Special Zombie Extermination Squad: Difference between revisions

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* '''Nov 05:''' We've got a situation, the zombies are begining to overrun the humans. The Hotzone is getting bigger every 48 Hours, we need to do something so kill any zombies in sight. I don't care what you use  just get the job done.
* '''Nov 05:''' We've got a situation, the zombies are begining to overrun the humans. The Hotzone is getting bigger every 48 Hours, we need to do something so kill any zombies in sight. I don't care what you use  just get the job done.
-[[User:Soldier|Soldier UDW]]
-[[User:Soldier|Soldier UDW]]
:On it. Ive got a character stationed in North Blythville and one other in Dulston. Things are really getting rough out there. --{{User:Omega360/Sig}} 02:37, 6 November 2008 (UTC)


* '''Nov 05:''' The group is now going to be taken part of the [[Malton Uprising]], a city wide uprising of Surviving Humans in attempt to claim the city. Do your best out there, I wish you all good luck. :)
* '''Nov 05:''' The group is now going to be taken part of the [[Malton Uprising]], a city wide uprising of Surviving Humans in attempt to claim the city. Do your best out there, I wish you all good luck. :)

Revision as of 02:37, 6 November 2008

Special Zombie Extermination Squad
Szes2.jpg
Abbreviation: SZES
Group Numbers: Classified
Leadership: Soldier UDW
Goals: Exterminate the Living Dead and protect Surviving Humans.
Recruitment Policy: Any survivor can join. But no Pkrs, Gkrs, or zombies allowed.
Contact: Use of Mobile Phones

The Description

The Special Zombie Extermination Squad is a Zombie Exterminator group thats job of exterminate and controll the Zombie Population of Malton, Monroeville, and Borehamwood. No matter what, we would find a way to remove these creatures and save the cities from zombie hands. This group give its Group Members respect and its wounded with care. We are mostley active in Malton since the Full Quarrintine in Monroeville, if anyone likes to join you have to read the policies below. If you have any kind of Emergancy, Problem, or Request please report it on the Discussion Page and we will get on it.

Goal: Exterminate or Revive the Living Dead and Save and Protect Human Survivors.

Group Status: Active

Birth of Group: April 19, 2008

Group Type: Zombie Exterminator Group

Group Colors: Green

Allies:

  • Anti-zombie Squad
  • Department of Emergency Management
  • Malton Defence Corperation
  • Necrotech
  • The Alliance of Fort Creedy
  • The Malton Police Department

Enemies:

  • Feral Undead
  • Philosophe Knights
  • The Auditors of Reality
  • The Dead
know what you are talking about Short-wave Radio Info
This group or location has a dedicated radio frequency.

Frequency: 26.50 MHz
Transmitter Coordinates: TBA

SZES Policy

Require in order to join: You must not be a Player Killer, Generator Killer, or Zombie. We do not allow them in the group. Also you can join in any level so you don't have to worry. And also you must have Special Zombie Extermination Squad in your group tag. Finally you must be carrying a Mobile Phone, we can stay in contact by these phones. Don't forget to add fellow members to your contact list.

Why join: Because the city is 95% occupied by the Living Dead. AKA zombies. And we need a group who can get rid of them. Thats us, the SZES. And how we are going to do this is simple, to Exterminate or Revivifiy zombies. And might sure you have the weapons that suitable to the job because this group "Hunts down the Living Dead and eliminate them from where they stand". This ment as if the undead walks Malton, we are there to wipe them off the face of the city.

Revivification Policy: All members are requested to purchase the necessary Skills, Weapons, and Supplies to revive zombies. Becareful of who you revive, because it could be a player killer so might sure you have checked the zombie's idenity on are Psychopath List before revivfication.

Barricade Policy: Keep certain building at Very Strongly Barricaded (VSB). If there are 3+ zombies are outside the building. Heavily barricade the building (VHB) until their gone.

Known SZES Members

This is the SZES members section, this is where all SZES Members put their name."

1. Soldier UDW - Leader of the Special Zombie Extermination Squad

2. Zombie Hunter Recon - Officer of the Special Zombie Extermination Squad

3. Reporter John - Special Zombie Extermination Squad News Reporter

4. Rosslessness - Arbitrator of the Special Zombie Extermination Squad

5. Omega360 - Veteran of the Special Zombie Extermination Squad

6. ObiFireFighter - Associate of the Special Zombie Extermination Squad

Member Log

This is the member log, this log is used by SZES members to give out info or updates on whats going on in the city.

For older posts please go to the Special Zombie Extermination Squad/Log Archive

October 2008:

  • Oct 26: A Forum has been created for the Special Zombie Extermination Squad, please go check it out but only me can edit it.

-Soldier UDW

  • Oct 31: Happy Halloween everyone, today is going to be difficult today. This is ever zombie activity peaks and everybody be on the lookout.

-Soldier UDW

  • Oct 31: I have placed a Danger Map on the bottom of the Article, use it for your advantage.

-Soldier UDW

  • Oct 31: See if anyone can explore the map of Borehamwood. People will like to know more about it.

-Soldier UDW

November 2008:

  • Nov 01: We now have a designated Radio Frequency. It is 26.50, tune in to this radio station for news. But their is no coordenates yet so we will might need to get a Headquarters Building and I will pick one of the Safezones in the city.

-Soldier UDW

  • Nov 05: We've got a situation, the zombies are begining to overrun the humans. The Hotzone is getting bigger every 48 Hours, we need to do something so kill any zombies in sight. I don't care what you use just get the job done.

-Soldier UDW

On it. Ive got a character stationed in North Blythville and one other in Dulston. Things are really getting rough out there. -- Ωmega360 Small septagon.gifT 02:37, 6 November 2008 (UTC)
  • Nov 05: The group is now going to be taken part of the Malton Uprising, a city wide uprising of Surviving Humans in attempt to claim the city. Do your best out there, I wish you all good luck. :)

-Soldier UDW

SZES Mission Assignments

This is the Mission Assignment section, (only Soldier is allowed to update it) the log has available missions around the city.

Main Missions

Main Missions are assignments that are very important and must be completed.

  • Mission 001: Set up 10 SZES Safehouses around the city. Every safehouse must be listed has to be notified to Soldier.
  • Mission 002: Take part of the Malton Uprising, this will prove the greatness and popularity of the group.

Optional Missions

Optional Missions are assignments that SZES members have a choice of doing the selected Missions.

  • Mission 001: Advertise about the Special Zombie Extermination Squad around the city by graffiti or broadcasting on the radio.
  • Mission 002: Take out the Psychopaths listed on the Wanted list below. They are considered Armed and Dangerous and should use caution when combating them.

Missing List

This is the Missing List, type down whos missing here so we could find them

  • Biohazard Control: Former News reporter of the SZES has been missing for 4 months. Last location unkown.


Websites

1. Mobile-Phone Mast Information Center - This website tells about the Phone Network around Malton.

2. Aftermath of Malton Population: Zero - This website tells Fiction and Plausable theorys about how Malton will fall.

3. The Urban Dead News - This website tells the Local News in Malton.

4. Urban Dead Map - This is the Origonal Map of the City of Malton.

5. Urban Dead - This website is the Urban Dead Main Page

6. Lost Zombies.Com - This website is about Zombie Documentary

7. The Urban Dead Statistics - This website tells the status of players in the city.

Psychopath Wanted List

This is the list of Psychopaths suspected or confirmed Player Killing, Generator Killing, Zombie Spy, or other. Note that this section is being watched by Soldier, any complains of people who are on the list will be ignored. If you have any tips about theses Psychopaths whereabouts or location, please report it on the Discussion Page.

NOTE: If you had killed a Pkr or Gkr, tell the other players about it so you won't be mistaken as one yourself.

Threat Levels

  • Insane
  • Extremely High
  • High
  • Moderate
  • Low
  • Extremely Low
  • No Threat

Confirmed Psychopaths

  • an infection (Profile) - Wanted for lying and player killing. Threat Level: Moderate
  • A RAPE SNIPER (Profile) - Wanted for killing a player in the Egbert General Hospital in West Grayside. Threat Level: Moderate
  • Big Jilm (Profile) - Wanted for killing an SZES member. Threat Level: Moderate
  • Canis Lupus Lupus (Profile) - Wanted for shooting Soldier UDW to death outside the Halberry Boulevard Police Dept in Pitneybank. Threat Level: Moderate
  • LoRd gALtH0RnE (Profile) - Wanted for killing newbies around Penny Heights. Threat Level: Insane
  • Mike Pasquinel (Profile) - Wanted for Player Killing. Threat Level: Moderate
  • Ryan Shuck (Profile) - Former SZES Officer responsible for 20+ player killings. Threat Level: Insane
  • Seekandyeshallfind (Profile) - Wanted for killing players. Threat Level: Moderate
  • SillyLillyPilly (Profile) - One of the most wanted Player Killers, there is more than one characters with the same name. Threat Level: No Threat
  • ZedLord (Profile) - Wanted for killing SZES Officer Reporter John in the St. Columbanus's Hospital in Santlerville. Threat Level: Moderate

Suspected Psychopaths

Supported Policies, Groups, etc.

Groups

BadgeDEM.jpg DEM Ally
Special Zombie Extermination Squad is an ally of the DEM


Fortress.jpg AoFC
This user, group, building, or area is part of the Alliance of Fort Creedy.


Police Helmet1.jpg Malton Police Departments Group
This user or group supports the MPDG in their attempt at restoring law and order in Malton.
Zombie-kit.jpeg
Anti-zombie Squad
This user or group supports the Anti-zombie squad


UprisingFistICO.png For the People!
Special Zombie Extermination Squad are part of the Malton Uprising


Policies

Killer.jpg PK Reporting
This User or Group supports PK Reporting. Don't let Player Killers get away with murder. Report them on the Rogues Gallery.
Ubpicon1.gif Uniform Barricading Policy Supporter
This User or Group supports the Uniform Barricading Policy by actively maintaining barricades according to local plan or UBP standard.
Revive.gif Revivification Requests
Undead? Want to breathe again?
Make a Revivification Request! (Dead Link)
Syringe.jpg Planned Revivification
This user or group supports
organized revivification.
Killer.jpg PKers Suck
This group thinks that killing innocent survivors is a sentence to Death Row.
DontGK.jpg GKers Suck
This group thinks that destroying generators is a pussy move.

SZES Templates

SSS.jpg Property of SZES
This Area or Building belongs to the Special Zombie Extermination Squad
SSS.jpg SZES Supporter
This User or Group supports the Special Zombie Extermination Squad
SSS.jpg SZES Member
This User is a member of the Special Zombie Extermination Squad
SZESNow Hiring.jpg Special Zombie Extermination Squad
Do you like to join a group who hunts down Zombies? Do you need a group to rely on? Do you like to join a group that could save Malton from the living dead? Then join the Special Zombie Extermination Squad today!

This is where we keep all the SZES Templates, some may be needed to be worked on so this is very complicated. If you made any SZES Template, please put it on here. If it is approved by Soldier UDW, it will still be here.

Flag of the Special Zombie Extermination Squad

SZESFLAG.jpg

This flag was made in April 28, 2008

Danger Map

This is the Danger Map, it changes everytime it has been updated. The Green are called Safezones and the Red are called Hotzones (Their not auctully called that, I just gave them a nickname). Use this map to your advantage.

Danger Map of Malton Suburbs

Dakerstown Jensentown Quarlesbank West Boundwood East Boundwood Lamport Hills Chancelwood Earletown Rhodenbank Dulston
Roywood Judgewood Gatcombeton Shuttlebank Yagoton Millen Hills Raines Hills Pashenton Rolt Heights Pescodside
Peddlesden Village Chudleyton Darvall Heights Eastonwood Brooke Hills Shearbank Huntley Heights Santlerville Gibsonton Dunningwood
Dunell Hills West Becktown East
Becktown
Richmond Hills Ketchelbank Roachtown Randallbank Heytown Spracklingbank Paynterton
Owsleybank Molebank Lukinswood Havercroft Barrville Ridleybank Pimbank Peppardville Pitneybank Starlingtown
Grigg Heights Reganbank Lerwill Heights Shore Hills Galbraith Hills Stanbury Village Roftwood Edgecombe Pegton Dentonside
Crooketon Mornington North Blythville Brooksville Mockridge Heights Shackleville Tollyton Crowbank Vinetown Houldenbank
Nixbank Wykewood South Blythville Greentown Tapton Kempsterbank Wray Heights Gulsonside Osmondville Penny Heights
Foulkes Village Ruddlebank Lockettside Dartside Kinch Heights West Grayside East Grayside Scarletwood Pennville Fryerbank
New Arkham Old Arkham Spicer Hills Williamsville Buttonville Wyke Hills Hollomstown Danversbank Whittenside Miltown
Suburb Danger Level Colors
 
Safe

Structurally intact and inhabited by survivors, with numerous lit buildings, and few to no zombies.

 
Moderately Dangerous

Active zombies and break-ins, but no major hordes.

 
Intact

Structurally intact with few zombies, but a very low survivor population and few to no lit buildings.

 
Dangerous

Zombies inside many resource buildings and/or significant hostile mobs.

 
A Ghost Town

Mostly or entirely ruined, and devoid of significant survivor or zombie populations.

 
Very Dangerous

Most buildings wide open or zombie-infested and/or massive hostile zombie mobs.


Suburbs listed in boldface contain notable locations, groups, or events.
Factors beyond the scope of this map may affect the situation on the ground.

Danger Map of Borehamwood Suburbs

Radlett Northwest Borehamwood North Borehamwood Northeast Borehamwood Countryside (East)
Countryside (West) West Borehamwood Central Borehamwood East Borehamwood
Elstree Southwest Borehamwood South Borehamwood and Elstree Studios Southeast Borehamwood
Suburb Danger Level Colors
 
Safe

Structurally intact and inhabited by survivors, with numerous lit buildings, and few to no zombies.

 
Moderately Dangerous

Active zombies and break-ins, but no major hordes.

 
Intact

Structurally intact with few zombies, but a very low survivor population and few to no lit buildings.

 
Dangerous

Zombies inside many resource buildings and/or significant hostile mobs.

 
A Ghost Town

Mostly or entirely ruined, and devoid of significant survivor or zombie populations.

 
Very Dangerous

Most buildings wide open or zombie-infested and/or massive hostile zombie mobs.


Suburbs listed in boldface contain notable locations, groups, or events.
Factors beyond the scope of this map may affect the situation on the ground.

NT Map of Malton Suburbs

This map shows all NecroTech buildings in Malton on a modified Suburb Danger Map. This information is taken automatically from the Necrotech Information Center. Therefore, it should be noted that the map is only as accurate as the danger reports. The reports may not be a reflection of the builing's true status due to misinformation, or more commonly, outdatedness.

Safe NecroTech buildings in an area probably indicate that revive queues in the area will be short and managed in good time. A suburb lacking working buildings is likly to have congested revive queues and it may be several days wait for a revive, if one occurs at all. Rotter Revive Clinics (shown in brown) generally have no barricades to allow zombie entry so that those with Brain Rot may be revived. This makes the building less useful as a safehouse, but it does not nessessarily mean it is a dangerous area in the same sense that a ransacked or occupied building is.

StatusMap-Grid.png
 
Dakerstown Jensentown Quarlesbank W. Boundwood E. Boundwood Lamport Hills Chancelwood Earletown Rhodenbank Dulston
Roywood Judgewood Gatcombeton Shuttlebank Yagoton Millen Hills Raines Hills Pashenton Rolt Heights Pescodside
Peddlesden Vlg. Chudleyton Darvall Heights Eastonwood Brooke Hills Shearbank Huntley Heights Santlerville Gibsonton Dunningwood
Dunell Hills West Becktown East Becktown Richmond Hills Ketchelbank Roachtown Randallbank Heytown Spracklingbank Paynterton
Owsleybank Molebank Lukinswood Havercroft Barrville Ridleybank Pimbank Peppardville Pitneybank Starlingtown
Grigg Heights Reganbank Lerwill Heights Shore Hills Galbraith Hills Stanbury Village Roftwood Edgecombe Pegton Dentonside
Crooketon Mornington North Blythville Brooksville Mockridge Hts. Shackleville Tollyton Crowbank Vinetown Houldenbank
Nixbank Wykewood South Blythville Greentown Tapton Kempsterbank Wray Heights Gulsonside Osmondville Penny Heights
Foulkes Village Ruddlebank Lockettside Dartside Kinch Heights West Grayside East Grayside Scarletwood Pennville Fryerbank
New Arkham Old Arkham Spicer Hills Williamsville Buttonville Wyke Hills Hollomstown Danversbank Whittenside Miltown
For further information, see the Necrotech Information Center
NecroTech
Suburb Danger Level Colors
 
Safe

Structurally intact and inhabited by survivors, with numerous lit buildings, and few to no zombies.

 
Moderately Dangerous

Active zombies and break-ins, but no major hordes.

 
Intact

Structurally intact with few zombies, but a very low survivor population and few to no lit buildings.

 
Dangerous

Zombies inside many resource buildings and/or significant hostile mobs.

 
A Ghost Town

Mostly or entirely ruined, and devoid of significant survivor or zombie populations.

 
Very Dangerous

Most buildings wide open or zombie-infested and/or massive hostile zombie mobs.


Building Danger Level Colors

Safe

3 or less zombies outside. Barricades in place.

In Zombie Hands

Ransacked or ruined with more than 3 zombies inside.

Under Attack

4-20 zombies attacking, survivors holding out.

Rebuilding

Survivors recently recaptured the building.

Under Siege

More than 20 zombies attacking.

Rot Revive (NTs Only)

NecroTech buildings that revive zombies with Brain Rot.

Ruined

Ransacked or ruined with 3 or less zombies inside.

Unknown

The building's status is unknown.