Pegton: Difference between revisions

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*[[Image:Riot Control logo.jpg|25px]] [[Riot Control]]  
*[[Image:Riot Control logo.jpg|25px]] [[Riot Control]]  
*[[Shades of malton]]
*[[Shades of malton]]
*[[Image:CGRlogo.gif|25px]] [[Creedy Guerilla Raiders]]
These groups have been removed from the Pegton Group Listing. Feel free to re-add them if you know they're still active. --{{User:Janus Abernathy/Sig}} 14:04, 3 March 2009 (UTC)
These groups have been removed from the Pegton Group Listing. Feel free to re-add them if you know they're still active. --{{User:Janus Abernathy/Sig}} 14:04, 3 March 2009 (UTC)



Revision as of 14:06, 3 March 2009

Suburb of Pegton
Peppardville Pitneybank Starlingtown
Edgecombe Pegton Dentonside
Crowbank Vinetown Houldenbank
Update Pegton's Danger Level
View Danger Center

Pegton's location in Malton

Resource buildings in Pegton

Latest EMR:
z: 0~i: ***
p: CApr 08

Update EMR

Phone Mast: (85,54)

The Bennett Building

Maltel-destroyed-small.jpg

Update Mast

Known groups in this suburb:
— Survivor Groups —
— Zombie Groups —
  • Only feral zombies...
— Hostile Groups —
  • Only freelance killers...

Key buildings in Pegton:

Malls: none
NecroTech Buildings: 1

(85,52)

Police Departments: 4
Hospitals: 3
Fire Stations: 2
Bulletin Boards: unknown
Others: Factory 3, Schools 2, Churches 3, Auto Repair 4, Railway Stations 3
Suburb Number: 59

Pegton is a suburb of Malton, located in the east of the city.


Pegton is renowned in all of Malton and the surrounding districts for breeding people with the most outrageous and impossible to understand accents known on the face of mother earth. Yes considerably worse than Glaswegian. It is noted by anthropologists that much of the time those brought up within Pegton town limits often have great difficulty understanding each other, and have frequently been seen resorting to using paper and pencil to communicate. The richer members of the community are known to prefer the delights of 'Etch a Sketch'. Despite this horrible massacre of language, the Pegton survivors have been known to work well together.

Resource Buildings

Fire Stations

Hospitals

NecroTech Facilities

Police Departments

Malls

  • none

Bulletin Boards

Revive Points

Pegton Building Information Center

All important buildings in Pegton have been added to the Pegton Building Information Center. -- goebi oo oooo   13:02, 16 July 2007 (BST)

Also the buildings in Pegton and surrounding suburbs are covered in AoFC Building Information Center --Phantom PF 13:41, 9 October 2007 (BST)

Recent News

Please: recent news at the top (signed & NPOV). Old news can be archived.

March 2009

March 03rd

These groups have been removed from the Pegton Group Listing. Feel free to re-add them if you know they're still active. --Janus talk 14:04, 3 March 2009 (UTC)

February 2009

February 28th

The suburb is mostly clean of zombies. Resource buildings are all powered and active. Many Pro-survivor groups active. NT powered and running. Barricade plan NOT being followed, beware if you travel here and watch your AP, up to 5-8 blocks at least between last known EP's. --Dingo Murphy 19:28, 28 February 2009 (UTC)

February 27th

It's safe here. Most buildings caded and lots also powered. Not even 5 ferals in my scout of the central half of the suburb. 6 waiting at the RP at 87,57. Rowcliffe and Siricius's has been recaptured and made safe since my last report. The phone mast is now active. -- User:The Rooster RoosterDragon User talk:The Rooster 19:36, 27 February 2009 (UTC)

February 24th

Northern and Central Pegton is seeing some focused zombie activity, with several buildings under attack including the NT. Infrastructure is generally intact and some power in the area. The local NT is under attack. St. Siricius's Hospital is currently out of action, though next door St. Matthew's Hospital is still standing at EHB. The local phone mast is safe but inactive. Changed danger level to Moderate from Very Dangerous, though possibly still Dangerous. -- User:The Rooster RoosterDragon User talk:The Rooster 21:56, 24 February 2009 (UTC)

February 23rd

Central and eastern Pegton is generally lit, caded, and well-defended by survivors. Some break-ins are occurring, but the danger level for survivors is certainly not at 'red' - a soothing hue of yellow would be more accurate.--Mallrat 15:00, 23 February 2009 (UTC)


February 20th

St Mathew's and St Siricius's hospitals are open and operational despite regular attacks by disgruntled, presumably uninsured zombies. The Rowcliffe NT's status varies daily but at time of writing was operational with plentiful syringes. Rotters and spies have been spotted at revive points so NecroTech employees are urged to practise safe revival. Rotters seeking life should follow Rotter's Revive protocol to avoid mishaps.--Mallrat 17:03, 20 February 2009 (UTC)

February 10th

It seems that, despite the best efforts of many of the finest men and women in Malton, the RRF have destroyed a number of resource buildings, including the Cowing Way Police Department, the Rowcliffe Building, and both St. Matthew's and St. Siricius's Hospitals. Spacedooky 04:34, 11 February 2009 (UTC)

January 2009

January 5th

Art lovers are asked to contribute to the Save Isgar Museum campaign by rescuing the conceptual artworks and placing them in nearby safehouses. This should prevent further loss and tearing by ignorant zeds, who despite their apparent preference for Pollockesque brain-spattering and spraying of blood, continue to do irreparable damage to the precious Yoko Ono collection. --Mallrat 15:59, 5 January 2009 (UTC)

December 2008

December 15th

Scouted the suburb, most of the ruined buildings in the area are dark buildings, all TRPs are up and functioning, very few zeds in the area. Downgrading suburb danger level to yellow. Elliot LakeMpd.png MPD SE-3 Talk23:15, 15 December 2008 (UTC)

December 5th

External Military:"... leaving Pegton, counted nearly a hundred outside ... mostly just small groups ... several buildings with power ... heavy structural damage ... the Rowcliffe Building is looking wrecked ..." -- Scott Timewell 05:35, 5 December 2008 (UTC)

Radio Frequencies operating in Pegton

http://wiki.urbandead.com/index.php/Radio_Map


26.10MHz - Peppardville, Pitneybank, Starlingtown.

26.16MHz - Crowbank.

26.17MHz - Edgecombe.

26.18MHz - Pegton, Dentonside, Vinetown, Houldenbank.



Peppardville
26.10 MHz
Pitneybank
26.10 MHz
Starlingtown
26.10 MHz
Edgecombe
26.17 MHz
Pegton
26.18 MHz
Dentonside
26.18 MHz
Crowbank
26.16 MHz
Vinetown
26.18 MHz
Houldenbank
26.18 MHz

Barricade Plan

Pegton Barricade Plan

This barricade plan was made using the UBP template.

There is currently a new barricade plan being proposed. The plan was proposed on June 5, 2008 and, barring objection from local survivors, will be put in place on Wed., July 16. All local survivors are invited to voice their opinions on the proposed plan. -- William Told, 9 July 2008 12:07 GMT-5

The new barricade plan went into effect Thursday, 17 July 2008 --William Told 17 July 2008 14:12 (GMT-5)

Suburb Map

The Malton Suburb of Pegton
NW N NE
W
Hamlen Auto Repair
EHB
Promel Towers
EHB
Osbert Street a warehouse
EHB
the Ludwell Building
EHB
a factory
EHB
a warehouse
EHB
Willia Alley a factory
EHB
a carpark
a warehouse
EHB
St. Bruno's Church
VSB++
a cemetery
RP
Spridell Walk Chaning Auto Repair
VSB++
Sellek Way Fire Station
VSB++
Beagly Auto Repair
EHB
McDonald Drive Fire Station
VSB++
Harden Park a warehouse
EHB
Fowles Plaza Police Department
VSB++
Eeles Avenue the Linney Museum
EHB
the Pargiter Monument the Whicher Building
EHB
the Rowcliffe Building
EHB
Pyke Auto Repair
EHB
Errington Way wasteland Parkhouse Towers
VSB++
Osment Drive Gyles Library
EHB
wasteland Club Randell
VSB++
wasteland Cowing Way Police Department
VSB++
Somerville Boulevard
RP
Hubbard Avenue Edmondson Square Newstead Library
EHB
Winscombe Crescent Carver Street
the Isgar Museum
EHB
the Bratt Museum
EHB
the Biddescombe Monument the Bennett Building
EHB
Pattin Square St. Matthew's Hospital
VSB++
the Burrell Building
EHB
Mules Drive
Webber Boulevard St. Birgitta's Church
EHB
Dinham Alley Police Department
VSB++
Aldhous Drive Whale Road Macaulay Library
EHB
St. Siricius's Hospital
EHB
Norton Square Railway Station
VSB++
Club Aldrich
EHB
Laghelegh Drive
a warehouse
EHB

Perks Avenue Railway Station
VSB++
Howes Square School
EHB
the Norvell Arms
EHB
Dolbridge Street Youngan Boulevard Glynn Bank
EHB
St. Martin's Church
EHB
St. Elisabeth's Hospital
EHB
Shum Plaza
Tilly Row Police Department
EHB
Bellis Park Herick Bank
EHB
Jotcham Bank
EHB
a warehouse
VSB++
wasteland the Paviour Building
EHB
a cemetery
RP
Weatherhead Park Lakey Way

the Custard Museum
EHB
the Breay Building
EHB
Keppel Towers
EHB
William Grove Bidgway Way a factory
EHB
the Rosser Museum
VSB++
the Downes Building
EHB
a carpark Guttridge Drive
Leaman Grove School
VSB++
Whitlock Way Railway Station
EHB
Jacquet Walk Pasmore Alley Blobole Park a warehouse
EHB
the Argile Arms
EHB
the Meatyard Building
EHB
the Hanne Arms
VSB++
the Theirs Monument
E
SW S SE



From what I've seen, no one has actually followed this plan. Every location I have seen is EHB. Zombie invasion or not, players new to the suburb will be slaughtered like dogs at this rate. Can anyone do anything about this? --Vandurn 14:59, 12 December 2007 (UTC)

The new barricade plan went into effect Thursday, 17 July 2008 --William Told 17 July 2008 14:12 (GMT-5)

This barricade plan does work, there are always a few entry points near the hospitals --Angusburger 09:56, 25 October 2008 (BST)

Report Bounty Hunters

Report any acts of Bounty Hunting, this is when a Bounty Hunters murders a pker, here.

Revive Policy for Survivors

Sacred Ground Policy

According to the Sacred Ground Policy, all cemeteries in Malton are to be considered revive points, but the policy may not be supported by groups in all suburbs. It is best to check the pages of groups operating in the suburb you are attempting to get a revive in to find out whether or not the Sacred Ground Policy is being respected by players in that area.

Don't Revive at Random

With the amount of AP that is costs to make or find a revivification needle and then the cost of using it why should you risk wasting that needle on a zombie with Brain Rot? If you see graffiti at the RP indicating a request list for your location, or if the location is listed below with a link to a list, check that queue first. You can also check one of the request tools for requests at that location (many locations specify one of these tools directly). Requests are shared across those tools so you only need to check one of them. Not got time to check one of the tools and you don't have a DNA Extractor then you should at least wait until a zombie Mrh?'s before attempting to revive them.

Revivification Requests

Enter a Request for Revivification

Revive.gif Revivification Requests
Undead? Want to breathe again?
Make a Revivification Request! (Dead Link)

Report PKers

Mpd.png Report PKers!
Don't let them get away with murder! Register them on the Rogues Gallery. (Dead Link)


Suburb Revive Policy for zombies and deathcultists

Salt the Land

Zombies should sleep in The Rowcliffe Building to prevent it from being taken back by survivors. Zombies should not abide by the Sacred Ground Policy, infecting survivors waiting for revives can be very effective, as when they stand up they will still be infected. Death Cultists can headshot survivors waiting at revive points, it is not too ap efficiant, but produces humorous results.

Revive at Random

If you want to attack the suburb, but don't want to get your hands dirty, consider reviving any pkers you find. You could even advertise your service to pkers, naturally you should keep your revivers profile secret so that survivors don't try and stop you.

De-Revivification Requests

Simply go to the Rowcliffe Building and "jump out of the window". Then shamble back inside and help stop survivors from retaking it.