Category talk:Recruitment: Difference between revisions

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=Help Desk=
=Help Desk=
*Need help figuring out how to use / follow / get the most out of the new advert guidelines?  Post here!
*Need help figuring out how to use / follow / get the most out of the new advert guidelines?  Post here!
*Previous discussions? Look in the [[Recruitment/Archive|archive]]!
*Previous discussions? Look in the [[Recruitment/Archive|archive]]s([[Recruitment/Archive2|2]] [[Recruitment/Archive3|3]])!
*Try reading this [[User:Bullgod/recruitment_guide|guide]] for a quicker result!
*Try reading this [[User:Bullgod/recruitment_guide|guide]] for a quicker result!
==Sample Question==
==Recruitment Ad==
Blah, blah, blah blah. Blah blah? --[[example page|User: Blah]] 16:53, 17 August 2007 (BST)
Hey, I've been trying to put my recruitment ad up, but DDR took it down because it wasn't in the guidelines.
Its the same one we used for years, so what make it unusable now, as far as formatting go, so that I may condense or fix it so I my put it back up?
Sorry. I just don't know what's wrong with it. I thought it followed all Recruit Ad guidelines.
--{{User:Jerrel Yokotory/signature}}. 04:27, 1 July 2015 (UTC)  


==yeah i gots a question==
: Jerrel : you placed the whole code of your 82nd_Airborne_Division/recruit page onto the main recruitment page, instead of linking to it in the way that you're supposed to. Maybe check the code for the recruitment page here and you should be able to work it out (click on edit and see how other groups have added theirs.) It's also shown in the 'format for posting adverts' section at the top of the page, in the blue box. -- [[User:Xyu888|Xyu888]] 1 July 2015 07:28 (BST)
wheres the archive of this page? or did you just delete years worth of discussion?--[[User:Bullgod|Bullgod]] 17:07, 29 November 2008 (UTC)
:[[Recruitment/Archive|Here]]. Sorry, I archived the part which explained that I created an archive.... - [[User:Whitehouse]] 17:10, 29 November 2008 (UTC)


=Other Discussion=
::I have to link it? like a link to it wont post the whole recruitment advert though.--{{User:Jerrel Yokotory/signature}}. 00:18, 2 July 2015 (UTC)


==New Maintainer==
== question ==
Of the two people who have been maintaining this page, [[User:Whitehouse|Whitehouse]] has left the wiki, and [[User:Iscariot|Iscariot]] reports internet difficulties.  So I'm volunteering to help maintain this page for a while.  If you got a friendly notice that your ad was about to expire, that's why. -- {{User:Atticus Rex/Sig}} 16:53, 22 November 2008 (UTC)
:if you need any help with shit i have alot of free time lately, and ive been on the recruitment page since there were only three groups on it, so ive seen whats worked in the past and whatnot, all the dissent as to how the system works, blahblahblah, complaining, etc.--[[User:Bullgod|Bullgod]] 21:11, 23 November 2008 (UTC)
::I'll keep on eye on the monroeville/borehamwood adverts.--{{User:Rosslessness/Sig}} 21:13, 23 November 2008 (UTC)
:::Thanks, gents. -- {{User:Atticus Rex/Sig}} 06:06, 24 November 2008 (UTC)
::::My computer is still dead but I can use a friends pc most of the time if I need/want to. I'll help out whenever I spot anything that needs doing. - [[User:Whitehouse]] 23:37, 26 November 2008 (UTC)


== Please revisit the "large group" rule ==
how do i join a group do thay meet you i need help on the game am a newbie<small>—The preceding [[wikipedia:Wikipedia:Signatures|unsigned]] comment was added by [[User:Jose|Jose]] ([[User talk:Jose|talk]] • [[Special:Contributions/Jose|contribs]]) at an <span class="stealthexternallink">[{{fullurl:{{FULLPAGENAME}}|action=history}} unknown time]</span>.</small>
:Basically, just contact the group via their wiki page and they should be happy to give you further instructions. Most of the time you'll travel to their location within the game if you're interested in joining the group, since most of the groups are local to a specific region or suburb of the game. For the nomadic groups, they'll give you information on where to meet them at the moment. In the meantime, you should be fine to survive in the game as a newbie for as long as you need to. I started off alone in the game with all of my characters for at least their first few weeks, and had no issues making due. {{User:Aichon/Signature}} 03:17, 10 April 2010 (BST)


From the opening section:
==Aesthetics==
*Large Groups or Organizations with significant subgroups are limited to '''one ad.''' This includes groups such as the DHPD and the Department of Emergency Management, they may use their ad to direct players to the separate sub-groups.
We of the DEM are currently faced with the demands of a group of [[Malton Uprising|detractors]] who claim that our single recruitment ad is evidence that the DEM is in reality one large group instead of the "umbrella organization" term that may well have had its genesis on this very page.  Interestingly, it's also been claimed that the large-group rule actually gives us a recruiting advantage that other groups don't enjoy, the ability to recruit many varied types of players all at once, and even ''encourages'' multi-abuse by offering a sort of "one-stop shopping" for all the types of characters a player might want to enjoy.
We therefore believe that the large-group rule should be reviewed and, consensus willing, abandoned.  Thank you for your attention. -- {{User:Atticus Rex/Sig}} 06:06, 9 September 2008 (BST)


:I wouldn't have a problem with you having separate group ads, but simply saying you are all more separate than before doesn't really prove it? Or is this to be your proof, that you now recruit separately? Whatever, I'm fine with it :) Iscariot and everyone else, your opinion? - [[User:Whitehouse]] 13:33, 9 September 2008 (BST)
Looking over the big ol' block of text at the start of the category, I get the feeling that improperly-formatted ads crop up so often due to the imposing nature of so much rules text. I'll probably knock up a more user-friendly approach to the rules tonight, provided I'm not shouted down. Anyone else feel this page could do with a sprucing up? {{User:Misanthropy/Sig}} 14:10, 2 April 2010 (BST)
:Yep, spruce the shit out of it. It's ugly. --{{User:Lady Clitoria/Sig}} 16:19, 2 April 2010 (BST)
::Agreed. It's extremely imposing for newbies and throws them for a loop (or else puts them off entirely) quite often. If we can provide just a simple block of text to copy/paste here, some simple instructions for what to do on their template recruit page, and a few other guidelines for what is allowed in terms of height/width, etc., then we'll be good. Right now though, it's monstrous. {{User:Aichon/Signature}} 22:47, 2 April 2010 (BST)
:::While you're at it, move the contents list lower. Makes it more readable. --{{User:Rosslessness/Sig}} 22:49, 2 April 2010 (BST)
::::[[User:Misanthropy/Sandbox10|How does that look]]? I tried using the colour progression from my previous rehash of the SugHead template, though I think the bottom one is a little off. I might try it with all of the contents of the recruitment page as well, see how it stacks with the table of contents. {{User:Misanthropy/Sig}} 01:12, 3 April 2010 (BST)
:::::The color progression is fine, but the text needs cleaning up (looks like you just copied what we had, which gives us a good starting place, but it still needs work). For instance, in the second box, all of the italicized stuff should go (you wouldn't believe how much it confuses newbies), and it really should be just a block of code that they can copy/paste and swap out a few keywords for. The third block of text needs cleaning up as well, in terms of what all it says. Right now, it's too wordy and too "wall o' text". If we could condense it down, that'd be nice. As for the fourth box, I really don't like the phrasing that some of it uses (e.g. "as a rough guideline"). Make it a concrete statement or else don't have it at all.


::No, this isn't intended to be proof, merely a concession to the folks who believe the single ad for eight groups gives us an unfair recruiting advantage. Thanks, Whitehouse. -- {{User:Atticus Rex/Sig}} 16:32, 9 September 2008 (BST)
:::::As far as the changes you made though, I like them. And in response to Ross, I'd keep the TOC where it is. Bumping it down would bump into some ads and would also detract from the point of the page by making the entire top part being about the rules of the place. I'm almost tempted to suggest we pull the guidelines out to a separate page where we provide full instructions. {{User:Aichon/Signature}} 05:09, 3 April 2010 (BST)
:::Also, as a minor clarification:  when we say that we wish to have multiple ads, we mean to indicate that we would like each of our member groups to place their own ads and ''remove'' the old "DEM" ad- ''not'' advertise both individually, and as the DEM, which I believe may have been an issue in the past.--[[User:Father Thompson|<span style="color: Black">FT</span>]] <sup>[[MCI|<span style="color: Black">MCI</span>]]</sup> 17:37, 9 September 2008 (BST)
::::::Condensed. {{User:Misanthropy/Sig}} 20:34, 3 April 2010 (BST)
:::::::You mind if I tweak a few things with it? I really like the way it's looking, but there are a few grammar/typo issues, as well as some other stuff I'd shift around a bit (e.g. the info about categories needs to mention <nowiki><noinclude></nowiki> and should probably be in its own code box as well; I have some ideas for how it could be done). {{User:Aichon/Signature}} 22:10, 3 April 2010 (BST)
::::::::Sure, work away. Don't you be stealing my European vowels though! {{Grr}} {{User:Misanthropy/Sig}} 22:12, 3 April 2010 (BST)
:::::::::Actually, as I started working on it, I realized I had a lot of ideas for changes, some of which kinda contradict what I was saying earlier, in fact, so I'm setting it up in my own Sandbox and should have an example up in a bit. It's a bit longer than what you have, but gives them a step-by-step set of instructions broken down similarly to how you did it...kinda. {{User:Aichon/Signature}} 02:40, 4 April 2010 (BST)
::::::::::Make it ''pretty''. {{User:Misanthropy/Sig}} 02:42, 4 April 2010 (BST)
:::::::::::[[User:Aichon/Sandbox/Demo5|Here]]. It's not any prettier than yours, but I tried to give comprehensive instructions while making them approachable and clear. A few issues I saw people having before were confusing what code goes where and forgetting to put the categories on their recruit page. By providing a clear delineation between the instructions that apply to the recruit page and those that apply to the Recruitment page, I'm hoping we won't have as many mistakes of that sort. It's definitely longer than your idea, Mis, but I'm hoping it makes up for it by having instructions that are spelled out a bit more (especially when it comes to the categories). Thoughts? Parts that can be cut? Bad ideas? {{User:Aichon/Signature}} 05:49, 4 April 2010 (BST)
::::::::::::Few spelling mistakes is all, otherwise perfect. {{User:Misanthropy/Sig}} 05:54, 4 April 2010 (BST)
:::::::::::::Feel free to correct my "mistakes" if you'd like. :P I didn't see any American English spelling mistakes, nor did my spell-checker alert me to any as I was typing it up, but if there are any, or if you just want to add the extra vowels you folks use, feel free to do so. I've got no problems with that. Before we go changing things, any other opinions from the peanut gallery? {{User:Aichon/Signature}} 06:41, 4 April 2010 (BST)
::::::::::::::Yeah, Aichon, that looks good. - {{User:Goribus/Sig}} 04:12, 15 April 2010 (BST)


::::Whoops, forgot to make that clear in my prayer for relief, prolly since HardRock removed the DEM ad when he put up his group thing. Yeah, I blame it on HardRock. :D. Thanks, FT. -- {{User:Atticus Rex/Sig}} 18:07, 9 September 2008 (BST)
==Magic Words for timestamps==
I just now noticed that a few groups were using the <nowiki>{{CURRENTMONTH}}, {{CURRENTDAY}}, and {{CURRENTTIME}}</nowiki> magic words [[Hard_Knock_Life/Recruitment|in]] [[RDD/Recruit|their]] [[Red_Rum/Recruit|templates]] so that they could circumvent having to update their timestamp. The rules for the page say no included templates, but the magic words are not technically templates, yet they still are handled like an inclusion and require processing by the server. Plus, they clearly circumvent the spirit of the guidelines by allowing the ads to be posted ad infinitum, even if the groups go bust. I was thinking it might be prudent to contact the groups and ask that they update by hand instead. Thoughts? {{User:Aichon/Signature}} 09:27, 2 January 2010 (UTC)
:Wipe their ads, and tell them to re-add them without the magic words. As you tell them, they're templates in all but name, and are a pretty blatant circumvention of the guidelines. {{User:Linkthewindow/Sig}} 10:11, 2 January 2010 (UTC)
::Awwwwww. :( {{User:Misanthropy/Sig}} 22:21, 7 January 2010 (UTC)
::Pull 'em. --[[User:Johnny Bass|Papa Johnny]] 22:40, 7 January 2010 (UTC)
:::Since all three of the groups are updated by wiki regulars, I'll be nice and get in contact with them and give 'em a week to change them, rather than deleting them outright with no notice. Misanthropy, consider this me contacting you. :P {{User:Aichon/Signature}} 03:30, 8 January 2010 (UTC)
::::Consider it changed as of several hours ago. :P {{User:Misanthropy/Sig}} 03:41, 8 January 2010 (UTC)
You people suck. Moreover, '''this is in breach of no rules''' and I maintain that we have every right to use this method.<blockquote><small>[[:Category:Recruitment#Format for Posting Adverts|Format for Posting Adverts]]:</small><br/>''It is the group’s responsibility to update the timestamp to prevent the advert being deleted. Updating the timestamp may and should be done at any time while the group is still recruiting.''</blockquote>[[Red Rum|We're]] still recruiting and will be recruiting until such time as we or (more likely) the game are no longer around. I instituted this update method because I didn't want to have to make some bullshit form-stamping edit every so often for absolutely no useful reason. The timestamp is being updated, why should you care what method we use? Answer: You shouldn't.<blockquote><small>[[:Category:Recruitment#Format for Advert Content|Format for Advert Content]]:</small><br/>''No templates are allowed in your advert '''for technical reasons'''.''</blockquote>The "technical reasons" alluded to would be the [[wikipedia:wikipedia:Template limits|template inclusion limit]]. The [http://www.mediawiki.org/wiki/Help:Magic_words variables] used are not expensive and are subject to no such limit, thus this does not apply. Nice try though. {{User:Revenant/Sig}} 08:29, 8 January 2010 (UTC)


AH Recruit Page.  
While perhaps not in the spirit of the rules, I see no harm in the use of the magic words as long as the group is still active. A messege on the group's talk page (similar to the current Recruitment page warnings) every 3 months I think wouldn't be too much hassle. --{{User:Maverick Farrant/sig}} 08:45, 8 January 2010 (UTC)


The rule states a restriction on "Large Groups with multiple subgroups". Axes High is not, in fact, a subgroup of anyone. We are our own group which recruits, trains, and operates separately from any DEM regulation other than those regarding fair play and participation of multiple characters within the DEM.
:I disagree Revenant, you lack a timestamp entirely. Displaying the current time and date in no way replicates the function of a timestamp, which is used to record specific dates. Further, if we're going to play "abuse the wording" I would argue you don't meet this part either: ''It is '''the group’s''' responsibility to update the timestamp...'' since it's automated and requires no edits by the group. {{User:The_Rooster/Sig}} 17:16, 8 January 2010 (UTC)


If a policy-related exemption is out of the question, then please respect the fact that Axes High was formed outside the DEM and has quite the history as a survivor group in our community, and that we are in an intensive period of reconstruction that necessitates the bringing in of recruits. --[[User:Hardcore Rockabilly|Hardcore Rockabilly]] 03:22, 9 September 2008 (BST)
Bumping this topic for re-discussion, since two groups are still using it (looking at you again, Rev). My opinion hasn't changed. I think it breaks the spirit of the rules, and Rooster's point is very valid as well. {{User:Aichon/Signature}} 10:47, 12 August 2010 (BST)


The above post was moved from my talk page (the user in question following the standard DEM modus operandi by ignoring the established local rules and doing exactly as they please). It was moved here as it broke the aforementioned rules and is relevant to this issue.
==Splitting up Recruitment==
At the moment, Recruitment is so big it's unwieldy. It takes close to twenty seconds to load on my 1.5mbs broadband, and it would be unfair to assume that everyone has this internet. Also, with groups spread across different letters of the alphabet, it's difficult to find a group for a particular type of character.


Firstly, Atticus. I must be reading your post wrong because I see no compelling reason why we should alter the rule. The crux of your post seems to be that the noble Uprising has problems with you and you want the guidelines here altering so you are less likely to get shot. The notion of 'one stop shopping' draws a fallacious conclusion, any reasonable player should be following the anti-zerging rules and separating their characters' existences. Saying that the ad can be seen to encourage that is not the concern here, if your group image is negatively impacted due to concerns of potential zerging, it is the responsibility of you group to take steps to discourage zergers and not the problem of this page.
I'm proposing that we turn this page into a disambig for three new pages:
*[[Survivor Group Recruitment]]
*[[Zombie Group Recruitment]]
*[[Pker Group Recruitment]]


Secondly, the person who cannot follow basic page rules. Do not misquote page guidelines at me in order to obfuscate the issue at hand and try to force through your point. If Axes High is a separate entity, why is it listed a member of DEM on the DEM wiki page? If your training is separate from the DEM, why do you send your recruits to the DEM Academy? Simply put, you are demonstratively lying, and thus are the lowest of the low.  
Rules, etc, will remain on the main [[:Category:Recruitment]] page. A reminder will be on all of it's subpages to check the rules.  


Thirdly, the guideline. That guideline is there to prevent large groups swamping this page with every little subgroup and strike team they possess. If we lift this restriction, we'll have 8 DEM ads, 8 RRF, at least 3 MOB, 6 Imperium and God knows how many when a small group realises that they can invent groups to increase the number of clicks they might get. This guideline serves to protect the small group, those who actually ''need'' to use this page to gain an extra member here and there. This guideline protects them by not having their ad lost in the confusion of a million subgroup ads all being run by the same person. I am firmly opposed to any change or alteration of this rule for this reason.
This should make load times a bit more reasonable and make it easier for new players to find a group. Also, thanks to SA for providing the motivation to write this post :D. {{User:Linkthewindow/Sig}} 10:25, 2 January 2010 (UTC)


Finally, priority. A DEM subgroup ad was removed by myself yesterday under this guideline. The aforementioned idiot is a representative of Axes High. As the group representative for that group, and given the description on the DEM page, I view him as being eligible to remove the main DEM ad, which he did to make space for the Axes High ad. As the guideline currently still stands, provided that ad maintains a valid timestamp and does not fall foul of other guidelines, I will, in my maintenance, view that as the single DEM ad, and delete any others. -- {{User:Iscariot/Signature}} 18:14, 9 September 2008 (BST)
:I like this idea. But I'd propose that death cult-type groups go in both Zombie Groups and PKer Groups. {{User:Misanthropy/Sig}} 13:57, 2 January 2010 (UTC)
:Axes High is not a DEM "subgroup", nor is the MPD, nor MFD, nor MCDU, etc. All of those groups existed before the formation of the DEM, were recruited into it, and exist as separate groups. If you intend to indicate that groups which formally share common agreements or goals relinquish their individual group nature and become "subgroups" of the larger organization, then the following groups should have their ads removed or consolidated for the listed reasons:
::Letting them double up is effectively extra/unfair advertising. We need to set up the disambig pages so that it's clear which '''one''' each group should fall under. {{User:Aichon/Signature}} 22:41, 2 January 2010 (UTC)
:::It used to be like this! I didn't like it when it was changed to the current mess and definitely support changing it back :D --[[User:Karloth_vois|Karloth Vois]] <sup>[[¯\(°_o)/¯]]</sup> 15:50, 3 January 2010 (UTC)
::::Better. Do eet. Do eet naow. -- <small>[[User:Rorybob| <span style="color: #FF9933">Rahrah doesn't remember the age of blinking text.</span>]]</small> 17:32, 8 January 2010 (UTC)
:::::As Aichon. Most death-cultists seek out life on purpose so much they're pretty much the same as "ordinary" PKers anyway.--[[Image:Umbrella-White.png|14px]][[User:MisterGame|<span style= "color: maroon; background-color: white">'''''Thadeous Oakley''''']][[Image:Umbrella-White.png|14px]]</span> 18:03, 8 January 2010 (UTC)
:'''Vouch''' - :D --{{User:Haliman111/sig}} 17:56, 8 January 2010 (UTC)
:Going off what I was saying earlier, I'd just make it "Survivor", "Zombie", and "Other", and define the first two as groups who fight for and exist almost always as that side (e.g. traditional survivor and zombie groups, while death cultists are out, since they play as humans sometimes but fight for zombies). The third category would be for everyone else, such as PKers, death cultists, life cultists, dual nature, etc. I think that would fall in line with most people's expectations better, and it should deal with almost all of the fringe cases. {{User:Aichon/Signature}} 18:41, 8 January 2010 (UTC)
:'''For''' On the condition that Aichon's idea is what happens.--{{User:Drawde/Sig}} 18:44, 8 January 2010 (UTC)
::Not actually a voting section, oh ze whoomanneeteee, get zis up for voting --{{User:Drawde/Sig}} 18:47, 8 January 2010 (UTC)
:::Voting on mundane stuff like this is stupid. I've never seen the point for pages like this, Suggestions, etc. Consensus is a much better system.
:::That said, Aichon's idea is much better then mine. {{User:Linkthewindow/Sig}} 05:26, 10 January 2010 (UTC)
:What he said. -- <small>[[User:Rorybob| <span style="color: #FF9933">Rahrah doesn't remember the age of blinking text.</span>]]</small> 18:44, 8 January 2010 (UTC)


#Blackhawk brigade- members of the Uprising, an organization with shared rules an objectives.
What about dual nature groups? Zombie groups that also pk when alive? Groups that claim to be survivors but PK (Like The Barrciade Enforcement Patrol?) We have 31 adverts. Thats not a huge amount. Why make the system more confusing for newbs? --{{User:Rosslessness/Sig}} 20:10, 8 January 2010 (UTC)
#Creedy Guerilla Raiders- members of the PKA, an organization recruiting on this page, and members of the uprising.
:Groups that claim to be survivors but pk will be allowed to list themselves as survivor groups - we don't need the unnecessary drama. 31 ads is still a massive scroll bar, and I don't see how changing this will make it too more confusing. I'm assuming a noob knows that a "survivor group" is. {{User:Linkthewindow/Sig}} 05:26, 10 January 2010 (UTC)
#The Flowers of Disease- members of the Malton Uprising.
#The Imperium of Man- members of the Malton Uprising.
#The PKer alliance- easy one, right?  The CGR and PKA obviously can't both recruit here under the current rules.
<br>
:This is if I understand your definition of a subgroup correctly.  If you don't feel that these groups need to be removed, please explain why. In any case, please clarify the terms you're using- because it seems an awful lot like somebody just decided that the DEM was one big group with subgroups (in spite of the fact that most DEM groups existed ''well'' before the formation of the DEM) and that we therefore shouldn't be allowed to recruit separately (which is really a bit arbitrary).--[[User:Father Thompson|<span style="color: Black">FT</span>]] <sup>[[MCI|<span style="color: Black">MCI</span>]]</sup> 20:06, 9 September 2008 (BST)


::Ooooh...is this the part where [[Malton Uprising|we]] get to start arguing with wiki Nazis or something? 
# '''Keep''' <Is this how we should vote?  I agree with the idea, as it will better organize the recruitment page. My reccomendation, add an Other page or separately add the PKer-zombie, Zker, and so on. An other page would be nice.--[[User:Supercohboy|Supercohboy]] 15:34, 11 January 2010 (UTC)


::@ the DEM: Actually, I can't say I disagree with a lot of what Iscariot says. "If your training is separate from the DEM, why do you send your recruits to the DEM Academy" IS a pretty darn valid question.  And you'll note that the series of, "recruit, train, and overall start ACTING more like separate groups" were all a part of even the milder appeal to you folks.  Making separate adds is a very good start (and one we support, assuming you ARE actually the alliance you claim to be), but certainly not the end of the story. How the MPD/MFD/MEMS/MFU operate IS very much like a meta-group. I think it's dastardly unfair that Axes High has to suffer for that right now, though. :( And the MCDU, too, in a lot of ways.
# '''Keep''' Change PKer to Other. If you are a survivor or zombie it is obvious where to look and if you play a PKer/ZKer/Dual-Nature/whatever then you can take the time to look through Other as there are less of those kinds of groups.--[[User:Zakarus|Zakarus]] 20:50 16 February 2012
#:Nice work coming 2 years too late to the party {{User:DanceDanceRevolution/sig}} 08:36, 17 February 2012 (UTC)


::Also...you guys keep bringing up the fact that each group once existed separately.  I really don't see how this matters. What matters is how they act and operate right now.  And right now, there's a lot of justification for considering many of these previously independent groups as mere "subgroups."
== hELP REINSTATING? ==
Hi,


::@ Iscariot: I don't think its quite fair to equate the DEM with the RRF/MOB/Imperium.  I personally think the DEM currently falls somewhere inbetween groups like that, and an alliance like the NMC or SWA or DA or PKA.  They're strongly of the opinion that they fall on the "alliance" side of the equation; lots of folks disagree, and think they fall much more on the "group" side of the divide right now.
Just wanted to put the DK13 advertisement baqck in place now that i have internet again :) Can someone please help me? Im sure last time i edited the page i got a slapped wrist, so if someone could put the advert i8n place for me, i can just keep it updated!


::But assuming (and it's a ''huge'' assumption) that the DEM ''is'' actually an alliance, and not a group (or that they're at least ''trying'' to take strides in that direction, and put a new public face on themselves that reflects that change), what Axes High did was perfectly acceptable.  If the [[SWA]] had been advertising as a single group, and Tikhon Medical, say, deleted the SWA add, and put in a Tikhon Medical add instead, and said, "in the coming days, the Legion of the Octopope, TMS, and the CAPD will all be putting up separate adds"...I don't see how this would be a problem. The Tikhon Medical member would have the authority to both remove the SWA add, and to add the own add of his particular group. And other SWA members would have the right to then add their adds. Just because a member of an alliance has the authority to remove both an alliance add, and substitute his own, doesn't mean that the alliance and group are one in the same. --[[User:Jen|Jen]] 20:39, 9 September 2008 (BST)
http://wiki.urbandead.com/index.php/DELTA_KILO_ONE_THREE/recruit


Thanks guys!!! --[[User:T13|T13]] 01:53, 31 March 2010 (BST)
:If you can add a signature to your recruit page, I'll go ahead and post it for you. Just edit the page you linked and add in your signature there. I'd prefer not to post an ad that doesn't have a signature at all, even if you have plans to fix it later. {{User:Aichon/Signature}} 04:28, 31 March 2010 (BST)


::I am using shorthand when I use the word subgroup, in order to establish clarity with the guideline ''"Organizations with significant subgroups"''. DEM, by its own admission IS an organisation. I would easily make the case that the groups to which you refer are significant subgroups of this ''organisational structure''. Accordingly the one ad rule would apply.


::This is not about group sovereignty at all. This is about the specific guideline that organisations with significant subgroups (i.e. groups smaller than itself that do not arbitrarily make policy for all) cannot have more than one ad. Please do not confuse the issue by using weasel words to provoke sympathy or empathy for any example.
Thankyou Aichon!!! I presume by signature you meant timestamp? So i put one in :) I will check back here later this evening, see if the advert is in place, and then presumably delete this series of posts? Cheers! --[[User:T13|T13]] 19:21, 31 March 2010 (BST)


::Your example of the Malton Uprising is fallacious. As far as I am aware, the Uprising is an event, similar to the Big Bash. Such event are not groups, they are causes. They usually dwindle after about 9 months or after their objective is achieved, whichever is sooner. After this, members 'return' (although they never left) to their own individual groups. As this is the expected outcome, events must be considered separate, provided they do not advertise as a group, in which case group rules would apply.
==Common Sense==
Just wondering why there isn't a rule in place that lets us keep groups in the top ten active on the list without being based on a timestamp. Just seems like common sense that we shouldn't be deleting groups like DEM or ACC(which was just done) from here just because they have a smaller wiki presence than groups like the RRF, especially since groups like ACC who have been around for a ''very'' long time should be being given the benefit of the doubt about activity since people would notice their absence. Then again this page is pretty outdated anyway since stats page links now go directly to the wiki pages for those groups, might as well just delete the whole thing altogether. --<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 20:10, 27 March 2011 (BST)
:I'm curious to see a response to this since it's kinda a big deal. This is me bumping it back into people's watchlists. --<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev#Buildings_Update_Danger_Maps|maps 2.0?!]]</font></sup></small> 14:20, 13 May 2011 (BST)
::I'm not a fan of one set of rules for one group and another set of rules for others. I'm not sure I'd be behind deleting it, either since not all active groups are on the stats page. There's probably groups with only 9 members that would be excluded from stats but still would like to recruit via wiki. [[:Category:Recruitment]] may not be the best way to recruit but its pretty established and newbies do in fact look at it. ~[[Image:Vsig.png|link=User:Vapor]] <sub>14:30, 13 May 2011 (UTC)</sub>
::Good arguments for either way IMO. On one hand it makes sense because being that big implies that the group is still ''active''. However, they might not be having a large ''recruitment'' drive compared to other groups so giving them a benefit other groups don't isn't so great IMO, especially when it's the smaller groups who need recruitments more. If this were to go to a vote though, I'd probably vote for it though, unless I get convinced otherwise from here on in. -- {{User:DanceDanceRevolution/sig4}} 14:35, 13 May 2011 (BST)
:::I'm not sure it's really understandable to say that a group with 60+ members for over five years isn't actively recruiting or active. That's the only way those groups can maintain those numbers. Take a group like [[MOB]] for example, that horde roughly changes all active non-leader member ship about once a year because if they weren't recruiting at that rate they'd largely be an idled out group. The standard rate of laying down in this game, or any for that matter, is enough that to maintain any group size over about 30 core members this has to be the case. --<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev#Buildings_Update_Danger_Maps|maps 2.0?!]]</font></sup></small> 14:51, 13 May 2011 (BST)


::Your example of the PKA does interest me however. It has been something that has occurred to me over the past few months, the extent of the PKA as a group, alliance, treaty organisation and forum. If you think there is a disparity between the treatment of the PKA and the DEM, please start a new section detailing this (this section being about the potential rule change) and I will ask Secruss to join us and clarify his position. We do not allow favouritism here at all.
Also to note, we already do have a seperate rule for one type of group over another. {{cquote||Large Groups or Organizations with significant subgroups are limited to one advert. This includes groups such as the DHPD and the DEM, they may use their advert to direct players to the separate sub-groups.|[[:Category:Recruitment]]}}
Which is funny because I thought the [[Recruitment/Archive3#Overhauling_The_Page_Rules|consensus]] had been to remove this rule in place of something [[UDWiki:Administration/Policy_Discussion/Recruitment/Old#Eligibility|more general]]. --<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev#Buildings_Update_Danger_Maps|maps 2.0?!]]</font></sup></small> 15:18, 13 May 2011 (BST)


::-- {{User:Iscariot/Signature}} 20:57, 9 September 2008 (BST)
==Current page is broken?==


:::Was edit conflicted by Jen when posting the above. Will respond to your points tomorrow Jen sweetie, as well as any other responses formed in the meantime. Also at this point I'd like to point out how pleased I am with the majority of the DEM members in this discourse. Regardless of my personal view of the DEM, their hierarchy and policies, they have not tried to add many adverts to this page and cause an edit war. Instead they have approached the disagreement through discourse. This should happen more often on the wiki in general. -- {{User:Iscariot/Signature}} 21:11, 9 September 2008 (BST)
I thought for a second my advert had somehow done it, but I undid my change and it was still broken... I am no wiki expert. Can someone please fix it? Apologies if it was somehow my fault (like I said, I undid my change and it looked already broken...) --[[User:Lieutenant Tux|Lieutenant Tux]] 20:58, 2 June 2011 (BST)
::::I'm not attempting to confuse the issue, I am asking for clarification and definition.  Your definition of "Organization" is ambiguous. The relevant dictionary definitions of "Organization" are:
:It's not your fault, it's [[Militaire Sons de Veille/Recruitment|this ad]]. I'm trying to find what's wrong with it now. I blame Aichon, it's a mangling of a page of his. {{User:Misanthropy/Sig}} 21:16, 2 June 2011 (BST)
::::#"the state or manner of being organized." - would apply to the DEM, PKA, and MU. Each serves to bring a disorganized group of groups into an organized state.
::Ok thought it was the SoC ad. Glad to know I can stop barking up the wrong tree and someone else has eyes on it. ~[[Image:Vsig.png|link=User:Vapor]] <sub>21:22, 2 June 2011 (UTC)</sub>
::::#"something that is organized." - would apply to the DEM, PKA, and MU.
:::I accept no responsibility for misuse of my code without my consultation. >_> I wasn't even aware they had done that until I read this. {{User:Aichon/Signature}} 22:23, 25 July 2011 (BST)
::::#"organic structure; composition: The organization of this painting is quite remarkable." - the DEM, PKA, and MU each undeniably comprise an organizational structure into which their member groups fit.
::::#"a group of persons organized for some end or work; association: a nonprofit organization." - again, would apply to the DEM, PKA, and MU.
::::#"the functionaries of a political party along with the offices, committees, etc., that they fill." - again, applies to the DEM, PKA, and MU.  Each have selected representatives, each have goals and rules of order.


::::Semantic ambiguity in policy is significant; you're obliged to enforce the policy as written, and we to comply with the policy as written.  If it is written using words which have, by the authors, been intended to possess special definitions, those definitions must be provided in order for those expected to comply with the policy to do so.  As the word "organization" does not obviously have any special meaning which would allow a strict interpreter to omit the PKA and MU while including the DEM in the scope of the policy, and this seems to be just what you're doing, one can only assume that you have a special definition.  When I ask for that definition, I'm not using "weasel words", I'm attempting to discern what the policy means.
==AZDC ad==


::::The Uprising is a significant example because you seem to have ruled that organizations may have only one ad, '''even if they are not also recruiting as an organization.''' Now, the Uprising has, in fact, recruited for "The Uprising" in-game, on forums, and on talk pages and the like on the wiki- but has not done so on this recruitment pageIf they would be considered an organization for the purpose of this page if they were recruiting as an organization on this page, why has the DEM been prevented from '''ceasing''' to recruit as an organization on this page with the intention of instead allowing member groups to recruit individually? A simple rationale for the exemption of "events" from the recruitment page could be that events '''don't generally use the recruitment page''', instead drawing on the recruitment of participating groups.  Certainly, if an event did use the recruitment page, the redundant recruiting would be quite analogous to the outcome of an organization representing itself in double, through an ad for the organization and an ad for the member groups.
Why is this ad creating a separate 2nd level heading? I looked at the ad and the page code but I can't figure out why it's creating the "2.2 ANTI-ZOMBIE / DEATH CULTISTS" line in the page summary. --[[User:Uroguy|Uroguy]]<sup>[[Zookeepers|TMZ]]</sup> 20:12, 15 April 2012 (BST)
:It's something in the AZDC ad's page code.  Does it matter?  It's not breaking the page or anything. --{{User:Axe Hack/Sig}} 20:24, 15 April 2012 (BST)
::Nevermind, I'm blind.  It's because the AZDC ad is using a header. --{{User:Axe Hack/Sig}} 20:33, 15 April 2012 (BST)
:::Yeah it has a subheader. Just checked and its not allowed. I'm a member of said group so will fix the subheader issue. I think it was for stylistic purposes more than anything. ~[[Image:Vsig.png|link=User:Vapor]] <sub>20:36, 15 April 2012 (UTC)</sub>
::::I swapped the header codes for big and underline codes for a similar effectIt shouldn't screw up the Recruitment page now. --{{User:Axe Hack/Sig}} 20:39, 15 April 2012 (BST)
:::::That's fine. ~[[Image:Vsig.png|link=User:Vapor]] <sub>20:43, 15 April 2012 (UTC)</sub>
==Need a clarification==
[[:Category:Recruitment#Format_for_Advert_Content|The rules]] says, "''No templates are allowed in your advert for technical reasons. Before you put up the advert, use subst to replace any template calls with the template's code.''"  Can I get a clarification on that, please?  When we say template, is this every single thing in the brackets, or are such things such as [[Template:Lgradient]] and other utility templates excluded and "Templates" here means something like [[Template:DramaLlama]]? --{{User:Axe Hack/Sig}} 22:02, 25 May 2012 (BST)
:There are no exclusions for "utility" templates. A template is a template, and that rule is in place for technical reasons, so it draws no distinction based on the purpose of the template. {{User:Aichon/Signature}} 22:31, 25 May 2012 (BST)
::I really don't know...'cause the RRF's ad is using utility templates as well...They're using [[Template:c]].  That's why I'm pretty confused about this template stuff. --{{User:Axe Hack/Sig}} 22:36, 25 May 2012 (BST)
==800x600==
Out of complete curiosity, I adjusted my PC's display settings to 800x600, and adjusted my browser to view things in full screen (without that Status Bar in the bottom of the browser or the URL and Bookmarks tabs and stuff on the top of the browser), and, well...


::::The definition that you provide for subgroups- "groups smaller than itself that do not arbitrarily make policy for all" - is not consistent with the nature of DEM member groups in relation to the DEM.  The "DEM" technically has no members, although it could be interpreted to have one (the DEM chairperson) or around twenty (the DEM council).  In either case, I believe that only two DEM member groups fall short of that membership mark, and the DEM council does not "arbitrarily make policy for all" but instead relies on the votes of member group representatives to reach policies through agreement which may or may not apply to all member groups, without limiting the right of member groups to make policies which do not conflict with those to which they have agreed to as members of the DEM (keeping in mind that their membership in the DEM is not binding, and a group may opt to leave the DEM if they choose to no longer adhere to DEM policies and cannot persuade other member groups to change them through a vote).
[[Category:Recruitment#Format_for_Advert_Content|The rules]] state two things.


::::Academy participation is discretionary.  It's a service, and most (not not all) groups make it a requirement for membership in their group (most of the time; exceptions are often made), but it is not required by the DEM of member groups.
#"''When viewed on an 800*600 resolution, as a rough guideline your advert should not exceed 800px in height.''"
#"''When viewed on an 800*600 resolution, your advert should not cause a horizontal scrollbar to appear.''"


::::I do think that there is a disparity between the treatment of the DEM and the PKA, and I don't think that your suggestion would actually remove favoritismAs far as I can tell from perusing the archive, the DEM was not given a hearing before the enactment of the policy and subsequent removal decision was made to alter the way in which we are allowed to recruit.  Creating a new conversation to discuss the status of the PKA with input from its leadership before determining whether it is subject to this policy would be inconsistent with the treatment of the DEM; if you wish to avoid the appearance of favoritism and maintain the current policy '''my opinion''' is that the appropriate course of action would be to remove either the PKA or CGR ad and merely '''respond''' to Secruss if he wishes to represent himself after the fact.  Of course, I'd be of quite a different mind if I've simply been unable to locate a prior conversation with the DEM about their status.  And just to note, I don't think that that would be a ''desirable'' outcome, because I disagree with the policy as written, but it would certainly be an ''equitable'' outcome.
Now here's the funny part...Almost every single ad on this page right now do not meet the standardsHere are the groups not in accordance with the rules:
*[[Annus Horribilis]]
*[[Anti-zombie squad]]
*[[CAPD]]
*[[Cobra (group)]]
*[[Department of Emergency Management]]
*[[Fortress]]
*[[Militant Order of Barhah]]
*[[New Roman Republic]]
*[[Organization XIII]]
*[[Philosophe Knights]]
*[[Reddit_survivors]]
*[[Ridleybank Resistance Front]]
*[[Skynet Defense Network]]
*[[Soldiers of Crossman]]
*[[Umbrella Corporation]]


::::EDIT:  In response to your satisfaction with DEM attitudes (assuming it still holds after my commentray ;) ) I'd actually like to thank you for a conspicuous absence of profanity and general disregard for what we're saying.  I hope that my reluctance to accept your suggestion about the PKA doesn't come across as a reluctance to engage in useful discourse; I simply feel that the suggestion is representative of an underlying prejudice.--[[User:Father Thompson|<span style="color: Black">FT</span>]] <sup>[[MCI|<span style="color: Black">MCI</span>]]</sup> 23:28, 9 September 2008 (BST)
That is 15 out of 25 total groups on this page that does not meet the standards laid out in the rules.  Rules are rules, and I'm quite reluctant to remove all of these...What should we do? --{{User:Axe Hack/Sig}} 23:41, 25 May 2012 (BST)
:What the rule means is not to have a ''fixed'' width and/or height beyond 600/800px, whether by tables or by images. --'''<span style="font-family:monospace; background-color:#222222">[[User:Spiderzed|<span style="color:Lime"> Spiderzed</span>]][[User talk:Spiderzed|<span style="color:Lime"></span>]]</span>''' 23:53, 25 May 2012 (BST)
:Neither of the items you cited are rules. The words "as a rough guideline" and "should" mean it's a guideline indicating best practice, not a rule. Most of the things up there are rules, but you picked out the two that weren't. So long as you make a good faith effort to not abuse the guidelines in an unscrupulous way (e.g. posting an obscenely tall ad), there isn't a problem. {{User:Aichon/Signature}} 00:05, 26 May 2012 (BST)
::It's arguable both ways. One can say they're guidelines, another can claim rules. I think we need to be more clear on this guideline-rules thing. --{{User:Axe Hack/Sig}} 00:12, 26 May 2012 (BST)
:::What can be clearer than it saying "as a rough guideline"? And it's accepted everywhere that when something says "should" is isn't hard-and-fast. It's already clear. {{User:Aichon/Signature}} 00:28, 26 May 2012 (BST)


Yeha like aichon said, it's generally the case here that if it's a "should" rather than a "must" it's not a ''rule''. Not that I'd be against changing it into one personally? {{User:DanceDanceRevolution/sig}} 13:00, 26 May 2012 (BST)


::::(Response to Iscariot, not you FT.) To start off, this might sound like an angry message. Well, it is, but you brought it on yourself by choosing to use as many ad hominem attacks on my peers as you did.
Since we've decided that words have actual meanings rather than bullshit wiki interpretation can we fix the historical voting. "Within two weeks of a nomination, the group must be approved by 2/3 of the voters, ..."  Ya know, because despite the common opinion on the wiki, within doesn't mean exactly. However, if we insist within means exactly, I see no reason we can't say if within=exactly then should=shall. --[[Image:Kirsty_Cotton_Header.png|60px|Open the Box|link=User:Kirsty_cotton]] <sub>[[Organization_XIII|<span style="color: grey">Org XIII</span>]]</sub> <sup>[[User:Kirsty_cotton/alts|<span style="color: blue">Alts</span>]]</sup> 14:52, 26 May 2012 (BST)
::::Onto your main "point", Favouritism runs ''rampant'' on this wiki. Always has, likely always will. It is shown every time you look at the Spam votes section on the suggestion pages, or even with this suburb group clean up thing, where the MFD was asked >9000 times if we were active in various suburbs despite their own policy being to only ask about 1. They only stopped when I called them out on it on their talk page.
:Ugh, don't even get me started on Historical voting. But that's a separate issue that would need to be addressed elsewhere. {{User:Aichon/Signature}} 16:36, 26 May 2012 (BST)
::::And now you guys are enforcing a policy which seems to deliberately target and penalise larger organizations, under the banner of equality or whatever buzz-word is popular on the wiki nowadays. The DEM isn't a group. Member groups can follow whatever policies they like, they can leave at any time, and anybody can join. Do we work closely together? Yes, we do. Should we be punished for efficiency? That makes no bloody sense whatsoever. You don't need to talk to many DEM members to find out just how different we are, though you may never know because the heavy bias against us keeps a whole lot of us out of public places. (It's better than it used to be but it still ain't great.)
:Whatcha mean exactly? Having trouble following the specific problem you have. You think it shouldn't be a voting system? {{User:DanceDanceRevolution/sig}} 10:02, 27 May 2012 (BST)
::::I'd just like to conclude by saying it's a crappy policy written by one of the most anti-DEM survivors I know of, and you just might want to consider revising it, or at least enforcing it for everyone. (Not just us)
::::Warm regards, {{User:Labine50/sig}} 00:52, 10 September 2008 (BST)
:::::Care to enlighten me as to who it was written by? - [[User:Whitehouse]] 14:15, 10 September 2008 (BST)
::::::Conndraka, [[Recruitment/Archive#Organisations|here]]. -- {{User:Atticus Rex/Sig}} 19:19, 10 September 2008 (BST)
:::::::I was aware of that Atticus, I was just unsure as to who Labine was suggesting it was. He didn't make it very clear and I was wondering if he believed it to be made by Iscariot. I at least was not aware that Conndraka was anti-DEM. - [[User:Whitehouse]] 19:40, 10 September 2008 (BST)
::::::::Ah, IC.  Can't speak ofr Labine on that one, but I assumed from the context that he was referring to Conn, who could possibly be characterized as anti-DEM based on his participation in the CFT. -- {{User:Atticus Rex/Sig}} 19:50, 10 September 2008 (BST)
:::::::::Ok, fair enough. Though I wouldn't call him anti-DEM for that. - [[User:Whitehouse]] 20:14, 10 September 2008 (BST)
::::::::::The CFT was a load of bullshit, and I only thought Conn was horribly, horribly mistaken. I started thinking he was anti-DEM when he called us fascist.--{{User:Labine50/sig}} 23:53, 11 September 2008 (BST)


::::Actually, Axes High not only recruits separately, operates separately, and coordinates separately, but we train separately as well. At this time, Axes High does not send recruits to the DEM Academy, though this is not reflected on our wiki at the moment, pending discussion and logistical planning of the final method in which cadets are trained.
:Actually OP is right. [[Recruitment/Archive3#Recruitment_Rules_Discussion_-_size_of_ads|It was never intended to be subjective or optional]]. The [http://wiki.urbandead.com/index.php?title=Recruitment/intro&diff=next&oldid=1478061 rule it replaced] was likewise, non-optional. Only the height limit is in any way [[Recruitment/Archive3#Advert_Limits_Revision|non-restrictive]]. --<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev#Buildings_Update_Danger_Maps|maps 2.0?!]]</font></sup></small> 12:24, 27 May 2012 (BST)
::Should is not a restrictive word, it makes a suggestion. As for the previous rule, it's just that, previous.  --[[Image:Kirsty_Cotton_Header.png|60px|Open the Box|link=User:Kirsty_cotton]] <sub>[[Organization_XIII|<span style="color: grey">Org XIII</span>]]</sub> <sup>[[User:Kirsty_cotton/alts|<span style="color: blue">Alts</span>]]</sup> 14:31, 27 May 2012 (BST)
::What? yeah, all those examples indicate they are supposed to be rules... At what point did it get changed to ''should'' then? Deary me {{User:DanceDanceRevolution/sig}} 15:08, 27 May 2012 (BST)
:::If the majority of the groups have been breaking the "rule" for years without complaint, that's a good indication it's a bad rule and should be replaced with the new ''de facto'' rule that has been in place. Rather than arguing what was or wasn't, let's just update what's written and call it a day. {{User:Aichon/Signature}} 22:33, 27 May 2012 (BST)
::::What's the most common low resolution these days? 1024×768? Although I try to make sure my pages scale to every resolution (and make complaints about those that do not, as I tend to run my browser windowed), we should really be trying for the lowest/most common denominator. (Mobiles are a special case, but that's why MediaWiki has mobile skins.) {{User:Revenant/Sig}} 01:13, 28 May 2012 (BST)


::::I think it may be to your benefit to put aside your personal opinions of the DEM and be open to what we are trying to communicate, rather than to assume that what we are saying is an underhanded attempt to further what you imagine would be shady goals of domination, rather than an overall effort within the various DEM groups to make changes which will work to satisfy the concerns of the public that we are not operating in a fair manner. Rather, I urge you to give us the benefit of the doubt, as it were, and give us your constructive advise as we try to find a manner in which we can organize and work that will improve not only the DEM, but the defense of the survivor community.
::::It's a standard internet design policy Aichon, y'all are just too lazy to actually check for functionality around here while enforcing the ''actually'' worthless rules and the people creating the articles don't know enough to give a damn. Here's a visual representation of [[wikipedia:File:Vector_Video_Standards4.svg|various sizes along with the transmission types for them.]] 800x600(SVGA) is still the [[wikipedia:Computer_display_standard|low end standard]] and will be at least until [[wikipedia:Windows XP|Win XP]], and the Macintosh's go out. At which point it'll probably become 960x5/600 before going to 1024 because of things like the iPhone and Vita, etc that run that minimum aspect ratio. 1024 is the current generation set for Laptops and Netbooks, these standard exist to provide for last generational support.--<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev#Buildings_Update_Danger_Maps|maps 2.0?!]]</font></sup></small> 04:32, 28 May 2012 (BST)
:::::I know the standard. It's about why this is considered a guide and not a rule. It has little to do with the actual... "rule" at hand (assuming it should have been one the whole time). {{User:DanceDanceRevolution/sig}} 05:38, 28 May 2012 (BST)
:::::You nailed me. I'm lazy. It's by chance that the barricade plans have color-blind friendly colors, the Click template gracefully degrades, and my group's recruitment ad was tweaked before your comment to be friendlier at lower resolutions. Everyone else thought I was putting in extra effort and cared about this stuff, but I sure fooled them. :P
:::::Now, if you're willing to entertain the idea that I might have some awareness of common knowledge (in my line of work, no less), could you kindly re-read my last comment again? I wasn't speaking out of ignorance, and your post doesn't seem to provide a response to the things I said. {{User:Aichon/Signature}} 06:50, 28 May 2012 (BST)
::::::Actually I was mostly referring to the page maintainers who are spending time enforcing rules that don't actually matter to the usefulness of the page over rules like this one that ''does''. Also previously that this was actually a ''de facto'' rule. I glossed over that because I assumed that debate was settled with the previous links to that effect, only the height(600px) should be being subjectively enforced and, actually, there's an easier way to do that here through CSS since we could just tie the whole thing to a restricted width of 800 px(less if you include the wiki-margins). So, why don't we just do that and call it a day? --<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev#Buildings_Update_Danger_Maps|maps 2.0?!]]</font></sup></small> 11:16, 28 May 2012 (BST)
:::::::No issue here. {{User:DanceDanceRevolution/sig}} 13:40, 28 May 2012 (BST)
::::::::I'm fine with slapping everything into an 800-ish pixel wide div, since I'd imagine, though I haven't checked, that most of the offending ads are likely designed with that in mind anyway. It's only when you add the navigation bar that they run into issues. That was certainly the case with the SoC's ad. {{User:Aichon/Signature}} 21:53, 28 May 2012 (BST)
:::::::::I shrunk my browser window to probably a 600px width and only a few ads stretched it. The RRF, Reddit survivor, and the Fortress have their ad set at 800px. Malton Department of Defense has theirs locked in at 760px, Soldiers of Crossman at 705px and Annus Horribilus at 665px. All the other ads seemed to shrink perfectly fine. I would say with that in mind putting a div in is unneeded. Most ads look better on a larger window and as long as everything will compress down to 800px a div is redundant and just makes things look worse for those with larger resolutions. {{User:Mazu/sig}}  21:49, 31 May 2012 (BST)
::::::::::Maybe there's a way to put them in a div that grows and shrinks with the page, but which uses the overflow:hidden CSS property to hide any content that would have caused horizontal scrollbars? That way people with larger screens are happy, and people with smaller screens don't get scrollbars, though they do get cut off ads. Doing so would provide some motivation to the creators of those ads to make sure they worked at smaller sizes. Not sure if that's really any better than what we have now, however. {{User:Aichon/Signature}} 21:59, 31 May 2012 (BST)
:::::::::::You mean something like, <nowiki><div style="width:(number)%; min-width:700px; overflow-x:hidden;"></nowiki>? I have that, or something close to it, used on my userpage where you can scroll down to see more templates. Although the width is fixed in that example. {{User:Mazu/sig}}  03:21, 1 June 2012 (BST)
::::::::::::There's not and all that would do is make it so that the page is never smaller than 700px. All the proposed secondary idea would functionally do is nothing since non-overflow limited width ends up taking the last assigned element as the value instead of inheriting a value. Max-width:800px + overflow-x:hidden is the only universal way to enforce this rule 100%, and even that won't count margins, borders, or padding in it's element(which is probably the issue with the ad's in question). --<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev#Buildings_Update_Danger_Maps|maps 2.0?!]]</font></sup></small> 04:14, 1 June 2012 (BST)
:::::::::::::So, all we've effectively done is make everyone with better resolutions have a worse experience while doing nothing to fix the actual problem of people at 800x600 since they still have to scroll because of the nav bar. I'm as much to blame as everyone else, since I said I didn't have a problem with it. Now I'm reconsidering my stance. Mazu's idea has all of the benefits we were wanting: it discourages bad behavior by cutting off large ads, it allows users with better resolutions to enjoy the benefits thereof, and it allows us to lock in a min-width so that ads that abide by convention aren't harmed. It doesn't prevent scrollbars (neither does the current fixed-width solution as it's currently implemented), but it does ensure that there is no visible content whatsoever there that they might be missing. I think that's a good compromise all around from what we had before and what we have at the moment. {{User:Aichon/Signature}} 07:59, 3 June 2012 (BST)
::::::::::::::Sorry but you're wrong. The edit you just undid did actually [http://www.w3schools.com/cssref/pr_pos_overflow.asp prevented scroll bars] on anything over [http://www.w3schools.com/cssref/pr_dim_max-width.asp 800px wide in that portion of the page]. Your edit now forces a [http://www.w3schools.com/cssref/pr_dim_min-width.asp minimum page width] with no other effect than to have an x-overflow prevention that does nothing now. Basically you've made the problem ''worse'' not better. My version was both tested and verified before implementation on a lowered resolutions. As is no content should be over 800px in that portion of the page per rules so any scroll bars it didn't cause, due to cutting the overflow, shouldn't have been there in the first place. --<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev#Buildings_Update_Danger_Maps|maps 2.0?!]]</font></sup></small> 10:17, 3 June 2012 (BST)
:::::::::::::::Also width:100% isn't a useful style in any way. It's default functionality, adds literally nothing other than code. --<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev#Buildings_Update_Danger_Maps|maps 2.0?!]]</font></sup></small> 10:19, 3 June 2012 (BST)
::::::::::::::::You are correct on most points, but incorrect on one or two. Unless we come up with a better solution, however, this is all going to be about choosing compromises. The 800px fixed width didn't account for the vertical navigation bar and margins, so it still forced horizontal scrollbars and clipped content at 800x600 (621 doesn't account for vertical scrollbars, to be fair, so even it should be knocked down another 10-15px). Granted, we could have knocked it down, but at that point we're ruining the page for the 99.9% of our users with resolutions higher than 800x600. Mazu's solution forces horizontal scrollbars, but no clipped content, meaning that they need never use the scrollbars. The min-width ''does'' have a purpose: it prevents ads that abide by the guidelines from being clipped if the window becomes too small; only those ads that try to use more than the allotted width will find themselves being clipped. As for 100%, you're right. Brain fart on my part. Late night editing FTL. {{User:Aichon/Signature}} 15:02, 3 June 2012 (BST)
:::::::::::::::::Min-Width under screen width on a div that's 80% screen width has no effect. Min-width is for use with small content divs with adjustable width, etc. It's literally worthless when it's less than Max-width here. Also Mazu's code and mine use the ''same'' code to clip except his doesn't actually do anything since it clips at 100% width and uses min-width to make a portion of the page that's always over 700px be always over 700px. Literally all that can does is ruin scalability on Mobile Platforms, which is why it's always bad design to use fixed min-widths. Also on most all modern and current browsers x-overflow:hidden clips the content ''before'' it could add scroll bars so if they're appearing your browser is not CSS2.0 compliant. You'll only run into scrollbars if you're re-sizing your window manually, not actually changing resolution. If issue is that the whole page including headers was tied to that 800px that's an easy fix without reversion overkill, just put it subheader in each recruitment alphabetical section. --<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev#Buildings_Update_Danger_Maps|maps 2.0?!]]</font></sup></small> 15:09, 4 June 2012 (BST)
::::::::::::::::::I don't quite follow where the 80% stuff came form, but min-width serves a purpose here. Shrink your browser below 800x600 and you'll see that it keeps the ads from getting cut off any further. I also just tweaked it to work properly at 800x600, since before I failed to account for vertical scrollbars and UI chrome. Anyway, your last comment and your edit note have me convinced that we're simply not on the same wavelength, whereas I'd like to be working together coherently. I'll follow up below in a new section. {{User:Aichon/Signature}} 18:26, 4 June 2012 (BST)
:::::::::::::::::::Quick note: my issue was not that the headings were also at 800px wide. My issue was that we were effectively wasting space for users at higher resolutions, forcing them to scroll vertically unnecessarily. Also, yes, this is a reversal on one of my earlier stances. Anyway, follow up discussion below. I just wanted to clarify what my issue was. {{User:Aichon/Signature}} 18:32, 4 June 2012 (BST)
::::::::::::::::::::Ok, I'm not seeing in what way this would effect vertical scrolling at all. It also shouldn't have an impact on adjusted browser size since that doesn't actually impact pixels used in a div, if you have a small browser window you have a horizontal scroll because the div space you have is less than 800px, probably due to the left hand margin on the wiki. The 20% is a rough estimate of the left hand margin size. It's probably fixed width actually. --<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev#Buildings_Update_Danger_Maps|maps 2.0?!]]</font></sup></small> 19:41, 7 June 2012 (BST)
:::::::::::::::::::::By using a fixed-width div, we were making the ads taller for people with higher resolutions (i.e. most of our users) while creating unused whitespace to the side(s) of the ads. That's what I meant about wasted space and extra vertical scrolling. As for everything else, could we follow up below? I think the two of us got hung up on details, and I'd like to get back to the big picture. {{User:Aichon/Signature}} 20:26, 7 June 2012 (BST)


::::To address your personal insult to me and the group to which I belong, that was apparently a result of my failure to notice a regulation of which talk page to use, I'll say this; Axes High doesn't disregard the rules of its community, in game or meta game, in fact, we are as community oriented as any local group in Malton. Being as this December will mark the third anniversary of our official residence in Barrville, I think we know as well as anyone how to work ''with'' our neighbors rather than against them. ~ --[[User:Hardcore Rockabilly|Hardcore Rockabilly]] 02:19, 10 September 2008 (BST)
Anybody else experiencing the sidebar disappearing to the bottom of the page because of [http://wiki.urbandead.com/index.php?title=Category:Recruitment&diff=next&oldid=2005665 this edit]? --{{User:Axe Hack/Sig}} 22:34, 2 June 2012 (BST)
:It means there's an unclosed div somewhere in the page. Probably in one of the templates. --<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev#Buildings_Update_Danger_Maps|maps 2.0?!]]</font></sup></small> 02:25, 3 June 2012 (BST)
::[[New_Roman_Republic/recruit]] had embedded unclosed tables. Should be fixed now. --<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev#Buildings_Update_Danger_Maps|maps 2.0?!]]</font></sup></small> 02:35, 3 June 2012 (BST)
:::Ack. Could we at least center it? Might not be as bad then.. {{User:Mazu/sig}}  03:19, 3 June 2012 (BST)
:::Center what now? --<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev#Buildings_Update_Danger_Maps|maps 2.0?!]]</font></sup></small> 15:09, 4 June 2012 (BST)
::::He was talking about with your solution. It was left-aligned. {{User:Aichon/Signature}} 18:26, 4 June 2012 (BST)


===Goals and Solutions Discussion===
I think we need to back up and get on the same page as far as what we're striving for, then figure out where to go from there. Here are the goals I'm currently hoping to achieve:
#Don't force horizontal scrollbars at 800x600 or greater resolutions
#Ensure that ads which follow the guidelines do not get clipped at any resolution (e.g. 640x480, other mobile resolutions, etc.)
#Allow ads to use the full width when the resolution is over 800x600
I see #1 as a requirement and #2 and #3 as being good things to have (#3 in particular, since it applies to the vast majority of our users). Do we all agree on these points? If not, how should these points be expanded, reduced, reworded, or rethought? Near as I can tell, the current implementation (min-width:598px; overflow:hidden) seems to fulfill all three, which leads me to think that I'm not on the same page with everyone else regarding what we want out of this. {{User:Aichon/Signature}} 18:26, 4 June 2012 (BST)
:Just make it so any Ad with a fixed width either by property or image is under a certain width so it wont force horizontal scroll bars on the 800x600 resolution. My understanding is that the 800px width includes all screen elements, nav bar, scroll bars, etc. Have this accounted for, as it seems Aichon has done. In that fashion higher resolutions don't see any negative aesthetics but lower resolutions are accommodated. Lastly revise the <small>directives, orders, acts, laws, statutes, edicts, canons, mandates, commands, dictate, decrees, fiats, injunctions, commandments, stipulations, requirements, guidelines, directions, ordinances, et. al any other synonyms I missed...</small> accordingly.


This page has gotten so full of responses and counter-responses that I'm really not sure where to put this. So...err...I'll just start a new paragraph.
:<b>Clarification/TL:DR-</b> I'm suggesting a plain and simple rule change saying your Ad can not have a fixed width, by image or property, that is above (600?) pixels.  {{User:Mazu/sig}}  02:50, 6 June 2012 (BST)
::I'm pretty sure the only reason the rule exists in the first place is so that people don't use giant page consuming images in their ads. I doubt seriously screen resolution has anything to do with it at all. It was just a bad attempt to make the guideline make sense to the layman. Oh and you're all mentally retarded. ~[[Image:Vsig.png|link=User:Vapor]] <sub>03:17, 6 June 2012 (UTC)</sub>
:::How is throwing down a screen resolution more in layman's terms than giving a simple width value? {{User:Mazu/sig}}  01:56, 7 June 2012 (BST)
::::Operative words: bad attempt. ~[[Image:Vsig.png|link=User:Vapor]] <sub>02:36, 7 June 2012 (UTC)</sub>
:::The previously linked conversations show you're wrong. Oh so wrong. --<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev#Buildings_Update_Danger_Maps|maps 2.0?!]]</font></sup></small> 19:41, 7 June 2012 (BST)
:What if, rather than mixing rules and suggestions, we break it into rules that must be followed and a different section which gives guidelines/suggestions. And if the main goal or side goal or whatever is stopping massive ads, really there should be a maximum ad height rule. --[[Image:Kirsty_Cotton_Header.png|60px|Open the Box|link=User:Kirsty_cotton]] <sub>[[Organization_XIII|<span style="color: grey">Org XIII</span>]]</sub> <sup>[[User:Kirsty_cotton/alts|<span style="color: blue">Alts</span>]]</sup> 22:49, 6 June 2012 (BST)


a) Perhaps there should be a separate section for "organizations" and "events" that want to recruit groups to join them. The DEM, DA, NMC, SWA, PKA, Big Bash, Crusade, Uprising, etc. etc. could all recruit there.
==Spicer Hills Rangers==
I got no idea what they've done but they have two listings and neither looks like it's done right.  Can someone fix that?  I got no clue how the recruitment page works. --[[Image:Kirsty_Cotton_Header.png|60px|Open the Box|link=User:Kirsty_cotton]] <sub>[[Organization_XIII|<span style="color: grey">Org XIII</span>]]</sub> <sup>[[User:Kirsty_cotton/alts|<span style="color: blue">Alts</span>]]</sup> 23:00, 11 October 2012 (BST)
:Done a quick bodge job. Should look better at least. --[[User talk:Rosslessness|Ross Less Ness]] <sup>[http://www.youtube.com/watch?v=ERLLUoZn0mM Enter Stranger...]</sup>  23:10, 11 October 2012 (BST)


b) The Uprising is an eventWe've also used the word "coalition," to try to get across the idea of a "a very temporary alliance full of people who would otherwise be killing one another, working both ingame and out to raise awareness for various issues and create change.
==scroll bar==
Might just be me, but I get an internal scroll bar for just the group listings (the scroll bar stops before the text listing of groups, it's just for the advertsI'm using (probably) the latest firefox.  Should that be there? --<sub>[[User:Kirsty_cotton|<span style="color: lightgrey">K</span>]]</sub> 21:18, 26 June 2015 (UTC)
:Appears to be something specific to you. I'm not seeing it in a (relatively) clean copy of the latest version of Firefox, nor am I seeing it in Chrome. See if disabling add-ons/userscripts affects it? I'd be interested if you can figure out what's causing it, since I've not heard of something like that. {{User:Aichon/Signature}} 22:21, 26 June 2015 (UTC)


c) As things stand right now, the PKA ad should be removed from the page.  --[[User:Jen|Jen]] 19:41, 10 September 2008 (BST)
==Question==


:There is (or at least ''was'') a separate section for "organizations" seeking to recruit entire groups.  DEM doesn't belong there because we don't recruit groups. -- {{User:Atticus Rex/Sig}} 19:50, 10 September 2008 (BST)
Could we move the formatting instructions to the end of the page, so the groups appear closer to the top? I do notice <nowiki>{{:Recruitment/intro}}</nowiki> includes both the top section (which should stay, about this being where to post ads) and maybe add a line that the formatting help can be found at the bottom of the page. --<sub>[[User:Kirsty_cotton|<span style="color: lightgrey">K</span>]]</sub> 19:13, 8 August 2015 (UTC)
::Section no longer exists, think it was removed when we switched to the alphabetical sorting. - [[User:Whitehouse]] 20:14, 10 September 2008 (BST)
:Sure, makes sense, [[Recruitment/intro]] is open to editing and a new transcluded formatting section can be put at the bottom of the page. --{{User:A Helpful Little Gnome/Sig}} 16:20, 9 August 2015 (UTC)
::I probably should have waited for more consensus, but eh.  Anyways, I left the original recruit intro alone, so undoing the revision will put everything back. --<sub>[[User:Kirsty_cotton|<span style="color: lightgrey">K</span>]]</sub> 17:12, 9 August 2015 (UTC)
:::Just wanna say I endorse this move. {{User:Bob Moncrief/Sig}} 21:08, 16 August 2015 (UTC)


This is turning into a wall of text, so I'm going to respond to the individual responses and then start a new section concerning the core issues here.
==Help with a advert for the Malton Anarchists Union==


'''Jen''' - On the authority of removing ads, I'd allow a member of the RRF War Council to remove the RRF ad and replace it with a TA ad. If the next day another member of the WC added a GC ad, that would be deleted under the large groups rule.
'''PLEASE!!!''' I need help making the Malton Anarchists Union advert. Could you actually help me build it, or at least give me pointers? Thanks!--[[User:Anarchist115|Anarchist115]] ([[User talk:Anarchist115|talk]]) 07:22, 11 November 2015 (UTC)
:Replied on your talk page. {{User:Bob Moncrief/Sig}} 13:27, 11 November 2015 (UTC)


'''Father Thomas''' - Let's clear something up, these are not ''policies'' these are ''guidelines'', there is a significant difference in the two on this wiki. I had considered developing a policy for this page, but decided against it for reasons like the current discussion. Neither myself or Whitehouse are ''obliged'' to do anything. We are not sysops, we are not answerable to anyone, if I removed every ad that was over 14 days old and left one of my groups up even though the timestamp had expired 2 months ago, precisely nothing would happen to me. I cannot be convicted of vandalism or misconduct. We volunteer our time to maintaining this small section of the larger wiki. The conflicts I have with people elsewhere on this wiki do not, however, affect my conduct when dealing with issues with their group. I try to maintain an objective view and look at issues with the page, in regards to this page only.


On the subject of dealing with other perceived large groups differently (this has been brought up by more than one person, it's just you're the first one I'm responding to in the list who made the point), please start a new section on this page detailing the specific group and we'll ask representatives to come here and discuss it. I have no problem with ads being omitted from the page, it gives me less work to do. At the same time I don't think it would be a good idea for members of the DEM to arbitrarily remove ads of other without discussion as this would aggravate the general situation and could lead to edit wars.


You say Academy participation is discretionary. The [[Dem#The_Academy|DEM page]] clearly states ''"'''All''' new members of any DEM group receives rigorous survival and tactics training at The Academy before receiving their first assignment."'' Emphasis mine. Which is it? When the group wiki page (editable only by group members as per wiki policy) states one thing and you state another when the point is brought up against a change in guidelines requested by your group, which should we believe? Without meaning offence, why should I believe you? How do I know you and your fellows aren't making things up to press your point?
=Category:Recruitment Rules Voting=
==Timestamps MkII==
Groups who show on the [http://www.urbandead.com/stats.html game statistics page] are to be exempted from having to update the timestamp on their advertisements. They simply link to the stats page on the recruitment page (not inside their own recruitment template), with a timestamp (to indicate how long ago they were confirmed as being active), and as long as they show on the page (by having 10+ members) their ad remains valid regardless of the timestamp's age. This will allows the recruitment page maintainers to independently verify, at any time, that they are still active (and to update the timestamp themselves whenever they do it so others don't have to check for a period). Timestamped ads (as currently used) would still remain valid.<br />I'll open this for voting if no issues are raised <small>-- [[User:Boxy|boxy]] 11:22, 13 February 2012 (BST)</small>
:I support this for the reason of it's common sense and makes page maintenance easier. Let's see if it's swung back to where it was a few years ago as far as the view of making Recruitment work for the users AND the maintainers. --<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev#Buildings_Update_Danger_Maps|maps 2.0?!]]</font></sup></small> 16:49, 13 February 2012 (UTC)
::Sounds good enough to me. --'''<span style="font-family:monospace; background-color:#222222">[[User:Spiderzed|<span style="color:Lime"> Spiderzed</span>]][[User talk:Spiderzed|<span style="color:Lime">█ </span>]]</span>''' 18:27, 13 February 2012 (UTC)


On the enactment of the original guideline and DEM treatment. I was not maintaining the page at that time, I am at this moment in time. Precedent from my time of beginning to maintain this page shows that multiple DEM ads should be removed and PKA ones shouldn't. As we would be removing the ads of the PKA I think it only fair to them to speak with them first and explain why the course of action might be taking place. Doing this will prevent edit wars etc.
===Voting ([[#Timestamps|Timestamps MkII]])===
#'''For''' - It means less work for both groups and for maintenance, without allowing defunct recruitment adds to remain <small>-- [[User:Boxy|boxy]] 08:41, 14 February 2012 (BST)</small>
#'''For''' Common sense over procedure! --[[User:Rosslessness|Ross<sup>less</sup>ness]]  09:39, 14 February 2012 (UTC)
#'''For''' don't know what i'm voting '''for''', but i doubt if anyone pays attention to timestamps {{User:Son of Sin/sig}} <small>11:53, 14 February 2012 (UTC)</small>
#'''Against''' If you want a recruitment ad spend the 1 minute to update the timestamp. --[[User:Kirsty_cotton|Bad Attitude Kirsty]] <sub>[[Organization_XIII|K.C. R&D d.b.a. Org XIII]]</sub> 15:53, 14 February 2012 (UTC)
#'''Against''' takes 1 min, stats page inaccurate when showing actual group activity, etc etc {{User:DanceDanceRevolution/sig}} 18:50, 14 February 2012 (UTC)
#'''Against''' - DDR has a point, actually. --{{User:Axe Hack/Sig}} 19:01, 14 February 2012 (UTC)
#<s>'''For''' --'''<span style="font-family:monospace; background-color:#222222">[[User:Spiderzed|<span style="color:Lime"> Spiderzed</span>]][[User talk:Spiderzed|<span style="color:Lime">█ </span>]]</span>''' 19:46, 14 February 2012 (UTC)</s>
#:'''Against''' - Aichon's arguments have swayed me. It would increase workload on the janitors for little benefit. --'''<span style="font-family:monospace; background-color:#222222">[[User:Spiderzed|<span style="color:Lime"> Spiderzed</span>]][[User talk:Spiderzed|<span style="color:Lime">█ </span>]]</span>''' 18:47, 15 February 2012 (UTC)
#'''Against''' Per above. There's also something backwards about the big groups with plenty of active people no longer having to do the pitiful task that is maintaining a timestamp, while small and new groups, who are in much more dire need to recruit, do. -- [[Image:Cat Pic.png|14px]] [[User:MisterGame|<span style= "color: maroon; background-color: white">'''Thadeous Oakley''']]</span> [[User_Talk:MisterGame|<span style= "color: black; background-color: white">'''''Talk''''']]</span>  20:20, 14 February 2012 (UTC)
#'''For''' -- This is a stupid rule historically used primarily by people who want to power trip on big groups. The accuracy argument is an excuse, and an inaccurate one at that. --<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev#Buildings_Update_Danger_Maps|maps 2.0?!]]</font></sup></small> 20:30, 14 February 2012 (UTC)
#:I would counter that at the moment the Malton Police Department is on the stat page but not Red Rum.  --[[User:Kirsty_cotton|Bad Attitude Kirsty]] <sub>[[Organization_XIII|K.C. R&D d.b.a. Org XIII]]</sub> 21:22, 14 February 2012 (UTC)
#::So the MPD has active members and RedRum has a very small member base. That doesn't change anything, especially not any arguments about accuracy. It doesn't even stop you from removing the recruitment advertisements of stated dead groups. --<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev#Buildings_Update_Danger_Maps|maps 2.0?!]]</font></sup></small> 00:21, 15 February 2012 (UTC)
#:::Red Rum is historically known for, shall we say, ''creative'' tagging. {{User:Revenant/Sig}} 14:29, 15 February 2012 (UTC)
#'''Question''' : What about prolonging the time required before the timestamp needs updating? --{{User:A Helpful Little Gnome/Sig}} 21:32, 14 February 2012 (UTC)
#:That would just make the recruitment page even worse. The reason for the timestamp is so that all those groups that get created, and then die within weeks don't clutter up the page. The whole timestamp thing is there to get rid of short lived groups so that newbies arn't trying to contact someone who has left the game already. That's why the current system, and this one as well, favours large groups. They are more stable, and reliable, and therefore a better bet when someone is actively looking for a group to join <small>-- [[User:Boxy|boxy]] 07:28, 15 February 2012 (BST)</small>
#::I'm not sure if there are very many short-lived groups being added to the page frequently. Most of the edits seem to be updating timestamps or re-adding recruitments. Checking the recent history will show this, and I skimmed it mostly, so I think we can disregard that point now as it's no longer relevant (and the real reason for timestamps is not shunting the little temporary groups, but rather primarily to make sure recruitments are for active groups, which can be of any size). The groups that benefit are those that are active on the wiki, which isn't precisely the same as those that are active in-game, and those who are active in-game don't always comply with stat page group member numbers for whatever reason. I suppose the point to all this is reducing the workload, which is why I offered increasing the time before a timestamp ought to be updated, making the need less frequent, although what I said fails to fix a problem that doesn't matter anyways. This game is becoming less frequented, little here is of much consequence except perhaps encouraging more platers, this recruitment page updating thing is more of a minor annoyance; and I'm going with Thad because, with what is proposed, it is discriminatory against groups for being not on the stats page, although "discriminatory" is too heavy a word here. '''Against'''. --{{User:A Helpful Little Gnome/Sig}} 00:52, 16 February 2012 (UTC)
#:::The reason this isn't that is the same people now claiming it's an inconvenience for small groups were previously claiming it's "very little work" down below even though it was a massive inconvenience at the time and they'd just used it to harass a group right before that vote. This is more or less a status quo is good and I've never been put out by this vote for a number of these same people. --<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev#Buildings_Update_Danger_Maps|maps 2.0?!]]</font></sup></small> 13:23, 16 February 2012 (UTC)
#'''Against''' - This idea creates more work and spreads it among less people by replacing one type of timestamp with another, shifting the responsibility of updating the timestamps from the people reaping the rewards to a few janitors, and forcing the janitors to individually verify about 2/3 (currently 19/29) of the groups by hand (i.e. extra work that no one currently has to do). It also favors the larger groups, as Thad said, and gives the timestamps inconsistent meanings (some get deleted outright while others need to be checked first, then deleted or updated), leading to mistakes. I'd support something that reduced the net workload, but this isn't it. {{User:Aichon/Signature}} 22:21, 14 February 2012 (UTC)
#:In what possible way? This idea means that ''anyone'' can confirm activity for these groups and mark that they're on the stats page w/ timestamp for last check. The suggestion that it's more work to click the stats page when it's flagged than to click edit and DELETE automatically is fictitious, the assumption that this would cause more work to do one link click than having to repeatedly re-delete these groups(as current) is also kinda bull. --<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev#Buildings_Update_Danger_Maps|maps 2.0?!]]</font></sup></small> 00:21, 15 February 2012 (UTC)
#::Even though anyone ''could'' confirm it, we both know that only two or three people actually will. Also, you ''should'' be editing the ad regardless, either to update the timestamp or delete the ad, so having to verify their activity is indeed extra work. As for re-deletes being more work, only three groups on the stats page in the last two months have been deleted then re-added. In contrast, you'd have to verify activity and edit the ad for 19 groups every two months with this new suggestion. Also, see below for why I don't think re-deletes would be going away. {{User:Aichon/Signature}} 17:05, 15 February 2012 (UTC)
#:::No, you wouldn't. You cut off half of the work just by doing this. Yes, I know MOB, DEM, the RRF, and FU are around, I know they will never not be recruiting. I just saved those maintainers some time and the server some process by not requiring they needlessly do a small edit every two months so show us they are still around(something we ''already'' know and can check with easily). I just stopped you from having to re-delete them, as all of those groups have had happen for no good justifiable reason other than some false fairness of "if I have to prove I exist you have to prove it twice". Three ''less'' edits, ''less'' hoops for people maintaining advertisements, don't encourage bad maintenance by claiming that they should be doing less work than verifying the groups existence, it's a shitty excuse. --<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev#Buildings_Update_Danger_Maps|maps 2.0?!]]</font></sup></small> 20:58, 15 February 2012 (UTC)
#::::This suggestion keeps timestamps on all of the groups. I'm trying to reconcile that with what you just said, which, from what I gather, is that we shouldn't bother updating timestamps for well known groups or using them to decide when to delete their ads. It makes sense on the surface, but if we did that those timestamps would be vestigial text with no purpose. Admittedly, it'd mean less overall edits (but still more for janitors), but I can't imagine you proposing that we put text that we have no intention of using on a page. Help a guy out? {{User:Aichon/Signature}} 22:55, 15 February 2012 (UTC)
#:::::Personally I think that's where it's at anyway with good maintenance practice(sometimes a rarity in this part of the wiki). However, the time stamp isn't useless, it's just something that serve a useless purpose, which is that it tries to gauge if a group is active and has an interest in recruiting, which all of these groups already do and show through game standard methods. We're needlessly doubling their work with something 90% of the people ignore anyway and for a page that already doesn't show dividends. --<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev#Buildings_Update_Danger_Maps|maps 2.0?!]]</font></sup></small> 13:21, 16 February 2012 (UTC)
#::::::Fair enough. It's obvious we're going to disagree on this suggestion, though I do like that you guys made an effort to do something about this problem (and I definitely agree that it ''is'' a problem). Also, I think this page is still valuable. At least with the [[SoC]], probably half of our recruits who mention where they first heard about us cite the wiki. And as I said, I'm in support of decreasing the necessary work involved, but all of the ideas behind this suggestion have tradeoffs I don't like. {{User:Aichon/Signature}} 17:30, 16 February 2012 (UTC)
#:Have you considered that anyone who regularly patrols the recruitment page would know that they don't have to check quite a few of the groups, because they would know they are still active, and have 10+ members without even looking <small>-- [[User:Boxy|boxy]] 07:28, 15 February 2012 (BST)</small>
#::I had not, but that practice encourages the sort of problem Zach just described. If the timestamps aren't being reliably updated, the groups hovering around 10 members (roughly a third of the 19) will be subject to being removed immediately if they just happen to have a day when they dip below 10 members. It definitely would be less work if it were done that way, but I feel the tradeoffs are not worth it. {{User:Aichon/Signature}} 17:05, 15 February 2012 (UTC)
#:::Groups that hover around 10 members would be much better off using a normal timestamp (as everyone uses now), and there is nothing stopping them from continuing to do so <small>-- [[User:Boxy|boxy]] 19:39, 15 February 2012 (BST)</small>
#::::Also it'd have to be a week-month at below 10 members so that's a nonstarter anyway. --<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev#Buildings_Update_Danger_Maps|maps 2.0?!]]</font></sup></small> 20:58, 15 February 2012 (UTC)
#:::::It doesn't matter ''when'' a group gets delisted. It matters ''that'' they got delisted. {{User:Aichon/Signature}} 22:55, 15 February 2012 (UTC)
#::::::It does because your claiming it's something that happens left and right, it's not. It's something that takes a ''very'' long time to do and there are numerous opportunities to avoid that fate. It's very easy to just get one more person to set their tag for a day.--<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev#Buildings_Update_Danger_Maps|maps 2.0?!]]</font></sup></small> 13:21, 16 February 2012 (UTC)
#:::::::I never claimed that. And five days, which I believe is the lag with the stats page reporting inactivity, is not "a ''very'' long time". Finally, the point is that it's something they may be unaware of that nips them in the bud when they're not checking for a few days, but which is easy to avoid, as you point out. That's a trap. As boxy said, better that they just stick to the old style timestamps. {{User:Aichon/Signature}} 17:30, 16 February 2012 (UTC)
#::::I definitely agree that it makes sense for them. But that feels odd to me, since it'd be a system that introduces additional risk to groups that fall into that trap. It would also reduce the benefit of this suggestion to only about a dozen groups. {{User:Aichon/Signature}} 22:55, 15 February 2012 (UTC)
#:::::What's wrong with that? Those dozen groups are the only ones who have had to keep updating their timestamps year after year after year. But, whatever. The majority have made it clear that they're going to have to keep updating those timestamps until the game dies... and so it shall be <small>-- [[User:Boxy|boxy]] 07:39, 16 February 2012 (BST)</small>
#::::::It still favors the big groups, and reducing it to a dozen just emphasizes that fact. And I ''long'' for an alternative solution now that I've stepped out of wiki life and have a different perspective. I just don't think this is the right one. Abolishing the timestamps to make it like [[Template:Community_Projects|Community Projects]], increasing the time limit, or allowing longtime advertisers to update less frequently are all ideas I find interesting to ''consider'', but someone would need to actually think through them to figure out what the issues are and whether or not they're workable. Some of those have very obvious issues, but I'd be curious if there are solutions to them. {{User:Aichon/Signature}} 17:30, 16 February 2012 (UTC)
#:::::::Go at it <small>-- [[User:Boxy|boxy]] 07:49, 17 February 2012 (BST)</small>
#'''Against''' it's really not that much work. --{{User:Sexualharrison/sig}}<small>22:26, 14 February 2012 (bst)</small>
#'''Against''' Use one set of rules for everyone and don't punish those not yet or no longer on stats. ~[[Image:Vsig.png|link=User:Vapor]] <sub>00:30, 15 February 2012 (UTC)</sub>
#'''Against''' - Simply because I could see problems arising when groups are still active, but slip off the stats page and don't bother checking.--~ [[Image:MDD_Logo.png|20px|link=MDD]]''' [[User:Zach016|Zach016]]''' <sup>[[Department of Health and Human Services|D.H.H.S.]]</sup> 01:04, 15 February 2012 (UTC)
#'''Against''' - Thadeous Oakley makes a valid point about the fact that small groups are more affected than larger groups with more people. However, I think the real problem here is that it takes very little effort for the groups, while increasing the necessary effort for the maintenance workers.--[[User:Shortround|Shortround]] 13:41, 15 February 2012 (UTC)
#'''For''' - [[User:Hibernaculum|Hibernaculum]] 21:27, 17 February 2012 (UTC)
#'''For''' - As boxy and Ross.  {{User:BillyClubThorton/signature}} 02:45, 19 February 2012 (UTC)
#'''Against''' -- So, for some groups, you are trading in a timestamp for a different timestamp?  [[User:Asheets|Asheets]] 19:33, 20 February 2012 (UTC)
#'''Against''' -- As V4por. I think this is unfair toward smaller groups.  [[User:Jesussante|Jesus Sante]] <sup>[[CFT]]</sup> 03:43, 22 February 2012 (UTC)
#'''For''' - clean and simple. why not --{{User:Lady Clitoria/Sig}} 19:06, 22 February 2012 (UTC)
#'''For''' - [[MHS|<span style="color: Black">'''MHS'''</span>]][[User_Talk:MHSstaff|<span style="color: DarkBlue">'''staff'''</span>]] 03:37, 27 February 2012 (UTC)
#'''For''' - A reduction in wanky, self-important bureaucracy on the UD Wiki? About time. --[[User:The Hierophant|Papa Moloch]] 14:46, 12 March 2012 (UTC)


On attitudes. Apart from the one member of Axes High who I dislike due to his continued proven lies, I am very pleased, and after your response continue to be so, with the attitude and manner of the DEM in discussing and attempting to reach consensus here. My personal views do not rate the practices of the DEM any higher than those of Extinction, but the conduct of the members here has certainly encouraged me as to the value of attempting to reach a satisfactory conclusion to this issue.
==Timestamps==
Lets just remove timestamps for group advertisements. It's better to have maintainers actively contact groups to check on their advertisements anyhow since that's what they should already be doing. Seems best to get rid of the single most needlessly frustrating and generally useless requirement for using this page.  


'''Labine''' - I have added extra spaces between your own and Father Thomas' replies as they tended to appear as a single wall of text. I did not attack your peers. I attacked a single member of Axes High who was demonstratively lying. If you choose to consider him a peer, that is your choice and not mine.
===Voting([[#Timestamps|Timestamps]])===
#'''Author Vote''' -- This really doesn't need much discussion, either it'll pass or it won't. --<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev#Buildings_Update_Danger_Maps|maps 2.0?!]]</font></sup></small> 15:24, 13 May 2011 (BST)
#'''Against''' - many groups are barely to completely inactive on the wiki, and so are not easy to get in touch with. Time-stamps are the easiest and most manageable way to check on activity and to keep the page from getting cluttered. We could talk about using longer durations to reduce hassle for less active groups, but the principle should be kept. --<small>Oh, and vote on [[UDWiki:Projects/Very_Funny...or_Not|Project Funny]], by the way.</small> --'''<span style="font-family:monospace; background-color:#222222">[[User:Spiderzed|<span style="color:Lime"> Spiderzed</span>]][[User talk:Spiderzed|<span style="color:Lime">█ </span>]]</span>''' 15:42, 13 May 2011 (BST)
#:'''Comment''' - This change allows quicker response times to vanishing groups. If the concern is groups going inactive requiring a set time frame before following up is actually at the expense of the page's usefulness. --<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev#Buildings_Update_Danger_Maps|maps 2.0?!]]</font></sup></small> 15:53, 13 May 2011 (BST)
#'''Against''' - As Spiderzed. Many groups aren't active on the wiki and only come on to update their timestamps, and some who are on the wiki never check their group talk pages.--[[User:Yonnua Koponen|<span style="color: DarkOrange">Yonnua Koponen</span>]]<sup>[[User_talk:Yonnua Koponen| <span style="color:Gold">T</span>]][[DvB| <span style="color: Goldenrod">G</span>]]</sup><sup><span class="stealthexternallink">[http://www.urbandead.com/profile.cgi?id=840689 <span style="color: DarkGoldenrod"> P</span>] </span></sup> [[User:Yonnua Koponen/Sandbox|<span style="color: Red">^</span>]][[Discosaurs|<span style="color: Red">^</span>]][[{{TALKPAGENAME}}#Donkey|<span style="color: Red">^</span>]] 16:09, 13 May 2011 (BST)
#'''Against''' as spidey and yon --&nbsp;[[Image:Boobs.sh.siggie.gif|link=User:Sexualharrison| HEY! HANDS OFF MAH BOOBS! | 16px]] &nbsp; <small> [[User talk:Sexualharrison|<span style="color:Red">bitch</span>]]&nbsp;&nbsp;</small><small>16:37, 13 May 2011 (utc)</small>
#Means no trawling the page for the timestamps that are about to run out. Asking the groups all at once if they are recruiting means the process becomes a bimonthly task, not a constant one. - [[User:Whitehouse]] 16:56, 13 May 2011 (BST)
#I actually don't see too many problems with removing timestamps that can't be worked around. As long as shiny templates are involved, I can get behind it. ~[[Image:Vsig.png|link=User:Vapor]] <sub>17:05, 13 May 2011 (UTC)</sub>
#'''Against'''-[[MHS|<span style="color: Black">'''MHS'''</span>]][[User_Talk:MHSstaff|<span style="color: DarkBlue">'''staff'''</span>]] 17:59, 13 May 2011 (BST)
#:<small>'''Note''' - The above was an against that had no comment because someone altered the vote format. </small>--<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev#Buildings_Update_Danger_Maps|maps 2.0?!]]</font></sup></small> 19:17, 14 May 2011 (BST)
#'''Against''' - Keep the bastarding things. Reduce the overall wait time to remove ads, though. {{User:Misanthropy/Sig}} 19:26, 13 May 2011 (BST)
#:'''Comment''' - The wait time isn't going to change. [[Recruitment/Archive3#Overhauling_The_Page_Rules|Here's why]] .and the [[Recruitment/Archive3#Vote_on_Changing_Timestamping|unanimous vote]]. The purpose of the timestamp has always been to have an activity check to make sure the groups still exist. There are easier ways to do that namely, [www.urbandead.com/stats.html Stats.html] or [[UDWiki:Namespaces#Talk_namespaces|Talk Pages]]. This is the approach taken for things like the [[The Great Suburb Group Massacre|GSGM]] and it has proven more reliable and less hostile than timed check-ins on many occasions. --<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev#Buildings_Update_Danger_Maps|maps 2.0?!]]</font></sup></small> 04:21, 14 May 2011 (BST)
#'''♪Do it now,''' ''because you can and I think you should. ♫'' {{User:Revenant/Sig}} 04:51, 14 May 2011 (BST)
#'''Against''' - As Mis. {{User:Aichon/Signature}} 02:37, 14 May 2011 (BST)
#'''Against''' - no need to fix something not broken... it's not hard to remember to update the timestamp --{{User:surfincow/Sig}} 06:34, 14 May 2011 (BST)
#'''Against''' - Not a good reason to remove timestamps. --[[User:Macampos|Private Mark]] 23:44, 14 May 2011 (BST)
#'''Against''' - As Spiderzed.  [[User:Jesussante|Jesus Sante]] <sup>[[CFT]]</sup> 18:36, 16 May 2011 (BST)
#'''Against''' - As SurfinCow -- [[User:Asheets|Asheets]] 19:23, 20 February 2012 (UTC)


On favouritism. What happens elsewhere on this wiki is not my concern (for your information I am a big user and advocate of the Spam vote), however here I am trying to maintain a level playing field. I am not trying to penalise any large organisation, one of my concerns is that smaller groups might be swamped, but I am in no way trying to penalise anyone. The guideline that the DEM are only allowed one ad between them is clear. I have enforced it in the past with other groups not mentioned on the guideline such as The Imperium and would do if the RRF tried to use multiple ads.
==Amendment to Page Rules==


Your notion that the guideline was written by an anti-DEM user with the implication that it was there to soley attack you does not wash with me at all. Conndraka wrote the guideline, and you'll notice he put his own group, the DHPD in there. It is reasonable to assume therefore that the guideline was written in good faith using groups he was familiar with as examples.
Given the relatively low traffic of the game overall now compared to its heyday, individuals now seem to spend a lot more time on maintenance and appearance on their groups' wiki sections, including recruitment ads. Couple this with the relatively high rate of groups crashing and burning quickly, and this page is often full of a mix of well-pruned ads for active groups, and dead ads for groups that haven't yet expired for a full two months, but inevitably will. I propose reducing the linger time from two months since the last timestamp down to one month from the last timestamp, before an ad is removed. This will have minimal effect on active groups, due to both their activity keeping the ad alive, and their ability to re-add it if it's removed, due to the fact that, well, they're still active. This will only have a genuine effect on housekeeping as it will allow for the pruning of ads sooner, rather than waiting for them to hit the two-month mark when it's clear they won't be updated. No other inclusion rules will be amended by this, simply the length of time a timestamp will keep an ad on the page for. Just a cursory vote should settle this, there's no need to go to A/PD for it.
:So, there's actually no policy or guideline regarding how long these things are up for vote, last I checked (though I may be incorrect). While I'd prefer one week, just to get it done faster, two weeks would probably be better, just to give as many people as possible a chance to chime in while also avoiding any allegations of trying to railroad the changes through. Thoughts? {{User:Aichon/Signature}} 00:28, 27 July 2010 (BST)
::Give it one. Every group on the page has been notified already. {{User:Misanthropy/Sig}} 00:29, 27 July 2010 (BST)
:::Give it two. Especially as you've directed them all to the wrong page, and this is the kind of thing that could be included simply on the main page. --{{User:Rosslessness/Sig}} 15:53, 27 July 2010 (BST)
::::I did? {{User:Misanthropy/Sig}} 15:55, 27 July 2010 (BST)
:::::Yip. Category, instead of category talk. You could of even linked this specific header. Ive added it to the news box. --{{User:Rosslessness/Sig}} 15:59, 27 July 2010 (BST)
::::::Oh I thought you meant I'd linked something completely different entirely. {{User:Misanthropy/Sig}} 16:01, 27 July 2010 (BST)


'''Axes High Moron''' - Still darkening my door I see. You say Axes High recruits separately, last week it was in the DEM advert with the others. Another lie. You speak of "defense of the survivor community", have you even read the links in my signature? Do you really think I care about the defen''c''e of the survivor community? You say "failure to notice a regulation of which talk page to use" again you show you inability to read what is written. Not which talk page, only the way in which to respond. The fact that you failed to comply casts doubt on your eloquent propaganda about Axes High getting on with their neighbours and respecting local rules. QED.  
After one week, the votes were at 11 For to 8 Against, and after two, the votes were at 14 For to 16 Against. The archives give no help regarding how long voting should last (though I'd say it's safe to assume we shouldn't let it go beyond two), and I can't find any definitive guidelines or rules for how voting on this page should work. Since the archives mostly show consensus polling and straw votes, however, and it's clear that this is a divisive issue lacking support across the board, I'd say it's probably best not to move forward with it, despite the fact that I would have preferred otherwise. Thoughts from those involved? {{User:Aichon/Signature}} 20:50, 9 August 2010 (BST)
:{{Grr}} {{User:Misanthropy/Sig}} 20:55, 9 August 2010 (BST)
::Policy votes run for 2 weeks, right? Use the timescale for PD.--{{User:Yonnua Koponen/signature2‎}} 21:02, 9 August 2010 (BST)
:::That's ''effectively'' what I'm suggesting, except without the whole "changing the rules after the fact" aspect. If we had agreed on it beforehand, that'd be great, but since we didn't, choosing one or the other will inevitably be met with strife. Instead, I'm basically saying we shouldn't worry about whether it was one week or two, since it doesn't matter. What does matter is that there is no clear consensus, and in the lack of a clear consensus, the status quo should be maintained, based on the history of this page. {{User:Aichon/Signature}} 21:19, 9 August 2010 (BST)
::::Rule of thumb is always two. Nothing on the wiki really runs longer or less. --<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 21:28, 12 August 2010 (BST)
:::::[[A/RE]]. {{User:Misanthropy/Sig}} 22:15, 12 August 2010 (BST)


'''Everybody''' - I'm now going to create a separate section to discuss the two major points that I feel are the crux of this issue. Please keep discussion regarding this section in here, and discussion of the points in the new section. Thank you. -- {{User:Iscariot/Signature}} 22:28, 10 September 2008 (BST)
===For===
#That Misanthropy guy makes sense to me. {{User:Misanthropy/Sig}} 03:54, 24 July 2010 (BST)
#:I'd never known this to be a problem,... and had never really thought about it. Perhaps, instead, we could do away with the two month period, and timestamps altogethor,.... and do a once a month cleanup, like the Great Suburb Massacre,... just for ads instead. And I'd be willing to oversee that myself if people are interested, and once it's hashed out.... -{{User:Poodle of doom/sig 2}} 04:01, 24 July 2010 (BST)
#::''Way'' too complicated, the timestamp method is nice and simple. {{User:Misanthropy/Sig}} 04:03, 24 July 2010 (BST)
#:::Wouldn't you have to check the space somewhat regularly to verify the timestamps, and remove the outdated ads? My suggetion requires this to be done not necessarily more than once a month. My suggestion seems to save time, not add to a burden... -{{User:Poodle of doom/sig 2}} 04:06, 24 July 2010 (BST)
#::::Aich and I tend to check it regularly anyway. Your way would require contacting groups and waiting for replies, the current system is instantaneous. {{User:Misanthropy/Sig}} 04:08, 24 July 2010 (BST)
#:::::Yeah, Mis, myself, and sometimes a few others (Rooster sometimes, when he's around) keep it tidy on a regular basis. Adding extra overhead just creates more work. It's not so much a matter of doing the work of cleaning, as much as it is being allowed to clean them out regularly. Two months leaves us with a lot of groups that only lasted for two weeks at a time. {{User:Aichon/Signature}} 04:18, 24 July 2010 (BST)
#::::::Well, one month is still two weeks to long isn't it? -{{User:Poodle of doom/sig 2}} 04:24, 24 July 2010 (BST)
#:::::::It's all about striking a balance between getting rid of inactive groups, and not having to constantly hassle groups about their status in-game. A month is ideal for this. {{User:Linkthewindow/Sig}} 13:04, 24 July 2010 (BST)
#As Misanthropy. {{User:Aichon/Signature}} 03:57, 24 July 2010 (BST)
#I'm pretty sure I suggested a one-month period last time we did this. Still a good idea. {{User:Linkthewindow/Sig}} 06:44, 24 July 2010 (BST)
#As Link. --{{User:Maverick Farrant/sig}} 09:08, 24 July 2010 (BST)
#As Misanthropy. That guy really do make sense. [[User:Technical Pacifist|Technical Pacifist]] 11:41, 24 July 2010 (BST)
#For it, provided all currently listed groups are notified on their talk page, as not everyone is going to catch the subtle difference in the small print. --{{User:Spiderzed/Sandbox/Sig}} 14:39, 24 July 2010 (BST)
#:Out of about 40 groups currently advertising, only 11 would be affected if we enacted it right now. Looking at those 11, I can tell you right now that none of them have a great track record of maintaining their own ads. Five of the groups are veteran groups that regularly let their ads expire and then simply repost them sometime later, four of them are veteran groups that let them expire about as often as they remember to renew them, and two of the groups are brand new and have never renewed their ads. {{User:Aichon/Signature}} 00:07, 25 July 2010 (BST)
#::If this is this is something this user is interested in seeing happen, I'd be willing to contact all the groups ''currently'' advertising. Otherwise, slap a notice on the front of the recruitment page, and be done with it? -{{User:Poodle of doom/sig 2}} 00:14, 25 July 2010 (BST)
#:::I'd probably contact them myself when it comes up - it's 15 minutes of work to C&P some notice on ~40 group talk pages, and that's taking the time for the original write-up into account. --{{User:Spiderzed/Sandbox/Sig}} 00:22, 25 July 2010 (BST)
#::::At that, I'd be willing to make your job easier. A-M and N-Z. You take one set, I'll take the other. -{{User:Poodle of doom/sig 2}} 00:30, 25 July 2010 (BST)
#:::::I'll take N-Z. That way I don't have to contact my own groups, which would be... bizzarre. --{{User:Spiderzed/Sandbox/Sig}} 00:42, 25 July 2010 (BST)
#::::::Mis is already on it,... never mind.... anyway,... if I had A-M,... I'd have to contact my group.... -{{User:Poodle of doom/sig 2}} 00:46, 25 July 2010 (BST)
#:::::::Done. Figured it made more sense coming from the author. {{User:Misanthropy/Sig}} 00:52, 25 July 2010 (BST)
# Sounds good to me, if groups don't like going onto the wiki often then that shows they don't really care about advertising their group.--{{User:Bonghit420/sig}} 00:55, 25 July 2010 (BST)
# It makes sense. --[[User:Austin hunt|<span style="color:green">Austin</span>]] [[User Talk:Austin hunt|<span style="color:blue">Hunt</span>]] 01:59, 25 July 2010 (BST)
# One month sounds good. I do believe that active groups should be able to have at least one single person visit the wiki twelve times a year. [[User:G F J|G F J]] 11:08, 25 July 2010 (BST)
# Sounds like a plan. --{{:User:Alexander Dawkins/Sig}} 17:56, 27 July 2010 (BST)
# I like 1 month.  I actually wouldn't mind 1 week either. [[User:Asheets|Asheets]] 20:18, 27 July 2010 (BST)
#I agree. --[[User:Colette Hart|Colette Hart]] 06:43, 1 August 2010 (BST)
# Agreed, it helps all parties involved.[[User:Delt]] 04:02, 3 August 2010 (BST)
#As Misanthropy. -- {{User:Goribus/Sig}} 08:52, 4 August 2010 (BST)
#Twelve times a year. Deal with it.--{{User:Rachel_Akebre/signature}} 08:29, 7 August 2010 (BST)
#Sounds like a good plan to me [[User:Symbiote spiderman14|Symbiote spiderman14]] 13:20, 7 August 2010 (BST)
#Also I would like to point out that it's not my fault that no one but me voted on that vote DDR linked! - [[User:Whitehouse]] 21:18, 8 August 2010 (BST)
# Makes sense to me -- [[User:Rooney|Rooney]] 16:35, 12 August 2010 (BST)


===The Crux===
===Against===
I think there are two main points to this:
#Hmm. I'm not big on recruitment page but I like 2 months cause it means less hassle for groups that don't like going on the wiki. Maybe change the rules to say that groups may have their recruitments removed without notice if they aren't on the stats page? --{{User:DanceDanceRevolution/sig3}} 06:56, 24 July 2010 (BST)
#:Wouldn't that mean that the groups most in need of recruiting are effectively not allowed to recruit? {{User:Aichon/Signature}} 08:44, 24 July 2010 (BST)
#::Well, that's the reason why I said ''may'', hopefully if it happened it would be used with more tact than to just kill the recruitment if it's been a week since signing. Ah well. --{{User:DanceDanceRevolution/sig3}} 08:52, 24 July 2010 (BST)
#:::Also, lol @ [[Recruitment/Archive3#Revision|this]] vote! --{{User:DanceDanceRevolution/sig3}} 08:58, 24 July 2010 (BST)
#::::It doesn't get much more definitive than that! {{User:Aichon/Signature}} 09:12, 24 July 2010 (BST)
#:::::Is it possable to put these kind of votes on the wiki news template? -{{User:Poodle of doom/sig 2}} 22:57, 24 July 2010 (BST)
#::::::I don't see a reason to, honestly, since any involved parties would have this page watched already, and this voting isn't governed by any policies. It's more or less just tradition. If we wanted to get technical, aside from the concern that people would get upset over it and try to start an A/VB case, there's really nothing to stop us from just changing the guidelines unilaterally and then acting on the new guidelines as such. {{User:Aichon/Signature}} 23:53, 24 July 2010 (BST)
#:::::::I see. Like in the case DDR presented, it seems foolish to have it decided by one person. Whatever though... -{{User:Poodle of doom/sig 2}} 00:32, 25 July 2010 (BST)
#::::::::The point of putting it on the community page is mainly to raise awareness. "There's a recruitment page?" Plus it encourages more people to get involved in the maintenance of the wiki. We don't want to have to rely on Boxy forever. (''On a side note, I only have 2 pages on my watchlist.'') --{{User:Rosslessness/Sig}} 13:15, 28 July 2010 (BST)
#'''Against''' The recruitment page is much smaller than it used to be, and now encompasses only one city. 2 months is fine. Plus I'm massively drunk. Thank god for spellcheckers.--{{User:Rosslessness/Sig}} 01:16, 25 July 2010 (BST)
#'''Against''' Well, as you asked. I understand why the wiki-maintainers would want to make this change, makes perfect sense from their side. But as a user of this page it's already a hassle having to remember to update the dates every two months, let alone one month. Of course, if other members of my groups weren't so fucking lazy I wouldn't be the only one doing the updating. Such a hassle to be updating things with deadlines, am so busy already, weed doesn't smoke itself you know! x --{{User:Lady Clitoria/Sig}} 02:18, 25 July 2010 (BST)
#:Goddamn it I love you Clitoria. Marry me. -- {{User:DanceDanceRevolution/sig3}} 16:01, 27 July 2010 (BST)
#::Clitoria Revolution? I'm sure I've seen that. --{{User:Rosslessness/Sig}} 16:15, 27 July 2010 (BST)
#:::Another downside, those of us who "watch" the rec-page will get twice as many fucking subscription emails. --{{User:Lady Clitoria/Sig}} 19:21, 2 August 2010 (BST)
#::::Not necessarily. A lot of the ads have their dates embedded in the ad itself, rather than on this page. See MOB, for instance. You won't get e-mails for them. {{User:Aichon/Signature}} 21:06, 2 August 2010 (BST)
#'''Super Against''' - Both against the policy and against DDR's suggestion. As Ross.--{{User:Yonnua Koponen/signature‎}} 00:33, 27 July 2010 (BST)
#'''Against''' - Two months is fine, and I'm also the only member of my group that checks it, I'd go with without making a hassle even more annoying. --[[Image:Umbrella-White.png|14px]][[User:MisterGame|<span style= "color: maroon; background-color: white">'''''Thadeous Oakley''''']][[Image:Umbrella-White.png|14px]]</span> 16:34, 27 July 2010 (BST)
#'''Against''' - Makes a ridiculous amount of work for groupies. --{{User:TripleU/Sig}} 18:56, 27 July 2010 (BST)
#:Having to update a ''timestamp'' six more times ''a year'' is ridiculous? {{User:Aichon/Signature}} 23:21, 27 July 2010 (BST)
#::Having to remember to do it is more of a hassle than actually doing it. I hate doing it, even six times per year, yet alone 12. Just having to remember is a ridiculous amount of work! --{{User:Lady Clitoria/Sig}} 16:50, 31 July 2010 (BST)
#As DDR.  You don't see the [[C4NT]] updating every month, yet we're as active as can be, despite our numbers having dwindled... --{{User:Axe Hack/Sig}} 07:36, 28 July 2010 (BST)
#:The point's not really about group activity, it's about actively maintaining a group's ad. When you come to this page looking for something to join, odds are you're going to be turned off on a group that hasn't fixed it in months, so it's not really going to hurt any group to update more often. Also C4NT aren't on the ad page anyway! {{Tongue}} {{User:Misanthropy/Sig}} 12:19, 28 July 2010 (BST)
#'''Against''' - I can't speak for The Fortress here, but I don't often remember to check to make sure our Ad is still up. It's a bother to see that it's been down for a month just because we don't loiter around the wiki. Why not use the stats page to check group activity? Most groups that have been around a while are on there somewhere ... {{User:Prep/sig}} 21:18, 28 July 2010 (BST)
#:Yeah, if a group isn't on the stats page, it should have to update, but if it is, then you know they're active, even if not on the wiki. --{{User:TripleU/Sig}} 21:28, 28 July 2010 (BST)
#'''Against''' - Basically the same thing as my mate above me; Just check the stats page to see if they're active or not. [[User:Paul Henderson|Paul Henderson]] 16:24, 31 July 2010 (BST)
#:but active groups with <10 wouldn't show up. --{{User:Lady Clitoria/Sig}} 16:47, 31 July 2010 (BST)
#'''Against''' - The Fortress are very active, but I can still see this being a problem, to us and other groups.(in my own opinion)[[User:Puppiemaster| Puppiemaster]] 18:46, 31 July 2010 (BST)
#'''Against''' -{{User:Poodle of doom/sig 2}} 22:28, 31 July 2010 (BST)
#'''Against'''--{{User:Jerrel Yokotory/signature}}. 21:54, 2 August 2010 (BST)
#'''Against''' This is just going to be more hassle than it is worth for users. [[User:Sanpedro|Sanpedro]] 10:24, 3 August 2010 (BST)
#'''Against''' Isn't going to help groups with lazy wiki reps, or smaller ones, or ones which rarely use the wiki. --[[User:Athur birling|Athur birling]] 12:16, 3 August 2010 (BST)
#'''Against''' This just feels unnecessary. There's usually only one or two people in a fledgling group that bother to update their wiki page, and requiring them to remember this every single month is only going to frustrate them. --[[User:Shatari|Shatari]] 20:07, 5 August 2010 (BST)
#'''Against''' - Not just fledgling groups. I've been the only one doing the RRF's, and it's been removed at least once recently. They're not really a small group.--{{User:Drawde/Sig}} 21:14, 5 August 2010 (BST)
#:It's a little embarrassing that 117 people can't type 48 characters over the course of a year. {{Grr}} {{User:Misanthropy/Sig}} 21:27, 5 August 2010 (BST)
#::Again, most people in a group don't have wiki accounts, either because they don't like or know how to edit a wiki, or because they're casual gamers. The chore typically falls on one or two people, and it's easy to forget something. I don't know about you, but 30 days can slip by pretty darn fast here on the farm. --[[User:Shatari|Shatari]] 22:53, 5 August 2010 (BST)
#:::Exactly. Back at the MoM thing, I got a few of my strike team to vote. Several didn't have wiki accounts at all. I'd be willing to bet that's commonplace as well - most of the RRF considers this place to be a drama filled bucket of dicks. Hence why it is so infrequently used by the majority of the group.--{{User:Drawde/Sig}} 22:23, 6 August 2010 (BST)
#::::Fun fact: Only 2% of game characters have a wiki account. Even accounting for multiple accoutns belonging to one player, that's tiny.--{{User:Yonnua Koponen/signature2‎}} 22:28, 6 August 2010 (BST)
#:::::All the same, it's essentially free advertising being handed out, refusal to use a site shouldn't really go hand in hand with gratis bonuses on said site. :/ {{User:Misanthropy/Sig}} 22:29, 6 August 2010 (BST)
#::::::And yet it does! Isn't it wonderful? When the whole game, and everything to it is free, you don't really get to complain when groups use the free advertising. Every mode of group advertisement in the game is "free". (Unless you count the ads on urban dead itself.)--{{User:Drawde/Sig}} 23:18, 6 August 2010 (BST)
#:::::::Yes, but if you spray an ad on a building, you need to remain vigilant to replace it when needed. When you go word of mouth you need to actively find people. When you post on a forum you need to remain active so the thread doesn't die and drop off the front pages. None of those things can be left for two months before they'll disappear (unless you tag a really quiet building, but in that case you're not going to get anyone seeing it anyway). {{User:Misanthropy/Sig}} 23:23, 6 August 2010 (BST)
#::::::::The difficulty of advertising in-game is a poor excuse to make it harder on the wiki. --{{User:TripleU/Sig}} 23:55, 6 August 2010 (BST)
#'''Against''' Wiki management within a group is one of the more thankless tasks that can be assigned to a member.  Making them work harder at it isn't going to motivate them to do a better job. -[[User:Space Tyrant]] | [[Talk:Dunell_Hills_Police_Department|DHPD]] 08:02, 8 August 2010 (BST)
#'''Against'''--{{User:Skoll/sig}} 03:42, 9 August 2010 (BST)
#'''Against'''. It's a tiny chore, but it's a chore. It's also easy to forget. Also, people who don't want to edit wikis shouldn't be made to edit wikis more, just so that people who like to maintain wikis don't have to maintain wikis so much. [[User:Billy Forks|Billy Forks]] 11:32, 10 August 2010 (BST)
#:Actually, it would mean more maintenance, since we'd likely be clearing more advertisements than we currently do. Despite that, the primary maintainers of the page (myself and Misanthropy) think it's a good idea. {{User:Aichon/Signature}} 03:28, 11 August 2010 (BST)


:1. Remove the rule and allow the DEM, DHPD et al to have multiple ads
=New method of Organization=


:2. Enforce the rule on those other groups perceived to hold an equal status with DEM and DHPD
I posed the idea of reorganizing the recruitment page to be more useful while talking about adding in a link on the wiki side bar. So here it is. In hopefully the least drama filled form. Groups would be separated into general types. Pro-survivor, Pro-Zombie, PKer and Unique. The sections would be ordered in A-Z then the groups in each section would be ordered A-Z. Here's a short mark-up as an example:


Regarding point 1. ''My'' major concern is the saturation of the page by large groups, the maths means that small groups would be swamped under the many ads of large groups. Also, if the rule is altered and the DEM in its current form have many ads, what is to stop any small group declaring that they have multiple groups (and therefore deserve many ads) and flooding the page to increase their exposure? Absolutely nothing. It would have to come down to a subjective judgement call, something I'm not happy even contemplating for any page I maintain.


Regarding point 2. The DEM is specifically mentioned in the guideline, that is why they are limited the way they are. If there was a move to designate others in the same category for the guideline I would be wanting the matter discussing with the groups in question to avoid edit wars.
-Player Killer Groups-
Cobra<br>
Philosophe Knights<br>
Red Rum<br>


-- {{User:Iscariot/Signature}} 22:28, 10 September 2008 (BST)
-Pro-Survivor Groups-
:Regarding point 2.  The guideline includes the DHPD because of an analogy Conn had made to the effect that if each DEM group were to be allowed its own recruitment ad, by extension each of DHPD's precincts and squads should be allowed their own ads as well.  Don't get me wrong: I loves me some DHPD, had an alt there for a year and they're a great bunch of folks.  But the analogy is completely wrong-headed.  A correct analogy would be to say that MPD shouldn't be able to run separate ads ''for its suburb and/or district crews'' unless DHPD could run ads for its squads and precincts. 
The Abandoned<br>
:*Most of DHPD's squads, at least when I was in the group (back when the total number of group members was higher than it is now), had between four and seven members; most precincts even lower.  On the other hand, the MPD is one of the largest survivor groups in Malton ''by itself'', with upwards of 90 members last time I checked.  Even its so-called "sub-group", the MFU, has been over 40 members consistently for over a year.
DEM<br>
:*Additionally, half of our member groups began life as independent groups that later ''joined'' the DEM.  DHPD can't say the same about any of its squads or precincts.
The Fortress<br>
:At the time the editorial fiat was imposed, one of our members pointed out the hypocrisy of enforcing such a quideline against only us, while the Big Bash was allowed to recruit as such while its member groups' ads remained unmolested.  So down the line, a special "events" category was created, allowing recruiting on both the group and organization levels -- in other words, allowing multi-group organizations everything the DEM groups had been denied, ''plus'' an ad for the organization as well.  Granted, such "events" are generally not intended to be permanent structures; in the absence of a set expiration time, though, what is to stop such an "event" from continuing in perpetuity?
:Back to point 1.  I can certainly understand a concern over adding eight more ads, especially owing to the way the recruitment page has thinned out.  On the other hand, seven of those groups' ads are going to be lumped together in the "M"s.  They'll own the "M"s.  The rest of the page will be largely unaffected.  IMO, the slippery slope of a raft of tiny groups declaring themselves to be coalitions or confederations or whatever DEM's regarded as this week is unlikely to occur, if for no other reason than the fact that, as I said before, most of those potential groupspawn didn't begin life as independent groups as the MPD, MFD, MCDU, and Axes High did.
:Thank you for your willingness to discuss this matter rationally. -- {{User:Atticus Rex/Sig}} 04:44, 11 September 2008 (BST)


::Thanks for making the statement about DHPD squads, it's been on my mind ever since this discussion started but I really had a hard time finding out how to phrase it and I wasn't sure if I was 100% right. I don't know that much about the DHPD, but I did feel that it was one group and not an alliance like DEM and PKA. As I've stated earlier; I would have no problem with each group (and I mean whether in an alliance or not) being allowed to have one ad of their own. This would of course forfeit the right to an alliance ad unless we get a section for recruiting entire groups which is hardly relevant to you at the current time as you don't recruit groups.
-Pro-Zombie Groups-
Feral Undead<br>
Militant Order of Barhah<br>
RDD<br>


::The point about occupying the "M" section, while good to prove you won't swamp the entire ad page, might be frowned upon by other "M" groups. And you have to remember that if this goes through, we have to allow the Imperium the same rights. Same for any other alliances that are being limited by the current rules (not that any spring to mind). All in all this will see an increase of about 15 or so groups (DEM ads + Imperium ads). And I can live with that, it just makes the page a bit longer for the editors. I just hope this won't harm the smaller groups. But as long as you advertise based on the merit of your individual groups rather than stressing the alliance it shouldn't be too much of a problem.
-Unique Groups(or miscellaneous groups)-
Discosaurs<br>
Organization XIII<br>


::Anyhow, procedure for successfully changing the rules is pretty much everyone agrees or no one disagrees. Waiting on the next wave of "For/Against". - [[User:Whitehouse]] 13:32, 11 September 2008 (BST)
:::Re: Your first paragraph, we really don't mind losing the advertisement for the "DEM". Frankly I don't know why we had one in the first place.--{{User:Labine50/sig}} 23:53, 11 September 2008 (BST)
:::A question about procedure- well, two really.  One, how long do we have to wait, and who all is involved in the decision?  Two- since this is a guideline, as was stated when making the point that Iscariot didn't have any particular obligations of enforcement, wouldn't it technically be well within the scope of existing rules for us to just do what we want with our ads?  That is to say- if it's not a rule, breaking it isn't technically vandalism, is it?--[[User:Father Thompson|<span style="color: Black">FT</span>]] <sup>[[MCI|<span style="color: Black">MCI</span>]]</sup> 19:24, 13 September 2008 (BST)
::::Somehow I don't think logic will work here, FT.--{{User:Labine50/sig}} 20:17, 13 September 2008 (BST)


:::::Procedure: Convince naysayers that it's a good change, hold a poll. I'd set a poll for about a week or something, leave a big message at the top of the Recruitment page asking for attention. Then wait for results. No one is officially in charge of this page. Me and Iscariot simply do our best to keep it up to date.
I think this would simplify the process for people finding a group they like. If they are pro-survivor looking for that type of group instead of wading through 20 other groups they can just jump right to the pro-survivor section. If this gets implemented I would place groups in their respective sections by what I can assume from the information they provide on their advert and group pages. Lastly to solve any placement issues(read: drama) people could just move their group to where they wanted it and BAM problem solved. Other than the way the adverts are organized nothing else about the page would change and life would go on as normal. Thoughts?{{User:Mazu/sig}}  22:14, 25 July 2011 (BST)
:Instead of that, and in order to help avoid any bias by ordering the types of groups that way, why don't we break the page up into multiple recruitment pages, then make this page a rather nice looking splash page that explains the types of groups and has prominent links to the sub-pages? Also, you may want to look over [[Template_talk:SuburbGroups#Nominations_for_Suburb_Group_Categories|this]] (it starts there and continues for the rest of the page and onto a few other linked pages), since you weren't around for it, and you should expect drama to erupt over your use of "Pro-Survivor", "Pro-Zombie", and "Unique" if you really try to push them forward. "Player-Killer" is just about the only type everyone can agree on a definition to, but then they start arguing about whether or not it should be lumped in with other types instead of having its own listing. The drama over something so trivial is really stupid. {{User:Aichon/Signature}} 22:34, 25 July 2011 (BST)
::I'm 99% sure that all of this has already been voted down before, and for the record, I'm against it. This isn't a long or difficult page, and with each group stating its orientation plainly, simply searching for what you want is easy and quick. {{User:Misanthropy/Sig}} 22:39, 25 July 2011 (BST)
:::Also, more stupid drama over stuff related to naming the different types can be found [[UDWiki_talk:Poll/Classifying_Suburb_Groups|here]] and [[UDWiki:Poll/Classifying_Suburb_Groups|here]]. {{User:Aichon/Signature}} 22:44, 25 July 2011 (BST)
:Oh not this again. Leave as is. --{{User:DT/Signature}} 22:48, 25 July 2011 (BST)
::Wouldn't breaking the page up into several recruitment pages has the basic same effect as just using headers? or am I misunderstanding your idea? Anyways, I figured broad titles are a way to avoid drama because you can't deny GKer's and RKer's along with death-cultist are Pro-Zombie as they aren't benefiting anyone else. Same for bounty hunters and Life-Cultist being Pro-Survivor. I chose Unique instead of Misc because it fits with the A-Z order(so no possible bias there). If it turns into too much a drama-fest I'll just kill the whole idea, simple as that. And Misanthropy on the off chance this game comes back to life the page could get long and hard to find what your looking for and besides there's no reason to not make searching easier. I'm about to say piss on it because i've been edit conflicted a dozen times now  {{User:Mazu/sig}}  22:49, 25 July 2011 (BST)


:::::Vandalism: I can't answer for Iscariot when it comes to this, so the following is how I see vandalism when it comes to the recruitment page. The list at the top of the page is a set of guidelines, agreed upon guidelines. Now you may disagree with the guidelines, but they have been established so that this page is as manageable and as useful as possible. The good thing about them being guidelines is not that they can be ignored, trust me they can't really be ignored (that would defeat their purpose) for anything more than minor cases, the good thing is they are easier to change than policy. If you begin to ignore the guidelines, I will ask you to desist in the interest of the "well being" of this page. If you refuse to desist after several warnings about this I will take you to vandal banning on grounds of bad faith.
Not to mention the instant negative response :P{{User:Mazu/sig}}  22:51, 25 July 2011 (BST)


:::::A final note about our obligation and the right to do things. True, no one is under obligation to enforce the guidelines, but we do it all the same because we want to, we are however under obligation not to sabotage this page (or any part of the wiki), as is everyone who uses this wiki. - [[User:Whitehouse]] 20:36, 13 September 2008 (BST)
There's only 40 groups advertising. Leave it on one page. --[[User:Rosslessness|Rosslessness]] 23:01, 25 July 2011 (BST)
::::::Oh, Golly- I wasn't saying that I was going to just tell people to do whatever the heck they felt like!  I agree that guidelines are important; however, Iscariot argued that because they were only guidelines, not policies, you guys could enforce them or not enforce them in any way you pleased and weren't accountable for anything.  He specifically stated that nothing could happen as a result of that, and that you weren't accountable for it. The guideline specifically names the DEM, but under the false premise that it's a "large group."  It'd be like saying "planets, such as the moon, should be given their own sections involving the solar system."  If somebody didn't give the moon its own section, they would technically be violating the word of the guideline, which specifically mentioned the moon, but still be in compliance with the intention- to give planets their own sectionsIMO, that's not bad faith.  But certainly, changing the guideline would be a far cry better than getting into an edit war over it!
:I wasn't planning on making additional pages.{{User:Mazu/sig}}  23:09, 25 July 2011 (BST)
::It was a general comment Maz, thats why I didn't indent. --[[User:Rosslessness|Rosslessness]] 23:41, 25 July 2011 (BST)
:::Honestly, I'm with Ross (and everyone else saying it's a bad idea). The reason I suggested it was as an alternative to grouping them on one page, which inherently puts some ahead of others and will create drama. By breaking it into multiple pages, it doesn't feel like survivors are ahead of zombies or vice versa, since they're in different places. {{User:Aichon/Signature}} 00:00, 26 July 2011 (BST)
::::Yeah I see where you all are coming from. I'd hate to raise the wiki's drama level :P Maybe in the distant future people will get their heads out of their butts so common sense can win out. {{User:Mazu/sig}} 00:51, 26 July 2011 (BST)


::::::A poll it is, then?  Alright, thanks. I'll likely post one soon.--[[User:Father Thompson|<span style="color: Black">FT</span>]] <sup>[[MCI|<span style="color: Black">MCI</span>]]</sup> 20:15, 15 September 2008 (BST)
==Reorganising the page==
I thought I'd open this discussion up again. There are only 4 survivor groups listed, 2 zombie groups and 2 all play styles. It seems fairer in a lesser-populated Malton to give each group a similar chance of recruitment by having them all listed by type. I would suggest having it set out as "survivor, zombie, all-play styles". I have read through the previous discussion on it all but that was 6 years ago, and since times have changed on both the wiki and in Malton, maybe it's time for a refresh on this page too. [[User:Stelar|stelar]] ([[User talk:Stelar|talk]]) 21:45, 9 July 2017 (UTC)
:I'll endorse this. There are no current PKer groups, but I'd be satisfied with a Survivor-Zombie-PKer(/death-cultist)-Other order. {{User:Bob Moncrief/Sig}} 21:58, 9 July 2017 (UTC)


Sorry all, been caught up with real life. Will try and respond to all the points in the next few days. -- {{User:Iscariot/Signature}} 21:41, 13 September 2008 (BST)
==Re-Reorganising the page==
I find the current playstyle order to be inadequate. Zombies should come first, then survivors, and then DCs & PKers should be in a single category together, and then finally the "all" groups. Zombies have a harder time recruiting in general and eternally have had the disadvantage in player ratio. Also, many players choose survivor by default, and only *maybe* play zombie on the side with an alt or two. I believe zombie groups should receive more attention to slightly boost zombie recruitment, in order to make the game more fun for both zombies and survivors in general. {{User:RadicalWhig/sig}}11:01, 13 January 2018 (UTC)
:The ordering has also come up in a different discussion on Discord, regarding where to place PKers, Bounty Hunters, DCs etc. I am a big believer that DC and PK groups should be separate (based on the desires of the members of those groups), and my guess was the ordering was from most useful to the average person searching for a group (who, like you said, is most likely to play Survivor). I didn't think of the alternative, that the ordering should be designed to be most useful ''to the game'', which would put Zombies first.
:In general my philosophy towards the wiki is that it should be defined by usefulness to users, since any influence on the game itself is user-driven (see: the lack of updates forthcoming from the Suggestions system). I'd love to hear others' thoughts on the best ordering for the Recruitment page with these possibly-conflicting goals in mind. {{User:Bob Moncrief/Sig}} 16:38, 13 January 2018 (UTC)
::I genuinely think there is no reason to believe that putting zombies on the top of the page will actually help their recruitment. {{User:DanceDanceRevolution/a}} 03:14, 14 January 2018 (UTC)
:::As DDR. Also, inasmuch as it’s able to avoid doing so, the wiki shouldn’t be engaging in activism to promote a particular side. I agree that zombies could use a boost, but this isn’t the way to accomplish it. The wiki is fundamentally a resource for the players and about the game, rather than for the game and by the players, so it should remain user-focused in how it provides its utility. {{User:Aichon/Signature}} 08:07, 15 January 2018 (UTC)
::::Just for the record, if there were a chance it would make a difference, I wouldn't have a problem with it, I'm all for helping groups or demographics that require increased exposure. In 2009, it may have been different. But it took me under two minutes to read every survivor entry before getting to the zombie section. Of all the largest hurdles of being a functional zombie teammate, including requiring high-level coordination, communication, higher early-game difficulty, etc, a two minute delay in recruitment surely will not be the difference between a zombie recruit and a lost opportunity. {{User:DanceDanceRevolution/a}} 12:52, 15 January 2018 (UTC)
:::::FWIW I can also vouch that at least one zombie group (the one I'm in) has been getting quite a few new members from our wiki recruitment ad. People seem to know what playstyle they're aiming for before reaching this page. {{User:Bob Moncrief/Sig}} 13:34, 15 January 2018 (UTC)
::::::If you really care about the order, you could set up a schedule to mix up the order every now then. Although for the same reasons as Aichon and Bob I don't think it would have a great effect. --'''<span style="font-family:monospace; background-color:#222222">[[User:Spiderzed|<span style="color:Lime"> Spiderzed</span>]][[User talk:Spiderzed|<span style="color:Lime">▋</span>]]</span>''' 20:10, 15 January 2018 (UTC)


Apologies all, real life has been distracting. Now I've got a spare hour let's see if I can respond to some of the points made.
== Page breaking ==


'''Atticus''' - We can disagree on analogies all day, personally I'm inclined to agree with Conndraka's reasoning. If we did change this there would be nothing to stop groups from declaring their strike teams to be 'separate groups' or even 'conceiving' them outside their group before bringing them into the fold to take advantage of this precedent. As this would mean Whitehouse and myself would be forced to make judgment calls on each and every ad posted on that page. This would move us from maintaining the page to actively moderating it and making arbitrary decisions on other groups. This will increase drama/hostility on this page and decrease participation by the community, something I'm looking to avoid.
Does anyone else notice that [[:Category:Recruitment#Malton_Danger_Updaters|Malton Danger Updaters]]' recruitment template is substantially wider than the others? it's the only one that goes off-screen when I scroll on my browser (note: not full screen). Is there really no guideline on advert size?


I was not maintaining the page when the First Bash was around, but I was involved in the planning of BB2 and now maintain this page. I would be loathe to allow 'Event' ads on this page on the simple principle of the fact that this is a page for ''group'' recruitment. However I categorically disagree with your notion that events such as the Bash or the Uprising are in anyway comparable to the structure, form and outlook of the DEM. The DEM was never designed to end, events by their nature have two simple end conditions, they achieve their aims (see The Invasion of Gibsonton) or the effort outweighs the fun (see The Second Big Bash). DEM is by definition a categorically different entity.
Also, something seems to be affecting the text size of the UDWiki sidebar and top tabs outside the normal editing area of the wiki. Only had a quick squiz, but couldn't find the culprit. Thoughts? {{User:DanceDanceRevolution/a}} 10:16, 8 July 2018 (UTC)
:I am not sure about your first point. It doesn't shrink like some of the other ads if I make my browser narrower, but when I have my browser maximised, the MDU ad is slightly less wide than The Scourge ad.
:As for the sidebar and top tabs, I went through the history of the recruitment page, and it seems something happened when the Rolt Heights Caliphate recruit ad was put in, but I'm not entirely sure what it was, as that ad on its own page doesn't cause the sidebar/top tabs to shrink. {{User:Stelar/sig}} 12:46, 8 July 2018 (UTC)
:::I fixed the RHC issue. They hadn’t closed a div. As for widths, yeah, MDU is getting chopped off for me on my iPad, rather than shrinking down to fit the available width. {{User:Aichon/Signature}} 20:19, 8 July 2018 (UTC)
::::As a purely hypothetical scenario, what’s the standard with which we ''would'' put as a pixel limit on width? Im sure we’ve had a standard somewhere elsewhere before. {{User:DanceDanceRevolution/a}} 21:41, 8 July 2018 (UTC)
:::::Purely hypothetically? How about the existing standard which apparently got removed from the page? It might be a good starting place. :P [[Recruitment/intro|These are the original formatting guidelines]], but [[Recruitment/format|these are what is at the bottom of the page right now]]. Looks like the latter two sections in the original guidelines, which address this topic, got dropped for some reason. I don’t recall whether that was intentional or not. {{User:Aichon/Signature}} 01:04, 9 July 2018 (UTC)
::::::Well, this is a trip down memory lane. The second I sent that comment off for input on where we have discussed size standards in the past, I scrolled this page going ‘I swear to god we did this here’... and you found it. I could be wrong, but I recall the removal of it was deliberate, with, by my memory, myself specifically saying ‘I haven’t had any problems with an 800px standard on a monitor for over 5 years’ or something equally as shortsighted ;) Perhaps the solution was to update the width limits, not remove them. Doh me. {{User:DanceDanceRevolution/a}} 03:50, 9 July 2018 (UTC)
:::::::[[#800x600|Here]] is the most recent discussion from 2012. There was no conclusion on whether the old 800x600 standard should be changed or abolished, so I think someone just went ahead and changed it. --'''<span style="font-family:monospace; background-color:#222222">[[User:Spiderzed|<span style="color:Lime"> Spiderzed</span>]][[User talk:Spiderzed|<span style="color:Lime">▋</span>]]</span>''' 10:39, 9 July 2018 (UTC)
::::::::Thanks for find that. Looks like I was recalling a completely different conversation. So, what are our thoughts on it? Should we throw in a token restriction? Or not worry? Also, my god Karek was an exhausting human being. {{User:DanceDanceRevolution/a}} 00:07, 10 July 2018 (UTC)


The fact that the majority of the ads would be in the 'M' section does not alter the fact that it will saturate the page with ads from one organisational construct. The simple fact is it adds 7 ads, pushing down the ads of other groups, take St. Ferreol's Hospital Noise Abatement Society for instance, your additions will push their add down and simultaneously reduce the chance that a casual reader will even bother continuing to the bottom and read their ad. The fact that the response of the DEM is that the majority of the ads will be in a single section demonstrates a lack of concern for the well being of other small groups and the wiki community.
:I figured up what's up with the MDU ad. The red dashed lines are just dashes, and they don't linebreak, which prevents the width from shrinking below the length of the dashes. I reduced the number of dashes and the minimum width percentage, so it should look smaller on desktop & mobile now (I hope). If it's still too wide let me know.
 
:And thanks for fixing out the issue with the RHC ad! {{User:Bob Moncrief/Sig}} 12:43, 10 July 2018 (UTC)
Your notion of 'groupspawn' is indeed a valid concern, and not one I'd be so quick to dismiss. Let us remember that the DEM has previously influenced groups to perform questionable actions based on their own precedent of rules interpretation. Ever wonder where Extinction got the idea of the Extinction Alliance from?
::Thanks for fixing the probs Bob, Stelar and Aichon. {{User:DanceDanceRevolution/a}} 08:52, 11 July 2018 (UTC)
 
Also, there is the point that regardless of DEM terminology, those 'groups' could be considered 'strike teams' as there is no precedent (unless you'd care to educate me otherwise) of a 'group' leaving DEM and remaining successful. In fact I can only think of one group that has had a strike team leave and become successful, surely this should mean that all of that group's teams should be afforded the same status as DEM's 'groups'? By doing that we add DEM's seven ads and add another six for this group. Thirteen ads before we consider The Imperium, that's an increase of close to 50%.
 
'''Father Thomas''' - The length of this discussion is based on the principle of wiki consensus. It will take as long as it takes for a consensus to be established. My point on enforcement and guidelines was clear. I could not be punished or reprimanded for the example I gave (removing ads over 14 days whilst leaving my own group ad that was months old), however if I went against the guidelines (removing an ad with a valid timestamp that had no other guideline breaking attributes) or established wiki policy and precedent ''then'' I could be taken to Vandalism. Precedent on Vandal Banning has shown that the breaking of established guidelines on major community pages leads to a ruling of vandalism. The way to go around effecting change is to discuss the matter on the talk page, as you have done.
 
The guideline does '''not''' falsely call DEM as a large group. The actual guideline in question is ''"Large Groups or '''Organizations''' with significant subgroups are limited to one ad."'', emphasis mine. The DEM wiki page clearly states ''"The DEM is not a group itself, but rather an '''organizational construct'''"'', again, emphasis mine. The DEM call and conduct themselves as an organisational structure. The guideline clearly prohibits organisational structures from having more than one ad. I do not see how this guideline is falsely calling the DEM a large group.
 
A note on the rest of the discussion - consensus in a wiki format is '''not''' a popular vote. Posting a poll does not achieve consensus, it achieves inappropriate canvassing, block voting, forum shopping and 'kitten piling'.
 
The members of the DEM who have responded here (again with thanks from me for engaging the discussion and not causing this to degenerate to bad faith edits or edit wars) seem to be responding to my first point with "Well I hope not", that to me is not a valid reasoning given the spirit behind the guideline being made in the first place. The second point I made has not really been engaged at all in the section so I am unable to speculate on the DEM's position, however the lack of focus on this leads me to assume that the DEM are unconcerned with designating others as large groups or organisations and more with increasing their own profile. -- {{User:Iscariot/Signature}} 11:17, 18 September 2008 (BST)
 
:Iscariot, I just thought of something. All previous discussion of rule changes have had a message left highly visible on the recruitment page pointing to the talk section explaining what is going on and that their opinion would be valued. As of this time it is mainly you and me and the DEM talking, with a contribution from Jen. As this affects the whole page we should be seeking the opinion of others before we attempt to make anything final. Preferably we need a definite worded change that the DEM want implemented, then people can give opinions and eventually we will need to sum it all up somehow. Which is why we might need a poll of some sort, although I do see why you do not want to hold one. We'd need to find a way to stop people shopping for votes on various forums as that would definitely not leave any smaller groups voice heard at all. Slightly ironic suggestion: Allow each group using the recruitment page one vote each... but is the DEM one or several groups (no offence to the DEM). :P - [[User:Whitehouse]] 12:30, 18 September 2008 (BST)
 
::I'd be happy with an ad/notice directing peoples' attention to this discussion. I feel it would be best to place a note both on the main recruitment page, ''and'' the wiki news section as this would give the entire community the opportunity to give their opinion and this would satisfy consensus. I'd be against the idea of reducing the consensus to just groups on the ad page at a arbitrary time, as this would be inherently unfair to the DEM. If we do limit to regular users of the Recruitment page (say in the last X months or whatever) I think it'd be best to assign one vote per user, as otherwise it could endow people with block voting power if they regularly maintain more than one ad.
 
::Of course this would all depend on having a defined alteration to hand for consideration by the community. We could hash it out here before taking it to the community. DEM members, it's your proposal, would you care to put your heads together, find something acceptable between yourselves and bring it here for initial checking? -- {{User:Iscariot/Signature}} 23:07, 19 September 2008 (BST)
 
:::Hehe, I was not 100% serious about giving votes per group. And we have a problem with the regular user voting idea. We can't confirm it very easily. Histories were wiped by Kevan recently. Which means we can only go so far back via the recruitment page history, what we can do however, is check user contributions. I'm still hoping for a better idea though. - [[User:Whitehouse]] 23:27, 19 September 2008 (BST)
 
:Are you suggesting that the member groups of the Dulston Alliance and the SWA (and the PKA, for that matter) shouldn't be allowed to recruit separately, either?  The DEM's argument in all this is that they're an alliance/organization like those groups, not a group like the Imperium or RRF or DHPD. 
 
:And the PKA add should be removed...I don't understand how it got up there in the first place. If you're going to enforce the "one add per larger organization - no individual adds" thing across the board, you're going to have an outcry from all the small PKer groups, at the very least. --[[User:Jen|Jen]] 01:46, 19 September 2008 (BST)
::Excuse me, but can I take a moment to point out that this has been incredibly blown out of proportion? I'm going to try to make a short argument here to give people a break from all the TL;DR above.
::This page has a policy that penalises efficiency, and we're all going to need that when the number of people playing this game is getting as low as it is. Say whatever you like, but allowing organizations only one ad is ludicrous. Iscariot, Whitehouse, whoever else is involved... You shouldn't be afraid of changing policies that are old and outdated. Regards, AFC {{User:Labine50/sig}} 05:54, 20 September 2008 (BST)
:::::This page has '''no''' policies. If you'd have taken the courtesy to read what others have written then you'd know this. It is your ''opinion'' that the page "penalises efficiency", I think the guideline in question actually increases efficiency, and personally I'd use a lot of adjectives to describe DEM, efficient is not one of them. -- {{User:Iscariot/Signature}} 01:12, 21 September 2008 (BST)
:::I disagree. Large, well-organised groups get mentioned in suburb news, there's various horde-tracking threads in the meta, and they have enough people to go tagging/speaking ingame if they want to do a recruitment drive. Their profiles are high enough. I don't think they need adverts here for every chapter/platoon/strike force, and it will swamp the page. I've been trying to start a group, and it's difficult. I'd rather my ad on this page was one of 20 not one of 75 - and no-one has addressed Iscariot's point that people could just designate an arbitrary number of subgroups solely to put more ads up here. Can I call my sole henchman the 'Strike Unit' and put another ad up? [[User:Billy Forks|Billy Forks]] 08:18, 20 September 2008 (BST) (founder, St. Ferreol's Hospital Noise Abatement Society)
::::Has everyone missed the fact that DEM's main argument, in all this, is that they're an alliance? Not a group? One can debate whether or not they actually ARE an alliance...but are you folks seriously suggesting that any alliance should be restricted to one joint add?
 
::::I agree 100% that small groups get the short end of the stick in a lot of ways, and need more advocacy all around. But is the wiki recruitment page the right place to try to fix that?  If a large and established group wants to advertise, aren't they as much within their right to advertise as a new group?  If the recruitment page ''is'' intended primarily to raise awareness for newer and smaller groups, and groups just getting their feet under themselves...maybe y'all should revise the page to make that clearer.  And just flat-out discourage any group of 30+ members from recruiting here. --[[User:Jen|Jen]] 09:39, 20 September 2008 (BST)
:::::The guideline as stands is clear that large groups and alliances should be allowed only one ad. DEM and DHPD are specifically named. The guideline has been enforced by myself previously on non-mentioned groups, namely The Imperium. If you are suggesting, as has been the slant on this side of the discussion, that there are other groups that should have their ad removed then a new section should be started to discuss and debate this as this is a separate issue to altering a current guideline. However, since I brought up the two distinct issues in this case, the DEM representatives have be persistent in going down the 'change the guideline' route. -- {{User:Iscariot/Signature}} 01:12, 21 September 2008 (BST)
::::::In your last two comments you have insulted me, my group, the coalition/alliance/organization/whatever the hell you want to call it that my group is in, and dodged every damned point that has been made. I think we all realise that the guideline as it stands calls out the DHPD and DEM, I think that was established a year or two ago. Right now what I am saying is that the ''guideline'' (And sorry for saying policy. You really are anal about specific wording, you know that?) should be changed, yet you seem to be clinging desperately to the biased pile of crap.--{{User:Labine50/sig}} 21:10, 21 September 2008 (BST)
 
===Suggestion for change===
 
'''Current rule''':
*Large Groups or Organizations with significant subgroups are limited to one ad. This includes groups such as the DHPD and the Department of Emergency Management, they may use their ad to direct players to the separate sub-groups.
 
'''Suggested:'''
*Groups are allowed one advert each. Subgroups are not allowed individual ads, this does not include or limit member groups of alliances.
 
That is what the DEM want as far as I can tell. Want to know what my problem is? What stops the DHPD (DHPD is used purely as an example and I mean no offence) from declaring they are an alliance and not a group with multiple subgroups. I'll tell you what, nothing. But we can make it more difficult for people who would try to circumvent the rules. We can implement a definition of a subgroup and an individual group along with the guideline change.
 
*What is a subgroup? A group that has no individual name, no individual wiki page, and doesn't appear on the stats page.
 
Change your group name, make your own separate wiki page, and change your groupbox in game to circumvent the rule? You just made yourself an individual group. Congrats.
 
Does this sound workable? Am I really just way too tired? Comments please, I want to see an end of this pretty soon. I did have one other idea, it was that alliances put a header (example "DEM - Survivor Alliance") under the relevant alphabetical character ('''D''' in the case of the DEM) and have all their member groups ads beneath that. Anyhow, comments. - [[User:Whitehouse]] 22:29, 21 September 2008 (BST)
 
:Of course I would prefer to see the suggested change enacted.  Our member groups, except MCI which is considered a subgroup of MCDU, have met the "not-subgroup" criteria you mention and have done for years now.  OTOH, if what we end up with is your second suggestion -- a "DEM - Alliance" heading with member groups' ads below it, each with a level ''n''-1 heading -- I think that's workable although it may not satisfy all of the folks whose complaint about our recruitment ad led to this conversation in the first place.  Thanks, Whitehouse. -- {{User:Atticus Rex/Sig}} 00:27, 22 September 2008 (BST)
 
 
The next step has to be a poll. Unless someone has another good way of deciding. Our discussions will yield nothing at this point as there will always be nay-sayers. And because if we were to wait until everyone agreed.. well we'd be here for a long time if we did. So, either someone comes up with a really good suggestion for decision making, or I put up a poll within the next few days. This can not be allowed to go on forever, because it's just delaying the inevitable which is that it goes one way or the other. - [[User:Whitehouse]] 20:47, 22 September 2008 (BST)
 
I'd like the DEM to comment on the "What is a subgroup?" question. Is it numbers? Background? Wiki presence? The fact remains that by altering this we open ourselves up to flooding by a few select groups that will render this page useless as a resource.
 
The idea of having an alliance entry with sub headers is fine on the surface, but I'd be wanting the word count available to be altered, the wall of text from flooding will apply whether it's in one separate place or in several. Therefore if we go down this route I'd suggest a 100 word limit for the main 'alliance' entry and 50 for each 'group' section with the image limitations for the entire section remaining as it currently is. If it is the DEM's wish to pursue this action I'd like them to comment of the criteria to designate other groups they perceive as similar to themselves. -- {{User:Iscariot/Signature}} 11:15, 25 September 2008 (BST)
 
: *pokes topic* So...is this going anywhere?  Or are you just going to wait the DEM out on this, and hope they give up and get bored?  Right now, they're just not advertising, at ALL (except for Axes High).  Which is great for Axes High, and not so great for any other (sub)groups of the DEM...but, really, this does need to get resolved, not just left hanging. :P --[[User:Jen|Jen]] 21:01, 8 October 2008 (BST)
 
::I can't speak for Whitehouse, but I'm waiting for the DEM representatives to forward their draft proposals and engage with the points raised. I can only assume they've decided to leave the status quo as is, or that they're too busy with other things, the Uprising perhaps.
 
::Also, Axes High aren't advertising, their ad was removed when its time stamp expired. -- {{User:Iscariot/Signature}} 12:53, 9 October 2008 (BST)
:::Well I'm not sure what it is that you want us to do.  You want us to write a new wiki proposal?  You want us to define what a subgroup is?  What is it that you want exactly?--[[User:Kristi of the Dead|Kristi of the Dead]] 11:24, 10 October 2008 (BST)
:::Hello?--[[User:Kristi of the Dead|Kristi of the Dead]] 21:38, 13 October 2008 (BST)
::::Hi Kristi.. sorry. I'd completely forgotten about this page, again. To be honest, because of lack of procedure on how to get a new rule through, it's kinda difficult to organise a change. As I have previously suggested, I think it should be a simple vote. I think what Iscariot wants you to do is just make a suggestion for what a subgroup is and then say (write out as suggestion for change) that you want organisations which have member groups, not subgroups, to be allowed to have their member groups recruit separately. I did make a suggestion for change and was going to set up a vote. But Iscariot seems to be suggesting he would rather see a version by the DEM (rather than my version). I'm kinda lost as to what to do, but if you think my proposal for change is fine then you (or me) could simply set up a vote below somewhere and make sure to leave a message pointing to it. For anyone still arguing against voting as a method for deciding: A) Can't see any other way, and I don't want this to remain a stalemate. B) Last time a major change was implemented (and it was major) it was done by simply saying that it would be done if no one could find good objections. Voting seems somewhat more democratic, so I can't see why not. - [[User:Whitehouse]] 21:59, 13 October 2008
(BST)
:::::The working definition I have for a subgroup is a group which acts within the context of a larger or more prominent "parent" group's orders or compositional intervention (i.e. control of membership).  This could be expressed either in a "strike team" format, in which orders can be given to the group by persons from the parent group, or an "elite team" format, in which a group does not recruit on its own but instead is composed of members hand picked from a parent group and put together from constituent components of that group without abandoning the parent group (as I believe occurred with Manei Domini, which, IIRC, was formed by TZH but split over some conflict- although they may have subsequently returned to the fold).  In other words, a group which is substantially controlled at an operational or compositional level by another group, which I would generally refer to as the "parent group"- but which does not necessarily have to have formed the subgroup, and may rather absorb it. 
 
:::::But that may be too wordy.  The last sentence will probably do on its own for a definition.--[[User:Father Thompson|<span style="color: Black">FT</span>]] <sup>[[MCI|<span style="color: Black">MCI</span>]]</sup> 03:22, 18 October 2008 (BST)
 
::::::Thank you Father Thompson for your continued input to this process. Although comprehensive I feel your definition still leaves an awful lot open to interpretation and therefore abuse. If we take the DEM as an example, you say in your definition ''"a group which is substantially controlled at an operational or compositional level by another group"'' In this sentence I see your definition as effectively saying that "If a larger 'group' controls the organisational structure, the member composition or the operational conduct of a smaller 'group' then the smaller group will be designated a part of the whole and not be allowed to advertise. Assuming I am reading this correctly, as all DEM groups are forced (as a condition of membership) to abide by the DEM Policies, then the 'subgroups' that you are wanting to allow to advertise would be prevented from doing so. Another example would be the Gore Corps, the group was formed outside the RRF, as it did not allow culting at the time, and it does not recruit from within the RRF by and large as the majority of the rest of the horde have Rot, this by the definition you have given will render it able to recruit separately from the RRF on this page.
 
::::::Please understand that I do not intend to be obstructive here, it is just that in the future Whitehouse and I will be forced to maintain this page with the new guidelines and I do not want to 'moderate' this page, i.e. make decisions based on my own whim, but rather maintain the page according to the clear guidelines that any user finds easy to understand. -- {{User:Iscariot/Signature}} 10:37, 22 October 2008 (BST)
::::::::DEM policies do not control what a group does on a day to day basis so the claim that its member groups would fall under the term subgroup isn't really applicable in my mind anyway.  I mean what we're trying to get at here is that other groups that join up with the DEM shouldn't be punished on the wiki for their membership in our organization.  Axes high for instance has a long history of recruiting on its own and doing many things on its own.  The fact that they are now in our alliance shouldn't hamper them from continuing to be a unique addition to UD and the UD wiki is all.--[[User:Kristi of the Dead|Kristi of the Dead]] 08:26, 24 October 2008 (BST)
 
'''Just a small side note:''' My computer is dead (has been for some days now), this means I am not available for this discussion or to work on the page, sorry. Hope you get this sorted soon. - [[User:Whitehouse]] 20:52, 25 October 2008 (BST)
:::::::::Hey Iscariot any chance you could put your noggin behind this with me and together we can figure out a policy that's fair?  Many of us don't have any experience with the Wiki and in particular this sorta stuff.  I mean you guys managed to lump us as a group without any input from us. And the rule as it stands would not apply to us if you guys hadn't specifically (and mistakenly) listed us in it. Seriously man can you lend a hand here Iscariot.--[[User:Kristi of the Dead|Kristi of the Dead]] 16:08, 8 November 2008 (UTC)
::My recommendation? Don't advertise here, instead go and advertise on [[Suburb Recruitment]], that page was set up by some idiot who didn't feel like exhibiting the good faith consensus building the DEM have shown in this process. Instead this idiot just unilaterally created a page and then removed the large groups rules to obviously try to get organisations like yourself to support him. I refuse to do twice as much work, particularly when the content is a duplicate of this page but with less rules, which will cause endless drama. I put the page up for deletion, citing the fact that he had not built consensus and that the content was a duplicate of this page and the groups template on every suburb page (it would be a rare group that appears in those templates and ''wouldn't''accept new members). The community in its ''infinite wisdom'' decided it wanted more drama and didn't delete it. Therefore I expect this page to die as people choose not to use it because it has actual restrictions on it. Eventually it'll just be me here removing ads that are duplicates from the other page that break this page's community discussed guidelines.
 
::That's my recommendation. Of course since they unilaterally removed guidelines that were standard on this page there's nothing to stop them putting those guidelines back when it suits them and for people to post page breaking images/code on that page, but at least for the present the DEM could advertise all of its subgroups there legally. -- {{User:Iscariot/Signature}} 17:52, 10 November 2008 (UTC)
 
:::Well to be honest we don't want to use that as I agree it's a waste and I don't want to put my group behind that sort of thing.  What needs to be done here is fix the current policy so that it doesn't punish people for joining our alliance.  When the Black Berets join us they shouldn't be punished by having their wiki removed and lumped with ours.  That's not really far and I dare say not the intent of the rule.  Lets fix this problem not add to the lots of other problems the wiki already has.--[[User:Kristi of the Dead|Kristi of the Dead]] 23:14, 10 November 2008 (UTC)
::::Well it looks like you won't be of any help at all Iscariot and I think I know why.  Here's what's gonna happen I'm gonna make the policy I like then I'm gonna get every DEM member I can find to vote for it.  And just like you did without any input from us we're gonna put ourselves back on the recruitment page.  You should prolly try and help because who knows what will happen the PK knights getting to advertise in two sections of the wiki.--[[User:Kristi of the Dead|Kristi of the Dead]] 00:28, 19 November 2008 (UTC)
:::::I'll vote for it too.  :P As far as I can see, under the current policy, the member groups of the NMC can advertise independently; the member groups of the PKA can advertise independently; the member groups of the SWA can advertise independently; the member groups of the DA can advertise independently.  In the interests of anything resembling fairness,  DEM groups should be allowed to advertise independently as well.  And not be prohibited from it because you all once upon a time decided they were a different category of group - somehow not an "alliance," but rather an "organization with significant subgroups."  Stop the hair-splitting.  Honestly, just ''try'' to define "organization with significant subgroup" without also ending up including the NMC, SWA, DA, and PKA in the list, too.  As the current policy stands, it theoretically should prohibit adds by any membergroups of these as well.
:::::Kristi's right.  Because of some misunderstanding and lack of communication a long time ago, all the current policy does is punish groups who elect to join the DEM alliance instead of another alliance.  Something needs to be standardized.  Either require all alliances to advertise with one add (allowing sub-adds, like I think was proposed somewhere above), or let all member groups of any alliance be allowed to advertise individually.
:::::In terms of defining "separate group" or "member group," as opposed to a "subgroup"...I think it's perfectly fine to go with 1) they have to have a different name in the group tag, and 2) they have to have separate wiki pages (not be the sub-page of another group).  I'll vote for that.  It allows the NMC, SWA, DA, and PKA to keep advertising individually, as they always have, along with the DEM.  It doesn't allow the Imperium (they all have the same tag) or the DHPD to start doing so (same tag AND subpages).  Stop worrying about hypothetical boogeyman -- your current policy is doing HARM to several groups right now (and would be doing harm to a lot more, if if you actually went around applying it consistently). It needs to be changed, and the sooner the better.  --[[User:Jen|Jen]] 03:48, 1 December 2008 (UTC)
 
== Catagorization of Groups ==
 
Why are they categorized alphabetically, rather than by the basic "type" of group that each one is?  (Survivor, Zombie, PKer?)  Did you have problems in the past, with groups that saw themselves as too distinct to fall under any one catagory?  If so...couldn't you just create an "Other" or "Mixed" listing?
 
Arranging the recruitment page by "type" of group strikes me as a much more logical way to arrange the page.  And much more convenient for new players, who won't be as intimidated by the crazy long list and mix of groups on the page.  It's also how groups recruit on the various other forums -- they post in Survivor/Zombie/PKer categories, not in alphabetical categories.  Is there any good reason why you on the wiki ''don't'' do this?--[[User:Jen|Jen]] 05:18, 7 October 2008 (BST)
:Drama. It's bad enough to arrange them like that on the suburb pages (something I vehemently disagree with) but here is going to cause copious amounts of drama. It'd mean that anyone who disagreed with a group could remove their entire ad on grounds of it being in the wrong section (look for example at the perception KOTD has of the Order) the subsequent edit wars would turn this page into a battleground. -- {{User:Iscariot/Signature}} 21:55, 7 October 2008 (BST)
 
:it actually used to be like that, with a section for each, one on top of the other. the problem was that people were always upset as to how they were placed, survivors were arbitrarily on the top, followed by zombies, then PKers, and following that mixed groups and organizations. every one at the bottom was pissed off they were at the bottom, and the people at the top were saying "whats the big deal, your just as visible way down on the bottom of the list as i am on the top", so people just argued non stop till the alphabetical system was put in(even that was a remarkable change, it used to be the oldest ad on top, new ads on the bottom). really in all variations of the page since it was put up this is the best version ive seen.--[[User:Bullgod|Bullgod]] 21:43, 8 October 2008 (BST)
:what view do I have of the order?--[[User:Kristi of the Dead|Kristi of the Dead]] 11:25, 10 October 2008 (BST)
::In [http://z14.invisionfree.com/Brainstock/index.php?showtopic=9846 this thread] a direct quote of yourself would be ''"Like I said earlier it's Better to place ya under D for deluded humans"''. -- {{User:Iscariot/Signature}} 10:39, 22 October 2008 (BST)
:::That has nothing to do with the order they're listed under or anything of the kind.  And in fact wasn't a complaint by me as I don't really have one in regards to that.  It was a response to a joke is all.--[[User:Kristi of the Dead|Kristi of the Dead]] 08:19, 24 October 2008 (BST)
 
== Straw vote on "large group" rule ==
 
The current rule reads:
''"Large Groups or Organizations with significant subgroups are limited to one ad. This includes groups such as the DHPD and the Department of Emergency Management, they may use their ad to direct players to the separate sub-groups."''
 
The DEM has asserted that their member groups are, in fact, seperate groups and that the current rules discriminate against them. Specifically, DEM leadership has asked that [[AH|Axes High]] and the [[MCDU]] be permitted their own recruitment ads.
 
The follow vote is not binding in any way, but is an attempt to gage community opinion. I request that everyone vote as follows:
*Yes, allow both groups their own ad.
*Yes, but allow only one (specify) of these groups a seperate ad.
*No, do not allow the DEM to post seperate ads.
 
Please keep comments concise, and refrain from "cluttering" the discussion. Thanks. --[[User:WanYao|WanYao]] 22:53, 20 December 2008 (UTC)
:This is precisely why consensus does not equal a popular vote. DEM have made themselves out to be some persecuted entity and will not accept any discourse that isn't complete capitulation by the community. The DEM do not seek to have the rule removed, they merely seek an exception to be made for them. I predict they will be the first trying to restrict other groups' ads after this page gets flooded by subgroup ads. -- {{User:Iscariot/Signature}} 01:04, 21 December 2008 (UTC)
::This is a ''straw vote'', Iscariot. Straw votes are common as part of a consensus process. They're used to get a feel for the community's position. And the accusations of intransigence and bias can be very aptly levelled at you. Also, the "DEM exceptionalism" in the wording of the vote is unfortunately merely a result of my own sloppiness... --[[User:WanYao|WanYao]] 01:29, 21 December 2008 (UTC)
::Iscariot, the DEM are not trying to get an exception made for themselves.  They are trying to make sure that a rule is applied fairly, across the board.  I'm no fan of the DEM, but they are most definitely being discriminated against here, with a whole rule written so as to unfairly single them out.  Again, I've never seen the "large group rule" applied to members of the SWA, the NMC, and the DA -- the groups that are the closest parallels to the DEM's group labels and organizational structure. The DHPD, the Imperium, and the RRF are ''not'' parallel to the DEM, in the way this rule seems to imply they are --[[User:Jen|Jen]] 02:31, 21 December 2008 (UTC)
:: Also this should include any new groups which were groups before they joined the DEM and had their own wiki page before they joined the DEM.  I don't wan't new DEM group members punished because they decided to join our alliance.  I'd also like to point out the iscariot is a biased pos that doesn't deserve to be in charge of any page so long as he continues to descriminate against players based on their group.  That's not what the wiki should be about and it certainly isn't good faith.  Further this isn't enough...the rule should also be enforced on others (because it isn't) particularly the DA among other groups.--[[User:Kristi of the Dead|Kristi of the Dead]] 06:37, 21 December 2008 (UTC)
===Voting===
*'''Yes''' - but as long as those ads clearly state that they are a "subgroup of the DEM". {{User:Linkthewindow/Sig}} 22:44, 20 December 2008 (UTC)
*'''Yes''' - Allow both groups seperate ads. But the MFD, MPD and thw various specialty groups are branches of what remains of Malton's municipal emergency response ogranisation. They are too similar and too closely related in their mandates IMNSHO to warrant separate listings. The MCDU, however doesn't fall under this description of municipal Emergency Response organisations -- ''barely''... And Axes High is a very different type of group and is most certainly deserving of their own ad. --[[User:WanYao|WanYao]] 22:50, 20 December 2008 (UTC)
*'''Yes''' - But this isn't quite enough, The rule needs to go with an understanding that large organizational structures can't post an advert if they are made up of multiple groups that are allowed to post advertisements. More than that groups that show up on the stats page should be free from being barred from posting advertisements. I think this current vote is just a way to try and go about making an exception to the rule so that it can't effect future instances off this somewhat ridiculous standard.--<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 23:15, 20 December 2008 (UTC)
:*Please stop trying to read my mind, karek... It's not working, you don't have teh skillz. --[[User:WanYao|WanYao]] 23:57, 20 December 2008 (UTC)
:**I'm not trying to read your mind, I'm just pointing out what will be the effect of this vote. It's worded in a way that it can be ignored as precedent because it's a situational vote on whether one group is allowed to ignore the rule instead of actually addressing the problem of the rule.--<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 01:07, 21 December 2008 (UTC)
:*** Your comments are all perfectly valid, except for this: ''"I think this current vote is just a way to try and go about making an exception to the rule so that it can't effect future instances off this somewhat ridiculous standard."'' That sure looks like you trying to make presumptions re: my intentions. And, the implication therein is incorrect. If that's not what you were trying to do, you really ought to have worded your comment differently... However... the record is now set straight, so as far as I'm concerned, it's over. --[[User:WanYao|WanYao]] 01:21, 21 December 2008 (UTC)
*'''Yes''' - But only because the blinking current rule is RIDICULOUS, and needs to be rewritten. We don't need a one-time exception for two groups of one alliance -- we need a new rule. As Karek: "this isn't quite enough, The rule needs to go with an understanding that large organizational structures can't post an advert if they are made up of multiple groups that are allowed to post advertisements. More than that groups that show up on the stats page should be free from being barred from posting advertisements." --[[User:Jen|Jen]] 02:26, 21 December 2008 (UTC)

Latest revision as of 08:52, 11 July 2018

Help Desk

  • Need help figuring out how to use / follow / get the most out of the new advert guidelines? Post here!
  • Previous discussions? Look in the archives(2 3)!
  • Try reading this guide for a quicker result!

Recruitment Ad

Hey, I've been trying to put my recruitment ad up, but DDR took it down because it wasn't in the guidelines. Its the same one we used for years, so what make it unusable now, as far as formatting go, so that I may condense or fix it so I my put it back up? Sorry. I just don't know what's wrong with it. I thought it followed all Recruit Ad guidelines. -- Jerrel tlk (82nd!) (Project Unwelcome!). 04:27, 1 July 2015 (UTC)

Jerrel : you placed the whole code of your 82nd_Airborne_Division/recruit page onto the main recruitment page, instead of linking to it in the way that you're supposed to. Maybe check the code for the recruitment page here and you should be able to work it out (click on edit and see how other groups have added theirs.) It's also shown in the 'format for posting adverts' section at the top of the page, in the blue box. -- Xyu888 1 July 2015 07:28 (BST)
I have to link it? like a link to it wont post the whole recruitment advert though.-- Jerrel tlk (82nd!) (Project Unwelcome!). 00:18, 2 July 2015 (UTC)

question

how do i join a group do thay meet you i need help on the game am a newbie—The preceding unsigned comment was added by Jose (talkcontribs) at an unknown time.

Basically, just contact the group via their wiki page and they should be happy to give you further instructions. Most of the time you'll travel to their location within the game if you're interested in joining the group, since most of the groups are local to a specific region or suburb of the game. For the nomadic groups, they'll give you information on where to meet them at the moment. In the meantime, you should be fine to survive in the game as a newbie for as long as you need to. I started off alone in the game with all of my characters for at least their first few weeks, and had no issues making due. Aichon 03:17, 10 April 2010 (BST)

Aesthetics

Looking over the big ol' block of text at the start of the category, I get the feeling that improperly-formatted ads crop up so often due to the imposing nature of so much rules text. I'll probably knock up a more user-friendly approach to the rules tonight, provided I'm not shouted down. Anyone else feel this page could do with a sprucing up? We're coming to get you, Barbara 14:10, 2 April 2010 (BST)

Yep, spruce the shit out of it. It's ugly. --    : : : : : : : : : : : : : : : : 16:19, 2 April 2010 (BST)
Agreed. It's extremely imposing for newbies and throws them for a loop (or else puts them off entirely) quite often. If we can provide just a simple block of text to copy/paste here, some simple instructions for what to do on their template recruit page, and a few other guidelines for what is allowed in terms of height/width, etc., then we'll be good. Right now though, it's monstrous. Aichon 22:47, 2 April 2010 (BST)
While you're at it, move the contents list lower. Makes it more readable. --RosslessnessWant a Location Image? 22:49, 2 April 2010 (BST)
How does that look? I tried using the colour progression from my previous rehash of the SugHead template, though I think the bottom one is a little off. I might try it with all of the contents of the recruitment page as well, see how it stacks with the table of contents. We're coming to get you, Barbara 01:12, 3 April 2010 (BST)
The color progression is fine, but the text needs cleaning up (looks like you just copied what we had, which gives us a good starting place, but it still needs work). For instance, in the second box, all of the italicized stuff should go (you wouldn't believe how much it confuses newbies), and it really should be just a block of code that they can copy/paste and swap out a few keywords for. The third block of text needs cleaning up as well, in terms of what all it says. Right now, it's too wordy and too "wall o' text". If we could condense it down, that'd be nice. As for the fourth box, I really don't like the phrasing that some of it uses (e.g. "as a rough guideline"). Make it a concrete statement or else don't have it at all.
As far as the changes you made though, I like them. And in response to Ross, I'd keep the TOC where it is. Bumping it down would bump into some ads and would also detract from the point of the page by making the entire top part being about the rules of the place. I'm almost tempted to suggest we pull the guidelines out to a separate page where we provide full instructions. Aichon 05:09, 3 April 2010 (BST)
Condensed. We're coming to get you, Barbara 20:34, 3 April 2010 (BST)
You mind if I tweak a few things with it? I really like the way it's looking, but there are a few grammar/typo issues, as well as some other stuff I'd shift around a bit (e.g. the info about categories needs to mention <noinclude> and should probably be in its own code box as well; I have some ideas for how it could be done). Aichon 22:10, 3 April 2010 (BST)
Sure, work away. Don't you be stealing my European vowels though! Grr! Argh! *shaking fist* We're coming to get you, Barbara 22:12, 3 April 2010 (BST)
Actually, as I started working on it, I realized I had a lot of ideas for changes, some of which kinda contradict what I was saying earlier, in fact, so I'm setting it up in my own Sandbox and should have an example up in a bit. It's a bit longer than what you have, but gives them a step-by-step set of instructions broken down similarly to how you did it...kinda. Aichon 02:40, 4 April 2010 (BST)
Make it pretty. We're coming to get you, Barbara 02:42, 4 April 2010 (BST)
Here. It's not any prettier than yours, but I tried to give comprehensive instructions while making them approachable and clear. A few issues I saw people having before were confusing what code goes where and forgetting to put the categories on their recruit page. By providing a clear delineation between the instructions that apply to the recruit page and those that apply to the Recruitment page, I'm hoping we won't have as many mistakes of that sort. It's definitely longer than your idea, Mis, but I'm hoping it makes up for it by having instructions that are spelled out a bit more (especially when it comes to the categories). Thoughts? Parts that can be cut? Bad ideas? Aichon 05:49, 4 April 2010 (BST)
Few spelling mistakes is all, otherwise perfect. We're coming to get you, Barbara 05:54, 4 April 2010 (BST)
Feel free to correct my "mistakes" if you'd like. :P I didn't see any American English spelling mistakes, nor did my spell-checker alert me to any as I was typing it up, but if there are any, or if you just want to add the extra vowels you folks use, feel free to do so. I've got no problems with that. Before we go changing things, any other opinions from the peanut gallery? Aichon 06:41, 4 April 2010 (BST)
Yeah, Aichon, that looks good. - Goribus 04:12, 15 April 2010 (BST)

Magic Words for timestamps

I just now noticed that a few groups were using the {{CURRENTMONTH}}, {{CURRENTDAY}}, and {{CURRENTTIME}} magic words in their templates so that they could circumvent having to update their timestamp. The rules for the page say no included templates, but the magic words are not technically templates, yet they still are handled like an inclusion and require processing by the server. Plus, they clearly circumvent the spirit of the guidelines by allowing the ads to be posted ad infinitum, even if the groups go bust. I was thinking it might be prudent to contact the groups and ask that they update by hand instead. Thoughts? Aichon 09:27, 2 January 2010 (UTC)

Wipe their ads, and tell them to re-add them without the magic words. As you tell them, they're templates in all but name, and are a pretty blatant circumvention of the guidelines. Linkthewindow  Talk  10:11, 2 January 2010 (UTC)
Awwwwww. :( We're coming to get you, Barbara 22:21, 7 January 2010 (UTC)
Pull 'em. --Papa Johnny 22:40, 7 January 2010 (UTC)
Since all three of the groups are updated by wiki regulars, I'll be nice and get in contact with them and give 'em a week to change them, rather than deleting them outright with no notice. Misanthropy, consider this me contacting you. :P Aichon 03:30, 8 January 2010 (UTC)
Consider it changed as of several hours ago. :P We're coming to get you, Barbara 03:41, 8 January 2010 (UTC)

You people suck. Moreover, this is in breach of no rules and I maintain that we have every right to use this method.

Format for Posting Adverts:
It is the group’s responsibility to update the timestamp to prevent the advert being deleted. Updating the timestamp may and should be done at any time while the group is still recruiting.

We're still recruiting and will be recruiting until such time as we or (more likely) the game are no longer around. I instituted this update method because I didn't want to have to make some bullshit form-stamping edit every so often for absolutely no useful reason. The timestamp is being updated, why should you care what method we use? Answer: You shouldn't.

Format for Advert Content:
No templates are allowed in your advert for technical reasons.

The "technical reasons" alluded to would be the template inclusion limit. The variables used are not expensive and are subject to no such limit, thus this does not apply. Nice try though. ᚱᛁᚹᛖᚾ 08:29, 8 January 2010 (UTC)

While perhaps not in the spirit of the rules, I see no harm in the use of the magic words as long as the group is still active. A messege on the group's talk page (similar to the current Recruitment page warnings) every 3 months I think wouldn't be too much hassle. --Maverick Talk - OBR Praise Knowledge! 404 08:45, 8 January 2010 (UTC)

I disagree Revenant, you lack a timestamp entirely. Displaying the current time and date in no way replicates the function of a timestamp, which is used to record specific dates. Further, if we're going to play "abuse the wording" I would argue you don't meet this part either: It is the group’s responsibility to update the timestamp... since it's automated and requires no edits by the group. -- User:The Rooster RoosterDragon User talk:The Rooster 17:16, 8 January 2010 (UTC)

Bumping this topic for re-discussion, since two groups are still using it (looking at you again, Rev). My opinion hasn't changed. I think it breaks the spirit of the rules, and Rooster's point is very valid as well. Aichon 10:47, 12 August 2010 (BST)

Splitting up Recruitment

At the moment, Recruitment is so big it's unwieldy. It takes close to twenty seconds to load on my 1.5mbs broadband, and it would be unfair to assume that everyone has this internet. Also, with groups spread across different letters of the alphabet, it's difficult to find a group for a particular type of character.

I'm proposing that we turn this page into a disambig for three new pages:

Rules, etc, will remain on the main Category:Recruitment page. A reminder will be on all of it's subpages to check the rules.

This should make load times a bit more reasonable and make it easier for new players to find a group. Also, thanks to SA for providing the motivation to write this post :D. Linkthewindow  Talk  10:25, 2 January 2010 (UTC)

I like this idea. But I'd propose that death cult-type groups go in both Zombie Groups and PKer Groups. We're coming to get you, Barbara 13:57, 2 January 2010 (UTC)
Letting them double up is effectively extra/unfair advertising. We need to set up the disambig pages so that it's clear which one each group should fall under. Aichon 22:41, 2 January 2010 (UTC)
It used to be like this! I didn't like it when it was changed to the current mess and definitely support changing it back :D --Karloth Vois ¯\(°_o)/¯ 15:50, 3 January 2010 (UTC)
Better. Do eet. Do eet naow. -- Rahrah doesn't remember the age of blinking text. 17:32, 8 January 2010 (UTC)
As Aichon. Most death-cultists seek out life on purpose so much they're pretty much the same as "ordinary" PKers anyway.--Umbrella-White.pngThadeous OakleyUmbrella-White.png 18:03, 8 January 2010 (UTC)
Vouch - :D --Haliman - Talk 17:56, 8 January 2010 (UTC)
Going off what I was saying earlier, I'd just make it "Survivor", "Zombie", and "Other", and define the first two as groups who fight for and exist almost always as that side (e.g. traditional survivor and zombie groups, while death cultists are out, since they play as humans sometimes but fight for zombies). The third category would be for everyone else, such as PKers, death cultists, life cultists, dual nature, etc. I think that would fall in line with most people's expectations better, and it should deal with almost all of the fringe cases. Aichon 18:41, 8 January 2010 (UTC)
For On the condition that Aichon's idea is what happens.-- Adward  18:44, 8 January 2010 (UTC)
Not actually a voting section, oh ze whoomanneeteee, get zis up for voting -- Adward  18:47, 8 January 2010 (UTC)
Voting on mundane stuff like this is stupid. I've never seen the point for pages like this, Suggestions, etc. Consensus is a much better system.
That said, Aichon's idea is much better then mine. Linkthewindow  Talk  05:26, 10 January 2010 (UTC)
What he said. -- Rahrah doesn't remember the age of blinking text. 18:44, 8 January 2010 (UTC)

What about dual nature groups? Zombie groups that also pk when alive? Groups that claim to be survivors but PK (Like The Barrciade Enforcement Patrol?) We have 31 adverts. Thats not a huge amount. Why make the system more confusing for newbs? --RosslessnessWant a Location Image? 20:10, 8 January 2010 (UTC)

Groups that claim to be survivors but pk will be allowed to list themselves as survivor groups - we don't need the unnecessary drama. 31 ads is still a massive scroll bar, and I don't see how changing this will make it too more confusing. I'm assuming a noob knows that a "survivor group" is. Linkthewindow  Talk  05:26, 10 January 2010 (UTC)
  1. Keep <Is this how we should vote? I agree with the idea, as it will better organize the recruitment page. My reccomendation, add an Other page or separately add the PKer-zombie, Zker, and so on. An other page would be nice.--Supercohboy 15:34, 11 January 2010 (UTC)
  1. Keep Change PKer to Other. If you are a survivor or zombie it is obvious where to look and if you play a PKer/ZKer/Dual-Nature/whatever then you can take the time to look through Other as there are less of those kinds of groups.--Zakarus 20:50 16 February 2012
    Nice work coming 2 years too late to the party DANCEDANCEREVOLUTION (TALK | CONTRIBS) 08:36, 17 February 2012 (UTC)

hELP REINSTATING?

Hi,

Just wanted to put the DK13 advertisement baqck in place now that i have internet again :) Can someone please help me? Im sure last time i edited the page i got a slapped wrist, so if someone could put the advert i8n place for me, i can just keep it updated!

http://wiki.urbandead.com/index.php/DELTA_KILO_ONE_THREE/recruit

Thanks guys!!! --T13 01:53, 31 March 2010 (BST)

If you can add a signature to your recruit page, I'll go ahead and post it for you. Just edit the page you linked and add in your signature there. I'd prefer not to post an ad that doesn't have a signature at all, even if you have plans to fix it later. Aichon 04:28, 31 March 2010 (BST)


Thankyou Aichon!!! I presume by signature you meant timestamp? So i put one in :) I will check back here later this evening, see if the advert is in place, and then presumably delete this series of posts? Cheers! --T13 19:21, 31 March 2010 (BST)

Common Sense

Just wondering why there isn't a rule in place that lets us keep groups in the top ten active on the list without being based on a timestamp. Just seems like common sense that we shouldn't be deleting groups like DEM or ACC(which was just done) from here just because they have a smaller wiki presence than groups like the RRF, especially since groups like ACC who have been around for a very long time should be being given the benefit of the doubt about activity since people would notice their absence. Then again this page is pretty outdated anyway since stats page links now go directly to the wiki pages for those groups, might as well just delete the whole thing altogether. --Karekmaps?! 20:10, 27 March 2011 (BST)

I'm curious to see a response to this since it's kinda a big deal. This is me bumping it back into people's watchlists. --Karekmaps 2.0?! 14:20, 13 May 2011 (BST)
I'm not a fan of one set of rules for one group and another set of rules for others. I'm not sure I'd be behind deleting it, either since not all active groups are on the stats page. There's probably groups with only 9 members that would be excluded from stats but still would like to recruit via wiki. Category:Recruitment may not be the best way to recruit but its pretty established and newbies do in fact look at it. ~Vsig.png 14:30, 13 May 2011 (UTC)
Good arguments for either way IMO. On one hand it makes sense because being that big implies that the group is still active. However, they might not be having a large recruitment drive compared to other groups so giving them a benefit other groups don't isn't so great IMO, especially when it's the smaller groups who need recruitments more. If this were to go to a vote though, I'd probably vote for it though, unless I get convinced otherwise from here on in. -- ϑanceϑanceevolution 14:35, 13 May 2011 (BST)
I'm not sure it's really understandable to say that a group with 60+ members for over five years isn't actively recruiting or active. That's the only way those groups can maintain those numbers. Take a group like MOB for example, that horde roughly changes all active non-leader member ship about once a year because if they weren't recruiting at that rate they'd largely be an idled out group. The standard rate of laying down in this game, or any for that matter, is enough that to maintain any group size over about 30 core members this has to be the case. --Karekmaps 2.0?! 14:51, 13 May 2011 (BST)

Also to note, we already do have a seperate rule for one type of group over another.

Large Groups or Organizations with significant subgroups are limited to one advert. This includes groups such as the DHPD and the DEM, they may use their advert to direct players to the separate sub-groups.

Category:Recruitment

Which is funny because I thought the consensus had been to remove this rule in place of something more general. --Karekmaps 2.0?! 15:18, 13 May 2011 (BST)

Current page is broken?

I thought for a second my advert had somehow done it, but I undid my change and it was still broken... I am no wiki expert. Can someone please fix it? Apologies if it was somehow my fault (like I said, I undid my change and it looked already broken...) --Lieutenant Tux 20:58, 2 June 2011 (BST)

It's not your fault, it's this ad. I'm trying to find what's wrong with it now. I blame Aichon, it's a mangling of a page of his. We're coming to get you, Barbara 21:16, 2 June 2011 (BST)
Ok thought it was the SoC ad. Glad to know I can stop barking up the wrong tree and someone else has eyes on it. ~Vsig.png 21:22, 2 June 2011 (UTC)
I accept no responsibility for misuse of my code without my consultation. >_> I wasn't even aware they had done that until I read this. Aichon 22:23, 25 July 2011 (BST)

AZDC ad

Why is this ad creating a separate 2nd level heading? I looked at the ad and the page code but I can't figure out why it's creating the "2.2 ANTI-ZOMBIE / DEATH CULTISTS" line in the page summary. --UroguyTMZ 20:12, 15 April 2012 (BST)

It's something in the AZDC ad's page code. Does it matter? It's not breaking the page or anything. --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 20:24, 15 April 2012 (BST)
Nevermind, I'm blind. It's because the AZDC ad is using a header. --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 20:33, 15 April 2012 (BST)
Yeah it has a subheader. Just checked and its not allowed. I'm a member of said group so will fix the subheader issue. I think it was for stylistic purposes more than anything. ~Vsig.png 20:36, 15 April 2012 (UTC)
I swapped the header codes for big and underline codes for a similar effect. It shouldn't screw up the Recruitment page now. --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 20:39, 15 April 2012 (BST)
That's fine. ~Vsig.png 20:43, 15 April 2012 (UTC)

Need a clarification

The rules says, "No templates are allowed in your advert for technical reasons. Before you put up the advert, use subst to replace any template calls with the template's code." Can I get a clarification on that, please? When we say template, is this every single thing in the brackets, or are such things such as Template:Lgradient and other utility templates excluded and "Templates" here means something like Template:DramaLlama? --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 22:02, 25 May 2012 (BST)

There are no exclusions for "utility" templates. A template is a template, and that rule is in place for technical reasons, so it draws no distinction based on the purpose of the template. Aichon 22:31, 25 May 2012 (BST)
I really don't know...'cause the RRF's ad is using utility templates as well...They're using Template:c. That's why I'm pretty confused about this template stuff. --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 22:36, 25 May 2012 (BST)

800x600

Out of complete curiosity, I adjusted my PC's display settings to 800x600, and adjusted my browser to view things in full screen (without that Status Bar in the bottom of the browser or the URL and Bookmarks tabs and stuff on the top of the browser), and, well... state two things.

  1. "When viewed on an 800*600 resolution, as a rough guideline your advert should not exceed 800px in height."
  2. "When viewed on an 800*600 resolution, your advert should not cause a horizontal scrollbar to appear."

Now here's the funny part...Almost every single ad on this page right now do not meet the standards. Here are the groups not in accordance with the rules:

That is 15 out of 25 total groups on this page that does not meet the standards laid out in the rules. Rules are rules, and I'm quite reluctant to remove all of these...What should we do? --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 23:41, 25 May 2012 (BST)

What the rule means is not to have a fixed width and/or height beyond 600/800px, whether by tables or by images. -- Spiderzed 23:53, 25 May 2012 (BST)
Neither of the items you cited are rules. The words "as a rough guideline" and "should" mean it's a guideline indicating best practice, not a rule. Most of the things up there are rules, but you picked out the two that weren't. So long as you make a good faith effort to not abuse the guidelines in an unscrupulous way (e.g. posting an obscenely tall ad), there isn't a problem. Aichon 00:05, 26 May 2012 (BST)
It's arguable both ways. One can say they're guidelines, another can claim rules. I think we need to be more clear on this guideline-rules thing. --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 00:12, 26 May 2012 (BST)
What can be clearer than it saying "as a rough guideline"? And it's accepted everywhere that when something says "should" is isn't hard-and-fast. It's already clear. Aichon 00:28, 26 May 2012 (BST)

Yeha like aichon said, it's generally the case here that if it's a "should" rather than a "must" it's not a rule. Not that I'd be against changing it into one personally? DANCEDANCEREVOLUTION (TALK | CONTRIBS) 13:00, 26 May 2012 (BST)

Since we've decided that words have actual meanings rather than bullshit wiki interpretation can we fix the historical voting. "Within two weeks of a nomination, the group must be approved by 2/3 of the voters, ..." Ya know, because despite the common opinion on the wiki, within doesn't mean exactly. However, if we insist within means exactly, I see no reason we can't say if within=exactly then should=shall. --Open the Box Org XIII Alts 14:52, 26 May 2012 (BST)

Ugh, don't even get me started on Historical voting. But that's a separate issue that would need to be addressed elsewhere. Aichon 16:36, 26 May 2012 (BST)
Whatcha mean exactly? Having trouble following the specific problem you have. You think it shouldn't be a voting system? DANCEDANCEREVOLUTION (TALK | CONTRIBS) 10:02, 27 May 2012 (BST)
Actually OP is right. It was never intended to be subjective or optional. The rule it replaced was likewise, non-optional. Only the height limit is in any way non-restrictive. --Karekmaps 2.0?! 12:24, 27 May 2012 (BST)
Should is not a restrictive word, it makes a suggestion. As for the previous rule, it's just that, previous. --Open the Box Org XIII Alts 14:31, 27 May 2012 (BST)
What? yeah, all those examples indicate they are supposed to be rules... At what point did it get changed to should then? Deary me DANCEDANCEREVOLUTION (TALK | CONTRIBS) 15:08, 27 May 2012 (BST)
If the majority of the groups have been breaking the "rule" for years without complaint, that's a good indication it's a bad rule and should be replaced with the new de facto rule that has been in place. Rather than arguing what was or wasn't, let's just update what's written and call it a day. Aichon 22:33, 27 May 2012 (BST)
What's the most common low resolution these days? 1024×768? Although I try to make sure my pages scale to every resolution (and make complaints about those that do not, as I tend to run my browser windowed), we should really be trying for the lowest/most common denominator. (Mobiles are a special case, but that's why MediaWiki has mobile skins.) ᚱᛁᚹᛖᚾ 01:13, 28 May 2012 (BST)
It's a standard internet design policy Aichon, y'all are just too lazy to actually check for functionality around here while enforcing the actually worthless rules and the people creating the articles don't know enough to give a damn. Here's a visual representation of various sizes along with the transmission types for them. 800x600(SVGA) is still the low end standard and will be at least until Win XP, and the Macintosh's go out. At which point it'll probably become 960x5/600 before going to 1024 because of things like the iPhone and Vita, etc that run that minimum aspect ratio. 1024 is the current generation set for Laptops and Netbooks, these standard exist to provide for last generational support.--Karekmaps 2.0?! 04:32, 28 May 2012 (BST)
I know the standard. It's about why this is considered a guide and not a rule. It has little to do with the actual... "rule" at hand (assuming it should have been one the whole time). DANCEDANCEREVOLUTION (TALK | CONTRIBS) 05:38, 28 May 2012 (BST)
You nailed me. I'm lazy. It's by chance that the barricade plans have color-blind friendly colors, the Click template gracefully degrades, and my group's recruitment ad was tweaked before your comment to be friendlier at lower resolutions. Everyone else thought I was putting in extra effort and cared about this stuff, but I sure fooled them. :P
Now, if you're willing to entertain the idea that I might have some awareness of common knowledge (in my line of work, no less), could you kindly re-read my last comment again? I wasn't speaking out of ignorance, and your post doesn't seem to provide a response to the things I said. Aichon 06:50, 28 May 2012 (BST)
Actually I was mostly referring to the page maintainers who are spending time enforcing rules that don't actually matter to the usefulness of the page over rules like this one that does. Also previously that this was actually a de facto rule. I glossed over that because I assumed that debate was settled with the previous links to that effect, only the height(600px) should be being subjectively enforced and, actually, there's an easier way to do that here through CSS since we could just tie the whole thing to a restricted width of 800 px(less if you include the wiki-margins). So, why don't we just do that and call it a day? --Karekmaps 2.0?! 11:16, 28 May 2012 (BST)
No issue here. DANCEDANCEREVOLUTION (TALK | CONTRIBS) 13:40, 28 May 2012 (BST)
I'm fine with slapping everything into an 800-ish pixel wide div, since I'd imagine, though I haven't checked, that most of the offending ads are likely designed with that in mind anyway. It's only when you add the navigation bar that they run into issues. That was certainly the case with the SoC's ad. Aichon 21:53, 28 May 2012 (BST)
I shrunk my browser window to probably a 600px width and only a few ads stretched it. The RRF, Reddit survivor, and the Fortress have their ad set at 800px. Malton Department of Defense has theirs locked in at 760px, Soldiers of Crossman at 705px and Annus Horribilus at 665px. All the other ads seemed to shrink perfectly fine. I would say with that in mind putting a div in is unneeded. Most ads look better on a larger window and as long as everything will compress down to 800px a div is redundant and just makes things look worse for those with larger resolutions.        21:49, 31 May 2012 (BST)
Maybe there's a way to put them in a div that grows and shrinks with the page, but which uses the overflow:hidden CSS property to hide any content that would have caused horizontal scrollbars? That way people with larger screens are happy, and people with smaller screens don't get scrollbars, though they do get cut off ads. Doing so would provide some motivation to the creators of those ads to make sure they worked at smaller sizes. Not sure if that's really any better than what we have now, however. Aichon 21:59, 31 May 2012 (BST)
You mean something like, <div style="width:(number)%; min-width:700px; overflow-x:hidden;">? I have that, or something close to it, used on my userpage where you can scroll down to see more templates. Although the width is fixed in that example.        03:21, 1 June 2012 (BST)
There's not and all that would do is make it so that the page is never smaller than 700px. All the proposed secondary idea would functionally do is nothing since non-overflow limited width ends up taking the last assigned element as the value instead of inheriting a value. Max-width:800px + overflow-x:hidden is the only universal way to enforce this rule 100%, and even that won't count margins, borders, or padding in it's element(which is probably the issue with the ad's in question). --Karekmaps 2.0?! 04:14, 1 June 2012 (BST)
So, all we've effectively done is make everyone with better resolutions have a worse experience while doing nothing to fix the actual problem of people at 800x600 since they still have to scroll because of the nav bar. I'm as much to blame as everyone else, since I said I didn't have a problem with it. Now I'm reconsidering my stance. Mazu's idea has all of the benefits we were wanting: it discourages bad behavior by cutting off large ads, it allows users with better resolutions to enjoy the benefits thereof, and it allows us to lock in a min-width so that ads that abide by convention aren't harmed. It doesn't prevent scrollbars (neither does the current fixed-width solution as it's currently implemented), but it does ensure that there is no visible content whatsoever there that they might be missing. I think that's a good compromise all around from what we had before and what we have at the moment. Aichon 07:59, 3 June 2012 (BST)
Sorry but you're wrong. The edit you just undid did actually prevented scroll bars on anything over 800px wide in that portion of the page. Your edit now forces a minimum page width with no other effect than to have an x-overflow prevention that does nothing now. Basically you've made the problem worse not better. My version was both tested and verified before implementation on a lowered resolutions. As is no content should be over 800px in that portion of the page per rules so any scroll bars it didn't cause, due to cutting the overflow, shouldn't have been there in the first place. --Karekmaps 2.0?! 10:17, 3 June 2012 (BST)
Also width:100% isn't a useful style in any way. It's default functionality, adds literally nothing other than code. --Karekmaps 2.0?! 10:19, 3 June 2012 (BST)
You are correct on most points, but incorrect on one or two. Unless we come up with a better solution, however, this is all going to be about choosing compromises. The 800px fixed width didn't account for the vertical navigation bar and margins, so it still forced horizontal scrollbars and clipped content at 800x600 (621 doesn't account for vertical scrollbars, to be fair, so even it should be knocked down another 10-15px). Granted, we could have knocked it down, but at that point we're ruining the page for the 99.9% of our users with resolutions higher than 800x600. Mazu's solution forces horizontal scrollbars, but no clipped content, meaning that they need never use the scrollbars. The min-width does have a purpose: it prevents ads that abide by the guidelines from being clipped if the window becomes too small; only those ads that try to use more than the allotted width will find themselves being clipped. As for 100%, you're right. Brain fart on my part. Late night editing FTL. Aichon 15:02, 3 June 2012 (BST)
Min-Width under screen width on a div that's 80% screen width has no effect. Min-width is for use with small content divs with adjustable width, etc. It's literally worthless when it's less than Max-width here. Also Mazu's code and mine use the same code to clip except his doesn't actually do anything since it clips at 100% width and uses min-width to make a portion of the page that's always over 700px be always over 700px. Literally all that can does is ruin scalability on Mobile Platforms, which is why it's always bad design to use fixed min-widths. Also on most all modern and current browsers x-overflow:hidden clips the content before it could add scroll bars so if they're appearing your browser is not CSS2.0 compliant. You'll only run into scrollbars if you're re-sizing your window manually, not actually changing resolution. If issue is that the whole page including headers was tied to that 800px that's an easy fix without reversion overkill, just put it subheader in each recruitment alphabetical section. --Karekmaps 2.0?! 15:09, 4 June 2012 (BST)
I don't quite follow where the 80% stuff came form, but min-width serves a purpose here. Shrink your browser below 800x600 and you'll see that it keeps the ads from getting cut off any further. I also just tweaked it to work properly at 800x600, since before I failed to account for vertical scrollbars and UI chrome. Anyway, your last comment and your edit note have me convinced that we're simply not on the same wavelength, whereas I'd like to be working together coherently. I'll follow up below in a new section. Aichon 18:26, 4 June 2012 (BST)
Quick note: my issue was not that the headings were also at 800px wide. My issue was that we were effectively wasting space for users at higher resolutions, forcing them to scroll vertically unnecessarily. Also, yes, this is a reversal on one of my earlier stances. Anyway, follow up discussion below. I just wanted to clarify what my issue was. Aichon 18:32, 4 June 2012 (BST)
Ok, I'm not seeing in what way this would effect vertical scrolling at all. It also shouldn't have an impact on adjusted browser size since that doesn't actually impact pixels used in a div, if you have a small browser window you have a horizontal scroll because the div space you have is less than 800px, probably due to the left hand margin on the wiki. The 20% is a rough estimate of the left hand margin size. It's probably fixed width actually. --Karekmaps 2.0?! 19:41, 7 June 2012 (BST)
By using a fixed-width div, we were making the ads taller for people with higher resolutions (i.e. most of our users) while creating unused whitespace to the side(s) of the ads. That's what I meant about wasted space and extra vertical scrolling. As for everything else, could we follow up below? I think the two of us got hung up on details, and I'd like to get back to the big picture. Aichon 20:26, 7 June 2012 (BST)

Anybody else experiencing the sidebar disappearing to the bottom of the page because of this edit? --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 22:34, 2 June 2012 (BST)

It means there's an unclosed div somewhere in the page. Probably in one of the templates. --Karekmaps 2.0?! 02:25, 3 June 2012 (BST)
New_Roman_Republic/recruit had embedded unclosed tables. Should be fixed now. --Karekmaps 2.0?! 02:35, 3 June 2012 (BST)
Ack. Could we at least center it? Might not be as bad then..        03:19, 3 June 2012 (BST)
Center what now? --Karekmaps 2.0?! 15:09, 4 June 2012 (BST)
He was talking about with your solution. It was left-aligned. Aichon 18:26, 4 June 2012 (BST)

Goals and Solutions Discussion

I think we need to back up and get on the same page as far as what we're striving for, then figure out where to go from there. Here are the goals I'm currently hoping to achieve:

  1. Don't force horizontal scrollbars at 800x600 or greater resolutions
  2. Ensure that ads which follow the guidelines do not get clipped at any resolution (e.g. 640x480, other mobile resolutions, etc.)
  3. Allow ads to use the full width when the resolution is over 800x600

I see #1 as a requirement and #2 and #3 as being good things to have (#3 in particular, since it applies to the vast majority of our users). Do we all agree on these points? If not, how should these points be expanded, reduced, reworded, or rethought? Near as I can tell, the current implementation (min-width:598px; overflow:hidden) seems to fulfill all three, which leads me to think that I'm not on the same page with everyone else regarding what we want out of this. Aichon 18:26, 4 June 2012 (BST)

Just make it so any Ad with a fixed width either by property or image is under a certain width so it wont force horizontal scroll bars on the 800x600 resolution. My understanding is that the 800px width includes all screen elements, nav bar, scroll bars, etc. Have this accounted for, as it seems Aichon has done. In that fashion higher resolutions don't see any negative aesthetics but lower resolutions are accommodated. Lastly revise the directives, orders, acts, laws, statutes, edicts, canons, mandates, commands, dictate, decrees, fiats, injunctions, commandments, stipulations, requirements, guidelines, directions, ordinances, et. al any other synonyms I missed... accordingly.
Clarification/TL:DR- I'm suggesting a plain and simple rule change saying your Ad can not have a fixed width, by image or property, that is above (600?) pixels.        02:50, 6 June 2012 (BST)
I'm pretty sure the only reason the rule exists in the first place is so that people don't use giant page consuming images in their ads. I doubt seriously screen resolution has anything to do with it at all. It was just a bad attempt to make the guideline make sense to the layman. Oh and you're all mentally retarded. ~Vsig.png 03:17, 6 June 2012 (UTC)
How is throwing down a screen resolution more in layman's terms than giving a simple width value?        01:56, 7 June 2012 (BST)
Operative words: bad attempt. ~Vsig.png 02:36, 7 June 2012 (UTC)
The previously linked conversations show you're wrong. Oh so wrong. --Karekmaps 2.0?! 19:41, 7 June 2012 (BST)
What if, rather than mixing rules and suggestions, we break it into rules that must be followed and a different section which gives guidelines/suggestions. And if the main goal or side goal or whatever is stopping massive ads, really there should be a maximum ad height rule. --Open the Box Org XIII Alts 22:49, 6 June 2012 (BST)

Spicer Hills Rangers

I got no idea what they've done but they have two listings and neither looks like it's done right. Can someone fix that? I got no clue how the recruitment page works. --Open the Box Org XIII Alts 23:00, 11 October 2012 (BST)

Done a quick bodge job. Should look better at least. --Ross Less Ness Enter Stranger... 23:10, 11 October 2012 (BST)

scroll bar

Might just be me, but I get an internal scroll bar for just the group listings (the scroll bar stops before the text listing of groups, it's just for the adverts. I'm using (probably) the latest firefox. Should that be there? --K 21:18, 26 June 2015 (UTC)

Appears to be something specific to you. I'm not seeing it in a (relatively) clean copy of the latest version of Firefox, nor am I seeing it in Chrome. See if disabling add-ons/userscripts affects it? I'd be interested if you can figure out what's causing it, since I've not heard of something like that. Aichon 22:21, 26 June 2015 (UTC)

Question

Could we move the formatting instructions to the end of the page, so the groups appear closer to the top? I do notice {{:Recruitment/intro}} includes both the top section (which should stay, about this being where to post ads) and maybe add a line that the formatting help can be found at the bottom of the page. --K 19:13, 8 August 2015 (UTC)

Sure, makes sense, Recruitment/intro is open to editing and a new transcluded formatting section can be put at the bottom of the page. --  AHLGTG THE END IS NIGH! 16:20, 9 August 2015 (UTC)
I probably should have waited for more consensus, but eh. Anyways, I left the original recruit intro alone, so undoing the revision will put everything back. --K 17:12, 9 August 2015 (UTC)
Just wanna say I endorse this move. Bob Moncrief EBDW! 21:08, 16 August 2015 (UTC)

Help with a advert for the Malton Anarchists Union

PLEASE!!! I need help making the Malton Anarchists Union advert. Could you actually help me build it, or at least give me pointers? Thanks!--Anarchist115 (talk) 07:22, 11 November 2015 (UTC)

Replied on your talk page. Bob Moncrief EBDW! 13:27, 11 November 2015 (UTC)


Category:Recruitment Rules Voting

Timestamps MkII

Groups who show on the game statistics page are to be exempted from having to update the timestamp on their advertisements. They simply link to the stats page on the recruitment page (not inside their own recruitment template), with a timestamp (to indicate how long ago they were confirmed as being active), and as long as they show on the page (by having 10+ members) their ad remains valid regardless of the timestamp's age. This will allows the recruitment page maintainers to independently verify, at any time, that they are still active (and to update the timestamp themselves whenever they do it so others don't have to check for a period). Timestamped ads (as currently used) would still remain valid.
I'll open this for voting if no issues are raised -- boxy 11:22, 13 February 2012 (BST)

I support this for the reason of it's common sense and makes page maintenance easier. Let's see if it's swung back to where it was a few years ago as far as the view of making Recruitment work for the users AND the maintainers. --Karekmaps 2.0?! 16:49, 13 February 2012 (UTC)
Sounds good enough to me. -- Spiderzed 18:27, 13 February 2012 (UTC)

Voting (Timestamps MkII)

  1. For - It means less work for both groups and for maintenance, without allowing defunct recruitment adds to remain -- boxy 08:41, 14 February 2012 (BST)
  2. For Common sense over procedure! --Rosslessness 09:39, 14 February 2012 (UTC)
  3. For don't know what i'm voting for, but i doubt if anyone pays attention to timestamps Son of Sin 11:53, 14 February 2012 (UTC)
  4. Against If you want a recruitment ad spend the 1 minute to update the timestamp. --Bad Attitude Kirsty K.C. R&D d.b.a. Org XIII 15:53, 14 February 2012 (UTC)
  5. Against takes 1 min, stats page inaccurate when showing actual group activity, etc etc DANCEDANCEREVOLUTION (TALK | CONTRIBS) 18:50, 14 February 2012 (UTC)
  6. Against - DDR has a point, actually. --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 19:01, 14 February 2012 (UTC)
  7. For -- Spiderzed 19:46, 14 February 2012 (UTC)
    Against - Aichon's arguments have swayed me. It would increase workload on the janitors for little benefit. -- Spiderzed 18:47, 15 February 2012 (UTC)
  8. Against Per above. There's also something backwards about the big groups with plenty of active people no longer having to do the pitiful task that is maintaining a timestamp, while small and new groups, who are in much more dire need to recruit, do. -- Cat Pic.png Thadeous Oakley Talk 20:20, 14 February 2012 (UTC)
  9. For -- This is a stupid rule historically used primarily by people who want to power trip on big groups. The accuracy argument is an excuse, and an inaccurate one at that. --Karekmaps 2.0?! 20:30, 14 February 2012 (UTC)
    I would counter that at the moment the Malton Police Department is on the stat page but not Red Rum. --Bad Attitude Kirsty K.C. R&D d.b.a. Org XIII 21:22, 14 February 2012 (UTC)
    So the MPD has active members and RedRum has a very small member base. That doesn't change anything, especially not any arguments about accuracy. It doesn't even stop you from removing the recruitment advertisements of stated dead groups. --Karekmaps 2.0?! 00:21, 15 February 2012 (UTC)
    Red Rum is historically known for, shall we say, creative tagging. ᚱᛁᚹᛖᚾ 14:29, 15 February 2012 (UTC)
  10. Question : What about prolonging the time required before the timestamp needs updating? --  AHLGTG THE END IS NIGH! 21:32, 14 February 2012 (UTC)
    That would just make the recruitment page even worse. The reason for the timestamp is so that all those groups that get created, and then die within weeks don't clutter up the page. The whole timestamp thing is there to get rid of short lived groups so that newbies arn't trying to contact someone who has left the game already. That's why the current system, and this one as well, favours large groups. They are more stable, and reliable, and therefore a better bet when someone is actively looking for a group to join -- boxy 07:28, 15 February 2012 (BST)
    I'm not sure if there are very many short-lived groups being added to the page frequently. Most of the edits seem to be updating timestamps or re-adding recruitments. Checking the recent history will show this, and I skimmed it mostly, so I think we can disregard that point now as it's no longer relevant (and the real reason for timestamps is not shunting the little temporary groups, but rather primarily to make sure recruitments are for active groups, which can be of any size). The groups that benefit are those that are active on the wiki, which isn't precisely the same as those that are active in-game, and those who are active in-game don't always comply with stat page group member numbers for whatever reason. I suppose the point to all this is reducing the workload, which is why I offered increasing the time before a timestamp ought to be updated, making the need less frequent, although what I said fails to fix a problem that doesn't matter anyways. This game is becoming less frequented, little here is of much consequence except perhaps encouraging more platers, this recruitment page updating thing is more of a minor annoyance; and I'm going with Thad because, with what is proposed, it is discriminatory against groups for being not on the stats page, although "discriminatory" is too heavy a word here. Against. --  AHLGTG THE END IS NIGH! 00:52, 16 February 2012 (UTC)
    The reason this isn't that is the same people now claiming it's an inconvenience for small groups were previously claiming it's "very little work" down below even though it was a massive inconvenience at the time and they'd just used it to harass a group right before that vote. This is more or less a status quo is good and I've never been put out by this vote for a number of these same people. --Karekmaps 2.0?! 13:23, 16 February 2012 (UTC)
  11. Against - This idea creates more work and spreads it among less people by replacing one type of timestamp with another, shifting the responsibility of updating the timestamps from the people reaping the rewards to a few janitors, and forcing the janitors to individually verify about 2/3 (currently 19/29) of the groups by hand (i.e. extra work that no one currently has to do). It also favors the larger groups, as Thad said, and gives the timestamps inconsistent meanings (some get deleted outright while others need to be checked first, then deleted or updated), leading to mistakes. I'd support something that reduced the net workload, but this isn't it. Aichon 22:21, 14 February 2012 (UTC)
    In what possible way? This idea means that anyone can confirm activity for these groups and mark that they're on the stats page w/ timestamp for last check. The suggestion that it's more work to click the stats page when it's flagged than to click edit and DELETE automatically is fictitious, the assumption that this would cause more work to do one link click than having to repeatedly re-delete these groups(as current) is also kinda bull. --Karekmaps 2.0?! 00:21, 15 February 2012 (UTC)
    Even though anyone could confirm it, we both know that only two or three people actually will. Also, you should be editing the ad regardless, either to update the timestamp or delete the ad, so having to verify their activity is indeed extra work. As for re-deletes being more work, only three groups on the stats page in the last two months have been deleted then re-added. In contrast, you'd have to verify activity and edit the ad for 19 groups every two months with this new suggestion. Also, see below for why I don't think re-deletes would be going away. Aichon 17:05, 15 February 2012 (UTC)
    No, you wouldn't. You cut off half of the work just by doing this. Yes, I know MOB, DEM, the RRF, and FU are around, I know they will never not be recruiting. I just saved those maintainers some time and the server some process by not requiring they needlessly do a small edit every two months so show us they are still around(something we already know and can check with easily). I just stopped you from having to re-delete them, as all of those groups have had happen for no good justifiable reason other than some false fairness of "if I have to prove I exist you have to prove it twice". Three less edits, less hoops for people maintaining advertisements, don't encourage bad maintenance by claiming that they should be doing less work than verifying the groups existence, it's a shitty excuse. --Karekmaps 2.0?! 20:58, 15 February 2012 (UTC)
    This suggestion keeps timestamps on all of the groups. I'm trying to reconcile that with what you just said, which, from what I gather, is that we shouldn't bother updating timestamps for well known groups or using them to decide when to delete their ads. It makes sense on the surface, but if we did that those timestamps would be vestigial text with no purpose. Admittedly, it'd mean less overall edits (but still more for janitors), but I can't imagine you proposing that we put text that we have no intention of using on a page. Help a guy out? Aichon 22:55, 15 February 2012 (UTC)
    Personally I think that's where it's at anyway with good maintenance practice(sometimes a rarity in this part of the wiki). However, the time stamp isn't useless, it's just something that serve a useless purpose, which is that it tries to gauge if a group is active and has an interest in recruiting, which all of these groups already do and show through game standard methods. We're needlessly doubling their work with something 90% of the people ignore anyway and for a page that already doesn't show dividends. --Karekmaps 2.0?! 13:21, 16 February 2012 (UTC)
    Fair enough. It's obvious we're going to disagree on this suggestion, though I do like that you guys made an effort to do something about this problem (and I definitely agree that it is a problem). Also, I think this page is still valuable. At least with the SoC, probably half of our recruits who mention where they first heard about us cite the wiki. And as I said, I'm in support of decreasing the necessary work involved, but all of the ideas behind this suggestion have tradeoffs I don't like. Aichon 17:30, 16 February 2012 (UTC)
    Have you considered that anyone who regularly patrols the recruitment page would know that they don't have to check quite a few of the groups, because they would know they are still active, and have 10+ members without even looking -- boxy 07:28, 15 February 2012 (BST)
    I had not, but that practice encourages the sort of problem Zach just described. If the timestamps aren't being reliably updated, the groups hovering around 10 members (roughly a third of the 19) will be subject to being removed immediately if they just happen to have a day when they dip below 10 members. It definitely would be less work if it were done that way, but I feel the tradeoffs are not worth it. Aichon 17:05, 15 February 2012 (UTC)
    Groups that hover around 10 members would be much better off using a normal timestamp (as everyone uses now), and there is nothing stopping them from continuing to do so -- boxy 19:39, 15 February 2012 (BST)
    Also it'd have to be a week-month at below 10 members so that's a nonstarter anyway. --Karekmaps 2.0?! 20:58, 15 February 2012 (UTC)
    It doesn't matter when a group gets delisted. It matters that they got delisted. Aichon 22:55, 15 February 2012 (UTC)
    It does because your claiming it's something that happens left and right, it's not. It's something that takes a very long time to do and there are numerous opportunities to avoid that fate. It's very easy to just get one more person to set their tag for a day.--Karekmaps 2.0?! 13:21, 16 February 2012 (UTC)
    I never claimed that. And five days, which I believe is the lag with the stats page reporting inactivity, is not "a very long time". Finally, the point is that it's something they may be unaware of that nips them in the bud when they're not checking for a few days, but which is easy to avoid, as you point out. That's a trap. As boxy said, better that they just stick to the old style timestamps. Aichon 17:30, 16 February 2012 (UTC)
    I definitely agree that it makes sense for them. But that feels odd to me, since it'd be a system that introduces additional risk to groups that fall into that trap. It would also reduce the benefit of this suggestion to only about a dozen groups. Aichon 22:55, 15 February 2012 (UTC)
    What's wrong with that? Those dozen groups are the only ones who have had to keep updating their timestamps year after year after year. But, whatever. The majority have made it clear that they're going to have to keep updating those timestamps until the game dies... and so it shall be -- boxy 07:39, 16 February 2012 (BST)
    It still favors the big groups, and reducing it to a dozen just emphasizes that fact. And I long for an alternative solution now that I've stepped out of wiki life and have a different perspective. I just don't think this is the right one. Abolishing the timestamps to make it like Community Projects, increasing the time limit, or allowing longtime advertisers to update less frequently are all ideas I find interesting to consider, but someone would need to actually think through them to figure out what the issues are and whether or not they're workable. Some of those have very obvious issues, but I'd be curious if there are solutions to them. Aichon 17:30, 16 February 2012 (UTC)
    Go at it -- boxy 07:49, 17 February 2012 (BST)
  12. Against it's really not that much work. --User:Sexualharrison22:26, 14 February 2012 (bst)
  13. Against Use one set of rules for everyone and don't punish those not yet or no longer on stats. ~Vsig.png 00:30, 15 February 2012 (UTC)
  14. Against - Simply because I could see problems arising when groups are still active, but slip off the stats page and don't bother checking.--~ MDD Logo.png Zach016 D.H.H.S. 01:04, 15 February 2012 (UTC)
  15. Against - Thadeous Oakley makes a valid point about the fact that small groups are more affected than larger groups with more people. However, I think the real problem here is that it takes very little effort for the groups, while increasing the necessary effort for the maintenance workers.--Shortround 13:41, 15 February 2012 (UTC)
  16. For - Hibernaculum 21:27, 17 February 2012 (UTC)
  17. For - As boxy and Ross.  Billy Club Thorton  T!  RR  02:45, 19 February 2012 (UTC)
  18. Against -- So, for some groups, you are trading in a timestamp for a different timestamp? Asheets 19:33, 20 February 2012 (UTC)
  19. Against -- As V4por. I think this is unfair toward smaller groups. Jesus Sante CFT 03:43, 22 February 2012 (UTC)
  20. For - clean and simple. why not --    : : : : : : : : : : : : : : : : 19:06, 22 February 2012 (UTC)
  21. For - MHSstaff 03:37, 27 February 2012 (UTC)
  22. For - A reduction in wanky, self-important bureaucracy on the UD Wiki? About time. --Papa Moloch 14:46, 12 March 2012 (UTC)

Timestamps

Lets just remove timestamps for group advertisements. It's better to have maintainers actively contact groups to check on their advertisements anyhow since that's what they should already be doing. Seems best to get rid of the single most needlessly frustrating and generally useless requirement for using this page.

Voting(Timestamps)

  1. Author Vote -- This really doesn't need much discussion, either it'll pass or it won't. --Karekmaps 2.0?! 15:24, 13 May 2011 (BST)
  2. Against - many groups are barely to completely inactive on the wiki, and so are not easy to get in touch with. Time-stamps are the easiest and most manageable way to check on activity and to keep the page from getting cluttered. We could talk about using longer durations to reduce hassle for less active groups, but the principle should be kept. --Oh, and vote on Project Funny, by the way. -- Spiderzed 15:42, 13 May 2011 (BST)
    Comment - This change allows quicker response times to vanishing groups. If the concern is groups going inactive requiring a set time frame before following up is actually at the expense of the page's usefulness. --Karekmaps 2.0?! 15:53, 13 May 2011 (BST)
  3. Against - As Spiderzed. Many groups aren't active on the wiki and only come on to update their timestamps, and some who are on the wiki never check their group talk pages.--Yonnua Koponen T G P ^^^ 16:09, 13 May 2011 (BST)
  4. Against as spidey and yon -- HEY! HANDS OFF MAH BOOBS!   bitch  16:37, 13 May 2011 (utc)
  5. Means no trawling the page for the timestamps that are about to run out. Asking the groups all at once if they are recruiting means the process becomes a bimonthly task, not a constant one. - User:Whitehouse 16:56, 13 May 2011 (BST)
  6. I actually don't see too many problems with removing timestamps that can't be worked around. As long as shiny templates are involved, I can get behind it. ~Vsig.png 17:05, 13 May 2011 (UTC)
  7. Against-MHSstaff 17:59, 13 May 2011 (BST)
    Note - The above was an against that had no comment because someone altered the vote format. --Karekmaps 2.0?! 19:17, 14 May 2011 (BST)
  8. Against - Keep the bastarding things. Reduce the overall wait time to remove ads, though. We're coming to get you, Barbara 19:26, 13 May 2011 (BST)
    Comment - The wait time isn't going to change. Here's why .and the unanimous vote. The purpose of the timestamp has always been to have an activity check to make sure the groups still exist. There are easier ways to do that namely, [www.urbandead.com/stats.html Stats.html] or Talk Pages. This is the approach taken for things like the GSGM and it has proven more reliable and less hostile than timed check-ins on many occasions. --Karekmaps 2.0?! 04:21, 14 May 2011 (BST)
  9. ♪Do it now, because you can and I think you should. ♫ ᚱᛁᚹᛖᚾ 04:51, 14 May 2011 (BST)
  10. Against - As Mis. Aichon 02:37, 14 May 2011 (BST)
  11. Against - no need to fix something not broken... it's not hard to remember to update the timestamp --Undeadite.jpgsurfincow U 06:34, 14 May 2011 (BST)
  12. Against - Not a good reason to remove timestamps. --Private Mark 23:44, 14 May 2011 (BST)
  13. Against - As Spiderzed. Jesus Sante CFT 18:36, 16 May 2011 (BST)
  14. Against - As SurfinCow -- Asheets 19:23, 20 February 2012 (UTC)

Amendment to Page Rules

Given the relatively low traffic of the game overall now compared to its heyday, individuals now seem to spend a lot more time on maintenance and appearance on their groups' wiki sections, including recruitment ads. Couple this with the relatively high rate of groups crashing and burning quickly, and this page is often full of a mix of well-pruned ads for active groups, and dead ads for groups that haven't yet expired for a full two months, but inevitably will. I propose reducing the linger time from two months since the last timestamp down to one month from the last timestamp, before an ad is removed. This will have minimal effect on active groups, due to both their activity keeping the ad alive, and their ability to re-add it if it's removed, due to the fact that, well, they're still active. This will only have a genuine effect on housekeeping as it will allow for the pruning of ads sooner, rather than waiting for them to hit the two-month mark when it's clear they won't be updated. No other inclusion rules will be amended by this, simply the length of time a timestamp will keep an ad on the page for. Just a cursory vote should settle this, there's no need to go to A/PD for it.

So, there's actually no policy or guideline regarding how long these things are up for vote, last I checked (though I may be incorrect). While I'd prefer one week, just to get it done faster, two weeks would probably be better, just to give as many people as possible a chance to chime in while also avoiding any allegations of trying to railroad the changes through. Thoughts? Aichon 00:28, 27 July 2010 (BST)
Give it one. Every group on the page has been notified already. We're coming to get you, Barbara 00:29, 27 July 2010 (BST)
Give it two. Especially as you've directed them all to the wrong page, and this is the kind of thing that could be included simply on the main page. --RosslessnessWant a Location Image? 15:53, 27 July 2010 (BST)
I did? We're coming to get you, Barbara 15:55, 27 July 2010 (BST)
Yip. Category, instead of category talk. You could of even linked this specific header. Ive added it to the news box. --RosslessnessWant a Location Image? 15:59, 27 July 2010 (BST)
Oh I thought you meant I'd linked something completely different entirely. We're coming to get you, Barbara 16:01, 27 July 2010 (BST)

After one week, the votes were at 11 For to 8 Against, and after two, the votes were at 14 For to 16 Against. The archives give no help regarding how long voting should last (though I'd say it's safe to assume we shouldn't let it go beyond two), and I can't find any definitive guidelines or rules for how voting on this page should work. Since the archives mostly show consensus polling and straw votes, however, and it's clear that this is a divisive issue lacking support across the board, I'd say it's probably best not to move forward with it, despite the fact that I would have preferred otherwise. Thoughts from those involved? Aichon 20:50, 9 August 2010 (BST)

Grr! Argh! *shaking fist* We're coming to get you, Barbara 20:55, 9 August 2010 (BST)
Policy votes run for 2 weeks, right? Use the timescale for PD.--User:Yonnua Koponen/signature2 21:02, 9 August 2010 (BST)
That's effectively what I'm suggesting, except without the whole "changing the rules after the fact" aspect. If we had agreed on it beforehand, that'd be great, but since we didn't, choosing one or the other will inevitably be met with strife. Instead, I'm basically saying we shouldn't worry about whether it was one week or two, since it doesn't matter. What does matter is that there is no clear consensus, and in the lack of a clear consensus, the status quo should be maintained, based on the history of this page. Aichon 21:19, 9 August 2010 (BST)
Rule of thumb is always two. Nothing on the wiki really runs longer or less. --Karekmaps?! 21:28, 12 August 2010 (BST)
A/RE. We're coming to get you, Barbara 22:15, 12 August 2010 (BST)

For

  1. That Misanthropy guy makes sense to me. We're coming to get you, Barbara 03:54, 24 July 2010 (BST)
    I'd never known this to be a problem,... and had never really thought about it. Perhaps, instead, we could do away with the two month period, and timestamps altogethor,.... and do a once a month cleanup, like the Great Suburb Massacre,... just for ads instead. And I'd be willing to oversee that myself if people are interested, and once it's hashed out.... - Poodle of Doom 04:01, 24 July 2010 (BST)
    Way too complicated, the timestamp method is nice and simple. We're coming to get you, Barbara 04:03, 24 July 2010 (BST)
    Wouldn't you have to check the space somewhat regularly to verify the timestamps, and remove the outdated ads? My suggetion requires this to be done not necessarily more than once a month. My suggestion seems to save time, not add to a burden... - Poodle of Doom 04:06, 24 July 2010 (BST)
    Aich and I tend to check it regularly anyway. Your way would require contacting groups and waiting for replies, the current system is instantaneous. We're coming to get you, Barbara 04:08, 24 July 2010 (BST)
    Yeah, Mis, myself, and sometimes a few others (Rooster sometimes, when he's around) keep it tidy on a regular basis. Adding extra overhead just creates more work. It's not so much a matter of doing the work of cleaning, as much as it is being allowed to clean them out regularly. Two months leaves us with a lot of groups that only lasted for two weeks at a time. Aichon 04:18, 24 July 2010 (BST)
    Well, one month is still two weeks to long isn't it? - Poodle of Doom 04:24, 24 July 2010 (BST)
    It's all about striking a balance between getting rid of inactive groups, and not having to constantly hassle groups about their status in-game. A month is ideal for this. Linkthewindow  Talk  13:04, 24 July 2010 (BST)
  2. As Misanthropy. Aichon 03:57, 24 July 2010 (BST)
  3. I'm pretty sure I suggested a one-month period last time we did this. Still a good idea. Linkthewindow  Talk  06:44, 24 July 2010 (BST)
  4. As Link. --Maverick Talk - OBR Praise Knowledge! 404 09:08, 24 July 2010 (BST)
  5. As Misanthropy. That guy really do make sense. Technical Pacifist 11:41, 24 July 2010 (BST)
  6. For it, provided all currently listed groups are notified on their talk page, as not everyone is going to catch the subtle difference in the small print. -- Spiderzed 14:39, 24 July 2010 (BST)
    Out of about 40 groups currently advertising, only 11 would be affected if we enacted it right now. Looking at those 11, I can tell you right now that none of them have a great track record of maintaining their own ads. Five of the groups are veteran groups that regularly let their ads expire and then simply repost them sometime later, four of them are veteran groups that let them expire about as often as they remember to renew them, and two of the groups are brand new and have never renewed their ads. Aichon 00:07, 25 July 2010 (BST)
    If this is this is something this user is interested in seeing happen, I'd be willing to contact all the groups currently advertising. Otherwise, slap a notice on the front of the recruitment page, and be done with it? - Poodle of Doom 00:14, 25 July 2010 (BST)
    I'd probably contact them myself when it comes up - it's 15 minutes of work to C&P some notice on ~40 group talk pages, and that's taking the time for the original write-up into account. -- Spiderzed 00:22, 25 July 2010 (BST)
    At that, I'd be willing to make your job easier. A-M and N-Z. You take one set, I'll take the other. - Poodle of Doom 00:30, 25 July 2010 (BST)
    I'll take N-Z. That way I don't have to contact my own groups, which would be... bizzarre. -- Spiderzed 00:42, 25 July 2010 (BST)
    Mis is already on it,... never mind.... anyway,... if I had A-M,... I'd have to contact my group.... - Poodle of Doom 00:46, 25 July 2010 (BST)
    Done. Figured it made more sense coming from the author. We're coming to get you, Barbara 00:52, 25 July 2010 (BST)
  7. Sounds good to me, if groups don't like going onto the wiki often then that shows they don't really care about advertising their group.--Raddox MurTangle 00:55, 25 July 2010 (BST)
  8. It makes sense. --Austin Hunt 01:59, 25 July 2010 (BST)
  9. One month sounds good. I do believe that active groups should be able to have at least one single person visit the wiki twelve times a year. G F J 11:08, 25 July 2010 (BST)
  10. Sounds like a plan. --Dawkins DAWKINS IS WATCHIN' [T][P!][W!][] is currently: having his arm torn off by a zombie. 17:56, 27 July 2010 (BST)
  11. I like 1 month. I actually wouldn't mind 1 week either. Asheets 20:18, 27 July 2010 (BST)
  12. I agree. --Colette Hart 06:43, 1 August 2010 (BST)
  13. Agreed, it helps all parties involved.User:Delt 04:02, 3 August 2010 (BST)
  14. As Misanthropy. -- Goribus 08:52, 4 August 2010 (BST)
  15. Twelve times a year. Deal with it.--Ryvyoli Y R 08:29, 7 August 2010 (BST)
  16. Sounds like a good plan to me Symbiote spiderman14 13:20, 7 August 2010 (BST)
  17. Also I would like to point out that it's not my fault that no one but me voted on that vote DDR linked! - User:Whitehouse 21:18, 8 August 2010 (BST)
  18. Makes sense to me -- Rooney 16:35, 12 August 2010 (BST)

Against

  1. Hmm. I'm not big on recruitment page but I like 2 months cause it means less hassle for groups that don't like going on the wiki. Maybe change the rules to say that groups may have their recruitments removed without notice if they aren't on the stats page? -- 06:56, 24 July 2010 (BST)
    Wouldn't that mean that the groups most in need of recruiting are effectively not allowed to recruit? Aichon 08:44, 24 July 2010 (BST)
    Well, that's the reason why I said may, hopefully if it happened it would be used with more tact than to just kill the recruitment if it's been a week since signing. Ah well. -- 08:52, 24 July 2010 (BST)
    Also, lol @ this vote! -- 08:58, 24 July 2010 (BST)
    It doesn't get much more definitive than that! Aichon 09:12, 24 July 2010 (BST)
    Is it possable to put these kind of votes on the wiki news template? - Poodle of Doom 22:57, 24 July 2010 (BST)
    I don't see a reason to, honestly, since any involved parties would have this page watched already, and this voting isn't governed by any policies. It's more or less just tradition. If we wanted to get technical, aside from the concern that people would get upset over it and try to start an A/VB case, there's really nothing to stop us from just changing the guidelines unilaterally and then acting on the new guidelines as such. Aichon 23:53, 24 July 2010 (BST)
    I see. Like in the case DDR presented, it seems foolish to have it decided by one person. Whatever though... - Poodle of Doom 00:32, 25 July 2010 (BST)
    The point of putting it on the community page is mainly to raise awareness. "There's a recruitment page?" Plus it encourages more people to get involved in the maintenance of the wiki. We don't want to have to rely on Boxy forever. (On a side note, I only have 2 pages on my watchlist.) --RosslessnessWant a Location Image? 13:15, 28 July 2010 (BST)
  2. Against The recruitment page is much smaller than it used to be, and now encompasses only one city. 2 months is fine. Plus I'm massively drunk. Thank god for spellcheckers.--RosslessnessWant a Location Image? 01:16, 25 July 2010 (BST)
  3. Against Well, as you asked. I understand why the wiki-maintainers would want to make this change, makes perfect sense from their side. But as a user of this page it's already a hassle having to remember to update the dates every two months, let alone one month. Of course, if other members of my groups weren't so fucking lazy I wouldn't be the only one doing the updating. Such a hassle to be updating things with deadlines, am so busy already, weed doesn't smoke itself you know! x --    : : : : : : : : : : : : : : : : 02:18, 25 July 2010 (BST)
    Goddamn it I love you Clitoria. Marry me. -- 16:01, 27 July 2010 (BST)
    Clitoria Revolution? I'm sure I've seen that. --RosslessnessWant a Location Image? 16:15, 27 July 2010 (BST)
    Another downside, those of us who "watch" the rec-page will get twice as many fucking subscription emails. --    : : : : : : : : : : : : : : : : 19:21, 2 August 2010 (BST)
    Not necessarily. A lot of the ads have their dates embedded in the ad itself, rather than on this page. See MOB, for instance. You won't get e-mails for them. Aichon 21:06, 2 August 2010 (BST)
  4. Super Against - Both against the policy and against DDR's suggestion. As Ross.--Yonnua Koponen Talk ! Contribs 00:33, 27 July 2010 (BST)
  5. Against - Two months is fine, and I'm also the only member of my group that checks it, I'd go with without making a hassle even more annoying. --Umbrella-White.pngThadeous OakleyUmbrella-White.png 16:34, 27 July 2010 (BST)
  6. Against - Makes a ridiculous amount of work for groupies. --VVV RPMBG 18:56, 27 July 2010 (BST)
    Having to update a timestamp six more times a year is ridiculous? Aichon 23:21, 27 July 2010 (BST)
    Having to remember to do it is more of a hassle than actually doing it. I hate doing it, even six times per year, yet alone 12. Just having to remember is a ridiculous amount of work! --    : : : : : : : : : : : : : : : : 16:50, 31 July 2010 (BST)
  7. As DDR. You don't see the C4NT updating every month, yet we're as active as can be, despite our numbers having dwindled... --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 07:36, 28 July 2010 (BST)
    The point's not really about group activity, it's about actively maintaining a group's ad. When you come to this page looking for something to join, odds are you're going to be turned off on a group that hasn't fixed it in months, so it's not really going to hurt any group to update more often. Also C4NT aren't on the ad page anyway! Tongue :P We're coming to get you, Barbara 12:19, 28 July 2010 (BST)
  8. Against - I can't speak for The Fortress here, but I don't often remember to check to make sure our Ad is still up. It's a bother to see that it's been down for a month just because we don't loiter around the wiki. Why not use the stats page to check group activity? Most groups that have been around a while are on there somewhere ... ~ Prep Fortress - BS 21:18, 28 July 2010 (BST)
    Yeah, if a group isn't on the stats page, it should have to update, but if it is, then you know they're active, even if not on the wiki. --VVV RPMBG 21:28, 28 July 2010 (BST)
  9. Against - Basically the same thing as my mate above me; Just check the stats page to see if they're active or not. Paul Henderson 16:24, 31 July 2010 (BST)
    but active groups with <10 wouldn't show up. --    : : : : : : : : : : : : : : : : 16:47, 31 July 2010 (BST)
  10. Against - The Fortress are very active, but I can still see this being a problem, to us and other groups.(in my own opinion) Puppiemaster 18:46, 31 July 2010 (BST)
  11. Against - Poodle of Doom 22:28, 31 July 2010 (BST)
  12. Against-- Jerrel tlk (82nd!) (Project Unwelcome!). 21:54, 2 August 2010 (BST)
  13. Against This is just going to be more hassle than it is worth for users. Sanpedro 10:24, 3 August 2010 (BST)
  14. Against Isn't going to help groups with lazy wiki reps, or smaller ones, or ones which rarely use the wiki. --Athur birling 12:16, 3 August 2010 (BST)
  15. Against This just feels unnecessary. There's usually only one or two people in a fledgling group that bother to update their wiki page, and requiring them to remember this every single month is only going to frustrate them. --Shatari 20:07, 5 August 2010 (BST)
  16. Against - Not just fledgling groups. I've been the only one doing the RRF's, and it's been removed at least once recently. They're not really a small group.-- Adward  21:14, 5 August 2010 (BST)
    It's a little embarrassing that 117 people can't type 48 characters over the course of a year. Grr! Argh! *shaking fist* We're coming to get you, Barbara 21:27, 5 August 2010 (BST)
    Again, most people in a group don't have wiki accounts, either because they don't like or know how to edit a wiki, or because they're casual gamers. The chore typically falls on one or two people, and it's easy to forget something. I don't know about you, but 30 days can slip by pretty darn fast here on the farm. --Shatari 22:53, 5 August 2010 (BST)
    Exactly. Back at the MoM thing, I got a few of my strike team to vote. Several didn't have wiki accounts at all. I'd be willing to bet that's commonplace as well - most of the RRF considers this place to be a drama filled bucket of dicks. Hence why it is so infrequently used by the majority of the group.-- Adward  22:23, 6 August 2010 (BST)
    Fun fact: Only 2% of game characters have a wiki account. Even accounting for multiple accoutns belonging to one player, that's tiny.--User:Yonnua Koponen/signature2 22:28, 6 August 2010 (BST)
    All the same, it's essentially free advertising being handed out, refusal to use a site shouldn't really go hand in hand with gratis bonuses on said site. :/ We're coming to get you, Barbara 22:29, 6 August 2010 (BST)
    And yet it does! Isn't it wonderful? When the whole game, and everything to it is free, you don't really get to complain when groups use the free advertising. Every mode of group advertisement in the game is "free". (Unless you count the ads on urban dead itself.)-- Adward  23:18, 6 August 2010 (BST)
    Yes, but if you spray an ad on a building, you need to remain vigilant to replace it when needed. When you go word of mouth you need to actively find people. When you post on a forum you need to remain active so the thread doesn't die and drop off the front pages. None of those things can be left for two months before they'll disappear (unless you tag a really quiet building, but in that case you're not going to get anyone seeing it anyway). We're coming to get you, Barbara 23:23, 6 August 2010 (BST)
    The difficulty of advertising in-game is a poor excuse to make it harder on the wiki. --VVV RPMBG 23:55, 6 August 2010 (BST)
  17. Against Wiki management within a group is one of the more thankless tasks that can be assigned to a member. Making them work harder at it isn't going to motivate them to do a better job. -User:Space Tyrant | DHPD 08:02, 8 August 2010 (BST)
  18. Against-- Skoll Die 03:42, 9 August 2010 (BST)
  19. Against. It's a tiny chore, but it's a chore. It's also easy to forget. Also, people who don't want to edit wikis shouldn't be made to edit wikis more, just so that people who like to maintain wikis don't have to maintain wikis so much. Billy Forks 11:32, 10 August 2010 (BST)
    Actually, it would mean more maintenance, since we'd likely be clearing more advertisements than we currently do. Despite that, the primary maintainers of the page (myself and Misanthropy) think it's a good idea. Aichon 03:28, 11 August 2010 (BST)

New method of Organization

I posed the idea of reorganizing the recruitment page to be more useful while talking about adding in a link on the wiki side bar. So here it is. In hopefully the least drama filled form. Groups would be separated into general types. Pro-survivor, Pro-Zombie, PKer and Unique. The sections would be ordered in A-Z then the groups in each section would be ordered A-Z. Here's a short mark-up as an example:


-Player Killer Groups- Cobra
Philosophe Knights
Red Rum

-Pro-Survivor Groups- The Abandoned
DEM
The Fortress

-Pro-Zombie Groups- Feral Undead
Militant Order of Barhah
RDD

-Unique Groups(or miscellaneous groups)- Discosaurs
Organization XIII


I think this would simplify the process for people finding a group they like. If they are pro-survivor looking for that type of group instead of wading through 20 other groups they can just jump right to the pro-survivor section. If this gets implemented I would place groups in their respective sections by what I can assume from the information they provide on their advert and group pages. Lastly to solve any placement issues(read: drama) people could just move their group to where they wanted it and BAM problem solved. Other than the way the adverts are organized nothing else about the page would change and life would go on as normal. Thoughts?       22:14, 25 July 2011 (BST)

Instead of that, and in order to help avoid any bias by ordering the types of groups that way, why don't we break the page up into multiple recruitment pages, then make this page a rather nice looking splash page that explains the types of groups and has prominent links to the sub-pages? Also, you may want to look over this (it starts there and continues for the rest of the page and onto a few other linked pages), since you weren't around for it, and you should expect drama to erupt over your use of "Pro-Survivor", "Pro-Zombie", and "Unique" if you really try to push them forward. "Player-Killer" is just about the only type everyone can agree on a definition to, but then they start arguing about whether or not it should be lumped in with other types instead of having its own listing. The drama over something so trivial is really stupid. Aichon 22:34, 25 July 2011 (BST)
I'm 99% sure that all of this has already been voted down before, and for the record, I'm against it. This isn't a long or difficult page, and with each group stating its orientation plainly, simply searching for what you want is easy and quick. We're coming to get you, Barbara 22:39, 25 July 2011 (BST)
Also, more stupid drama over stuff related to naming the different types can be found here and here. Aichon 22:44, 25 July 2011 (BST)
Oh not this again. Leave as is. --DTPraise KnowledgePK 22:48, 25 July 2011 (BST)
Wouldn't breaking the page up into several recruitment pages has the basic same effect as just using headers? or am I misunderstanding your idea? Anyways, I figured broad titles are a way to avoid drama because you can't deny GKer's and RKer's along with death-cultist are Pro-Zombie as they aren't benefiting anyone else. Same for bounty hunters and Life-Cultist being Pro-Survivor. I chose Unique instead of Misc because it fits with the A-Z order(so no possible bias there). If it turns into too much a drama-fest I'll just kill the whole idea, simple as that. And Misanthropy on the off chance this game comes back to life the page could get long and hard to find what your looking for and besides there's no reason to not make searching easier. I'm about to say piss on it because i've been edit conflicted a dozen times now        22:49, 25 July 2011 (BST)

Not to mention the instant negative response :P       22:51, 25 July 2011 (BST)

There's only 40 groups advertising. Leave it on one page. --Rosslessness 23:01, 25 July 2011 (BST)

I wasn't planning on making additional pages.       23:09, 25 July 2011 (BST)
It was a general comment Maz, thats why I didn't indent. --Rosslessness 23:41, 25 July 2011 (BST)
Honestly, I'm with Ross (and everyone else saying it's a bad idea). The reason I suggested it was as an alternative to grouping them on one page, which inherently puts some ahead of others and will create drama. By breaking it into multiple pages, it doesn't feel like survivors are ahead of zombies or vice versa, since they're in different places. Aichon 00:00, 26 July 2011 (BST)
Yeah I see where you all are coming from. I'd hate to raise the wiki's drama level :P Maybe in the distant future people will get their heads out of their butts so common sense can win out.        00:51, 26 July 2011 (BST)

Reorganising the page

I thought I'd open this discussion up again. There are only 4 survivor groups listed, 2 zombie groups and 2 all play styles. It seems fairer in a lesser-populated Malton to give each group a similar chance of recruitment by having them all listed by type. I would suggest having it set out as "survivor, zombie, all-play styles". I have read through the previous discussion on it all but that was 6 years ago, and since times have changed on both the wiki and in Malton, maybe it's time for a refresh on this page too. stelar (talk) 21:45, 9 July 2017 (UTC)

I'll endorse this. There are no current PKer groups, but I'd be satisfied with a Survivor-Zombie-PKer(/death-cultist)-Other order. Bob Moncrief EBDW! 21:58, 9 July 2017 (UTC)

Re-Reorganising the page

I find the current playstyle order to be inadequate. Zombies should come first, then survivors, and then DCs & PKers should be in a single category together, and then finally the "all" groups. Zombies have a harder time recruiting in general and eternally have had the disadvantage in player ratio. Also, many players choose survivor by default, and only *maybe* play zombie on the side with an alt or two. I believe zombie groups should receive more attention to slightly boost zombie recruitment, in order to make the game more fun for both zombies and survivors in general. --RWSig1.png RWSig2.pngFoD PK Praise Rando!11:01, 13 January 2018 (UTC)

The ordering has also come up in a different discussion on Discord, regarding where to place PKers, Bounty Hunters, DCs etc. I am a big believer that DC and PK groups should be separate (based on the desires of the members of those groups), and my guess was the ordering was from most useful to the average person searching for a group (who, like you said, is most likely to play Survivor). I didn't think of the alternative, that the ordering should be designed to be most useful to the game, which would put Zombies first.
In general my philosophy towards the wiki is that it should be defined by usefulness to users, since any influence on the game itself is user-driven (see: the lack of updates forthcoming from the Suggestions system). I'd love to hear others' thoughts on the best ordering for the Recruitment page with these possibly-conflicting goals in mind. Bob Moncrief EBDW! 16:38, 13 January 2018 (UTC)
I genuinely think there is no reason to believe that putting zombies on the top of the page will actually help their recruitment. A ZOMBIE ANT 03:14, 14 January 2018 (UTC)
As DDR. Also, inasmuch as it’s able to avoid doing so, the wiki shouldn’t be engaging in activism to promote a particular side. I agree that zombies could use a boost, but this isn’t the way to accomplish it. The wiki is fundamentally a resource for the players and about the game, rather than for the game and by the players, so it should remain user-focused in how it provides its utility. Aichon 08:07, 15 January 2018 (UTC)
Just for the record, if there were a chance it would make a difference, I wouldn't have a problem with it, I'm all for helping groups or demographics that require increased exposure. In 2009, it may have been different. But it took me under two minutes to read every survivor entry before getting to the zombie section. Of all the largest hurdles of being a functional zombie teammate, including requiring high-level coordination, communication, higher early-game difficulty, etc, a two minute delay in recruitment surely will not be the difference between a zombie recruit and a lost opportunity. A ZOMBIE ANT 12:52, 15 January 2018 (UTC)
FWIW I can also vouch that at least one zombie group (the one I'm in) has been getting quite a few new members from our wiki recruitment ad. People seem to know what playstyle they're aiming for before reaching this page. Bob Moncrief EBDW! 13:34, 15 January 2018 (UTC)
If you really care about the order, you could set up a schedule to mix up the order every now then. Although for the same reasons as Aichon and Bob I don't think it would have a great effect. -- Spiderzed 20:10, 15 January 2018 (UTC)

Page breaking

Does anyone else notice that Malton Danger Updaters' recruitment template is substantially wider than the others? it's the only one that goes off-screen when I scroll on my browser (note: not full screen). Is there really no guideline on advert size?

Also, something seems to be affecting the text size of the UDWiki sidebar and top tabs outside the normal editing area of the wiki. Only had a quick squiz, but couldn't find the culprit. Thoughts? A ZOMBIE ANT 10:16, 8 July 2018 (UTC)

I am not sure about your first point. It doesn't shrink like some of the other ads if I make my browser narrower, but when I have my browser maximised, the MDU ad is slightly less wide than The Scourge ad.
As for the sidebar and top tabs, I went through the history of the recruitment page, and it seems something happened when the Rolt Heights Caliphate recruit ad was put in, but I'm not entirely sure what it was, as that ad on its own page doesn't cause the sidebar/top tabs to shrink. stelar Talk|MCM|EBD|Scourge 12:46, 8 July 2018 (UTC)
I fixed the RHC issue. They hadn’t closed a div. As for widths, yeah, MDU is getting chopped off for me on my iPad, rather than shrinking down to fit the available width. Aichon 20:19, 8 July 2018 (UTC)
As a purely hypothetical scenario, what’s the standard with which we would put as a pixel limit on width? Im sure we’ve had a standard somewhere elsewhere before. A ZOMBIE ANT 21:41, 8 July 2018 (UTC)
Purely hypothetically? How about the existing standard which apparently got removed from the page? It might be a good starting place. :P These are the original formatting guidelines, but these are what is at the bottom of the page right now. Looks like the latter two sections in the original guidelines, which address this topic, got dropped for some reason. I don’t recall whether that was intentional or not. Aichon 01:04, 9 July 2018 (UTC)
Well, this is a trip down memory lane. The second I sent that comment off for input on where we have discussed size standards in the past, I scrolled this page going ‘I swear to god we did this here’... and you found it. I could be wrong, but I recall the removal of it was deliberate, with, by my memory, myself specifically saying ‘I haven’t had any problems with an 800px standard on a monitor for over 5 years’ or something equally as shortsighted ;) Perhaps the solution was to update the width limits, not remove them. Doh me. A ZOMBIE ANT 03:50, 9 July 2018 (UTC)
Here is the most recent discussion from 2012. There was no conclusion on whether the old 800x600 standard should be changed or abolished, so I think someone just went ahead and changed it. -- Spiderzed 10:39, 9 July 2018 (UTC)
Thanks for find that. Looks like I was recalling a completely different conversation. So, what are our thoughts on it? Should we throw in a token restriction? Or not worry? Also, my god Karek was an exhausting human being. A ZOMBIE ANT 00:07, 10 July 2018 (UTC)
I figured up what's up with the MDU ad. The red dashed lines are just dashes, and they don't linebreak, which prevents the width from shrinking below the length of the dashes. I reduced the number of dashes and the minimum width percentage, so it should look smaller on desktop & mobile now (I hope). If it's still too wide let me know.
And thanks for fixing out the issue with the RHC ad! Bob Moncrief EBDW! 12:43, 10 July 2018 (UTC)
Thanks for fixing the probs Bob, Stelar and Aichon. A ZOMBIE ANT 08:52, 11 July 2018 (UTC)