Pegton: Difference between revisions

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==[[Image:AquaInfo.jpg|left|22px]]{{PAGENAME}} Information Resources==
==[[Image:AquaInfo.jpg|left|22px]]{{PAGENAME}} Information Resources==
[[Image:AquaInfo.jpg|left|75px]]The [[Building Information Center/{{PAGENAME}}|{{PAGENAME}} Building Information Center]] contains status reports and updates on key buildings in the suburb.
[[Image:AquaInfo.jpg|left|75px]]The [[Building Information Center/{{PAGENAME}}|{{PAGENAME}} Building Information Center]] contains status reports and updates on key buildings in the suburb.
Also the buildings in Pegton and surrounding suburbs are covered in the [[AoFC Building Information Center]].
Also the buildings in Pegton and surrounding suburbs are covered in the [[Alliance of Fort Creedy/Building Information Center|AoFC Building Information Center]].


View zombie activity and locations in {{PAGENAME}} from [[EMRP:_{{PAGENAME}}|External Military Reports]] and [[NecroWatch/P_to_R#Pegton|NecroWatch]].  <!-- WATCH OUT: reference to left can't contain PAGENAME! -->
View zombie activity and locations in {{PAGENAME}} from [[EMRP:_{{PAGENAME}}|External Military Reports]] and [[NecroWatch/P_to_R#Pegton|NecroWatch]].  <!-- WATCH OUT: reference to left can't contain PAGENAME! -->

Revision as of 22:20, 2 January 2011

Suburb of Pegton
Peppardville Pitneybank Starlingtown
Edgecombe Pegton Dentonside
Crowbank Vinetown Houldenbank
Update Pegton's Danger Level
View Danger Center

Pegton's location in Malton

Resource buildings in Pegton

Latest EMR:
z: 0~i: ***
p: CApr 08

Update EMR

Phone Mast: (85,54)

The Bennett Building

Maltel-destroyed-small.jpg

Update Mast

Known groups in this suburb:
— Survivor Groups —
— Zombie Groups —
  • Only feral zombies...
— Hostile Groups —
  • Only freelance killers...

Key buildings in Pegton:

Malls: none
NecroTech Buildings: 1

(85,52)

Police Departments: 4
Hospitals: 3
Fire Stations: 2
Bulletin Boards: unknown
Others: Factory 3, Schools 2, Churches 3, Auto Repair 4, Railway Stations 3
Suburb Number: 59

Pegton is a suburb of Malton, located in the east of the city.

Pegton is renowned in all of Malton and the surrounding districts for breeding people with the most outrageous and impossible to understand accents known on the face of mother earth. Yes considerably worse than Glaswegian. It is noted by anthropologists that much of the time those brought up within Pegton town limits often have great difficulty understanding each other, and have frequently been seen resorting to using paper and pencil to communicate. The richer members of the community are known to prefer the delights of 'Etch a Sketch'. Despite this horrible massacre of language, the Pegton survivors have been known to work well together.

Pegton has a rich and colourful history, dating back to early humanoids, though marred at times by conflict both with its neighbours to east and west. The first known rulers were the Pegg warlords, who defeated the Romans and kept them to the south. In recent times, power was vested in the Federal Council of Pegton. In 1961, the suburb was split in two by the infamous Pegton Wall, dividing the area between rich and poor. The Wall stood for three decades until the Reunification of 91, prompted by mass protests in the East. Mayor Angus McFergus also played a key role in Pegton's recent history, with his ambitious redevelopment and infrastructure programme.

Resource Buildings

NecroTech Facilities

The Rowcliffe Building (85,52)

Hospitals

St. Elisabeth's Hospital (88,56)

St. Matthew's Hospital (87,54)

St. Siricius's Hospital (86,55)

Police Departments

Cowing Way Police Department (85,53)

Dinham Alley Police Department (82,55)

Fowles Plaza Police Department (80,52)

Tilly Row Police Department (80,57)

Factories

A factory (85,50)

A factory (85,58)

A factory (88,50)

Auto Repair Shops

Beagly Auto Repair (86,51)

Chaning Auto Repair (84,51)

Hamlen Auto Repair (80,50)

Pyke Auto Repair (86,52)

Malls

  • None

Bulletin Boards

Revive Points

Building Status Key

Safe Rebuilding Under Attack Under Siege

Ruined In Zombie Hands Pinata Unknown

AquaInfo.jpg
Pegton Information Resources

AquaInfo.jpg

The Pegton Building Information Center contains status reports and updates on key buildings in the suburb.

Also the buildings in Pegton and surrounding suburbs are covered in the AoFC Building Information Center.

View zombie activity and locations in Pegton from External Military Reports and NecroWatch.

AquaNews.jpg
Recent News

Please: recent news at the top (signed & NPOV). Old news can be archived.


December

December 28th

Zombies all over cowing and rowcliffe entry point is pyke auto repair need revives Asap please come save us. User:Stingrayz 18:37, 28 December 2010 (UTC)

December 16th

MOB is moving in from Vinetown. Expect things to get messy pretty soon. Louis Vernon 16:27, 16 December 2010 (UTC)

November

November 21st

25.96 MHz: "... flying over Pegton, counted a dozen or so down there ... most just small groups ... a lot of lights on, looks the area's been reclaimed ... only a few buildings damaged ..." --Fiffy 404 OBR RRF 03:41, 21 November 2010 (UTC)

AquaMMI.jpg
Things to do in Pegton

AquaRadio.jpg
Radio Frequencies operating in Pegton

http://wiki.urbandead.com/index.php/Radio_Map


26.10MHz - Peppardville, Pitneybank, Starlingtown.

26.16MHz - Crowbank.

26.17MHz - Edgecombe.

26.18MHz - Pegton, Dentonside, Vinetown, Houldenbank.


Peppardville
26.10 MHz
Pitneybank
26.10 MHz
Starlingtown
26.10 MHz
Edgecombe
26.17 MHz
Pegton
26.18 MHz
Dentonside
26.18 MHz
Crowbank
26.16 MHz
Vinetown
26.18 MHz
Houldenbank
26.18 MHz


Report PKers

Mpd.png Report PKers!
Don't let them get away with murder! Register them on the Rogues Gallery. (Dead Link)

AquaReviv.jpg
Revive Policy for Survivors

Sacred Ground Policy

According to the Sacred Ground Policy, all cemeteries in Malton are to be considered revive points, but the policy may not be supported by groups in all suburbs. It is best to check the pages of groups operating in the suburb you are attempting to get a revive in to find out whether or not the Sacred Ground Policy is being respected by players in that area.

Don't Revive at Random

With the amount of AP that is costs to make or find a revivification needle and then the cost of using it why should you risk wasting that needle on a zombie with Brain Rot? If you see graffiti at the RP indicating a request list for your location, or if the location is listed below with a link to a list, check that queue first. You can also check one of the request tools for requests at that location (many locations specify one of these tools directly). Requests are shared across those tools so you only need to check one of them. Not got time to check one of the tools and you don't have a DNA Extractor then you should at least wait until a zombie Mrh?'s before attempting to revive them.

Revivification Requests

Enter a Request for Revivification

Revive.gif Revivification Requests
Undead? Want to breathe again?
Make a Revivification Request! (Dead Link)

Suburb Revive Policy for zombies and deathcultists

Salt the Land

Zombies should sleep in The Rowcliffe Building to prevent it from being taken back by survivors. Zombies should not abide by the Sacred Ground Policy, infecting survivors waiting for revives can be very effective, as when they stand up they will still be infected. Death Cultists can headshot survivors waiting at revive points, it is not too ap efficiant, but produces humorous results.

Revive at Random

If you want to attack the suburb, but don't want to get your hands dirty, consider reviving any pkers you find. You could even advertise your service to pkers, naturally you should keep your revivers profile secret so that survivors don't try and stop you.

De-Revivification Requests

Simply go to the Rowcliffe Building and "jump out of the window". Then shamble back inside and help stop survivors from retaking it.

AquaBarricade.jpg
Barricade Plan

For more information, see Pegton Barricade Plan.


80 81 82 83 84 85 86 87 88 89
50 50
51 RP 51
52 52
53 RP 53
54 MPM 54
55 55
56 56
57 57
58 58
59 59
80 81 82 83 84 85 86 87 88 89


LEGEND
Extremely Heavily Barricaded Very Strongly Barricaded No Barricades
Auto Repair Shops Hospitals Other (non-TRP)
Factories and
Power Stations
NecroTech Buildings Unbarricadable
Forts and Malls Police Departments
MPM: Mobile Phone Masts RP: Revive Points

AquaCompass.jpg
Suburb Map

The Malton Suburb of Pegton
NW N NE
W
Hamlen Auto Repair Promel Towers Osbert Street a warehouse the Ludwell Building a factory a warehouse Willia Alley a factory a carpark
a warehouse St. Bruno's Church a cemetery
RP
Spridell Walk Chaning Auto Repair Sellek Way Fire Station Beagly Auto Repair McDonald Drive Fire Station Harden Park a warehouse
Fowles Plaza Police Department Eeles Avenue the Linney Museum the Pargiter Monument the Whicher Building the Rowcliffe Building Pyke Auto Repair Errington Way wasteland Parkhouse Towers
Osment Drive Gyles Library wasteland Club Randell wasteland Cowing Way Police Department Somerville Boulevard
RP
Hubbard Avenue Edmondson Square Newstead Library
Winscombe Crescent Carver Street the Isgar Museum the Bratt Museum the Biddescombe Monument the Bennett Building Pattin Square St. Matthew's Hospital the Burrell Building Mules Drive
Webber Boulevard St. Birgitta's Church Dinham Alley Police Department Aldhous Drive Whale Road Macaulay Library St. Siricius's Hospital Norton Square Railway Station Club Aldrich Laghelegh Drive
a warehouse Perks Avenue Railway Station Howes Square School the Norvell Arms Dolbridge Street Youngan Boulevard Glynn Bank St. Martin's Church St. Elisabeth's Hospital Shum Plaza
Tilly Row Police Department Bellis Park Herick Bank Jotcham Bank a warehouse wasteland the Paviour Building a cemetery
RP
Weatherhead Park Lakey Way
the Custard Museum the Breay Building Keppel Towers William Grove Bidgway Way a factory the Rosser Museum the Downes Building a carpark Guttridge Drive
Leaman Grove School Whitlock Way Railway Station Jacquet Walk Pasmore Alley Blobole Park a warehouse the Argile Arms the Meatyard Building the Hanne Arms the Theirs Monument
E
SW S SE