Pegton: Difference between revisions
Son of Sin (talk | contribs) |
Son of Sin (talk | contribs) m (corrected dates, added missing timestamps) |
||
Line 78: | Line 78: | ||
{{BurbNewsIntro}} | {{BurbNewsIntro}} | ||
===October=== | ===October=== | ||
====Oct. 22<sup> | ====Oct. 22<sup>nd</sup>==== | ||
Rebuilding. There is still a significant amount of zombies around Rowcliffe & neighboring TRPs. {{User:Son of Sin/sig}} 04:51, 22 October 2011 (BST) | Rebuilding. There is still a significant amount of zombies around Rowcliffe & neighboring TRPs. {{User:Son of Sin/sig}} 04:51, 22 October 2011 (BST) | ||
Line 103: | Line 103: | ||
"... leaving Pegton, counted twenty or so outside ... they're just wandering around ... several buildings with power ... some minor structural damage ... the Rowcliffe Building has lights on ..." [[User:Scanty|Sukyanti ]] 20:15, 20 June 2011 (BST) | "... leaving Pegton, counted twenty or so outside ... they're just wandering around ... several buildings with power ... some minor structural damage ... the Rowcliffe Building has lights on ..." [[User:Scanty|Sukyanti ]] 20:15, 20 June 2011 (BST) | ||
====June 7==== | ====June 7<sup>th</sup>==== | ||
"... leaving Pegton, counted maybe seventy outside ... they're just wandering around ... no lights on down there ... it's a wasteland down there ..." [[User:OrangeP47|OrangeP47]] 11:44, 7 June 2011 (BST) | "... leaving Pegton, counted maybe seventy outside ... they're just wandering around ... no lights on down there ... it's a wasteland down there ..." [[User:OrangeP47|OrangeP47]] 11:44, 7 June 2011 (BST) | ||
===May=== | ===May=== | ||
====May | ====May 19<sup>th</sup>==== | ||
If anyone sees this, we are quietly rebuilding in Pegton. We've got revive queues going, the mobile networks are up, and we occupy the majority of the buildings. There are virtually no zombies, as we are outside of the action. What we're planning is to completely rebuild this suburb and make it a staging point to start pushing back against The Dead. If we can hold this suburb and make life normal here (and we can! WE ARE!) then we can start to enjoy the game again on our own terms. The Dead are getting tired and restless and unorganized. They're starting to lose, as the survivor rates have turned around. We can hold fast here and rebuild our town. So say we all. -- Jean-Luc Picard | If anyone sees this, we are quietly rebuilding in Pegton. We've got revive queues going, the mobile networks are up, and we occupy the majority of the buildings. There are virtually no zombies, as we are outside of the action. What we're planning is to completely rebuild this suburb and make it a staging point to start pushing back against The Dead. If we can hold this suburb and make life normal here (and we can! WE ARE!) then we can start to enjoy the game again on our own terms. The Dead are getting tired and restless and unorganized. They're starting to lose, as the survivor rates have turned around. We can hold fast here and rebuild our town. So say we all. -- [[User:Jean-Luc Picard]] 21:31, 19 May 2011 | ||
====May 5<sup>th</sup>==== | ====May 5<sup>th</sup>==== | ||
"... leaving Pegton, counted about two hundred outside ... a few big groups, but they're spread out ... a few buildings with lights on ... most of the buildings are ruined ... the Rowcliffe Building is out of action ..." | "... leaving Pegton, counted about two hundred outside ... a few big groups, but they're spread out ... a few buildings with lights on ... most of the buildings are ruined ... the Rowcliffe Building is out of action ..." {{Unsigned|Scanty|}} 10:26, 5 May 2011 | ||
==[[Image:AquaMMI.jpg|left|30px]]Things to do in Pegton== | ==[[Image:AquaMMI.jpg|left|30px]]Things to do in Pegton== |
Revision as of 23:36, 24 October 2011
Suburb of Pegton | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Update Pegton's Danger Level | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
View Danger Center | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Known groups in this suburb:
Key buildings in Pegton:
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Suburb Number: 59 |
Pegton is a suburb of Malton, located in the east of the city.
Pegton is renowned in all of Malton and the surrounding districts for breeding people with the most outrageous and impossible to understand accents known on the face of mother earth. Yes considerably worse than Glaswegian. It is noted by anthropologists that much of the time those brought up within Pegton town limits often have great difficulty understanding each other, and have frequently been seen resorting to using paper and pencil to communicate. The richer members of the community are known to prefer the delights of 'Etch a Sketch'. Despite this horrible massacre of language, the Pegton survivors have been known to work well together.
Pegton has a rich and colourful history, dating back to early humanoids, though marred at times by conflict both with its neighbours to east and west. The first known rulers were the Pegg warlords, who defeated the Romans and kept them to the south. In recent times, power was vested in the Federal Council of Pegton. In 1961, the suburb was split in two by the infamous Pegton Wall, dividing the area between rich and poor. The Wall stood for three decades until the Reunification of 91, prompted by mass protests in the East. Mayor Angus McFergus also played a key role in Pegton's recent history, with his ambitious redevelopment and infrastructure programme.
Resource Buildings
| ||||||||
|
Pegton Information Resources
The Pegton Building Information Center contains status reports and updates on key buildings in the suburb.
Also the buildings in Pegton and surrounding suburbs are covered in the AoFC Building Information Center.
View zombie activity and locations in Pegton from External Military Reports, Scentoral scan data charts and NecroWatch.
Recent News
Please: recent news at the top (signed & NPOV). Old news can be archived.
October
Oct. 22nd
Rebuilding. There is still a significant amount of zombies around Rowcliffe & neighboring TRPs. →Son of Sin← 04:51, 22 October 2011 (BST)
Oct. 17th
13 scanned zombies are in Pegton around the Rowcliffe Building...the other 9 zombies are in Pitneybank. St. Mathew's is under attack, but the rest of the suburb looks safe... →Son of Sin← 23:55, 17 October 2011 (BST)
- The Imperial Japanese Army has launched a surprise attack on the Rowcliffe Building and Cowing Way PD! All of Pegton will be purged of dirty Gaijin! -大日本帝國陸軍 3:35, 18 October 2011 (BST).
September
September 25th
25.96 MHz: "... leaving Pegton, counted maybe a dozen outside ... a few outside St Matthew's Hospital ... lights are on across the suburb ... infrastructure looks intact too ... lights are on in the Rowcliffe Building ..."
- Buildings around the Rowcliffe Building are safe and mostly powered. Some zombies around St. Matthew's Hospital and the hospital clutter. Downgrading to Moderately Dangerous. -- Kittithaj 02:27, 25 September 2011 (BST)
September 11th
25.96 MHz: "... maybe seventy in Pegton ... mostly just small groups ... several buildings with power ... heavy structural damage ..." --Jen 19:21, 11 September 2011 (BST)
September 10th
25.96 MHz: "... leaving Pegton, counted about eighty outside ... a few big groups, but they're spread out ... several buildings with power ... heavy structural damage ... the Rowcliffe Building is out of action ..." --Jen 19:21, 11 September 2011 (BST)
September 4th
Zombies are attacking St. Matthew's hospital...many building without barricades and/or energy...survivors going away from Pegton...number of the zombies: 25+ --AnacondaBoa 18:28, 4 September 2011 (BST)
June
June 20th
"... leaving Pegton, counted twenty or so outside ... they're just wandering around ... several buildings with power ... some minor structural damage ... the Rowcliffe Building has lights on ..." Sukyanti 20:15, 20 June 2011 (BST)
June 7th
"... leaving Pegton, counted maybe seventy outside ... they're just wandering around ... no lights on down there ... it's a wasteland down there ..." OrangeP47 11:44, 7 June 2011 (BST)
May
May 19th
If anyone sees this, we are quietly rebuilding in Pegton. We've got revive queues going, the mobile networks are up, and we occupy the majority of the buildings. There are virtually no zombies, as we are outside of the action. What we're planning is to completely rebuild this suburb and make it a staging point to start pushing back against The Dead. If we can hold this suburb and make life normal here (and we can! WE ARE!) then we can start to enjoy the game again on our own terms. The Dead are getting tired and restless and unorganized. They're starting to lose, as the survivor rates have turned around. We can hold fast here and rebuild our town. So say we all. -- User:Jean-Luc Picard 21:31, 19 May 2011
May 5th
"... leaving Pegton, counted about two hundred outside ... a few big groups, but they're spread out ... a few buildings with lights on ... most of the buildings are ruined ... the Rowcliffe Building is out of action ..." —The preceding unsigned comment was added by Scanty (talk • contribs) . 10:26, 5 May 2011
Things to do in Pegton
- Have your wounds healed and troubles soothed as you visit Newstead Library, HQ of a Healer clan. Also filled with books, if you wish to die by papercuts or boredom.
- Stroke your beard knowingly while wandering Pegton's Cultural Quarter, featuring the Linney Museum, Gyles Library, the Isgar Museum, and Malton's rottenest kids at the Bratt Museum.
- Make a literary pilgrimage to the home of local wit and raconteur Alastair (or Alasdair?) McWhitty, Malton's greatest writer.
- Touch history at the remaining section of the Pegton Wall, the scene of the May 1958 Uprising, and the home of Pegton's Communards.
- Fill your belly at McPegton's - just like Pegton's fattest man, William Grove! Or, if you prefer cordon bleu cooking, visit L'Abattoir aux Quat' Saisons.
- Read all about it in the Pegton Post!
- Get down and dirty in Pegton's two extraordinary clubs!
- See for yourself the most boring street in town.
- Travel in time, from the early human remains found in Malton's Great Rift Valley, to the home of the first-ever Pegtonians, the Peggs themselves.
- Take a walk in the park with our local tribespeople at Blobole Park, or encounter our redneck hillbilly cousins at Weatherhead Park.
- Update your transferable skills base by taking a course at Pegton College.
- If you're leaving our lovely suburb, drown your sorrows first at the Hanne Arms or the Argile Arms if heading for Vinetown, or the Norvell Arms if heading for Pitneybank. (On no account should you head for Dentonside or Edgecombe: they are full of azz-grabbaz.)
Radio Frequencies operating in Pegton
http://wiki.urbandead.com/index.php/Radio_Map
26.10MHz - Peppardville, Pitneybank, Starlingtown.
26.16MHz - Crowbank.
26.17MHz - Edgecombe.
26.18MHz - Pegton, Dentonside, Vinetown, Houldenbank.
Peppardville 26.10 MHz |
Pitneybank 26.10 MHz |
Starlingtown 26.10 MHz |
Edgecombe 26.17 MHz |
Pegton 26.18 MHz |
Dentonside 26.18 MHz |
Crowbank 26.16 MHz |
Vinetown 26.18 MHz |
Houldenbank 26.18 MHz |
Report PKers
Report PKers! | |
Don't let them get away with murder! Register them on the Rogues Gallery. (Dead Link) |
Revive Policy for Survivors
Sacred Ground Policy
According to the Sacred Ground Policy, all cemeteries in Malton are to be considered revive points, but the policy may not be supported by groups in all suburbs. It is best to check the pages of groups operating in the suburb you are attempting to get a revive in to find out whether or not the Sacred Ground Policy is being respected by players in that area.
Don't Revive at Random
With the amount of AP that is costs to make or find a revivification needle and then the cost of using it why should you risk wasting that needle on a zombie with Brain Rot? If you see graffiti at the RP indicating a request list for your location, or if the location is listed below with a link to a list, check that queue first. You can also check one of the request tools for requests at that location (many locations specify one of these tools directly). Requests are shared across those tools so you only need to check one of them. Not got time to check one of the tools and you don't have a DNA Extractor then you should at least wait until a zombie Mrh?'s before attempting to revive them.
Revivification Requests
Enter a Request for Revivification
Revivification Requests | |
Undead? Want to breathe again? Make a Revivification Request! (Dead Link) |
Suburb Revive Policy for zombies and deathcultists
Salt the Land
Zombies should sleep in The Rowcliffe Building to prevent it from being taken back by survivors. Zombies should not abide by the Sacred Ground Policy, infecting survivors waiting for revives can be very effective, as when they stand up they will still be infected. Death Cultists can headshot survivors waiting at revive points, it is not too ap efficiant, but produces humorous results.
Revive at Random
If you want to attack the suburb, but don't want to get your hands dirty, consider reviving any pkers you find. You could even advertise your service to pkers, naturally you should keep your revivers profile secret so that survivors don't try and stop you.
De-Revivification Requests
Simply go to the Rowcliffe Building and "jump out of the window". Then shamble back inside and help stop survivors from retaking it.
Barricade Plan
For more information, see Pegton Barricade Plan.
LEGEND | ||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ||||||||||||||||||||||
| ||||||||||||||||||||||
|