaps are but I'm unsure if they're in some way related to those fine fellows at /zom/? It might also be possible that the writer is only semi-literate and has yet to comprehend that curious thing aptly named a "backslash" but has intended the inflammatory remarks to be for /zom/. --Parry hagen 06:30, 27 March 2008 (UTC)

Sheppard NT is under sustained attack by an Extinction Squad and now joined by the Eastonwood Ferals and a gathering horde of wandering Zombies including elements of The Dead. The 60 defenders are valiantly holding the line with support from the PD and Hospital on the eastern side of Southall Mansion but the pressure is building as the break ins and undead feeding groans grow in frequency.--Zeug 06:05, 27 March 2008 (UTC)

March 20th

There some lights on here and there. Be very careful traveling through, there's a significant section without any buildings which can be entered. After the recent devastation, it's not surprising things are a mess, but it's also not very friendly to heavily barricade everything. Bale is still ruined and occupied by the dead. --WhimOrClutters 19:54, 20 March 2008 (UTC)

March 18th

Carner Way Police Department [41, 0] is ruined with two zombies inside. Northwest area of suburb is sparsely populated. --FrozenFlame 21:19, 18 March 2008 (UTC)

March 17th

As of right now there are numerous groups of zombies police stations are wrecked. Southworth Arms, an abandoned pub. The building has been very strongly barricaded. is a good place to make camp for now.----playertwo

March 13th

The External Military reports "... crossing East Boundwood now, can see about eighty down there ... mostly just small groups ... several buildings with power ... serious collateral damage ... power's back on at Bale Mall ... the Sheppard Building is looking wrecked ..." --WanYao 03:06, 14 March 2008 (UTC)

March 3rd

Recent External Military report heard on 25.96 MHz: "... crossing East Boundwood now, can see over a hundred down there ... a few big groups, but they're spread out ... no lights on down there ... the whole suburb's wrecked ... Bale Mall has definitely fallen ..." (6 hours and 47 minutes ago) --14:20, 3 March 2008 (UTC)

February

February 27th

East Boundwood has fallen. Much of the buildings have been ruined, and zombies gather in large groups over most of the area. If there are any buildings left that haven't been ruined, I haven't seen them. The Nectrotech buildings have been ruined, and the mall is destroyed. It is suggested to vacate this area, and gather forces, supplies, and prepare for one hell of a battle. -Anonymous

February 20th

The entire south part of the suburb is gone, took a accidental trip into the suburb while heading for bale from s. Yagoton, few buildings caded, just saw zeds and black box's everywhere. Whats the north like?--Jakezing 16:11, 20 February 2008 (UTC)

not much better, a couple of places like Wolsey are still up, but are ready to fall to the hordes of zeds. I suggest that everyone go to more southern suburbs for a while....--/~Rakuen~\Talk Domo.gif I Still Love Grim 04:27, 21 February 2008 (UTC)

February 18th

The battle for the Sheppard Building has heated up significantly with multiple zombies descending on the Necrotech during the night. Barricades are pulled down almost as soon as they are erected and without reinforcements the dedicated survivors inside cannot hold for much longer. MiniGemmel*B-Town Boyz 18th February 2008

St.Philips Church [48,9] Has been Destroyed by a group calling themselves Project MudFall. Ichobod*]] 18th February 2008

Mudfall is a german porn website, they are buging the NecroInquisition a lot--Dnaguy 10:47, 19 February 2008 (UTC)

February 17th

The 9 zombies outside the Sheppard Building don't seem to be making much headway against the staff inside. Revive queues are moving along efficiently in Southall Mansion. Pie stocks are at an all time high, so much so that new ovens may have to be installed. MiniGemmel*B-Town Boyz 17th February 2008

St jude's hospital has fallen...challanger cresent PD is under seige...if the situation gets worse...im fleeing south... ELFH 16:47, 17 February 2008 (UTC)

It's a miracle, someone actually posted a news report here. Also, I'm hearing from an unreliable source that the area is deteriorating quickly from the west. Danger level changed to orange. The man 21:56, 17 February 2008 (UTC)
Orange situation confirmed, also, the revive point at the cemetery seems to be understaffed. I'm noticing 18 zeds there at the time of posting. Recommend lower-level players to head southwest/southeast until this seige blows over. --Skai 23:41, 17 February 2008 (UTC)

January

January 5th

NecoInquistion have set themselves up in St Phillips church, it is one of the few buildings maintaining VSB

2007

December

December 29th

East Boundwood looking unfriendly to rookie survivors. All Police Stations and most buildings extremely heavily barricaded, no lack of zombie activity. It's tough to find a safe haven if you're passing through. Less self-sufficient survivors be cautious. Revive Points are looking good however. BigORhyme 9:38, 29 December 2007 (UTC)

December 21st

25.96 MHz: "... crossing East Boundwood now, can see thirty or so down there ... mostly just small groups ... lights are on across the suburb ... infrastructure looks intact too ... Bale Mall has lights on ..."

December 18th

No one is reviving at RP points even though there is little to no confrontations in those areas, however PKer's are breaking the rules again by camping and killing those trying to revive. http://www.urbandead.com/profile.cgi?id=1006300--Jackson 15:17, 18 December 2007 (UTC)

December 16th

Pockets of resistance remain resilient after much destruction and continue to keep hopes up as buildings are rebuilt and barricades repaired, simply awaiting reinforcements to elevate back to a green status. Some small zed activity on the NW side, should be easily swept aside before they organize. Lets go Malton! We can have this place in the bag!--Jackson 05:30, 17 December 2007 (UTC)

-December 17th Since the last broadcast the Carner Way PD has fallen (figures).--Jackson 06:18, 17 December 2007 (UTC)

December 15th

Sanitarium are leaving the suburb. All targets have been ruined. GGRRAAAAGGHH! --Talunex 20:30, 15 December 2007 (UTC)

December 14th

A number of buildings in the west side of the suburb have been breached and ruined, and a mob totalling about 20 zombies have entered and almost cleared Anastasius General Hospital of life. Otherwise, the central part of the suburb appears quite clear of zombies; however, the suburb's danger level has been adjusted to reflect the zombie activity in the west end (i.e., to Moderate). --WanYao 22:02, 14 December 2007 (UTC)

December 11th

Sanitarium are in town on the 6th leg of their tour. We're here to trample your flower beds! THERE MUST BE PAI! --Talunex 23:39, 11 December 2007 (UTC)

November

November 5th

The Film Festival is here -- survivors come on in and enjoy the movies at Rago Cinema! Check the link here for a listing of movies being shown: First VZW Malton Film Festival. Zombies have not been forgotten, and are invited to help themselves to the cart outside filled with Dr Mugwump's Patented Revive Serum jello brains! --Shazzelim 00:17, 6 November 2007 (UTC)

November 4th

External Military report: "... looking quiet in East Boundwood ... a lot of lights on, looks the area's been reclaimed ... infrastructure looks intact too ... Bale Mall has lights on ..." --WanYao 01:17, 5 November 2007 (UTC)

October

October 23rd

Drama Club staged a performance of "Army of Darkness" at the NW corner of Bale Mall as part of their Border Tour of Malton. The group is traveling clockwise around the border suburbs of Malton with one show in each suburb. Today they performed for the 18 survivors here. See their group page for performing groups, schedules and booking information.

October 18th

Mahoney Plaza PD cades have come down more than once and are now down. 3 zeds outside, 1 inside. Carner Way PD cades are past VS but zeds are outside.--Marten Kestrel 23:58, 18 October 2007 (BST)

October 8th

"... crossing East Boundwood now, can see thirty or so down there ... mostly just small groups ... lights are on across the suburb ... only a few buildings damaged though ... Bale Mall has lights on ..." --External Military

September

September 18th

EB is slowly coming back to human hands. Most places are populated and barricaded.

September 5th

The suburb is still inhospitable at this point due to all of the ruined buildings, but there isn't an extremely high zombie population. A few resource buildings are barricaded and powered, and these are attracting zombies. The Sheppard Building (NT) currently has 16 zombies attempting to break in.

Many of the ruined buildings lack any zombie prescience whatsoever, and a lot of those with zombies have one or two zombies at most. Even Bale is largely empty (14 zombies, if I recall correctly, 10 in one corner). A coordinated attempt by survivors should take E.B. back into survivor hands. -Socco 21:54, 5 September 2007 (BST)

September 1st

EB is gone and would appear to not be coming back for some time. As one survivor from out of town was quoted as saying " Bullocks to the lot of them"

August

August 27th

Survivors are advised at this point to seek more hospitable accomodations elsewhere. Undead hordes are organized and are large in number. As one determined (but slightly terrified) survivor was quoted as saying "I hate to leave without a fight, but the likely prospect of having your brains eaten really makes you think."

August 26th

The flood of destruction that swept through West Boundwood this last week has now destroyed much of the north western section of East Boundwood through to the town center as Extinction troops and feral zombies lay waste to all they encounter. Challenger Crescent Police Department is holding out amidst the carnage but most of the towns hospitals are now out of action and Extinction is currently laying siege to the Sheppard NT. Mobs of zombies from the collapse of Bale Mall in the town's south are also moving northwards leaving the residents caught in an undead pincer. --Zeug 15:22, 26 August 2007 (BST)

August 25th

EB has been declared an "Extinction Zone" by Extinction. All survivors are advised to exercise extreme caution in the suburb (or better yet leave), which will no doubt go red very soon. In the words of one survivor who put it bluntly and witnessed the devastation in WB, "They ain't stoppin for shit!"

August 22nd

All right now. We've been asked to spread the word by the Warriors, thats that real live bunch from West Boundwood? They want to warn all of you that the next block over just went red, as of early hours thsi morning. Be looking good Boppers.. real good. -Words from the DJ —The preceding unsigned comment was added by Sherwin (talkcontribs) at an unknown time.

August 15th

Contrary to recent reports by the Yagoton Revivication Clinic that respite can be found in suburbs neighboring the ruined Bale Mall, East Boundwood is NOT safe for survivors. I just crossed the entire suburb, seeking shelter -- all TRPs I encountered were either ransacked or over-barricaded. EVERYTHING. And here are screenshots to prove it... There are, as you can see, lots of them: [1] [2] [3] [4] [5] [6] [7] [8] [9] --WanYao 22:54, 15 August 2007 (BST)

(discussion of this report has been moved to talk page. hope that's okay... --WanYao 18:59, 16 August 2007 (BST))

July

July 20th

Clan Nosferatu has moved in the area and secured the Southall Mansion with the help of the local residents and members of the Lamport Hills Conference. All corners are currently powered, equiped with a radio transmittor and barricaded to EHB. Surrounding resource buildings in Lamport Hills, East Boundwood and Yagotan are currently maintained by Clan Nosferatu to provide survivors a secure stronghold in the area incase Bale Malls falls to another siege. --Mastiphal 22:25, 20 July 2007 (BST)

July 17th

NecroNet Scans from the Sheppard Building. And Bale Mall is back in the activity! With several survivors inside and lights on at one corner.

Scan Sheppard 17-07.JPG

--Gralhos 18:15, 17 July 2007 (BST)

July 11th

NecroNet scans from the Sheppard Building.

Scan Sheppard 11-07.JPG

--Gralhos 03:37, 12 July 2007 (BST)

July 3rd

Recruitment is high, now with 10 members spanning 9 suburbs in every section of Malton-but we still need help. Squad Leader Zahmbe is setting up a Command Center in a hidden location-to aid in its safety-to help with troop movent and strategy but he needs fuel and a transmitter still.Only having his trusty portable generator inside of an EHB building being watched by another squad member to remain unnamed he is searching the mall in East Boundwood for more supplies. We need as much help as possible to ensure that Shuttlebank has enough medical aid to go around with its lack of multiple hospitals-and a safe fallback shelter in these times of surrounding hordes of the dead.Please send any assistance you can to the South West Corner of Bale Mall in Yagoton.Signal with a flare, or look for Zahmbe inside.--BLooDCLotT 10:29, 3 July 2007 (BST)

June

June 1-30th

NecroNet scans from the Sheppard Building:

June 14, 2007: June 12, 2007:
SB061407.jpg SB061207.jpg
June 9, 2007:
SB060907.jpg

April

April ???

Following the early month safehouse established by the Grave Diggers at St. Phillips Church, the survivors managed to form a beach-head and reclaim Bale Mall around the 3rd week of April. The Grave Diggers, and other factions are still continuing to sweep the area, however the only real zed activity is currently at the Sheppard Building. The Malton Rangers are still nowhere to be found.

March

March 19th

The CCPD has been completely overrun. Over thirty zombies and no survivors are inside the station.

March 18th

The CCPD is still under attack, about 10 survivors, 38 dead bodies, 25 zombies inside and 25 outside. It seems zombies are coming from the south and east in small numbers to help in the attack, as its gotten many more zombies in the past hour.

March 17th

This is my first attempt at an entry, please forgive any errors I may make~ Happy St. Patrick's Day for the Zeds. The CCPD was overrun with many killed from what I heard. (Am currently waiting for a revive at Ambrose myself) The NT Building, Sheppard, was also overrun and I failed in my attempt to secure it. The whole suburb and the surrounding burbs are all very dangerous for suviviors. Go to http://games.groups.yahoo.com/group/CCPD_Family if you are interested in helping us retake East Boundwood! ~Phay

February

February 14th

It's not a Happy Valentine's day for Bale Mall! There are 100 zombies outside and 100 survivors inside, all-all- huddled into one corner. PKers are attacking and the place should be ransacked within the next few hours. Hopefully some of those survivors will get out alive, but it doesn't seem likely. There are also some PKers running around. --Ron Burgundy 00:33, 15 February 2007 (UTC)

February 4th

Zombies camped outside the NW corner of Bale Mall have made a major press today, breaching our defenses! Dozens of survivors have been infected, and several killed. The mysterious Zombie Mistress is believed to be involved in this attack. MrAushvitz Canadianflag-sm.jpg 05:32, 5 February 2007 (UTC)

January

January 22nd

Bale Mall overrun with zombies, more than 50 according to NecroNet.

January 19th

LinaSassafrass the Pker has just been killed. Please do not revive. Harald von Holzapfel 01:15, 19 January 2007 (UTC)

January 15th

Serial Pker Born evil has just been killed. Please do not revive. It is also recommended that other characters with 'red rum' in their descriptions be treated with suspicion, as they are probably in the Red Rum Pker group also.--Harald von Holzapfel 17:10, 15 January 2007 (UTC)

2006

December

December 15th

CCPD is back. Humans control it again. Survivor count is around 10, with ~13 zeds outside. CCPD is happy to report that cells are open again and we would like our regulars to come back.--Tabbibus 17:16, 15 December 2006 (UTC)

December 14th

CCPD is still in zombie hands. Survivors and casualties of the final massacre are scattered. It is recommended that survivors gather at Bale (currently under human control) and zombified victims wait at the usual revival cemetary. --Tabbibus 15:26, 14 December 2006 (UTC)

December 12th

After a heroic 2 month siege, the Challenger Crescent Police Department has finally fallen to a zombie horde of over 30. Initial outlook for the battle was good, but towards the end, desertion nibbled at our ranks until only 15 survivors remained, successfully beating off the 34 zombies for over 2 weeks. It is a bleak day for all of East Boundwood to have lost the most powerful regional force, but never fear. The fire in our hearts will never be extinguished! CHALLENGER CRESCENT SHALL ONE DAY RISE AGAIN! -Snake[CDN]

November

November 28th

The Sheppard building is weak in barricades and again with no gennerator. - KZN02 17:07, 28 November 2006 (GMT)

November 26th

The Sheppard building is EHB but is empty and without a genny. The Southall mansion is empty and barricaded and most survivors are keeping a low profile and aren't bunching up in one building but rather sticking to river tactics. In less than a week the southern part oof the suburb will be cleaned up. - Firequag 09:29, 26 November 2006 (UTC)

November 23rd

The Sheppard building is back under survivor control for now and the church south of it is under zed control. No word on northern East Boundwood. We have to keep pushing these undead out of our suburb. Firequag 11:34, 23 November 2006 (UTC)

November 22nd

East Boundwood is overrun. There are hordes of zombies everywhere and barricades are falling. I barely made it out of the Sheppard Building as its barricades went down and its generator was destroyed. We've lost the suburb people; run for it. Dirk Rapier 01:45, 23 November 2006 (UTC)

November 18th

The barricades for St. Jude's hospital were discovered to be down and zombies were inside among the sleeping survivors. The zombies have been cleared and the barricades partially restored but help is requested in keeping the hospital secure. --Dirk Rapier 04:25, 19 November 2006 (UTC)

November 17th

Southall Mansion has been Emptied of Zombies for the Time being. Backup is requested so all can improve the barricades and make another step towards Safety for refugees. Two zeds were killed and have been dumped outside. This is the latest of the news and people with construction have been asked to help. The mansion, once repaired and barricaded will need a generator, and Radio Transmitter. - Dan Menk 1:05 PM (CST) November 17 2006

November 15th

Since the fall of Caiger, Bale Mall is experiencing a huge influx of zombie spys. Early this morning the confirmed Shacknews spy ZombieLobo" (id=648223) arrived in the Bale Mall from Caiger. This clown (who has zombie in his name, has full zombie skills and only helpful human ones) brazenly strolls into Bale making negative comments about the Caiger Mall survivors, and all the while has "shacknews.com" entered in his profile link. The zombie spys in Bale are becoming bigger in number and in boldness. Just yesterday, 5 Humans with brain rot, zombie skills, NO human skills and no descriptions/group were all freely sleeping in the adjoining St.Matthews hospital without anyone caring. Thankfully a few Bale Mall citizens dilligently killed these zombie spys posing as humans. The recent rise in zombie spys is especially troubling considering that Shacknews had the same M.O. for Caiger. What Shacknews does is send in a lot of zed spys pretending to be human right before the shacknews zombie hordes attack. The zed spys get there early in order to fit in and not raise suscpicion, and to scout the mall and report info on weaknesses before the invasion. Then shacknews hits all the surrounding NT buildings before attacking a chosen corner based on the intel from embedded spys. One of the mistakes the Caiger survivors made was not bothering to kill the zed spys when they were pointed out. The Bale Mall survivors cannot let this mistake happen with them. We have to take the zombie trash out and not let it pile up in our mall, and even more importantly we need to check profiles before we revive. Do not revive zombie spys, Gkers, Pkers and that will go a long way in helping to defend the mall.

October

October 28th

All three police departments are overbarricaded. Please lower cades to VSB! Pchem 03:15, 29 October 2006 (UTC)

October 25th

The Ghetto Cow group was founded in the Brazey Building today. We welcome all newbies to join! --Lachryma 01:31, 26 October 2006 (BST)

September

September 28th

The Stapellton Arms, where the Penguin Mafia operates, is still overrun by zombies, assistance is requested. KZN02

September 25th

At 12:00 PM GMT, survivors or the Challenger Crescent massacre banded together and assaulted the zombie horde in their former home. Reports indicate 10-18 Zombie casualties in the first attack, with additional assaults planned over the course of the week by reinforcements from Bale Mall. At this time Challenger Crescent P.D. and St. Jude's hospital are firmly in human control.

September 20th

Challenger Crescent P.D., St. Jude's Hospital and Cookesley Walk Fire Station have been overrun by over 25+ Zombies. Surrounding buildings are unsafe. Travel through East Boundwood is listed as EXTREMELY DANGEROUS until further notice.

September 19th

Zombies have overrun the Sheppard Building in the southeastern East Boundwood. Surrounding buildings are also possible for break-ins. KZN02

August

August 23rd

Group of 11 zombies sighted just outside the suburb, just a few walks away from cemetary. When revived, try not to go west if you can help it. Mole

July

July 28th

Small to moderate zombie presence localised mostly to the north. Break ins are infrequent but not unheard of. The safest part of town is the South West, probably due to is porximity to Yagoton and it's furiously working revive clinic and the Mall.

June

June 27th

Upper Left Corner and The Shining Ones have established a presence in Southall Mansion.

June 20th

A branch of the Malton Forensics Unit has been established by the Malton Police Department. Currently maintaining Revive Points at Ambrose Lane 47, 8 and a cemetary 43, 6. Use the DEM request tool and STAY PUT!

May

May 25th

Zed break in at Bale Mall.

May 22nd

Southall Mansion under heavy attack from zombies. Emergency assistance required.

May 18th

83 DNA extracted zombies last recorded by the NT building here, occupying most of the blocks.

April

April 21st

The mall and surrounding area are secure and, now that the Glorious Battle of Yagoton is at an end, the Channel 4 News Team will be on its way, leaving, of course, various undercover reporters in the area to raise the alarm, should another attack take place. You folks stay Classy!

April 17th

Bale Mall is retaken and mostly safe. Vigilant barricade maintenance (especially in the NE corner) still required to prevent further breaches.

April 2nd

Bale Mall and the surrounding area have been completely overrun by the undead horde!

April 1st

Ron Burgundy and the Channel 4 News Team have arrived in East Boundwood to engage The Shining Ones in Glorious Battle outside of Bale Mall. Any residents of the suburb are welcome, in the name of Odin, to join the Channel 4 News Team. There will be no commercials, no mercy.

March

March 1st

The Malton Fire Department and the Malton Police Department have set up a HQ in East Boundwood. All survivors wishing to help their community are encouraged to join either group of the DEM.

January

January 26th

The mall has been completely overrun by the undead hordes, most notably members of Mall Tour '06. Many of the survivors, who decided to stay and fight, were slaughtered. However most moved on in good time to avoid the slow zombies and live on.

January 23rd

185 DNA extracted zombies were at the southeastern block of Bale Mall.

January 22nd

Bale Mall has come under siege by the zombie hordes. All residence advised to aid the mall and push back the zombies. Barricades first, arse kick'in later.

January 18th

Alphege General Hospital was invaded by zombies. No note of survivors killed or wounded.

January 13th

The NecroTech building has been lost to zombies. No more information available ... yet.