Zombie Emergency Management Agency: Difference between revisions
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* '''12/09/08:''' I got another Pker! He's from the Philosophy Knights! I caught him in our Headquarters after I got revived. He dead now and I don't want any complaints from the PK. | * '''12/09/08:''' I got another Pker! He's from the Philosophy Knights! I caught him in our Headquarters after I got revived. He dead now and I don't want any complaints from the PK. | ||
--[[User:Soldier|Soldier UDW]] 01:54, 10 December 2008 (UTC) | --[[User:Soldier|Soldier UDW]] 01:54, 10 December 2008 (UTC) | ||
* '''12/10/08:''' The PK has done it again, they have removed the Z.E.M.A. and AZS ads on the Recruitment page. I put back the Z.E.M.A. ad and removed the SZES one. Lets hunt done the PK people! We can't let them get away from this! | |||
-- [[User:Soldier|Soldier]] 13:49, 10 December 2008 (UTC) | |||
==Mission Log== | ==Mission Log== |
Revision as of 13:49, 10 December 2008
ZEMA Home | Discussion | Psycho List | ZEMA Policies | ZEMA Forums | Archive |
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Zombie Emergency Management Agency | |
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Abbreviation: | Z.E.M.A. |
Group Numbers: | 22 (Groups Included) |
Leadership: | Soldier UDW and Eric Bessette |
Goals: | Containment and eradication of zombies |
Recruitment Policy: | Groups and Individuals can join but no Pkers, Gkers, or Zombies whatsoever |
Contact: | TBA |
Introduction
The Zombie Emergency Management Agency is an organization of highly trained special forces of exterminating re-animated corpses. Z.E.M.A. is also a alliance of Zombie Hunter pro-survivor groups. Are ultimate goal is containment of the zombie outbreak and eradication of the zombies. If you have an Emergency, problem, request, or comment please write it in the Discussion Page.
Established: November 11, 2008
Noticed: December 6th, 2008
Headquarters: The Piggot Building
Radio Frequency: 26.40 MHz
Callsign: ZEMA
Founding Members: Soldier UDW, Eric Bessette and Janus Abernathy
Group Colors: Yellow, Black, Blue, and White
Group Type: Pro-Survivor Organization and Alliance
Group Numbers: Twenty two
Members
This is the member section. This is a list of groups and individuals who are members of Z.E.M.A. Some may not be known yet so all members must put it on here. Individuals who are members of groups with their group name on here are not allowed to put their name on this section or it will be deleted. AKA if your groups name is on here you don't have to put your name on here.
Groups
Individuals
Z.E.M.A. Log Book
This is the ZEMA log book. All members will list updates and situations of what's going on around Malton or other citys. If it is spelled wrong it will be corrected with no harm done to the work.
For older posts see the Log Archive
December 2008
- 12/02/08: Things are a bit quiet here lately, I wonder why. What is everybody's status anyway since I haven't heard from you guys lately? Like where are you and so on.
-Soldier UDW 22:50, 2 December 2008 (UTC)
- 12/02/08: Good to see you Soldier, hope everything's okay. Still no answer from the AZMG unfortunately. So, do we have a new member (Montoya)?
-Janus talk 23:27, 2 December 2008 (UTC)
- 12/02/08: Everything is fine Janus, I don't know if we have any new member yet but I will go check and see if we do.
-Soldier UDW 00:39, 3 December 2008 (UTC)
- 12/03/08: On your talk page: 11/26/08: Yes I would like to join and I have read your policies. With your permission I'd like to add Z.E.M.A as my group name and go zombie hunting for Z.E.M.A's cause.--Rico Montoya 14:29, 26 November 2008 (UTC).
-Janus talk 21:54, 3 December 2008 (UTC)
- 12/03/08: Sorry about getting back to you guys so late. I've been getting my ass handed to me at college. But, on to more important things. What is in the works?
- Ωmega360 T 01:00, 4 December 2008 (UTC)
- 12/03/08: Things are getting cramped abit. I' am at Spicer Hills waiting for all of this to blow over and we finally have a new member. I might need to clear out my Talk page too. Probably we must have a plan, does anyone have a plan on how to fight the zombies?
-Soldier UDW 01:21, 4 December 2008 (UTC)
- 12/04/08: I think some of us should: find needles in a "safe" suburb, go to a near dangerous one and revive, revive, revive, while others should restore buildings, even the "useless" ones, in order to make the suburb safer. Obviously we need to defend where it's already safe/moderate.
--Janus talk 14:34, 4 December 2008 (UTC)
- 12/04/08: I can't do any revives, I don't have the skill requirements to do so. It takes 150 XP to get a Scientist skill and I don't have any ammuonation for my guns. I will probably figure out something.
- Soldier UDW 21:44, 4 December 2008 (UTC)
- 12/04/08: I, on the other hand, can do revives, and have been for the past week. I am currently in The Brockliss Building in Spicer Hills, and have been reviving like crazy.
-- Ωmega360 T 02:02, 5 December 2008 (UTC)
- 12/06/08: We finally got a Headquarters, it is the Piggott Building in Spicer Hills. There should be a link about it in the Website Section of this Article that tells everything about it.
--Soldier UDW 03:23, 7 December 2008 (UTC)
- 12/08/08: I have been killed by a Pker. I' am at a revive point right now and if anyone reads please help. I' am at Spicer Hills in a Wasteland, which is a revive point.
-- Soldier UDW 02:20, 9 December 2008 (UTC)
- 12/09/08: I got another Pker! He's from the Philosophy Knights! I caught him in our Headquarters after I got revived. He dead now and I don't want any complaints from the PK.
--Soldier UDW 01:54, 10 December 2008 (UTC)
- 12/10/08: The PK has done it again, they have removed the Z.E.M.A. and AZS ads on the Recruitment page. I put back the Z.E.M.A. ad and removed the SZES one. Lets hunt done the PK people! We can't let them get away from this!
-- Soldier 13:49, 10 December 2008 (UTC)
Mission Log
This is the Mission Log. This section is a list of Assignments for Z.E.M.A. members in Urban Dead. There are Main and Optional lists below.
Main Missions:
- Mission 01: Do random revives around the city until Survivors outnumber Zombies.
Optional Missions:
- Mission 01: Advertize about the organization around the city of Malton, use graffiti, radio, whatever. The more people who knows, the better.
Templates
This is where ZEMA and group templates goes to. Anyone who is a member of ZEMA feel free to put their own group templates on here. But no individual templates or it will be deleted without question.
Z.E.M.A. Templates
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Zombie Emergency Management Agency |
The zombies of Malton have roamed for 4 years and now an organization has been established for the extermination of the reanimated corpses: The Zombie Emergency Management Agency. Join the organization today! |
ZEMA Supporter | |
This user or group supports the Zombie Emergency Management Agency |
ZEMA Revive Point | |
This location is actully a Revive Point owned by the Zombie Emergency Management Agency |
Group Templates
Anti-zombie Squad | |
This user or group supports the Anti-zombie squad |
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Special Zombie Extermination Squad |
Do you like to join a group who hunts down Zombies? Do you need a group to rely on? Do you like to join a group that could save Malton from the living dead? Then join the Special Zombie Extermination Squad today! |
Websites
This is a list of websites, only Zombie or Emergency ones are allowed.
Urban Dead Wiki
- Aftermath of Malton Population: Zero - This website tells Fiction and Plausable theories about how Malton will fall.
- Current Events - This article tells what events are going on in Urban Dead.
- Forum - This is the forum for Z.E.M.A.
- Mobile-Phone Mast Information Center - This website tells about the Phone Network around Malton.
- UDWiki:Administration - This article leads to the UDWiki:Administration Page.
- Psycohopath Wanted List - This is a list of Pkers, Gkers, Zombie Spies, etc.
- Recruitment Page - This page is for the Recruitment category on Urban Dead.
- The Piggott Building - The Z.E.M.A. Headquarters building.
- Urban Dead Pranks - This article is filled with pranks to use in Urban Dead
- Z.E.M.A. Controlled Locations - This is a list of buildings controlled by Z.E.M.A. Note that it is very long.
- ZEMA/P.A. - This article is our way on telling the public on whatever.
Urban Dead
- Urban Dead Map - This is the Map of the City of Malton.
- Urban Dead News - This website tells the Local News in Malton.
- Urban Dead Statistics - This website tells the status of players in the city.
External Links
- Ready America - This website will tell you how to prepare for an emergency
- Lost Zombies.Com - This website is about Zombie Documentary
- Malton Metatac Map - This website could help you locate buildings in Malton
- Survival Quiz - A Survival Manual For Disasters - This website is packed with survival skills and a quiz with 100 questions.
- What to do in a Zombie Attack - A 1950 film about what to do in a Zombie Outbreak. Z.E.M.A. is in the video too.
Danger Map
This is the Danger Map, it changes everytime it has been updated. The Green are called Safezones and the Red are called Hotzones (They're not actully called that, I just gave them a nickname). Use this map to your advantage.
Danger Map of Malton Suburbs
Suburb Danger Level Colors | |||||
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Safe
Structurally intact and inhabited by survivors, with numerous lit buildings, and few to no zombies. |
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Moderately Dangerous
Active zombies and break-ins, but no major hordes. | ||
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Intact
Structurally intact with few zombies, but a very low survivor population and few to no lit buildings. |
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Dangerous
Zombies inside many resource buildings and/or significant hostile mobs. | ||
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A Ghost Town
Mostly or entirely ruined, and devoid of significant survivor or zombie populations. |
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Very Dangerous
Most buildings wide open or zombie-infested and/or massive hostile zombie mobs. | ||
Suburbs listed in boldface contain notable locations, groups, or events. |
Danger Map of Borehamwood Suburbs
Suburb Danger Level Colors | |||||
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Safe
Structurally intact and inhabited by survivors, with numerous lit buildings, and few to no zombies. |
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Moderately Dangerous
Active zombies and break-ins, but no major hordes. | ||
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Intact
Structurally intact with few zombies, but a very low survivor population and few to no lit buildings. |
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Dangerous
Zombies inside many resource buildings and/or significant hostile mobs. | ||
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A Ghost Town
Mostly or entirely ruined, and devoid of significant survivor or zombie populations. |
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Very Dangerous
Most buildings wide open or zombie-infested and/or massive hostile zombie mobs. | ||
Suburbs listed in boldface contain notable locations, groups, or events. |
NT Map of Malton Suburbs
This map shows all NecroTech buildings in Malton on a modified Suburb Danger Map. This information is taken automatically from the Necrotech Information Center. Therefore, it should be noted that the map is only as accurate as the danger reports. The reports may not be a reflection of the builing's true status due to misinformation, or more commonly, outdatedness.
Safe NecroTech buildings in an area probably indicate that revive queues in the area will be short and managed in good time. A suburb lacking working buildings is likely to have congested revive queues and it may be several days wait for a revive, if one occurs at all. Rotter Revive Clinics (shown in brown) generally have no barricades to allow zombie entry so that those with Brain Rot may be revived. This makes the building less useful as a safehouse, but it does not nessessarily mean it is a dangerous area in the same sense that a ransacked or occupied building is.
For further information, see the Necrotech Information Center |
Suburb Danger Level Colors | |||||
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Safe
Structurally intact and inhabited by survivors, with numerous lit buildings, and few to no zombies. |
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Moderately Dangerous
Active zombies and break-ins, but no major hordes. | ||
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Intact
Structurally intact with few zombies, but a very low survivor population and few to no lit buildings. |
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Dangerous
Zombies inside many resource buildings and/or significant hostile mobs. | ||
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A Ghost Town
Mostly or entirely ruined, and devoid of significant survivor or zombie populations. |
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Very Dangerous
Most buildings wide open or zombie-infested and/or massive hostile zombie mobs. | ||
Building Danger Level Colors | |||||
Safe
Negligible zombie presence, barricades in place. |
In Zombie Hands
Ransacked or ruined, with many zombies inside. | ||||
Under Attack
Some zombies attacking, survivors holding out. |
Rebuilding
Survivors recently recaptured the building. | ||||
Under Siege
Numerous zombies attacking. |
Rot Revive (NTs Only)
NecroTech building that revives zombies with Brain Rot. | ||||
Ruined
Ransacked or ruined, without many zombies inside. |
Unknown
The building's status is unknown. |