Suggestion:20080305 Opening Doors From the Inside
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20080305 Opening Doors From the Inside
Gregarious Instigator SHUT UP | RIGHTS | PETITION 18:37, 5 March 2008 (UTC)
Suggestion type
Improvement
Suggestion scope
Humans and Zombies
Suggestion description
Upon entering a building, Zombies with memories of life may spend 1 AP to open the doors should they be closed behind him. Humans may also open doors from the inside, and do not require any skill to do so. Currently a survivor may easily close the doors, and a zombie must then leave and re-enter for them to open again. This is retarded. This proposal would have a button named "Open Doors" added to the command button brick.
Voting Section
Voting Rules |
Votes must be numbered, justified, signed, and timestamped.
Votes that do not conform to the above may be struck by any user. |
The only valid votes are Keep, Kill, Spam or Dupe. If you wish to abstain from voting, do not vote. |
Keep Votes
- I am awesome - Best suggestion ever, dude. --Gregarious Instigator SHUT UP | RIGHTS | PETITION 18:37, 5 March 2008 (UTC)
- Keep - Good zombie improvement. 'nuff said.--SeventythreeTalk 18:39, 5 March 2008 (UTC)
- Keep - You drag the survivor away towards the exit, only to find that the doors have been closed. Apparently zombies are incapable of turning a knob if you are inside a building. -- AHLGTG THE END IS NIGH! 18:41, 5 March 2008 (UTC)
- Keep/Change - Don't let survivors open the doors from inside.--Studoku 18:50, 5 March 2008 (UTC)
- Keep --Hhal 18:58, 5 March 2008 (UTC)
- Keep As theres little difference between the outside of doors, and the inside of doors. --RosslessnessWant a Location Image? 19:00, 5 March 2008 (UTC)
- Keep - I can see no reason why this should not already be in the game. Billy Club Thorton T! RR 19:03, 5 March 2008 (UTC)
- Keep - It seems only fair. This is more towards zombies than survivors but its reasonable. --Machinany gun 19:16, 5 March 2008 (UTC)
- Keep/Change - Either don't let survivors open the doors from inside, or make them unable to go through closed doors. Else the humans being able to open doors is griefing.--The Dead 18:50, 5 March 2008 (UTC)
- Keep - These doors need to start acting like real doors.--DCC 19:27, 5 March 2008 (UTC)
- Keep - Hell, why didn't I think about it before? -- John RubinT! ZG 20:07, 5 March 2008 (UTC)
- Keep - I can't see why not--Zach016 20:35, 5 March 2008 (UTC)
- Keep - Well... nerfs harmanz a bit, but it's still ok.-- 20:36, 5 March 2008 (UTC)
Keep - eh, sure...--CorndogheroT-S-Z 20:54, 5 March 2008 (UTC)
- Keep - This helps both zombies and survivors. Also Akule's dupe link is insufficient, this suggestion includes survivors and is therefore a major change from that suggestion. -- Iscariot 21:09, 5 March 2008 (UTC)
- Keep - A buff to both sides, and realistic to boot. --Ciaran Deckardson 21:34, 5 March 2008 (UTC)
- Keep - Whatever....--Jamie Cantwell3 22:33, 5 March 2008 (UTC)
- Keep - Makes sense, useful to both sides. Not a dupe. That link by Akule has zombies leave doors open when they exit, and that's all it does. That is no what this suggestion says. The only similarity is that the both involve zombies opening doors. Dupe is for when there are "no significant differences". Dupe is not for suggestions that are vaguely similar, or hope to achieve the same goal. --PdeqTalk* 22:36, 5 March 2008 (UTC) EDIT: The dupe vote applies to suggestions that have been made, not comments that voters made about a suggestion. You can't dupe based off notes that generalize voters' comments. --PdeqTalk* 23:02, 5 March 2008 (UTC)
- Keep - Needed. --The Hierophant 22:47, 5 March 2008 (UTC)
- Keep Yeah. ----Secruss|Yak|Brahnz!|CGR|PKA||EMLN|Templates|RRF|RFTM|Crap|WHOZ||MU|GN|C2008||02:28, 6 March 2008 (UTC)
- Keep - It's valid, and that's the weakest Dupe I've ever seen. It's a completely different suggestion "Well accepted as is, some people suggested for there to also be a button saying "Open Doors" when the Zombie is insided and the doors are closed." is what you're trying to dupe this under, that's a joke, it's not even part of the suggestion.--Karekmaps?! 02:32, 6 March 2008 (UTC)
- Keep - Its a great idea, what can I say? And all the dupe voters, piss off.-- dǝǝɥs oʇ ɯɐds: sʎɐʍ1ɐ! 02:33, 6 March 2008 (UTC)
- Keep - even if this is a dupe... it just double the chances of Kevan to see this suggestion and implement it. --People's Commissar Hagnat [cloned] [mod] 02:42, 6 March 2008 (UTC)
- Keep Useful as heck. --Kingofallpie 03:48, 6 March 2008 (UTC)
- Keep - It makes sense I suppose.--Dr Doom86 T PSS 10:32, 6 March 2008 (UTC)
- KEEP! - I don't know why i never got around to suggesting this myself, i guess i just assumed someone else would. - Pardus 08:44, 6 March 2008 (UTC)
- Weak Keep- Ya, I guess it makes sense. I really don't see how it will make that big of a difference.But, realistically it seems correct so a weak keep 2 ya!--Airborne88T Zom MIS 08:52, 6 March 2008 (UTC)
- Keep - Can't wait to say "Open Sesame!" in Zarmgh. --Aeon17x 09:05, 6 March 2008 (UTC)
- weak keep - I find my self hesitant to vote keep, because I sort of agree with Funt: I just can't see zambahz doing this... no matter how smart UD zombies may be.. But, from a gameplay/balance perspective, I vote keep because the current system is retarted. --WanYao 13:26, 6 March 2008 (UTC)
- keep i want my cultist/crazy to be able to let the horde in!--Honestmistake 13:41, 6 March 2008 (UTC)
- Keep - Common sense. --Heretic144 14:44, 6 March 2008 (UTC)
- Keep - Long overdue change, especially as an option for survivors. --Riseabove 16:09, 6 March 2008 (UTC)
- Keep - Anyone who votes otherwise is a filthy pubbie with sawdust for brains who cries because they can't sit around going "*chugs beer*" all day. カシュー, ザ ゾンビ クィーン (ビープ ビープ) @ 17:43, 6 March 2008 (UTC)
- Keep - Quote: "This is retarted". Best suggestion ever. --BoboTalkClown 21:26, 6 March 2008 (UTC)
- Keep - I like the idea. :) Would be pretty useful, I think. -- Cheese 22:01, 6 March 2008 (UTC)
- Keep - Should have been included all along. --Zombie in Pajamas 22:29, 6 March 2008 (UTC)
- Keep - Recently my group Monroeville Many discovered that thsi would have been extremely useful in our last break-in. So you definatley have my vote on this. Acoustic Pie 22:34, 6 March 2008 (UTC)
- Keep - Would help indoor revive points a lot. --Kaysakado 22:42, 7 March 2008 (UTC)
- Keep - It is weird that a zombie can close doors inside a building, but can't open them.--KF 03:36, 8 March 2008 (UTC)
- Keep - Very useful, if the door can be opened from the outside, it should be able to open from the inside as well!--Sockpuppie 08:03, 8 March 2008 (UTC)
- Keep - yeah, this makes sense Padfu-Zomfu 17:34, 8 March 2008 (UTC)
- Keep -My name is Xavius Doom and I support this message.Xavius Doom 03:26, 9 March 2008 (UTC)
- Keep/ Change - Some doors are designed to be locked from outside which cannot be opened from inside afterwards. But the whole city with doors like this? NO way! So the current door program lacks common sense or is just trying to balance the game. Doors should be able to be opened in both directions or some doors of certain buildings stay this way. And for the argue of survivor opening doors, it may be for zombie spies or maybe RPing flavor! Some people do get under pressure and get insane in zombie crisis like this. They simply seek death and somehow open the doors... etc --RayHanley 06:13, 9 March 2008 (UTC)
- Keep - As Gnome. --└Frozen┘┌Flame┐ 01:26, 11 March 2008 (UTC)
- Keep - Flavor argument is stupid - if zombies are so interested in eating flesh that they can't keep the door open, then they wouldn't leave the building either. An alternative would be to make door closing subject to the same failure rate as barricading. TastyNougat 17:02, 12 March 2008 (UTC)
- Yesyesyesyesyesyes – This has long irked me. ᚱᛁᚹᛖᚾᚨᚾᛏ 08:43, 14 March 2008 (UTC)
- Keep - Fair and common sense keep.--Kolechovski 17:47, 14 March 2008 (UTC)
- Keep - I'm a human, but I dont see why not. It makes sense. BarrylockeBarrylocke 19:32, 14 March 2008 (UTC)
- Keep - I whole-heartedly support adding this feature to gameplay for both survivors and zombies. Jeffool 10:24, 16 March 2008 (UTC)
- Keep - Best suggestion evah! --The Gecko PKer 17:52, 16 March 2008 (UTC)
- Keep - This has been needed for awhile, it can add to strategy. --Noname4444 18:19, 18 March 2008 (UTC)
Kill Votes
- Kill - If the doors are secured, any sane survivor would close them again as they leave. --Pgunn 19:14, 5 March 2008 (UTC)
- Re: This is mostly meant for zombies, but there were some requests by survivors that they too be allowed to open doors from the inside. For survivors this would mainly benefit indoor revive points. And its not an automatic thing, survivors would still shut the doors behind them, but it would give the option to open them if they wanted. -- Gregarious Instigator SHUT UP | RIGHTS | PETITION 19:21, 5 March 2008 (UTC)
- Kill - Why the hell would survivors want to open a door to the outside? To commit some sort of painful, sadistic suicide? Sounds like a zombie buff, and from my standpoint (as a zombie player and a survivor player), zombies don't need anymore buffs. --Private Mark 02:53, 6 March 2008 (UTC)
- Re: I appreciate that you took the time to clearly read what I said right above where you typed your vote. Three cheers. Keep up the good work. --Gregarious Instigator SHUT UP | RIGHTS | PETITION 03:06, 6 March 2008 (UTC)
- Re of a Re: You're welcome. As a matter of fact I did read your comment below Pgunn's, and in my opinion such usage may be honorable, but ultimately it's safer to keep the doors closed. While there may be zombies in need of a brain-rot revive around Malton, such cases are too few to bother giving survivors the ability to leave doors open. Now for zombie spies, this would give low-level zombies free access to serve as "corpse shields" for NT buildings, and would effectively bolster the "salt the land" policy. Therefore: Zombie Buff. Or, for the more politically correct, griefer buff. --Private Mark 19:58, 6 March 2008 (UTC)
- Re: I appreciate that you took the time to clearly read what I said right above where you typed your vote. Three cheers. Keep up the good work. --Gregarious Instigator SHUT UP | RIGHTS | PETITION 03:06, 6 March 2008 (UTC)
- Kill as Funt--CorndogheroT-S-Z 01:54, 7 March 2008 (UTC)
- Kill - Basically it makes it so most zombies don't have to take memories of life until later. Why buy it when you can have a handful of zombies with memories of life to open the doors for others? Also, this provides a distinct advantage to ferals and opens the door for griefing possibilities. --Amanu Jaku
- Re: Except I can still exit and reenter to open doors for them. All this does is make it so I spend 1 ap instead of 2. Considering we can close doors, why not open? --Gregarious Instigator SHUT UP | RIGHTS | PETITION 05:07, 8 March 2008 (UTC)
- Kill - As amanu--THE Godfather of Яesensitized, Anime Sucks Yalk | W! U! WMM| CC CPFOAS LOE ZHU | Яezzens 00:19, 8 March 2008 (UTC)
- Kill - As amanu - if you want the doors open, walk outside. zombies only want brains. fumbling the door open is a side effect of that, it's not what they set out to do.--Rocky Road 04:08, 9 March 2008 (UTC)
- Re: By all means, do explain how walking out and then back in with the goal of opening doors for others makes any more sense. --Gregarious Instigator SHUT UP | RIGHTS | PETITION 05:23, 9 March 2008 (UTC)
- Kill - *sigh* As Amanu. I kind of wanted this, but now that you mention it, 35% doesn't need the gamble. --Vandurn 21:46, 15 March 2008 (UTC)
- Re: - Well, its a good thing survivors know how to vote for the merit of a suggestion. And clearly once voting is over kevan has a proven track record of implementing every suggestion regardless of its effect on current balance. --Gregarious Instigator SHUT UP | RIGHTS | PETITION 18:03, 16 March 2008 (UTC)
Spam/Dupe Votes
- #Dupe - i'm pretty sure to read this already long time ago, but have no time to dig up the link. This vote won't count if no link provided later --~~~~ [talk] 19:07, 5 March 2008 (UTC) vote changed ~~~~ [talk] 21:18, 6 March 2008 (UTC)
- Dupe - It was already suggested here. --Akule School's in session. 19:32, 5 March 2008 (UTC)
- Re: Not a dupe, because that is about leaving a building. This is about staying in it. --Gregarious Instigator SHUT UP | RIGHTS | PETITION 19:46, 5 March 2008 (UTC)
- Re: Read under the notes section of the suggestion. Well accepted as is, some people suggested for there to also be a button saying "Open Doors" when the Zombie is insided and the doors are closed. Other things to consider is to allow Zombies to open doors if there are no barricades up. Some people also wanted for surviviors to also be able to close the doors from the outside. --Akule School's in session. 19:48, 5 March 2008 (UTC)
- Further discussion on the discussion page --Gregarious Instigator SHUT UP | RIGHTS | PETITION 04:21, 6 March 2008 (UTC)
- Re: Read under the notes section of the suggestion. Well accepted as is, some people suggested for there to also be a button saying "Open Doors" when the Zombie is insided and the doors are closed. Other things to consider is to allow Zombies to open doors if there are no barricades up. Some people also wanted for surviviors to also be able to close the doors from the outside. --Akule School's in session. 19:48, 5 March 2008 (UTC)
- Re: Not a dupe, because that is about leaving a building. This is about staying in it. --Gregarious Instigator SHUT UP | RIGHTS | PETITION 19:46, 5 March 2008 (UTC)
- Spam - As Funt--/~Rakuen~\Talk I Still Love Grim 19:52, 5 March 2008 (UTC)
Dupe - read the notes. It's a dupe. (Stands to reason if a zombie can do it, a survivor can do it as well.) --Funt Solo QT 22:58, 5 March 2008 (UTC)Struck own vote as the Dupe regulations have been overturned by an arbitration loophole. --Funt Solo QT 11:39, 6 March 2008 (UTC)- Discussion moved. --Funt Solo QT 09:05, 6 March 2008 (UTC)
- This vote has been struck but I would be remiss in my privilege of one Re: per vote to ignore what my good buddy DCC said, so I will now say it officially. "It isn't a dupe. That one says the zombie is leaving this one suggests that opening the door is like attacking the barricades from the inside. This would also be something that survivors could do also. For instance, you find an enemy sleeping in a ruined building (having just escaped the clutches of the ravenous hordes and collapsing out of exhaustion)and instead of shooting them you open the door and hope a zombie wanders in. Each building should have an open door button because of you want to leave a building you can just click the next square. Opening the door is completely different. The other describes it more as a "flavour" text." --Gregarious Instigator SHUT UP | RIGHTS | PETITION 14:39, 6 March 2008 (UTC)
- Spam - Wrong flavour - zombies are interested in flesh, not closing doors behind them or opening them politely for others. --Funt Solo QT 11:39, 6 March 2008 (UTC)
- Re: Oh well thanks for finding something else to criticize now that your original complaint was overturned only until the arbitration case involving this suggestion was settled. --Gregarious Instigator SHUT UP | RIGHTS | PETITION 14:29, 6 March 2008 (UTC)
- Spam - As funt.--Carnexhat 17:25, 6 March 2008 (UTC)
- Spam - As Funt --Rick Best 17:36, 6 March 2008 (UTC)
- Spam - As Funt, there's even special flavor: "you rush in, fumbling the door open" --~~~~ [talk] 21:18, 6 March 2008 (UTC)
- Spam - As Funt Headshot Hal 19:33, 5 March 2008 (UTC)
- spam -You are a walking dead corpse... You are lucky you are smart enough to open doors at all.--Airborne88T|ZC|MI|E! 20:34, 9 March 2008 (UTC)
- As Funt. And isn't this a dupe of ingame? Because last time I played as my zed alt (which was ages ago...) I saw a link the says closed door and a link that said open door. And this was during Mall Tour '07. --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 22:59, 10 March 2008 (UTC)