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[[Category:Groups]]
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''Submission and discussion of possible new skills for the game can be found on the [[Suggestions]] page.''
 
{| style="background-color:Beige;" align="right"
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'''[http://www.urbandead.com/skills.cgi Skills]''' allow characters to improve existing abilities or gain new ones. Skills are purchased with [[Experience Points|Experience Points (XP)]]. The cost of a skill depends on which [[:Category:Character classes|class]] was chosen during character creation. Once purchased, skills cannot be deleted. [[Survivor]] skills can only be purchased while living, and [[zombie]] skills can only be purchased while dead. The number of skills a character knows determines their [[level]].
 
==Skill Groups==
There are five skill categories. Four are available to survivors and the last is available only to zombies. The categories are:
 
==='''[[All human skills|Survivor Skills]]'''===
====[[Civilian skills|Civilian Skills]]====
:[[Shopping]]
:[[Bargain Hunting]]
:[[Body Building]]
:[[Tagging]]
:[[Construction]]
:[[Radio Operation]]
[[Civilian]] skills cost '''100''' XP each regardless of character class.
 
====[[Military skills|Military Skills]]====
:[[Basic Firearms Training]]
:[[Pistol Training]]
:[[Advanced Pistol Training]]
:[[Shotgun Training]]
:[[Advanced Shotgun Training]]
:[[Hand To Hand Combat]]
:[[Knife Combat]]
:[[Axe Proficiency]]
:[[Free Running]]
:[[Scout Safehouse]]
[[Military]] skills cost '''75''' XP each for military classes, '''100''' XP for civilian classes, and '''150''' XP for [[scientist]] classes.
 
====[[Science skills|Science Skills]]====
:[[NecroTech Employment]]
:[[Lab Experience]]
:[[NecroNet Access]]
:[[First Aid]]
:[[Surgery]]
:[[Diagnosis]]
Science Skills cost '''75''' XP each for scientist classes, '''100''' XP for civilian classes, and '''150''' XP for military classes.
 
====[[Zombie Hunter skills|Zombie Hunter Skills]]====
:[[Headshot]]
The Zombie Hunter skills can only be purchased after the character's level has reached 10 or higher. They cost of '''100''' XP, regardless of character class.
 
===[[Zombie skills]]===
: [[Scent Fear]]
:[[Scent Blood]]
:[[Scent Trail]]
:[[Scent Death]]
:[[Digestion]]
:[[Infectious Bite]]
:[[Vigour Mortis]]
:[[Neck Lurch]]
:[[Death Grip]]
:[[Rend Flesh]]
:[[Tangling Grasp]]
:[[Feeding Drag]]
:[[Memories of Life]]
:[[Death Rattle]]
:[[Feeding Groan]]
:[[Bellow]]
:[[Ransack]]
:[[Flailing Gesture]]
:[[Lurching Gait]]
:[[Ankle Grab]]
:[[Brain Rot]]
:[[Flesh Rot]]
All zombie skills cost '''100''' XP, regardless of character class.
 
==Completing the Skill Tree==
Currently it takes the following amount of XP for the different classes to complete their skill trees:
 
'''Survivor''':
*Civilian:
Civilian characters require only '''2200''' XP to max out their skill tree.
 
*Military:
Characters of the Military class need '''2275''' XP to complete their skill trees unless they started as a Medic. The [[Military#Medic|Medic]] starts with a scientist skill and thus only requires '''2200''' XP to max out.
 
*Scientist:
Science class characters need the most XP to max out; '''2575''' XP.
 
:''Note: Survivors can also benefit from the [[Scent Death]] and [[Ankle Grab]] skills.''
 
'''Zombie''':
*Zombie:
Zombies require 2200 XP to max out the skill tree, unless they started as a zombie.  Starting zombies receive [[Vigour Mortis]] and thus require only 2100 XP to max out.
 
:''Note: Zombies can also benefit from the [[Body Building]], [[Diagnosis]], and [[NecroTech Employment]] skills (although Diagnosis is redundant if the [[Scent Blood]] skill is purchased, and Body Building is redundant if [[Flesh Rot]] is purchased).''
 
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[[Category:Player Resources]]
[[Category:Glossary]]
 
<!--{{:Recruitment/Alerts}}-->
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Revision as of 04:23, 2 January 2012


Player Information
GlossaryTechnical InformationSuggestionsGroupsRecruitmentGuides
ResourcesDiscussion AreasUrban Dead LexiconsBuilding Information CenterMaps

{| style="width:800px;" align=center CELLPADDING=0 CELLSPACING=0

| style="width:800px;"|Skills.jpg |}

Submission and discussion of possible new skills for the game can be found on the Suggestions page.

Skills allow characters to improve existing abilities or gain new ones. Skills are purchased with Experience Points (XP). The cost of a skill depends on which class was chosen during character creation. Once purchased, skills cannot be deleted. Survivor skills can only be purchased while living, and zombie skills can only be purchased while dead. The number of skills a character knows determines their level.

Skill Groups

There are five skill categories. Four are available to survivors and the last is available only to zombies. The categories are:

Survivor Skills

Civilian Skills

Shopping
Bargain Hunting
Body Building
Tagging
Construction
Radio Operation

Civilian skills cost 100 XP each regardless of character class.

Military Skills

Basic Firearms Training
Pistol Training
Advanced Pistol Training
Shotgun Training
Advanced Shotgun Training
Hand To Hand Combat
Knife Combat
Axe Proficiency
Free Running
Scout Safehouse

Military skills cost 75 XP each for military classes, 100 XP for civilian classes, and 150 XP for scientist classes.

Science Skills

NecroTech Employment
Lab Experience
NecroNet Access
First Aid
Surgery
Diagnosis

Science Skills cost 75 XP each for scientist classes, 100 XP for civilian classes, and 150 XP for military classes.

Zombie Hunter Skills

Headshot

The Zombie Hunter skills can only be purchased after the character's level has reached 10 or higher. They cost of 100 XP, regardless of character class.

Zombie skills

Scent Fear
Scent Blood
Scent Trail
Scent Death
Digestion
Infectious Bite
Vigour Mortis
Neck Lurch
Death Grip
Rend Flesh
Tangling Grasp
Feeding Drag
Memories of Life
Death Rattle
Feeding Groan
Bellow
Ransack
Flailing Gesture
Lurching Gait
Ankle Grab
Brain Rot
Flesh Rot

All zombie skills cost 100 XP, regardless of character class.

Completing the Skill Tree

Currently it takes the following amount of XP for the different classes to complete their skill trees:

Survivor:

  • Civilian:

Civilian characters require only 2200 XP to max out their skill tree.

  • Military:

Characters of the Military class need 2275 XP to complete their skill trees unless they started as a Medic. The Medic starts with a scientist skill and thus only requires 2200 XP to max out.

  • Scientist:

Science class characters need the most XP to max out; 2575 XP.

Note: Survivors can also benefit from the Scent Death and Ankle Grab skills.

Zombie:

  • Zombie:

Zombies require 2200 XP to max out the skill tree, unless they started as a zombie. Starting zombies receive Vigour Mortis and thus require only 2100 XP to max out.

Note: Zombies can also benefit from the Body Building, Diagnosis, and NecroTech Employment skills (although Diagnosis is redundant if the Scent Blood skill is purchased, and Body Building is redundant if Flesh Rot is purchased).


Available skills: Civilian | Military | Science | Zombie Hunter | Zombie
Suggestions for new skills


Game Information
GameplayCharacter ClassesSkillsItemsLocations
SuburbsRevive PointMobile Phone MastRadio Frequencies
Building TypesFrequently Asked QuestionsKnown Bugs
Looking for a group to join? Have a group seeking members?

This page is open to adverts by groups currently recruiting new members.

Format for Posting Adverts

Group adverts are to follow a very specific format. Your advert code should look like this:

===[[Group Name]] : Group Type===

Type is optional but will help readers.
{|
|
{{:Group Name/Recruit}}
time stamp (~~~~~) or timed signature (~~~~) Optional if otherwise displayed.
|}

  • The entire advert content is "encased" in a table. This prevents one advert's formatting from affecting other adverts due to image "text flow" and so on.
  • "Group Name/Recruit" is a normal wiki page that contains the content of the advert. Using the curly brackets and colon inserts your advert page's entire contents onto this page, just as if it were a template.
  • "Type" is the type of group. Generally one of the following, but you are free to choose your own: Survivor Group, Zombie Group, PKer Group, Mixed Group, or Organization.
  • You MUST put the following categories on your "Group Name/Recruit" page:
<noinclude>[[Category:Group Subpages]]</noinclude>
or
<noinclude>[[Category:GROUP NAME HERE]]</noinclude> if your group has a category of its own.
  • Additionally you should add:
<noinclude>[[Category:Recruitment|TYPE]]</noinclude> where TYPE is your group type.
  • Place your advert in alphabetical order by group name. Adverts not posted in the proper alphabetical order will be moved.
  • Large Groups or Organizations with significant subgroups are limited to one advert. This includes groups such as the DHPD and the DEM, they may use their advert to direct players to the separate sub-groups.
  • The advert must have a timestamp (five tildes - ~~~~~) or a signature with an attached timestamp. This can be placed either on this page or on your adverts page.
  • After two months as measured from the timestamp the entire advert may be removed for inactivity. It is the group’s responsibility to update the timestamp to prevent the advert being deleted. Updating the timestamp may and should be done at any time while the group is still recruiting.
  • Adverts which do not use the format below or fails to adhere to the guidelines above will be commented out. This can be done using comment tags - <!-- ... -->. A dated comment will be left in the edited section explaining why the advert page was dis-included; if the advert is not fixed within two weeks, the entire section will be removed.

Format for Advert Content

  • Your adverts formatting must not break the page. Preview before you save!
  • When viewed on an 800*600 resolution, as a rough guideline your advert should not exceed 800px in height.
  • When viewed on an 800*600 resolution, your advert should not cause a horizontal scrollbar to appear.
  • All images used in the advert must not come to a grand total of more than 56KiB (56K).
  • No templates are allowed in your advert for technical reasons. Before you put up the advert, use subst to replace any template calls with the template's code.
  • No subheadings.

Helpful Guidelines for Advert Content

Clearly written adverts which contain requirements for membership at the start or in bold, as well as a method of contact and reasons for joining your group, normally get the most response. Remember, this advert represents your group. The easier it is to read and understand, the better. Attractive formatting and helpful links will also attract prospective members. If your group is active in a specific area or areas, it is a good idea to provide this information - not all people are willing to travel.


Malton Recruitment Adverts, Alphabetically by Group Name

Place your group (or coalition) advert in alphabetical order by group name.


A - C

The Abandoned : Pro-survivors

Abandoned Recruitment Poster.png
The Abandoned is one of the oldest remaining survivor groups in the game. We are actively recruiting new members to barricade, heal, revive and defend against the zombie threat in Yagoton.

We are a group structured around individuals being able to take action themselves by group guidelines while communicating through a forum structure. We rarely give direct orders, unless you are part of a cell.

We have several cool toys, tools, and scripts found nowhere else, as they were created by our own members. For newer players we offer help and advice in their character progression.

We have stood against many threats to ourselves and the people of Yagoton from both zombies and PKers alike and we are still here. Defending the most successful revive effort in the city, the YRC, we have helped to provide the city with a great place for survivors to live and thrive.

So join us today and fight for a good cause.

--Private Mark 03:45, 14 December 2011 (UTC)

Ackland Mall Security : Pro-Survivors

Ams.jpg

Welcome one and all. if you hate being micro-managed by over bearing group leaders and sub leaders and what not, then you might just have a home here in the AMS. We do what we want, when we want, reviving eachother, healing comrades and patrons of the mall, and keeping the area around us secure from our foes next door in Ridleybank. It doesn't take much to be a part of the team. Just Put Ackland Mall Security as your group tag in your profile and simply revive, cade, kill, dump and definitely heal when you can. Ackland Mall is our home base so walk, run, or shamble on over and simply play to your hearts content. To give you a small bit of history on ourselves, i'll start with saying that we are one of the oldest groups in malton, reaching further back than the battle of the bear-pit. We are also one of the only two groups to be saLUEted by one of the most coordinated and devastating zombie groups to ever hit this game, LUE. we're like fine wine ladies and gentlemen, and if good fun and great times is what your after, then head over to Havercroft and join up with us at Ackland Mall. see if you have what it takes to wear the proud badge of the Ackland Mall Security group. check out our forums at our tiny URL link. Our tinyurl: http://tinyurl.com/2yftom

Nuerotoxic2213 01:41, 12 December 2011 (UTC)


Angels Wing : Revivers/Anti-PKers

Medical symbol.gif

Angels Wing is a medical group based in Wyke Hills, trying to give help to those in need and hand out revives to the zombies that want it.

Honestly, we just lurk around graveyards playing pranks on feral Zombies and enjoying a spot of tea with our green fleshed chaps.

So if you like healing, socializing, and sexy parties, why not check us out?

Currently: Always recruiting


--Snoog4 23:22, 25 November 2011 (UTC)

Annus Horribilis : Pro-Death

DIE MOTHERFUCKERS DIE!


17:51, 23 November 2011 (UTC)

Army Control Corps : Survivor Group


Army Control Corps
Accgreeny.jpg

The Army Control Corps is a tactical and mobile group dedicated to aiding survivors and eradicating the Zombie infestation that pervades Malton. Some of our Operations involve the salvaging of decimated suburbs, assisting Survivors/Allies in the defense of buildings besieged by large Zombie hordes, and the pursuit of humanitarian efforts which involve the revivification and medical treatment of local Survivors in hard-hit areas.

Currently, there are two combat squads in service as well as a small Special Forces detachment. Roles are chosen via a Job System upon entrance to the group, and the types available range from pure assault stances to more supportive duties that require work behind the scenes.

Lastly, all those who want to join (any level or class) may do so - whether it is preferred to engage in combat or just survive, an open, suitable spot can be found to tailor to one’s needs. To immediately seek enlistment within the ACC, please register here and submit your application here.

The ACC looks forward to receiving and welcoming new members into one of the biggest groups of Malton that has spanned for over seven years and is still running strong.

Survior454 15:51, 3 December 2011 (UTC)

The Big Prick : Combat Revivers

Skull n syringes.gif


The Big Prick


Survivors, are you tired of everything you need to do to stay secure? Are you looking for a simpler, more fun experience? Then live the life of a Big Prick.

The Big Prick is dedicated to life. We move into some of the roughest areas of Malton, armed only with syringes, and bring life to zombies and each other. Suburbs spring to life as survivors repopulate and re-build.

To join, just stock up with needles and meet us at our current location, which can always be found on our Wiki page.


--Asheets 17:52, 28 December 2011 (UTC)

Bio-Mimetic Android Infestation Removal Corps : Hacked Androids

The Bio-Mimetic Android Infestation Removal Corps is a group of government-created androids which were recently airdropped into Malton in order to gain reconnaissance on the situation and aid in the destruction of the zombie infestation, if it remains. Unfortunately, the androids, which were intended to be radio-controlled via satellite, had their transceivers hacked by some computer-savvy survivor shortly after their arrival. Lacking any free will, though possessed of a series of rudimentary AIs to aid in the performance of various tasks, the androids may be operated by any person who wishes to do so. They are operated by a simple Graphical User Interface which is accessed via internet at www.urbandead.com. This interface allows for commands to be given, and near-realtime data to be received from the unit being accessed. It is unknown how many androids currently exist in Malton, though it is known that the initial series of 10, which were AI-controlled prototypes, cannot be controlled from outside Malton.

An android's physical appearance is much like that of a bald, genderless human, with blue skin. Their "blood" (actually a lubricating fluid which contains haemoglobin-based nanites for the extraction of carbon waste from their various internal components) is green in color, and their "eyes" are black and reflective, owing to their containing several sophisticated sensors.

Transceiver Codes for Known Hacked Androids:

Username: 000000011 Password: 000000011

Username: 000000012 Password: 000000012

Username: 000000013 Password: 000000013

Username: 000000014 Password: 000000014

Username: 000000015 Password: 000000015

Username: 000000016 Password: 000000016

Username: 000000017 Password: 000000017

Username: 000000018 Password: 000000018

Username: 000000019 Password: 000000019

Username: 000000020 Password: 000000020

Username: 000000021 Password: 000000021

Username: 000000022 Password: 000000022

Due to the androids' nature as bio-mimetic machines, their synthetic physiology is almost entirely similar to that of a human. This allows them to have self-repairing components, and allows them to use food and drink to power themselves. It also has the unfortunate side-effect of making them susceptible to the zombie infection. Thus, androids may also rise as "living" dead. However, it has been noted that this state has little bearing upon their controllability.

(Please note you are free to make your own BMAIRC android, but we do ask that you please make the name 9 digits long, and make both it and the password available on this page.) Tanuki 02:30, 3 December 2011 (UTC)

The Burchell Arms Regulars : Pro-Survivor

Burchellarms.JPG

Find us at: http://bit.ly/kFtSzk

-- Jesus Sante CFT 06:22, 18 December 2011 (UTC)


CAPD: Survivor Group

CAPD-photoshoot.jpg
click to enter

--Sophie ◆◆◆ CAPD 07:25, 29 November 2011 (UTC)

Cobra : PKer Group

A message from Cobra Commander:

GI Joe Cobra-1-Poster.jpg

Greetings, citizens of Malton,
for too long trench-tastic GI Joe forces have roamed the streets of Malton with impunity. All the while, in darkness Cobra has waited and prepared. Now is the time to rise up against the entrenched survivor. But, what can lonely you do to help save Malton?
Speak to a Cobra recruiter!
We are currently looking for both team-oriented and solo killers. All you need do is stop by the forum and start killing Joes.
We are feral in nature, so you are welcome to see the city or stay in one spot. Roam with the group or strike out on your own, either way you have the full support of Cobra and all associated 'businesses.' All we ask is that you do your part to eliminate the threat to everyone, which is GI JOE. Following comprehensive Cobra training, including our new 'Actually hitting your fucking target' training, we will have you killing Joes in no time. The days when knowing was half the battle are over. Long live the days of pyramid schemes and global domination!

COBRRRAAA!!!

This message has been brought to you by the Arbco Furniture Company and Extensive Enterprises.

-- Spiderzed 10:58, 27 November 2011 (UTC)

CORAM : Survivor Group

Coram2.jpg


17:52, 23 November 2011 (UTC)

D-H

Dead vs Blue : PRO SURVIVOR

DvB.jpg
Home - Member List - Group Operations - Links


Dead vs. Blue is a collaboration of Red vs. Blue members that somehow stumbled onto this game. If you would like to become a member of this group then well, type our group name into your group name text box because we can't really stop you! But if you would like to become an official member first you will need to sign up in our section of the Dulston Alliance Forums.

Full details on recruitment can be found here.

21:57, 23 November 2011 (UTC)


Department of Emergency Management : Survivor Group

DEM Badge.jpg

The Department of Emergency Management is currently looking for volunteers from all across Malton to join one of the groups working together in the DEM:

Since the resurrection of the MFD, we have stood vigilant; seeking to bring relief and support to the citizens of Malton as effectively as we can. Regardless of your class, or what level you are, there are groups organized through the DEM that can fit your character! We also provide training for all new DEM recruits at The Academy.

See the DEM Recruitment Page for more information or contact us on Discord


The DEM currently has over 15 active members working for the benefit of survivors. If you want to make a difference in the fight for Malton, consider joining a DEM group today!

--RennisZotorman New Emergency Medical Service 21:32, 1 December 2011 (UTC)

Desu Nōto : Freelance Group

D E A T H
N O T E
While searching the area, you have found a black leather-bound notebook on the ground. The cover of the notebook reads, "Death Note". Someone has written, "Property of Desu Nōto" on the back cover.

You open the notebook. There is a pencil wedged in between the pages. Someone has scribbled a bunch of names in the pages of the notebook.

What do you do?

Keep the Notebook

Write Down a Name

"I recognize this name!"

Timestamp: 17:05, 8 March 2012 (UTC)


The Dulston Horde : Zombie Group

Join if you got the grapes for it! --Radio 22:04, 20 November 2011 (UTC)


Feral Undead: Zombie Group


FU Wiki Ad.png

Do you hate to be told what to do, when to do it and who to attack?
But you still want the support of fellow zombies to...

SEE! those barricades cracked open?
HEAR! of the latest open buildings?
TASTE! the sweet bouquet of levelling up?

Then you have come to the right place. We like to find out what other hordes are attacking and wait in the shadows till it looks like dinner time. Let our stronger members break down barricades, so you can follow them in and eat your fill. To some we may seem like vultures, parasites even. But in the end, is that really a bad thing?

Hell no.
Because vultures are fucking cool.

JOIN HERE


Flowers of Decay: PKer Group

Flowers of Decay/recruit --Hibernaculum 15:43, 3 December 2011 (UTC)

The Fortress : Survivor Group

If you have a problem, if no one else can help, and if you can find us... Maybe you can hire The Fortress. >>> Staying Vigilant since 2005! <<<

Are you looking for the top survivor group to enjoy the Ultimate Malton experience? The Fortress is a major survivor faction with an epic history, a great street reputation and the most fun filled characters you will find in the vibrant City we all live in. We aim to teach and protect...and to prevail.

Stay Vigilant!

To sign up to The Fortress simply email: FortressApplicant@live.com
More info here: How do I sign up?

19:25, 5 December 2011 (UTC)

I - M

Knights Templar: Survivor

Ktrbanner.jpg



Into this city brimming with horror, Came noble warriors standing tall and with honour, A brave band of friends, Known to all as the Knights Templar! Living only to serve, and to help those in need, Taking their loyalty to the grave and beyond!

...

We are Malton's Modern-Day Knights, Defenders of Kempsterbank and far further afield, loyal to all virtuous survivors in need of Sword, Shotgun or Succor!

Living Maltonites who demonstrate the highest levels of integrity and chivalry are welcome to join our prestigious order, regardless of character class or level; and for those in need, we offer comprehensive training and guidance.

Missions and quests are available for those steadfast sentinels wishing to remain in the Kempsterbank area, or for those courageous warriors who possess the desire to traverse our cursed yet wondrous city.

Discover our long and rich history via our wiki page or contact us directly on our dedicated Discord server to learn more!

...

Last updated 01:50, 21 December 2024 (UTC)

Roddy Winters 06:05, 18 October 2011 (BST)

Malton College of Medicine: Survivor Group

MCMSeal.png Looking for an education?

Malton College of Medicine prides itself on teaching newcomers to Malton how to survive a zombie apocalypse. We are based in St George's Hospital in Greentown, and offer support to survivors in Greentown, North Blythville, South Blythville, and Brooksville. We train all new players regardless of their specialty. Our staff are fun-loving, experienced survivors who will help you to gather the knowledge and skills of a veteran during your stay at MCM.

So, what are you waiting for? Sign up here!

19:53, 19 September 2013 (BST)


Malton Department of Defense : Survivor Group

MDD Logo low.jpg
Malton Department of Defense

"It's a hundred and six blocks to Ackland, we've got a full keg of beer, half a pack of cigarettes, it's dark, and we're wearing sunglasses."
"Hit it."

Spend sleepless nights wondering whether your safehouse cades will hold? Hoard take out your favorite NT? Wish you had some extra guns for that operation your group has been putting off? MDD is here to help!

Our Motto: "Have gun, will travel.™"


Oh, we're also recruiting. Want to get out and see the sights in Malton? Or just tired of refueling and rebarricading the same buildings over and over again? You could be in the MDD! Act now and we'll even throw in a free keg of beer!  Sign up at our Forum now! 

A grand old adventure awaits!

' TheFireChief '17:53, 1 January 2012 (UTC)





The Malton Zookeepers : Survivor Group

TMZ-Banner.jpg Join the Zookeepers!
Malton's most maudlin mob of misanthropic miscreants is always looking for a few more good men, women, zombies, animals, robots, space aliens and time travelling nanites.


Stop by our Discord for details on how to join.

04:06, 17 December 2023 (UTC)


Militaire Sons de Veille : Survivor Group



Fighting to liberate the Outer Haven ( the Northwest ). We are a band of brothers who knows courage,loyalty,strength and obedience. We are always ready to help and die for our allies. We will never stop until the Outer Haven is at peace Deus servo nos!

Join us in liberating the Outer Haven.
Last updated: 18:57, 18 December 2011 (UTC)


Militant Order of Barhah : Zombie

Militant Order of Barhah.gif


Militant Order of Barhah

The Militant Order of Barhah is one of the major Zombie hordes in Malton and is dedicated to the principles of Barhah Fundamentalism. A nomadic horde that spreads Barhah throughout the city, the MOB welcomes all zambahz who have embraced Barhah within their hearts. As a focused horde with several strike times, the MOB excels at breaking into and eating harman strongholds. A few snapshots of our assaults can be seen here. The MOB enjoys nurturing young zambahz (known as babahz) providing both an encouraging atmosphere & nourishment on the bloody & brainz filled road to becoming adult zambahz.

Our kind of player is a thinking one; one that wants to see exciting projects and high-profile assaults on UD, and attracted to a strong, cohesive team with a great esprit du corps. If you feel you would like to give us a try, then we'd like to cordially invite you to join the MOB, embrace BARHAH!

23:31, 30 January 2017 (UTC)



N - R

Octopi Bothria : Survivor Group

OB is actively searching for leaders to actively contribute and support the initial phase of constructing OB.

Order of the Black Rose : Pro-Survivor Group


Order of the Black Rose

Fighting to maintain the safety of SouthWest District 2!

Are you an experienced player looking for a challenge? A beginner looking for a place to learn the ropes without having to deal with large hordes constantly? Maybe just a player looking for something a little different?


Then join the Order of the Black Rose!


We are a unique survivor group in that we operate over a district instead of a single suburb--specifically, District SW-2 covering Crooketon, Grigg Heights, Lerwill Heights, Mornington, and Reganbank.


For more information on how we operate, check out our Wiki page. If you would like to chat with our members, you can find them at our forum.


Miss Balalaika 12:19, 10 December 2011 (UTC)


Organization XIII : Balancer Group


The Philosophe Knights : Player Killer

PhilosopheMasqueOk.jpg
The Philosophe Knights
The Philosophe Knights are a group of educated survivors who have taken it upon themselves to eliminate the threat of ignorance in Malton. The Order has a rich tradition and long history of executing the ignorant and other enemies of knowledge. The Knights are currently recruiting any intellectual willing to join their noble cause. See the Philosophe Knights wiki page for more information, as well as for a list of those that have been educated.


"No law or ordinance is mightier than understanding." - Plato

"Ignorance, the root and stem of every evil." - Plato


Entry into the Knights is conducted via trial by jury. Applicants may begin the application process at any time, but be certain that you are prepared for what will come.

17:11, 7 December 2015 (UTC)


       18:09, 29 December 2011 (UTC)

Red Rum : Player Killer

Reddit_survivors : Survivor Group

Rsalienresize.jpg

The Reddit Survivors is a group originated from Reddit that is looking for volunteers from all across Malton to help maintain and recover Ackland Mall and all nearby resource buildings. We are a loose knit group with only the goal of keeping Havercroft and Shore Hills both up and running for any and all survivors. We do not support zerging, blind pking, or anything else that goes against what is beneficial for our fellow survivors. Whether you prefer shotguns, FAKs, syringes, or toolkits, we have a place for you! Additionally you main join any of our armed branches:

  • Reddit Marshals: The Bounty Hunter arm of RS, they usually travel all around Malton seeking out PKers and impersonators.
  • Sixtus Saints: A small allied arm of the RS, headed by DehCheezburgah.

02:57, 22 December 2011 (UTC)

Ridleybank Resistance Front : Zombie Group

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Join us on the Ridleybank Resistance Front Discord server
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The Ridleybank Resistance Front wants you! Are you a lonely zombie, tired of bashing barricades by yourself and rarely reaching the tasty brains on the other side? Are you a survivor, bored with the inane bickering of your fellow breathers, as they argue for days over barricade levels and danger reports? Then join us - the RRF - we want to give you the fun you're searching for!

We are one of the largest, most storied, and successful hordes in the entire game, eating survivors and smashing safehouses since September 2005. We extend a warm hand (in spirit, our actual hands are room-temperature) of welcome to those who wish to escape the Serious Business of other groups, and have a laugh while still being deadly in the field of combat.

Old player with tons of skills? You are most welcome to bring your experience to us. New player without even Ankle Grab? We will feed you until you burst - babahz are one of our special joys to raise, a feeling shared horde-wide. If you like to free-wheel, you can join the main horde, the Department of Homeland Security, and rampage about the homeland. Like the coordinated action of strike teams? We have two to choose from at various times of day - Auxunit 10 and The Constables. Can't quite give up on ammo and oxygen? The Gore Corps, THE death cultists of Malton, belong to us, and will put your firearm addiction to good use.

And foremost, the Front is a family. We look out for each other in a way many harmanz - and even some zambahz - still have yet to learn. Those in command are always approachable with any problems or questions you may have. For as much as you would give to the horde, the horde would give to you. Plus the total lack of pants and the kicking of Serious Business right in the fish-and-chips. We want to have fun, and we want you to have it too. Come and play!
-- 18:22, 30 December 2011 (UTC)

S - Z

Soldiers of Crossman : Survivor Group

Soldiers of Crossman wiki
Soldiers of Crossman wiki
Area of Operations

Rising from the ashes of two historical groups, the Soldiers of Crossman have thrived in the volatile Northwest of Malton, becoming one of the longest-lasting, premier groups in the game. Our friends know us for our loyalty, good humor, and dedication. Our enemies know us for our strength, determination, and tenacity.

The Northwest was once a proud bastion of humanity in the zombie apocalypse, standing firm when all else crumbled around it. We intend to bring that back by uniting all of the survivors in the Northwest, not only in the fight against our common enemy, but also in our struggle to rebuild that which has been taken from us.

Join us on our mission:

To unite the Northwest and take back what is ours.

Last updated: 03:25, 3 November 2024 (UTC)

Ständige Vertretung : Survivor Group

Ständige Vertetung

Ständige Vertretung is a group of determined survivors that resist the advance of zombie hordes in Malton. We are one of the few survivor groups in the Tapton area, and we coordinate our efforts through an online forum and an IRC chat room.

We do not recognize the Malton Zombie Republic as a sovereign nation. Until the moment we claim Malton back for the living and end the tyranny of the undead, we establish our permanent representation here in Malton. Dieses Fest muss klappen, sie werden bereuen mich nicht zu mögen!

We have been spending most of our lives living in a Tapton paradise. We don't fight and we all play nice. Keeping it safe and reviving guys.

Care to join us in our battle? All we need from you is your UDProfile ID and a post from you in our recruitment thread stating it. Make sure you sign up for an account there as you'll need it to post.

21:45, 6 June 2012 (BST)


Team Xtreme :Bounty Hunter Group

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Team Xtreme is a Anti PKer/Bounty Hunter Group. We specialize in bringing the fight to PKer groups and Griefers. Our main goal is to hunt down PKers, but we are also known to help rebuild suburbs and fight zombies on occasion. Currently we are attached to Skynet Defense Network as one of their Combat Units. We have real time strikes and are coordinated. We have a lot of knowledge to share with new recruits as many of our members are seasoned veteran players. If you ever been PKed and want to bring to the fight to the PKers head on, then Team Xtreme is the group for you! We are always looking for people who are interested in the bounty hunting aspect of the game. To join Team Xtreme, your character must be pro-survivor and not be a PKer, GKer, RKer, zombie or zerger. You can find out more info on our Wiki Page

You can contact us on the Skynet Defense Network Forum

We have 2 short recruiting Videos for you to enjoy, please take a look!

Recruitment Promo One

Recruitment Video Two


--Josh Clark 22:43, 9 November 2011 (UTC)

Undeadites : Zombie Group

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The Undeadites are one of the longest standing and deadly hordes in Malton, and we're actively recruiting zombies NOW! We have an open door policy, anyone (who's dead or wants to be dead) can join.

How do you join? Next time you are logged in, edit your profile and change your group to Undeadites. If you desire coordination, register on our forum and post your profile in our roll call. This will let us know to give you access to our Hitlist, which is the best way to locate the horde.

Why should you join? Because we are totally dedicated to the eradication of all survivors and to causing as much mayhem, chaos and destruction as possible. Once you have joined, you're free to do whatever you want, but if you want to lead your own mob of Undeadites someday we will expect you to follow our Hitlist sometimes.

Where are we? We are on the Rampage and our position changes daily, contact us and we will try to pick you up.

How do you contact us? We have our own forum so feel free to drop by and introduce yourself. You can also drop us a line on our wiki talk page.

Rnrarrrh!


--Undeadite.jpgCreeping Crud U 15:44, 20 December 2011 (UTC)



Category Listings

Recruitment pages are listed below by in order by type. To include your recruitment advert in this list, put the following on the advert "template" page, where TYPE is your groups type: <noinclude>[[Category:Recruitment|TYPE]]</noinclude>

Pages in category "Recruitment"

The following 200 pages are in this category, out of 369 total.

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