Radio: Difference between revisions
(→Using the Radio System: tested and it actually only cost 1ap to tune a radio) |
|||
(36 intermediate revisions by 18 users not shown) | |||
Line 9: | Line 9: | ||
A transceiver allows you to send and receive radio transmissions, but it must be set up in a building with power from a [[Portable Generator|generator]]. Once it has been installed, it is impossible to pick back up. As they are large items, they can be destroyed by both survivors and [[zombies]]. Handheld receivers, however, are battery-powered and light enough to carry in one's personal items stash. The drawback is that they cannot be used for transmissions. Several frequencies can be monitored by carrying multiple receivers, but only one transceiver can be set up per building, monitoring only one frequency at a time. | A transceiver allows you to send and receive radio transmissions, but it must be set up in a building with power from a [[Portable Generator|generator]]. Once it has been installed, it is impossible to pick back up. As they are large items, they can be destroyed by both survivors and [[zombies]]. Handheld receivers, however, are battery-powered and light enough to carry in one's personal items stash. The drawback is that they cannot be used for transmissions. Several frequencies can be monitored by carrying multiple receivers, but only one transceiver can be set up per building, monitoring only one frequency at a time. | ||
Certain frequencies require you to have the [[Radio Operation]] skill to transmit on, but any survivor can tune in to any frequency. It costs 1 AP to retune a transceiver or receiver. Zombies cannot retune transceivers or their handheld receivers, but can still listen in to broadcasts picked up by them. The external military has reserved certain lower frequencies for their own use, and reports on the status of suburbs they are overflying can be heard on these channels. However, they are jammed against broadcasts from inside the city. | Certain frequencies require you to have the [[Radio Operation]] skill to transmit on, but any survivor can tune in to any frequency. It costs 1 AP to retune a transceiver or receiver, but due to the two-step system (clicking "retune" and then typing in and saving the new frequency), it takes two IP hits. Zombies cannot retune transceivers or their handheld receivers, but can still listen in to broadcasts picked up by them. The external military has reserved certain lower frequencies for their own use, and reports on the status of suburbs they are overflying can be heard on these channels. However, they are jammed against broadcasts from inside the city. | ||
===Tactical Use=== | ===Tactical Use=== | ||
Line 66: | Line 66: | ||
| | | | ||
====Restricted Frequencies: 26.11-28.00 MHz==== | ====Restricted Frequencies: 26.11-28.00 MHz==== | ||
* 26.21 MHz - [[Eley Way Police Department]] - [[Greentown]] | * 26.14 MHz - [[NecroTech Countermeasure Squad]] - [[Spicer Hills]] | ||
* 26.22 MHz - [[Rounds Boulevard Police Department]] - [[Greentown]] | * 26.17 MHz - [[UD Fark|U-F-I-A Radio]] | ||
* 26.23 MHz - [[Dixon Way Police Department]] - [[Greentown]] | * <s>26.21 MHz - [[Eley Way Police Department]] - [[Greentown]]</s> ''Inactive'' | ||
* <s>26.22 MHz - [[Rounds Boulevard Police Department]] - [[Greentown]]</s> ''Inactive'' | |||
* <s>26.23 MHz - [[Dixon Way Police Department]] - [[Greentown]]</s> ''Inactive'' | |||
* 26.24 MHz - [[Woodbury]] -- [[Wyke Hills]] | * 26.24 MHz - [[Woodbury]] -- [[Wyke Hills]] | ||
* 26.27 MHz - [[Dowdney Mall]] | * 26.27 MHz - [[Dowdney Mall]] | ||
Line 78: | Line 80: | ||
** [[Radio Malton]] | ** [[Radio Malton]] | ||
* 26.46 MHz - [[Blesley Mall]] | * 26.46 MHz - [[Blesley Mall]] | ||
* 26.50 MHz - [[Malton Signal Corps]] | * <s>26.50 MHz - [[Malton Signal Corps]]</s> ''Inactive'' | ||
* 26.51 MHz - Guerrilla Radio - for New Catalonia | * 26.51 MHz - Guerrilla Radio - for New Catalonia | ||
* 26.59 MHz - [[Treweeke Mall]] | * 26.59 MHz - [[Treweeke Mall]] | ||
* <s>26.60 MHz - [[Dunell Hills Police Department]]</s> ''Inactive'' | |||
* 26.61 MHz - [[The Abandoned]] | * 26.61 MHz - [[The Abandoned]] | ||
* 26.62 MHz - [[Christmas Tour 2012]] | * 26.62 MHz - [[Christmas Tour 2012]] | ||
* 26.63 MHz - [[Hildebrand Mall]] | * 26.63 MHz - [[Hildebrand Mall]] | ||
* 26.66 MHz - [[Allied Travellers Organisation]] | * 26.66 MHz - [[Allied Travellers Organisation]] | ||
* 26.67 MHz - [[Malton Christian Channel]] | |||
* 26.69 MHz - [[Dulston Genny Fillers]] | * 26.69 MHz - [[Dulston Genny Fillers]] | ||
* 26.70 MHz - [[ | * 26.70 MHz - [[Pitneybank]] | ||
* 26.71 MHz - [[Nichols Mall]] | * 26.71 MHz - [[Nichols Mall]] | ||
* 26.73 MHz - [[Knights of St. Jude]] | * <s>26.73 MHz - [[Knights of St. Jude]]</s> ''Inactive'' | ||
* 26.77 MHz - [[Tynte Mall]] | * 26.77 MHz - [[Tynte Mall]] | ||
* 26.80 MHz - [[Stickling Mall]] | * 26.80 MHz - [[Stickling Mall]] | ||
Line 100: | Line 104: | ||
* 26.93 MHz - [[Red Empire]] | * 26.93 MHz - [[Red Empire]] | ||
* 26.96 MHz - [[Malton Gallant Society]] | * 26.96 MHz - [[Malton Gallant Society]] | ||
* 26.97 MHz - [[The Burchell Arms Regulars]] | * <s>26.97 MHz - [[The Burchell Arms Regulars]]</s> ''Inactive'' | ||
* 26.99 MHz - [[Upper Left Corner]] - The ULC Radio Show, entertaining the masses since 2000-something | * 26.99 MHz - [[Upper Left Corner]] - The ULC Radio Show, entertaining the masses since 2000-something | ||
* 27.00 MHz - [[Malton Telephone]] Support frequency. Need a mast fixed? Give us a yell! | * 27.00 MHz - [[Malton Telephone]] Support frequency. Need a mast fixed? Give us a yell! | ||
Line 106: | Line 110: | ||
* 27.07 MHz - [[Militaire Sons de Veille]] | * 27.07 MHz - [[Militaire Sons de Veille]] | ||
* 27.11 MHz - [[Joachim Mall]] & [[Lumber Mall]] | * 27.11 MHz - [[Joachim Mall]] & [[Lumber Mall]] | ||
* 27.13 MHz - The Mutant Fam Radio | |||
* '''27.15 MHz - [[Mall Locations|Mall]] Distress Frequency''' | * '''27.15 MHz - [[Mall Locations|Mall]] Distress Frequency''' | ||
* 27.19 MHz - [[The Malton Zookeepers]] | * 27.19 MHz - [[The Malton Zookeepers]] | ||
Line 111: | Line 116: | ||
** [[Tompson Mall]] | ** [[Tompson Mall]] | ||
** [[St. Alexander's Hospital]] | ** [[St. Alexander's Hospital]] | ||
* 27.22 MHz - [[Brotherhood of Steel]] | * <s>27.22 MHz - [[Brotherhood of Steel]]</s> ''Inactive'' | ||
* 27.26 MHz - [[Malton College of Medicine]] | * 27.26 MHz - [[Malton College of Medicine]] | ||
* 27.28 MHz - [[Richmond Hills Regulars]], as well as providing communication between [[The Giffard Arms]] and [[The Splain Arms]] | * 27.28 MHz - [[Richmond Hills Regulars]], as well as providing communication between [[The Giffard Arms]] and [[The Splain Arms]] | ||
* 27.30 MHz - [[Autobots]] | * 27.30 MHz - [[Autobots]] | ||
* 27.31 MHz - [[Edmund General United]] | * <s>27.31 MHz - [[Edmund General United]]</s> ''Inactive'' | ||
* 27.35 MHz - [[Caiger Mall]] | * 27.35 MHz - [[Caiger Mall]] | ||
* 27.44 MHz - [[Blythville Gang]] | * 27.44 MHz - [[Blythville Gang]] | ||
Line 122: | Line 126: | ||
** [[Curton Mansion]] Revive Clinic | ** [[Curton Mansion]] Revive Clinic | ||
** [[THEM]] | ** [[THEM]] | ||
* 27.47 MHz - [[ENVY]] | * <s>27.47 MHz - [[ENVY]]</s> ''Inactive'' | ||
* 27.49 MHz - [[Bale Mall]] | * 27.49 MHz - [[Bale Mall]] | ||
* 27.50 MHz | * 27.50 MHz | ||
Line 128: | Line 132: | ||
** [[CORAM]] | ** [[CORAM]] | ||
** [[Reddit_survivors|Reddit_Survivors]] | ** [[Reddit_survivors|Reddit_Survivors]] | ||
* <s>27.52 MHz - [[One_Man_%26_His_Dog|One Man & His Dog]]</s> ''Inactive'' | |||
* 27.53 MHz - [[Chancelwood]] | |||
* 27.55 MHz | * 27.55 MHz | ||
** [[Knights Templar]] | ** [[Knights Templar]] | ||
** [[Radio Malton]] | ** [[Radio Malton]] | ||
* 27.67 | * <s>27.67 MHz - [[Flaming Hole Radio]]</s> ''Inactive'' | ||
* 27.68 MHz - [[Pen Island]] - Love Songs on the Coast | |||
* 27.69 MHz - [[Butthole Surfers]] - All [[Butthole Surfers]], all the time. | * 27.69 MHz - [[Butthole Surfers]] - All [[Butthole Surfers]], all the time. | ||
* 27.70 MHz - [[Talon Company]] | * <s>27.70 MHz - [[Talon Company]]</s> ''Inactive'' | ||
* 27.75 MHz - [[57th ADMI]] - Dartside Emergency Actions Transmitter | * 27.75 MHz - [[57th ADMI]] - Dartside Emergency Actions Transmitter | ||
* 27.77 MHz - [[Tarasius General Hospital (Lerwill Heights)]] and [[Herbert Road Police Department]] ([[North Blythville]]) - info on the 4 corners of [[North Blythville]], [[Lerwill Heights]], [[Shore Hills]] and [[Brooksville]] | * 27.77 MHz - [[Tarasius General Hospital (Lerwill Heights)]] and [[Herbert Road Police Department]] ([[North Blythville]]) - info on the 4 corners of [[North Blythville]], [[Lerwill Heights]], [[Shore Hills]] and [[Brooksville]] Sometimes used by [[Hopping Road Police Department]] | ||
* 27.84 MHz - [[82nd Airborne Division]] | ** [[Channel 4 News Team|Channel 4 News]] | ||
* 27.86 MHz - [[Garniss Border Patrol]] | * <s>27.84 MHz - [[82nd Airborne Division]]</s> ''Inactive'' | ||
* <s>27.86 MHz - [[Garniss Border Patrol]]</s> ''Inactive'' | |||
* 27.92 MHz - [[Dulston Infection Treatment and Prevention Squad]] (D.I.T.P.S) | * 27.92 MHz - [[Dulston Infection Treatment and Prevention Squad]] (D.I.T.P.S) | ||
* 27.94 MHz - [[The Duckworth Motel]] Radio | * <s>27.94 MHz - [[The Duckworth Motel]] Radio</s> ''Inactive'' | ||
* 27.96 MHz - [[KRFR]], Radio Free Rhodenbank | * 27.96 MHz - [[KRFR]], Radio Free Rhodenbank, Radio Wortley | ||
* 27.99 MHz - [[Marven Mall]] | * 27.99 MHz - [[Marven Mall]] | ||
|colspan="2"| | |colspan="2"| | ||
---- | ---- | ||
Line 150: | Line 157: | ||
====Open Frequencies: 28.01-29.00 MHz==== | ====Open Frequencies: 28.01-29.00 MHz==== | ||
* 28.01 MHz - YE SPAM CHANNEL! ''If you are dumb, this is the frequency you need to visit. Be advised that neither Kevan, nor this wiki can be held responsible for any brain damage that may result from tuning | * 28.01 MHz - YE SPAM CHANNEL! ''If you are dumb, this is the frequency you need to visit. Be advised that neither Kevan, nor this wiki can be held responsible for any brain damage that may result from tuning in to this frequency.'' | ||
* 28.02 MHz - Special Event Network - Radio station to organize and for coordination during temporary events such as Malton Iditarod or Mall Tours. | * 28.02 MHz - Special Event Network - Radio station to organize and for coordination during temporary events such as Malton Iditarod or Mall Tours. | ||
* | * <s>28.06 MHZ - [[St. Luke's Hospital (Tapton)|St Luke's Hospital Broadcast]]</s> ''Inactive'' | ||
* <s>28.09 MHz - [[National Front for the Total Liberation of Azuria]]</s> ''Inactive'' | |||
* 28.09 MHz - [[National Front for the Total Liberation of Azuria]] | * 28.14 MHz - [[PTT]] | ||
* 28.15 MHz - [[Ständige Vertretung]] (Tapton survivor group) | * 28.15 MHz - [[Ständige Vertretung]] (Tapton survivor group) | ||
* 28.21 MHz - [[Weather]] - The Weather Channel | * 28.21 MHz - [[Weather]] - The Weather Channel | ||
* 28.28 MHz - [[South Paynterton Aces|The South Paynterton Aces]] - and general [[Paynterton]] and [[Starlingtown]] use. // Rap battles | |||
* 28.40 MHz - [[Hyper-Umbrella Corporation]] | * 28.40 MHz - [[Hyper-Umbrella Corporation]] | ||
* 28.50 MHz - [[The Alner Household]] | * 28.50 MHz - [[The Alner Household]] | ||
Line 165: | Line 173: | ||
* 28.63 MHz - [[Tikhon Medical]] - From [[Ruddlebank]] + [[Dartside]] + [[Shuttlebank]]. For hospital status reports and Tikhon Talk. | * 28.63 MHz - [[Tikhon Medical]] - From [[Ruddlebank]] + [[Dartside]] + [[Shuttlebank]]. For hospital status reports and Tikhon Talk. | ||
* 28.66 MHz - '''PK Alert Channel''' - If you get PKd, report it here. If you want to hunt PKers, listen here. Use the '''SEEN''', '''PK''', and '''APB''' codes frequently on this channel. | * 28.66 MHz - '''PK Alert Channel''' - If you get PKd, report it here. If you want to hunt PKers, listen here. Use the '''SEEN''', '''PK''', and '''APB''' codes frequently on this channel. | ||
* 28.70 MHz - [[The Fortress]] of Quarlesbank and Pitman Mansion -- Good Morrrrning Mallllllllllllton! | * <s>28.70 MHz - [[The Fortress]] of Quarlesbank and Pitman Mansion -- Good Morrrrning Mallllllllllllton! </s> ''Inactive'' | ||
* 28.74 MHz - [[Malton College of Medicine]] student-run radio | * 28.74 MHz - [[Malton College of Medicine]] student-run radio | ||
* 28.80 MHz - Advertising Channel | * 28.80 MHz - Advertising Channel | ||
* 28.99 MHz - [[Radio Free Creedy]] Ft. Creedy survivor radio | * <s>28.99 MHz - [[Radio Free Creedy]] Ft. Creedy survivor radio</s> ''Inactive'' | ||
* 29.00HMz - free Malton radio (FMRS for short) | |||
|} | |} | ||
====Frequency Allocation Removal Process==== | ====Frequency Allocation Removal Process==== | ||
Line 182: | Line 190: | ||
Any issues in clearing out stale frequencies should be taken to the [[Talk:Radio|talk page]]. | Any issues in clearing out stale frequencies should be taken to the [[Talk:Radio|talk page]]. | ||
[[Category:Radio]] |
Latest revision as of 15:54, 25 October 2024
Radio Service in Malton was originally restricted by the Military, but has been unblocked and made available for survivor use.
Using the Radio System
To use the network, you need to have either a radio transceiver or a handheld receiver. Transceivers are normally found in tech stores inside most malls, but have been occasionally found inside fire stations and warehouses. Handheld receivers are found in mall tech stores as well, but more commonly turn up in police departments and fire stations.
A transceiver allows you to send and receive radio transmissions, but it must be set up in a building with power from a generator. Once it has been installed, it is impossible to pick back up. As they are large items, they can be destroyed by both survivors and zombies. Handheld receivers, however, are battery-powered and light enough to carry in one's personal items stash. The drawback is that they cannot be used for transmissions. Several frequencies can be monitored by carrying multiple receivers, but only one transceiver can be set up per building, monitoring only one frequency at a time.
Certain frequencies require you to have the Radio Operation skill to transmit on, but any survivor can tune in to any frequency. It costs 1 AP to retune a transceiver or receiver, but due to the two-step system (clicking "retune" and then typing in and saving the new frequency), it takes two IP hits. Zombies cannot retune transceivers or their handheld receivers, but can still listen in to broadcasts picked up by them. The external military has reserved certain lower frequencies for their own use, and reports on the status of suburbs they are overflying can be heard on these channels. However, they are jammed against broadcasts from inside the city.
Tactical Use
Unlike mobile phones, use of the radio network enables instant mass-communication across Malton, at low cost of Action Points (AP) per person reached. However, they can be heard by anybody tuned to the proper frequency, so discretion is advised. By carrying multiple receivers, a player can listen in to multiple channels (ie: a city-wide frequency, a regional frequency, and a group frequency).
Both mobile phone messages and radio messages can be read at no AP cost. However, phone towers are often under attack and service is somewhat patchy.
As you can only talk to the 50 people closest to you, it can be useful to have a radio transceiver installed in crowded buildings, as all players inside the building can hear you make a call over the radio. This provides for easy mass communication. Care must be taken, however, to avoid clogging up the airwaves with conversations best made either through chatting (perhaps by moving to a nearby empty building) or using mobile phones. Also see examples of possible etiquette and protocol to use in chatting.
With radios being so useful to mass communication to survivors, zombies have taken to destroying transceivers at the same time as generators, to prevent a SOS call from being made by the survivors inside. Additionally, radios are high-maintenance items, requiring a generator, with its constant need for fuel. Small survivor groups often have a hard time maintaining transmitters for this reason.
Known Frequencies
All frequencies available in Malton seem to have been discovered. They can be divided into three categories:
- 25.90-25.99 MHz - External Military Frequencies are jammed and citizens can only broadcast on them from certain locations, or not at all for the External Military Report frequency.
- 26.00-28.00 MHz - Restricted Frequencies require the operator to be skilled in radio operation before they can be broadcast on. Any survivor can tune any radio to these frequencies, however.
- 28.01-29.00 MHz - Open Frequencies can be broadcast on by any survivor, without the need for training in radio operation that other frequencies require. As such, they are more frequently used by groups that are newer to the game.
External Military Frequencies
These frequencies can be found between 25.90 MHz and 25.99 MHz, the following ones have been registered as being active:
- 25.92 MHz - Emergency Broadcast System - Players must be in the Coram Building to transmit on this frequency.
- 25.96 MHz - External Military Reports - Regular transmissions by the external military on the status of various suburbs. Players can not broadcast on this frequency.
- 25.97 MHz - Fort Transmissions - Players must be in Fort Creedy's storehouse to transmit on this frequency.
- 25.98 MHz - Fort Transmissions - Players must be in Fort Perryn's southwestern storehouse to transmit on this frequency.
Standardized Radio Zones
Claimed Frequency List
Many groups have established a radio frequency that they use. The frequencies between 26.11 and 29.00 MHz can be claimed in the list below by groups following these guidelines.
Fill new entries in order of station MHz number. If more than one claim is made to any particular entry, please list both (indented) under one entry. Sharing of frequencies should only be done in limited cases.
Please format your entry as follows:
* xx.xx MHz - Group Name with Link - Short description
Restricted Frequencies: 26.11-28.00 MHz
|
|
| |
Open Frequencies: 28.01-29.00 MHz
|
|
Frequency Allocation Removal Process
The criteria for clearing up the below lists are as follows:
- A frequency that is not linked to an existing group, building, or other wiki page
- A frequency that has a link, but is a dead link
- A frequency that is linked to a historical group page
Occasionally, groups may be removed on bulk.
Any issues in clearing out stale frequencies should be taken to the talk page.