Santlerville/News Archive

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All news older than one month should be moved from the Santlerville page to here

2008

September

September 23rd

CCPD is under heavy attack- very few survivors remain alive. However, attacks on Hall and St. Columbanus seem to have lessened. The mall is also in survivor hands. All in all, the suburb is safe to sleep inside, although perhaps not in TRPs. Swenswen 20:35, 23 September 2008 (BST)

September 20th

A band of determined zombies, Malton Reanimated Horrors, and assorted ferals have been attacking trps in the North and Central sections of Santlerville. They usually strike at NTs and VSB entry points like CCPD and St. Columbanus. They stay on the ground until it is time to attack and strike with efficiency. In the VSB bldgs, casualties up to 11 survivors have been noted. The largest number of zombies was 15 inside a recent attack at the Hall Bldg, which was repelled. None of the bldgs have been ruined, thanks to the hard work of the citizens of Santlerville, including your friendly neighborhood Dribbling Beavers. They also switch from bldg to bldg in an attempt to throw off defenders. Cade levels have been temporarily raised at CCPD because of a recent strike.

Attacks on the Westside hospitals, in smaller numbers, continue. --Calista griffin 19:56, 20 September 2008 (BST)

September 18th

Zombies are starting to clear out a bit, the Hall Building and St. Columbanus Hospital are both resecured. Wouldn't suggest sleeping outside, but looks like the worst is over ATM. Swenswen 03:18, 19 September 2008 (BST)

September 17th

Civilian Report : "Santlerville is under major attack. The NT building is infested with over a dozen zombies. St. Columbanus's cades are down, way down. Look out for zombies, and don't stay asleep too long. Swenswen 05:52, 18 September 2008 (BST)

September 8nd

Civilian Report : "Santlerville is more active, more refugees coming in from Heytown and Raines hills are flocking to the mall, everyone outside the mall seem to be handling the buildings well...No majore zombie attacks, minor zombie resistance outside of major zones in Santlerville. Chris Grein, September 8, 07:07

September 2nd

Civilian report : " Santlerville is still up and going, few zombies at RP spots and quickly dealt with. Some zombies at mall but taken out fast. A few outside sleepers are even living, I hope this stays for a while. Reccomended area for refugees. Lemonie September 2, 2008 5:11 PM (EST)

August

August 27th

External Military: "... Santlerville looks clear ... lights are on across the suburb ... only a few buildings damaged though ... Dowdney Mall is operational ..." Laitaine 18:06, 27 August 2008 (BST)

August 26th

External Military: "... Santlerville looks clear ... lights are on across the suburb ... only a few buildings damaged though ... the Hall Building is being held ..." Laitaine 04:31, 26 August 2008 (BST)

August 21st

May need to update danger level. Group of twenty inside Cotterell PD, maybe another 20 or 30 around. Not enough ap to search through the area. Lot of buildings with lights out, doors open.--PFC 16:55, 22 August 2008 (BST)

August 18th

After recent requests solicited no response, the following group links have been removed from the suburb.

If any of these groups are still active, please add them again. --Adavastor 22:04, 18 August 2008 (BST)

August 11th

External Military: "... maybe a dozen in Santlerville ... mostly just stragglers, no organised groups ... a lot of lights on, looks the area's been reclaimed ... infrastructure looks intact too ... Dowdney Mall is operational ..." Laitaine 18:24, 11 August 2008 (BST)

August 4th

Things were rough around Cotterrell Crescent Police Department. Many ruined buildings, 2-8 zombies in most squares between Cotterrell and Oram PD (Gibsonton). --ZombieHunter2009, 1922 (EDT).

August 1st

External Military: "... about sixty in Santlerville ... mostly just stragglers, no organised groups ... a lot of lights on, looks the area's been reclaimed ... some minor structural damage though ... Dowdney Mall is operational ..." Laitaine 20:51, 1 August 2008 (BST)

July

July 30th

20+ zeds have overrun the CCPD, building is in ruins

July 23rd

3 zeds outside Dennis row firestation...St.Matthew's hospital and St.Spyridon's hospital ransacked...few zeds on the streets...--LukeouTT 11:07, 23 July 2008 (BST)

July 16th

External Military: "... Santlerville looks clear ... lights are on across the suburb ... can't see a single ruined building either ... lights are on in Dowdney Mall ..." Laitaine 23:56, 16 July 2008 (BST)

July 7th

Almost no zombies spotted (except revive points) - mass zerging is the only important problem in the suburb. Finally all honest players may know who's cheating with a zerg army, and who's trying to keep the game unspoilt. -- 

12:04, 7 July 2008 (BST)

June

June 28th

Some problems with overbarricading of CCPD. Suspected Death Cultists in the area. Plans to try and re-establish cell phone tower coming up. - Jason Burtonelli

June 25th

Virtually no zombies in the area, excluding those at revive points. This suburb would be green if it weren't for all of the PKers, RP killers, and finis zergs. --L33t 0wn3r 19:55, 25 June 2008 (BST)

June 21st

As is common in suburbs fairly free of zombie menace, the killing of docile zombies at marked revive points is becoming a bit of problem. Otherwise, with the exception of the usual hijinks and hilarity, all is fairly quiet in Santlerville. --WanYao 00:41, 22 June 2008 (BST)

June 19th

Barely a single zombie standing or shuffling around, needs to be downgraded. —The preceding unsigned comment was added by Lamp (talkcontribs) at an unknown time.

June 11th

Ruined buildings up north. Downgraded to dangerous. Ioncannon11 04:36, 12 June 2008 (BST)

June 9th

Dowdney Mall, the Dewes Building and the rest of the buildings in southern Santlerville are currently in great shape. Zombie presence is low and survivor activity is high (prominently PKing). Overbarricading of the St. Emelia's Church is still an issue, but it seems revives outside the church and next door are still going ahead as promised. DanceDanceRevolution 11:49, 9 June 2008 (BST)

Zombie presence in the area has slowed, and there is practically none in the southern areas of the suburb. Some buildings are still ruined and PKers are also an issue again. Updating to Moderate. --L33t 0wn3r 22:21, 9 June 2008 (BST)

June 8th

Cotterrell Crescent Police Dept over run by horde of 25+ zeds Drew73 20:13, 8 June 2008 (BST)

Multiple buildings ruined including the Cotterrell Crescent PD. Heckworthy Towers not powered, so no cell signal. Other TRPs are under attack and zombies are scattered everywhere. Someone sprayed over the Finch Monument, so currently it is an inactive RP. There are many other issues as well. Updating to dangerous. --L33t 0wn3r 24:10, 8 June 2008 (EST)

June 5th

No zombies spotted on the streets in the southern half of the suburb, some survivors picnicking outside in the sunshine. The apocalypse is in remission in Santlerville. Garum 15:06, 5 June 2008 (BST)

May

May 21st

Despite graffiti that says otherwise, the main revive point in Santlerville is St. Emelia's Church, [77, 26] the indoor rp run by the Dribbling Beavers. It has not been moved to the cemetery one east. We encourage all citizens of Santlerville to assist with decading and change all graffiti to reflect this fact. --Calista griffin 00:50, 21 May 2008 (GMT)

May 5th

External Military report: "... thirty or so in Santlerville ... mostly just stragglers, no organised groups ... a lot of buildings with lights on ... infrastructure looks intact ... Dowdney Mall is operational ..." --WanYao 00:43, 5 May 2008 (BST)

April

April 26th

Most buildings around Dowdney as well as CCPD aren't ruined; Dowdney is lit/EHB and so are Hall/Dewes NT. Only the western side of the suburb is still in ruins, but St. Matthew's Hospital is standing; around 20-30 zeds dispersed throughout the area. This suburb could be moderate. --LH779 09:25, 26 April 2008 (BST)

April 17th

The 'burb is still wasted with almost all buildings ruined and over 50 at St Emelia's RP.--xoxo 03:39, 17 April 2008 (BST)

April 12th

External Military: "... around a hundred and fifty in Santlerville ... a few big groups, but they're spread out ... no lights on down there ... the whole suburb's wrecked ... the Dewes Building is down ..."--Scott Timewell 01:42, 12 April 2008 (BST)

April 11th

Much safer? Both NTs are ruined, so is the mall, the CCPD and every other building in sight. --FXI 02:07, 11 April 2008 (BST)

April 9th

The area seems to be much safer, some revives were made, but 60 zeds remain at St. Emelia's Church. Some areas still have not been rebarricaded. There is still evidence of ransacking of things everywhere. The area is still a long way from being safe... --Sapwood2 12:26, 9 April 2008 (UTC)

April 8th

Things are fairly quiet in the S'ville with no hordes greater then 10 sighted across the 'burb. The exception to this is of course the 40 strong queue inside St Emelia's Church looking for a revive. Considering that i've been receiving revives quicker then my AP restores and that the queue was over 70 zombies long three days ago there's obviously still several dedicated revivers operating out of the site. Resource buildings are occasionally being cleared, repaired and caded for searching by survivors however they are quickly re-ruined by zombies.--xoxo 06:33, 8 April 2008 (BST)

March

March 30th

The mall is completely ruined, no survivors and at least 200 zeds inside. The southern half of the suburb is completely ruined and devoid of survivors while the northern half has a few buildings holding a handful of survivors that will soon be zed food. --Irioth 22:38, 30 March 2008 (BST)

March 29th

200 zeds inside, 150+ outside of the mall, they are still 240+ survivors but they are barely doing something. Sledeus .- 6:00 UTC

The end of Santlerville is here. the Southern half of the mall is ruined and Dewes and Hall building are down . --User:A guy that plays Urban dead 5:34, 29 March 2008 (UTC)

The radio reports of Dewes' recapture are true. Dewes NT is back in survivor hands, but needs power. Dowdney Mall appears to be holding against an incredible siege from The Dead. break-in after break-in has been successfully repelled by the brave defenders of Santlerville. Morale among the survivors here grows with each day they hold against this incredible horde.--Dr Doom86Phoenix2.gif T PSS 11:12, 29 March 2008 (UTC)

External Military report: "... over six hundred in Santlerville ... a horde of around three hundred outside Dowdney Mall ... a lot of buildings with lights on ... serious collateral damage ... power's on at Dowdney Mall ... the Hall Building has fallen ..." (6 hours and 44 minutes ago) --WanYao 18:14, 29 March 2008 (UTC)

130 zombies are inside SE Dowdney Mall. Morale has probably sunk a bit since 8 hours ago.Iggles 19:16, 29 March 2008 (UTC)

57 survivors to more than 475 zombies inside Dowdney. I'm guessing it will fall. Seculus 07:21, 30 March 2008 (BST)

March 28th

LATER THAT SAME DAY...Dowdney Mall is still lit, 132 zombies on South-East corner alone. Hall NT broken into, 132 zombies inside, 42 bodies, a couple survivors left inside, all injured. Total Zombie presence in suburb is beyond ridiculous. Boots 19:16, 28 March 2008 (UTC)

Dewes NT is in ruins. Dowdney mall is still holding out. Total of 132 zombies outside Dowdney mall and 113 outside Dewes. The mall is lit. Seculus 14:37, 28 March 2008 (UTC)
Dewes has a total of over 200 zombies and bodies inside and out. The Anthony Building's barricades are still HB, but falling with 4 zombies inside. St. Boniface's Hospital seems to have fallen with no barricades and a dozen zombies inside, but shouldn't be hard to retake. Sixtus General Hospital Remains ransacked. It appears only the mall remains firmly under survivor control as the hordes turn their attention to the SE corner.Smoked 21:52, 28 March 2008 (UTC)
Radio Reports of Dewes NT being retaken.Bldude
Fierce cade wars in SE Dowdney.Bartholomew

March 27th

Raised to Very Dangerous. --Kingofallpie 04:23, 28 March 2008 (UTC) Hall Building has 70+ zeds outside, Dewes Building has 180+. Updating to red. Rthe1st 19:39, 27 March 2008 (UTC)

Dewes has 221 zombies outside, not including bodies. Mall barricades are fluctuating. There is no doubt that this has become an all out siege.Smoked 21:21, 27 March 2008 (UTC)
18 zeds in SE Dowdney. Have Fun. --LH779 13:34, 28 March 2008 (UTC)

March 26th

Dowdney mall, Dewes NT and Sixtus hospital are still lit but clearly under attack. Seculus 17:12, 26 March 2008 (UTC)

March 25th

St. Boniface's Hospital and Popham Auto Repair(2S of Dowdney) have fallen, with 18 zeds standing outside St. B's. Club Hesse is lit, VSB, with 21 zeds outside. Sixtus General Hospital is at VSB but unlit. Dowdney is still relatively safe for now, at 4/4 Lit and EHB with a lone zed standing outside the SE corner. --LH779 10:55, 25 March 2008 (UTC)

Just posted updated NT scan of area at The Dewes Building, we ARE surrounded...get ready--Dr Mycroft Chris 20:44, 25 March 2008 (UTC)

The Mall and the Adjacent NT Building (Dewes Building) are still occupied and barricaded to an EHB level. However, A horde of 50 zombies is attacking Dewes and dozens more are attacking the entry point (The Anthony Building) of the mall to the Northeast as well as Sixtus hospital to the Southwest. Nearly every block around the mall has 1-3 zombies, and there are reports of half a dozen hordes of 20-50 zombies in the surrounding Area. The mall is on the verge of an all out battle. Request suburb status be upgraded to Dangerous.Smoked 20:49, 25 March 2008 (UTC)

March 21st

The SW corner of Santlerville is dealing with an increased presence of zombies. Dennis Row Fire Station is ruined, and Burrough Row Fire Station has been overrun as well. Barricades are currently under attack at St. Matthews and St. Spyridon's hospitals. The rest of the suburb seems relatively safe however.--Dr Doom86Phoenix2.gif T PSS 10:10, 21 March 2008 (UTC)

March 20th

I just entered town, zombie activity seems to be on a rise in the SE corner, but there are a lot of survivors roaming the streets unprotected. So far 5 zombies, along with me, are waiting in the cemetery for revives. This suburb looks ideal for launching future expansions into currently yellow and red zones. --Lokanus 03:07, 21 March 2008 (UTC)

March 13th

Zeds seem to be very thinly spread out and not much of a threat. Revive points are empty on the east side of the suburb. Perhaps downgrade the danger level? --Irioth 04:13, 14 March 2008 (UTC)

Done, but I still have some reservations - e.g. 8 zeds standing outside Club Shelley (71,27) with doors wide open. However most resource buildings in the southern half of the suburb are lit, and a scan from Hall NT shows 22 zeds in the vicinity(excluding 5 at St. E's and 1 at the RP at the wasteland 1N of CCPD). --LH779 13:35, 14 March 2008 (UTC)

March 9th

Mall is occupied by many survivors, Halls and Dewes are also secure, occupied and lit. Zombies are scarce and the revive lines are stabling out. Suburb is back on it's feet again. --Rockby Quickfoot 20:02, 9 March 2008 (UTC)


March 6th

The Mall is running at full capacity with a large survivor base. The revives at St. E's are slowly decreasing the undead number, and the local area is slowly coming back to normal.--Lem Nx 01:05, 7 March 2008 (UTC)

March 1st

Hall is gone, 66 zeds inside; CCPD is at EHB, unlit, with no zeds outside. --LH779 03:33, 1 March 2008 (UTC)

The CCPD has fallen, no cads and 15 zeds inside last I looked. --FXI 01:08, 2 March 2008 (UTC)
Downdey is completley gone, all corners ruined with feral zeds outside. --Sgt Martinez 02:43, 2 March 2008 (UTC)

February

February 29th

St. Columbanus's Hospital has fallen; however, Hall NT is lit and EHB - for now. --LH779 08:53, 29 February 2008 (UTC)

Hall Building is lost, 79 mutants inside, 30 survivors, 17 bodies, cades completely gone. All are urged to fall back to the southeast and prepare a new position.--Garviel Loken 9:46 PST, 29 February 2008

February 28th

Dowdney appears to have just fallen, NE corner has about 5 humans, 95 zombies and 15 dead bodies. A huge survivor serge could get it back on its feet but i can't see that happening. Other corners are zed-free.--xoxo 05:03, 28 February 2008 (UTC)

At this moment, the NE corner has fallen and has over 80 zombies inside. The SE corner contains a handful of survivors and about 30 zombies. The other two corners are zombie-free, but sparsely populated. Curiously, it has been observed that a large number of the survivors in Dowdney are professional killers ... Meanwhile, the Hall NT building seems to be holding strong for the moment; however, at last report, the Dewes NT is in a state of extreme disrepair as zombies clamber on the cubicles, lab tables and filing cabinets -- not to mention leaving brain-crumbs all over the carpet-- thus making a right awful mess. --WanYao 07:34, 28 February 2008 (UTC)
Dowdney Mall is indeed fallen but the Hall Building along with St. Columbanus' Hospital are both still up and going along with other buildings to the immediate southeast and east of the Hall Building. Survivors still inside are encouraged to rally at the Hall Building, we can use that and the Hospital to hold out as long as we can, if that doesn't work then hold where you are at we can use your positions as secondary fallback points to retake other lost resource buildings. So far the situation is grim but we have held out better than before and if we keep the positions we have we should be good. Anyone with Lab Experience please scrounge as many syringes as you can in the eventuality we lose the Hall Building. --Garviel Loken 10:41 PST, 28 February 2008

February 27th

First bits and pieces of the horde are here, Dowdney Mall is still standing and going strong, Hall Building is up but needs a new generator and transmitter so we can let everyone know we haven't rolled over and died just yet. We've got a good solid force inside the Hall Building if people keep coming then we can keep fighting. For those in this burb seeking to coordinate the Black Templars have setup an Allies forum we can use for coordinating our defense, the link for the board is here: http://blacktemplars.myfreeforum.org/index.php?sid=6c44a75a086bb985495595c264be7636 just register and we'll keep this going and hold the Bash at Bay. They have come for our warm flesh, what we will give them is cold steel and hot lead! --Garviel Loken 10:31 PST, 27 February 2008

February 26th

Big Bash 2 is incoming, main points of defense will be the Hall Building, the Dewes Building, and Dowdney Mall. Anyone who is in no condition to fight gather supplies and retreat either north or south, whichever is closer to your position, regroup, and return when things are quieter. Those remaining, we must buy time for other survivors to gather supplies and get out before we fall back. Communications over 26.06 MHz, keep the channel clear of interference. --Garviel Loken 13:41 PST, 26 February 2008

February 25th

Upgraded to orange. While there are still many zombies around, most resource buildings are now occupied by survivors. --Squibman 23:19, 25 February 2008 (UTC)

Being the northernmost suburb that isn't in complete ruin or overrun with zombies, we've attracted some attention. Both the dead of Dunell Hills and the Second Big Bash have stated intentions to visit Santlerville(an encore for the Bash) and completely raze her to the ground. We've had less than a week to get back on our feet, and it will probably be less than 2 days before they come knocking. Get ready and let's give them a fight. For Santlerville! - A Santlerville Resident 09:42, 25 February 2008 (UTC)

February 23rd

Hall is up, Dowdney is the process of getting up, Dewes is still down, St E's has severe congestion and needs Necrotech staff ASAP.--xoxo 03:10, 23 February 2008 (UTC)

February 19th

Dowdney is dead, all corners ruined. Along with both of Santlerville's NT's and several other surrounding buildings.--xoxo 10:02, 19 February 2008 (UTC)

Those needing revives are advised to head to Harold Square in Gibsonton. Revives are being administered courtesy of the Gibsonton Nationals and the rest of the Gibsonton Pact. ----Secruss|Yak|Brahnz!|CGR|PKA|800px-Flag of the United States.svg.png|EMLN|Templates|RRF|RFTM|Crap|WHOZ|Evil3.gif|MU|GN|C2008|Chippy.gif|20:11, 19 February 2008 (UTC)

February 18th

Dewes has been breached, 4 survivors remaining as of about one hour ago, possibly ruined and taken by now.--MichaelRead 06:11, 18 February 2008 (UTC)

Pretty much the whole burb is dead. The Central and South-Eestern parts anyway. Except Dowdney, dowdney is still good.--xoxo 07:01, 18 February 2008 (UTC)
Dowdney is no longer good. Barhah has arrived in this mall. The NE corner is broken open with 88 zombahs inside. There are also zombahs in the NW and SE corners. SE corner has cades at VSB. Groans are calling more zombah brethren to partake of the crunchy survivor filling as I write. Dowdney is probably not going to last the day, unless it takes longer than that for the zombahs to munch through all the brains. --Ghills 14:27, 18 February 2008 (UTC)

February 16th

St. Columbanus's Hospital is now ruined, 24 zeds in Hall NT (doors closed but uncaded). --LH779 02:01, 16 February 2008 (UTC)

Zombie count has doubled in the past hour. --LH779 03:05, 16 February 2008 (UTC)
78 Zeds inside now. --LH779 06:30, 16 February 2008 (UTC)
88 Zeds and 102 survivors. Hall's going to fall. --LH779 09:45, 16 February 2008 (UTC)
138 Zeds inside - now it's only a matter of time before Hall goes. --LH779 13:30, 16 February 2008 (UTC)

Hall is now property of the dead. The Second Big Bash enjoyed the many meals provided by the previous inhabitants.--DonTickles 16:09, 16 February 2008 (UTC)

Hall and Heckworthy towers are ruined, and anthony has been breached. --Captain Neo 17:34, 16 February 2008 (UTC)

February 14th

The Second Big Bash is officially on its way, approaching north from Pashenton.

Don't you mean approaching south???

February 12th

Heavy fighting continues at St. Columbanus's Hospital with 60 zombies and 70+ corpses against the combined forces of the Aardwolf Rangers and the Dribbling Beavers. Redwave 14:57, 12 February 2008 (UTC)

In better news, Cotterrell Crescent Police Department has been secured today by the combined effort of the CCPD of Santlerville, Malton Department of Defense, Umbrella Corporation, and The Dribbling Beavers, and all local survivors who helped. If I missed you, feel free to edit yourself in. Survivors from the mall are asked to help support the only PD in Santlerville with their presence, and with fixing the local destruction. --Lem Nx 19:47, 12 February 2008 (UTC)

February 10th

60 Zombies + corpses have gathered outside St. Columbanus's Hospital and are looking for brains. The hospital is strategically important because of it's ability to heal the defenders in the Hall building, and under such conditions it is safe to assume that it will not be functioning as an entry point in it's current state. Lower level survivors are urged to head elsewhere or risk being stranded. Redwave 17:50, 10 February 2008 (UTC)

February 8th

Cotterrell Crescent PD is in ruins. At last check, there were more than 80 zeds either squatting inside the building or swaying outside. Local revive points are seeing an increase in activity. --Dorothy Zbornak 19:44, 8 February 2008 (UTC)

26 undead inside with 30 outside. Expected to decrease steadily for the next few days. The area north of the PD is all ransacked. The PD will be a hotbed of activity for a long time to come. --Lem Nx 21:24, 8 February 2008 (UTC)

February 7th

There are now 60+ zombies at Cotterrell Crescent Police Department, though the majority are still outside. The cades are becoming increasing difficult to maintain as more zeds are finding their way inside and the officer count is dropping as we are being killed. The CCPD of Santlerville has requested assistance from any survivors in the area trained in first aid and/or revivification.--Dorothy Zbornak 16:14, 7 February 2008 (UTC)

The survivors have dropped to below 20 and is expected to reach 0 by tomorrow. Graffiti tags direct those wishing revives to travel south to St. E's. Revivification demand is expected to increase. --Lem Nx 00:23, 8 February 2008 (UTC)

February 6th

The Bash has bypassed Santlerville in favor of Rolt Heights, but the suburb still has a fair share of Bash stragglers in town. Cotterrell Crescent Police Department is under heavy attack. The CCPD of Santlerville revive point (the wasteland 1 North of the building) is overloaded as officers have not been able to provide revivification services. --Dorothy Zbornak 13:41, 6 February 2008 (UTC)

February 5th

The Bash is moving in from the SE side, taking with it many buildings in that corner of Santlerville. Ayling Road School, St Boniface's Hospital, St. Wilfrid's Church and the Kebby Hotel in Gibsonton are all ruined. 20 zeds at the ruined St. Emelia's Church revive point. Here we go...--Nick 05:40, 5 February 2008 (UTC)

They have also began to line up outside the mall, along with a few outside The Dew Building. Recon photo taken at 12:25 PM EST. http://img512.imageshack.us/img512/6995/downeyuc2.jpg --Spencer J 17:27, 5 February 2008 (UTC)
The question on everyone's lips as the bash rolls into Santlerville is will St Emelia's Church be able to hold onto its title as Malton's Fastest Revive Point!TM, or will the revives grind to a halt in the face of rotters, PKers, grief-'caders and potentially ruined Necrotech facilities?--Jed 07:04, 6 February 2008 (UTC)

February 4th

So the bash calls at the door. In the last 20 hours, we have been fighting zeds at the local hospital. Have they no decency? They broke both our generators and our only radio transmitter; the surgeons are now operating in the dark. I was caught unawares by one of the faceless undead as it smashed through a window. It lurched forward and I recall it biting me before I seeped into unconsciousness. I was lucky that a few army personnel heard the ruckus and arrived to kill the b*stard before it had a chance to feast on my brains. My wounds were tended to and I am now a survivor; not so lucky was one of the janitors. I overheard that at least 15 zombies were killed in the last day and their bodies dumped out of the building. The captain in charge has ordered that we over-barricade the building such that no more other beings may enter from the outside. From the top floor, I could see that the school and the church just down the street were ruined, likely the work of more undead. I only hope that reinforcements arrive before our last bullet is spent. --Zokolate 13:02, 4 February 2008 (UTC)

February 2nd

This suburb's pro survivor groups have seen a number of characters created with nearly identical names, identical descriptions, and identical group names. It is important for everyone to know that what a reasonable person would consider as impostors are acting in this suburb. The Dribbling Beavers have started documenting what they believe to be impostors of their members on their wiki page. Private Damage 05:49, 2 February 2008 (UTC)

January

January 13th

25.96 MHz: "... Santlerville looks clear ... a lot of lights on, looks the area's been reclaimed ... infrastructure looks intact too ... the Dewes Building is being held ..." --DaytonDead 07:54, 13 January 2008 (UTC)

January 6th

The Santlerville Alliance is being formed by the MDD. All Pro-Survivor Groups please sign up to the forum --Captain Neo 03:19, 6 January 2008 (UTC)

January 5th

The MDD have re-opened Cookesley Avenue as a Revive Point. Request a Revive on their forum. --Captain Neo 05:09, 5 January 2008 (UTC)

January 3rd

The Malton Department of Defense advises against fleeing the suburb. If you need help, a heal, or a revive contact us on our forum. The MDD shall defend the Area till their dying breath. You should too....--Captain Neo 04:06, 4 January 2008 (UTC)

2007

December

December 30th

While things are quiet in Santlerville, there is news of the approach of the Big Bash 2 from nearby suburbs. The Dribbling Beavers advise residents to stock up on supplies and prepare themselves. --calista griffin 21:35, 30 December 2007 (GMT)

December 8th

This suburb is actully extreamly safe for humans. With all the entry points to malls, police stations and fire stations, it may be a good place for humans to stop by and get ammo and equipment. Do to the large amounts of humans and supplies, the area is somewhat dangerous to any lone Zombies. --The Gecko PKer 20:53, 8 December 2007 (UTC)

November

November 28th

All quiet in the Central Zone. Perhaps there's danger elsewhere in the 'burb but i think the orange danger rating is a tad extreme. yellow/green anyone?--Jed 00:53, 28 November 2007 (UTC)

November 26th

The St Emlia's revive point has been over run. We need at the very least 2 people there tomorrow to revive the surronding zombies and then protect the area from attacks until things quiet down. Nick Brawn 00:59, 27 November 2007

November 24th

Cotterell Crescent PD undersiege by upwards of 16 zeds, with more on the way from the east. 71 corpses outside and the status of the survivors inside is unclear. Lights were on, but barricades were down, they need help if they are to survive.

At last check both CCPD and and it's neighboring Beer Place are both overcaded. though CCPD should be at the current time, Beer Place should not. As a result there's little way into the northern end of the 'burb. Hopefully entry will be easier later on.--Edward Grengle 00:45, 24 November 2007 (UTC)

Update: All quiet on the Western front. CCPD lit, VHB, and packed to the gills with about 40 survivors. Only a single zombie is actually upright outside. The pile-o-bodies could be a problem if they all move at once, but Dowdney is in good shape, St. Em's queue is empty, and the NT's are lit. Another beautiful day in Santlerville. --OliverCromwell 17:06, 24 November 2007 (UTC)

November 21st

Cotterrell Crescent Police Department is still experiencing quite a bit of trouble. There aren't many zeds standing outside at any given time, but break-ins are occurring numerous time per day despite the fact that survivors originally had far superior numbers. Wake up! Repeated calls for assistance have gone largely unanswered, so as this situation continues to worsen, any survivors worth their weight in Peebers are encouraged to come up to CCPD and help out. --Evils Presley 20:07, 21 November 2007 (UTC)

November 20th

Zombies levels are extremely low. I just spent 50 AP walking around and saw about only 3 solo zombies. There was one small group - a group of 4 outside Cotterrell Crescent Police Department. There were about 65 bodies on the ground there as well though. I changed the danger level from "Dangerous" to "Safe". DangerDan 20:48, 20 November 2007 (UTC)

I have undid the danger level change. You are incorrect about the number of zombies in the area - extremely incorrect.--Jorm 20:49, 20 November 2007 (UTC)

Lots of trouble at CCPD today. As we're currently at EHB we request using the next door Beer Place High school as your EP to get your arms for the siege.--Edward Grengle 23:56, 20 November 2007 (UTC)

November 19th

St Columbanus's Hospital is back in survivor hands thanks to the MPD. Reports coming in of a breach at Cotterrell Crescent Police Department. Still not verified if this is true or a bogus claim. Hall NT looking strong now with roughly 60 survivors inside. Id like to see that number rise to 80+ just to be on the safe side. --Blanemcc 19:40, 19 November 2007 (UTC)

November 18th

Survivors are urged to head to the Hall Building to help defend against the MoB. The 'cades are falling periodically and we are now without a generator. It goes without saying that we need to keep our NT buildings up and powered to ensure that our fallen comrades may rise again during this conflict. If you are in a building that is not a tactical resource building (ie Police depts, Auto Repair shops, Hospitals..etc) then flock to Hall NT. Santlerville needs you. --Blanemcc 11:07, 18 November 2007 (UTC)

  • About a minute after posting this a generator was installed in the building by a local. We still need the man-power to be able to hold Hall though. --Blanemcc 11:12, 18 November 2007 (UTC)
  • Update: Hall breached. 7 dead from the undead incursion. We desperately need more men to hold Hall. Two zeds remain inside. 'Cades at VHB. --Blanemcc 17:22, 18 November 2007 (UTC)
    • Update: Hall now clear. Kudos to all those involved with the re-cading, killing and dumping of the zeds inside, healing of our survivor comrades, and installer of the generator. Still need some more men in here. --Blanemcc 19:59, 18 November 2007 (UTC)
  • St Columbanus has fallen whilst everyone was distracted by the Hall building. Tatton Chantry 21:11, 18 November 2007 (UTC)
    • It fell yesterday. No big deal man. NT's take more priotity --Blanemcc 21:22, 18 November 2007 (UTC)
    • Not stressing, just thought it got retaken earlier and resacked Tatton Chantry 22:50, 18 November 2007 (UTC)

November 17th

--Police Dispatch: St Columbanus's Hospital has fallen. 'Cades broken, defenders dead. Zeds moving towards N Santlerville. Hoards of 15-20, with 30+ bodies in vicinity. Several PK/GKs in area. Be on lookout for 3x confirmed GKer Avanger. --RayCross 04:59, 18 November 2007 (UTC)

November 16th

Zombies are begining to Scatter around the Suburb, with many rotters at the RPs, with some what large waiting lines (with short waiting times however).

On another note, the team NCIS has named heckworthy towers as their HQ and shall maintain the building and others once the memebers have become organised, if intrested sign up on their forums. -Captain Neo

  • New group, The Northern Regiment have also set up shop in Santlerville for now. We will aid in the defense against the MoB in whatever way we can. --Blanemcc 18:30, 16 November 2007 (UTC)

November 15th

Zombies keep pushing on St. Boniface's Hospital but have yet to be able to ransack it. Other entry points like The Anthony Building and St. Columbanus's Hospital, Dennis Row Fire Station and Cotterrell Crescent Police Department have seen small but regular break-ins. Ayling Road School was ruined yesterday but retaken shortly afterwards. The small coordinated strikes are resulting in some deaths but no stoppages in survivor services. Rotters have been clogging the revive points but have not significantly slowed revive services. --Sexy Rexy Grossman 21:42, 15 November 2007 (UTC)

November 13th

The MoB's morning strike force hit St. Boniface's Hospital (iWitness report). There are reports of zombie activity in the SW corner of Santlerville, around Dennis Row Fire Station. Revive times at the St. Emelia's Church still appear to be quick; the cemetery 1E of St. E's is slightly slower. The Anthony Building has been reclaimed by survivors, but was a overbarricaded at the time of this report. --Sexy Rexy Grossman 05:04, 13 November 2007 (UTC)

November 12th

Siege Update: At this time, all four corners of Dowdney and both Dewes and Hall are still EHB and powered, with no zombies standing outside any of them. The revive line -- inside and outside of St. E's and in the cemetery -- currently stands at eleven. -MadAxman, 10:05PM EST (USA)

November 11th

Siege Update: At this time, the entire mall and both Hall and Dewes NTs are EHB and powered, with zero standing zombies in the immediate area. A quick walking count revealed approximately seventy dead bodies laying about in this area. To the north and west of this resource core, zombies could be seen scattered alone and in small clusters, the largest of which appeared to be five on a single block. Revive service at St. Emelia's continues to be excellent, with no line as of now. -MadAxman, 10:03PM EST (USA)

November 10th

At the time of this writing, all four corners of the mall are EHB and powered, with no standing zeds inside or out; the St. Emelia's RP is empty and unbarricaded, just as it should be; and the Hall Building (NT) is EHB but needs a generator. Everyone seems to be doing a good job so far in standing firm against the MOB. -MadAxman, 10:55PM EST (USA)

Reports have come in that the Militant Order of Barhah have started attacking the mall. A BAR employee says he spotted 22 zeds in the NW corner of the mall earlier. Now only 2 zeds in the NW corner. Survivors are reminded to : 'Cade, Heal, Dump, Kill in that order. Stay spread out within the mall. Hold The Hall Building and The Dewes Building so that we can keep our revive lines open. Keep it real Santlerville. --Blanemcc 11:56, 10 November 2007 (UTC)

November 9th

The Militant Order of Barhah has announced their intentions to attack Dowdney Mall. --Sexy Rexy Grossman 23:15, 9 November 2007 (UTC)

November 7th

Recent sightings of some larger than usual zed groups roaming and breaking cades. I've heard a report of a 50+ horde, but I haven't investigated it yet. If someone does in fact sight anything that sized, mind updating our danger level to Dangerous? I've just raised it one level with what appears to have been a slight resurgence of zed activity.

November 6th

Just to let the locals know, I'm planning a special event for Santlerville: the Malton Biathlon! It'll be open to anyone who wants in, and if we get enough groups committed, we can even do team scoring. Most of the details are still tentative, including the early December start date, so if you've got any suggestions, speak up! Thanks. -MadAxman, 5:52PM EST (USA)

November 3rd (New EPs)

St Spyridon's Hospital [70, 25] has been added as an EP. Beer Place School [79, 22] was made an EP in October.--Private Damage 14:26, 4 November 2007 (UTC)


October 2007

October 30th

Fewer break ins than last couple weeks, but not much news this month. Plan for something horrible tomorrow. Remember, those older people dressed as zombies aren't dressing up, so don't give 'em candy, bullets to the head works better.--Edward Grengle 23:33, 30 October 2007 (UTC)


October 19th

A Large Influx of Zed Activity, Cotterell PD has been broken ino no less than 10 times in a day, we need active support and patroling..... Captain Neo

October 1th

Greetings residents of Santlerville (said in booming voice, as if over a loudspeaker at a football game or boxing match or radio controlled boat race) tommorrow night at 7pm AEST...no idea what time in yo timezonez yo. There will be a fight between DanceDanceRevolution and Evieman, of the Beatbox Kids. Be there and witness this amazing....thing. Also preshow entertainment will kick off at 6pm. oh what a show is in stall for you, stand up comedy, dancing zeds, a show from the famous malton music industry, beer drinking and such. All in the famous venue of St Bonifaces 2E of Dowdney Mall. Be there for be fucked up yo.--Jed 09:29, 1 October 2007 (BST)

September 2007

September 30 St. Columbanus's hospital is getting overan with zombies, there is much help needed over there!!!

Looked fine to me, myself and another survivor popped a rotter. That leaves 2 outside. 'Cades at QSB. --Blanemcc 18:46, 1 October 2007 (BST)

September 28th

CCPD is still overcaded, and as a result I've died once, and I have a feeling I'ma die again. The problem needs rectified before I go on a PK'ing rampage and slaughter everyone in the CCPD.

September 27th

Well, of course, numerous morons at the CCPD have been overcading it. If you cannot read the graffiti, then get out of the building. Keep it at VSB++ no higher, no lower.--Edward Grengle 17:04, 27 September 2007 (BST)

Yes, this is right. All the idiots in CCPD who overbarricade, St. Simplicius's Church is not a temporary entry point anymore, CCPD is no longer under attack, and hasnt been for a week now. So stop making our lives hard please. DanceDanceRevolution 23:55, 27 September 2007 (BST)

September 26th

St. Spyridon's Hospital is indeed finally safe after 2 weeks of near constant battle. There are only 9 corpses outside down from 50. No standing zeds at all. Well done everyone who fought tooth and nail over the hospital. Job well done. --Blanemcc 18:56, 26 September 2007 (BST)

September 25th

St. Spyridon's Hospital has yet again come under siege after 2 days of relative peace. 3 zeds are currently residing in the hospital, with 16 survivors inside.'Cades are at HB. Im thinking of calling the survivors who have been taking part in the enduring siege the St.Spyridons Stalwarts. Surviors and zeds alike are welcome to join in the action at St.Spy's. --Blanemcc 16:31, 25 September 2007 (BST)

Spyridon's is all clear of zombies as of this moment. I didn't happen to see any nearby either. Great job St.Spyridon's Stalwarts! DublinBen 03:42, 26 September 2007 (BST)

September 22nd

The zombies in front of Cotterrell Crescent Police Department have all dissapeared; they may have been knocked down, but I suspect they've shambled on to another target. 15 remain outside the Cosenes Building. Barricade levels at CCPD should be lowered back down to Very Strongly Barricaded. The Dribbling Beavers extend our thanks for all the survivor players who helped protect the PD. --Sexy Rexy Grossman 23:42, 22 September 2007 (BST)

Also thanks to the survivors who helped, from the BBK. DanceDanceRevolution 08:51, 25 September 2007 (BST)

The Beatbox Kids' Manhunt has begun, so any pking of bbk members by other bbk members is nothing suspect for the time being. Don't take this the wrong way, it's just a bit of fun amongst the group until we're under siege once again. Sleep easy Santlerville.--GomerPyle41 02:58, 22 September 2007 (BST)

Hello! Cotterrell Crescent Police Department and St. Spyridon's Hospital are under siege! St.Spy's has sent out numerous distress calls and no one has answered them! The ratio of zeds to survivors there is 3:1! --Blanemcc 07:49, 22 September 2007 (BST)
Survivor population has risen: Zed to survivor ratio is now 3:2- could still use some back-up down here at St.Spy's though. --Blanemcc 10:23, 22 September 2007 (BST)

September 21st

I may have some potentially bad information here. A report came in from Tommy monahan of the BAR that he spotted a zed in human form at the Knight Arms. "So what?" you say? This zed happened to have free-running...and Extinction as his member group. If this zed was truly an Extinction scout (as Tommy monahan and I believe) then we could have this horde on our doorstep any day now... and that means trouble. --Blanemcc 16:42, 21 September 2007 (BST)

The horde previously focused on Cotterrell Crescent Police Department, apparently discouraged by their resounding lack of success, have now split their forces between CCPD and The Cosenes Building (for whatever reason). Please note that Beer Place School is to be used as the interim EP and should be kept at VSB, accordingly. Alternatively, repeated calls for assistance at St. Spyridon's Hospital remain largely unanswered, and the hospital continues to experience regular break-ins. Standing zed numbers there are typically around 20, though approximately 50 lying dead have been reported. -- Evils Presley 20:18, 21 September 2007 (BST)

September 20th

CCPD report. There is a horde of 40+ zombies outside and even more bodies laying around there too. More help is needed. There has not been much threat of complete break in yet, but more help is needed to send the zeds on their way. DanceDanceRevolution 12:07, 20 September 2007 (BST)

Despite the whole-hearted attempts to the contrary, CCPD still has a fresh supply of doughnuts and coffee.--Moss12 17:52, 20 September 2007 (BST)

St. Spyridon's Hospital had a break in earlier today- with 6 zeds getting in before the 'cades were restored. The force of 9/10 survivors inside took minor casualties and a few fatalities. Only 2 zeds remain inside after skirmishes throughout the day. A Horde of 25+ is outside. --Blanemcc 21:56, 20 September 2007 (BST)
This being said, all willing occupants of Santlerville are urged to help CCPD, as a stepping stone to keeping the intrusion of zombies from the north at a potential low. DanceDanceRevolution 10:47, 21 September 2007 (BST)

September 19th

St. Spyridon's Hospital is still under siege but the situation appears to be under control thanks to the efforts of the Dribbling Beavers and BAR. We even had a member of C4NT and a member of 10 Minutes From Hell drop by to lend a hand. Well how about that? --Blanemcc 20:20, 19 September 2007 (BST)

Update: 'After nearly a week of siege, the Cottrrell Crescent PD is holding strong. Fluctuating between 50 and 60 zeds outside with another 50 in piles, it's a testament to survivor organization and tenacity. Not technically NPOV news: (I, for one, am ready to call this one a win for the pinkies and shamble this horde off to greener pastures. Respect given where respect due, and all that. Any ferals or, better yet, organized groups in the area, are encouraged to show up and give the humans one last run for their money.) -- OliverCromwell 03:38, 20 September 2007 (BST)

September 18th

St. Spyridon's Hospital has been breached yet again with 2 zeds currently inside. The 'cades have been pushed back up and are holding at QSB but are taking a pounding. The few survivors inside (mainly The Dribbling Beavers and BAR) are having a hard time holding out against the horde of 20+ zeds. Help would be REALLY appreciated, as we have been sending out SOS messages for days with no results. --Blanemcc 21:21, 18 September 2007 (BST)

Update: 'Cades at loosely, they were torn down but I didn't have enough AP to get them any higher. --Blanemcc 22:25, 18 September 2007 (BST)
Update: 'Cades at HB. 2 zeds inside. --Blanemcc 22:40, 18 September 2007 (BST)

September 16th

The two Hospitals of the South-West, St. Matthew's Hospital and St. Spyridon's Hospital have been passing back and forth between zombies and survivors. The Hospitals are not left in ruin for very long before they are cleared, rebarricaded and occupied once again. Currently, both are in survivor hands. There have been attacks and minor breaches in other buildings in the SW but the Hospitals are where the action is for the moment.--Sunil 08:06, 16 September 2007 (BST)

Incredibly minor break in at CCPD, it was handled within a few hours. --Edward Grengle 01:36, 17 September 2007 (BST)

September 15th

St. Spyridon's Hospital has been ruined. The handful of survivors could not hold out against the mob of 20+ zeds. As of yet no-one has scanned the attacking zeds. This will be my duty for tommorrow. Any local survivors are asked to come help out with trying to reclaim the Hospital. --Blanemcc 16:49, 15 September 2007 (BST)

From my limited safe vantage point, it appears as though much of the city is being ruined/ransacked. I'm considerably worried how long it'll take to rebuild after we slaughter enough of the zombies... ---Edward Grengle 21:00, 15 September 2007 (BST)

St.Spyridons has been retaken by Survivors. - Sargeant Fable

September 14th

St. Spyridon's Hospital has been breached. After small scale fighting, the cades are still up at VSB, there are 2 zeds inside the hospital (reduced from 5) but only half a dozen or so survivors. Help is needed in order to keep the hospital secure, as it is likely that todays incursion will be followed by more. --Blanemcc 19:30, 14 September 2007 (BST)

The CCPD is now powered, at least for a short time. Hopefully no Zeds get through, but I think that'll be a lost cause till we slaughter/revive them all. If we can bring the barricades up as high as we can on the factory, we should be okay. ---Edward Grengle 03:55, 15 September 2007 (BST)

September 13th

Zombie numbers outside of Cotterrell Crescent PD are approaching 30. Now is a good time to go ahead and bump the barricade levels up to maximum. I agree with the sentiment expressed below that St. Simplicius's should be used as a temporary EP. The Dribbling Beavers are looking forward to meeting our honored foes -- the Killer Zombie Tomatoes -- again.

Meanwhile, St. Matthew's Hospital has been re-ruined by the zombie forces there. Survivors looking for a battle in the west are encouraged to reinforce St. Spyridon's Hospital [70, 25]. The Dennis Row FD Entry Point had been overbarricaded earlier yesterday; Club Shelley was used as a temporary EP. --Sexy Rexy Grossman 03:53, 13 September 2007 (BST)

Excellent: I will be at the hospital bringing fiery death to the zeds. All survivors should know that keeping the 'cades up is more important than blowing the zeds to high hell. Only use ammo on zeds that are INSIDE the hospital. --Blanemcc 17:49, 13 September 2007 (BST)

September 12th

Everyone in Santlerville go to the North! 25+ zombies attacking the PD and the factory and auto repair have fallen! Send Reinforcements! Repeat, Send Reinforcements!!!! --Officer 123satsitx 21:07, 12 September 2007 (BST)

Instead of just sending reinforcements, I suggest bringing in a generator, with some extras in people's inventories. This will significantly aid in the rebuilding of the factory, and forcing back the zeds. As the PD is overcaded for everyone's protection, I suggest St. Simplicius's as an EP as it's currently enterable.--Edward Grengle 21:58, 12 September 2007 (BST)
Grengle's right. Major resource buildings are without power in the north. The police department needs fuel and the factory needs a genny and fuel. These are tactical resource points and have to remain powered. Any survivor assistance with the power status is welcome. At this point breakins are minor so guns should come second to gennies and fuel. The people in the PD need some first aid kits too if someone could help out with that.--Nick 01:42, 13 September 2007 (BST)

September 11th

Attention: Everyone in Dowdney Mall and the surrounding buildings should go up to North Santlerville and help with the slow zombie progression from Pashenton and Raines Hills. It is very important that we establish the north as a safer place then it is. If the groups of zombies get to Dowdney Mall, all it takes is the scent of a minor siege for the LUE to come and annihilate the place. --DanceDanceRevolution 00:31, 11 September 2007 (BST)

Reports that Cotterrell Crescent PD [78, 22] has been overcaded, possibly in an attempt to defend from zombie attack. Until there is a siege of 15+ zombies standing outside the PD, please keep the barricades for CCPD at Very Strongly Barricaded (VSB+2).
In the southwest, St. Spyridon's Hospital [70, 25] still is under constant zombie thread, with approximately 25 zeds attacking. --Sexy Rexy Grossman 17:30, 11 September 2007 (BST)

September 10th

St. Simplicius's Church and Thicke Towers are both ruined. Survivors are asked to leave the safety of Dowdney Mall and Southern Santlerville to aid the survivors in the North. Also, Cotterrell Crescent PD is an entry-point. Barricades should remain at Very Strongly so survivors can gain entry. The auto repair shops in the North weren't powered when I looked a few minutes ago, they may need survivor reinforcements if anyone is available as the hordes from Pashenton begin to seep into Santlerville. It's not like there's anything else to do in this suburb at the moment... --Nallan 00:04, 10 September 2007 (BST)

Hang tight, help is on the way. --Blanemcc 08:51, 10 September 2007 (BST)

The revive point at Cookesley Avenue is being used by hunters to get some easy XP. I've tried to revive there twice.

Maybe you should use St. Emelia's Church. It is a very active and effective RP. --Blanemcc 18:10, 10 September 2007 (BST)

September 9th

In the northeast, the undead hoard continues to swarm out of southern Pashenton. Both the auto shops are having some difficulties, shutting down the delivery of custom-made, badger-skin tail pipe covers to Malton's many car enthusiasts. Woe to the car enthusiasts... --Moss12 20:43, 9 September 2007 (BST)

September 8th

Quick scout of Dowdney Mall, Dewes, Anthony, St. Emelia's and Heckworthy shows that everything is fine. No queue at the church. I powered NW Dowdney so kudos to me. Three zeds outside Burrough Row Fire Station. Otherwise, the place is quiet. --Nallan 03:20, 8 September 2007 (BST)

September 7th

Some friends of mine are coming to Santlerville because of its proximity to red zones.

We're going to stock up before pushing towards Roachtown.

This is a request for help, we shall probably get there tomorrow, spend a day stocking up on ammo and medkits, then leave the day after.

Meet up in the most southeasterly FD in two days time if you want to join in.

September 2nd

DORIS and allies have cleared the following buildings in the name of Steve Irwin through the means of Global Warming: Beer Place School, St. Emilia's Church, Waddon Towers, Braker Cinema, Botting Towers, and a junkyard and factory or two. The temperature shall be raised in the suburb to OVER NINE THOUSAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAND until our demands are met. --Sonny Corleone RRF DORIS CRF pr0n 16:06, 3 September 2007 (BST)

Over 9000?!?! Divide by zero and be an hero! --Moss12 05:28, 5 September 2007 (BST)
Still haven't killed enough stingray sympathizers... --Secruss 02:08, 4 September 2007 (BST)


August

August 30th

Dear Dribbling Beavers, your support of the vile Stingrays has gone on for far too long. In the name of the true Prophet Steve Irwin we, The Populat, shall turn your suburb into a wasteland by the power of Global Warming. Praise be to Pluto! --Sonny Corleone RRF DORIS CRF pr0n 05:59, 30 August 2007 (BST)

Dear DORIS: Sure, whatever. --Sexy Rexy Grossman 16:40, 30 August 2007 (BST)
Dear Rexy: How does the sidewalk taste? --Sonny Corleone RRF DORIS CRF pr0n 02:50, 31 August 2007 (BST)
Dear Sonny: Like it always does. Congrats for "making me pay" or whatever. --Sexy Rexy Grossman 17:11, 31 August 2007 (BST)
Good luck PKing Rexy. I can almost guarantee you'll run out of bullets before he runs out of revives.--Insomniac By Choice 03:45, 1 September 2007 (BST)

August 29th

Dear Santlerville, Your music sucks. We're here to change that. Zack the Dead

August 24th

Zombie brothers! We must capture this suburb!!! BoboTalkClown 17:57, 24 August 2007 (BST)

Yeah, come back. Things are kinda dull around Santlerville without zeds constantly breaking into my safe house and mauling me. Oh and Santlerville is pretty safe for survivors ATM. After a quick scout I found no unpowered buildings, even St. Emelia's seems to get powered. The Anthony Building appears to have had a minor break in. Other than that things are pretty laid back. Survivors are reminded to DNA scan before reviving and cross check potential revivees with the local PKer/Do Not Revive lists.--Nallan 10:41, 25 August 2007 (BST)

August 20th

Santlerville is relatively safe, but it is still not recommended camping out in a building that is not barricaded. Mall operational and well defended. Few ferals wandering around. If you want action, check The Knight Arms or another suburb.

August 10th

The mall has been rebuilt, and is open to business. All corners powered and at EHB, with just under 200 survivors ready to defend, so if you're in need of supplies , now's the time to head over before the LUE decides to change their minds and head back (ha!). I haven't seen too many zombie hordes outside, maybe 5 or 6 ferals (or dead survivors) I couldn't really tell... I put them down anyways. Well anyways ... Alex out - Alex the Red

The Knight Arms is still fighting around 25-30 Zombies. We are holding just fine, but breaches happen every now and then. If anyone wants some action you can head up here and shoot some Zeds. - Sargeant Fable

August 9th

Fire flower.jpg SaLUEted
For their stalwart efforts to repel the Horde, their courage, and their honorable behavior under fire, the LUE horde affirms that the numerous defenders of Santlerville and The Dribbling Beavers in particular are a foe worthy of the highest respect. They made The Battle of SantLUEville worth fighting.

August 8th

The Hall Building and Dowdney Mall have both been retaken by survivors. The Dewes Building only had 2 zeds inside it earlier in the day. The Santlerville Barricade Policy remains in effect; any buildings not conforming to the policy should be reported immediately.

As of two hours ago, approximately 55 zombies were waiting at St. Emelia's (inside or at) and at the cemetery. This is down from approximately 85 at this time yesterday. --Sexy Rexy Grossman 21:13, 8 August 2007 (BST)

A small group of Survivors, lead by AloneInTheDark, retook the Hall Building early this morning. It is currently at EHB with about a dozen survivors. Reinforcements would be appreciated by those within.

The Knight Arms is holding out against roughly around 20 Zombies. Multiple survivors inside and the 'Cades are at EHB last time I saw. --Sargeant FableBAR.

There's been a lot of bickering about barricades (obviously). The Hall building currently has about 20 or so survivors within with about a dozen or so zombies in the adjacent blocks. Many of the adjacent hospitals seem to be ransacked though. Luckily I made it to one on time but conditions like this (especially since the mall's closed the last time I heard) make it harder to find a decent fak. - Alex the Red

August 7th

Someone is going around Santlerville spraypainting that there's a new barricade plan and marking resource buildings as EHB. If that's really the new barricade plan, it's lousy (how are low level characters to get resources?) and if it's not, those spraypaints should be overwritten. I've got no spray cans. There are a lot of zombies about, and with resource buildings barricaded like that it's hard to fight. - TommyVee 05:25, 8 August 2007 (BST)

LUE seems to be leaving Santlerville for good. The few Zeds left are all feral and hang around at Dowdney and Dewes...but without a massive horde or any sort of organization it shouldn't be too hard to retake Dowdney, and ultimately, the whole suburb. Time to clear out the ferals...maybe Santlerville can be clean again. --MSTK 05:37, 8 August 2007 (BST)

August 6th

Took myself on a very unamusing tour of southern Santlerville today. Which is pretty much devoid of human life at the moment. Both NT's are down with around 20 zeds in each. There's a huge revive wait at Emelia's and not a safehouse that's really safe in the area. So far I've yet to find a large gathering of survivors in the area. - Carl Wolfhiem 13:18, 6 August 2007 (BST)

August 4th

Revive times are speeding up again as survivors can search the Hall Building and the Dewes Building for syringes. There are still 22 zeds at the St Emelia RP (including this reporter) with a further 8 outside and 16 zeds at the cemetery. --Blanemcc 18:16, 4 August 2007 (BST)

Update: Idiots never die:

   *  Scrawny Johnson killed a zombie. (1 minute ago)

Isn't it enough that it is clearly spray-painted that St Emelia's is a Revive Point? Ignorance is not an excuse. --Blanemcc 18:25, 4 August 2007 (BST)


LUE continues its sightseeing tour through Santlerville. The Anthony Building (10+) and St. Boniface's Hospital (45+) are some of their current points of interest and should be avoided for living creatures that look for a safehouse (nevertheless they are good entry points at the moment). Usually they come and go, so most survivors seem to be quite unimpressed and just move to another building. Meanwhile 90+ Zeds are waiting bored for new survivor food in Dowdneys NE corner while they quickly loot the shops in the remaining corners. --PoisoN 18:31, 4 August 2007 (BST)

August 2nd

The Hall Building has been reclaimed by survivors. Of course, it'll get eaten during LUE's dinner run tonight, but survivors are encouraged to stock up on needles while they can. --Sexy Rexy Grossman 16:22, 3 August 2007 (BST)

The mall is quite empty now: 60+ NW, 1 NE, 7 SW, 5 SE. It seems that the majority of LUE carefully inspects the interior of Santlervilles NT buildings. Most other buildings are in good condition. --PoisoN 10:45, 2 August 2007 (BST)

Additional Information - The Dewes Building Necrotech is back in survivor control although the Hall Building has fallen to LUE--Karekmaps?! 10:50, 2 August 2007 (BST)
Hey! Lookie there! LUE stopped by to say hello. Dewes is back to ransacked, 12 zeds inside. It was a LUE rush kekekekekekeke ^__^ --Sexy Rexy Grossman 00:14, 3 August 2007 (BST)
Who caded every building in the damn suburb to EHB?!! Now there's one more zed in town because I can't get in. Anywhere. Oh yeah, and there now 150 some zeds in the mall, in 3 quads. -- TheFireChief  04:18, 3 August 2007 (BST)
The St. Emelia's Revive Point will 1) get you revived and 2) let you get inside the cades. Good luck! --Sexy Rexy Grossman 16:08, 3 August 2007 (BST)

August 1st

The extent of LUE attack in the late evening of the 31st is still sketchy. We do know that The Dewes Building is ransacked. St. Columbanus' Hospital has been breeched with at least one zombie inside. Fierce fighting inside The Hall Building against a LUE strike force numbering at least 40. At this time, Hall remains barricaded. Whereabouts of most of the LUE horde is still being tracked down. --Sexy Rexy Grossman 03:59, 1 August 2007 (BST)

Many of LUE are now inside The Hall Building (upwards of 80). There are still survivors in the building but nowhere near enough to remove the large horde inside. It is likely The Hall Building will be ransacked soon. The barricades of St. Columbanus's Hospital have been raised above entry point to EHB and temporarily can no longer be considered an Entry Point.--Sunil 03:00, 2 August 2007 (BST)

July

July 31st

The second attack wave, now on the NW corner of Dowdney has just begun. Zed count: 80+ NW and 70+ SE. It is just a matter of minutes until the second part of the mall falls. Again, send backup, we need every survivor. --PoisoN 01:16, 31 July 2007 (BST)

NW down. I'm dead, so looks like it's off to what's bound to be a long queue. We need everyone to the malls. There's still time.--Jasper Killroy 01:21, 31 July 2007 (BST)
In the interest of fairness and unbiased reporting, I would like to point out that the call for "everyone to the malls" is not just for survivors; local zombies are fully welcome to join in the fun.--Panthera 01:42, 31 July 2007 (BST)
Nope sorry, not enough Survivors for you not completely alive creatures ;-) --PoisoN 02:12, 31 July 2007 (BST)
Also, both the SW is down as well. The only quadrant still in survivor hands in the NE.--Insomniac By Choice 01:45, 31 July 2007 (BST)
Dowdney attack update: NW=38Z, SW=36Z, NE=106Z+19Dead Bodies with only 10 survivors, SE=44Z--Aradax 08:43, 31 July 2007 (BST)
No survivors left inside Dowdney. --PoisoN 17:33, 31 July 2007 (BST)
22:00 UTC, 2007/31/07 Status report.
75,27 1 Zed outside 76,27 clear 77,27 1 Zed outside
75,28 4 Zed outside, 48 in, ransacked, open 76,28 10 Zed outside, 73 in, 1 dead, ransacked, open 77,28 clear
75,29 3 Zed outside, 32 in, 1 dead, ransacked, open 76,29 42 Zed inside, 1 dead, ransacked, open 77,29 1 Zed outside
FlameJumper 23:20, 31 July 2007 (BST)

July 30th

At the moment 157 brain dead freaks are roaming through Downdney. The barricades can't stop them now. _Every_ brave survivor is welcome to help while somethings left to defend. --PoisoN 02:01, 30 July 2007 (BST)

Confirmed. 157 in SE Downdney, ransacked and all survivors dead. 13 in NE, cades at EHB. HOLD AT ALL COSTS!

Dropped to 124. Fight on, survivors! --PoisoN 13:33, 30 July 2007 (BST)
Keep the fight up down to 105 zed SE corner only --FlameJumper 22:35 UTC 2007/07/30

St. Emelia's is lightly caded. Revivers are advised to check outside for Mrhing undead. --Moss12 17:04, 30 July 2007 (BST)

94 Zombies in the SE corner before I died fighting.

When Cities Burn And Armies Turn,
And Flee In Disarray,
Cowards Will Cry 'Tis Best To Fly
And Fight Another Day.
But Warriors Know It In Their Marrow
When They Die And Fall.
'Tis Better To Have Fought And Lost
Than Not Have Fought At All

--Fable

July 29th

LUE attack on major tactical resource points in Heytown. All survivors are asked to prepare for an attack on Dowdney next few hours/days. Yet the NecroNet scan shows only a few lonely zeds, but adventuresome players will probably have some satisfying moments in Santlerville very soon.--PoisoN 17:19, 29 July 2007 (BST)

LUE has attacked Dowdney. 130 inside as of this time, most in SE corner. --Sexy Rexy Grossman 00:33, 30 July 2007 (BST)
SE Corner of Dowdney is ransacked. Population levels remain high in the other corners. --Sexy Rexy Grossman 00:58, 30 July 2007 (BST)

July 25th

The Reanimations attack the Oxley Building slaughtering everyone inside and destroying the place. This attack was made easier by a spy who warned the survivors of the attack ahead of time. Fearing for their lives, several survivors ran, greatly weakening the building's defenses. Its destruction was an tactical masterpeice. --Secruss 03:38, 26 July 2007 (BST)

July 24th

Spotted a few lone zombies to the NE. They shouldn't pose a threat to any survivor held buildings though. --Blanemcc 16:45, 24 July 2007 (BST)

July 23rd

The survivor group known as OMC has arrived on request to moniter the mobiule phone mast in this suburb. we are sorry for the wait. tally ho.

July 17th

The current information I have is that LUE is on a campaign of misinformation. An attack is not imminent. However vigilance is advised. --Weekendwarrior 23:31, 16 July 2007 (BST)

Gore Corps activity seems to be on the increase as well; maseyayo (http://www.urbandead.com/profile.cgi?id=812501), an open and self-labeled member, was executed today in the Sweatman Motel and should not be revived. Be on the lookout for more! --MadAxman, 23:09 EST (USA)

Actually, no it's not on the increase. I already announced on the Five Critics talk page and on the Dribbling Beavers board that the Gore Corps is leaving for a vacation in the Malton countryside tomorrow. --Goolina Gore Corps 07:35, 18 July 2007 (BST)

July 16th

Giddings Mall had >150 Zeds left inside yesterday. Chipped Lane PD gave around 45 Zeds shelter for the night. Both groups have moved on to unknown location. All Santlerville citizens are called upon to gather at Dowdney Mall for the big fight. Every 5-9hours a new report is broadcasted by the CLEANERS on 26.06MHz on the situation of Santlerville and neighbouring suburbs. Good luck to all, we will need it!--SgtStone 14:00, 16 July 2007 (BST)

July 15th

Barhah Betty has just done here radio "show". Lue attack must be imminent. We must stay strong and hold the cades. Best of luck everyone. We are gonna need it. --Jaydepps 05:28, 16 July 2007 (BST)

Stand strong and best of luck if LUE does come. --Admiral Harper 05:34, 16 July 2007 (BST)

July 12th

Reports that a well-coordinated horde have conquered Giddings Mall, and may be eyeing up the Santlerville area. Local survivor leaders, using compiled intel reports on the horde's methods, have started sharing new tactics in an attempt to better prepare for the horde's arrival.

Due to the possible siege conditions, survivors are encouraged to join this discussion regarding the usage of St. Emelia's Church as an indoor revive point. --Sexy Rexy Grossman 03:19, 13 July 2007 (BST)

July 10th

As announced over 26.06mhz yesterday, this is the last day that the Finch Monument (76, 24) will be in regular operation. The next 24 hours will see it converted into an indoor revive point at St Emelia's Church (77, 26). For more information see the Revive, Entry, Sanctuary- Churches are Useful, Everybody! policy. The cemetery will stay a revive point but will be checked less frequently than St Emelia's. Five Critics will make an announcement on what will happen with the Pace Monument. St Emelia's Church will be kept ransacked as to allow anyone to get in for revives/entry into EHB buildings. It also means that revivers can free run through from NT buildings straight to St E's and not go outside and have to find an EP.

So it sounds good all round. Stay tuned for updates on 26.06 and on the wiki.--Nallan 04:08, 10 July 2007 (BST)

July 2nd

Suburb at peace, no significant news nor zombie activity.--Sunil 09:41, 2 July 2007 (BST)

June

June 10th

There was a break-in at the Anthony Building by a couple of smart-ass zeds. They are now taken care of and the 'cades have been restored, but a generator is still needed. A reminder to all survivors to keep the 'cades consistently at VSB++ to help avoid incidents like this in the future.--Prieste Dalarac 00:55, 11 June 2007 (BST)

June 9th

The Escendo Numerus definitely have a presence in the suburb and survivors are asked to watch out and definitely not revive them, they are KOS.

In other exciting news.. umm... err... well, a cat had to be rescued by firefighters from the MFD when it became stuck up one of the trees on Syme Avenue. In addition, there will be a car-boot sale in Santlerville's only Carpark outside Dowdney Mall. Survivor's are flocking to St. Columbanus's Hospital after reports of, "You search and find Viagra".--Sunil 22:29, 9 June 2007 (BST)

June 6th

It seems that while the horde has moved out, members of the well known PK'er group, Escendo Numerus are moving in. Two were spotted in The Dewes Building. Quite how they managed to sneak in, and stay there for some time, killing people without anyone noticing is not good news. Please check the profiles - particularly group affiliations - of the people you're staying with because if you don't they might just kill you.--Sunil 13:12, 6 June 2007 (BST)

Goodbye from any remaining IB legionaires, well guys we had fun defending Santlerville, met a couple of amazing groups and made new allies. As the battle ended so has our group. Many of us have spreaded out and join other groups while others join the RFF (not to point any fingers, Tigerfangred), personally I am forming a group known as Cadejo, the legacy of the Legionaires, I would like to thank the beavers, who were like an older brother to us. And Sunil who called us into santlerville and was there with us from the beginning. If you have any problems contact any of us and we will assist in anyway. -Good luck and Goodbye - pisic25

June 4th

There has been no news reported recently, because um...there has been no news worthy of reporting. Peace has returned to Santlerville after the horde left, the suburb is safe, lights are back on in virtually all the key buildings and the survivors are all healthy, happy and perhaps a little...bored?--Sunil 22:12, 4 June 2007 (BST)

Awwww, you miss us. --Mold 23:33, 4 June 2007 (BST)
Perhaps, though it looks like you're having way too much fun clearing out Raines Hills--Sunil 12:51, 5 June 2007 (BST)
We may be kicking their arses, but that doesn't mean we're having fun. I for one miss you and the Beavers. The idiots we're fighting now are zerging, unorganized idiots. You and the Beavers were a real challenge. Anyways, send me a Santlerville postcard if you ever get a chance. I miss this 'burb!--Tigerfangred 20:04, 5 June 2007 (BST)
Zombies keep breaking into the hospital. Provides me with some nice XP :D Dr Jack Shephard 20:27, 5 June 2007 (BST)
Raines Hills has been fun for me, but a different sort of fun. I destroy at will and whim, and with enough AP left over to idly socialize with the rest of the Gore Corps and Greater Team Evil. There's just enough annoyance and asshattery in the suburb to make it really gratifying to crack each skull. Nevertheless, next time I'm in the mood for a challenging, blood-sweating hard workout, I'm coming back here, not to Raines Hills. --Mold 10:09, 6 June 2007 (BST)

June 1st

Despite much of the horde moving on there continues to be multiple break-ins across the suburb. Notable breeches have been reported at:

Please stop shopping for clothes and get back to clearing out the zombie scum, even if you have to do it butt naked.--Sunil 12:44, 1 June 2007 (BST)

The Knights Arms is under control, EHB and powered. Direct attention elsewhere-Fables Desire Faith 9:05 PM EST

May

May 30th

Latest NecroNet Scan

This is the latest NecroNet scan from The Hall Building. The difference in the number of zombies now that the siege has been called off is quite staggering. The 11 zombies in the NE corner are in Club Birch, still partying from the weekend. Please do not attack the zombies and survivors nor barricade this building presently.

I miss those precocious little scamps already. --poindexxer

The 15 zombies in SW Santlerville are at Club Shelley, their reason for being all in that block is unknown and is making the local residents nervous. It is hoped they are either on their way out, or just partying. There have been no attacks on buildings or survivors reported yet.--Sunil 12:03, 30 May 2007 (BST)

Cotterrell Crescent Police Dept is attacked by some zombies, I don't know if they're organized, but we killed 2 Zeds, but also 3-4 survivors were killed or dragged out of the building. The situation is under control, but it seems that this problem is very scrary, because they're many low-skilled characters in the building and Cotterrell Crescent Police Dept isn't barricaded enough. So if you underestimate this issue, maybe we will have big problems in Santlerville after the police department has been ransacked. --soldier123456

Can we come back now? The people in Raines Hills (especially in Got Mrh) are idiots of the worst kind. I'd rather face death at the hands of the honorable Dribbling Beavers, ULC or Five Critics than waste my time fighting zergers from Got Mrh. --Goolina Gore Corps 05:47, 1 June 2007 (BST)

Please come back. Santlerville is boring now and shopping for clothes is no match for fighting you guys.
Yeah, do come back.
You forgot to mention the honourable Beatbox Kids...--Nallan 08:37, 1 June 2007 (BST)

May 29th

No standing zeds outside Hall Building. The siege of Santlerville is now over.--Bagel7 07:12, 29 May 2007 (BST)

Very few zombies are left in Santlerville. The siege of Santlerville is indeed over.--TortillaHero 16:28, 29 May 2007 (BST)

No it isn't. there are hundreds of dead bodies. This siege is far from over. SteelVortex2 21:16, 29 May 2007 (BST)

You're a silly person! :P Yes it is over, we've moved into a whole new burb...the dead bodies you claim are mostly ferals and they are harmless as there's not enough and they're not organized(hence, ferals).--Tigerfangred 04:41, 31 May 2007 (BST)

May 27th

The pressure on The Hall Building is slowly decreasing as the message spreads that the RRF will shortly be moving on to easier pastures, though there are still at least 60 zombies outside the building and break-ins are frequent so an eye does need to be kept on the barricde status until the suburb returns to danger-level green.--Sunil 13:27, 27 May 2007 (BST)

A party has began in Club Birch. Humans and zombies are asked to have fun and NOT fight. Barricades should be kept as low as possible and everyone is apparently invited. --TortillaHero 17:45, 27 May 2007 (BST)

Yes indeed, there is a Dance Party underway at Club Birch. Details can be found on the RRF board. Please, no killing of the guests, no barricades, no genny smashing. --Goolina Gore Corps 19:25, 27 May 2007 (BST)
The party at Club Birch was very good. Although some zombies were killed and some survivors zombie raped... All in all, we gestured the night away. --TortillaHero 04:33, 28 May 2007 (BST)

Please keep resource points at VSB. I was forced to move into a neighboring suburb just to find a safe building with my available AP.--Rhuster 20:44, 27 May 2007 (BST)

Red suburbs are generally completely unsafe and should be avoided by survivor players that lack Free Running. Things in Santlerville have been pretty hairy these past weeks, anything kept VSB might as well be ransacked if we actually wanted it. Suggest giving Santlerville awhile to calm down before trying it again to low-level survivors. --Mold 22:42, 27 May 2007 (BST)

May 25th

The RRF has called off its siege of Santlerville. I don't speak for all of the zombie groups in saying that we're splitting town. However, let me be the first to congratulate the harmanz. -- Murray Jay Suskind 22:29, 25 May 2007 (BST)

Not so fast. Still 112 Zeds + 156 dead bodies in front of Halls doors and I can smell several RRF members. The last attack was just a few hours ago. --PoisoN 02:39, 26 May 2007 (BST)
Well, we're still there. But the siege is officially off. MJ is the leader...I think he knows when it's called off.--Tigerfangred 03:17, 26 May 2007 (BST)
Well, what exactly does officially calling off the siege mean if you're still there and attacking?--Bagel7 09:08, 26 May 2007 (BST)
It means that the largest zombie horde in the area (but only one of many) has called off the hounds. It doesn't mean that all the other hordes are going to stop. It doesn't mean that there's a stray RRFer who doesn't check the boards constantly won't keep attacking. It just means that you guys have basically won because now about 100 of the zombies are no longer coordinated against you and will leave when they get new orders. -- Murray Jay Suskind 01:29, 27 May 2007 (BST)

The Hall Building is still under heavy attack, but some survivors left Downdey Mall to support their mates. But Club Hesse can't be entered anymore and so one important way into mall is blocked, so you should lower the barricade at VSB +2. --soldier123456

It is highly recommended the inappropriate combat revives should desist lest the number of Gkers should increase.--Bagel7 15:46, 25 May 2007 (BST)

May 24th

The fight for The Hall Building continues with even more zombies piling into the barricades. Survivor numbers are low from the major break-in yesterday (which was repelled) and minor break-ins continue to occur round the clock.

NecroNetScanHall2.jpg

Please come to defend The Hall Building and keep it in survivor hands. Ambulance runs are also urgently required to keep the survivors there healthy and free from infection.--Sunil 22:40, 24 May 2007 (BST)

The SW area is at risk once again. St. Matthew's Hospital has been ransacked (again) by a group of 9 zombies. The dangerously low number of survivors trying to hold the several buildings in the SW means other buildings may fall just as easily as the Hospital did.--Sunil 01:18, 25 May 2007 (BST)

There is now 116 zombies outside Hall and 24 around the monument. Safety may be found at the Crescent PD (3 blocks NE).--Ace Ciphrer Zer0 04:36, 25 May 2007 (BST)

St. Columbanus's Hospital has been ransacked. Currently 21 standing zombies inside and no survivors.--globule13 21:44, 24 May 2007 (PST)

May 23rd

This is the latest NecroNet scan as seen from The Hall Building today:

NecroNetScanHall.jpg

The Hall Building is the blue square with 91 zombies on it. Please, please could some of you currently staying in Dowdney Mall come to help defend the Hall Building. It is desperate need of survivors to even out the current imbalance.

The square with 34 zombies is the revive point at The Finch Monument. If you have NecroTech skills, please help to bring the revive queue under control. Also, please, please DNA scan zombies and make sure they are not RRF or zombie group members before you stick your needle.--Sunil 19:23, 23 May 2007 (BST)

If they take Hall They'll have the Mall! Get your asses over to the necrotech, fight like the zombie hunters you are! Redwave 23:14, 23 May 2007 (BST)

Urgent: There has been a massive zombie break-in in The Hall Building. Close to 45 zombies are inside with around 40 survivors. The situation is desperate. If more defenders do not come to help very very soon, the building will be ransacked.--Sunil 23:22, 23 May 2007 (BST)

It's all taken care of. Hall and Dewes are clear, so is St. C Hospital. All is well for the moment. ---Poindexxer

May 22nd

Contrary to that final unsigned report, Hall and Dewes is still being actively defended. The zeds may have taken a Dewey building, but that building is not in Santlerville. Our thoughts and prayers go out to the poor souls who died defending Dewey, wherever it is. --Sexy Rexy Grossman 14:26, 22 May 2007 (BST)

I believe they meant Dewey Way (25, 30) in East Becktown. It must have been quite a battle for us to hear of it all the way over here. My hearty congratulations go out to my undead brothers for their bold taking of the billboard at that location. --DonTickles 15:27, 22 May 2007 (BST)
One less billboard under survivor control means a darker day ends in Malton. --Sexy Rexy Grossman 21:45, 22 May 2007 (BST)

120 zeds against 60 survivors at Hall Building. Looks like the battle we know who's winning.--Bagel7 15:14, 22 May 2007 (BST)

At the time of this posting, survivor count was up to 71, and that was after 20+ zombies breeched the cades and killed around 5. Survivor defense is rallying behind the Hall NT. --Sexy Rexy Grossman 21:45, 22 May 2007 (BST)

The rather underhanded tactic of broadcasting false radio messages with misleading information or commands in the guise of another person continues in an attempt to confuse survivor co-ordination and reduce the numbers in The Hall Building. It can be tricky to sort out false messages from genuine ones. Currently, The Hall Building is under heavy attack, is still in survivor hands but needs more people to help defend it.--Sunil 16:07, 22 May 2007 (BST)

Currently 114 zombahs outside Hall NT. There are 30 at the Finch Monument waiting for revives.--Tigerfangred 03:04, 23 May 2007 (BST)

May 21st

Anthony, Hall, and Dewey are all being overrun. It won't be long before the z's and pkers make a final push to take Dowdney.

A nice coordinated assault by both large zombie hordes. Reports of around 20 zombies within the Dewes building. A group of PKers lead by the Gore Corps slaughtered around 20 defenders within the Hall NT. The zombies are making their biggest pushes of the seige yet, in order to control the all-important NT buildings. A dandy of a coordinated assault; well played zeds. --Sexy Rexy Grossman 22:40, 21 May 2007 (BST)

A large Zed force stood outside Hall Building, 3 Zed's inside, no barricade up, doors have just been closed but I am infected and out of AP so no more news yet. --Psiuk

Don't think the siege is over. Stay strong and keep waiting. The Zombie Hordes are not riseing from the dead so we will think they have left. & when the Siege is annoced done they will rise up and clean up what is left in Santlerville.

Downdey Mall is currently not under siege, they're ca. 500 survivors inside. Only the NT buildings are attacked by big zed groups (ca. 90 or more). The survivors of Santlerville should organize a retreat point (Mall) when most of the important buildings have been ransacked. The mall has enough persons to defend against a whole army, so it's our only oprtion mates. Good luck and pay attention to my words. --soldier123456

Pkers, Spies, and GKers are very active. Most of the mall and the surrounding buildings are without power and transmitters. Most of The powered buildings with transmitters have been tuned out of RTCP frequencies.

Tigerfangred, the leader of the IB legionaires was lured to the dark side of the Force and now is acting as Pker, Gker and zombie spy in the service of RRF.--Bagel7 20:47, 21 May 2007 (BST)

Please ensure you post evidence (such as a screenshot or a link) to confirm these rather strong remarks before going ahead and making them.--Sunil 22:11, 21 May 2007 (BST)
http://urbandead.com/profile.cgi?id=811119 here is proof --Xombiewannabe 22:53, 21 May 2007 (BST)
sadly enough, this has also been a battle of fear and propaganda for some time now. --Poindexxer
Yes, Tigerfangred has joined the RRF. However, we did not "lure" him. He contacted us. And stop with the spying accusations already. It's not like we don't know there are people in the NTs and in the mall. *insert eyeroll here* --Goolina Gore Corps 04:52, 22 May 2007 (BST)
Oi, Bage17. STFU. The RRF doesn't spy. Sheesh! What is it with you Harmanz? Are you obsessed with the idea that all Revived Zombies are Spies? I mean, it's pretty damn obvious that there are meat-shields in the Mall and NTs. We don't need cheaters to know that. --Heiki
I am willing to assume my wording was most unfortunate. Good luck with your apprentice, btw. *star wars imperial march playing in the background*--Bagel7 07:55, 22 May 2007 (BST)

May 20th

The horde that besieged St. Columbanus is currently sieging Hall Building.--Bagel7 18:37, 20 May 2007 (BST)

Major attack on Dewes. High casualties on both sides. Most Zeds I saw seem to belong to Eastonwood Ferals and /b/. I can hear loud screams and groans. --PoisoN 23:02, 20 May 2007(CET)

May 19th

21 Zeds outside the Hall Building with a large number outside St. Columbanus's Hospital as well. Psiuk

51 zombies standing outside SW corner of Dowdney Mall at this time. 4 standing outside NE corner. --Psiuk

The horde, concentrating their efforts in central and south-central Santlerville has allowed the SW area to recover and be regained and returned to survivor control for the present. Entry points and health care services have been restored. Ambulance runs will shortly resume for the western side of the suburb. An increase in survivor numbers in the SW would be appreciated, if possible, to strengthen its position.--Sunil 19:25, 19 May 2007 (BST)

May 18th

Zeds all around the suburb. Groups of survivors are still fighting them off. It seems that neither side can gain a true advantage in this ongoing battle. Although I do see the zombie forces weakening slightly, they seem to be able to assault the survivors just as much as the days past.--Rhuster 22:19, 18 May 2007 (BST)

Anthony Building under heavy zed attack.--Bagel7 11:56, 18 May 2007 (BST)

May 17th

Sorry to bring more bad news, the Mall is under a helluva lot of PKer activity at the minute. -- Evvy.

The Mall has been breached in the SW corner, and over 60 zombies have entered the building. A fierce battle between the zombies and survivors has ensued, and many have died. The survivor population in the section has dropped from 200 to 98 since the break in. We're all holding our breath... All survivors report to the meat shield!--Rightylefty 22:19, 17 May 2007 (BST)
Harmanz! Bah zambahz an grab bra!nz ahmang ahz! --Goolina Gore Corps 22:25, 17 May 2007 (BST)
as of a few minutes ago, the barricades in dowdney are back to EHB and the number of G's inside is down to about 30 or so. poindexxer-4:43pm
Reports indicate that the zombie attackers in the SW corner of Dowdney have been repelled. A great response by both sides of the battle. --Sexy Rexy Grossman 01:37, 18 May 2007 (BST)
Confirmed, Dowdney Mall has successfully repelled this rather major breech and is also 3/4 powered (for now).--Sunil 11:31, 18 May 2007 (BST)

St. Columbanus has fallen after a long and bloody siege.--Bagel7 10:01, 17 May 2007 (BST)

This battle at St. C's brought honor to all who participated. Groups from the horde attacking St. Columbanus's is now attacking the Hall Building. --Sexy Rexy Grossman 19:26, 17 May 2007 (BST)
Random,uncoordinated attackes surround the spaces near the mall. Maybe 20> zeds total. Cotterrell PD is safe as always and is at vsb++ for those of you that would like to sleep for the night --Texasxdoom 14:58, 17 May 2007 (BST)
The Anthony Building is going through some pretty strange stuff. Zeds keep getting in, and there are infected people inside. I wouldn't suggest going there for a restful nap.---Rhuster

May 16th

St. Columbanus now has 68 zombies outside, with over 100 dead bodies (although no telling how many of those are survivors), with 14 zombies inside. Defending against this onslaught are 14 poor saps, most of whom are half-dead already. *Begins playing taps* --Prieste Dalarac 04:24, 17 May 2007 (BST)

Consistent strong zombie attacks at the Dewes Building has left only 40 some-odd survivors defending the building. The other strong assault on St. Columbanus's have left very few defenders inside; some reports bordering on 15 to 20 survivors left out of the 70 who were in St. C's on Monday. Some survivor defense leaders feel that the Hall Building will be the next target of the northern horde, although the patterns of the zombies have been more unpredictable as of late. --Sexy Rexy Grossman 01:19, 17 May 2007 (BST)

I believe (but am not certain) that there are several zeds supporters healing zombies in Dewes. I was shotgunning a zed, and its health suddenly started increasing faster than I could kill it. I ran out of APs before I was able to finish it - and I had done 90 damage.--Rightylefty 01:12, 16 May 2007 (BST)

It could have been during an active zombie strike. The shots always hit the zombie who has been idle the longest. If all the zombies are active and hitting, then your target zombie will constantly change. -- Murray Jay Suskind 01:26, 16 May 2007 (BST)
Also, a zombie can gain HP for bites if he/she has digestion. But yeah, there was someone in there who healed an attacking zombie. --Goolina Gore Corps 01:44, 16 May 2007 (BST)

The major breech in St. Columbanus's Hospital has been contained though at a large cost. Survivors inside are now very much inclined to raise the barricades to above VSB+2 in order to better protect the Hospital and keep it in survivor hands. Please keep this in mind and leave enough AP to reach The Anthony Building (3SE) if you find the Hospital inaccessible from the outside. As this means that medical supplies are now restricted (for low level survivors), Ambulance runs are in operation throughout the SE, S Central up to the NW to keep the population healthy in the siege against the horde.--Sunil 12:56, 16 May 2007 (BST)

May 15th

Looks like the zeds are returning from the SW and attacking important buildings again, dewes has been breached and survivers kill/dragged but it is holding firm. St colombanus is in slightly more difficulty though, especially since it is an entry point to keep at VSB. Currently 20 standing zeds outside it and approximately 30 bodies at its steps (note some of these are just dead survivors) Is this a 2 pronged assault by RRF and freinds or just more diversion... if you want to help i suggest you reinforce St Colombanus from 50 to 70 again. .--Gritz McBlitz 04:50 15 May 2007 (GMT)

Several incidents occurred this day due to several besieging zombies, which were lying dead, being inappropriately revived. They entered the St. Columbanus and engaged in activities disruptive to the survivors such as punching at the barricades and randomly attacking survivors. With help from the inside, the outside zombies penetrated the barricades several times and, at this very moment, they are devastating the hospital interior.--Bagel7 16:10, 15 May 2007 (BST)

The zeds breached Dewes again earlier today, destroying the generator, killing several survivors and dragging some into the street. Spotted in the fracas was Murray Jay Suskind himself, the "Current Papa" of the Ridleybank Resistance Front. He was put down by Zorgon69. The building has since been secured and re-barricaded, no thanks to the 100+ survivors who fled into the Mall at the first sight of danger. I weep for humanity.--Captain Kurt 18:15, 15 May 2007 (GMT)

Yeah...just an update. Currently St. Columbanus is more or less gone. 16 zombies currently standing in the building, lots of dead bodies. A good portion of the survivor population has retreated to the Hall Building next door. For those few brave souls that remain...I wish you good luck.--Prieste Dalarac 19:19, 15 May 2007 (GMT)

May 14th

The IB legionaires are back at their post in SW Santlerville. It will not be disclosed where exactly they are(security issues) but if you want to help our little "strike at the source" then please contact us via our discussion page, or my discussion page. We need a small amount of hardened survivors to help us. Basically, we're running operations that don't take away many survivors from Dewes and the mall, but slow down the zeds.--Tigerfangred 01:12, 14 May 2007 (BST)

May 13th

This just in. Posters have been found around the suburb containing a warning for survivors. It says that the attacks on the mall are indeed an attempt to draw survivors from the main target (Dewes NT). The zeds are attempting to attack all resource buildings and the Hall building which is a secondary NT building for the suburb. Survivors are requested to concentrate their defense on the Mall and Dewes and ignore this attempt to lessen the NT/Mall defenses.Koppee1 09:33, 14 May 2007 (BST)

You do know the survivors fight is pointless? They will eventually be overrun.
Survivors standing up to the zombie horde, with no guarantee of victory? This is blasphemy! This is madness! THIS! IS! AN OVERUSED JOKE! (Next time, Bagel7, sign your post. You too, Tigerfangred.) --Sexy Rexy Grossman 19:07, 12 May 2007 (BST)
I did sign my post...If you think one of those above posts were me, it wasn't. I posted on May 12 section, this is my first post for May 13.--Tigerfangred 00:41, 13 May 2007 (BST)
I was scouting around in east Santlerville when I came upon a safe house with barricades at VS. I went in, and was greeted by the sight of a lone survivor surrounded by 29 zombies... The survivor departed before I got his name written down, and then the zeds got me. Seemed odd... --Rightylefty 06:29, 13 May 2007 (BST)

May 12th

There are no standing Zeds in front of Dowdney Mall and adjacent buildings (including the Dewes Building). There are close to 200 corpses in front of the Dewes Building, so please stay in Santlerville until the corpses return to the living (dead) and walk away or stay. Thank you for defending our wonderful suburb. Sockratte of Wyld Stallyns 01:40 MEST

Please realize, just because there are no standing zeds there, does not mean it's over. If you haven't noticed, while Dewes and the mall remain safe for now, the rest of the suburb is under heavy, bloody attack. They intend to render the rest of the suburb useless before coming crashing down on the mall and Dewes. We must stop this at all costs.--Tigerfangred 01:45, 12 May 2007 (BST)
The zed offensive continues in SW coordinated from St. Spyridon. The remaining survivors will most likely be hunted down and defeated. Resistance is hopeless. St. Spyridon is a Zed reinforcement point and so will it stay.--Bagel7 08:03, 12 May 2007 (BST)
Yaeh Tigerfangred, I know that the rest of the suburb is under attack, but as long as there are 200 corpses in front of the Dewes Building (and others roaming Santlerville), I think not too much defenders should leave dewes to defend the rest of the burb only to return and find Dowdney Mall and dewes ransacked and flooded with zeds, because im suspecting the zeds that that is exactly what they want us to do. Defending the rest of the suburb is a extremely difficult task and in my opinion only possible when executed well planned. I hope the groups in the suburb (my group Wyld Stallyns is way to little) can lift that load.--Sockratte 16:44, 12 May 2007 (MEST)
Sorry, I was confused. I thought your first post was saying the siege is over.--Tigerfangred 15:46, 12 May 2007 (BST)

May 11th

The barricades of St. Spyridon have been destroyed four times during this day. Also, more and more zeds are joining the siege. It seems unlikely the remaining survivors will last long.--Bagel7 16:43, 11 May 2007 (BST)

According to latest reports, Pisic25 and Tigerfangred, the two defenders of St. Spyridon are amongst casualties. RIP--Bagel7 18:01, 11 May 2007 (BST)
With the short revive times at Finch Monument, my guess is that they'll RIP not for long. :) I also have some OOC commentary about this siege in the Santlerville Talk page.

Fewer and fewer zombies remain standing outside the Dewes Building. With more confirmed zombie groups entering the area, most veteran siege defenders know this is a lull in the action to fool humans into thinking the siege is over. With over 250 dead bodies only one block away from the west side of the mall, Dowdney is still in danger. --Sexy Rexy Grossman 15:34, 11 May 2007 (BST)

Zombie cultists from the RRF's Gore Corps are strategically over-barricading entry points. Last night it was the turn of St. Columbanus's Hospital, and several survivors were slaughtered outside as they desperately tried to get in. Electriceye 12:02, 11 May 2007 (BST)

Sources say that the RRF is getting frustrated in its attempts to take down Dewes and Giddings Mall. They have requested help from other zombie groups and it is coming soon if not already here. Two more zombie groups are coming to help out. Their goal will be to destroy the cades of ALL the nearby buildings as well as to remove any backup NT sources near Dewes. I guess that is more achievable than the little the zombies have gained in the past two weeks attempting to take Dewes out as there are now only 5 standing zeds outside Dewes.Koppee1 10:04, 11 May 2007 (BST)koppee1

Barricades have fallen at St Spyridon's Hospital. Zombies have regain control.--Bagel7 06:37, 11 May 2007 (BST)

Barricades have fallen at St.Matthew's Hospital and the generator inside has been smashed. The few survivors within will not last long.--Mojoyizer 16:39, 11 May 2007 (BST)

St. Matthew's Hospital has been ransacked, only hours after it was retaken by survivors. It is likely that several other buildings in the area are also in the same condition. The SW remains an extremely dangerous area with the status of buildings changing faster than can be updated here. Despite the lull in activities around The Dewes Building, the zombies in the SW appear to be active.--Sunil 19:44, 11 May 2007 (BST)

The two defenders mentioned above, Tigerfangred and Pisic25, were unconditionally slaughtered as they bravely stood their ground at St Spyridon's. Tigerfangred and Pisic25 are both trying to get revived at the moment, so they can return to their dangerous post.--Tigerfangred 20:41, 11 May 2007 (BST)

May 10th

The first party of IB legionaires have setup a temporary camp at the St Spyridon's Hospital it has been heavily barricaded and the entry point is through the fire station. Contact User: Pisic25 for more information.

TigerFangRed, the leader of the IB legionaires, is also at St Spyridon's hospital, and he requests survivor assistance(but not too many survivors, because if you all come we'll lose dewes.) We need about 10 people ready to fight and defend against overwhelming odds at the hospital, thanks to anyone who comes!--Tigerfangred 00:13, 11 May 2007 (BST)

The Dribbling Beavers have organized a plan with other groups to manage the southwestern section of Santlerville, and any other attacks around Santlerville. At the time of this writing, St. Matthew's Hospital and Dennis Row FD have both been retaken. As more confirmed zombie groups move into the area, it is recommended that the Mall Defenders keep a close eye on Dewes, the Mall itself, and the surrounding entry points (Club Hesse, Sixtus General Hospital, the Anthony Building). For the time being, the Beavers recommend residents of Santlerville without Free Running to sleep within St. Columbanus's Hospital. --Sexy Rexy Grossman 19:54, 10 May 2007 (BST)

Correction: St. Matthew's is ransacked. Sorry for the misinformation. --Sexy Rexy Grossman 20:18, 10 May 2007 (BST)

May 9th

We've retaken the SW corner of the burb but will probably loose it again without help from the Mall defenders. The RRF&Co have stopped laying serious siege to the Mall/Dewes and have started attacking other resource buildings in Santlerville. If some of those 500+ defenders in Dowdney would spread out a bit, we'll have a much better chane of holding the entire burb.--Crimson47 19:08, 9 May 2007 (CST)

Absolutely not. If those defenders spread out, we would lose Dewes, then the mall, then the whole rest of the suburb. Defenders of Dowdney, Stay at your posts! This is a diversionary tactic, nothing else. ---Poindexxer 8:23PM

Zombies have launched a new onslaught retaking St. Matthew Hospital and additional strategic points. Contradictory news are coming from Dennis Row Fire Station though, which appears to be a fall back point of the survivors. The zombies seem intent on giving the line "Resistance is futile" a new meaning.--Bagel7 11:47, 10 May 2007 (BST)

Down to 31 zombies outside Dewes and 13 outside of each of the western hospitals. Keep at them and don't lsiten to Crimson47. --Qazwsx 17:48, 10 May 2007 (BST)

May 8th

I've been holding out in SW Santlerville sicne the sige has started, and I plan on staying here. I cadded Dennis Row up and Burrough Row up as well.--Deaths View

Down to 63 zombies outside Dewes. Keep at 'em ! --Qazwsx 17:39, 8 May 2007 (BST)

Well done, though that is in part due to around 20 or more zombies breaking off to systematically level SW Santerville, which unfortunately, they are succeeding at. There are not enough survivors in the SW to hold off the horde there, several buildings have fallen or are very close to. All remaining survivors are advised to fall back to St. Columbanus's Hospital and stage from there. If you visit the SW, go armed, with medical supplies and keep enough AP to get back.--Sunil 18:43, 8 May 2007 (BST)
Additionally, Saint Spyridon's Hospital has fallen after a bloody siege and zeds are currently trying to establish there a general headquarter for the massive reinforcements that are coming from Yagoton to aid the besiegeres of Dewes.--Bagel7 19:13, 8 May 2007 (BST)
Numerous reports of massive zed forces passing through Millen Hills, Raines Hills and Huntley Heights and heading towards Santlerville. They seem to be former combatants from Whatmore's siege.--Bagel7 19:52, 8 May 2007 (BST)
I fear this may the work of propagandists. Hospitals do not have syringes or guns, while dewes has ready access to both. I believe that the ransacking of SW santlerville is a ploy to lure the defenders of Dewes and Dowdney away from their posts. -Poindexxer
Special Report! I and my zombie companions just broke through the barricades of Dowdney Mall and have obtained the following intel on survivors!
In the NW corner: 156 survivors
In the NE corner: 206 survivors
In the SW corner: 107 survivors
In the SE corner: 146 survivors
That makes... 615 survivors! Plus probably about 60 in Dewes. Against 100 zombies... I think I know who's winning...--Rightylefty 22:21, 8 May 2007 (BST)
The SW is expendable. All previous SW residents are encouraged to help at the Dewes Building, help revivification efforts from the Hall Building or transfer their health care operations to St. Columbanus's Hospital. Retaking the SW and keeping it would require a larger force than can be spared at the present time.--Sunil 22:59, 8 May 2007 (BST)

May 7th

A group of zombies have come across to SW Santlerville and are already causing trouble. Dennis Row Fire Station was ransacked earlier today followed by St. Matthew's Hospital by the evening. Other buildings in the SW may be vulnerable because of the low survivor numbers (as everyone is either in the Mall or in the Dewes Building.

In addition, St. Spyridon's Hospital may also have been broken into and ransacked as yesterday, it was only lightly barricaded, had 8 zombies outside and only 3 low-level injured survivors inside. This is not confirmed, but is very likely according to yesterday's scout reports.--Sunil 22:52, 7 May 2007 (BST)

May 6th

Things keep going back and forth at Dewes. Zack breaks in, the caders fix the hole, the trenchcoats kill all the G's, the healers patch up the wounded, and the cycle begins anew. Some of the survivors residing in dowdney mall have begun going on daily runs for fuel and most carry several cans with them at all times. -Poindexxer 12:18 AM

St. Matthew's Hospital was broken into and is currently ransacked. We are working on this unfortunate situation as quickly as possible. Once the zombies have been cleared, health care facilities will be restored. We expect the Hospital to be up and running again in around 24hrs.--Sunil 10:57, 6 May 2007 (BST)

Oh what a surprise, the Hospital is running again, powered and fuelled too. Ambulance runs will begin shortly.--Sunil 22:30, 6 May 2007 (BST)


108 Zombies currently outside the Dewes Building just to the left of the northwest corner of the Dowdney Mall. Possibly more inside the building. No idea if the mall has fallen. Tonytnnt 09:37, 7 May 2007 (BST)


To Clarify: The Mall is in safe survivor hands, it's powered, full, and has a half price sale on golf clubs. -- Evvy.

May 3rd

There are once again over 100 standing zombies outside the Dewes Building, and their numbers are growing by about 30 per day.--Rightylefty 01:23, 4 May 2007 (BST)

In your dreams, maybe. The number of zombies standing outside the Dewes Building has increased, but the number of them on the ground has dropped slightly as they spread out a bit to target other buildings in Santlerville. Like our Auto Repair shops. --Sandsun 22:05, May 3, 2007, Anno Domini.

May 2nd

Small flying drones with the Zombies Unlimited logo on them have been spotted landing on various inaccessible perches at Novell Walk (76,74). This research activity is condoned by NecroTech, and poses no danger to the local survivor population.

May 2nd

A small group of zombies is laying siege to St. Columbanus's Hospital (Santlerville). Electriceye 00:52, 2 May 2007 (BST)

Well, we escaped last time by the skin on our teeth, but the invading zombie forces have recently taken Popham Auto Repair shop. The last time we got our Auto Repair shop back, we had a chance. I don't know about this time. No question about it, we're in deep now. --Sandsun 15:28, May s, 2007 Anno Domini.

Nevermind Popham Auto Repair, Bowyer Auto Repair is back with survivors and back online--Sunil 22:30, 2 May 2007 (BST)

Ignoring the propoganda (cough Sandsun cough) Santlerville is not in a bad position. Again, there are about 70 zeds outside Dewes and 200 dead bodies. The zeds really aren't even the problem anymore, the PK'ers and GK'ers are (and I wouldn't call them a problem, more an annoyance).--Tigerfangred 23:27, 2 May 2007 (BST)

Agreed. Every hour the barricades in popham get bigger and the number of G's inside decreases.-Poindexxer 5:48 PM

May 1st

As of a few short hours ago, the combined forces of the Ridleybank Resistance Front and the Killer Zombie Tomatoes managed to seize and ransack the entirety of the Bowyer Auto Repair shop. It's clear now that we cannot win this fight. Not against these heartless monsters. Not without our beloved auto repair shop. Not without our Bowyer. I can see the writing on the wall now, and would advise all survivors that don't want to suffer a gruesome, painful death at the hands of these undead hordes to leave Santlerville and it's surrounding suburbs. For those of us that wish to stay and fight....Valhalla awaits. -- Sandsun 00:35, 1 May 2007

Do not fear! Dowdney still has an EHB auto shop (popham) less than three blocks away. Cowards have already begun to flee the scene, i won't mention any names. This seige is still underway and is far from lost. Poindexxer 3:18AM

Aside from the drama, I'm afraid Bowyer Auto Repair is simply inconvenienced at the moment. We are working to resolve the situation and expect the building to be back in survivor hands and normal services to resume soon. The rest of the SW area is fine and the local population, healthy (and alive).--Sunil 23:34, 1 May 2007 (BST)

April

April 30th

The current survivor standing in the Dewes building is around 55 strong. The mall has at least 4 times that(in fact, more). Currently, there are around 60-70 zeds outside Dewes. Unless the RRF and Friends have more on the way or are planning some neat kind of trick, it doesnt seem to me that 70 zeds can take down the NT at this point, let alone a heavily-defended mall.--Tigerfangred 23:54, 30 April 2007 (BST)

With around 200 dead bodies on the ground at Dewes, I suppose the neat trick would be "everybody stand up and attack at once." Honestly, that's a neat trick that I'd like to leave off the performance. :) --Sexy Rexy Grossman 20:22, 1 May 2007 (BST)

April 29th

A well coordinated offensive by the survivors has reduced the zombie population considerably (130 --> 80), but their number are holding steady again, and slowly rising as dead ones stand up. Very few of them were given combat revives, meaning that soon the zombie population will return to the former levels. Also, the NT is still under attack, with the barricades currently at QS.--Rightylefty 01:34, 30 April 2007 (BST)

The zombies are now only about 65 strong. It seems that the seige might fail. Only time will tell at this point.--Rightylefty 21:18, 30 April 2007 (BST)

April 28th

Breakins at Dewes NT are frequent but have always been repulsed by the survivors so far. There has been another break in as we speak. 4 zeds have broken in the NT building! The cades have been brought back up so far leaving the four zeds inside in for a nasty treat.

The zeds in Dewes have been booted out. Cades are back and power is back for Dewes.

Break-in at Dewes. 3 zeds got in. I got the cades back up to QS and killed one, but then they ripped the cades down again. I ran out of AP and retreated to mall. People with AP, get in Dewes!--Tigerfangred 17:38, 28 April 2007 (BST)

April 27th

The Dewes Building, the NT nearest to the mall, is about to fall. The barricades are now down to quite, and the zombie horde has swelled to 130. Once the NT falls, the death of the mall is much more likely.--Rightylefty 01:17, 28 April 2007 (BST)

And a correction to what Rightylefty said, Dewes building has NOT FALLEN. 14 zombies broke in, but me and a few others brought the cades back up. There are now still 10 zombies inside but the cades are back up to max and no more break-ins for now. Repeat, DEWES DID NOT FALL. It was just a small break in.--Tigerfangred 02:39, 28 April 2007 (BST)
The number of zombies inside the building is now down to 8, but the barricades have fallen back down from EH to quite in the past 10 minutes. The fate of the building is unclear at this time. 3 of the survivers inside the building have been killed so far, out of 37.--Rightylefty 02:51, 28 April 2007 (BST)

April 26th

Both the mall and Dewes is still under survivor control. There are however, three zeds inside the Dewes building but barricades are up.

Another day of vicious fighting for both sides, which brings pride to both the attacking horde and Santlerville. --Sexy Rexy Grossman 20:57, 26 April 2007 (BST)
All the Santlerville residents need to do is hand over the tanning bed, and we'll go away. All we want are deep, dark, sexy tans. That's not too much to ask, is it? --Goolina Gore Corps 00:28, 27 April 2007 (BST)
That's not true! Ghetto Cow set up a tanning salon in Ridleybank for you folks, and you folks ran them out. Besides, every day is sun-sun-sunshiney in Santlerville. Normally we harmans just sleep outside during the day to get that healthy glow. If RRF would stop trying to come inside Dewes, you might just get that tan. (Those brain-rotters you have at our RPs look like George Hamilton now!)
But let's face facts; you guys want our Wii's in the Dowdney Tech store. That's the real reason you're here. --Sexy Rexy Grossman 00:37, 27 April 2007 (BST)
I only have one tanning bed. And I have a Wii too. I was just wondering...eh...could that be a down payment of sorts for the RRF to leave? Pwettty pwease?--Tigerfangred 00:48, 27 April 2007 (BST)
I just spotted another group of zeds only 6 squares away from Downey Mall. They seem to be reinforcements, and a big reinforcement too - 67 zeds! Hate to say it, but given the recent breakins at the NT, these zombies may be too much for the survivers to handle.--Rightylefty 02:57, 27 April 2007 (BST)
well, zombie reinfocements were expected. The current horde seems incapable of succesfully attacking and holding the Dewes or the mall.
But now it's more like 111+ zombies. Maybe they DO have a chance...--Barrylocke

April 25th

There are well over 100 standing zombies from the RRF and the Mall Tour 07 outside the Dewes Building. --AquilaUng 04:58, 25 April 2007 (BST)

Dewes and NW corner of Dowdney under coordinated noontime EDT attack. --Sexy Rexy Grossman 17:17, 25 April 2007 (BST)
Dewes NT has been changing hands on a daily basis with the RRF and their pker's managing to clear it only for vicious counter attacks by harman warriors to retake and hold it.

I encourage more harmans to join the Dewes meat shield however, as if they cant crack a thinly held NT they certainly wont take the mall without a lot more support. --Gritz McBlitz 21:00, 25 April 2007 (BST)

Just an update, Dewes currently has 96 zeds outside.--Tigerfangred 21:07, 25 April 2007 (BST)

April 24th

Maddening numbers of GKers. Average generator life span at this point is around 4 hours at this mall.

April 23th

The battle for the mall continues. There was a breakin today at the mall. The zeds however were killed and their bodies thrown out. All corners still at EHB.

75 zeds outside Dewes NT

Last checked 1 ZED inside of St Spyridon's Hospital,Several outside. Needs soem Cadding done.--Deaths View

April 22th

All corners of Dowdney Mall still in survivor hands. All corners powered. Dewes Building beside the mall has 6 zeds inside (13 now).

The Battle of Dewes continued through the night and has seemingly ended with a survivor victory. The Dewes buildng is at VHB.

April 19th

7 zeds just broke in the sw corner of Dowdney Mall. All the generators have been destroyed. RRF has decided to try to take Dowdney Mall down. Seems they are having a hard time bringing this mall down and are calling for additional help from the Mall Tour boards. http://www.barhah.com/viewtopic.php?t=5810

Cotterrell Crescent Police Department barricade is set above VSB and is suffering from occasional GKing. Please be careful!--Moss12 08:34, 20 April 2007 (BST)

April 17th

Dennis Row is tentatively in survivor hands, and has recovered from the devastating zombie attack earlier today. Please check the wiki pages of the buildings in SW Santlerville (particularly Dennis Row Fire Station and St. Matthew's Hospital for a more detailed status report. They will be updated as often as possible but please note that things are currently changing very rapidly and information only a few hours old can already be out of date.--Sunil 23:26, 17 April 2007 (BST)

Dennis Row has been compromised six zeds inside and no survivors except some infected level 1 civilians.Zed break ins are more fluent. Twenty + zeds in surrounding area,unorganized and spread out.--TexasXdooM 15:00, 17 April 2007 (BST)

There has been much happening recently in Santlerville. The once quiet (and fully lit) SW corner of the suburb has come under attack and Dennis Row Fire Station was briefly compromised but the survivors fought and held on. The local hospital, St. Matthew's has been hit by a GK'er making FAK finding more difficult.

In central Santlerville, St. Columbanus's Hospital has been attacked occasionally, but the RRF seem to be concentrating their efforts on the NT facilities: The Hall Building and The Dewes Building, both of which have passed back and forth from ransacked/broken into to powered at EHB. (Sorry, my bad. Thanks for the correction Incredibly Sexy Rexy--Sunil 23:22, 17 April 2007 (BST))

The NE and Cotterrell Crescent Police Department in particular are also under light zombie attack. Survivors are urged to be careful when they leave their safe-house and make sure that they have enough AP to get back.

A good and vigilant survivor population in Dowdney Mall means that there have been no break-ins but GK'ers and RK'ers from the Gore Corps are a continual problem. In addition, rotters have been disrupting the revivification lines at the Finch Monument.

The suburb is a rather exciting place to be at the moment. The status of the principal buildings is changing daily. Currently, the survivors are holding off the ever increasing efforts of the RRF.--Sunil 23:25, 16 April 2007 (BST)

  • I would like to add(If I may be so bold) that GK'ers, PK'ers, and RK'ers are becoming an increasingly big problem as of recently. If you see a PK'er, or a human ripping down 'cades to let the zombies in(which I witnessed today at the Cotterrell Crescent Police Department) please report them. Thank you.--Tigerfangred 01:32, 17 April 2007 (BST)
  • One correction to Sunil's most excellent report: The NT facilities have NOT been ransacked. Zombies have done a wonderful job getting inside, but they have not been able to remove all humans from the buildings in time to ransack. --Sexy Rexy Grossman 22:18, 17 April 2007 (BST)

April 14th

The Cotterrell Crescent Police Department, the only police department in Santlerville, has been under constant attack for the past few days. I am calling out for a patrol at all times of this very important building. The 'cades are continuosly being ripped down, and I suspect PK'er origins in some of the attacks, or at least zombie sympathizers. Remember to check the PK'er list before you revive or heal, and please, overbarricading during an attack is not good(sometimes it is required though), and if you absolutely have to overbarricade due to an attack, make sure it is back to what it should be when things quiet down. Thank you for your time.--Tigerfangred 00:17, 15 April 2007 (BST)

April 13th

I swear, if its not rotters its PKers from the RRF/Gore Corps. The cemetary revive point has been clogged with these guys lately. Just a reminder to all revivers to DOUBLE CHECK WHO YOU'RE REVIVING. Add pkers to your contacts and highlight them red, search do not revive lists to make sure you're not reviving an RRF member, whatever, just be careful. -- Nallan of the BBK - 11.40am 13th April 2007 (AEST)

April 12th

A strong zombie assault on Dewes NT has almost completely been repelled. --Luigi Galleani M(A)C | M(A)F 18:11, 11 April 2007 (BST)

- Confirmation of Ridleybank Resistance Front involvement in attacking the Mall, with 2 generators being taken down by seperate members within the last few hours in the NW corner. --Yorba 13:25, 12 April 2007 (EST/+10GMT).

April 9th

Some of the zombies seen congregating south of Dowdney Mall appear to be members of the Ridleybank Resistance Front. Residents of Dowdney Mall have organized their defenses to counteract the threat. Due to the siege, Sixtus General Hospital's barricade level should be EHB. --Sexy Rexy Grossman 01:02, 10 April 2007 (BST)

April 8th

Increased murder rates in the past few days have been attributed to killers from the PKer Alliance who are currently plaguing Rolt Heights to the northeast. While the attacks do appear to be focused on Rolt Heights survivors are cautioned to avoid crossing over into the besieged suburb without first consulting their news reports.

The survivor organization known as the Dulston Alliance has asked that, as a public service, all survivors should confirm the identities of any survivors sharing their safehouse and report any known killers to the Alliance, the Burchell Arms Regulars, or local bounty hunting authorities.

April 7th

Zombies have been migrating into south Santlerville from Heytown, Huntley Heights and Randallbank. Attacks are increasing but the major survivor strongholds of the suburb hold. The SW corner is more dangerous and some buildings are swapping back and forth between zombies and survivors. More frustrating are the griefer groups in the area, who have been making survivors' lives a pain by also purposely over-barricading entry points. This is being countered by setting up other entry points and vigilance and maintenance of the current ones. --Sunil 19:53, 7 April 2007 (BST)

April 4th

As mentioned below, a griefer group is actively overbarricading Entry Points within Santlerville. Please refer to the barricade policy section for instructions when survivors find the hospital overbarricaded. --Sexy Rexy Grossman 19:27, 4 April 2007 (BST)

April 3rd

Santlerville welcomes you Shearbank refugees! Our barricade plan has been violated a lot lately and the safest point of our neighborhood is the SE half! Danger Point: SW Point! --Sapwood2

Please note that the Beatbox Kids will be running regular Rampages into Huntley Heights, Heytown, etc every Sunday 8pm (Australian Eastern Standard Time). If you would like to get yourself or your group involved in these missions designed to protect Santlerville and her neighbours, get in contact with any of our members, email us at beatboxkids@gmail.com, visit our forum or post on our group page. Thanks guys, hopefully we can protect our hometown. --scurley7

April 2nd

I dont like unnecesary stuff like this message is, but it has to be said. I have just died because of overbarricading, again, because some idiot wants to feel a bit safer I guess...

Response: (from St. Matthew's Hospital Administrator): sorry about that, but there are people who simply go around overbarricading just to annoy other players and give people without free-running a hard time in Santlerville. Dennis Row Fire Station is now among the several entry points that are being actively checked to keep them at VSB+2 status. --Sunil

April 1st

There was a small breach in Dennis Row Fire Station. The barricades are quite low, but there were only about five zombies, either killed of revived by now. Still, if youre looking for some mild action, this is the spot to go to.


March

March 26th

A fair number of zombies now roam Santlerville there seems to be a fairly large group of zombies headed away from the zombie controlled NW corner of Malton towards the human controlled NE corner.→LzyGenius 03:05, 27 March 2007 (BST) see also: Suburb

i've been zombie-ing around your fair suburb for a while now, and i've noticed a few things. or really one thing, because my decaying brain forgot all the others. anyway, my point is: you harmanz, er, *cough* humans, are being very stupid. first complaint, you keep reviving me! i have a badge lodged in my skull that says 'zombie spy', what more warning do you need? secondly - overbarricading. it hurts survivors, too... but mostly it bothers me because i can't get at the tasty brainz before soemone puts the barricades back upand shoots me. thirdly - idiots standing outside. don't get me wrong, i enjoy a free lunch as much as the next zombie, but what is in the picture is just too easy. come on! run around a little, ya taste better that way... anyway, this is grouchy zombie KaminoJoe wandering off... watch your entry point door 'real' careful now, or i might just pay ya a visit, now... braaaaaiiinzzz.... Stupidsurvivorday.JPG --KaminoJoe.

March 16th

Well, seeing that nobody else has mentioned it yet, the Angels of Mercy have pretty much declared war on everyone who wants to prevent the alleviation of suffering. Zed activity is once again picking up, due to the increased interest in bounty hunting as opposed to trenchcoating, so keep an eye out for the zeds. This week's forcast? It's raining blood. Survivor on survivor warfare is about at its peak here. Crazylilvietguy 06:28, 17 March 2007 (UTC)

March 3rd

Zed activity has returned to the Southwestern section of town, focused on Dennis Row Fire Station. There are no groups of zombies larger than 20 currently in the suburb. Those Mall Tourists are a mean bunch, but at least they didn't leave much of a mess. --Sexy Rexy Grossman 16:55, 3 March 2007 (UTC)

March 1st

Dowdney has been in survivor control since Tuesday, contrary to the report below. The organized groups of zombies now attack the NE corner of the mall, the Dewes building, the Anthony building and the Hall building. Recent activity seems to indicate the zombies are more focused on the NE corner of Dowdney and Dewes. --Sexy Rexy Grossman 22:08, 1 March 2007 (UTC)

February

February 28th

Nothing much to report from my side of the suburb, but the mall is most likely still infested. There are 7 zeds outside the Gaskell Building. Maybe we should have a large survivor group from a neighboring suburb help us out. It'd probably be advisable. --- Lee Douglas Anderson

February 27th

Mall and other nearby buildings still covered by zeds. Breakins are inevitable. Groups of zeds moving around and looking for a quick grub. ---gone fishing 27 February 2007

Feburary 26th

Mall Tour '07 is moving on. Zed activity remains increased as smaller zed groups spread out across the suburb looking for delightful treats. --Sexy Rexy Grossman 15:53, 26 February 2007 (UTC)

Feburary 24th

Mall Tour '07 has arrived to Santlerville and with the assistance of the Eastonwood Ferals has breached the northwestern corner of Dowdney mall, ransacked the location and is occupying it with 50 undead. Things already look grim for survivors during the first salvo of the Tour's attack on Santlerville's mall.--Bassander 23:49, 24 February 2007 (UTC)

Number of undead in the mall has risen to 72. Resistance is not hopeless if everyone interested in keeping this mall open comes, stocks up with ammunition and fights.

Above is unsigned. But its pretty funny (if questionably neutral) - most folks would say it is a bit late to be stocking up on ammo AFTER zombies move a wall of flesh into the mall. --S.Wiers X:00

February 23rd

There have been some organized attacks into the mall and entry points. There are a few more active zeds on the streets.

Earlier this day, a large disturbing groan could be heard from the West. --Sexy Rexy Grossman 09:32, 23 February 2007 (UTC)

February 19th

Suburb remains quiet. A handful of zeds totter about the streets, and a few PKers and GKers cause residents small headaches.

Some residents have been seen moving towards Stickling Mall to join the Tourist Welcoming Committee. --Sexy Rexy Grossman 03:25, 20 February 2007 (UTC)

February 3rd

Light zed activity across the suburb, with concentration on The Anthony Building, Dennis Row Fire Station, Cotterrell Crescent Police Department, and St. Columbanus's Hospital. The Anthony Building, an Entry Point to the Mall, has been overbarricaded past VSB++ lately; residents should be mindful about the Barricade Plan in effect for Santlerville.

Ledward Auto Repair [77, 20] and Wain Auto Repair [76, 20] are both lighted up by an unknown survivor, who deserves a hearty thanks. Survivors stocking up at generators at the Mall are encouraged to head north and get fuel cans as well. Both buildings require Free Running to enter; Cotterrell Crescent Police Department is the closest EP. --Sexy Rexy Grossman 23:31, 3 February 2007 (UTC)

January

January 26th

There's about 200 survivors in Dowdney, and not a zombie in sight. --Zokolate 14:49, 26 January 2007 (UTC)

The scuttlebutt going around Dowdney is that the zeds heading towards nearby Stickling Mall will be shambling towards Dowdney sometime soon after that. Survivors are enjoying a relative calm before the storm by stocking up on supplies and reinforcing barricades. --Sexy Rexy Grossman 17:37, 26 January 2007 (UTC)

January 18th

There have been confirmed sightings of The Big Bash leaders, but the massive numbers of zombies that they normally bring with them are still absent. Those zombies that are in the suburb are conducting good GK/RK and scouting raids, and organized attacked on entry points. Most activity seems to be in the southwest section of Santlerville. Officials at Dowdney Mall report that Nintendo Wii shipments have been unhindered by the zombie presence, and that the videogame system desired by alive and dead alike is in surplus. --Sexy Rexy Grossman 03:34, 19 January 2007 (UTC)

January 17th

A lone zombie broke into the Dewes Building. Building has been breached... --Jakinthebox 9:41, 17 January 2007 (PST)

January 16th

A lone zombie of the Manbagz Zahmbahz broke in and destroyed the generator at the mobile tower --Danalov 06:07, 16 January 2007 (UTC)

January 9th

No christmas lights = no zombies? Lone zombies stand among heaps of dead bodies, fledglings perhaps? Us humans continue to waste AP putting up xmas lights, smashing them and telling eveyone else not to put them up again ... --Zokolate 06:17, 9 January 2007 (UTC)

January 7th

Seems quiet around Dowdney ... lots of dead bodies around though, some smell strange ... --Zokolate 12:32, 7 January 2007 (UTC)

January 6th

The Big Bash is here in Santlerville ... Gker's regularly put out the generator, but some of us are still clinging onto the belief that red, green and white christmas lights will scare the zombies away. Anthony Building suffered breaches today but is back at VS. 3 zombies inside St Boniface's Hospital. --Zokolate 04:05, 6 January 2007 (UTC)


Archive Year: 2006

December

December 19th

Survivors, Shacknews has recently disbanded as of today so the December 17th bulletin warning of an organized zed attack may be void. Have a nice day!

December 17th

Survivors be extremely careful as reports of the zombie group Shacknews come in about a possible imminent attack on this burb and the neighboring ones. They are a force to be reckoned with! Sleeping in resource buildings is NOT advised. If possible, band together with other survivors! The The Burchell Arms Regulars in the south-eastern portion of Rolt Heights would be a good choice to make a stand with. The Burchell Arms also has a satellite pub in this suburb called the Knight Arms. Need free running to get in both

The mobile phone mast is down, Heckworthy Towers must have been raided! We need someone to get the mast up and running again ASAP! --Sapwood2 23:19, 18 December 2006 (UTC)

December 16th

Dennis Row Firestation invaded today, but I cannot go to help because Cotterrell Crescent Police Dept. has been Very Heavily Barricated. Reports say there are 2 zombies inside and 5-6 survivors. Also, Dennis Row Firestation's generator has been destroyed by a lvl 41 scientist named grainfed. KoS him, please. --Jonathan 16:20, 16 December 2006 (UTC)

December 13th

SW corner was invaded last night, many survivors in the open were killed because of beliefs of the area being safe. The invasion then spread to the SE and St. Simplicus Church was attacked and still has zeds around it. --Sapwood2 21:36, 13 December 2006 (UTC)

December 4th

The Dribbling Beavers' and the MFD's Captain MatJack1 of Gibsonton's Santlerville Barricade Policy has been submitted for peer review on the UBP discussion page. --Wfjeff 20:24, 4 December 2006 (UTC)

December 3rd

Santlerville needs radio communication. In order to have radio comms, you need a gen and fuel, which lights up the building and draws the zombies. So lets get a gen and radio in every single building, so everyone has radio comms and no building is singled out. Help keep Santlerville safe, power those gens. Krayzee 3 December 2006 23:20 (GMT)


November

November 22nd

Its all a big game of Tug-o-war for the mall. Hehe. Well, its time for me to leave Santlerville. I enjoyed my stay. Thanks for all the revives, members of The Dribbling Beavers! See ya. --La Hire 13:21, 22 November 2006 (UTC)

With the help of matjack1 of the MFD we have updated the Barricade Policy which comes into immediate effect. The 6 entry points have been strategically placed to allow access to all areas of Santlerville, and more importantly, the resource buildings. All resource buildings are to be externally tagged with directions to the nearest entry point to aid newbies and travellers. The Dribbling Beavers and MFD are tasked with ensuring the entry points remain open to reduce the risk of survivors being stranded outside as the struggle for Dowdney Mall continues. Krayzee 22 November 2006 14:10 (GMT)

Thanks for all your help La Hire, it's been a pleasure. I've updated the 'Groups in this suburb' bit to who I think are still present. Apologies if you're still around but I haven't seen you. I think MFD, MCDU and La Resistance may need to be added though.Krayzee 22 November 2006 20:00 (GMT).

November 20th

Dowdney Mall has fallen to a zombie hoard.--PaulRedeker 21:48, 21 November 2006 (UTC)

November 19th

The Dribbling Beavers would like to make an official apology for the PK incident that happened in Sweatman Motel recently. A misunderstanding regarding the destruction of the generator that was previously set up in Sweatman led to said PKing. We regret this incident and apologise to the player who then had to wait for a revive (my apologies but your name eludes me). The Dribbling Beavers do not wish to gain a reputation as a PK group. We are not a PK group and work very hard to ensure the survival of all humans in Santlerville. We are allies with a number of human groups that have helped with the defence of Santlerville and Dowdney Mall in particular and we hope that these allies continue and that we can forge new relationships with other groups. Thank you. Krayzee 15:35 GMT

November 19th

Yes the fall out from The Big Bash continues. While the majority left, around 50-60 stayed around the mall, breaking in every other day or so as survivors struggled to co-ordinate the defence. 30 more Zs have now added to the group and buildings surrounding the mall are also being targetted now. Krayzee 10:30 GMT

November 16th

There is a large hoard of zombies outside of the mall near 90...they are preparing for something I don't know what...although being a zombie in that group...death rattle sucks. Zombies have been popping in and out of the mall and killing random humans...--Stanley nickarz 06:33, 16 November 2006 (UTC)

November 11th

Nevermind--RalphTheWonderLlama 11 November 2006 2:38 PM (GMT-6:00)

November 9th

The Mall has been broken into twice and a small amount of survivors have been riped apart, many brave surviviors have eradicated the zeds and put up the cades again but the well coordinated zeds keep braking in. --Quag 9 November 2006 9:09 (UTC)

November 3rd

The struggle in the south east of Santlerville continues. While the zombie groups aren't large, they are co-ordinated and regularly attack the resource buildings and mall. We need to keep these caded at all times. --Krayzee 3 November 2006 10:35 (GMT)

October

October 31th

The dense fog served as a fitting background of this Old Hallow's eve... Many zombahs visited Dowdney Mall for a trick-or-treating, raiding the empty mall as all the survivors seem to have been eaten... BARHAH! --John Cannonfodder 19:13, 31 October 2006 (UTC)

October 29th

Dowdney Mall is currently zombie-free, with nice heavy barricades in all but one corner. It is, however, completely survivor unsupported. Survivors seem to pop in occasionally to clear out a zombie or two, and then retreat to safehouses. If this continues, there's nothing to stop another mass of zombies entering once again. --Dimmswick 07:09, 29 October 2006 (UTC)

October 26th

The mall only has about 6 zombies left inside. If we work hard and fast, we can retake it! 3 corners are smashed and ransacked, though, and cannot be barricaded. NE corner is VS+2 last I checked.Crazylilvietguy 00:09, 27 October 2006 (BST)

October 20th

As of 11:30 AM Central the mall is clear and barricaded up to at least VHB. No survivors in it (I don't blame them) but no zombies either. I doubt it'll stay clear for long though, so search while you can. --Settle 17:49, 20 October 2006 (BST)

SoA headquarters have fallen. All 4 buildings. Looks like the zeds are all over SE Santlerville. If anybody wants to send some help over here, that would be greatly appreciated. Crazylilvietguy 01:30, 21 October 2006 (BST)

October 18th

Things looking better? It's split pretty evenly. I haven't checked much above the Waddon Towers, but down here, it looks like the zeds have the mall. They've been driven out of most buildings, though, which is a good sign. Crazylilvietguy 04:36, 19 October 2006 (BST)

October 17th

These recent reports are woefully inaccurate. The Dribbling Beavers are working closely with Four Winds, who are manning the revive points at Finch Monument and the cemetary, both of which now have no queues, and La Resistance who are holding the mall. The whole east side of Santlerville is in Beaver hands/paws and the only main concentration of Zs is outside the SW section of Dowdney Mall. It IS safe to overnight in East Santlerville, Hall NT, St Columbanus and St Boniface Hospitals as well as the other buildings do not get broken into and are regularly barricaded. I ask that survivors note the barricade policy as entry points are regularly being over-barricaded due to fear of attack again. -- Krayzee 17 October 06:09 [BST]

The mall's completely full of zeds, probably about 60 or so total. -- Soos V 17 October 09:26 [EST]

October 16th

Zeds in the mall! The SW and SE corners have been breached! Board it back up people!Crazylilvietguy 23:49, 16 October 2006 (BST)

October 14th

Downey mall and surrounding areas are again controlled by zombies and most likely there will be long lines on revive points... Aparently lack of coordinated survivor actions and patrolling prevents from getting downey back for good.

October 13th

I have created a new group dedicated to hunting down and killing GKers. Check out Genny's Revenge on the wiki. GKers played a large role in bringing down Dowdney Mall. I am actively recruiting for members of Genny's Revenge so that we can keep our Malls clear of GKers. -- Private Bill Paxton


Revive points are clearing up, more survivors are moving in, and it looks like we've got the zeds on the run. Keep up the good work people! Crazylilvietguy 01:58, 14 October 2006 (BST)

October 11

  • Everything is returning to normal, however revive points are still full and there have been break-ins to buildings in the area.--Mr yawn 08:03, 11 October 2006 (BST)
  • Please make note to watch the SW corner. The zeds have been breaking in there quite often. Crazylilvietguy 02:12, 12 October 2006 (BST)

October 8

  • If you've been revived, please go back to the mall to defend it again. Many thanks to The Dribbling Beavers for reviving people.--La Hire 16:22, 8 October 2006 (BST)
  • Slowly but surely more and more surviors are getting into the mall. It has been rebuilt and rebaracaded. I suggest we start taking back the dewes and other near by buildings then start reviving the ones who need it most --Mikedav17, October 2006 09:21 (CST) ((thats kinda weird *points to time*))

October 6

  • Do not delete news posts, kthanks. -- Mr. Fosi, October 6, 2006 09:21 (EST)

October 3

  • I believe that Z's in the graveyard are in need of a revive yes, however, i would brain scan them first, as not to waste AP or syringes. I would urge all Z's in need of a revive to stand at the Finch monument and you will be revived ASAP. DO NOT abandon the suburb, concentrate on reviving people, as the more people we have alive, the more chance we have of forcing the Z's out, dont try to re-barricade or kill Z's on your own, it will not work. - Flippy1000 (The Dribbling Beavers)

October 2

  • Are all the people in the graveyard in need of a revive?? Becuase Ive just been there, and theres 49!! C'mon, we need some people to revive! Downey mall is down as all four corners are filled with zombies as well adjacent buildings too. I am looking to get recruits to "malton brigade" to retake the mall. I listen radio freq 26.06 so you reach me that way... The suburb is falling apart. Many buildings are empty and any building still with barricades gets overrun pretty quickly. Anyone who is still alive best move south to Heytown.

October 1

  • The mall has completely fallen now, with zombies in all four corners and no survivors. --Ashnazg 15:55, 2 October 2006 (GMT)

September

September 30th

  • Today I was killed while rebarricading and killing zeds that broke into the mall. The mall defense is sluggish just like it was at Treweeke Mall in Dulston a few weeks ago. They have allowed the zeds to whittle the survivor numbers in the NW section of the mall down below 30 and will soon wipe them out all together. If you tards in the mall continue to be indifferent to the seige, it will all be over by tomorrow. The people in Giddings Mall would never be this ineffective, which is why their burb is still green. -- Reefmaster, September 30, 2006 11:24 (EST)
I agree. The Loose Cannons and the Dribbling Beavers are doing their best to help, but if the people in the mall don't get off their lazy asses it won't make a difference. --Koppie 17:32, 30 September 2006 (BST)
  • There are 15 zeds in the NW corner of the mall and the barricades are completely gone. I'm out of AP... there are hundreds of people in here, at least some of you can do something! It only takes a few people to get barricades back up to reasonable levels. -- Jensa, September 30, 2006 14:04 (EST)
  • Well, the mall is devoid of life. 153 standing zomibes all in the NW corner, 12 in Dewes, and over 200 bodies. I wish I had been there when the tide broke instead of dying like this. To anyone and everyone who fought to defend this mall, I commend you. Also, if I were alive right now, I'd revive you. But I'm not. Medic please! I urge everyone to evacuate the surrounding are as well, if you haven't done so. --Goron40 15:16, 30 September 2006 (EST)
  • The mall is not devoid of life, but people are dropping the ball on defence. There's still 200 survivors in the mall, more than enough to combat this incursion. Right now, the NW Corner is ransacked, wide open, and has 13 Zombies in it. We need to fix this immediately, or all will be lost. Approximately 150 Zombies outside NW Corner. --Peter Moran 16:46, 30 September 2006 (PST)
  • More than 60 zeds in the mall killing people and another 130 standing outside the wide-open NW corner. You lazy bastards really dropped the ball, now the Bash will roll on through unimpeded. I am still a zombie and will remain so to file reports until the mall is completely sacked or the defense takes up the cause, then I will shamble off seeking a revive. -- Reefmaster, September 30, 2006 21:56 (EST)

September 29th

The zeds make short work of the North Western part of the mall. Yesterday, there was at least 120+ people, and today, there's only 50 or so people.

  • I don't think that's the zeds. You wimps are leaving the NW corner and hiding out in the other corners. I think you forget that if one corner falls, they all do. If you're worried about being killed, I've been in the NW corner since the beginning of the seige and not even been hit. Everyone is extremely helpful as medics, and besides, the more of us there are, the less likely one person is to get hit.
    • I don't understand why it is important to physically occupy the NW corner. I am logging in like every few hours, moving to the NW, recading it, and then moving back to a safer corner. Why sit there and be a fat target, when we don't have to? The key thing is to keep the NW corner constantly barricaded, and then expel any zeds that break through. Can the zombies move into other quadrants from the inside, even if they're barricaded? I thought they couldn't.
      • Once inside they can move with impunity. If you let them ransack that corner, you can't rebarricade it until you clear them all out. They come in, kill people, & ransack, then they pour in through the breach (since we can't rebarricade it) and spread through the rest of the mall. If you puds don't hold that mall, those of us south of you will be screwed.
        • Erm yeah... Nicely put.

September 28th

All of you probably already know this, but the zombies mainly focus on the north-western part of the mall. ~4 break-ins there today. On a side note, if you really want to help the mall but don't have the skills to kill zombies (or in my case, don't have the 'barricade' skill), then please get fuel for the generators.--La Hire 13:52, 28 September 2006 (BST)

  • I concur. The vast majority of our efforts inside the Mall should be focused on barricading. Only attack zombies that have broken into the mall itself. Attacking them outside the mall is a total waste of AP. People without barricading should be exclusively devoted to finding fuel for the generators. People with shopping skills and without barricading skills should be devoted exclusively to searching for new generators. If you do have barricading skills, and you have the ability to do so, I would recommend logging in once every three or four hours (or even more frequently), and fortifying the NW corner barricades by a notch or two. We need to work very closely together, and focus our AP wisely on critical tasks. There's been way too many zombie break ins already. I don't know or understand how they're getting into the mall as often as they are. Especially the zombie P3AT. Also, NeiltheScorpion is now a zombie. I saw him outside on a recon run. DO NOT REVIVE HIM!!! -- Private Bill Paxton


September 26th(2)

On the subject of Generator Killers: NeiltheScorpion (and all members of the Scorpion Group), DeForest Kelley, Remedida, Nendur, Axehead, and others noted in the past to be stopped. Their antics are not just a nuisance anymore, not with 50+ zombies parked outside the Mall, and now some zombie breaches inside the NW quadrant as has happened today. Anybody who comes across these people at revive points need to understand that they are NOT to be revived under ANY circumstances. Anybody who comes across these people inside the Mall, or in any of the nearby buildings, should shoot them on sight, and report their location on this site, so that they can be hunted down and ejected into the streets. Do not combat revive. It's not effective. All it does it provide the enemy with new generator killers, who tear down barricades from within with crowbars, who PK other players, and gives them intel they otherwise wouldn't have. -- Private Bill Paxton)

September 25th

Darkslide made a good point when he said not to combat revive...

  • Darkslide said "Most gkers are the victims of a combat-revive...remember kids use needles not guns if you value your generators and entry points." (8 hours and 17 minutes ago)
  • Darkslide said "Er...I meant to say use needles if you WANT the zombie to stand up, smash your generators, and overbarricade your entry points...use bullets if you dont want to see that happen" (7 hours and 47 minutes ago)
  • NeiltheScorpion destroyed the generator. (7 hours and 36 minutes ago)
  • Darkslide said "See? always check the profile links before you jab...neil's profile says very clearly what he will do when revived, but did the scientists listen? nooooooo" (7 hours and 14 minutes ago)

--La Hire 14:02, 25 September 2006 (BST)

September 22nd

Watch the northwestern part of the mall. So far, I've seen three break-ins at that part.--La Hire 20:40, 22 September 2006 (BST)

September 21st - 12th

September 21st, 2006 -- According to what I've seen to far, the zombies are thrashing everything in Santlerville and leaving the mall for last. Points that are constantly attacked are: -The Dewes Building -The Anthony building -St. Boniface hospital -Sweatman hotel -The Hall building -St. Columbanus hospital -Sixtus general hospital

It's mostly the Dewes building, though. --La Hire 14:22, 21 September 2006 (BST)

Speaking of which there are only two survivors in the Dewes building. We need reinforcments here. We're the square in the middle...

SantlerNTScan.JPG

September 20th, 2006 -- A zombie spy recently destroyed the generator in the NE corner of Dowdney mall. Profile link of the GKer here

Yes, that's about the 5th or so time for that one guy. It's nothing new. If they want to fight without honor than let them. It's just a game.

I know its just a game. Do you see me going "ZOMG KILLA DA ZUMBA!"

  • If it's not the Scorpion Group, it's the RRF. When is someone going to band together to keep these guys out of the malls?

September 19th, 2006 -- There are five zombies in St. Boniface hospital. I couldn't kill them with my remaining AP, but I closed the door to prevent younger zombies from going in. --La Hire 11:49, 19 September 2006 (BST)

September 18th, 2006 -- I was in the neighborhood, and I snuck a peek out the window with my handy new binoculars to see what was going on out there. I saw 21 zombies standing outside St Columbanus' Hospital, and another 24 zombies standing outside the Hall Building. There are 18 zombies standing at the Finch Monument, but I don't know how many brain rotters are mingled alongside infected humans looking for a revive. The guy next to me insisted that I must not be reading the binoculars right. I told him, "It's readin' right, man! What the hell!?!" He then told me that 'they' cut the power at the hospital. I says, "What do you mean 'They' cut the power? How the hell could 'They' cut the power, man, they're just animals!" -- Private Bill Paxton

There is over 150 zombies showing up on Necronet. The living needs to brace themselves.

New intel update from 10:00 PM EST. 29 Zombies outside the Hall Bldg. 9 Zombies inside Hall Bldg. Hall has not yet been ransacked, so I recaded a bit. We need to eject them from Hall before they can ransack it. Once Hall is ransacked, we cannot rebarricade it until all the zombies are gone and the building repaired. 17 zombies outside St. Columbanus Hospital. 2 Zombies inside St Columbanus, but again, no ransacking. I also recaded to VS. 19 zombies in cemetery east of Hall Building. 18 zombies at Finch Monument. 1 Zed outside Heckworthy. 1 Zed outside Waddon Towers. 1 Zed outside Tewksbury. 1 Zed outside Binning Monument. 1 Zed Yandle Plaza. 2 Zeds Novell Walk. 1 Zed at Chivers. They're all over the place, man! This place is crawling with 'em. My squad leader says only waste ammo clearing out buildings. He says remember, short controlled bursts. Better to spend the precious AP on rebarricading than on shooting zombies. My question is, where the hell is Bishop when you need him? Private Bill Paxton

September 17th, 2006 -- A horde of 23 zombies are standing outside St. Columbustine hospital. I advise you to go to another hospital for supplies.

I personally went in and killed the last two zombies in St. Columbustine, but I'm out of AP, if anyone can come and barricade it that would be useful. 20+ zeds still outside. -- Goron40 23:12, 17 September 2006 (EST)

September 16th, 2006 -- Zombies are attacking the northeastern part of Santlerville. From the factory, they moved onto Cotterrel Crescent Police department, the Cosenes Building, and the auto repairs. Be careful if you're going to the police station for supplies.--La Hire 08:03, 16 September 2006 (BST)

September 15th, 2006 -- It seems that a group of zombies has passed through since they broke into the factory I was in and killed five of the seven people in there. I went outside and spotted them apperantly going to the south, which is the direction of the mall.

September 14th, 2006 -- Everything seems relatively quiet. However, the big bash are planning to move into gibsonton and rolt heights and along west from there. So expect to see the big bash anyday now.--Mr yawn 21:50, 14 September 2006 (BST)

  • The Scorpion Group is in buildings around Dowdney Mall.....expect attacks on generators. Everyone should probably find a spare fuel can and search the hardware store for generators.

September 12th, 2006 -- Large attack on the Dowdney mall and the Dewes building, approximately 15 survivors dead, check the revive points and get our people back in the fight! Fonso 01:40, 12 September 2006

September 10th

Another pker somewhere in the suburb by the name of Armadox. He killed an infected in a hostpital. He is about level 40, so be very careful. Crazylilvietguy 00:17, 11 September 2006 (BST)

September 5th

A new pker by the name of neilthescorpion has arrived. Killing me in dowdney mall and possibly others. Be on the look out for him.--Mr yawn 22:38, 5 September 2006 (BST)

August

August 31st

The Big Bash and associated hordes have saturated all six suburbs immediately east of Santlerville. The Big Bash Hordes will pose a significant threat to all survivors if they make a turn into Santlerville. Group leaders may want to consider implementing emergency barricade policies. --B Rubble 31 August 2006

August 29th

A pretty significant break-in occurred in the Dewes Building. Multiple Zeds got inside, and killed several survivors. Adding insult to injury, was an incident of attempted player killing (PKing) by Other Brother Darryl, who shot me several times with a shotgun and pistol. Somebody else (Bobombie) was nice enough to heal me up, and when Other Brother Darryl resumed his PKing, he was unpleasantly surprised to find me healed back up, and out of AP. The flipping idiot is still in the Dewes Building, and I am going to retaliate. I encourage others to shoot this PKing sonuvabitch down and toss his butt out the door, and refuse to revive him. Private Bill Paxton 29August2006

August 19th

The revive point at Finch Monument has been suspended following repeated attempts by survivors in Santlerville to disrupt The Dribbling Beavers' cause. Barricades have been increased on all buildings, leaving survivors stranded outside, easy targets for the zombies that we are trying to protect all survivors from. We are in the process of terminating suspected renegade humans and we do not want them revived in our suburb to continue their madness. Once this has been resolved, the RP will become active again. We hope you will join us in removing these idiots who are trying to stop your survival. Krayzee 19 August 2006

August 15th

Survivors continually messing with The Dribbling Beavers (TDB) barricading policy are making our job to keep Santlerville under control from Zombies ever more difficult. So much so, that anyone found in a building that has had its barricades tampered with, and has the Construction skill, will be killed. This slaughter will end when then barricading policy is kept. The Dribbling Beavers Entry Point Policy has been implemented. LankyMan 15 August 2006

August 8th

Scumbag who deserves to be killed on sight alert. Morzas trashed the generator and radio transmitter in the SE quadrant of Dowdney Mall. -- Private Bill Paxton 2:24 PM, EST, 8 August 2006

August 4th

Another scumbag generator killer, this one named NecroBleurgh, destroyed a Dowdney Mall generator. I hope he gets what's coming to him, and in the most painful manner possible. -- - Private Bill Paxton 10:53, 4 August 2006

July

July 28th

A bunch of Generator-Killers (including Soldier Widge, Allsquiet, among others) recently smashed all four generators in the Dowdney Mall. It is imperative that we get new generators in those four quadrants and fuel them up. I wasn't able to get screen shots of who else might have done this despicable deed. - Private Bill Paxton 17:36, 28 July 2006 (BST)

July 23rd

The Finch Monument is very active and currently being maintained on a daily basis by the Dribbling Beavers.

July 9th

You're all going to die screaming, as the RRF has come to chew on Dowdney Mall as a farewell to Grim. We plan on eating you slowly.

June

June 1st

New revive point set up at The Finch Monument (76,24), it is being maintained by The Dribbling Beavers, yet to be tagged.


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